[Audyssey] Hi, Damian It's Jason omportant
Hi, Damian here is the report it your site gives me when trying to download the cars for Top Speed. It says 404 link not found. The link for light speed car.zip isn't on this survor. That's what it says when I am downloading with Mozilla firefox. [EMAIL PROTECTED] windowslive contact [EMAIL PROTECTED] AOL contact [EMAIL PROTECTED] yahoo messenger contact [EMAIL PROTECTED] and skype contact kb3icc and this is Jason known as Blind Fury --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hay Tom that's souns like a good idea. I am glad that improvments are being made for this game. Can't wait to try out the new version. [EMAIL PROTECTED] windowslive contact [EMAIL PROTECTED] AOL contact [EMAIL PROTECTED] yahoo messenger contact [EMAIL PROTECTED] and skype contact kb3icc and this is Jason known as Blind Fury - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 23, 2007 11:09 PM Subject: [Audyssey] Montezuma's Revenge News Montezuma's Revenge News Hello gamers, USA Games Interactive would like to make our customers of Montezuma's Revenge aware of some late breaking changes involving Montezuma's Revenge. As of December 1, 2007 USA Games will be renaming Montezuma's Revenge to Montezuma's Return. The new version of Monte will be very similar to the classic Montezuma's Revenge though it will have some differences which will allow USA Games to copyright the game as an original work. Changes included in the new version will be as described below. First, we at USA Games felt the game should be given a new name. We could site many reasons that brought us to this decision, but the one that really stands out is the game has already been legally copyrighted under that name in 1984. Second, a good number of gamers really expressed interest in playing the game using our former character Angela. We also feel this is a good idea. Not only does it make the game a bit different from the original, but we liked her character our selves. We have hand picked all new effects for Angela, and she has already been placed into the game. Third, from the beginning of its development Monte hasn't exactly been purely designed on a one to one comparison with the classic. For example, in our version magic potions are used rather than magic amulets. The difference in their use is miner, but it does stand out as a difference between the two games. in addition when it came to building the levels into an accessible format we at USA Games used our poetic license to alter them some to provide maximum accessibility or added a trap here or there to make the game more challenging or fun. In the end I personally don't think our version of Montezuma's Revenge has stayed true to Montezuma's Revenge. However, since this version is a vastly updated and perhaps even improved version I think it can be built around the idea of a sequel where the main character isn't Panama Joe but some other hero or heroin following the same or similar adventure. Thus Montezuma's Return. As of Nov. 23, 2007 USA Games has finally introduced the ability to register the game using a product key. This is a major step forward for us as we will be able to ship product keys to pre-ordered customers fairly soon. We wish you all a happy holiday, and hope to have 1.0 ready with in the month. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MONTE
Hi htom This happens each time I specifically run through a room when I've drinked a potion. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Thomas Ward Sent: Saturday, November 24, 2007 4:00 AM To: Gamers Discussion list Subject: Re: [Audyssey] MONTE Hi Nicol, Quote I'm holding down shift while moving but each time when I drink a magical potion and I walk through a room with monsters in it, its as if I am unable to run. End quote Personally,I can't see anything in the code to account for this problem. Does this happen all the time or just sometimes. For example, I've noticed on my laptop when my system resources, memory, etc is low do to other background processes on Vista the game will begin acting weird. Step sounds will slow, etc for a while. On my desktop still runnning XP no problems like that happen. However, I most often find this issue when you are running any processor intensive tsr applications like antivirous, screen readers, antispyware software that slows down cpu processes. I generally turn those applications off while gaming, and restart them after I am done gaming. Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MONTE
Carl I only now saw your post, you already answered my question. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of nicol Sent: Saturday, November 24, 2007 12:25 PM To: Gamers Discussion list Subject: Re: [Audyssey] MONTE Hi htom This happens each time I specifically run through a room when I've drinked a potion. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Thomas Ward Sent: Saturday, November 24, 2007 4:00 AM To: Gamers Discussion list Subject: Re: [Audyssey] MONTE Hi Nicol, Quote I'm holding down shift while moving but each time when I drink a magical potion and I walk through a room with monsters in it, its as if I am unable to run. End quote Personally,I can't see anything in the code to account for this problem. Does this happen all the time or just sometimes. For example, I've noticed on my laptop when my system resources, memory, etc is low do to other background processes on Vista the game will begin acting weird. Step sounds will slow, etc for a while. On my desktop still runnning XP no problems like that happen. However, I most often find this issue when you are running any processor intensive tsr applications like antivirous, screen readers, antispyware software that slows down cpu processes. I generally turn those applications off while gaming, and restart them after I am done gaming. Hth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the sleeping potion in scw
