Re: [Audyssey] Writing with Inform

2010-12-14 Thread Ken the Crazy
What I'd like to find is something called inform.t, which translates inform 
games to TADS.  The reason for this is that there are no accessible programs 
that run Inform games that work well on the PM.


Ken DowneyBy the way, my two kids have discovered World of Darkness--I'm 
guiding them through it, reading it on the Pac Mate.  Man, what a convoluted 
game!  Oh well--not bad for my first, not to mention only, text adventure.


President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!

- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Wednesday, December 08, 2010 5:04 PM
Subject: Re: [Audyssey] Writing with Inform


I've certainly been able to play inform 7 games with win frotz,  in 
fact both with win frotz tts and the standard version.


As I understand it, they updated the coding and creation process, but not 
the playing of Zcode files from a users' perspective.


Beware the Grue!

Dar.
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, December 08, 2010 9:44 PM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob,
I don't recall seeing a notice in iInform 7 that mentioned dropping 
support

for several platforms; also that should rely on theinterpreter, not the
program itself.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Wednesday, December 08, 2010 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

Will check it out, but part of sticking to an older version if 
more/multiple


platform support - as in wouldn't want any client/interpreter to be 
unable

to process the rendered file.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Anouk Radix" 

To: "Gamers Discussion list" 
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob
I think you might look into inform 7 which is the newest version of
inform. I think they have made programming with inform a lot easier with
inform 7.
Greetings, Anouk,
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 6:28 AM
Subject: Re: [Audyssey] Writing with Inform



I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

----- Original Message - 
From: "Jose Lomeli" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform



Hey, I'm intrested on doing this! What comands are you using? This is
cool! I want to be able to write my own zCode games!
JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform



Just started looking into it, and busy working through tutorial CHM
file, and like some other dev scenario's, I'm just using notepad, and
the command line compiler to turn the text files into *.z5 files at 
the



moment.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can
comprehend and or find a manual that's easy to understand, Inform is
my only option for now. I really want to go into programming and 
make

it a job though if I'm having trouble understanding programming
manuals it makes such a goal seem unachieveable. Then, once I manage
to formulate these concepts in my head, how do I make a game out of 
it



and turn it into code and make sounds do what I want, etc.

However, for those of you who write in Inform, which do you use to
write it? Notepad and or a text editor and then compile it within 
the

Inform program?

Also, even though inform is the simple programming language, what 
does



one start a game off with. Creating a room? Because I notice at the
beginning of Inform games there's release information and extention
inclusions.

Thanks.

---
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Re: [Audyssey] Writing with Inform

2010-12-13 Thread Jacob Kruger

Well, pass the tips along...

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Tuesday, December 14, 2010 2:15 AM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob,
I can give you a few tips as to how to use it; the interface is a bit
strange, but you can get used to it.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Sunday, December 12, 2010 11:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

Ok, just downloaded/installed it, and think will have to either try get 
used


to it's interface, or else just go through documentation, and then go back
to writing source etc. in notepad again, and just use it to try compiling
it, but let's see...

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Anouk Radix" 

To: "Gamers Discussion list" 
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob
I think you might look into inform 7 which is the newest version of
inform. I think they have made programming with inform a lot easier with
inform 7.
Greetings, Anouk,
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 6:28 AM
Subject: Re: [Audyssey] Writing with Inform



I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Jose Lomeli" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform



Hey, I'm intrested on doing this! What comands are you using? This is
cool! I want to be able to write my own zCode games!
JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
----- Original Message ----- 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform



Just started looking into it, and busy working through tutorial CHM
file, and like some other dev scenario's, I'm just using notepad, and
the command line compiler to turn the text files into *.z5 files at 
the



moment.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can
comprehend and or find a manual that's easy to understand, Inform is
my only option for now. I really want to go into programming and make
it a job though if I'm having trouble understanding programming
manuals it makes such a goal seem unachieveable. Then, once I manage
to formulate these concepts in my head, how do I make a game out of 
it



and turn it into code and make sounds do what I want, etc.

