Re: [Audyssey] New release - The Q9 Action game!
I enjoy the game a lot and I normally have had problems with very complex games. This one is simple and fits my need for a a side scrolled. Great work. I just bot the game and M enjoying it. I am not all that good at the game, but I do enjoy it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, November 16, 2009 5:38 PM To: Gamers Discussion list Subject: Re: [Audyssey] New release - The Q9 Action game! Hi, Agreed. In all respects Q9 is a classic 80's type side-scroller similar to Donkey Kong and some of the later Pitfall games. Things like level editors etc need not apply here. This is exactly one of the aspects where I ran into problems with Mysteries of the Ancients. I started out writing a traditional side-scroller along the lines of Montezuma's Revenge,and I was bombarded with requests for level editors, save game features, random monsters, random items, etc. After a while as I added features and updates the game ceased to be what I initially had planned to create in the first place. In the end I've been very disappointed in the product while others constantly say how much they enjoy it. Kind of a paradox disliking the very game others like. However, that situation was caused by trying to please everyone else except myself. I don't want to see Philip make this mistake as well. Anyway, in my personal opinion adding level editors and such to Q9 would ruin the classic arcade game feel. The reason I like this game so well is it reminds me of the type of games I played in my younger years. Sure it has some modern aspects like random items, random monsters, etc but that enhances rather than detracts from the game. The game is very adictive and has a high amount of replay value for me right now. That's all that counts in my opinion. dark wrote: while more traps would be nice if possible, maybe themed traps for the levels, I seriously don't see what good an editer would do in a game where everything is randomized, sinse I assume the principle differences betwene the levels are the types and frequency rates of enemies, pits and items, and their length. I don't see how playing with these factors in an editer would really do anything more than the current game is doing already. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
hi philip, a real quick question, ware did you get or record the wind in the mountain level? so darn clear! was that done with a digital recorder? or how. thanks much! - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 20:00 Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Hi Tim, No, that wind was taken from my sound effect library. I purchased the Sound Ideas General 6000 series collection plus the extentions, which is a set of 110 CD's, so I have just a few to choose from. Grin. Kind regards, Philip Bennefall - Original Message - From: tim isfe...@gmail.com To: Gamers Discussion list gamers@audyssey.org; A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 22, 2009 12:39 AM Subject: Re: [Audyssey] New release - The Q9 Action game! hi philip, a real quick question, ware did you get or record the wind in the mountain level? so darn clear! was that done with a digital recorder? or how. thanks much! - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 20:00 Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.425 / Virus Database: 270.14.73/2514 - Release Date: 11/19/09 19:42:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
ahh got ya thanks! great! game still trying to beat level 3 of the mountain world on mediam lol have 24 lives left lol so keep on trying grin - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 21, 2009 17:47 Subject: Re: [Audyssey] New release - The Q9 Action game! Hi Tim, No, that wind was taken from my sound effect library. I purchased the Sound Ideas General 6000 series collection plus the extentions, which is a set of 110 CD's, so I have just a few to choose from. Grin. Kind regards, Philip Bennefall - Original Message - From: tim isfe...@gmail.com To: Gamers Discussion list gamers@audyssey.org; A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 22, 2009 12:39 AM Subject: Re: [Audyssey] New release - The Q9 Action game! hi philip, a real quick question, ware did you get or record the wind in the mountain level? so darn clear! was that done with a digital recorder? or how. thanks much! - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 20:00 Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.425 / Virus Database: 270.14.73/2514 - Release Date: 11/19/09 19:42:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
wow phil that's dedication! I'll be looking forward to hereing what turns up in your games next Beware the gRue! Dark. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 21, 2009 11:47 PM Subject: Re: [Audyssey] New release - The Q9 Action game! Hi Tim, No, that wind was taken from my sound effect library. I purchased the Sound Ideas General 6000 series collection plus the extentions, which is a set of 110 CD's, so I have just a few to choose from. Grin. Kind regards, Philip Bennefall - Original Message - From: tim isfe...@gmail.com To: Gamers Discussion list gamers@audyssey.org; A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 22, 2009 12:39 AM Subject: Re: [Audyssey] New release - The Q9 Action game! hi philip, a real quick question, ware did you get or record the wind in the mountain level? so darn clear! was that done with a digital recorder? or how. thanks much! - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 20:00 Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.425 / Virus Database: 270.14.73/2514 - Release Date: 11/19/09 19:42:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
I bought the game just about an hour ago, and am on Death world level 1, on easy. This is a ton of fun to play. Was wondering a few things: Are the pits random as well or just the enemies? How does the points system work? Are the level lengths constant or random? This is one of the better games I've played, for sure. Karl -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Allan Thompson Sent: Sunday, November 15, 2009 11:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] New release - The Q9 Action game! I am definitely going to check it out. Normally I am not keen on audio side scrollers but with these kind of endorsements I may have to rethink that. No time right now, but I did listen to some of that music you have up on your site. It made me wish I was a developer just so I could use that music. Great stuff. al - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 9:00 PM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
ah wow glad to see it is out On 16 Nov 2009, at 02:35, Bryan Peterson wrote: Well I can't afford to do it this month but I plan on registering it as soon as money permits. Very fun. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 7:00 PM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Will just say very cool, and suppose it helped to go read the manual after falling down the pits a few times so that I knew should jump first and then hit the right/left arrow key to make it over them...LOL! Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 4:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4610 (20091115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4613 (20091116) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
yeah I had to read that part of the menu about the pits. objects can sometimes come down in places where you really can't just get em. you have a pit on the left and some enemies on the right and well you get the picture. At 08:26 a.m. 17/11/2009, you wrote: Will just say very cool, and suppose it helped to go read the manual after falling down the pits a few times so that I knew should jump first and then hit the right/left arrow key to make it over them...LOL! Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 4:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4610 (20091115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4613 (20091116) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Hi Dark, Sorry for being a bit late in responding, I have a whole bunch of emails to wade through. First, you are not the only one to suggest a quicker way of switching weapons. Though I do not personally find it particularly ircsome, I can see why others might and so I will make it possible to press tab and shift tab to switch between the four weapons. As for turning, it works like this. When you are facing right and you press the left arrow, you will then turn around on the spot without taking a step. This is good for when you have one or more enemies on each side and you want to hit them both without actually moving. Running has noe effect on this, as you can turn as fast as you want. So if you keep pressing the left and right arrows in quick succession you will notice how Q9 turns back and forward without moving in the environment. I hope this answers your questions. