Re: [Audyssey] The future of Blastbay Studios
The problem with what you want is that most accessible game developers are one to two man operations. So programming a truly great game like what you describe would take years, quite literally. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Brice buu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 11, 2010 8:43 PM Subject: Re: [Audyssey] The future of Blastbay Studios Flaming X. I personally want to see an rpg done similar to ff7. I want a great storyline, good battle system, and innovative ways of setting up your characters. I'm a huge rpg fan, but most rpgs are made for sighted individuals. And for me being a console gamer, 3d is the only way to go. I mean, the accessible games are cool, and me being totally blind it's cool to learn about them, but I grew up without a computer and with a playstation instead. I've played every fighting game under the sun pretty much, and lots of the wrestling games too. So, for me, although being a completely accessible game would be cool for a fighting game, they've pretty much covered it already in the sighted world without even realizing it lol, at least with some games. Some might have taken some memorization of menus, but dragonball Z budokai tenkaichi 3 is quite accessible with spoken menu options with the characters from the show doing the speaking. Plus it also has a 3d grid on which you fight on, It's quite fun, I even played it on the wii and the online section is even completely accessible. So, I want more rpgs!!! Xeno gears, final fantasy ra ra ra. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 29, 2009 3:13 AM Subject: Re: [Audyssey] The future of Blastbay Studios I'm very tired of your opinion on gaming and getting up to date. How about giving things some thought before writing? - Original Message - From: mike maslo mmaslo1...@swbell.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, December 27, 2009 10:37 PM Subject: Re: [Audyssey] The future of Blastbay Studios They are boring. We have Tom's game and we had super lium. That if I remember right a side scroller or maybe I am confused. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, December 26, 2009 8:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] The future of Blastbay Studios One comment Mike. sinse there is! only one audio rpg thus far, and only in beta phase, how can you find rpgs boring? if your judging the entire rpg genre by online text affairs, you've only got the tip of the iceberg there, and the very limited, often pvp focused, and not necessarily well designed tip at that. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
Re: [Audyssey] MLB Baseball
yes I am talking about playstation though. - Original Message - From: Brice buu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 11, 2010 7:45 PM Subject: Re: [Audyssey] MLB Baseball Hmmm, is it accessible? I might have to pick it up if it is. - Original Message - From: Michael Amaro mikeam...@earthlink.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 10, 2010 1:04 PM Subject: [Audyssey] MLB Baseball Hello Listers, Does any one have MLB Baseball2005 for play station2? Thanks Michael Skype ID: Mikeameli Windows Live Messenger ID: mikeam...@earthlink.net e-mail mikeam...@earthlink.net And so my fellow americans ask not! What your country can do for you? Ask! What you can do for your country --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Off topic wayfinder access under threat. Please read
Greetings all, I do apologize for this cross posting but I feel that it is necessary. I don't know how many of you have herd but the wayfinder access gps solution for simbion based mobile phones is no longer available. Vodafone who own the rights to wayfinder products have pulled the plug on it completely. They have discontinued the entire wayfinder product line effectively in order to create their own package. Which we believe is going to be completely inaccessible to blind people. Considering how accessible wayfinder access is to use as a product, we feel that this is unacceptable action to be undertaken. If you are on facebook, then I have created a group called (save wayfinder action group). The purpose of this group is to bring a dedicated group of people together so that we can constructively build a case in favour of keeping access going as a product. If you think and believe as we do that this product should be saved, then please come and join in and help to build a case for this product. It's not often that we come across a product that is in the adaptive market and that is as cheap comparatively as access. Please spread the word on other mailing lists as this is important. Specifically the various phone and technology lists that there are out there and anybody else who you think may benefit from this. Thank you for your attention. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Off topic wayfinder access under threat. Please read
hi, I'm going to make a klango group like you did on fb and, I'll post this message there. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org; gw-i...@gwmicro.com; thegar...@googlegroups.com; victorstrea...@googlegroups.com; talks...@freelists.org; 'Access e-mail forum' acc...@accessusers.com Sent: Tuesday, January 12, 2010 7:35 PM Subject: [Audyssey] Off topic wayfinder access under threat. Please read Greetings all, I do apologize for this cross posting but I feel that it is necessary. I don't know how many of you have herd but the wayfinder access gps solution for simbion based mobile phones is no longer available. Vodafone who own the rights to wayfinder products have pulled the plug on it completely. They have discontinued the entire wayfinder product line effectively in order to create their own package. Which we believe is going to be completely inaccessible to blind people. Considering how accessible wayfinder access is to use as a product, we feel that this is unacceptable action to be undertaken. If you are on facebook, then I have created a group called (save wayfinder action group). The purpose of this group is to bring a dedicated group of people together so that we can constructively build a case in favour of keeping access going as a product. If you think and believe as we do that this product should be saved, then please come and join in and help to build a case for this product. It's not often that we come across a product that is in the adaptive market and that is as cheap comparatively as access. Please spread the word on other mailing lists as this is important. Specifically the various phone and technology lists that there are out there and anybody else who you think may benefit from this. Thank you for your attention. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Off topic wayfinder access under threat. Please read
Ok link to us as well will you? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: 12 January 2010 18:43 To: Gamers Discussion list Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read hi, I'm going to make a klango group like you did on fb and, I'll post this message there. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org; gw-i...@gwmicro.com; thegar...@googlegroups.com; victorstrea...@googlegroups.com; talks...@freelists.org; 'Access e-mail forum' acc...@accessusers.com Sent: Tuesday, January 12, 2010 7:35 PM Subject: [Audyssey] Off topic wayfinder access under threat. Please read Greetings all, I do apologize for this cross posting but I feel that it is necessary. I don't know how many of you have herd but the wayfinder access gps solution for simbion based mobile phones is no longer available. Vodafone who own the rights to wayfinder products have pulled the plug on it completely. They have discontinued the entire wayfinder product line effectively in order to create their own package. Which we believe is going to be completely inaccessible to blind people. Considering how accessible wayfinder access is to use as a product, we feel that this is unacceptable action to be undertaken. If you are on facebook, then I have created a group called (save wayfinder action group). The purpose of this group is to bring a dedicated group of people together so that we can constructively build a case in favour of keeping access going as a product. If you think and believe as we do that this product should be saved, then please come and join in and help to build a case for this product. It's not often that we come across a product that is in the adaptive market and that is as cheap comparatively as access. Please spread the word on other mailing lists as this is important. Specifically the various phone and technology lists that there are out there and anybody else who you think may benefit from this. Thank you for your attention. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Off topic wayfinder access under threat. Please read