However, for those of you who write in Inform, which do you use to
write it? Notepad and or a text editor and then compile it within the
Inform program?

Also, even though inform is the simple programming language, what 
does



one start a game off with. Creating a room? Because I notice at the
beginning of Inform games there's release information and extention
inclusions.

Thanks.

---
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please send E-mail to gamers-ow...@audyssey.org.






Former Failed Franchisee Makes  $20k+/

Re: [Audyssey] Writing with Inform

2010-12-13 Thread Hayden Presley
Hi Jacob,
I can give you a few tips as to how to use it; the interface is a bit
strange, but you can get used to it.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Sunday, December 12, 2010 11:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

Ok, just downloaded/installed it, and think will have to either try get used

to it's interface, or else just go through documentation, and then go back 
to writing source etc. in notepad again, and just use it to try compiling 
it, but let's see...

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Anouk Radix" 
To: "Gamers Discussion list" 
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform


> Hi Jacob
> I think you might look into inform 7 which is the newest version of 
> inform. I think they have made programming with inform a lot easier with 
> inform 7.
> Greetings, Anouk,
> - Original Message - 
> From: "Jacob Kruger" 
> To: "Gamers Discussion list" 
> Sent: Tuesday, December 07, 2010 6:28 AM
> Subject: Re: [Audyssey] Writing with Inform
>
>
>>I think I found everything here, or hereabouts:
>> http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html
>>
>> Stay well
>>
>> Jacob Kruger
>> Blind Biker
>> Skype: BlindZA
>> '...fate had broken his body, but not his spirit...'
>>
>> - Original Message - 
>> From: "Jose Lomeli" 
>> To: "Gamers Discussion list" 
>> Sent: Tuesday, December 07, 2010 7:00 AM
>> Subject: Re: [Audyssey] Writing with Inform
>>
>>
>>> Hey, I'm intrested on doing this! What comands are you using? This is 
>>> cool! I want to be able to write my own zCode games!
>>> JOSE Lomeli
>>> Email: joselomel...@lavabit.com
>>> Twitter:
>>> joselomeli9393
>>> - Original Message - 
>>> From: "Jacob Kruger" 
>>> To: "Gamers Discussion list" 
>>> Sent: Monday, December 06, 2010 8:49 PM
>>> Subject: Re: [Audyssey] Writing with Inform
>>>
>>>
>>>> Just started looking into it, and busy working through tutorial CHM 
>>>> file, and like some other dev scenario's, I'm just using notepad, and 
>>>> the command line compiler to turn the text files into *.z5 files at the

>>>> moment.
>>>>
>>>> Stay well
>>>>
>>>> Jacob Kruger
>>>> Blind Biker
>>>> Skype: BlindZA
>>>> '...fate had broken his body, but not his spirit...'
>>>>
>>>> - Original Message - 
>>>> From: "Orin" 
>>>> To: "Gamers Discussion list" 
>>>> Sent: Tuesday, December 07, 2010 1:03 AM
>>>> Subject: [Audyssey] Writing with Inform
>>>>
>>>>
>>>>> Hedy all,
>>>>>
>>>>> Until I can find a "real" programming language that my brain can 
>>>>> comprehend and or find a manual that's easy to understand, Inform is 
>>>>> my only option for now. I really want to go into programming and make 
>>>>> it a job though if I'm having trouble understanding programming 
>>>>> manuals it makes such a goal seem unachieveable. Then, once I manage 
>>>>> to formulate these concepts in my head, how do I make a game out of it

>>>>> and turn it into code and make sounds do what I want, etc.
>>>>>
>>>>> However, for those of you who write in Inform, which do you use to 
>>>>> write it? Notepad and or a text editor and then compile it within the 
>>>>> Inform program?
>>>>>
>>>>> Also, even though inform is the simple programming language, what does