R E l I O P s Does the sleeping potion just give sarah a bit of magical energy or does it serve a special purpose. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the construction hat in the huffle puff room
R E L I O P S I noticed the construction hat in the huffle puff room gives sarah more magical energy. Is it suppose to be like that or is it a bug? Who doesn't want magical energy! I am just curious as to why specifically a hat gives sarah energy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] problem with a door in scw
I'm now in the hospital wing, I want to go out of the hospital wing. I'm in the shift+d menu, sarah tells me hospital wing door unlocked ahead in 14 feet, but I can't move ahead anymore, the wall blocks me. Why then do I hear: hospital wing door unlocked ahead in 14 feet if I can't move any further, if there is a wall in the way? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the construction hat in the huffle puff room
Hi Nicol, There is a headless hat in the Hufflepuff common room and it may give her more energy since it is magical. But I did not add a construction hat. spoiler space There also is a picture of Cedric Diggery, a fireplace a non-magical broom possibly a candy or sweet Plus the door that is in the shape of a large cork, and the Fat Fryer. If it is the headless hat, you can check your control h hat counter before and after you take it to find out if it is a headless hat. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Saturday, November 24, 2007 5:43 AM Subject: [Audyssey] the construction hat in the huffle puff room R E L I O P S I noticed the construction hat in the huffle puff room gives sarah more magical energy. Is it suppose to be like that or is it a bug? Who doesn't want magical energy! I am just curious as to why specifically a hat gives sarah energy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the sleeping potion in scw
Hi Nicol, the sleeping potion in the Sarah game, spoiler space forces her to sleep but gives her magical energy. But while she is asleep the creatures can attack her so I would not take it unless you are in the broom cupboard. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Saturday, November 24, 2007 5:35 AM Subject: [Audyssey] the sleeping potion in scw R E l I O P s Does the sleeping potion just give sarah a bit of magical energy or does it serve a special purpose. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] problem with a door in scw
Hi Nicol, That sometimes happens when I leave a gap when building the walls. It could be a gap that is only a foot wide but too small for you to pass through. The other time that happens is if you are not facing exactly in the correct direction. With the arrow keys you can be 15 degrees off due east and then run into the wall that is south of you. I always use control arrow when aiming at a door since this puts you exactly on the correct heading. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Saturday, November 24, 2007 5:48 AM Subject: [Audyssey] problem with a door in scw I'm now in the hospital wing, I want to go out of the hospital wing. I'm in the shift+d menu, sarah tells me hospital wing door unlocked ahead in 14 feet, but I can't move ahead anymore, the wall blocks me. Why then do I hear: hospital wing door unlocked ahead in 14 feet if I can't move any further, if there is a wall in the way? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi Tom, Since you are changing the name to Montezuma's Return, this implies that Montezuma will be in part of the game. Is he going to be a sort of boss level baddy? If not, you could call the game, Montezuma's Tomb Robbers Return. Or, Montezuma's Temple Raiders Return. Of course, if one of the sculls is Montezumas, you could call the game, Montezuma's Sculls Return. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] patch for chopper challenge
On Sat, 24 Nov 2007 05:54:42 -, Damien C. Sadler wrote: Hi gamers, We've just released a patch for Chopper Challenge. This is really cool. We will be releasing the new update as the full setup shortly. Ok, good. I really wanna get the entire setup. This patch fixes a few game bugs and updates the location of the sc oreboards, as the updater had to be moved due to suspected hacking. Hcacking? You mean people were hacking the scoreboards, or people are decompiling it, or what? As to the bugs, what kinds of bugs does it fix? For those of you who already have Chopper Challenge 1.0, all you need to do is grab the 1.1 patch. Those of you that don't can either download and install the 1.0 version and then the 1.1 patch, or wait for the full 1.1 installer to come, which may be tomorrow. Any feedback on Chopper Challenge would be much appreciated. Thanks. Regards, Damien Sadler --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
I really like the idea of having some kind of boss level at the end of the temples here. It'd more than likely make me consider buying the game. If you're making so many changes, any chance you could put in a few bosses, like a giant rolling skull that you'd have to defeat somehow, maybe giant sized versions of the other monsters, maybe a powerful mummy of some kind, and the final battle coming down to Montazuma himself? I'd really like to see this, boss fights in a side-scroller game like this have always been crucial to playing for me, otherwise all the elevels just seem to run together. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the construction hat in the huffle puff room
Phil, about headless hats: I found one in first and one in second floor, but, I don't manage to get them! I mean: on the ground floor I manage to get all headless hats. On the first and second, the character continues saying headless hat. headless hat. headless hat... and shift+d tells me headless hat, ahead, 0 feet but the character does not pick it up what's wrong? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] another sudoku dilemma