Like I say we really do need to work together on this. If you have an fb account then come join our group and we can talk more on there as this really is off topic here. I'm just using this as a stage to get the information out. Sorry thomas *smile* -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Darren Harris Sent: 12 January 2010 19:00 To: 'Gamers Discussion list' Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read Ok link to us as well will you? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: 12 January 2010 18:43 To: Gamers Discussion list Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read hi, I'm going to make a klango group like you did on fb and, I'll post this message there. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org; gw-i...@gwmicro.com; thegar...@googlegroups.com; victorstrea...@googlegroups.com; talks...@freelists.org; 'Access e-mail forum' acc...@accessusers.com Sent: Tuesday, January 12, 2010 7:35 PM Subject: [Audyssey] Off topic wayfinder access under threat. Please read Greetings all, I do apologize for this cross posting but I feel that it is necessary. I don't know how many of you have herd but the wayfinder access gps solution for simbion based mobile phones is no longer available. Vodafone who own the rights to wayfinder products have pulled the plug on it completely. They have discontinued the entire wayfinder product line effectively in order to create their own package. Which we believe is going to be completely inaccessible to blind people. Considering how accessible wayfinder access is to use as a product, we feel that this is unacceptable action to be undertaken. If you are on facebook, then I have created a group called (save wayfinder action group). The purpose of this group is to bring a dedicated group of people together so that we can constructively build a case in favour of keeping access going as a product. If you think and believe as we do that this product should be saved, then please come and join in and help to build a case for this product. It's not often that we come across a product that is in the adaptive market and that is as cheap comparatively as access. Please spread the word on other mailing lists as this is important. Specifically the various phone and technology lists that there are out there and anybody else who you think may benefit from this. Thank you for your attention. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] Off topic wayfinder access under threat. Please read
I just did. the groups homepage, although empty for now, is at http://swFa.klango.net - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, January 12, 2010 7:59 PM Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read Ok link to us as well will you? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: 12 January 2010 18:43 To: Gamers Discussion list Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read hi, I'm going to make a klango group like you did on fb and, I'll post this message there. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org; gw-i...@gwmicro.com; thegar...@googlegroups.com; victorstrea...@googlegroups.com; talks...@freelists.org; 'Access e-mail forum' acc...@accessusers.com Sent: Tuesday, January 12, 2010 7:35 PM Subject: [Audyssey] Off topic wayfinder access under threat. Please read Greetings all, I do apologize for this cross posting but I feel that it is necessary. I don't know how many of you have herd but the wayfinder access gps solution for simbion based mobile phones is no longer available. Vodafone who own the rights to wayfinder products have pulled the plug on it completely. They have discontinued the entire wayfinder product line effectively in order to create their own package. Which we believe is going to be completely inaccessible to blind people. Considering how accessible wayfinder access is to use as a product, we feel that this is unacceptable action to be undertaken. If you are on facebook, then I have created a group called (save wayfinder action group). The purpose of this group is to bring a dedicated group of people together so that we can constructively build a case in favour of keeping access going as a product. If you think and believe as we do that this product should be saved, then please come and join in and help to build a case for this product. It's not often that we come across a product that is in the adaptive market and that is as cheap comparatively as access. Please spread the word on other mailing lists as this is important. Specifically the various phone and technology lists that there are out there and anybody else who you think may benefit from this. Thank you for your attention. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched
Re: [Audyssey] Off topic wayfinder access under threat. Please read
Ok well I'm not a part of that but I'll post it on our group. Our group is at http://www.facebook.com/group.php?gid=422661100607 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: 12 January 2010 19:03 To: Gamers Discussion list Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read I just did. the groups homepage, although empty for now, is at http://swFa.klango.net - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, January 12, 2010 7:59 PM Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read Ok link to us as well will you? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: 12 January 2010 18:43 To: Gamers Discussion list Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read hi, I'm going to make a klango group like you did on fb and, I'll post this message there. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org; gw-i...@gwmicro.com; thegar...@googlegroups.com; victorstrea...@googlegroups.com; talks...@freelists.org; 'Access e-mail forum' acc...@accessusers.com Sent: Tuesday, January 12, 2010 7:35 PM Subject: [Audyssey] Off topic wayfinder access under threat. Please read Greetings all, I do apologize for this cross posting but I feel that it is necessary. I don't know how many of you have herd but the wayfinder access gps solution for simbion based mobile phones is no longer available. Vodafone who own the rights to wayfinder products have pulled the plug on it completely. They have discontinued the entire wayfinder product line effectively in order to create their own package. Which we believe is going to be completely inaccessible to blind people. Considering how accessible wayfinder access is to use as a product, we feel that this is unacceptable action to be undertaken. If you are on facebook, then I have created a group called (save wayfinder action group). The purpose of this group is to bring a dedicated group of people together so that we can constructively build a case in favour of keeping access going as a product. If you think and believe as we do that this product should be saved, then please come and join in and help to build a case for this product. It's not often that we come across a product that is in the adaptive market and that is as cheap comparatively as access. Please spread the word on other mailing lists as this is important. Specifically the various phone and technology lists that there are out there and anybody else who you think may benefit from this. Thank you for your attention. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com
[Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!