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 6:14 AM Subject: Re: [Audyssey] New release - The Q9 Action game! HTMLMETA HTTP-EQUIV=content-type CONTENT=text/html;charset=utf-8 PHi Phil. /DIV P /DIV PJust tried the demo. Very nicely put together indeed, not just in the matter of sound, but the matter of mechanics and how the engine works. /DIV P /DIV PFirstly, I love the way you don't actually get killed by just running into enemy's, they actually have to attack you, - which obviously they do at different rates. I also love the way you can get attacked from behind and above as well. /DIV P /DIV PThe precise sterrio targiting and way you hear enemies at a distance is really well thought out, and gives you a lot of information about what's going on in the game, pluss the need to use good quality headphones. I also love the way everything is random, so no two games are the same. /DIV P /DIV PI'll certainly be getting this one, and I'll be writing some news on audiogames.net as soon as I've finished this E-mail. /DIV P /DIV Pit's games like this that remind us, as we (very much me included), want more and more complex games, that however many classic arcade style games there are, even an old formular can be extremely good if done well. /DIV P /DIV PNow, I'm afraid I have one suggestion and one question. /DIV P /DIV PIf your well beyond the phase of implementing suggestions, fair enough. /DIV P /DIV PI find having the number row keys select weapons makes it slightly difficult to switch on the fly during combat. If I hear a bear coming, by the time I've got out my slingshot with the 2 key it's almost upon me, and by the time I've got back to my club with 1, I'm bearing (ha ha), a lot of pain. Is there any chance you could add, - if your stil in the manner of adding to the game, either a pause weapon select menue accessed with tab, or a quick weapon cycle key such as shift, alt, tab or z, so that it's possible to flick to one weapon and use it more smoothly than scrambling to and from the numbers row? If your beyond the content adding phase, fair enough. Now for the question. I'm not sure exactly how turning around works. The manual said that ctrl and arrow would turn you faster, does your character however turn on the spot, or take a step backwards and turn? and does this differ whether your walking or running? I just ask, sinse going through the demo both in easy and normal mode, I was having miner trouble stepping off pits after I turned round to deal with a monster sneaking up behind me. /DIV Congratulations on a brilliant game all round. All the best, Dark. - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 2:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages
Re: [Audyssey] New release - The Q9 Action game!
Objects are possible to get anywhere. they never materialize in impossible places. they're hard to get sometimes but never impossible. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 3:24 PM Subject: Re: [Audyssey] New release - The Q9 Action game! yeah I had to read that part of the menu about the pits. objects can sometimes come down in places where you really can't just get em. you have a pit on the left and some enemies on the right and well you get the picture. At 08:26 a.m. 17/11/2009, you wrote: Will just say very cool, and suppose it helped to go read the manual after falling down the pits a few times so that I knew should jump first and then hit the right/left arrow key to make it over them...LOL! Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 4:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4610 (20091115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4613 (20091116) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
hi philip. i have a suggestion. what about more types of traps in some locations, to add even more random things and increase the replaiability of this awesome game? i don't know what else you could add, maybe the others can help with suggestions. another good thing that whould be good is maybe a new type of enemy to kill. the humans. i really love to kill the animals, but since the game takes place in the earth, some males / females armed with clubs or something even worse in the middle of the levels whould rock in my opinion. and for last, i know that it's hard to create, but a level editor that allows you to create custon levels whould give the game a infinity replay value. thanks for the attention, and i know if these suggestions are not going to be implemented, that's certain understandable, since i know you're working in other projects, and probably won't want to add much more things to this game. thanks again, for creating a game that remembers me of the old beat'em ups, totaly accessible for us. :) -Mensagem original- De: Philip Bennefall phi...@blastbay.com Para: Gamers Discussion list gamers@audyssey.org Data: Segunda, 16 de Novembro de 2009 21:30 Assunto: Re: [Audyssey] New release - The Q9 Action game! Hi Dark, Sorry for being a bit late in responding, I have a whole bunch of emails to wade through. First, you are not the only one to suggest a quicker way of switching weapons. Though I do not personally find it particularly ircsome, I can see why others might and so I will make it possible to press tab and shift tab to switch between the four weapons. As for turning, it works like this. When you are facing right and you press the left arrow, you will then turn around on the spot without taking a step. This is good for when you have one or more enemies on each side and you want to hit them both without actually moving. Running has noe effect on this, as you can turn as fast as you want. So if you keep pressing the left and right arrows in quick succession you will notice how Q9 turns back and forward without moving in the environment. I hope this answers your questions. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 6:14 AM Subject: Re: [Audyssey] New release - The Q9 Action game! HTMLMETA HTTP-EQUIV=content-type CONTENT=text/html;charset=utf-8 PHi Phil. /DIV P /DIV PJust tried the demo. Very nicely put together indeed, not just in the matter of sound, but the matter of mechanics and how the engine works. /DIV P /DIV PFirstly, I love the way you don't actually get killed by just running into enemy's, they actually have to attack you, - which obviously they do at different rates. I also love the way you can get attacked from behind and above as well. /DIV P /DIV PThe precise sterrio targiting and way you hear enemies at a distance is really well thought out, and gives you a lot of information about what's going on in the game, pluss the need to use good quality headphones. I also love the way everything is random, so no two games are the same. /DIV P /DIV PI'll certainly be getting this one, and I'll be writing some news on audiogames.net as soon as I've finished this E-mail. /DIV P /DIV Pit's games like this that remind us, as we (very much me included), want more and more complex games, that however many classic arcade style games there are, even an old formular can be extremely good if done well. /DIV P /DIV PNow, I'm afraid I have one suggestion and one question. /DIV P /DIV PIf your well beyond the phase of implementing suggestions, fair enough. /DIV P /DIV PI find having the number row keys select weapons makes it slightly difficult to switch on the fly during combat. If I hear a bear coming, by the time I've got out my slingshot with the 2 key it's almost upon me, and by the time I've got back to my club with 1, I'm bearing (ha ha), a lot of pain. Is there any chance you could add, - if your stil in the manner of adding to the game, either a pause weapon select menue accessed with tab, or a quick weapon cycle key such as shift, alt, tab or z, so that it's possible to flick to one weapon and use it more smoothly than scrambling to and from the numbers row? If your beyond the content adding phase, fair enough. Now for the question. I'm not sure exactly how turning around works. The manual said that ctrl and arrow would turn you faster, does your character however turn on the spot, or take a step backwards and turn? and does this differ whether your walking or running? I just ask, sinse going through the demo both in easy and normal mode, I was having miner trouble stepping off pits after I turned round to deal with a monster sneaking up behind me. /DIV Congratulations on a brilliant game all
Re: [Audyssey] New release - The Q9 Action game!