>>>>> one start a game off with. Creating a room? Because I notice at the 
>>>>> beginning of Inform games there's release information and extention 
>>>>> inclusions.
>>>>>
>>>>> Thanks.
>>>>>
>>>>> ---
>>>>> Gamers mailing list __ Gamers@audyssey.org
>>>>> If you want to leave the list, send E-mail to 
>>>>> gamers-unsubscr...@audyssey.org.
>>>>> You can make changes or update your subscription via the web, at
>>>

Re: [Audyssey] Writing with Inform

2010-12-12 Thread Jacob Kruger
Ok, just downloaded/installed it, and think will have to either try get used 
to it's interface, or else just go through documentation, and then go back 
to writing source etc. in notepad again, and just use it to try compiling 
it, but let's see...


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Anouk Radix" 

To: "Gamers Discussion list" 
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob
I think you might look into inform 7 which is the newest version of 
inform. I think they have made programming with inform a lot easier with 
inform 7.

Greetings, Anouk,
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 6:28 AM
Subject: Re: [Audyssey] Writing with Inform



I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Jose Lomeli" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform


Hey, I'm intrested on doing this! What comands are you using? This is 
cool! I want to be able to write my own zCode games!

JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform


Just started looking into it, and busy working through tutorial CHM 
file, and like some other dev scenario's, I'm just using notepad, and 
the command line compiler to turn the text files into *.z5 files at the 
moment.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can 
comprehend and or find a manual that's easy to understand, Inform is 
my only option for now. I really want to go into programming and make 
it a job though if I'm having trouble understanding programming 
manuals it makes such a goal seem unachieveable. Then, once I manage 
to formulate these concepts in my head, how do I make a game out of it 
and turn it into code and make sounds do what I want, etc.


However, for those of you who write in Inform, which do you use to 
write it? Notepad and or a text editor and then compile it within the 
Inform program?


Also, even though inform is the simple programming language, what does 
one start a game off with. Creating a room? Because I notice at the 
beginning of Inform games there's release information and extention 
inclusions.


Thanks.

---
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All messages are archived and can be searched and read at
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Re: [Audyssey] Writing with Inform

2010-12-08 Thread Jacob Kruger
What I meant is that I specifically use winfrotz 1.16 since it has sapi TTS 
support, but not 100% sure which versions of inform etc. it can interpret - 
suppose should check that out, but anyway...


Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, December 08, 2010 11:44 PM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob,
I don't recall seeing a notice in iInform 7 that mentioned dropping 
support

for several platforms; also that should rely on theinterpreter, not the
program itself.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Wednesday, December 08, 2010 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

Will check it out, but part of sticking to an older version if 
more/multiple


platform support - as in wouldn't want any client/interpreter to be unable
to process the rendered file.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Anouk Radix" 

To: "Gamers Discussion list" 
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob
I think you might look into inform 7 which is the newest version of
inform. I think they have made programming with inform a lot easier with
inform 7.
Greetings, Anouk,
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 6:28 AM
Subject: Re: [Audyssey] Writing with Inform



I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Jose Lomeli" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform



Hey, I'm intrested on doing this! What comands are you using? This is
cool! I want to be able to write my own zCode games!
JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
----- Original Message ----- 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform



Just started looking into it, and busy working through tutorial CHM
file, and like some other dev scenario's, I'm just using notepad, and
the command line compiler to turn the text files into *.z5 files at 
the



moment.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can
comprehend and or find a manual that's easy to understand, Inform is
my only option for now. I really want to go into programming and make
it a job though if I'm having trouble understanding programming
manuals it makes such a goal seem unachieveable. Then, once I manage
to formulate these concepts in my head, how do I make a game out of 
it



and turn it into code and make sounds do what I want, etc.

However, for those of you who write in Inform, which do you use to
write it? Notepad and or a text editor and then compile it within the
Inform program?

Also, even though inform is the simple programming language, what 
does



one start a game off with. Creating a room? Because I notice at the
beginning of Inform games there's release information and extention
inclusions.