What I don't like about the game is the fact enemies seem to hit randomly with no way for the player to dodge regardless of distance. this makes it impossible to beat the game on expert since eventually the damage taken and sheer enemy numbers will kill the player. has anyone beat the game on expert, and if so did you find out a strategy? - Original Message - From: David Chittenden dchitten...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 1:51 AM Subject: Re: [Audyssey] Q9, heelp! Hello, What I did was figure out how to swing the club as fast as possible (with my left thumb was better than with an index finger. I then walk just a couple steps until I hear monsters coming in the distance and wait for them while constantly swinging the club as fast as possible. It took me a few games to get it right. For me, the worst problem was jumping the pits. I am now trying to complete the game on hard mode. I have not gotten past the mountain worlds yet. It is a cool game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Off topic wayfinder access under threat. Please read
Surely a more sensible move would be to gather support and impress upon Vodafone the need for them to build access into the replacement product from the ground up? In my experience, whatever reasons they've got for dropping the line will be many and varied and more importantly won't be swayed by us. Plus, should any sort of national press get hold of this, it seems like a much more reasonable request and gives us the image of being keen to move forward rather than the usual one where we're moaning about change. Considering Wayfinder Access has always cost more than the mainstream version for no real reason, the prospect of Voda's solution being accessible out of the box seems more attractive to me. On 1/12/10, Darren Harris darren_g_har...@btinternet.com wrote: Ok well I'm not a part of that but I'll post it on our group. Our group is at http://www.facebook.com/group.php?gid=422661100607 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: 12 January 2010 19:03 To: Gamers Discussion list Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read I just did. the groups homepage, although empty for now, is at http://swFa.klango.net - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, January 12, 2010 7:59 PM Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read Ok link to us as well will you? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: 12 January 2010 18:43 To: Gamers Discussion list Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read hi, I'm going to make a klango group like you did on fb and, I'll post this message there. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org; gw-i...@gwmicro.com; thegar...@googlegroups.com; victorstrea...@googlegroups.com; talks...@freelists.org; 'Access e-mail forum' acc...@accessusers.com Sent: Tuesday, January 12, 2010 7:35 PM Subject: [Audyssey] Off topic wayfinder access under threat. Please read Greetings all, I do apologize for this cross posting but I feel that it is necessary. I don't know how many of you have herd but the wayfinder access gps solution for simbion based mobile phones is no longer available. Vodafone who own the rights to wayfinder products have pulled the plug on it completely. They have discontinued the entire wayfinder product line effectively in order to create their own package. Which we believe is going to be completely inaccessible to blind people. Considering how accessible wayfinder access is to use as a product, we feel that this is unacceptable action to be undertaken. If you are on facebook, then I have created a group called (save wayfinder action group). The purpose of this group is to bring a dedicated group of people together so that we can constructively build a case in favour of keeping access going as a product. If you think and believe as we do that this product should be saved, then please come and join in and help to build a case for this product. It's not often that we come across a product that is in the adaptive market and that is as cheap comparatively as access. Please spread the word on other mailing lists as this is important. Specifically the various phone and technology lists that there are out there and anybody else who you think may benefit from this. Thank you for your attention. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4333 (20090813) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns
Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!
Hi Yohandy, I would imagine you can use the same strategy on expert as you can on any other level. Regards, Damien. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 7:40 PM Subject: [Audyssey] my Q9 complaints was Re: Q9, heelp! What I don't like about the game is the fact enemies seem to hit randomly with no way for the player to dodge regardless of distance. this makes it impossible to beat the game on expert since eventually the damage taken and sheer enemy numbers will kill the player. has anyone beat the game on expert, and if so did you find out a strategy? - Original Message - From: David Chittenden dchitten...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 1:51 AM Subject: Re: [Audyssey] Q9, heelp! Hello, What I did was figure out how to swing the club as fast as possible (with my left thumb was better than with an index finger. I then walk just a couple steps until I hear monsters coming in the distance and wait for them while constantly swinging the club as fast as possible. It took me a few games to get it right. For me, the worst problem was jumping the pits. I am now trying to complete the game on hard mode. I have not gotten past the mountain worlds yet. It is a cool game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9, heeeeeelp!
I'd be interested in knowing what this is. I'm curious now. - Original Message - From: Damien Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 11, 2010 8:04 PM Subject: Re: [Audyssey] Q9, heelp! Hi Hayden, The game is very challenging. However, tonight I sneakily took advantage of an internal game feature. No decompiling, disassembly, memory hacking or cheat codes involved. If you need help let me know and I will try and explain it to the best of my abilities. Regards, Damien - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, January 12, 2010 12:49 AM Subject: [Audyssey] Q9, heelp! Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9, heeeeeelp!
