Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Chris Metzler
On Sat, 31 Jul 2004 10:17:48 +0200
Erik Hofman [EMAIL PROTECTED] wrote:
Chris Metzler wrote:
 I've been waiting to post this until after the release went out,
 hoping there'd be more discussion when things were a tiny bit calmer .
 . .
 
 Over time, various people have done a lot of work on ground
 structures, etc., to add to the scenery for FlightGear.  Frederic's
 did a lot of work on the bridges + downtown for SF; that's now
 distributed with the default area scenery.  Franz Melchior did
 Vienna's Donaturm tower, complete with
 
 Actually it's Melchior Franz.

Dangit.  I assumed the reverse order because I know someone with Franz
as a first name, and someone else with the (similar) last name of
Melchiori.  Sorry to Melchior if reading.


 1.  It's probably *not* the best idea for it to all just get added
 into the FlightGear scenery archives, to be there automatically when
 the terrain for an area gets downloaded from scenery.flightgear.org or
 its mirrors.  There are already people having a hard time with
 framerates just with the structure in the default area.  I imagine a
 scenario where a user fetches updated scenery files for an area
 they've been flying around for a while, and discovers suddenly that
 it's unusable now for them because of a recent addition of a bunch of
 framerate- crushing eye candy.
 
 I think that (now that we have a separate Objects directory) it is 
 possible quite easily to add a command-line option to disable the static
 scenery objects.

Fair enough.  But with ground structures that are installable separately,
it's possible for a user to pick and choose what to install.  For example,
someone could wish to see a set of landmarks in Paris, but not the
buildings at Orly (wanting smoother framerates during landing/takeoff,
but not caring so much when flying over the center of the city), or
something like that.  So while I really like having the separate Objects
directory, and agree that being able to toggle on/off the static scenery
objects would be a good thing, I think being able to pick and choose what
(non-random) static structures to install is *also* a good thing.


 So what we discussed was a webpage/site which would (eventually) do
 for FlightGear what avsim.com/flightsim.com's file libraries do for
 MSFS. At least at first, it'd provide upload/browse/download
 capability. Eventually, it could also be a place to fetch useful
 scripts, programs, scenery-making tutorials, etc.  It wouldn't
 necessarily require a chunk of Curt's time or hardware; it need not
 even be in the flightgear.org domain, although I think it'd be a good
 thing if it was (unfortunately, scenery.flightgear.org is occupied,
 hehe).  Mat Churchill and I are both enthusiastic about such a scenery
 website.
 
 My personal opinion would be to get everything at one place, preferably 
 (but not necessarily) in a separate CVS branch at flightgear.org just 
 like the world wide scenery right now. That would be easiest for 
 everybody (and provides mirror sites).

Well, having user-developed scenery in a CVS repository would be nice
in that it'd make available all of the CVS infrastructure; no need to
create or port a bunch of applications to maintain it all.  And it would
be easy to integrate with everything else, and add to mirrors, and so
on.  But from the users' perspective, it may not be ideal in that it's
not very *browseable* -- to look through what's available in a nice
friendly form, with images and so on, and pick out what you like and
dload it.  Browsing a CVS repository is possible, of course; but kinda
ugly and more oriented towards developers than users.  I don't know much
about user-friendly CVS clients, especially for Windows.  The other thing
is that I think it'd be good to avoid putting any more work upon the
existing developers (e.g. not asking Curt to take on more website work).
If the CVS archive ran on outside machines, and was linked to off the
website on baron.flightgear.org, that might work OK, I dunno.

-c

-- 
Chris Metzler   [EMAIL PROTECTED]
(remove snip-me. to email)

As a child I understood how to give; I have forgotten this grace since I
have become civilized. - Chief Luther Standing Bear


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Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Boris Koenig
Chris Metzler wrote:
On Sat, 31 Jul 2004 10:17:48 +0200
Erik Hofman [EMAIL PROTECTED] wrote:
I think that (now that we have a separate Objects directory) it is 
possible quite easily to add a command-line option to disable the static
scenery objects.

Fair enough.  But with ground structures that are installable separately,
it's possible for a user to pick and choose what to install.  For example,
someone could wish to see a set of landmarks in Paris, but not the
buildings at Orly (wanting smoother framerates during landing/takeoff,
but not caring so much when flying over the center of the city), or
something like that.
Regarding that particular issue it might even make somewhat more
sense to add another option to selectively adjust scenery
complexity for certain areas - that way, the scenery itself
would be available, while its actual level of complexity
could be customized for specific purposes at runtime,
so I could decide for a high level of detail during
approach/final segment while reducing scenery
complexity on the enroute segment.
As you mentioned this would not need to be restricted to
certain phases of flight, but rather could really be
specifically customized to certain sections during
flight.
So, this would be a bit more tweakable than the usual
approach to decide for ONE specific detail/rendering
profile, which usually is not changed during flight...

So while I really like having the separate Objects
directory, and agree that being able to toggle on/off the static scenery
objects would be a good thing, I think being able to pick and choose what
(non-random) static structures to install is *also* a good thing.
yes, it would allow for some more flexibility

My personal opinion would be to get everything at one place, preferably 
(but not necessarily) in a separate CVS branch at flightgear.org just 
like the world wide scenery right now. That would be easiest for 
everybody (and provides mirror sites).