Thanks.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the
list,
pleas

Re: [Audyssey] Writing with Inform

2010-12-08 Thread dark
I've certainly been able to play inform 7 games with win frotz,  in fact 
both with win frotz tts and the standard version.


As I understand it, they updated the coding and creation process, but not 
the playing of Zcode files from a users' perspective.


Beware the Grue!

Dar.
- Original Message - 
From: "Hayden Presley" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, December 08, 2010 9:44 PM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob,
I don't recall seeing a notice in iInform 7 that mentioned dropping 
support

for several platforms; also that should rely on theinterpreter, not the
program itself.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Wednesday, December 08, 2010 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

Will check it out, but part of sticking to an older version if 
more/multiple


platform support - as in wouldn't want any client/interpreter to be unable
to process the rendered file.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Anouk Radix" 

To: "Gamers Discussion list" 
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob
I think you might look into inform 7 which is the newest version of
inform. I think they have made programming with inform a lot easier with
inform 7.
Greetings, Anouk,
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 6:28 AM
Subject: Re: [Audyssey] Writing with Inform



I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Jose Lomeli" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform



Hey, I'm intrested on doing this! What comands are you using? This is
cool! I want to be able to write my own zCode games!
JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
----- Original Message ----- 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform



Just started looking into it, and busy working through tutorial CHM
file, and like some other dev scenario's, I'm just using notepad, and
the command line compiler to turn the text files into *.z5 files at 
the



moment.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can
comprehend and or find a manual that's easy to understand, Inform is
my only option for now. I really want to go into programming and make
it a job though if I'm having trouble understanding programming
manuals it makes such a goal seem unachieveable. Then, once I manage
to formulate these concepts in my head, how do I make a game out of 
it



and turn it into code and make sounds do what I want, etc.

However, for those of you who write in Inform, which do you use to
write it? Notepad and or a text editor and then compile it within the
Inform program?

Also, even though inform is the simple programming language, what 
does



one start a game off with. Creating a room? Because I notice at the
beginning of Inform games there's release information and extention
inclusions.

Thanks.

---
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pleas

Re: [Audyssey] Writing with Inform

2010-12-08 Thread Hayden Presley
Hi Jacob,
I don't recall seeing a notice in iInform 7 that mentioned dropping support
for several platforms; also that should rely on theinterpreter, not the
program itself.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jacob Kruger
Sent: Wednesday, December 08, 2010 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

Will check it out, but part of sticking to an older version if more/multiple

platform support - as in wouldn't want any client/interpreter to be unable 
to process the rendered file.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Anouk Radix" 
To: "Gamers Discussion list" 
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform


> Hi Jacob
> I think you might look into inform 7 which is the newest version of 
> inform. I think they have made programming with inform a lot easier with 
> inform 7.
> Greetings, Anouk,
> - Original Message - 
> From: "Jacob Kruger" 
> To: "Gamers Discussion list" 
> Sent: Tuesday, December 07, 2010 6:28 AM
> Subject: Re: [Audyssey] Writing with Inform
>
>
>>I think I found everything here, or hereabouts:
>> http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html
>>
>> Stay well
>>
>> Jacob Kruger
>> Blind Biker
>> Skype: BlindZA
>> '...fate had broken his body, but not his spirit...'
>>
>> - Original Message - 
>> From: "Jose Lomeli" 
>> To: "Gamers Discussion list" 
>> Sent: Tuesday, December 07, 2010 7:00 AM
>> Subject: Re: [Audyssey] Writing with Inform
>>
>>
>>> Hey, I'm intrested on doing this! What comands are you using? This is 
>>> cool! I want to be able to write my own zCode games!
>>> JOSE Lomeli
>>> Email: joselomel...@lavabit.com
>>> Twitter:
>>> joselomeli9393
>>> - Original Message - 
>>> From: "Jacob Kruger" 
>>> To: "Gamers Discussion list" 
>>> Sent: Monday, December 06, 2010 8:49 PM
>>> Subject: Re: [Audyssey] Writing with Inform
>>>
>>>
>>>> Just started looking into it, and busy working through tutorial CHM 
>>>> file, and like some other dev scenario's, I'm just using notepad, and 
>>>> the command line compiler to turn the text files into *.z5 files at the