Hi Yohandy, I sent a message this morning explaining. Didn't you get it? Funnily enough I didn't get it myself. Regards, Damien. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 7:44 PM Subject: Re: [Audyssey] Q9, heelp! I'd be interested in knowing what this is. I'm curious now. - Original Message - From: Damien Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 11, 2010 8:04 PM Subject: Re: [Audyssey] Q9, heelp! Hi Hayden, The game is very challenging. However, tonight I sneakily took advantage of an internal game feature. No decompiling, disassembly, memory hacking or cheat codes involved. If you need help let me know and I will try and explain it to the best of my abilities. Regards, Damien - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, January 12, 2010 12:49 AM Subject: [Audyssey] Q9, heelp! Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!
I've tried different things, but nothing works. way too many enemies with no way of dodging or thwarting attacks makes beating the game on expert in practical. feels like I'm button mashing and hoping for the best when I try. - Original Message - From: Damien Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 2:42 PM Subject: Re: [Audyssey] my Q9 complaints was Re: Q9, heelp! Hi Yohandy, I would imagine you can use the same strategy on expert as you can on any other level. Regards, Damien. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 7:40 PM Subject: [Audyssey] my Q9 complaints was Re: Q9, heelp! What I don't like about the game is the fact enemies seem to hit randomly with no way for the player to dodge regardless of distance. this makes it impossible to beat the game on expert since eventually the damage taken and sheer enemy numbers will kill the player. has anyone beat the game on expert, and if so did you find out a strategy? - Original Message - From: David Chittenden dchitten...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 1:51 AM Subject: Re: [Audyssey] Q9, heelp! Hello, What I did was figure out how to swing the club as fast as possible (with my left thumb was better than with an index finger. I then walk just a couple steps until I hear monsters coming in the distance and wait for them while constantly swinging the club as fast as possible. It took me a few games to get it right. For me, the worst problem was jumping the pits. I am now trying to complete the game on hard mode. I have not gotten past the mountain worlds yet. It is a cool game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9, heeeeeelp!
nope don't think anyone got it. - Original Message - From: Damien Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 2:46 PM Subject: Re: [Audyssey] Q9, heelp! Hi Yohandy, I sent a message this morning explaining. Didn't you get it? Funnily enough I didn't get it myself. Regards, Damien. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 7:44 PM Subject: Re: [Audyssey] Q9, heelp! I'd be interested in knowing what this is. I'm curious now. - Original Message - From: Damien Sadler dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 11, 2010 8:04 PM Subject: Re: [Audyssey] Q9, heelp! Hi Hayden, The game is very challenging. However, tonight I sneakily took advantage of an internal game feature. No decompiling, disassembly, memory hacking or cheat codes involved. If you need help let me know and I will try and explain it to the best of my abilities. Regards, Damien - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, January 12, 2010 12:49 AM Subject: [Audyssey] Q9, heelp! Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!
Hi Yohandy, I believe that this is a problem that exists in almost every audio game available today including Shades of Doom, Super Liam, Q9, Mysteries of the Ancients I believe though am not 100 % sure on this, and pretty much any other action title. It is, however, an interesting topic and I'd be open for suggestions on how to address this. There are a few major issues that I can see: 1. Anticipating attacks. In a sighted game you are obviously able to see a little beforehand if an enemy is about to attack you and so you are able to dodge it. However it is not so easy to illustrate this in audio for two reasons. First, you'd have to have a very clear sound that could be heard over all the other noises in the game, and this might detract a little from the smoothness of the experience. Second, you'd have to slow attacks down enough as to give the player a fair chance to block them and this would require at least 100 milliseconds at a bare minimum which would slow game play down significantly. 2. Type of dodging. As I see it, there are two ways of doing this. Either you have it so that a blocking action is automatically performed if you attack with your current weapon in whatever direction the enemy is coming from, there by dodging their offense. This could be problematic though if the user is swinging a fist, for instance, as that wouldn't be able to dodge a bite from a wolf or bear very well. Of course one could argue that this is part of the challenge of the game (e.g. picking the right weapon to dodge with), but I am not sure. The other alternative is to have a separate key combination for blocking, but then the question is - is it realistic to assume that the user will be able to jump that fast over the keyboard as to be able to quickly dodge and attack at the sort of speed that an advanced difficulty level would require for instance? These are just a few spontaneous thoughts that popped into my head. What are your opinions? Kind regards, Philip Bennefall - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 8:40 PM Subject: [Audyssey] my Q9 complaints was Re: Q9, heelp! What I don't like about the game is the fact enemies seem to hit randomly with no way for the player to dodge regardless of distance. this makes it impossible to beat the game on expert since eventually the damage taken and sheer enemy numbers will kill the player. has anyone beat the game on expert, and if so did you find out a strategy? - Original Message - From: David Chittenden dchitten...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 1:51 AM Subject: Re: [Audyssey] Q9, heelp! Hello, What I did was figure out how to swing the club as fast as possible (with my left thumb was better than with an index finger. I then walk just a couple steps until I hear monsters coming in the distance and wait for them while constantly swinging the club as fast as possible. It took me a few games to get it right. For me, the worst problem was jumping the pits. I am now trying to complete the game on hard mode. I have not gotten past the mountain worlds yet. It is a cool game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!