yes,I agree with Mateus,the humans could be interesting,it is not many games with real killing of humans:) - Original Message - From: matheus an...@bol.com.br To: gamers@audyssey.org Sent: Monday, November 16, 2009 11:10 PM Subject: Re: [Audyssey] New release - The Q9 Action game! hi philip. i have a suggestion. what about more types of traps in some locations, to add even more random things and increase the replaiability of this awesome game? i don't know what else you could add, maybe the others can help with suggestions. another good thing that whould be good is maybe a new type of enemy to kill. the humans. i really love to kill the animals, but since the game takes place in the earth, some males / females armed with clubs or something even worse in the middle of the levels whould rock in my opinion. and for last, i know that it's hard to create, but a level editor that allows you to create custon levels whould give the game a infinity replay value. thanks for the attention, and i know if these suggestions are not going to be implemented, that's certain understandable, since i know you're working in other projects, and probably won't want to add much more things to this game. thanks again, for creating a game that remembers me of the old beat'em ups, totaly accessible for us. :) -Mensagem original- De: Philip Bennefall phi...@blastbay.com Para: Gamers Discussion list gamers@audyssey.org Data: Segunda, 16 de Novembro de 2009 21:30 Assunto: Re: [Audyssey] New release - The Q9 Action game! Hi Dark, Sorry for being a bit late in responding, I have a whole bunch of emails to wade through. First, you are not the only one to suggest a quicker way of switching weapons. Though I do not personally find it particularly ircsome, I can see why others might and so I will make it possible to press tab and shift tab to switch between the four weapons. As for turning, it works like this. When you are facing right and you press the left arrow, you will then turn around on the spot without taking a step. This is good for when you have one or more enemies on each side and you want to hit them both without actually moving. Running has noe effect on this, as you can turn as fast as you want. So if you keep pressing the left and right arrows in quick succession you will notice how Q9 turns back and forward without moving in the environment. I hope this answers your questions. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 6:14 AM Subject: Re: [Audyssey] New release - The Q9 Action game! HTMLMETA HTTP-EQUIV=content-type CONTENT=text/html;charset=utf-8 PHi Phil. /DIV P /DIV PJust tried the demo. Very nicely put together indeed, not just in the matter of sound, but the matter of mechanics and how the engine works. /DIV P /DIV PFirstly, I love the way you don't actually get killed by just running into enemy's, they actually have to attack you, - which obviously they do at different rates. I also love the way you can get attacked from behind and above as well. /DIV P /DIV PThe precise sterrio targiting and way you hear enemies at a distance is really well thought out, and gives you a lot of information about what's going on in the game, pluss the need to use good quality headphones. I also love the way everything is random, so no two games are the same. /DIV P /DIV PI'll certainly be getting this one, and I'll be writing some news on audiogames.net as soon as I've finished this E-mail. /DIV P /DIV Pit's games like this that remind us, as we (very much me included), want more and more complex games, that however many classic arcade style games there are, even an old formular can be extremely good if done well. /DIV P /DIV PNow, I'm afraid I have one suggestion and one question. /DIV P /DIV PIf your well beyond the phase of implementing suggestions, fair enough. /DIV P /DIV PI find having the number row keys select weapons makes it slightly difficult to switch on the fly during combat. If I hear a bear coming, by the time I've got out my slingshot with the 2 key it's almost upon me, and by the time I've got back to my club with 1, I'm bearing (ha ha), a lot of pain. Is there any chance you could add, - if your stil in the manner of adding to the game, either a pause weapon select menue accessed with tab, or a quick weapon cycle key such as shift, alt, tab or z, so that it's possible to flick to one weapon and use it more smoothly than scrambling to and from the numbers row? If your beyond the content adding phase, fair enough. Now for the question. I'm not sure exactly how turning around works. The manual said that ctrl and arrow would turn you faster, does your character however turn on the spot, or take a step backwards and turn? and does this differ whether your
Re: [Audyssey] New release - The Q9 Action game!