Well, I tried that, but no game. I even uninstalled the shockwave player and reinstalled it, but still no luck. Is there supposed to be a separate window where the game plays, or does it play in the same window as the web page? I ask this because there are no other windows opening, it goes to the link, I see the web page and hear the sound of the game. /Any other help? Lisa - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 23, 2007 10:55 PM Subject: Re: [Audyssey] another sudoku dilemma Hi Lisa, I had the same problem that when you start the game your computer sometimes loses focus on it. The way to solve this is I thing start the game then hit f5 to start it again. I am going by memory that is a few years old, so it may not be completely correct. Phil - Original Message - From: Lisa Leonardi [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, November 23, 2007 8:00 PM Subject: [Audyssey] another sudoku dilemma Hi, all. I'm wondering if there is a higher power that simply does not want me to get addicted to Sudoku. *smiles* I'm trying to play Sudo-san, on audiogames.net play center. Here is my problem. I have installed the shockwave player, like it said to do. When I go to play the game, I get the sound of the game, but do not see the game anywhere, only the webpage. And, I checked, and active x controls are enabled in my security settings. Any help would be appreciated. Lisa --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the construction hat in the huffle puff room
Hi Talksina, that is a bug that I found and fixed but you will need to wait and download the next patch which I am still working on. - Original Message - From: Talksina [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:01 PM Subject: Re: [Audyssey] the construction hat in the huffle puff room Phil, about headless hats: I found one in first and one in second floor, but, I don't manage to get them! I mean: on the ground floor I manage to get all headless hats. On the first and second, the character continues saying headless hat. headless hat. headless hat... and shift+d tells me headless hat, ahead, 0 feet but the character does not pick it up what's wrong? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the sleeping potion in scw
Hey Phil, Does Sarah wake up after a few minutes of sleep after drinking the potion? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 5:37 AM Subject: Re: [Audyssey] the sleeping potion in scw Hi Nicol, the sleeping potion in the Sarah game, spoiler space forces her to sleep but gives her magical energy. But while she is asleep the creatures can attack her so I would not take it unless you are in the broom cupboard. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Saturday, November 24, 2007 5:35 AM Subject: [Audyssey] the sleeping potion in scw R E l I O P s Does the sleeping potion just give sarah a bit of magical energy or does it serve a special purpose. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.16.5/1148 - Release Date: 23/11/2007 7:39 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] another sudoku dilemma
Hi Lisa, I haven't tried it in a while, but I think the game opens its own window. - Original Message - From: Lisa Leonardi [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:46 PM Subject: Re: [Audyssey] another sudoku dilemma Well, I tried that, but no game. I even uninstalled the shockwave player and reinstalled it, but still no luck. Is there supposed to be a separate window where the game plays, or does it play in the same window as the web page? I ask this because there are no other windows opening, it goes to the link, I see the web page and hear the sound of the game. /Any other help? Lisa - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 23, 2007 10:55 PM Subject: Re: [Audyssey] another sudoku dilemma Hi Lisa, I had the same problem that when you start the game your computer sometimes loses focus on it. The way to solve this is I thing start the game then hit f5 to start it again. I am going by memory that is a few years old, so it may not be completely correct. Phil - Original Message - From: Lisa Leonardi [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, November 23, 2007 8:00 PM Subject: [Audyssey] another sudoku dilemma Hi, all. I'm wondering if there is a higher power that simply does not want me to get addicted to Sudoku. *smiles* I'm trying to play Sudo-san, on audiogames.net play center. Here is my problem. I have installed the shockwave player, like it said to do. When I go to play the game, I get the sound of the game, but do not see the game anywhere, only the webpage. And, I checked, and active x controls are enabled in my security settings. Any help would be appreciated. Lisa --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the sleeping potion in scw
Hi Sky, I think I set Sarah to wake in 2 minutes. But if she is caught by the caretaker while sleeping, then the game is over. And if she is caught by the Dementor, she still gets kissed but it is not by a prince! Not even by a half blood prince! - Original Message - From: Sky Taylor [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:53 PM Subject: Re: [Audyssey] the sleeping potion in scw Hey Phil, Does Sarah wake up after a few minutes of sleep after drinking the potion? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 5:37 AM Subject: Re: [Audyssey] the sleeping potion in scw Hi Nicol, the sleeping potion in the Sarah game, spoiler space forces her to sleep but gives her magical energy. But while she is asleep the creatures can attack her so I would not take it unless you are in the broom cupboard. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Saturday, November 24, 2007 5:35 AM Subject: [Audyssey] the sleeping potion in scw R E l I O P s Does the sleeping potion just give sarah a bit of magical energy or does it serve a special purpose. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.16.5/1148 - Release Date: 23/11/2007 7:39 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] another sudoku dilemma