Browsing a CVS repository is possible, of course; but kinda
ugly and more oriented towards developers than users.  I don't know much
about user-friendly CVS clients, especially for Windows.
There are a couple I know of, but to be honest for a NORMAL windows
*user* in general it cannot be considered user-friendly to require
installing a cvs client.
If you really want to keep using CVS for these purposes it
might rather make more sense to look into more powerful
web-frontends to CGI, as even a windows user :-) can deal
with a browser, and wouldn't have to install any extra software,
nor would a windows user require to get familiar with a new
interface if a browser can be used for these purposes.
As a workaround one might try to make CVS (via browser !)
itself a bit more end-user-friendly by including things
like screenshots in the repository (like in a specific
folder named previews) - while this is certainly not what
CVS is meant for, it would provide some convenience
for users to really be able to tell what a specific
scenery addon is all about and who are not really
familiar with developer frontends.
The other thing  is that I think it'd be good to avoid putting any more work upon the
existing developers (e.g. not asking Curt to take on more website work).
yes, gotta agree on that one too, to be honest: being new to this
mailing list my current impression is really that most of the
developers are simply way too busy to take care of all the suggestions
that keep being made by users, not necessarily talking of my own
suggestions here:
I've spoken to several people who have similar impressions, this is
really not meant to be critique, but rather something you ought to
think about: it seems to be a matter of fact, that the current
infrastructure for the FlightGear project requires a lot of
decision making of the right people (mostly Curt and the
main-developers).
So, while these people are - understandably - very busy new ideas
which might benefit the normal user (usually, more than developers !)
are not necessarily addressed properly.
I don't mean to say that the project itself should be separated
into parts, but rather some more of the responsibility should be shared,
so that there's really less interaction by the main people required.
Talking of the webpage, which currently seems to be maintained
-also by means of - CVS, is such an example: if there was a simple
CMS (content management system) running, the webmaster could assing
different sections of the page to different people for maintenance.
So, Curtis would not have to make changes to the page by himself,
but could rather ask someone else to take care of things like
updating the news section or whatever, this might even be done
by a general request to the mailing list.
That way even those users who are not familiar with CVS etc. could
help keeping the webpage updated (adding downloads etc.) and they
would not require to be familiar with any special software.
Currently, all this seems really to be a pretty static solution which
seems to 

RE: [Flightgear-devel] CVS - problem

2004-08-01 Thread Vivian Meazza


Chris Metzler wrote

 Sent: 31 July 2004 23:14
 To: FlightGear developers discussions
 Subject: Re: [Flightgear-devel] CVS - problem
 
 
 On Sat, 31 Jul 2004 16:11:29 +0100
 Vivian Meazza [EMAIL PROTECTED] wrote:
 
  
  I downloaded FGFS cvs this morning. There appears to be an error in
  gui.nas:
  
   166 if(cap   1) { continue; }
  
  I assume this to be a typo or corruption. I guess that it should be
  
   166 if(cap = 0.1) { continue; }
  
  ISR this having been mentioned at some time. Even if this line is 
  corrected, it doesn't seem to work with JBS models. Has an 
 old version 
  crept back in? Let's hope it's not in release 0.9.5, 
 although it's not 
  critical.
 
 I have:
 
 }# Hack, to ignore the ghost tanks created by the C++ code.
 }if(cap  1) { continue; }
 }
 }title = tcell(fuelTable, text, i+1, 0);
 
 that is,  1 rather than = 0.1.
 

Is that from a recent download? I updated again this morning, and still get 

166 if(cap   1) { continue; }

  1  still doesn't seem to work with JBS models.

Regards,

Vivian




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Re: [Flightgear-devel] CVS - problem

2004-08-01 Thread Frederic Bouvier
Vivian Meazza wrote:

 Is that from a recent download? I updated again this morning, and still
get

 166 if(cap   1) { continue; }

   1  still doesn't seem to work with JBS models.

I also have  1. Are you dowloading with the cvs client or with
the flightgear.org viewcvs application. In the latter case, beware
that your browser might eator similar html reserved
character when exporting to text.

-Fred



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Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Erik Hofman
Jon Stockill wrote:
Erik Hofman wrote:
Jon Stockill wrote:
Erik Hofman wrote:
My personal opinion would be to get everything at one place, 
preferably (but not necessarily) in a separate CVS branch at 
flightgear.org just like the world wide scenery right now. That 
would be easiest for everybody (and provides mirror sites).
That makes life very easy for us, but it's far from newbie friendly.
What's wrong with the way world wide terrain data can be downloaded 
for FlightGear right now?
Nothing at all - point and click is good, and makes is incredibly easy 
for anyone who can use a browser to get the scenery they want. Maybe I 
misunderstood what you meant - I thought you were talking about just 
having a cvs repository for all the extras, I'm thinking now you 
intended for it to be checked out onto a server in the same way as the 
website is - is that correct?
Yes. Maintaining can be done using CVS and when the official release is 
out it can be just a matter of letting a script generate the tarballs 
for the static scenery.

