Re: [Audyssey] Question about graphics on cast aways
Nope, no keystroke to turn the sounds off. I just mute the entire laptop. Well, I think it's awsome that you did put graphics in the game, cause it opens up a whole new avenue for people in that sense. Now blind and sighted alike can both play cast aways and enjoy it all the same. And is their a keystroke to turn the sound off? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Moderator: Off Topic Messages
Shaun, Thomas has already posted an email about off topic messages regarding the TextPal topic and has put some people on moderated status. He asked that nobody respond to the topic. As you have responded thereby breaking list guidelines, I feel I have no choice but to moderate you as well. Regards, Damien C. Pendleton, Co-Moderator of the Audyssey List. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Hi Thomas, I totally agree with you about the modding of games. But I also believe that it applies to free games as well. Even if I do not pay for the sound files that I use, I spend allot of time finding or recording and editing the sounds for my games. And put the games out as my creation, you know the concept, the code, thus the way that the game plays and the sounds of the game. Now if I intend for the game to be modded such as Quake I would build tools into the game for that. You know like I have for games such as monopoly, golf, baseball, football, coupling and the trivia game engine. I did devise a simple check to see if my game sounds have been modded. But some people have found a way around that. Just irritates me a bit that people take my creations and change them. BFN Jim I don't know what I like, but I know what art is. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] a few questions about grizley gulch
greetings all i have grizley gulch seems during the gun sceens it takes forever for the bad guys to shoot at me i installed the patch is their a ikey equence to speed up the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] update to grizley gulch
okay now a different issue i uninstalled the game installed the patch and now it just hangs arrow keys don't work it is like windows freezes any ideas? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Well jim, you have allowed some modding of ambiences on golf after a sertain number. Ofcause its up to a dev on what is modded and if they will let it slide. Ie final conflict 1.2, has at least one or 2 mods. lonewolf has one. Superliam has one maybe 2 and I know that shades has at least one I know of. Its all up to the developer on weather they care enough. But I realise how this could change. Example. I made some gard noises for shoot da me by rsgames. These were used by keywasfull on battlezoon as well as others without my permition. Aparently they came from oriol but he could have got it from somewhere else. I had 3 choices. 1. To kick up a fuss. or 2 to try to find out or 3 nothing or just release the pack. I am not a guy to start fusses. I actually liked my sounds in the game mentioned. Sdm had not been developed for a bit pluss my sounds never played right through seeming to cut off in the middle though they served their purpose. They were recorded with cheap gear and I was not concerned with where they came from. And I was happy they were being used that and only one of them was used anyway and they were generic noises. i guess I could have made sfx for that game to even it but I just did not mind to much. However some may have. My other major reason was I could go at what I thought pirated my stuff. But then if it was more than that there would be a possability I'd never find the origional source and the flame would be pointless. With the net you could never find the leak unless you really wanted it that much. And even if I found the leak well its not like they were sold or anything. But I do understand when you don't want sounds. Though as I said jim you have allowed most games to be modded in some way. Golf ambiences, trivias question files, golfs courses and monopoly's boards are just a few. And I have made my own mods for games. The night of parasite game and mine sweaper by the same person I modded not the game or sounds themselves but the installers because the installers the game had triggered my av program. Its fair though that I did send my mod code and reasons to the author explaining my reasons for the adjustment. At 09:57 p.m. 23/08/2011, you wrote: Hi Thomas, I totally agree with you about the modding of games. But I also believe that it applies to free games as well. Even if I do not pay for the sound files that I use, I spend allot of time finding or recording and editing the sounds for my games. And put the games out as my creation, you know the concept, the code, thus the way that the game plays and the sounds of the game. Now if I intend for the game to be modded such as Quake I would build tools into the game for that. You know like I have for games such as monopoly, golf, baseball, football, coupling and the trivia game engine. I did devise a simple check to see if my game sounds have been modded. But some people have found a way around that. Just irritates me a bit that people take my creations and change them. BFN Jim I don't know what I like, but I know what art is. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Hi Raul, Well, working with public betas is something of a two-edged sword. On the one side, it has been extremely helpful. I've had a wide range of testers who have found bugs, problems, and so on. working with the same people who will be playing MOTA 1.0 has resolved a lot of design issues early on and helped me get things right before 1.0. So rather than releasing one or two major betas in which I might have to rewrite or correct a bunch of code at once I chose to break it down into smaller beta cycles and fix things as I go. On the other side, though, some people have been immature about the process. Some people demand their own way, want the game right now, insist on modding it, or whatever. I suppose every developer encounters a few bad apples now and then, and the best a developer can do is take the good with the bad. Find out if the value of public input is worth putting up with the bad apples too. Smile. On 8/22/11, Raul A. Gallegos r...@raulgallegos.com wrote: Thomas, this is one reason why I have often wondered why you have released so many public betas. People should just be patient and wait for the final release with maybe 1, or 2 public betas, but that should be it. The idea of, I'm blind and I want things my way or else I'll throw a fit is for children, not adults. I am very sure you just wanna get this off your shoulders and move onto other things, and I for one can't wait to see the final project and I know I will enjoy it regardless. Thanks. -- Raul A. Gallegos 4 out of 3 people have trouble with fractions Twitter: http://twitter.com/rau47 Facebook: http://facebook.com/rgallegos74 Blog: http://www.RaulGallegos.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Yeah, but creating golf courses, monopoly boards and trivia files is one thing. It's quite another when you get into replacing a game's sounds and music. It's like I said. I may not give a rat's buttcheeks about free titles I make but you can bet that if I make any commercial games the sounds and music are going to be encripted. We are the Knights who say...Ni! - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 23, 2011 5:05 AM Subject: Re: [Audyssey] mota beta 22 thoughts Well jim, you have allowed some modding of ambiences on golf after a sertain number. Ofcause its up to a dev on what is modded and if they will let it slide. Ie final conflict 1.2, has at least one or 2 mods. lonewolf has one. Superliam has one maybe 2 and I know that shades has at least one I know of. Its all up to the developer on weather they care enough. But I realise how this could change. Example. I made some gard noises for shoot da me by rsgames. These were used by keywasfull on battlezoon as well as others without my permition. Aparently they came from oriol but he could have got it from somewhere else. I had 3 choices. 