Hi Philip. As I was saying to Thomas regarding mysteries of the ancients earlier, I really do think more could be done in terms of audio games and attack avoidence, and using methods which wouldn't be too radical. Blocking or using a weapon to parry an attack, is one idea. While obviously this would mean shortening the attack sounds, i don't believe it would slow down the game too much, afterall considder the speed of games like boppit in which you are essentially reacting to a single short sound. You could then employ several weapons to block or parry, as has been done in games like super castlevania in which your magic vampire killer whip could be placed in any direction to block different attacks (including magical projectile attacks). While necessity to listen out for blocking noises is obviously a point, this would also encourage players to be more cautious about engaging many enemies at once. Another possible method might be attack avoidence. The Rinos in Q9 run along the floor and require jumping. Suppose however you use a similar mechanic, swiftly panning left/right audio which the player must jump, to create stationary cannons on the ground. Similar cannons could be added in the air (perhaps with higher pitched sounds), rather the way the bats currently function. Other enemies, like the bats, may attempt to get above you and drop projectiles onto you, making it necessary to be on the lookout for them. Another interesting idea might be projectiles which go up in an arc, and then down. Attacks in many of the side scrolling games from the 80's and 90's were not actually too fast, and I believe audio versions would not need to be particularly slow, afterall alien outback showed extremely good methods of positioning attacking enemies vertically, no reason why it couldn't be done horrizontally. Also, on a more basic front, there is of course no reason to give the enemies as much range as the player. In many graphical games, enemies attacked simply by contacting the player, and it was the player job not to let them get too close, easier said then done with multiple enemies. Others, had attacks which could vary in range from well outside the players' attack range, to none at all. If a creature had for instance a shorter range than the player, but did lots of damage, the player would need to employ a hit and run type of stratogy, thus making avoiding attacks far more interesting than simply hammering away and hopin not to be damaged. Just some thoughts. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!
Hi Dark, Certainly a few things for me to think about, though as I have never played any games for the sighted it is a little hard for me to relate to them in practise. I follow your theories without any difficulty, but am still not quite clear on how to do this with audio. For instance, what sort of sound would a wolf make before it attacks? And another problem with that is, do we really want to cut the wolf growling loop off at an arbitrary point in time? This is fine if you can cover it with a loud hitting sound like when your club makes contact, but if you do it to warn about an attack there would not be any covering and you would get a horrible choppy sound in many instances. of course one could use a second sound layer and use some sort of swinging noise on top of the growl, but this also detracts a bit from the authentisity. Not that Q9 is at all realistic in itself; it definitely is not, but I'm speaking in more general terms here just with a wolf and a club as the primary examples. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 10:20 PM Subject: Re: [Audyssey] my Q9 complaints was Re: Q9, heelp! Hi Philip. As I was saying to Thomas regarding mysteries of the ancients earlier, I really do think more could be done in terms of audio games and attack avoidence, and using methods which wouldn't be too radical. Blocking or using a weapon to parry an attack, is one idea. While obviously this would mean shortening the attack sounds, i don't believe it would slow down the game too much, afterall considder the speed of games like boppit in which you are essentially reacting to a single short sound. You could then employ several weapons to block or parry, as has been done in games like super castlevania in which your magic vampire killer whip could be placed in any direction to block different attacks (including magical projectile attacks). While necessity to listen out for blocking noises is obviously a point, this would also encourage players to be more cautious about engaging many enemies at once. Another possible method might be attack avoidence. The Rinos in Q9 run along the floor and require jumping. Suppose however you use a similar mechanic, swiftly panning left/right audio which the player must jump, to create stationary cannons on the ground. Similar cannons could be added in the air (perhaps with higher pitched sounds), rather the way the bats currently function. Other enemies, like the bats, may attempt to get above you and drop projectiles onto you, making it necessary to be on the lookout for them. Another interesting idea might be projectiles which go up in an arc, and then down. Attacks in many of the side scrolling games from the 80's and 90's were not actually too fast, and I believe audio versions would not need to be particularly slow, afterall alien outback showed extremely good methods of positioning attacking enemies vertically, no reason why it couldn't be done horrizontally. Also, on a more basic front, there is of course no reason to give the enemies as much range as the player. In many graphical games, enemies attacked simply by contacting the player, and it was the player job not to let them get too close, easier said then done with multiple enemies. Others, had attacks which could vary in range from well outside the players' attack range, to none at all. If a creature had for instance a shorter range than the player, but did lots of damage, the player would need to employ a hit and run type of stratogy, thus making avoiding attacks far more interesting than simply hammering away and hopin not to be damaged. Just some thoughts. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.432 / Virus Database: 270.14.131/2608 - Release Date: 01/08/10 19:35:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or
Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!
Hi Philip. Usually, even in graphical games wolves would not telegraph their attacks too much, other than perhaps occasionally jumping or pouncing towards the player, - maybe a jumping sound to indicate the start of the pounce? For most graphical games though, it's not enemies like wolves that would usually have heavily teligraphed attacks, such things are usually reserved for realistic, - or at least semi-realistic monsters, such as poison spitting snakes. In ghouls and ghosts for instance, the wolves simply jump towards the player, however there are also large bone pillars dropping bones intermitantly, demons who rise up from the ground and throw a fireball, and pulsating spaws which swell up then explode, sending projectiles around the area. ghouls -n- ghosts though, is heavily based on simply standing in the right spot at the right time, in fact the game plays quite slowly (probably slower than Q9), though the placement and exactitude of the jumps and shots required make it one of the hardest games of all time, quite often in fact it's placement, not speed which is difficult. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9, heeeeeelp!