Hi Shaun, Oh, I hate it when special items come down over a pit and I have to try and jump over the pit and grab it in mid air before it falls into the pit. That drives me nuts, but is all part of the fun. I can't tel you how many times Q9 has broke his stupid alien neck going for falling items that are in less than accessible places. Lol! shaun everiss wrote: yeah I had to read that part of the menu about the pits. objects can sometimes come down in places where you really can't just get em. you have a pit on the left and some enemies on the right and well you get the picture. At 08:26 a.m. 17/11/2009, you wrote: Will just say very cool, and suppose it helped to go read the manual after falling down the pits a few times so that I knew should jump first and then hit the right/left arrow key to make it over them...LOL! Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 4:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4610 (20091115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4613 (20091116) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Well, that's to me another good point about the game, deciding when to go after bonsues and when not to. Beware the gRue1 Dark. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 8:24 PM Subject: Re: [Audyssey] New release - The Q9 Action game! yeah I had to read that part of the menu about the pits. objects can sometimes come down in places where you really can't just get em. you have a pit on the left and some enemies on the right and well you get the picture. At 08:26 a.m. 17/11/2009, you wrote: Will just say very cool, and suppose it helped to go read the manual after falling down the pits a few times so that I knew should jump first and then hit the right/left arrow key to make it over them...LOL! Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 4:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4610 (20091115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4613 (20091116) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Just bought the game, keep up the great work! Mike On Nov 16, 2009, at 4:06 PM, dark wrote: Well, that's to me another good point about the game, deciding when to go after bonsues and when not to. Beware the gRue1 Dark. - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 8:24 PM Subject: Re: [Audyssey] New release - The Q9 Action game! yeah I had to read that part of the menu about the pits. objects can sometimes come down in places where you really can't just get em. you have a pit on the left and some enemies on the right and well you get the picture. At 08:26 a.m. 17/11/2009, you wrote: Will just say very cool, and suppose it helped to go read the manual after falling down the pits a few times so that I knew should jump first and then hit the right/left arrow key to make it over them...LOL! Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 4:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4610 (20091115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4613 (20091116) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Thanks Philip. Very handy to know on both counts, and I'll appreciate the use of the tab key for weapon switching when the next update has come. I've now bought my copy too, and while I haven't been able to play it as much today as I would've liked, I have seen more worlds and levels, not to mention those cut scenes and death sequences, - awsome! My only miner question is, even if it's not really an answerable one, who the heck is Q9, from where does he come, and how did he lose his spaceship? I know action games aren't supposed to have massive amounts of plot, and I'm probably being pedantic, but i'd appreciate knowing all the same, either by an extra game cut scene or an intro in the manual. Beware the gRue! Dark. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 8:30 PM Subject: Re: [Audyssey] New release - The Q9 Action game! Hi Dark, Sorry for being a bit late in responding, I have a whole bunch of emails to wade through. First, you are not the only one to suggest a quicker way of switching weapons. Though I do not personally find it particularly ircsome, I can see why others might and so I will make it possible to press tab and shift tab to switch between the four weapons. As for turning, it works like this. When you are facing right and you press the left arrow, you will then turn around on the spot without taking a step. This is good for when you have one or more enemies on each side and you want to hit them both without actually moving. Running has noe effect on this, as you can turn as fast as you want. So if you keep pressing the left and right arrows in quick succession you will notice how Q9 turns back and forward without moving in the environment. I hope this answers your questions. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 6:14 AM Subject: Re: [Audyssey] New release - The Q9 Action game! HTMLMETA HTTP-EQUIV=content-type CONTENT=text/html;charset=utf-8 PHi Phil. /DIV P /DIV PJust tried the demo. Very nicely put together indeed, not just in the matter of sound, but the matter of mechanics and how the engine works. /DIV P /DIV PFirstly, I love the way you don't actually get killed by just running into enemy's, they actually have to attack you, - which obviously they do at different rates. I also love the way you can get attacked from behind and above as well. /DIV P /DIV PThe precise sterrio targiting and way you hear enemies at a distance is really well thought out, and gives you a lot of information about what's going on in the game, pluss the need to use good quality headphones. I also love the way everything is random, so no two games are the same. /DIV P /DIV PI'll certainly be getting this one, and I'll be writing some news on audiogames.net as soon as I've finished this E-mail. /DIV P /DIV Pit's games like this that remind us, as we (very much me included), want more and more complex games, that however many classic arcade style games there are, even an old formular can be extremely good if done well. /DIV P /DIV PNow, I'm afraid I have one suggestion and one question. /DIV P /DIV PIf your well beyond the phase of implementing suggestions, fair enough. /DIV P /DIV PI find having the number row keys select weapons makes it slightly difficult to switch on the fly during combat. If I hear a bear coming, by the time I've got out my slingshot with the 2 key it's almost upon me, and by the time I've got back to my club with 1, I'm bearing (ha ha), a lot of pain. Is there any chance you could add, - if your stil in the manner of adding to the game, either a pause weapon select menue accessed with tab, or a quick weapon cycle key such as shift, alt, tab or z, so that it's possible to flick to one weapon and use it more smoothly than scrambling to and from the numbers row? If your beyond the content adding phase, fair enough. Now for the question. I'm not sure exactly how turning around works. The manual said that ctrl and arrow would turn you faster, does your character however turn on the spot, or take a step backwards and turn? and does this differ whether your walking or running? I just ask, sinse going through the demo both in easy and normal mode, I was having miner trouble stepping off pits after I turned round to deal with a monster sneaking up behind me. /DIV Congratulations on a brilliant game all round. All the best, Dark. - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 2:00 AM
Re: [Audyssey] New release - The Q9 Action game!