1. To kick up a fuss. or 2 to try to find out or 3 nothing or just release the pack. I am not a guy to start fusses. I actually liked my sounds in the game mentioned. Sdm had not been developed for a bit pluss my sounds never played right through seeming to cut off in the middle though they served their purpose. They were recorded with cheap gear and I was not concerned with where they came from. And I was happy they were being used that and only one of them was used anyway and they were generic noises. i guess I could have made sfx for that game to even it but I just did not mind to much. However some may have. My other major reason was I could go at what I thought pirated my stuff. But then if it was more than that there would be a possability I'd never find the origional source and the flame would be pointless. With the net you could never find the leak unless you really wanted it that much. And even if I found the leak well its not like they were sold or anything. But I do understand when you don't want sounds. Though as I said jim you have allowed most games to be modded in some way. Golf ambiences, trivias question files, golfs courses and monopoly's boards are just a few. And I have made my own mods for games. The night of parasite game and mine sweaper by the same person I modded not the game or sounds themselves but the installers because the installers the game had triggered my av program. Its fair though that I did send my mod code and reasons to the author explaining my reasons for the adjustment. At 09:57 p.m. 23/08/2011, you wrote: Hi Thomas, I totally agree with you about the modding of games. But I also believe that it applies to free games as well. Even if I do not pay for the sound files that I use, I spend allot of time finding or recording and editing the sounds for my games. And put the games out as my creation, you know the concept, the code, thus the way that the game plays and the sounds of the game. Now if I intend for the game to be modded such as Quake I would build tools into the game for that. You know like I have for games such as monopoly, golf, baseball, football, coupling and the trivia game engine. I did devise a simple check to see if my game sounds have been modded. But some people have found a way around that. Just irritates me a bit that people take my creations and change them. BFN Jim I don't know what I like, but I know what art is. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] mota beta 22 thoughts
Hi Jim, Yeah, I do know what you mean and understand your point of view. That's my feeling as well. If I wanted the game to be modded or to allow end users to customize it I would make available the proper tools or ability to do so. Since I don't intend Mysteries of the Ancients to be modified, to be a stand alone game, etc I'm going to have to begin encrypting sounds and taking care that people can't modify it without serious effort. That way I know that what I create stays in tact and the game I sell my customers is the one they are playing. Smile. On 8/23/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, I totally agree with you about the modding of games. But I also believe that it applies to free games as well. Even if I do not pay for the sound files that I use, I spend allot of time finding or recording and editing the sounds for my games. And put the games out as my creation, you know the concept, the code, thus the way that the game plays and the sounds of the game. Now if I intend for the game to be modded such as Quake I would build tools into the game for that. You know like I have for games such as monopoly, golf, baseball, football, coupling and the trivia game engine. I did devise a simple check to see if my game sounds have been modded. But some people have found a way around that. Just irritates me a bit that people take my creations and change them. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] a few questions about grizley gulch
Hi s p o i l e r: I think you press f12 when in the town street, you should hear a voice say 1, if you keep pressing until about 5 or so that should speed things up. Also f10 slows it down too I think. -- From: james hgooper james_hoo...@earthlink.net Sent: Tuesday, August 23, 2011 2:22 AM To: gamers@audyssey.org Subject: [Audyssey] a few questions about grizley gulch greetings all i have grizley gulch seems during the gun sceens it takes forever for the bad guys to shoot at me i installed the patch is their a ikey equence to speed up the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] hunter1.0, the jump game and super mario brothers
Hi all, I wanted to ask you guys some questions about abandoned games. First of all, does anyone have hunter1.0 and troopanum1.0? Also, do you have the jump game from pb-games? I have all of them except the jump game. Also, does anyone have the older version of alien outback from ESP? Don't worry it's not cracking, all I want is the demo version, in fact, since I have a reg code I am most likely able to use the same key to register the game. And finally, I have the super mario brothers game from dragon slayer games. It might be a concept demo, but anyway, I unzipped it and didn't see a .exe file to start the game, but I found mario.tkn and thaught that had something to do with starting the game but it didn't. Really, it would be better if they compiled it so you wouldn't have to unzip it and go hunting for the game. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
I have some food for more thought on this discussion. That is, with certain games, I have to mod them in order to play them. That is, with my hearing problems, sometimes I need to silence a crowd or turn up a beep sound. Sometimes I have to turn down music in a menu where many developers seem to forget to allow it to be turned down or off. I'm not trying to argue against the prevention of modding, just wanted to throw that out there for people to know about. On Aug 23, 2011, at 8:14 AM, Thomas Ward wrote: Hi Jim, Yeah, I do know what you mean and understand your point of view. That's my feeling as well. If I wanted the game to be modded or to allow end users to customize it I would make available the proper tools or ability to do so. Since I don't intend Mysteries of the Ancients to be modified, to be a stand alone game, etc I'm going to have to begin encrypting sounds and taking care that people can't modify it without serious effort. That way I know that what I create stays in tact and the game I sell my customers is the one they are playing. Smile. On 8/23/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, I totally agree with you about the modding of games. But I also believe that it applies to free games as well. Even if I do not pay for the sound files that I use, I spend allot of time finding or recording and editing the sounds for my games. And put the games out as my creation, you know the concept, the code, thus the way that the game plays and the sounds of the game. Now if I intend for the game to be modded such as Quake I would build tools into the game for that. You know like I have for games such as monopoly, golf, baseball, football, coupling and the trivia game engine. I did devise a simple check to see if my game sounds have been modded. But some people have found a way around that. Just irritates me a bit that people take my creations and change them. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