Hi, I am currently involved in a game on medium mode, stuck on death world level 1. I've got plenty of lives, but hardly any shields or rocks. So I only get so far before getting killed. The bonus items primarily consist of lives, when I need everything else. My only suggestion is practice! practice! practice! I do have three tips that seem to help: S P O I L E R S P A C E 1. Divide and conquer. By this I mean don't walk so much forward that you get multiple animals coming at you. for instance, when I hear the wolves, I back off and let them come one at a time. 2. Save your rocks for the bears. 3. For the minidemon, jump and swing at the same time seems to work pretty well. you will eventually get the rhythm down and he won't be able to hit you. HTH. rich - Original Message - From: Hayden Presley Sent: Monday, January 11, 2010 4:49 PM Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9, heeeeeelp!
Hi Richard, Wow, so it's not just my tactic at all then. There I was thinking I was the first to discover it and someone else beat me to it. *grin* Regards, Damien. - Original Message - From: Richard Sherman squir...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 11:22 PM Subject: Re: [Audyssey] Q9, heelp! Hi, I am currently involved in a game on medium mode, stuck on death world level 1. I've got plenty of lives, but hardly any shields or rocks. So I only get so far before getting killed. The bonus items primarily consist of lives, when I need everything else. My only suggestion is practice! practice! practice! I do have three tips that seem to help: S P O I L E R S P A C E 1. Divide and conquer. By this I mean don't walk so much forward that you get multiple animals coming at you. for instance, when I hear the wolves, I back off and let them come one at a time. 2. Save your rocks for the bears. 3. For the minidemon, jump and swing at the same time seems to work pretty well. you will eventually get the rhythm down and he won't be able to hit you. HTH. rich - Original Message - From: Hayden Presley Sent: Monday, January 11, 2010 4:49 PM Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Q9, heeeeeelp!
For screen reader users: I'll bet he's trying to say something like Heh heh heh heh heh heh heh heh heh help!. (grin) I haven't gotten through that level yet, either, but because I work for most of the day and then try to catch up on everything during the evening, I haven't had time to game. Q9 is a good little side scroller, though. --- In God we trust! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, January 11, 2010 2:49 PM Subject: [Audyssey] Q9, heelp! Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!
The expert level is designed to not be easily beaten. I think you would use the same strategies as on other levels, but must be a more skillful player to beat the more difficult levels. I would leave the game just as it is. Do not make it easier to win, as this would, in my opinion, take away some of the replay value. If it isn't challenging, would you continue playing? --- In God we trust! - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 10:57 AM Subject: Re: [Audyssey] my Q9 complaints was Re: Q9, heelp! Hi Yohandy, I believe that this is a problem that exists in almost every audio game available today including Shades of Doom, Super Liam, Q9, Mysteries of the Ancients I believe though am not 100 % sure on this, and pretty much any other action title. It is, however, an interesting topic and I'd be open for suggestions on how to address this. There are a few major issues that I can see: 1. Anticipating attacks. In a sighted game you are obviously able to see a little beforehand if an enemy is about to attack you and so you are able to dodge it. However it is not so easy to illustrate this in audio for two reasons. First, you'd have to have a very clear sound that could be heard over all the other noises in the game, and this might detract a little from the smoothness of the experience. Second, you'd have to slow attacks down enough as to give the player a fair chance to block them and this would require at least 100 milliseconds at a bare minimum which would slow game play down significantly. 2. Type of dodging. As I see it, there are two ways of doing this. Either you have it so that a blocking action is automatically performed if you attack with your current weapon in whatever direction the enemy is coming from, there by dodging their offense. This could be problematic though if the user is swinging a fist, for instance, as that wouldn't be able to dodge a bite from a wolf or bear very well. Of course one could argue that this is part of the challenge of the game (e.g. picking the right weapon to dodge with), but I am not sure. The other alternative is to have a separate key combination for blocking, but then the question is - is it realistic to assume that the user will be able to jump that fast over the keyboard as to be able to quickly dodge and attack at the sort of speed that an advanced difficulty level would require for instance? These are just a few spontaneous thoughts that popped into my head. What are your opinions? Kind regards, Philip Bennefall - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 8:40 PM Subject: [Audyssey] my Q9 complaints was Re: Q9, heelp! What I don't like about the game is the fact enemies seem to hit randomly with no way for the player to dodge regardless of distance. this makes it impossible to beat the game on expert since eventually the damage taken and sheer enemy numbers will kill the player. has anyone beat the game on expert, and if so did you find out a strategy? - Original Message - From: David Chittenden dchitten...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 1:51 AM Subject: Re: [Audyssey] Q9, heelp! Hello, What I did was figure out how to swing the club as fast as possible (with my left thumb was better than with an index finger. I then walk just a couple steps until I hear monsters coming in the distance and wait for them while constantly swinging the club as fast as possible. It took me a few games to get it right. For me, the worst problem was jumping the pits. I am now trying to complete the game on hard mode. I have not gotten past the mountain worlds yet. It is a cool game. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com Hayden Presley wrote: Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] Q9, heeeeeelp!