Hi, I second that. It is not so much impossible to get the objects as pretty darn hard when you have enemies piling on you like a bunch of football players and the stupid object is heading straight for a pit. It is times like that you litterally have to decide to try and jump for the object over the pit or stand their and try and beat off all of your enemy attackers. Sometimes you don't have much choice but to stand there and fight while the object goes smash. Yohandy wrote: Objects are possible to get anywhere. they never materialize in impossible places. they're hard to get sometimes but never impossible. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
while more traps would be nice if possible, maybe themed traps for the levels, I seriously don't see what good an editer would do in a game where everything is randomized, sinse I assume the principle differences betwene the levels are the types and frequency rates of enemies, pits and items, and their length. I don't see how playing with these factors in an editer would really do anything more than the current game is doing already. Beware the grue! Dark. - Original Message - From: matheus an...@bol.com.br To: gamers@audyssey.org Sent: Monday, November 16, 2009 10:10 PM Subject: Re: [Audyssey] New release - The Q9 Action game! hi philip. i have a suggestion. what about more types of traps in some locations, to add even more random things and increase the replaiability of this awesome game? i don't know what else you could add, maybe the others can help with suggestions. another good thing that whould be good is maybe a new type of enemy to kill. the humans. i really love to kill the animals, but since the game takes place in the earth, some males / females armed with clubs or something even worse in the middle of the levels whould rock in my opinion. and for last, i know that it's hard to create, but a level editor that allows you to create custon levels whould give the game a infinity replay value. thanks for the attention, and i know if these suggestions are not going to be implemented, that's certain understandable, since i know you're working in other projects, and probably won't want to add much more things to this game. thanks again, for creating a game that remembers me of the old beat'em ups, totaly accessible for us. :) -Mensagem original- De: Philip Bennefall phi...@blastbay.com Para: Gamers Discussion list gamers@audyssey.org Data: Segunda, 16 de Novembro de 2009 21:30 Assunto: Re: [Audyssey] New release - The Q9 Action game! Hi Dark, Sorry for being a bit late in responding, I have a whole bunch of emails to wade through. First, you are not the only one to suggest a quicker way of switching weapons. Though I do not personally find it particularly ircsome, I can see why others might and so I will make it possible to press tab and shift tab to switch between the four weapons. As for turning, it works like this. When you are facing right and you press the left arrow, you will then turn around on the spot without taking a step. This is good for when you have one or more enemies on each side and you want to hit them both without actually moving. Running has noe effect on this, as you can turn as fast as you want. So if you keep pressing the left and right arrows in quick succession you will notice how Q9 turns back and forward without moving in the environment. I hope this answers your questions. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 6:14 AM Subject: Re: [Audyssey] New release - The Q9 Action game! HTMLMETA HTTP-EQUIV=content-type CONTENT=text/html;charset=utf-8 PHi Phil. /DIV P /DIV PJust tried the demo. Very nicely put together indeed, not just in the matter of sound, but the matter of mechanics and how the engine works. /DIV P /DIV PFirstly, I love the way you don't actually get killed by just running into enemy's, they actually have to attack you, - which obviously they do at different rates. I also love the way you can get attacked from behind and above as well. /DIV P /DIV PThe precise sterrio targiting and way you hear enemies at a distance is really well thought out, and gives you a lot of information about what's going on in the game, pluss the need to use good quality headphones. I also love the way everything is random, so no two games are the same. /DIV P /DIV PI'll certainly be getting this one, and I'll be writing some news on audiogames.net as soon as I've finished this E-mail. /DIV P /DIV Pit's games like this that remind us, as we (very much me included), want more and more complex games, that however many classic arcade style games there are, even an old formular can be extremely good if done well. /DIV P /DIV PNow, I'm afraid I have one suggestion and one question. /DIV P /DIV PIf your well beyond the phase of implementing suggestions, fair enough. /DIV P /DIV PI find having the number row keys select weapons makes it slightly difficult to switch on the fly during combat. If I hear a bear coming, by the time I've got out my slingshot with the 2 key it's almost upon me, and by the time I've got back to my club with 1, I'm bearing (ha ha), a lot of pain. Is there any chance you could add, - if your stil in the manner of adding to the game, either a pause weapon select menue accessed with tab, or a quick weapon cycle key such as shift, alt, tab or z, so that it's possible to flick to one weapon and use
Re: [Audyssey] New release - The Q9 Action game!
Hi, Agreed. In all respects Q9 is a classic 80's type side-scroller similar to Donkey Kong and some of the later Pitfall games. Things like level editors etc need not apply here. This is exactly one of the aspects where I ran into problems with Mysteries of the Ancients. I started out writing a traditional side-scroller along the lines of Montezuma's Revenge,and I was bombarded with requests for level editors, save game features, random monsters, random items, etc. After a while as I added features and updates the game ceased to be what I initially had planned to create in the first place. In the end I've been very disappointed in the product while others constantly say how much they enjoy it. Kind of a paradox disliking the very game others like. However, that situation was caused by trying to please everyone else except myself. I don't want to see Philip make this mistake as well. Anyway, in my personal opinion adding level editors and such to Q9 would ruin the classic arcade game feel. The reason I like this game so well is it reminds me of the type of games I played in my younger years. Sure it has some modern aspects like random items, random monsters, etc but that enhances rather than detracts from the game. The game is very adictive and has a high amount of replay value for me right now. That's all that counts in my opinion. dark wrote: while more traps would be nice if possible, maybe themed traps for the levels, I seriously don't see what good an editer would do in a game where everything is randomized, sinse I assume the principle differences betwene the levels are the types and frequency rates of enemies, pits and items, and their length. I don't see how playing with these factors in an editer would really do anything more than the current game is doing already. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
To clarify my last post with the suggestion, I think level editor was perhaps the wrong choice of phrase, it really does sway more toward a mod maker that I'm imagining. Whatever sound or story you care to put to it in your mod, it'll still retain the classic arcade style because of the UI and navigation surely. On 11/16/09, Thomas Ward thomasward1...@gmail.com wrote: Hi, Agreed. In all respects Q9 is a classic 80's type side-scroller similar to Donkey Kong and some of the later Pitfall games. Things like level editors etc need not apply here. This is exactly one of the aspects where I ran into problems with Mysteries of the Ancients. I started out writing a traditional side-scroller along the lines of Montezuma's Revenge,and I was bombarded with requests for level editors, save game features, random monsters, random items, etc. After a while as I added features and updates the game ceased to be what I initially had planned to create in the first place. In the end I've been very disappointed in the product while others constantly say how much they enjoy it. Kind of a paradox disliking the very game others like. However, that situation was caused by trying to please everyone else except myself. I don't want to see Philip make this mistake as well. Anyway, in my personal opinion adding level editors and such to Q9 would ruin the classic arcade game feel. The reason I like this game so well is it reminds me of the type of games I played in my younger years. Sure it has some modern aspects like random items, random monsters, etc but that enhances rather than detracts from the game. The game is very adictive and has a high amount of replay value for me right now. That's all that counts in my opinion. dark wrote: while more traps would be nice if possible, maybe themed traps for the levels, I seriously don't see what good an editer would do in a game where everything is randomized, sinse I assume the principle differences betwene the levels are the types and frequency rates of enemies, pits and items, and their length. I don't see how playing with these factors in an editer would really do anything more than the current game is doing already. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