>>>> moment.
>>>>
>>>> Stay well
>>>>
>>>> Jacob Kruger
>>>> Blind Biker
>>>> Skype: BlindZA
>>>> '...fate had broken his body, but not his spirit...'
>>>>
>>>> - Original Message - 
>>>> From: "Orin" 
>>>> To: "Gamers Discussion list" 
>>>> Sent: Tuesday, December 07, 2010 1:03 AM
>>>> Subject: [Audyssey] Writing with Inform
>>>>
>>>>
>>>>> Hedy all,
>>>>>
>>>>> Until I can find a "real" programming language that my brain can 
>>>>> comprehend and or find a manual that's easy to understand, Inform is 
>>>>> my only option for now. I really want to go into programming and make 
>>>>> it a job though if I'm having trouble understanding programming 
>>>>> manuals it makes such a goal seem unachieveable. Then, once I manage 
>>>>> to formulate these concepts in my head, how do I make a game out of it

>>>>> and turn it into code and make sounds do what I want, etc.
>>>>>
>>>>> However, for those of you who write in Inform, which do you use to 
>>>>> write it? Notepad and or a text editor and then compile it within the 
>>>>> Inform program?
>>>>>
>>>>> Also, even though inform is the simple programming language, what does

>>>>> one start a game off with. Creating a room? Because I notice at the 
>>>>> beginning of Inform games there's release information and extention 
>>>>> inclusions.
>>>>>
>>>>> Thanks.
>>>>>
>>>>> ---
>>>>> Gamers mailing list __ Gamers@audyssey.org
>>>>> If you want to leave the list, send E-mail to 
>>>>> gamers-unsubscr...@audyssey.org.
>>>>> You can make changes or update your subscription via the web, at
>>>

Re: [Audyssey] Writing with Inform

2010-12-08 Thread Jacob Kruger
Will check it out, but part of sticking to an older version if more/multiple 
platform support - as in wouldn't want any client/interpreter to be unable 
to process the rendered file.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Anouk Radix" 

To: "Gamers Discussion list" 
Sent: Wednesday, December 08, 2010 10:44 AM
Subject: Re: [Audyssey] Writing with Inform



Hi Jacob
I think you might look into inform 7 which is the newest version of 
inform. I think they have made programming with inform a lot easier with 
inform 7.

Greetings, Anouk,
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 6:28 AM
Subject: Re: [Audyssey] Writing with Inform



I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Jose Lomeli" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform


Hey, I'm intrested on doing this! What comands are you using? This is 
cool! I want to be able to write my own zCode games!

JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform


Just started looking into it, and busy working through tutorial CHM 
file, and like some other dev scenario's, I'm just using notepad, and 
the command line compiler to turn the text files into *.z5 files at the 
moment.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message ----- 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can 
comprehend and or find a manual that's easy to understand, Inform is 
my only option for now. I really want to go into programming and make 
it a job though if I'm having trouble understanding programming 
manuals it makes such a goal seem unachieveable. Then, once I manage 
to formulate these concepts in my head, how do I make a game out of it 
and turn it into code and make sounds do what I want, etc.


However, for those of you who write in Inform, which do you use to 
write it? Notepad and or a text editor and then compile it within the 
Inform program?


Also, even though inform is the simple programming language, what does 
one start a game off with. Creating a room? Because I notice at the 
beginning of Inform games there's release information and extention 
inclusions.


Thanks.

---
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gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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Re: [Audyssey] Writing with Inform

2010-12-08 Thread Anouk Radix

Hi Jacob
I think you might look into inform 7 which is the newest version of inform. 
I think they have made programming with inform a lot easier with inform 7.