Erik
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Re: [Flightgear-devel] Taildragger takeoff and landing

2004-08-01 Thread Erik Hofman
Arnt Karlsen wrote:
On Sat, 31 Jul 2004 22:44:19 +0200, Erik wrote in message 
[EMAIL PROTECTED]:

Arnt Karlsen wrote:
Erik
(Ever used the bicycle to cycle up a steep hill?)
..is overhang steep enough? ;-)
(or did you mean hangover ..?)
:-)
On a bicycle?
..yup.  Classic case of _find_-a-way and stay-_off_-the-brakes 
to pull G's, but the 2 flat tires, sucked.  Gravel pit ridge race.  ;-)

Wow, I'm not sure I'm even going to try that!
Erik
--
Now remember kids, blowing sucks too.
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Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Erik Hofman
Chris Metzler wrote:
Fair enough.  But with ground structures that are installable separately,
it's possible for a user to pick and choose what to install.  For example,
someone could wish to see a set of landmarks in Paris, but not the
buildings at Orly (wanting smoother framerates during landing/takeoff,
but not caring so much when flying over the center of the city), or
something like that.  So while I really like having the separate Objects
directory, and agree that being able to toggle on/off the static scenery
objects would be a good thing, I think being able to pick and choose what
(non-random) static structures to install is *also* a good thing.
Agreed.

Well, having user-developed scenery in a CVS repository would be nice
in that it'd make available all of the CVS infrastructure; no need to
create or port a bunch of applications to maintain it all.  And it would
be easy to integrate with everything else, and add to mirrors, and so
on.  But from the users' perspective, it may not be ideal in that it's
not very *browseable* -- to look through what's available in a nice
friendly form, with images and so on, and pick out what you like and
dload it.  Browsing a CVS repository is possible, of course; but kinda
ugly and more oriented towards developers than users.  I don't know much
about user-friendly CVS clients, especially for Windows.  The other thing
is that I think it'd be good to avoid putting any more work upon the
existing developers (e.g. not asking Curt to take on more website work).
If the CVS archive ran on outside machines, and was linked to off the
website on baron.flightgear.org, that might work OK, I dunno.
I've already explained this to Jon, but I was really aiming at a two 
stage approach. Maintaining can be done using CVS. Making it available 
for users could be done like downloading the terrain data right now: 
Using a  webpage.

Erik
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[Flightgear-devel] Re: [Flightgear-users] Re: FlightGear-0.9.5-pre3 base patch request

2004-08-01 Thread Boris Koenig
Erik Hofman wrote:
Boris Koenig wrote:
You're right in saying that most of the base package is unlikely to
change THAT significantly, I think - so it would really make
sense to provide means to upgrade from any base to the  latest base 
version.

You might get disappointed ...
Erik, in order to determine how feasible it would be to even
further extend tardiff.pl in one way or the other it would
be useful to know what _major_ changes to the FlightGear base
package are planned, or at least likely to occur within the
near future, so things like structural changes but also
file format changes (e.g. because of compression) would
be interesting.
Steven has meanwhile written a pretty advanced version of the
original script that for example now provides means to
determine if files/folders were moved or renamed within the
FlightGear base package tree in order to reduce the resulting
patch file's size.
There do exist some other ideas, but many of these would
be extremely specific and would only make sense in certain
cases.
So, what kind of likely changes come to your mind ?
Thanks
-
Boris
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Re: [Flightgear-devel] Re: [Flightgear-users] Re: FlightGear-0.9.5-pre3 base patch request

2004-08-01 Thread Erik Hofman
Boris Koenig wrote:
Erik, in order to determine how feasible it would be to even
further extend tardiff.pl in one way or the other it would
be useful to know what _major_ changes to the FlightGear base
package are planned, or at least likely to occur within the
near future, so things like structural changes but also
file format changes (e.g. because of compression) would
be interesting.
Steven has meanwhile written a pretty advanced version of the
original script that for example now provides means to
determine if files/folders were moved or renamed within the
FlightGear base package tree in order to reduce the resulting
patch file's size.
There do exist some other ideas, but many of these would
be extremely specific and would only make sense in certain
cases.
So, what kind of likely changes come to your mind ?
The most likely changes are updated (and new) aircraft 3d model related 
files. The rest is not very predictable. It comes as things go ...

Erik
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RE: [Flightgear-devel] CVS - problem

2004-08-01 Thread Vivian Meazza

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of 
 Frederic Bouvier
 Sent: 01 August 2004 09:24
 To: FlightGear developers discussions
 Subject: Re: [Flightgear-devel] CVS - problem
 
 
 Vivian Meazza wrote:
 
  Is that from a recent download? I updated again this morning, and 
  still
 get
 
  166 if(cap   1) { continue; }
 
1  still doesn't seem to work with JBS models.
 
 I also have  1. Are you dowloading with the cvs client or 
 with the flightgear.org viewcvs application. In the latter 
 case, beware that your browser might eator similar 
 html reserved character when exporting to text.
 
 -Fred
 

Cygwin cvs client. There are no other errors, and it was OK up to my update
yesterday. It's not a problem if only I am seeing it, beacause I can correct
it. I'd like to know why though. 