hi scott! that's exactly what i ment to say, not a level editor, but peraps mods for it. so you can change the enemies,background sounds,sound of traps, etc. thanks for helping me clarify that. -Mensagem original- De: Scott Chesworth scottcheswo...@gmail.com Para: Gamers Discussion list gamers@audyssey.org Data: Segunda, 16 de Novembro de 2009 22:45 Assunto: Re: [Audyssey] New release - The Q9 Action game! To clarify my last post with the suggestion, I think level editor was perhaps the wrong choice of phrase, it really does sway more toward a mod maker that I'm imagining. Whatever sound or story you care to put to it in your mod, it'll still retain the classic arcade style because of the UI and navigation surely. On 11/16/09, Thomas Ward thomasward1...@gmail.com wrote: Hi, Agreed. In all respects Q9 is a classic 80's type side-scroller similar to Donkey Kong and some of the later Pitfall games. Things like level editors etc need not apply here. This is exactly one of the aspects where I ran into problems with Mysteries of the Ancients. I started out writing a traditional side-scroller along the lines of Montezuma's Revenge,and I was bombarded with requests for level editors, save game features, random monsters, random items, etc. After a while as I added features and updates the game ceased to be what I initially had planned to create in the first place. In the end I've been very disappointed in the product while others constantly say how much they enjoy it. Kind of a paradox disliking the very game others like. However, that situation was caused by trying to please everyone else except myself. I don't want to see Philip make this mistake as well. Anyway, in my personal opinion adding level editors and such to Q9 would ruin the classic arcade game feel. The reason I like this game so well is it reminds me of the type of games I played in my younger years. Sure it has some modern aspects like random items, random monsters, etc but that enhances rather than detracts from the game. The game is very adictive and has a high amount of replay value for me right now. That's all that counts in my opinion. dark wrote: while more traps would be nice if possible, maybe themed traps for the levels, I seriously don't see what good an editer would do in a game where everything is randomized, sinse I assume the principle differences betwene the levels are the types and frequency rates of enemies, pits and items, and their length. I don't see how playing with these factors in an editer would really do anything more than the current game is doing already. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
I'm stil not keen on the idea to be honest scot. QYour not essentially at that point changing the game at all, just re-doing the sounds, and the sounds in Q9 are great already! Perhaps at some point in the future Philip could make a classic side scroller creation tool, in which you can modify the properties of pits, traps, items, enemies, the range,, damage and amo of character weapons and how much is randomized, not to mention add your own sounds and music. this is though, quite a different project from Q9, and would I think be better, and more useful, as a different tool entirely, even if it used elements of the Q9 code. Beware the grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 10:45 PM Subject: Re: [Audyssey] New release - The Q9 Action game! To clarify my last post with the suggestion, I think level editor was perhaps the wrong choice of phrase, it really does sway more toward a mod maker that I'm imagining. Whatever sound or story you care to put to it in your mod, it'll still retain the classic arcade style because of the UI and navigation surely. On 11/16/09, Thomas Ward thomasward1...@gmail.com wrote: Hi, Agreed. In all respects Q9 is a classic 80's type side-scroller similar to Donkey Kong and some of the later Pitfall games. Things like level editors etc need not apply here. This is exactly one of the aspects where I ran into problems with Mysteries of the Ancients. I started out writing a traditional side-scroller along the lines of Montezuma's Revenge,and I was bombarded with requests for level editors, save game features, random monsters, random items, etc. After a while as I added features and updates the game ceased to be what I initially had planned to create in the first place. In the end I've been very disappointed in the product while others constantly say how much they enjoy it. Kind of a paradox disliking the very game others like. However, that situation was caused by trying to please everyone else except myself. I don't want to see Philip make this mistake as well. Anyway, in my personal opinion adding level editors and such to Q9 would ruin the classic arcade game feel. The reason I like this game so well is it reminds me of the type of games I played in my younger years. Sure it has some modern aspects like random items, random monsters, etc but that enhances rather than detracts from the game. The game is very adictive and has a high amount of replay value for me right now. That's all that counts in my opinion. dark wrote: while more traps would be nice if possible, maybe themed traps for the levels, I seriously don't see what good an editer would do in a game where everything is randomized, sinse I assume the principle differences betwene the levels are the types and frequency rates of enemies, pits and items, and their length. I don't see how playing with these factors in an editer would really do anything more than the current game is doing already. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
I think the game is just fine as is. true its not one of the games we are used to but this reminds me of the portable brick game and other small games I used to play as a boy, especially in the car when driving. At 11:38 a.m. 17/11/2009, you wrote: Hi, Agreed. In all respects Q9 is a classic 80's type side-scroller similar to Donkey Kong and some of the later Pitfall games. Things like level editors etc need not apply here. This is exactly one of the aspects where I ran into problems with Mysteries of the Ancients. I started out writing a traditional side-scroller along the lines of Montezuma's Revenge,and I was bombarded with requests for level editors, save game features, random monsters, random items, etc. After a while as I added features and updates the game ceased to be what I initially had planned to create in the first place. In the end I've been very disappointed in the product while others constantly say how much they enjoy it. Kind of a paradox disliking the very game others like. However, that situation was caused by trying to please everyone else except myself. I don't want to see Philip make this mistake as well. Anyway, in my personal opinion adding level editors and such to Q9 would ruin the classic arcade game feel. The reason I like this game so well is it reminds me of the type of games I played in my younger years. Sure it has some modern aspects like random items, random monsters, etc but that enhances rather than detracts from the game. The game is very adictive and has a high amount of replay value for me right now. That's all that counts in my opinion. dark wrote: while more traps would be nice if possible, maybe themed traps for the levels, I seriously don't see what good an editer would do in a game where everything is randomized, sinse I assume the principle differences betwene the levels are the types and frequency rates of enemies, pits and items, and their length. I don't see how playing with these factors in an editer would really do anything more than the current game is doing already. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Well I have just not bothered, I may not even bother. unless ofcause I can kill the enemies and some how jump back and get the thing. but we will see. I must say the fortune fields are good and not. usefull or not. At 11:04 a.m. 17/11/2009, you wrote: Hi Shaun, Oh, I hate it when special items come down over a pit and I have to try and jump over the pit and grab it in mid air before it falls into the pit. That drives me nuts, but is all part of the fun. I can't tel you how many times Q9 has broke his stupid alien neck going for falling items that are in less than accessible places. Lol! shaun everiss wrote: yeah I had to read that part of the menu about the pits. objects can sometimes come down in places where you really can't just get em. you have a pit on the left and some enemies on the right and well you get the picture. At 08:26 a.m. 17/11/2009, you wrote: Will just say very cool, and suppose it helped to go read the manual after falling down the pits a few times so that I knew should jump first and then hit the right/left arrow key to make it over them...LOL! Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 4:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4610 (20091115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 4613 (20091116) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] New release - The Q9 Action game!