Greetings, Anouk,
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 6:28 AM
Subject: Re: [Audyssey] Writing with Inform



I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Jose Lomeli" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform


Hey, I'm intrested on doing this! What comands are you using? This is 
cool! I want to be able to write my own zCode games!

JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform


Just started looking into it, and busy working through tutorial CHM 
file, and like some other dev scenario's, I'm just using notepad, and 
the command line compiler to turn the text files into *.z5 files at the 
moment.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can 
comprehend and or find a manual that's easy to understand, Inform is my 
only option for now. I really want to go into programming and make it a 
job though if I'm having trouble understanding programming manuals it 
makes such a goal seem unachieveable. Then, once I manage to formulate 
these concepts in my head, how do I make a game out of it and turn it 
into code and make sounds do what I want, etc.


However, for those of you who write in Inform, which do you use to 
write it? Notepad and or a text editor and then compile it within the 
Inform program?


Also, even though inform is the simple programming language, what does 
one start a game off with. Creating a room? Because I notice at the 
beginning of Inform games there's release information and extention 
inclusions.


Thanks.

---
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gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
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Re: [Audyssey] Writing with Inform

2010-12-08 Thread Anouk Radix
Hi, I think there is an official inform website with a lot of resources. 
There is a manual included with inform 7 and there is a free inform for 
dummies text book.
I do in fact think that, for creating interactive fiction at least it is 
best NOT to use a normal programming language. With a language that is 
specifically made for itneractive fiction you also have a parser to rely on 
(so what people can type into the game) and a large library with default 
actions and mechanisms.
I do agree with you that inform is the best way to go although, if you want 
to go inform 7 I am not sure on how many platforms your games will be 
playable.
There are some pretty dedicated newsgroups related to interactive fiction 
and I do even think that there are some mailing lists for inform programming 
but you would have to look on their official website for that.

Greetings, Anouk,
- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 12:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can 
comprehend and or find a manual that's easy to understand, Inform is my 
only option for now. I really want to go into programming and make it a 
job though if I'm having trouble understanding programming manuals it 
makes such a goal seem unachieveable. Then, once I manage to formulate 
these concepts in my head, how do I make a game out of it and turn it into 
code and make sounds do what I want, etc.


However, for those of you who write in Inform, which do you use to write 
it? Notepad and or a text editor and then compile it within the Inform 
program?


Also, even though inform is the simple programming language, what does one 
start a game off with. Creating a room? Because I notice at the beginning 
of Inform games there's release information and extention inclusions.


Thanks.

---
Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] Writing with Inform

2010-12-06 Thread Jacob Kruger

I think I found everything here, or hereabouts:
http://ifarchive.org/indexes/if-archiveXinfocomXcompilersXinform5.html

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Jose Lomeli" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 7:00 AM
Subject: Re: [Audyssey] Writing with Inform


Hey, I'm intrested on doing this! What comands are you using? This is 
cool! I want to be able to write my own zCode games!

JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform


Just started looking into it, and busy working through tutorial CHM file, 
and like some other dev scenario's, I'm just using notepad, and the 
command line compiler to turn the text files into *.z5 files at the 
moment.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can 
comprehend and or find a manual that's easy to understand, Inform is my 
only option for now. I really want to go into programming and make it a 
job though if I'm having trouble understanding programming manuals it 
makes such a goal seem unachieveable. Then, once I manage to formulate 
these concepts in my head, how do I make a game out of it and turn it 
into code and make sounds do what I want, etc.


However, for those of you who write in Inform, which do you use to write 
it? Notepad and or a text editor and then compile it within the Inform 
program?


Also, even though inform is the simple programming language, what does 
one start a game off with. Creating a room? Because I notice at the 
beginning of Inform games there's release information and extention 
inclusions.


Thanks.

---
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All messages are archived and can be searched and read at
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Re: [Audyssey] Writing with Inform

2010-12-06 Thread Jose Lomeli
Hey, I'm intrested on doing this! What comands are you using? This is cool! 
I want to be able to write my own zCode games!