One of the things you can do in MOTA now is turn off the music. That way you would only hear the sounds of the game and that might help you a little. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Tuesday, August 23, 2011 11:46 AM To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 22 thoughts I have some food for more thought on this discussion. That is, with certain games, I have to mod them in order to play them. That is, with my hearing problems, sometimes I need to silence a crowd or turn up a beep sound. Sometimes I have to turn down music in a menu where many developers seem to forget to allow it to be turned down or off. I'm not trying to argue against the prevention of modding, just wanted to throw that out there for people to know about. On Aug 23, 2011, at 8:14 AM, Thomas Ward wrote: Hi Jim, Yeah, I do know what you mean and understand your point of view. That's my feeling as well. If I wanted the game to be modded or to allow end users to customize it I would make available the proper tools or ability to do so. Since I don't intend Mysteries of the Ancients to be modified, to be a stand alone game, etc I'm going to have to begin encrypting sounds and taking care that people can't modify it without serious effort. That way I know that what I create stays in tact and the game I sell my customers is the one they are playing. Smile. On 8/23/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, I totally agree with you about the modding of games. But I also believe that it applies to free games as well. Even if I do not pay for the sound files that I use, I spend allot of time finding or recording and editing the sounds for my games. And put the games out as my creation, you know the concept, the code, thus the way that the game plays and the sounds of the game. Now if I intend for the game to be modded such as Quake I would build tools into the game for that. You know like I have for games such as monopoly, golf, baseball, football, coupling and the trivia game engine. I did devise a simple check to see if my game sounds have been modded. But some people have found a way around that. Just irritates me a bit that people take my creations and change them. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6403 (20110823) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6403 (20110823) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hunter1.0, the jump game and super mario brothers
Jack, All these games are very hard to come by these days. In fact, I had never heard of the Jump game until you mentioned it just now. As far as Alien Outback etc goes, just out of curiosity what features are in the older versions that you are looking for that aren't in the newer ones? Games such as Troopanum, Hunter, Alien Outback, are still available, but just updated, with bug fixes and better features etc, and therefore it is not only advisable but also encouraged to update the games for maximum stability and performance. If you are looking for Troopanum 1.0 because of the classic game play, BSC do offer Troopanum 1.6, yes it has slightly different sounds, but the classic game is still there. Hope that helps. Regards, Damien. - Original Message - From: Jack F mymonkeyboy2...@gmail.com To: gamers gamers@audyssey.org Sent: Tuesday, August 23, 2011 4:38 PM Subject: [Audyssey] hunter1.0, the jump game and super mario brothers Hi all, I wanted to ask you guys some questions about abandoned games. First of all, does anyone have hunter1.0 and troopanum1.0? Also, do you have the jump game from pb-games? I have all of them except the jump game. Also, does anyone have the older version of alien outback from ESP? Don't worry it's not cracking, all I want is the demo version, in fact, since I have a reg code I am most likely able to use the same key to register the game. And finally, I have the super mario brothers game from dragon slayer games. It might be a concept demo, but anyway, I unzipped it and didn't see a .exe file to start the game, but I found mario.tkn and thaught that had something to do with starting the game but it didn't. Really, it would be better if they compiled it so you wouldn't have to unzip it and go hunting for the game. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Hi. That is true, and I do so. But, as I just mentioned, it doesn't apply to the menus. In Mota, fortunately, the music is just quiet enough that it doesn't matter, I can figure out what Heather is saying over the music there luckily. Also I think you can change the volume of the music in Mota with a couple of hotkeys, I'm not sure just now what they are, though. So far Mota has been very good about not cluttering up the audio experience I would have. Also, it doesn't have that problem I emailed about earlier with my stereo field being too narrow, or what ever one should call my strange situation. I'm sincerely hoping Mota3d doesn't have that problem either. On Aug 23, 2011, at 12:00 PM, Darren Duff wrote: One of the things you can do in MOTA now is turn off the music. That way you would only hear the sounds of the game and that might help you a little. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Valiant8086 Sent: Tuesday, August 23, 2011 11:46 AM To: Gamers Discussion list Subject: Re: [Audyssey] mota beta 22 thoughts I have some food for more thought on this discussion. That is, with certain games, I have to mod them in order to play them. That is, with my hearing problems, sometimes I need to silence a crowd or turn up a beep sound. Sometimes I have to turn down music in a menu where many developers seem to forget to allow it to be turned down or off. I'm not trying to argue against the prevention of modding, just wanted to throw that out there for people to know about. On Aug 23, 2011, at 8:14 AM, Thomas Ward wrote: Hi Jim, Yeah, I do know what you mean and understand your point of view. That's my feeling as well. If I wanted the game to be modded or to allow end users to customize it I would make available the proper tools or ability to do so. Since I don't intend Mysteries of the Ancients to be modified, to be a stand alone game, etc I'm going to have to begin encrypting sounds and taking care that people can't modify it without serious effort. That way I know that what I create stays in tact and the game I sell my customers is the one they are playing. Smile. On 8/23/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, I totally agree with you about the modding of games. But I also believe that it applies to free games as well. Even if I do not pay for the sound files that I use, I spend allot of time finding or recording and editing the sounds for my games. And put the games out as my creation, you know the concept, the code, thus the way that the game plays and the sounds of the game. Now if I intend for the game to be modded such as Quake I would build tools into the game for that. You know like I have for games such as monopoly, golf, baseball, football, coupling and the trivia game engine. I did devise a simple check to see if my game sounds have been modded. But some people have found a way around that. Just irritates me a bit that people take my creations and change them. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6403 (20110823) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6403 (20110823) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail
[Audyssey] Why I want older versions of the games
Hi Damien, I want the older versions of the games because the setup files are small and the sounds are compressed. Downloading is kind of slow for me when downloading really large files. For instance, the abandonware games archive where I got the montezuma's revenge demo and the mario brother's demo took almost 2 hours to download where it was supposed to be faster than that. Yeah, the file is large, but not like several gb or something. I know that it shouldn't have taken this long, because the 1 gb demo of kerzwiel took only an hour and a half. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Why I want older versions of the games
Hi Jack, Where can one find the abandonware games archive? Best! Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: Jack F mymonkeyboy2...@gmail.com To: gamers gamers@audyssey.org Sent: Tuesday, August 23, 2011 6:28 PM Subject: [Audyssey] Why I want older versions of the games Hi Damien, I want the older versions of the games because the setup files are small and the sounds are compressed. Downloading is kind of slow for me when downloading really large files. For instance, the abandonware games archive where I got the montezuma's revenge demo and the mario brother's demo took almost 2 hours to download where it was supposed to be faster than that. Yeah, the file is large, but not like several gb or something. I know that it shouldn't have taken this long, because the 1 gb demo of kerzwiel took only an hour and a half. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 6404 (20110823) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 6404 (20110823) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Why I want older versions of the games