Hi, Wow amazing. I don't think we've had a release like this in a while. Well there are Che's card games but I'm not a card gamer so I'm excited to try this one out. Munawar A. Bijani Knowledge is of two types: absorbed and heard. The heard knowledge is only useful if it is absorbed. - Imam Ali Ibn Abu Talib, Nahj Al-Balagha mailto:munaw...@gmail.com http://www.bpcprograms.com - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 9:00 PM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Hi Scott, Hmmm...I see. In other words is what you are really thinking of is an easy to use game engine. A sort of game creation tool like BGT or Genesis that allows you to create games using an existing game engine. Just add sounds, music, and the basic functionality is already there fore you. Smile. Scott Chesworth wrote: To clarify my last post with the suggestion, I think level editor was perhaps the wrong choice of phrase, it really does sway more toward a mod maker that I'm imagining. Whatever sound or story you care to put to it in your mod, it'll still retain the classic arcade style because of the UI and navigation surely. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Well I can't afford to do it this month but I plan on registering it as soon as money permits. Very fun. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 7:00 PM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Hi Bryan, Yeah, the game is a cute little fun game. Much better than Tarzan Junior, and Philip has impressed me with this one. He has come a long way from the guy putting out Dark Destroyer, Duckblaster, and Tarzan Junior. Good one Philip. Smile Bryan Peterson wrote: Well I can't afford to do it this month but I plan on registering it as soon as money permits. Very fun. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
I agree. Got real close to beating it on the insane difficulty just now. the demo that is, not the full game! and yes it is insane for sure. already beat it on a few difficulty levels and I really enjoy it. Extremely addictive and fun. I just hope that the levels get a lot longer in the full game - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 10:25 PM Subject: Re: [Audyssey] New release - The Q9 Action game! Hi Bryan, Yeah, the game is a cute little fun game. Much better than Tarzan Junior, and Philip has impressed me with this one. He has come a long way from the guy putting out Dark Destroyer, Duckblaster, and Tarzan Junior. Good one Philip. Smile Bryan Peterson wrote: Well I can't afford to do it this month but I plan on registering it as soon as money permits. Very fun. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Hi Bryan, I'm glad you like the game! I intend putting out a new audio demo that shows a little more of the game, as the one from a few days ago is sort of limited. Kind regards, Philip Bennefall - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 3:35 AM Subject: Re: [Audyssey] New release - The Q9 Action game! Well I can't afford to do it this month but I plan on registering it as soon as money permits. Very fun. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 7:00 PM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.425 / Virus Database: 270.14.60/2495 - Release Date: 11/10/09 19:56:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
And if that's him doing the voice work he's definitely improved by leaps and bounds there as well. Much more confident I think. I myself could have supplied voice work for one of his other games but things just didn't work out. Partly it was the fact that at the time I was using an absolute dinosaur of a computer with only 64 meg, but then I realized I might not be the right material for the character in question, a superior officer of some kind in I think the FBI. The game in question I believe was going to be called Science Invasion. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 8:25 PM Subject: Re: [Audyssey] New release - The Q9 Action game! Hi Bryan, Yeah, the game is a cute little fun game. Much better than Tarzan Junior, and Philip has impressed me with this one. He has come a long way from the guy putting out Dark Destroyer, Duckblaster, and Tarzan Junior. Good one Philip. Smile Bryan Peterson wrote: Well I can't afford to do it this month but I plan on registering it as soon as money permits. Very fun. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Hi Youhandy, Oh don't worry, the levels certainly get longer. You should see the death world level 3... Kind regards, Philip Bennefall - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 4:34 AM Subject: Re: [Audyssey] New release - The Q9 Action game! I agree. Got real close to beating it on the insane difficulty just now. the demo that is, not the full game! and yes it is insane for sure. already beat it on a few difficulty levels and I really enjoy it. Extremely addictive and fun. I just hope that the levels get a lot longer in the full game - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 10:25 PM Subject: Re: [Audyssey] New release - The Q9 Action game! Hi Bryan, Yeah, the game is a cute little fun game. Much better than Tarzan Junior, and Philip has impressed me with this one. He has come a long way from the guy putting out Dark Destroyer, Duckblaster, and Tarzan Junior. Good one Philip. Smile Bryan Peterson wrote: Well I can't afford to do it this month but I plan on registering it as soon as money permits. Very fun. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.425 / Virus Database: 270.14.60/2495 - Release Date: 11/10/09 19:56:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
Philip, This is certainly a fun game. I have been playing it for the last hour or so. I definitely intend on buying it. It is actually way more fun than I thought it would be. The randomness of the enemies certainly keeps the game challenging. Jeremy Hartley - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 7:25 PM Subject: Re: [Audyssey] New release - The Q9 Action game! Hi Bryan, Yeah, the game is a cute little fun game. Much better than Tarzan Junior, and Philip has impressed me with this one. He has come a long way from the guy putting out Dark Destroyer, Duckblaster, and Tarzan Junior. Good one Philip. Smile Bryan Peterson wrote: Well I can't afford to do it this month but I plan on registering it as soon as money permits. Very fun. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4610 (20091115) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