I had to re-download from scratch to get -pre3 to run, so it looks as I'm
getting an earlier version, while you are keeping a later one. Not sur how
to run that one down though.

Regards,

Vivian






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Re: [Flightgear-devel] Re: [Flightgear-users] Re: FlightGear-0.9.5-pre3 base patch request

2004-08-01 Thread Boris Koenig
Sorry for cross-posting, didn't intend to do so, was probably
caused because this topic comes originally from the users list.
Erik Hofman wrote:
Boris Koenig wrote:
The most likely changes are updated (and new) aircraft 3d model related 
files. The rest is not very predictable. It comes as things go ...
It might be useful if such changes could be documented - at least the
more significant ones, do you usually make (detailed) cvs comments for
these things ?
Even though the structural changes can be easily tracked down by the
script already, it might help if the other things would be mentioned
somewhere.
Updated or new files itself would not currently be a problem, rather
changes in file formats (possibly caused by using compression on RGB
files) would be more problematical.
-
Boris
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Re: [Flightgear-devel] Re: [Flightgear-users] Re: FlightGear-0.9.5-pre3 base patch request

2004-08-01 Thread Boris Koenig
Erik Hofman wrote:
The most likely changes are updated (and new) aircraft 3d model related 
files. The rest is not very predictable. It comes as things go ...
weird, this seems to be related to the mailing list application
(pipermail ?) - I did indeed only send the posting to the
devel-list, but it (as well as all replies to it !) shows up
on the users-list as well, seems to be mailheader related,
because it was a reply to another list ?

-
Boris

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Re: [Flightgear-devel] Re: [Flightgear-users] Re: FlightGear-0.9.5-pre3 base patch request

2004-08-01 Thread Erik Hofman
Boris Koenig wrote:
Erik Hofman wrote:

The most likely changes are updated (and new) aircraft 3d model 
related files. The rest is not very predictable. It comes as things go 

It might be useful if such changes could be documented - at least the
more significant ones, do you usually make (detailed) cvs comments for
these things ?
Sure, most of the time anyway.
http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/data/Aircraft/?cvsroot=FlightGear-0.9

Even though the structural changes can be easily tracked down by the
script already, it might help if the other things would be mentioned
somewhere.
Updated or new files itself would not currently be a problem, rather
changes in file formats (possibly caused by using compression on RGB
files) would be more problematical.
You could check the timestamps of those files. They shouldn't change 
unless something has changed.

Erik
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Re: [Flightgear-devel] FlightGear-0.9.5-pre3 base patch request

2004-08-01 Thread Erik Hofman
Boris Koenig wrote:
weird, this seems to be related to the mailing list application
(pipermail ?) - I did indeed only send the posting to the
devel-list, but it (as well as all replies to it !) shows up
on the users-list as well, seems to be mailheader related,
because it was a reply to another list ?
It's just a subject issue. I don't receive the messages twice.
Erik
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Re: [Flightgear-devel] fgfs aborted with the dc3

2004-08-01 Thread Boris Koenig
Ron Lange wrote:
Thank you Durk! I hope that someone is making a patch of the final base 
package soon...;-) then I'll get out of trouble.

Hi Ron !
I haven't yet received any sources/links for the *original*
(old) FlightGear (pre)-release packages, so the patch I am
providing here now is based on the 1.11 revision from CVS,
stripped off its CVS related folders  files.
The patch from 0.9.5-pre2 = 0.9.5-final (~1 meg) is obtainable at:
http://flitetutor.sourceforge.net/mlist/base-patches/fgfs-base-patch-9.9.5-PRE2__0.9.5.FINAL.tgz
*Note*: I cannot guarantee that this works, so you should
at least make a _backup_ of your existing base package
tree in order to prevent possible corruption (of course,
if you still have the original pre2-release tarball you
can easily recreate the original structure without any
previous backups).
Please let us know if there are any problems, but these
would then very likely be linked to the fact that I
don't have the original files available to create the
patches.
*IF* this should work without any problems, I could
create the other requested patch files by using
CVS checkouts as well - until I have the necessary
feedback, the rest of you will have to wait, though.
good luck :-)

Boris
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RE: [Flightgear-devel] CVS - problem

2004-08-01 Thread Norman Vine
Vivian Meazza writes:
  Frederic Bouvier writes: 
  
   Is that from a recent download? I updated again this morning, and 
   still  get
  
   166 if(cap   1) { continue; }
  
 1  still doesn't seem to work with JBS models.
  
  I also have  1. Are you dowloading with the cvs client or 
  with the flightgear.org viewcvs application. In the latter 
  case, beware that your browser might eator similar 
  html reserved character when exporting to text.
  