Ah, ok then obviously there is a problem. What it appears to be doing is simply integrating it into the web page somehow, because there are no other windows open besides internet explorer. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:06 PM Subject: Re: [Audyssey] another sudoku dilemma Hi Lisa, I haven't tried it in a while, but I think the game opens its own window. - Original Message - From: Lisa Leonardi [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:46 PM Subject: Re: [Audyssey] another sudoku dilemma Well, I tried that, but no game. I even uninstalled the shockwave player and reinstalled it, but still no luck. Is there supposed to be a separate window where the game plays, or does it play in the same window as the web page? I ask this because there are no other windows opening, it goes to the link, I see the web page and hear the sound of the game. /Any other help? Lisa - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 23, 2007 10:55 PM Subject: Re: [Audyssey] another sudoku dilemma Hi Lisa, I had the same problem that when you start the game your computer sometimes loses focus on it. The way to solve this is I thing start the game then hit f5 to start it again. I am going by memory that is a few years old, so it may not be completely correct. Phil - Original Message - From: Lisa Leonardi [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Friday, November 23, 2007 8:00 PM Subject: [Audyssey] another sudoku dilemma Hi, all. I'm wondering if there is a higher power that simply does not want me to get addicted to Sudoku. *smiles* I'm trying to play Sudo-san, on audiogames.net play center. Here is my problem. I have installed the shockwave player, like it said to do. When I go to play the game, I get the sound of the game, but do not see the game anywhere, only the webpage. And, I checked, and active x controls are enabled in my security settings. Any help would be appreciated. Lisa --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the construction hat in the huffle puff room
Hi Talksina, If you have read the fifth Harry Potter book, spoiler space You have walked into the defense of the dark arts professor's office. On one wall is a collection of ornamental plates, each decorated with a large technicolor kitten, wearing a different bow around its neck. Professor Umbridge left them behind before she crept out of Hogwarts. In the room you will find her name plaque and a fireplace with a pot of floo powder. Hitting enter on the floo powder will take you through the fireplace floo to the Leaky Cauldron pub in London. The kittens and floo ride in the game are just an experience and not for any gain. I like things in a game that you should not try more than once. These are also things to teach you to save your game more often. Phil - Original Message - From: Talksina [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 1:39 PM Subject: Re: [Audyssey] the construction hat in the huffle puff room At 19.08 24/11/2007, you wrote: Hi Talksina, that is a bug that I found and fixed but you will need to wait and download the next patch which I am still working on. yes, I am longing for it! But now, Spoiler space I found a room in the second floor, where I found a very very big mess of sounds, it seems like I have entered a farm with cats and other strange animals playing in loud volume, with some objects in it but I do not manage to understand which object they are, I know when I press Enter on one of them (don't understand the word the character says, you know English is not my mother language) I hear a fire effect, then the character seems to be transported in a deep hole with fire and the father character says OK sarah, you have had too much fun today, let's go home I found a similar thing also in the dungeon, don't know how to behave with that PS and also with golden snitch I don't know what to do, in the manual I heard the aim of game is to catch them, but how! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the construction hat in the huffle puff room
At 19.08 24/11/2007, you wrote: Hi Talksina, that is a bug that I found and fixed but you will need to wait and download the next patch which I am still working on. yes, I am longing for it! But now, Spoiler space I found a room in the second floor, where I found a very very big mess of sounds, it seems like I have entered a farm with cats and other strange animals playing in loud volume, with some objects in it but I do not manage to understand which object they are, I know when I press Enter on one of them (don't understand the word the character says, you know English is not my mother language) I hear a fire effect, then the character seems to be transported in a deep hole with fire and the father character says OK sarah, you have had too much fun today, let's go home I found a similar thing also in the dungeon, don't know how to behave with that PS and also with golden snitch I don't know what to do, in the manual I heard the aim of game is to catch them, but how! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] world of warcraft
That in itself is true I believe, however the controls aren't, and you have to click things to start battles, etc. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] The chat
Hi all Just was wondering if anyone is planning to attend this afternoon? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] patch for chopper challenge