Hi Jack, You mentioned below that someone was offering Montezuma's Revenge for download. Please, can you provide me with a website address. As this is in direct violation with my copyright agreement with Utopia I must contact the website owner and formally request they remove it from their website immediately or I'll be forced to file a lawsuit. On 8/23/11, Jack F mymonkeyboy2...@gmail.com wrote: Hi Damien, I want the older versions of the games because the setup files are small and the sounds are compressed. Downloading is kind of slow for me when downloading really large files. For instance, the abandonware games archive where I got the montezuma's revenge demo and the mario brother's demo took almost 2 hours to download where it was supposed to be faster than that. Yeah, the file is large, but not like several gb or something. I know that it shouldn't have taken this long, because the 1 gb demo of kerzwiel took only an hour and a half. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hunter1.0, the jump game and super mario brothers
Hi Jack, The Super Mario Brothers game has an executable file. At least the copy I have from Dragon Slayer Games. As for all the other games I don't have the original versions. Only the new/current versions from theDraconis website that are more Windows Vista/Windows 7 compatible. Cheers! On 8/23/11, Jack F mymonkeyboy2...@gmail.com wrote: Hi all, I wanted to ask you guys some questions about abandoned games. First of all, does anyone have hunter1.0 and troopanum1.0? Also, do you have the jump game from pb-games? I have all of them except the jump game. Also, does anyone have the older version of alien outback from ESP? Don't worry it's not cracking, all I want is the demo version, in fact, since I have a reg code I am most likely able to use the same key to register the game. And finally, I have the super mario brothers game from dragon slayer games. It might be a concept demo, but anyway, I unzipped it and didn't see a .exe file to start the game, but I found mario.tkn and thaught that had something to do with starting the game but it didn't. Really, it would be better if they compiled it so you wouldn't have to unzip it and go hunting for the game. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Hi Valiant, That kind of modding is understandable. Obviously lowering music to make the menus more understandable or raising the volume of a sound to make it a little louder is perfectly fine. You have a problem hearing and modding a game to make it easier to play isn't an issue for me. Its the other kind of modding that bothers me. For instance, not long ago someone mentioned they were creating a Star Wars mod for the game called Order 66, and asked if I could do something to make a light saber loop. In other words could I modify the game to support his mod. The answer was definitely no, because I'm creating a game on par with Tomb Raider, Indiana Jones, Rogue Angel, or something else in that genre and someone is happily converting my game into something completely different than what I had intended. Not only that he wasn't even aware of the fact the license agreement specifically forbids modding of that kind. The other issue we get into when talking about modding is copyright issues regarding sound effects. I have to pay royalties for the sounds and music I use in my games. So the sounds that ship with a game are provided under legal license for that purpose. However, if someone rips all the sounds from say Tomb Raider and creates a mod and redistributes them he/she could be held liable for redistribution of copyrighted material and/or copyright infringement. While I'd love to just drop the sounds of Lara Croft etc into my games that's not really legal, and anyone who does it is taking a legal risk. So by not allowing people to mod a game I not only protect my product I protect people from taking the risk of modding my games with illegal sounds and music. Cheers! On 8/23/11, Valiant8086 valiant8...@lavabit.com wrote: I have some food for more thought on this discussion. That is, with certain games, I have to mod them in order to play them. That is, with my hearing problems, sometimes I need to silence a crowd or turn up a beep sound. Sometimes I have to turn down music in a menu where many developers seem to forget to allow it to be turned down or off. I'm not trying to argue against the prevention of modding, just wanted to throw that out there for people to know about. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Hi Valiant, Well, I don't think MOTA 3D should have a problem with your sound card. What I basically did in order to make it compatible with non-5.1 surround sound systems is emulate my own 3d positioning using the panning and volume settings in DirectSound. I.E. I used 3d calculations so the sound would pann and roll off like a 3d control, but using just standard stereo mixing and gain. That way it would sound fairly realistic, but not require state-of-the-art 5.1 or 7.1 sound cards and speakers. Cheers! On 8/23/11, Valiant8086 valiant8...@lavabit.com wrote: Hi. That is true, and I do so. But, as I just mentioned, it doesn't apply to the menus. In Mota, fortunately, the music is just quiet enough that it doesn't matter, I can figure out what Heather is saying over the music there luckily. Also I think you can change the volume of the music in Mota with a couple of hotkeys, I'm not sure just now what they are, though. So far Mota has been very good about not cluttering up the audio experience I would have. Also, it doesn't have that problem I emailed about earlier with my stereo field being too narrow, or what ever one should call my strange situation. I'm sincerely hoping Mota3d doesn't have that problem either. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Admittedly I rarely read the license agreements but I just assume that modding and things like that are a no-no so I don't even bother. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 23, 2011 12:27 PM Subject: Re: [Audyssey] mota beta 22 thoughts Hi Valiant, That kind of modding is understandable. Obviously lowering music to make the menus more understandable or raising the volume of a sound to make it a little louder is perfectly fine. You have a problem hearing and modding a game to make it easier to play isn't an issue for me. Its the other kind of modding that bothers me. For instance, not long ago someone mentioned they were creating a Star Wars mod for the game called Order 66, and asked if I could do something to make a light saber loop. In other words could I modify the game to support his mod. The answer was definitely no, because I'm creating a game on par with Tomb Raider, Indiana Jones, Rogue Angel, or something else in that genre and someone is happily converting my game into something completely different than what I had intended. Not only that he wasn't even aware of the fact the license agreement specifically forbids modding of that kind. The other issue we get into when talking about modding is copyright issues regarding sound effects. I have to pay royalties for the sounds and music I use in my games. So the sounds that ship with a game are provided under legal license for that purpose. However, if someone rips all the sounds from say Tomb Raider and creates a mod and redistributes them he/she could be held liable for redistribution of copyrighted material and/or copyright infringement. While I'd love to just drop the sounds of Lara Croft etc into my games that's not really legal, and anyone who does it is taking a legal risk. So by not allowing people to mod a game I not only protect my product I protect people from taking the risk of modding my games with illegal sounds and music. Cheers! On 8/23/11, Valiant8086 valiant8...@lavabit.com wrote: I have some food for more thought on this discussion. That is, with certain games, I have to mod them in order to play them. That is, with my hearing problems, sometimes I need to silence a crowd or turn up a beep sound. Sometimes I have to turn down music in a menu where many developers seem to forget to allow it to be turned down or off. I'm not trying to argue against the prevention of modding, just wanted to throw that out there for people to know about. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hunter1.0, the jump game and super mario brothers