 Cygwin cvs client. There are no other errors, and it was OK up to my update
 yesterday. It's not a problem if only I am seeing it, beacause I can correct
 it. I'd like to know why though. 

note the CVS history of any file can be inspected thru viewCVS

for example
http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/data/Nasal/gui.nas?cvsroot=FlightGear-0.9

indicates that line 166 last changed  when it was introduced into gui.nas 
version 1.3 , 2004/05/15 21:50:51

164 andy  1.3 
165   # Hack, to ignore the ghost tanks created by the C++ code.
166   if(cap  1) { continue; }

which can be inspected here
http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/data/Nasal/gui.nas.diff?r1=1.2r2=1.3cvsroot=FlightGear-0.9

also note simce my 'data / nasal / gui.nas' code is the same as 
what is in  CVS and I also use Cygwin CVS to maintain my files
this 'sounds' as if somehow, this was a locally introduced problem 

in general you might fine it helpful to check for local differences
from the CVS when you experience problems with your local files 
with a command like

cvs -z3 diff -c 21 | tee local_diffs

note this can be issued from any level in your local tree
and can be limited to only compare specific files  i.e.

cd data/Nasal
cvs -z3 diff gui.nas 21 | tee gui_nas.diff

which will both list local diffs to the console and create a 'local_diffs' file

HTH

Norman

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Re: [Flightgear-devel] fgfsbase patch 0.9.4final = 0.9.5final (WAS: fgfs aborted with the dc3)

2004-08-01 Thread Boris Koenig
As the 0.9.4 release is still available via ftp from flightgear.org
I created a patch from 0.9.4final to 9.9.5final, the patch has a total
size of 23 MB (hey, still about only 1/4th of the actual download !)
and can be obtained at:
http://flitetutor.sourceforge.net/mlist/base-patches/fgfs-base-patch-9.9.4-FINAL__0.9.5.FINAL.tgz
Please report any problems, since this patch is based on the official
tarball from flightgear.org there should not be any CVS related
problems, anyway: make sure to backup your existing data !
BTW, I forgot to mention that after extraction of the patch archive into
your FlightGear folder you need to run a shell script in order to
remove obsolete files, depending on your OS/platform this is either
named remove.sh or remove.bat.
-
Boris
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Re: [Flightgear-devel] Re: [Flightgear-users] Re: FlightGear-0.9.5-pre3 base patch request

2004-08-01 Thread Curtis L. Olson
Erik Hofman wrote:
Boris Koenig wrote:
Erik Hofman wrote:

The most likely changes are updated (and new) aircraft 3d model 
related files. The rest is not very predictable. It comes as things go 


It might be useful if such changes could be documented - at least the
more significant ones, do you usually make (detailed) cvs comments for
these things ?

Sure, most of the time anyway.
http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/data/Aircraft/?cvsroot=FlightGear-0.9 

Note that you can always do something like the following command which 
will show all the changes/log messesages since a particular date:

cvs log -d02/25/2003 | less
(Notice that this needs to be in form of MM/DD/)
Regards,
Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt 
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d

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Re: [Flightgear-devel] Taildragger takeoff and landing

2004-08-01 Thread Arnt Karlsen
On Sun, 01 Aug 2004 10:26:48 +0200, Erik wrote in message 
[EMAIL PROTECTED]:

 Arnt Karlsen wrote:
  On Sat, 31 Jul 2004 22:44:19 +0200, Erik wrote in message 
  [EMAIL PROTECTED]:
  
 Arnt Karlsen wrote:
 
 Erik
 
 (Ever used the bicycle to cycle up a steep hill?)
 
 ..is overhang steep enough? ;-)
 
 (or did you mean hangover ..?)
 :-)

..well, it did turn out not too terminal.  ;-)

 On a bicycle?
  
  ..yup.  Classic case of _find_-a-way and stay-_off_-the-brakes 
  to pull G's, but the 2 flat tires, sucked.  Gravel pit ridge race. 
  ;-)
 
 
 Wow, I'm not sure I'm even going to try that!

..why not?  ;-)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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RE: [Flightgear-devel] CVS - problem

2004-08-01 Thread Jon Berndt
  166 if(cap   1) { continue; }
 
1  still doesn't seem to work with JBS models.


What? I could not figure out from the posts what wasn't working with the JSBSim models 
(is
that what you meant by JBS Models?)

Jon



 I also have  1. Are you dowloading with the cvs client or with
 the flightgear.org viewcvs application. In the latter case, beware
 that your browser might eator similar html reserved
 character when exporting to text.



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Re: [Flightgear-devel] fgfsbase patch 0.9.4final = 0.9.5final (WAS: fgfs aborted with the dc3)

2004-08-01 Thread Arnt Karlsen
On Sun, 01 Aug 2004 13:35:06 +0200, Boris wrote in message 
[EMAIL PROTECTED]:

 As the 0.9.4 release is still available via ftp from flightgear.org
 I created a patch from 0.9.4final to 9.9.5final, the patch has a total
 size of 23 MB (hey, still about only 1/4th of the actual download !)
 and can be obtained at:
 
 http://flitetutor.sourceforge.net/mlist/base-patches/fgfs-base-patch-9.9.4-FINAL__0.9.5.FINAL.tgz

..it's there allright, but you probably meant to _name_ it somewhat
closer to FG practice?  ;-)

 Please report any problems, since this patch is based on the official
 tarball from flightgear.org there should not be any CVS related
 problems, anyway: make sure to backup your existing data !
 
 BTW, I forgot to mention that after extraction of the patch archive
 into your FlightGear folder you need to run a shell script in order to
 remove obsolete files, depending on your OS/platform this is either
 named remove.sh or remove.bat.