JOSE Lomeli
Email: joselomel...@lavabit.com
Twitter:
joselomeli9393
- Original Message - 
From: "Jacob Kruger" 

To: "Gamers Discussion list" 
Sent: Monday, December 06, 2010 8:49 PM
Subject: Re: [Audyssey] Writing with Inform


Just started looking into it, and busy working through tutorial CHM file, 
and like some other dev scenario's, I'm just using notepad, and the 
command line compiler to turn the text files into *.z5 files at the 
moment.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can 
comprehend and or find a manual that's easy to understand, Inform is my 
only option for now. I really want to go into programming and make it a 
job though if I'm having trouble understanding programming manuals it 
makes such a goal seem unachieveable. Then, once I manage to formulate 
these concepts in my head, how do I make a game out of it and turn it 
into code and make sounds do what I want, etc.


However, for those of you who write in Inform, which do you use to write 
it? Notepad and or a text editor and then compile it within the Inform 
program?


Also, even though inform is the simple programming language, what does 
one start a game off with. Creating a room? Because I notice at the 
beginning of Inform games there's release information and extention 
inclusions.


Thanks.

---
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All messages are archived and can be searched and read at
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Re: [Audyssey] Writing with Inform

2010-12-06 Thread Jacob Kruger
Just started looking into it, and busy working through tutorial CHM file, 
and like some other dev scenario's, I'm just using notepad, and the command 
line compiler to turn the text files into *.z5 files at the moment.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: "Orin" 

To: "Gamers Discussion list" 
Sent: Tuesday, December 07, 2010 1:03 AM
Subject: [Audyssey] Writing with Inform



Hedy all,

Until I can find a "real" programming language that my brain can 
comprehend and or find a manual that's easy to understand, Inform is my 
only option for now. I really want to go into programming and make it a 
job though if I'm having trouble understanding programming manuals it 
makes such a goal seem unachieveable. Then, once I manage to formulate 
these concepts in my head, how do I make a game out of it and turn it into 
code and make sounds do what I want, etc.


However, for those of you who write in Inform, which do you use to write 
it? Notepad and or a text editor and then compile it within the Inform 
program?


Also, even though inform is the simple programming language, what does one 
start a game off with. Creating a room? Because I notice at the beginning 
of Inform games there's release information and extention inclusions.


Thanks.

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Re: [Audyssey] Writing with Inform

2010-12-06 Thread Hayden Presley
Hi Shaun,
Um... That's a "real" language. It's just not called C ++. Inform really
isn't though, for the simple reason that it's completely based off of what
is known as "Natural language". But BGT is very much real.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, December 06, 2010 8:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Writing with Inform

what about bgt?
thats not a real language as such but its a scripter for games.
The dotnet stuff should be easyish, empowermentzone has some stuff.
Adrift will also work its menu based.
Not sure about tads.
At 12:03 p.m. 7/12/2010, you wrote:
>Hedy all,
>
>Until I can find a "real" programming language that my brain can 
>comprehend and or find a manual that's easy to understand, Inform is 
>my only option for now. I really want to go into programming and 
>make it a job though if I'm having trouble understanding programming 
>manuals it makes such a goal seem unachieveable. Then, once I manage 
>to formulate these concepts in my head, how do I make a game out of 
>it and turn it into code and make sounds do what I want, etc.
>
>However, for those of you who write in Inform, which do you use to 
>write it? Notepad and or a text editor and then compile it within 
>the Inform program?
>
>Also, even though inform is the simple programming language, what 
>does one start a game off with. Creating a room? Because I notice at 
>the beginning of Inform games there's release information and 
>extention inclusions.
>
>Thanks.
>
>---
>Gamers mailing list __ Gamers@audyssey.org
>If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
>You can make changes or update your subscription via the web, at
>http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>http://www.mail-archive.com/gam...@audyssey.org.
>If you have any questions or concerns regarding the management of the list,
>please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] Writing with Inform

2010-12-06 Thread shaun everiss

what about bgt?
thats not a real language as such but its a scripter for games.
The dotnet stuff should be easyish, empowermentzone has some stuff.
Adrift will also work its menu based.
Not sure about tads.
At 12:03 p.m. 7/12/2010, you wrote:

Hedy all,

Until I can find a "real" programming language that my brain can 
comprehend and or find a manual that's easy to understand, Inform is 
my only option for now. I really want to go into programming and 
make it a job though if I'm having trouble understanding programming 
manuals it makes such a goal seem unachieveable. Then, once I manage 
to formulate these concepts in my head, how do I make a game out of 
it and turn it into code and make sounds do what I want, etc.