hey jack, afraid I don'y have these either, but if you want a mario game why not try the one coded in BGT on the audiogames forum? its actually a lot more fun and has a much more advanced system, with levels based off the original nes version On 8/23/11, Thomas Ward thomasward1...@gmail.com wrote: Hi Jack, The Super Mario Brothers game has an executable file. At least the copy I have from Dragon Slayer Games. As for all the other games I don't have the original versions. Only the new/current versions from theDraconis website that are more Windows Vista/Windows 7 compatible. Cheers! On 8/23/11, Jack F mymonkeyboy2...@gmail.com wrote: Hi all, I wanted to ask you guys some questions about abandoned games. First of all, does anyone have hunter1.0 and troopanum1.0? Also, do you have the jump game from pb-games? I have all of them except the jump game. Also, does anyone have the older version of alien outback from ESP? Don't worry it's not cracking, all I want is the demo version, in fact, since I have a reg code I am most likely able to use the same key to register the game. And finally, I have the super mario brothers game from dragon slayer games. It might be a concept demo, but anyway, I unzipped it and didn't see a .exe file to start the game, but I found mario.tkn and thaught that had something to do with starting the game but it didn't. Really, it would be better if they compiled it so you wouldn't have to unzip it and go hunting for the game. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] game licenses - Re: mota beta 22 thoughts
It only makes sense that I read something before agreeing to abide by what it stipulates? --- Shepherds are the best beasts! - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 23, 2011 1:51 PM Subject: Re: [Audyssey] mota beta 22 thoughts Admittedly I rarely read the license agreements but I just assume that modding and things like that are a no-no so I don't even bother. We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] 2 new and short MK matches for you guys.
So I decided to play online and record. I played more, but only recorded 2 matches for you. 1 of them I win, the other I lose. I don't just lose, I get killed so bad that I'm considering quitting the game. hahahaha. even now listening to the match I'm speechless. Perhaps you guys could shed some light on how I got killed this badly? that player had me totally in his/her control and my brain shut down completely. I'll post link to the one where I won first. gotta leave the best for last you know? lol. here you go: Scorpion VS Kenshi: http://www.sendspace.com/file/d4lhq3 and the beating of the century is: Scorpion VS Jade http://www.sendspace.com/file/q5mth1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Another thought about modified games: Scenario: Someone who has not bought your production visits the home of someone who has bought and modified your production. The visitor thinks, Those game sounds are really terrible. This is certainly a game I will not buy. If he had visited someone who purchased your game and did not modify it, and he really was impressed, you've got another customer. --- Shepherds are the best beasts! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 23, 2011 7:14 AM Subject: Re: [Audyssey] mota beta 22 thoughts Hi Jim, Yeah, I do know what you mean and understand your point of view. That's my feeling as well. If I wanted the game to be modded or to allow end users to customize it I would make available the proper tools or ability to do so. Since I don't intend Mysteries of the Ancients to be modified, to be a stand alone game, etc I'm going to have to begin encrypting sounds and taking care that people can't modify it without serious effort. That way I know that what I create stays in tact and the game I sell my customers is the one they are playing. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game licenses - Re: mota beta 22 thoughts
HI Charles, Ah, well, what a person should do and will do is often two completely different things. Most people are in a hurry to install the game, find reading legal documents like licence agreements boring, so they choose to skip it not knowing they are bound by law to that agreement weather they read it or not. Plus since license agreements tend to be worded in rather legalistic terms, for legal purposes, some people might have trouble understanding all the terms of the agreement. Still, all the same, anyone should be able to get the jist of the agreement. For instance, take the entire modification issue. It doesn't take rocket science to understand the terms of the Mysteries of the Ancients licence regarding this issue. It reads, You may not modify, reverse engineer, decompile or disassemble the software except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation. That's pretty clear. Basically, unless there is some law that grants you the right to modify or change the software in any way you can not freely modify the software. If you create a sound pack, create custome music packs, whatever you are in breach of license unless I say that particular modification is ok. Which pretty much limits the types of modifications I will legally allow. Of course, I'm pretty reasonable in most cases. If someone wants to create speech files for the game in a foreign language in French, German, Spanish, whatever I'm not going to object to that kind of modification because it is a necessary modification for that person's native language. If someone needs to raise or lower sounds to hear better I wouldn't object to that either. Those are reasonable modifications all to the good. Cheers! On 8/23/11, Charles Rivard woofer...@sbcglobal.net wrote: It only makes sense that I read something before agreeing to abide by what it stipulates? --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hunter1.0, the jump game and super mario brothers
Hi, The Jump Game/ I'm not fimilar with that one. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, August 23, 2011 1:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] hunter1.0, the jump game and super mario brothers Hi Jack, The Super Mario Brothers game has an executable file. At least the copy I have from Dragon Slayer Games. As for all the other games I don't have the original versions. Only the new/current versions from theDraconis website that are more Windows Vista/Windows 7 compatible. Cheers! On 8/23/11, Jack F mymonkeyboy2...@gmail.com wrote: Hi all, I wanted to ask you guys some questions about abandoned games. First of all, does anyone have hunter1.0 and troopanum1.0? Also, do you have the jump game from pb-games? I have all of them except the jump game. Also, does anyone have the older version of alien outback from ESP? Don't worry it's not cracking, all I want is the demo version, in fact, since I have a reg code I am most likely able to use the same key to register the game. And finally, I have the super mario brothers game from dragon slayer games. It might be a concept demo, but anyway, I unzipped it and didn't see a .exe file to start the game, but I found mario.tkn and thaught that had something to do with starting the game but it didn't. Really, it would be better if they compiled it so you wouldn't have to unzip it and go hunting for the game. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1392 / Virus Database: 1520/3852 - Release Date: 08/23/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] 2 new and short MK matches for you guys.