..put this in a README.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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Re: [Flightgear-devel] fgfsbase patch 0.9.4final = 0.9.5final (WAS: fgfs aborted with the dc3)

2004-08-01 Thread Boris Koenig
Arnt Karlsen wrote:
On Sun, 01 Aug 2004 13:35:06 +0200, Boris wrote in message 
[EMAIL PROTECTED]:


As the 0.9.4 release is still available via ftp from flightgear.org
I created a patch from 0.9.4final to 9.9.5final, the patch has a total
size of 23 MB (hey, still about only 1/4th of the actual download !)
and can be obtained at:
http://flitetutor.sourceforge.net/mlist/base-patches/fgfs-base-patch-9.9.4-FINAL__0.9.5.FINAL.tgz

..it's there allright, but you probably meant to _name_ it somewhat
closer to FG practice?  ;-)
As long as I haven't yet received any feedback the name doesn't
matter at all -because we are still TESTING the whole thing - as
soon as we know definitely that these patches work as expected
I would collect the stuff in a separate place anyway, maybe even
ask Curtis to put these things on FlightGear.org to make it easily
available to everybody - actually, patches would also be an
advantage for FlightGear.org - regarding traffic.

Please report any problems, since this patch is based on the official
tarball from flightgear.org there should not be any CVS related
problems, anyway: make sure to backup your existing data !
BTW, I forgot to mention that after extraction of the patch archive
into your FlightGear folder you need to run a shell script in order to
remove obsolete files, depending on your OS/platform this is either
named remove.sh or remove.bat.

..put this in a README.
There is no readme shipped with any base-package *patch*, except the
standard files that are included in the fgfs-base package, hence
an additional README included within the archive might even cause
a naming conflict.
The usage information is available on the tardiff webpage, Steven
still plans to change some things - amongst them also the names
of the standard scripts, which are likely to change to
finish.bat and finish.sh instead of the current remove.bat(/sh).
So, I would rather recommend mentioning such information on a separate
webpage where the patches will be made available in the end, possibly
even detailing the exact changes for each patch.
Another feature I am currently investigating would be exe-stubs
for tgz-archives under windows, that way the whole process would
be even made easier for windows users, as one could really attach
the patch archive to an extractor stub, which might then also
automatically execute the finish-script.
Actually it's pretty straight forward to attach exe stubs to
ZIP archives under windows, if something like that could be
realized for TGZ-archives it might really be an advantage.

Boris
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[Flightgear-devel] Re: chase/cockpit view

2004-08-01 Thread Melchior FRANZ
* Sam -- Sunday 25 July 2004 18:33:
  can anybody give me an advice how to implement new view
 inflightgear: a combination of cockpit and chase view - so that the
 plane would be looked at from behind (like in chase mode) but at the
 same time viewport behaviour would be the same as in cockpit - i mean
 precise rotation (with no delays like in chase mode, [...]

Just leave the at-model-*-damping settings in the view config away.

m.

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Re: [Flightgear-devel] FlightGear v0.9.5

2004-08-01 Thread Martin Spott
Erik Hofman wrote:

 For what it's worth, FlightGear 0.9.5 for IRIX is available [...]

Great, thanks !
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] FlightGear v0.9.5

2004-08-01 Thread Martin Spott
Jon Stockill wrote:
 Martin Spott wrote:

  Solaris/Sparc is currently building - but it takes a while on an old
  Sparc20  :-)

 Ouch
 
 Which compiler are you using? If it's one of the free ones I've got an 
 Ultra 1 here I could run build it on in future, although I doubt it'd be 
 much good for actually testing what it'd built.

I have a small (90 MHz) Quad HyperSparc with GCC-3.4.1. I was surprised
because it doesn't take as long as GCC-3.3.x did. I also have an
Ultra10 available (the machine I run www/ftp.de.flightgear.org on) but
I must admit that I prefer to do these things at home.
I don't have the abilities to really test the performance on Sparc
because mine is headless and I only can do proof of concept via
remote display on an SGI. I'd be interested in feedback from people who
have a Creator3D card.

GCC-3.4.1 for Sparc hardware isn't that bad anymore but I'd be still
interested in trying out the commercial compiler by Sun,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] FlightGear v0.9.5

2004-08-01 Thread Erik Hofman
Martin Spott wrote:
GCC-3.4.1 for Sparc hardware isn't that bad anymore but I'd be still
interested in trying out the commercial compiler by Sun,
For what I've heard gcc is often the better option on Solaris because of 
(code) incompatibilities with gcc. I must admit, that was about four 
years back and I haven't followed Sun/Solaris much in the mean time.

Erik
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Re: [Flightgear-devel] fgfs aborted with the dc3

2004-08-01 Thread Ron Lange
Boris Koenig schrieb:
Hi Ron !