However, for those of you who write in Inform, which do you use to 
write it? Notepad and or a text editor and then compile it within 
the Inform program?


Also, even though inform is the simple programming language, what 
does one start a game off with. Creating a room? Because I notice at 
the beginning of Inform games there's release information and 
extention inclusions.


Thanks.

---
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You can make changes or update your subscription via the web, at
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Re: [Audyssey] Writing with Inform

2010-12-06 Thread Hayden Presley
Hi,
No, Inform is an IDE; you'll wanttojust write it in Inform, and press the
"release" button when you're ready to make your zcode file.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Orin
Sent: Monday, December 06, 2010 5:04 PM
To: Gamers Discussion list
Subject: [Audyssey] Writing with Inform

Hedy all,

Until I can find a "real" programming language that my brain can comprehend
and or find a manual that's easy to understand, Inform is my only option for
now. I really want to go into programming and make it a job though if I'm
having trouble understanding programming manuals it makes such a goal seem
unachieveable. Then, once I manage to formulate these concepts in my head,
how do I make a game out of it and turn it into code and make sounds do what
I want, etc.

However, for those of you who write in Inform, which do you use to write it?
Notepad and or a text editor and then compile it within the Inform program?

Also, even though inform is the simple programming language, what does one
start a game off with. Creating a room? Because I notice at the beginning of
Inform games there's release information and extention inclusions.

Thanks.

---
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Re: [Audyssey] Writing with Inform

2010-12-06 Thread Zachary Kline

Hi,
Yes, a room is a good start.  I suggest looking through some of the 
available source code to get an idea of this sort of thing as well. 
Practice making small rooms or examples of your own.
As for what I use to write Inform, I find the program itself quite useful 
as a development environment, though not always as speech-friendly as one 
might like.  It does work though.

Best,
Zack.


On Mon, 6 Dec 2010, Orin wrote:


Hedy all,

Until I can find a "real" programming language that my brain can comprehend and 
or find a manual that's easy to understand, Inform is my only option for now. I really 
want to go into programming and make it a job though if I'm having trouble understanding 
programming manuals it makes such a goal seem unachieveable. Then, once I manage to 
formulate these concepts in my head, how do I make a game out of it and turn it into code 
and make sounds do what I want, etc.

However, for those of you who write in Inform, which do you use to write it? 
Notepad and or a text editor and then compile it within the Inform program?

Also, even though inform is the simple programming language, what does one 
start a game off with. Creating a room? Because I notice at the beginning of 
Inform games there's release information and extention inclusions.

Thanks.

---
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You can make changes or update your subscription via the web, at
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[Audyssey] Writing with Inform

2010-12-06 Thread Orin
Hedy all,

Until I can find a "real" programming language that my brain can comprehend and 
or find a manual that's easy to understand, Inform is my only option for now. I 
really want to go into programming and make it a job though if I'm having 
trouble understanding programming manuals it makes such a goal seem 
unachieveable. Then, once I manage to formulate these concepts in my head, how 
do I make a game out of it and turn it into code and make sounds do what I 
want, etc.

However, for those of you who write in Inform, which do you use to write it? 
Notepad and or a text editor and then compile it within the Inform program?

Also, even though inform is the simple programming language, what does one 
start a game off with. Creating a room? Because I notice at the beginning of 
Inform games there's release information and extention inclusions.

Thanks.

---
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You can make changes or update your subscription via the web, at
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