Lordy lordy, that was relentless! I'd be so interested in seeing the stats of whoever was controlling Jade, sounded like experience and pure man hours poured into the game won out that time. On 8/23/11, Yohandy yohand...@gmail.com wrote: So I decided to play online and record. I played more, but only recorded 2 matches for you. 1 of them I win, the other I lose. I don't just lose, I get killed so bad that I'm considering quitting the game. hahahaha. even now listening to the match I'm speechless. Perhaps you guys could shed some light on how I got killed this badly? that player had me totally in his/her control and my brain shut down completely. I'll post link to the one where I won first. gotta leave the best for last you know? lol. here you go: Scorpion VS Kenshi: http://www.sendspace.com/file/d4lhq3 and the beating of the century is: Scorpion VS Jade http://www.sendspace.com/file/q5mth1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Mk story mode?
Hi I wish someone would record playing the game in story mode. I would like to hear what it's like for the new mk. Darren Duff. amateur radio station KK4AHX. twitter @blinddrummer. face book http://www.facebook.com/blinddrummer. Drummer for The Overflow worship band! http://www.theoverflowband.com http://www.theoverflowband.com/ . Personal Phone: (678)936-6113 Mobile E-mail mobiledu...@gmail.com personal E-mail duff...@gmail.com windows live messenger *no mail please* darren...@hotmail.com skype duffman31279 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
HI Charles, That's always a possibility. However, most of the time when games are modded it is with the purpose of changing the game itself to something else, or it is to improve the sounds. For instance, when I created my Lone Wolf soundpack way back when I tried to stay to the original game as possible, but obtained higher quality effects. That kind of modding was probably benificial to the game rather than harmful. At least I personally think so, and my intent wasn't to change the game itself. However, I don't know if you remember this, but about five or six years ago I do recall roomers of a Star Trek mod for Lone Wolf floating around. Someone had taken sounds from Trek 2000, grabbed some extras off the net, and tried to create a real time Star Trek simulation game. That was probably not too benificial for Lone Wolf since the sounds would be totally improper for a World War II submarine simulation, and if we are completely realistic about it even if they changed sounds, rewrote all the missions, etc it still wouldn't really live up to a real time Star Trek game anyway. It would just end up being a submarine pretending to be a starship. That kind of modding is hharmful to the game in the extreme. Cheers! On 8/23/11, Charles Rivard woofer...@sbcglobal.net wrote: Another thought about modified games: Scenario: Someone who has not bought your production visits the home of someone who has bought and modified your production. The visitor thinks, Those game sounds are really terrible. This is certainly a game I will not buy. If he had visited someone who purchased your game and did not modify it, and he really was impressed, you've got another customer. --- Shepherds are the best beasts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What is Mk?
Hello, Could someone tell me what MK stands for? Thanks, Alfredo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What is Mk?
Hi Alfredo, MK is just shorthand for Mortal Kombat. On 8/23/11, Alfredo_The_Music_maker birdlover2...@hotmail.com wrote: Hello, Could someone tell me what MK stands for? Thanks, Alfredo. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] a few questions about grizley gulch
hey it worked but for some reason my keys are now frozen when i am in the game don't do anything weird. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 23, 2011 9:53 AM Subject: Re: [Audyssey] a few questions about grizley gulch Hi s p o i l e r: I think you press f12 when in the town street, you should hear a voice say 1, if you keep pressing until about 5 or so that should speed things up. Also f10 slows it down too I think. -- From: james hgooper james_hoo...@earthlink.net Sent: Tuesday, August 23, 2011 2:22 AM To: gamers@audyssey.org Subject: [Audyssey] a few questions about grizley gulch greetings all i have grizley gulch seems during the gun sceens it takes forever for the bad guys to shoot at me i installed the patch is their a ikey equence to speed up the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hunter1.0, the jump game and super mario brothers
hmmm not sure about jump. Alien outback is by draconis. Now and is not abandoned. Classic pipe troop etc are now modified and done by blindsoftware. If you can afford it buy the arcade pack which I did you will get most of their reallly good games. all 5 of them. pipe and troop 1 and 2, hunter and pipe 1 and 2. On the old version front why do you want it all the new sounds are real cool for starters. Honestly its not that bad. As for the jump game this is a new one. Usagames has most of the pb games on it and thats where this should probably go to if its allowed or whatever since thats where the games have gone from old pb games stuff. There is an abandoned thread somewhere in the vast vaults of audiogames.net's forums which may have what you want on it including several places to get abandoned games. At 03:38 a.m. 24/08/2011, you wrote: Hi all, I wanted to ask you guys some questions about abandoned games. First of all, does anyone have hunter1.0 and troopanum1.0? Also, do you have the jump game from pb-games? I have all of them except the jump game. Also, does anyone have the older version of alien outback from ESP? Don't worry it's not cracking, all I want is the demo version, in fact, since I have a reg code I am most likely able to use the same key to register the game. And finally, I have the super mario brothers game from dragon slayer games. It might be a concept demo, but anyway, I unzipped it and didn't see a .exe file to start the game, but I found mario.tkn and thaught that had something to do with starting the game but it didn't. Really, it would be better if they compiled it so you wouldn't have to unzip it and go hunting for the game. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