Hi Boris,
The patch from 0.9.5-pre2 = 0.9.5-final (~1 meg) is obtainable at:
http://flitetutor.sourceforge.net/mlist/base-patches/fgfs-base-patch-9.9.5-PRE2__0.9.5.FINAL.tgz 

thank you very much!
Please let us know if there are any problems, but these
would then very likely be linked to the fact that I
don't have the original files available to create the
patches.
Hmm...the only way to confirm a successful patch is to diff against the 
final base-package, but that is the case I try to avoid ;-)
For now it's very convenient for me to download only a single file, but 
I (and I think also Arnt) would really recommend a patch chain, not only 
since it's really gnu-style, anybody would gain a lot of time!
Best regards
Ron

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[Flightgear-devel] Re: RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Melchior FRANZ
* Chris Metzler -- Sunday 01 August 2004 09:10:
 On Sat, 31 Jul 2004 10:17:48 +0200 Erik Hofman [EMAIL PROTECTED] wrote:
  Chris Metzler wrote:
   Franz Melchior did [...]
  Actually it's Melchior Franz.
 
 Dangit.  I assumed the reverse order because I know someone with Franz
 as a first name, and someone else with the (similar) last name of
 Melchiori.  Sorry to Melchior if reading.

Never mind. I spend 5% of my time convincing people that I know my name
better than they do. I'm used to it.  :-)

m.

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Re: [Flightgear-devel] fgfs aborted with the dc3

2004-08-01 Thread Boris Koenig
Ron Lange wrote:
Hmm...the only way to confirm a successful patch is to diff against the 
final base-package, but that is the case I try to avoid ;-)
I forgot to mention that tardiff has meanwhile support for automatic
creation/comparison of checksums, hence it should be possible for you
to compare your current base package against the checksums of the
full 0.9.5 release, you can retrieve the necessary files from the
tardiff webpage: http://www.geocities.com/sandreas41/corral9.html
More precisely the file with the checksums for 0.9.5final is at:
http://www.geocities.com/sandreas41/data/fgfs-base-0.9.5.md5.gz
So, basically this files contains hash sums of all files in the
standard package, that way you can compare your local folder
structure against the 0.9.5 release structure - details about
that can be also found on the mentioned webpage.
-
Boris
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[Flightgear-devel] Re: Concorde

2004-08-01 Thread Melchior FRANZ
* Curtis L. Olson -- Wednesday 07 July 2004 00:36:
 I have commited a first stab at a Concorde model, first created by 
 Melchior and the further enhanced by Thierry [...]

Actually, I didn't create the Concorde model. I only did the first
conversion to ac3d and rgb and some trivial optimization. The model
was done by Bogey and presented on the Blender forum (http://www.blender.org;
on 24 Oct 2003 06:23 pm; Subject: Update Concord. Screen shots  download links):

* Bogey:
| [...] we can keep it flying virtually. Ive posted my Concord model 
| on Kazaa and eDonkey if anyone would like it. Search for Blender 
| Concord.zip and feel free to use it howerver.


I asked him if we could distribute the model under the terms of the GPL,
to which he answered:

* Bogey:
| [...] As for the model itself, It was a gift to the community with no ristrictions 
| at all. mfranz, I wasent aware of the opensource flightgear project before your post 
| but it looks like a fantastic program and nothing would make me happier 
| than the possability of you exporting the model for use in the program. 
| [...] Anyway good luck, and mention me if you like.

 
Even though the GPL doesn't require giving credit, I'd like to have his
name mentioned somewhere along with the model files, or in the Thanks file,
or wherever ... or rather: his nick name. Unfortunately, I do neither know
his/her real name, nor an email address.

m.

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Re: [Flightgear-devel] fgfs aborted with the dc3

2004-08-01 Thread Ron Lange
Hallo Boris,
Boris Koenig schrieb:
More precisely the file with the checksums for 0.9.5final is at:
http://www.geocities.com/sandreas41/data/fgfs-base-0.9.5.md5.gz 
I've just patched with this file and everything seems to be right.
Danke nochmal
Ron
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Re: [Flightgear-devel] FlightGear v0.9.5

2004-08-01 Thread Martin Spott
Erik Hofman wrote:

 For what I've heard gcc is often the better option on Solaris because of 
 (code) incompatibilities with gcc. I must admit, that was about four 
 years back and I haven't followed Sun/Solaris much in the mean time.

Yeah  ;-)
The GCC-3.4.x release notes mention even binary compatibility with the
respective commercial compilers on both IRIX and Solaris.
GCC on Solaris is not really a bad choice - we got along pretty well
since 1995  :-)  and Solaris/Sparc is a widely used platform with lots
of supporters. On the other hand even on IA32 GCC has been outperformed
by the respective commercial compilers (by Intel), so I suspect
similarities on Sparc as well,

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Chris Metzler
On Sun, 01 Aug 2004 10:32:31 +0200
Erik Hofman [EMAIL PROTECTED] wrote:
 
 I've already explained this to Jon, but I was really aiming at a two 
 stage approach. Maintaining can be done using CVS. Making it available 
 for users could be done like downloading the terrain data right now: 
 Using a  webpage.

That seems sensible; I hadn't been aware that the terrain data is
managed by CVS behind the scenes.

If the intent is to make it easy for users to contribute their own stuff
to the community, then maybe user uploads go to some quota'd directory
and someone then checks that stuff into CVS, and makes it available on
webpage, after looking at it (quota'd to avoid maliciousness /
crapflooding / etc.).  I think the front end should be browsable (with
a related image or two of each set) and searchable; obviously there's
not much stuff to browse through/search through now, but it's good to
have that functionality planned in from the start, rather than having
to deal with it later.