I am definitely going to check it out. Normally I am not keen on audio side scrollers but with these kind of endorsements I may have to rethink that. No time right now, but I did listen to some of that music you have up on your site. It made me wish I was a developer just so I could use that music. Great stuff. al - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 15, 2009 9:00 PM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
HTMLMETA HTTP-EQUIV=content-type CONTENT=text/html;charset=utf-8 PHi Phil. /DIV P /DIV PJust tried the demo. Very nicely put together indeed, not just in the matter of sound, but the matter of mechanics and how the engine works. /DIV P /DIV PFirstly, I love the way you don't actually get killed by just running into enemy's, they actually have to attack you, - which obviously they do at different rates. I also love the way you can get attacked from behind and above as well. /DIV P /DIV PThe precise sterrio targiting and way you hear enemies at a distance is really well thought out, and gives you a lot of information about what's going on in the game, pluss the need to use good quality headphones. I also love the way everything is random, so no two games are the same. /DIV P /DIV PI'll certainly be getting this one, and I'll be writing some news on audiogames.net as soon as I've finished this E-mail. /DIV P /DIV Pit's games like this that remind us, as we (very much me included), want more and more complex games, that however many classic arcade style games there are, even an old formular can be extremely good if done well. /DIV P /DIV PNow, I'm afraid I have one suggestion and one question. /DIV P /DIV PIf your well beyond the phase of implementing suggestions, fair enough. /DIV P /DIV PI find having the number row keys select weapons makes it slightly difficult to switch on the fly during combat. If I hear a bear coming, by the time I've got out my slingshot with the 2 key it's almost upon me, and by the time I've got back to my club with 1, I'm bearing (ha ha), a lot of pain. Is there any chance you could add, - if your stil in the manner of adding to the game, either a pause weapon select menue accessed with tab, or a quick weapon cycle key such as shift, alt, tab or z, so that it's possible to flick to one weapon and use it more smoothly than scrambling to and from the numbers row? If your beyond the content adding phase, fair enough. Now for the question. I'm not sure exactly how turning around works. The manual said that ctrl and arrow would turn you faster, does your character however turn on the spot, or take a step backwards and turn? and does this differ whether your walking or running? I just ask, sinse going through the demo both in easy and normal mode, I was having miner trouble stepping off pits after I turned round to deal with a monster sneaking up behind me. /DIV Congratulations on a brilliant game all round. All the best, Dark. - Original Message - From: Philip Bennefall phi...@blastbay.com To: A public mailing list for Blastbay Studios. t...@blastbay.com Cc: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 16, 2009 2:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] New release - The Q9 Action game!
the demo really rocks, I will be picking this one up soon. At 06:14 p.m. 16/11/2009, you wrote: Hi Phil. Just tried the demo. Very nicely put together indeed, not just in the matter of sound, but the matter of mechanics and how the engine works. Firstly, I love the way you don't actually get killed by just running into enemy's, they actually have to attack you, - which obviously they do at different rates. I also love the way you can get attacked from behind and above as well. The precise sterrio targiting and way you hear enemies at a distance is really well thought out, and gives you a lot of information about what's going on in the game, pluss the need to use good quality headphones. I also love the way everything is random, so no two games are the same. I'll certainly be getting this one, and I'll be writing some news on audiogames.net as soon as I've finished this E-mail. it's games like this that remind us, as we (very much me included), want more and more complex games, that however many classic arcade style games there are, even an old formular can be extremely good if done well. Now, I'm afraid I have one suggestion and one question. If your well beyond the phase of implementing suggestions, fair enough. I find having the number row keys select weapons makes it slightly difficult to switch on the fly during combat. If I hear a bear coming, by the time I've got out my slingshot with the 2 key it's almost upon me, and by the time I've got back to my club with 1, I'm bearing (ha ha), a lot of pain. Is there any chance you could add, - if your stil in the manner of adding to the game, either a pause weapon select menue accessed with tab, or a quick weapon cycle key such as shift, alt, tab or z, so that it's possible to flick to one weapon and use it more smoothly than scrambling to and from the numbers row? If your beyond the content adding phase, fair enough. Now for the question. I'm not sure exactly how turning around works. The manual said that ctrl and arrow would turn you faster, does your character however turn on the spot, or take a step backwards and turn? and does this differ whether your walking or running? I just ask, sinse going through the d emo both in easy and normal mode, I was having miner trouble stepping off pits after I turned round to deal with a monster sneaking up behind me. Congratulations on a brilliant game all round. All the best, Dark. - Original Message - From: Philip Bennefall To: A public mailing list for Blastbay Studios. Cc: Gamers Discussion list Sent: Monday, November 16, 2009 2:00 AM Subject: [Audyssey] New release - The Q9 Action game! Hello everyone, I wish to officially announce the release of the Q9 Action Game. For those of you not familiar with it, it's a sidescroller entirely based on sound with 12 exciting levels containning a hoard of enemies and other dangers to make your way through. You have to guide the little alien Q9 through four different worlds with three levels in each, and help him to find his spaceship so that he can return back to his own planet. The game features a lot of high quality sound effects, an original orchestral score as well as numerous cut scenes with slightly morbid humor. For more information, please visit us on the web at www.blastbay.com. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to Gamers-o w...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.