well valient you should probably email the dev of that game with your mods explaining those so it can be included in a future version since this is quite important. I am not deaf so if I make a game I can't adapt it because I don't know how, if someone mods it for me and gives me that mod then I can put it in probably. At 03:46 a.m. 24/08/2011, you wrote: I have some food for more thought on this discussion. That is, with certain games, I have to mod them in order to play them. That is, with my hearing problems, sometimes I need to silence a crowd or turn up a beep sound. Sometimes I have to turn down music in a menu where many developers seem to forget to allow it to be turned down or off. I'm not trying to argue against the prevention of modding, just wanted to throw that out there for people to know about. On Aug 23, 2011, at 8:14 AM, Thomas Ward wrote: Hi Jim, Yeah, I do know what you mean and understand your point of view. That's my feeling as well. If I wanted the game to be modded or to allow end users to customize it I would make available the proper tools or ability to do so. Since I don't intend Mysteries of the Ancients to be modified, to be a stand alone game, etc I'm going to have to begin encrypting sounds and taking care that people can't modify it without serious effort. That way I know that what I create stays in tact and the game I sell my customers is the one they are playing. Smile. On 8/23/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, I totally agree with you about the modding of games. But I also believe that it applies to free games as well. Even if I do not pay for the sound files that I use, I spend allot of time finding or recording and editing the sounds for my games. And put the games out as my creation, you know the concept, the code, thus the way that the game plays and the sounds of the game. Now if I intend for the game to be modded such as Quake I would build tools into the game for that. You know like I have for games such as monopoly, golf, baseball, football, coupling and the trivia game engine. I did devise a simple check to see if my game sounds have been modded. But some people have found a way around that. Just irritates me a bit that people take my creations and change them. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hunter1.0, the jump game and super mario brothers
well there is a mario game done on bgt hanging round somewhere on the firums to in its own thread. At 06:07 a.m. 24/08/2011, you wrote: Hi Jack, The Super Mario Brothers game has an executable file. At least the copy I have from Dragon Slayer Games. As for all the other games I don't have the original versions. Only the new/current versions from theDraconis website that are more Windows Vista/Windows 7 compatible. Cheers! On 8/23/11, Jack F mymonkeyboy2...@gmail.com wrote: Hi all, I wanted to ask you guys some questions about abandoned games. First of all, does anyone have hunter1.0 and troopanum1.0? Also, do you have the jump game from pb-games? I have all of them except the jump game. Also, does anyone have the older version of alien outback from ESP? Don't worry it's not cracking, all I want is the demo version, in fact, since I have a reg code I am most likely able to use the same key to register the game. And finally, I have the super mario brothers game from dragon slayer games. It might be a concept demo, but anyway, I unzipped it and didn't see a .exe file to start the game, but I found mario.tkn and thaught that had something to do with starting the game but it didn't. Really, it would be better if they compiled it so you wouldn't have to unzip it and go hunting for the game. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
but what about final conflict, I aggree its free and there have been mods from the origional sounds, you didn't seem to concerned about that. At 06:27 a.m. 24/08/2011, you wrote: Hi Valiant, That kind of modding is understandable. Obviously lowering music to make the menus more understandable or raising the volume of a sound to make it a little louder is perfectly fine. You have a problem hearing and modding a game to make it easier to play isn't an issue for me. Its the other kind of modding that bothers me. For instance, not long ago someone mentioned they were creating a Star Wars mod for the game called Order 66, and asked if I could do something to make a light saber loop. In other words could I modify the game to support his mod. The answer was definitely no, because I'm creating a game on par with Tomb Raider, Indiana Jones, Rogue Angel, or something else in that genre and someone is happily converting my game into something completely different than what I had intended. Not only that he wasn't even aware of the fact the license agreement specifically forbids modding of that kind. The other issue we get into when talking about modding is copyright issues regarding sound effects. I have to pay royalties for the sounds and music I use in my games. So the sounds that ship with a game are provided under legal license for that purpose. However, if someone rips all the sounds from say Tomb Raider and creates a mod and redistributes them he/she could be held liable for redistribution of copyrighted material and/or copyright infringement. While I'd love to just drop the sounds of Lara Croft etc into my games that's not really legal, and anyone who does it is taking a legal risk. So by not allowing people to mod a game I not only protect my product I protect people from taking the risk of modding my games with illegal sounds and music. Cheers! On 8/23/11, Valiant8086 valiant8...@lavabit.com wrote: I have some food for more thought on this discussion. That is, with certain games, I have to mod them in order to play them. That is, with my hearing problems, sometimes I need to silence a crowd or turn up a beep sound. Sometimes I have to turn down music in a menu where many developers seem to forget to allow it to be turned down or off. I'm not trying to argue against the prevention of modding, just wanted to throw that out there for people to know about. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
on that note tom and all I descovered now that you can get 5.1 speakers that can plug to the headphone jack of a standard soundcard if you wish for little cash, logitech does those forgot the model. Obviously you really would need the propper card for this eventually but that could be another option. The speakers are not that much 130nz so maybe in the us they are a bit cheaper than that. At 06:32 a.m. 24/08/2011, you wrote: Hi Valiant, Well, I don't think MOTA 3D should have a problem with your sound card. What I basically did in order to make it compatible with non-5.1 surround sound systems is emulate my own 3d positioning using the panning and volume settings in DirectSound. I.E. I used 3d calculations so the sound would pann and roll off like a 3d control, but using just standard stereo mixing and gain. That way it would sound fairly realistic, but not require state-of-the-art 5.1 or 7.1 sound cards and speakers. Cheers! On 8/23/11, Valiant8086 valiant8...@lavabit.com wrote: Hi. That is true, and I do so. But, as I just mentioned, it doesn't apply to the menus. In Mota, fortunately, the music is just quiet enough that it doesn't matter, I can figure out what Heather is saying over the music there luckily. Also I think you can change the volume of the music in Mota with a couple of hotkeys, I'm not sure just now what they are, though. So far Mota has been very good about not cluttering up the audio experience I would have. Also, it doesn't have that problem I emailed about earlier with my stereo field being too narrow, or what ever one should call my strange situation. I'm sincerely hoping Mota3d doesn't have that problem either. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