I'll start playing around with this stuff to see if I can set up a
system that works well.

-c

-- 
Chris Metzler   [EMAIL PROTECTED]
(remove snip-me. to email)

As a child I understood how to give; I have forgotten this grace since I
have become civilized. - Chief Luther Standing Bear


pgpDNWZSIBaGK.pgp
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Re: [Flightgear-devel] Re: Concorde

2004-08-01 Thread Arnt Karlsen
On Sun, 1 Aug 2004 21:21:47 +0200, Melchior wrote in message 
[EMAIL PROTECTED]:

 * Curtis L. Olson -- Wednesday 07 July 2004 00:36:
  I have commited a first stab at a Concorde model, first created by 
  Melchior and the further enhanced by Thierry [...]
 
 Actually, I didn't create the Concorde model. I only did the first
 conversion to ac3d and rgb and some trivial optimization. The model
 was done by Bogey and presented on the Blender forum
 (http://www.blender.org; on 24 Oct 2003 06:23 pm; Subject: Update
 Concord. Screen shots  download links):
 
 * Bogey:
 | [...] we can keep it flying virtually. Ive posted my Concord model 
 | on Kazaa and eDonkey if anyone would like it. Search for Blender 
 | Concord.zip and feel free to use it howerver.
 
 I asked him if we could distribute the model under the terms of the
 GPL, to which he answered:
 
 * Bogey:
 | [...] As for the model itself, It was a gift to the community with
 | no ristrictions at all. mfranz, I wasent aware of the opensource
 | flightgear project before your post but it looks like a fantastic
 | program and nothing would make me happier than the possability of
 | you exporting the model for use in the program. [...] Anyway good
 | luck, and mention me if you like.

..this response can construed _both_ ways, as a yes and as a no and 
as any combination, he either doesn't understand or is ok with the fact 
under the GPL includes selling for money, etc.  A lawyers dream. ;-)

..he most likely doesn't know the difference between the GPL and in the
public domain, and where that legal concept applies and not.  Point him
to Groklaw, then ask Bogey to _explicitly_ license his Concorde to us
under the GPL.  Well worth the effort, once we get this thru to him.

 Even though the GPL doesn't require giving credit, I'd like to have
 his name mentioned somewhere along with the model files, or in the
 Thanks file, or wherever ... or rather: his nick name. Unfortunately,
 I do neither know his/her real name, nor an email address.

..you can reach him thru the Blender forum?  Ask him.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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[Flightgear-devel] ..update script tardiff (or cvs) idea, was: fgfs aborted with the dc3

2004-08-01 Thread Arnt Karlsen
On Sun, 01 Aug 2004 20:31:49 +0200, Boris wrote in message 
[EMAIL PROTECTED]:

 one other thing: I mentioned already that I didn't have the original
 pre-release available to create that patch, meanwhile
 Stewart  Steven have released a patch that's based on the _original_
 pre2-release, which *differs* from mine, you can get that file at:
 http://www.geocities.com/sandreas41/data/base-0.9.5p2-0.9.5.tar.gz

..ah, that means at least one of you guys has been a naughty boy 
and worked from something _other_ than an official FG release.  ;-)

 As I said already: I would not mind creating such a patch chain,
 but first we would need to know whether things are working as
 expected and THEN I would still need access to the original
 pre-releases in order to create the necessary patch archives.

..another idea to test these; provide test scripts.  I have 
bandwith and disk space and vacant cpus, but no time.

..basically, something like for FG in FlightGear SimGear plib ;
;for V in 0.9.5 0.9.4 # etc for SimGear plib too
;do wget -c $FG.org/downloads/FG-$V.tar.bz2 
;tar jxvf $FG$V.tar.bz2 
;done 
# etc
;done
diff -ruN $FG$V $FG$($V-1) diff-from-$FG$($V-1)-to-$FG$V
md5sum diff-from-$FG$($V-1)-to-$FG$V
bzip2 diff-from-$FG$($V-1)-to-$FG$V
md5sum diff-from-$FG$($V-1)-to-$FG$V.bz2  
# etc.

..the md5sums are neat to verify that we wind up with the same 
source tarballs, without having to build them.

..expanding on this idea, it is possible to have newbies use this
upgrade script to update their old FG to the current, first chking 
for their old FG, then fetch Boris' tardiffs and patch up their FG 
install to the latest official FG, SimGear and plib.

..at some stage, the official tarballs (or a cvs co to the latest cvs
release tag) becomes more comvenient, so don't over-engineer it. ;-)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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Re: [Flightgear-devel] Yasim strangeness

2004-08-01 Thread Matthew Law
David Megginson wrote:
I cannot reproduce it on my system:
  fgfs [EMAIL PROTECTED] --aircraft=j3cub
I put on the parking brake (who'd have thought the J3 Cub had a 
parking brake?) and tried moving all of the control surfaces.  They 
had no effect on the aircraft, either with the engine on or with the 
engine off. 
I'm not surprised you couldn't replicate it.  I found a pesky old 
.fgfsrc file containing:

[EMAIL PROTECTED]
I'll get my coat :-/
All the best,
Matthew.
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