Actually something more like, helhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlhlp! Grin Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Tuesday, January 12, 2010 11:25 PM To: Gamers Discussion list Subject: Re: [Audyssey] Q9, heelp! For screen reader users: I'll bet he's trying to say something like Heh heh heh heh heh heh heh heh heh help!. (grin) I haven't gotten through that level yet, either, but because I work for most of the day and then try to catch up on everything during the evening, I haven't had time to game. Q9 is a good little side scroller, though. --- In God we trust! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, January 11, 2010 2:49 PM Subject: [Audyssey] Q9, heelp! Hi all, A question for the list. Any specific tips as to how to get through the game? I can't get past the Death World Level 2 at this point, and that's on easy. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Off topic wayfinder access under threat. Please read
well I would personally prefur an inbuilt system rather than spending extra cash on another at product. It seems to me that whenever we get something we nave to buy a screenreader for it then if we have that we may need to buy scripts for it. I don't use way finder but if its gona be intigrated then I'm all for it. vodaphone do actually do accessability, they do try to have features for us. At any rate from the message I got wayfinder was ended so a new system could be put in to sertain phones. there was no mention about it not being accessible or not though. If this system could become part of some stuff then well I'm all for it. Also don't forget for sertain blind orgs and other places vodaphone are funding part of talks standard licence, at least here in nz they are. At any rate its early days yet. If vodaphone get asked if accessibility can be put in or whatever I am sure they will respond if there is interest. It all looks good to me. Wayfinder is aparently depending what you read their official post says no new development is going on. but they are still selling. the torknav article I got on another list says the exact oposite. Now I get this view. The truth we don't know the whole story yet. At 08:41 a.m. 13/01/2010, you wrote: Surely a more sensible move would be to gather support and impress upon Vodafone the need for them to build access into the replacement product from the ground up? In my experience, whatever reasons they've got for dropping the line will be many and varied and more importantly won't be swayed by us. Plus, should any sort of national press get hold of this, it seems like a much more reasonable request and gives us the image of being keen to move forward rather than the usual one where we're moaning about change. Considering Wayfinder Access has always cost more than the mainstream version for no real reason, the prospect of Voda's solution being accessible out of the box seems more attractive to me. On 1/12/10, Darren Harris darren_g_har...@btinternet.com wrote: Ok well I'm not a part of that but I'll post it on our group. Our group is at http://www.facebook.com/group.php?gid=422661100607 -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: 12 January 2010 19:03 To: Gamers Discussion list Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read I just did. the groups homepage, although empty for now, is at http://swFa.klango.net - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, January 12, 2010 7:59 PM Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read Ok link to us as well will you? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of peter Mahach Sent: 12 January 2010 18:43 To: Gamers Discussion list Subject: Re: [Audyssey] Off topic wayfinder access under threat. Please read hi, I'm going to make a klango group like you did on fb and, I'll post this message there. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org; gw-i...@gwmicro.com; thegar...@googlegroups.com; victorstrea...@googlegroups.com; talks...@freelists.org; 'Access e-mail forum' acc...@accessusers.com Sent: Tuesday, January 12, 2010 7:35 PM Subject: [Audyssey] Off topic wayfinder access under threat. Please read Greetings all, I do apologize for this cross posting but I feel that it is necessary. I don't know how many of you have herd but the wayfinder access gps solution for simbion based mobile phones is no longer available. Vodafone who own the rights to wayfinder products have pulled the plug on it completely. They have discontinued the entire wayfinder product line effectively in order to create their own package. Which we believe is going to be completely inaccessible to blind people. Considering how accessible wayfinder access is to use as a product, we feel that this is unacceptable action to be undertaken. If you are on facebook, then I have created a group called (save wayfinder action group). The purpose of this group is to bring a dedicated group of people together so that we can constructively build a case in favour of keeping access going as a product. If you think and believe as we do that this product should be saved, then please come and join in and help to build a case for this product. It's not often that we come across a product that is in the adaptive market and that is as cheap comparatively as access. Please spread the word on other mailing lists as this is important. Specifically the various phone and technology lists that there are out there and anybody else who you think may benefit from this. Thank you for your attention. --- Gamers mailing
Re: [Audyssey] my Q9 complaints was Re: Q9, heeeeeelp!
but my question still stands. has anyone beaten this difficulty? if so I'd like to hear your strategy. if the difficulty level can't be beaten, then it's quite clear that there's a problem. I don't mind difficult games, but this seems to be impossible without some dodging strategy involved so as not to get beaten to a pulp by 30 enemies simultaneously. you say you need to be a more skilled player, but my point is how could you possibly be more skilled when all that's basically happening is you get hit randomly and there's nothing you can do about it? seems more like luck to me than skill. now if there was some timing involved, or perhaps a pattern to enemies attacks, then it would be skill. as it stands now you can't even run away from enemies, because they run faster than the player and eventually overwhelm you. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 13, 2010 1:10 AM Subject: Re: [Audyssey] my Q9 complaints was Re: Q9, heelp! The expert level is designed to not be easily beaten. I think you would use the same strategies as on other levels, but must be a more skillful player to beat the more difficult levels. I would leave the game just as it is. Do not make it easier to win, as this would, in my opinion, take away some of the replay value. If it isn't challenging, would you continue playing? --- In God we trust! - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 10:57 AM Subject: Re: [Audyssey] my Q9 complaints was Re: Q9, heelp! Hi Yohandy, I believe that this is a problem that exists in almost every audio game available today including Shades of Doom, Super Liam, Q9, Mysteries of the Ancients I believe though am not 100 % sure on this, and pretty much any other action title. It is, however, an interesting topic and I'd be open for suggestions on how to address this. There are a few major issues that I can see: 1. Anticipating attacks. In a sighted game you are obviously able to see a little beforehand if an enemy is about to attack you and so you are able to dodge it. However it is not so easy to illustrate this in audio for two reasons. First, you'd have to have a very clear sound that could be heard over all the other noises in the game, and this might detract a little from the smoothness of the experience. Second, you'd have to slow attacks down enough as to give the player a fair chance to block them and this would require at least 100 milliseconds at a bare minimum which would slow game play down significantly. 