Hi Shaun, Yeah, I've seen those around, but that's not really the point. A lot of VI customers are on fixed incomes SSI, SSDI, and alike and it makes it harder to justify to my customers why they should go out and buy high end sound hardware for my games when I can make do with their existing technology. Granted I could do a better job with superior sound hardware, but that forces everyone to upgrade their systems regardless of how expensive or inexpensive that may be for that individual. This is a case of going with the most common hardware is best for everyone at least from a commercial standpoint. Cheers! On 8/23/11, shaun everiss sm.ever...@gmail.com wrote: on that note tom and all I descovered now that you can get 5.1 speakers that can plug to the headphone jack of a standard soundcard if you wish for little cash, logitech does those forgot the model. Obviously you really would need the propper card for this eventually but that could be another option. The speakers are not that much 130nz so maybe in the us they are a bit cheaper than that. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] super mario brothers and 7128 game book demo
Hi Thomas, Well, will you upload your copy of the game for me? The copy I got was from an archive with several abandoned games in it. In the mario folder I only see the sounds and some dlls. And, if you can, will you host it on your sight in the free games page? Also, if you know how to do this or know how to use innow setup, it would be nice if you could compile the game into a setup file so you don't have to unzip the game and go hunting for it. Also, while you don't have the 7128 game book demo on your sight, would you please upload it for me? I have dark keyboard on my computer and I don't want to have to pay 25 dollars for the gamebook just to use dark keyboard. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mota beta 22 thoughts
HI Shaun, That's because I wasn't too concerned about Final Conflict. For starts it was free, and I didn't pay for sounds, music, or put a lot of effort into the game. It was for me mainly a practice game to get use to .Net, Managed DirectX, etc before taking on something more complex. As a result I didn't really care what people did with it to begin with. Second of all, Star Trek is copyrighted by Paramount and the price they wanted to charge me to legally licence the Star Trek trademark, sounds, music, etc cost far more than I felt I would get out of selling the game. Unlike Lucas they gave me permission to go ahead and release the game provided it was free of charge and I stipulated the usual trademark information. As a result I could develop the game, release it, but I really didn't have any legal control over the game or the sounds so even if I didn't want people modding it I didn't have any legal control over the sounds etc. So I didn't bother protesting. Finally, I have a couple of the soundpacks that were produced and they were very decent. That said, I noticed whoever put together some of the soundpacks don't know much about Star Trek as I do as I noticed they used the wrong clackson for the Soverign-Class when I used the correct one from Star Trek 8, but what could I say? I actually liked some of the STFC soundpacks even if some of the sounds were not quite right. Cheers! On 8/23/11, shaun everiss sm.ever...@gmail.com wrote: but what about final conflict, I aggree its free and there have been mods from the origional sounds, you didn't seem to concerned about that. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] I beat mission 3 on cast aways!!!
Hi just wanted to say I beat mission 3 on easy mode. it was a bit difficult, but I figured out a nice strategy to winning. I built the 12th catapolt before they destroyed to many of my buildings and towards the end I was getting soldiers killed as fast as I could make them. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What is Mk?
Hi Alfredo, I see the source of your confusion. Normally combat is spelled with a c, but not in the name Mortal Kombat. For reasons I'll never understand the game named Mortal Kombat has a k instead of a c in Kombat. So no its not spelled MOrtal Combat but Mortal Kombat. HTH On 8/23/11, Alfredo_The_Music_maker birdlover2...@hotmail.com wrote: Not the actual name Mortal Combat, with a C instead of a k? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] possible mota beta 22 bug
As I've been playing through mota beta 22, I've occasionally run into enemies that don't move or attack. They're usually at the start of a room or near the bottom of a staircase. I've noticed this primarily on zombies (those are the only ones I can remember right now) but it may have happened with skeletons as well. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hunter1.0, the jump game and super mario brothers
yeah, imo its a lot better and a lot more fun On 8/23/11, shaun everiss sm.ever...@gmail.com wrote: well there is a mario game done on bgt hanging round somewhere on the firums to in its own thread. At 06:07 a.m. 24/08/2011, you wrote: Hi Jack, The Super Mario Brothers game has an executable file. At least the copy I have from Dragon Slayer Games. As for all the other games I don't have the original versions. Only the new/current versions from theDraconis website that are more Windows Vista/Windows 7 compatible. Cheers! On 8/23/11, Jack F mymonkeyboy2...@gmail.com wrote: Hi all, I wanted to ask you guys some questions about abandoned games. First of all, does anyone have hunter1.0 and troopanum1.0? Also, do you have the jump game from pb-games? I have all of them except the jump game. Also, does anyone have the older version of alien outback from ESP? Don't worry it's not cracking, all I want is the demo version, in fact, since I have a reg code I am most likely able to use the same key to register the game. And finally, I have the super mario brothers game from dragon slayer games. It might be a concept demo, but anyway, I unzipped it and didn't see a .exe file to start the game, but I found mario.tkn and thaught that had something to do with starting the game but it didn't. Really, it would be better if they compiled it so you wouldn't have to unzip it and go hunting for the game. Thanks. best regards, jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.