2. Type of dodging. As I see it, there are two ways of doing this. Either you have it so that a blocking action is automatically performed if you attack with your current weapon in whatever direction the enemy is coming from, there by dodging their offense. This could be problematic though if the user is swinging a fist, for instance, as that wouldn't be able to dodge a bite from a wolf or bear very well. Of course one could argue that this is part of the challenge of the game (e.g. picking the right weapon to dodge with), but I am not sure. The other alternative is to have a separate key combination for blocking, but then the question is - is it realistic to assume that the user will be able to jump that fast over the keyboard as to be able to quickly dodge and attack at the sort of speed that an advanced difficulty level would require for instance? These are just a few spontaneous thoughts that popped into my head. What are your opinions? Kind regards, Philip Bennefall - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 8:40 PM Subject: [Audyssey] my Q9 complaints was Re: Q9, heelp! What I don't like about the game is the fact enemies seem to hit randomly with no way for the player to dodge regardless of distance. this makes it impossible to beat the game on expert since eventually the damage taken and sheer enemy numbers will kill the player. has anyone beat the game on expert, and if so did you find out a strategy? - Original Message - From: David Chittenden dchitten...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 12, 2010 1:51 AM Subject: Re: [Audyssey] Q9, heelp! Hello, What I did was figure out how to swing the club as fast as possible (with my left thumb was better than with an index finger. I then walk just a couple steps until I hear monsters coming in the distance and wait for them while constantly swinging the club as fast as possible. It took me a few games to get it right. For me, the worst problem was jumping the pits. I am now trying to complete the game on hard mode. I have not gotten past the mountain worlds yet. It is a cool game. David Chittenden, MSc, CRC,
Re: [Audyssey] help with dragonrealms
Yeah, they changed the go play from a link to a button. So, I don't know if this will work the same. - Original Message - From: Jeremy Hartley jeremyhart...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 23, 2009 11:24 PM Subject: Re: [Audyssey] help with dragonrealms Hi there. Well, I was just about to send a message with instructions on how to use simutronics games with vipmud, since I posted about this a few months ago. Unfortunately, I seem to no longer have a play.net account, which is where dragonrealms and gemstone IV are located! grin But anyway, here is a copy of a message I sent to the list regarding logging into gemstone IV with vipmud. I know the question is regarding dragonrealms, but I am sure that other than the difference in host names, the instructions would be the same. The below message talks about logging into the website as if you were going to login with the Wizard client. What you will want to do though is download the .sal file that comes up when you click on the go play link. The only way I was able to download this .sal file without Internet explorer trying to launch the wizard front end, was to use fire fox. That is why in the below message, I refer to firefox. You could probably stop the wizard frontend from launching if you disable active X for the dragonrealms.net site. Use the below at your own risk. Beings that it is the Christmas Holiday, I will be away from my computer for most of the next few days. I would suggest that you do a search in the play.net forums regarding logging in with a telnet client, that was where I originally got the instructions. Basicly, what you will need to do is get the userKey from the .sal file of your character. This is how simutronics keeps people from logging in for free. When you use vipmud to connect to whatever the host and port are, you will not see anything when you connect. This is normal. You will need to paste in the user key into vipmud's window and press enter. Again, you will see or hear nothing. You then want to type FE/JAVA all in caps as shown and press enter. You should then be good to go. Again, this is for gemstone IV but it will work with whatever dragonrealms uses as their host. Rest assured, Simutronics muds including dragon realms can be played with vipmud, at least, they could be played a few months ago. grin Jeremy Begin message. Ok, I managed to just get into gemstone iv with VipMud. What I had to do was use firefox to log into my account. When I clicked the go play button, a page came up saying that if my browser didn't launch using active x to click here. When I did, firefox brought a file save dialog with my character's .sal file, ie, grogrond.sal. I then saved it to disc, and opened it in notepad, and copied the key to the clipboard, and used the host of prime.gs4.game.play.net and the port of 4900 entered into the host and port sections in vipMud. Then, I pasted the key from the clipboard and hit enter. I then typed FE/JAVA and hit enter. And I am now in! - Original Message - From: William L. Houts cad...@q.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 23, 2009 4:34 PM Subject: Re: [Audyssey] help with dragonrealms Hi Bryce, I used to play Dragon Realms. I think it's the best mud there is, but I found the frustration of using ZMud too much and eventually gave it up. I'm not sure what to tell you: Dragon Realms scrolls by as fast as any other mud on the Net. I knhow it's a dumb suggestion, but I suppose you could slow your voice rate down some. That would give you greater comprehensibility but of course you would be lagging behind whatever the mobs are doing. The only really bright thing I can tell you is that the maker of VIP Mud, the mud client designed especially for blind players, is considering adding Simutronics support in the next version. You might try writing to him. He's at GMAGames and can be reached through the contact form there. --Bill From: Brice buu...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 23, 2009 12:35 PM Subject: [Audyssey] help with dragonrealms Hi, I was told by a friend that you guys would be able to help me. I'm currently trying this online text-based game called Dragon Realms. I'm having trouble with it though, cause I'm totally blind and I need to be able to read what I'm doing in a battle, but I can't because the messages from the monsters attacking me go by to fast and I can't keep up. I was wondering if their was way to make this better for me, I really love the game, I used to play games like final fantasy 11 and world of warcraft which weren't all that accessible, and then I discovered this game and it's much more ccessible except for the minor inconvientses, which why I come to this list, I need help!!! So, if someone would be willing to help me I