I like the game. I beat it a couple times on normal level and got scores of 260 or so. Thanks for the fun game. - Original Message - From: Damien C. Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:54 AM Subject: [Audyssey] patch for chopper challenge Hi gamers, We've just released a patch for Chopper Challenge. We will be releasing the new update as the full setup shortly. This patch fixes a few game bugs and updates the location of the scoreboards, as the updater had to be moved due to suspected hacking. For those of you who already have Chopper Challenge 1.0, all you need to do is grab the 1.1 patch. Those of you that don't can either download and install the 1.0 version and then the 1.1 patch, or wait for the full 1.1 installer to come, which may be tomorrow. Any feedback on Chopper Challenge would be much appreciated. Thanks. Regards, Damien Sadler --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.16.5/1149 - Release Date: 11/24/2007 10:06 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] world of warcraft
Hi Alex. Maybee they are right. I can tell you the chatting system is not accessible, because screenreaders are not able to read inside these graphicle windows. You will also find it very difficoult to find your distanations in the game. You are walking in extremely large arias. If you ever have tried playstation games, you'll know what I mean. If you want to try it, I recommend you to try one of your friends accounts before you buy it. Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: alex wallis [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, November 24, 2007 8:31 PM Subject: [Audyssey] world of warcraft hi list. i was browsing around on google looking for some information and i read on about 2 or 3 forums posts where people directly said world of warcraft is actually accessible for a blind gamer due to its audio complexity. does anyone no how true this is? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The chat
I was there and saw noone. Ari - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: gamers@audyssey.org Gamers@audyssey.org Sent: Saturday, November 24, 2007 10:00 PM Subject: [Audyssey] The chat Hi all Just was wondering if anyone is planning to attend this afternoon? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The chat
Yes. In about a minute or so. It's 2-40 PM Central time right now for reference. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: gamers@audyssey.org Gamers@audyssey.org Sent: Saturday, November 24, 2007 2:00 PM Subject: [Audyssey] The chat Hi all Just was wondering if anyone is planning to attend this afternoon? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The chat
Someone is there, right now. - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 2:32 PM Subject: Re: [Audyssey] The chat I was there and saw noone. Ari - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: gamers@audyssey.org Gamers@audyssey.org Sent: Saturday, November 24, 2007 10:00 PM Subject: [Audyssey] The chat Hi all Just was wondering if anyone is planning to attend this afternoon? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
This would be a detraction from the original, losing some of the flavor and appeal of the purist from the game. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 9:04 AM Subject: Re: [Audyssey] Montezuma's Revenge News I really like the idea of having some kind of boss level at the end of the temples here. It'd more than likely make me consider buying the game. If you're making so many changes, any chance you could put in a few bosses, like a giant rolling skull that you'd have to defeat somehow, maybe giant sized versions of the other monsters, maybe a powerful mummy of some kind, and the final battle coming down to Montazuma himself? I'd really like to see this, boss fights in a side-scroller game like this have always been crucial to playing for me, otherwise all the elevels just seem to run together. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the sleeping potion in scw
I was hoping she would be kissed by a Prince, and turn into a frog. This could be an interesting way to find your way to the lake? heh heh heh - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:36 PM Subject: Re: [Audyssey] the sleeping potion in scw Hi Sky, I think I set Sarah to wake in 2 minutes. But if she is caught by the caretaker while sleeping, then the game is over. And if she is caught by the Dementor, she still gets kissed but it is not by a prince! Not even by a half blood prince! - Original Message - From: Sky Taylor [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:53 PM Subject: Re: [Audyssey] the sleeping potion in scw Hey Phil, Does Sarah wake up after a few minutes of sleep after drinking the potion? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 5:37 AM Subject: Re: [Audyssey] the sleeping potion in scw Hi Nicol, the sleeping potion in the Sarah game, spoiler space forces her to sleep but gives her magical energy. But while she is asleep the creatures can attack her so I would not take it unless you are in the broom cupboard. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Saturday, November 24, 2007 5:35 AM Subject: [Audyssey] the sleeping potion in scw R E l I O P s Does the sleeping potion just give sarah a bit of magical energy or does it serve a special purpose. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.503 / Virus Database: 269.16.5/1148 - Release Date: 23/11/2007 7:39 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi Phil, Well, at this point probably not. I have already closed down new developments to the engine and am working on finalisation of the game. Since the original classic game did not have bosses I had not made plans for any, and I'd have to reopen the engine development which could push the release passed Christmas. As I am sure you well know the feeling after laboring day in and day out on a game for a year I just want something stable out there to sell. I can always come back to the game in a few weeks or months with patches, upgrades, etc. However, getting the basic 1.0 game out this Christmas is something I really need to do. I already had to adopt a less secure means of product keys just because I didn't have the cash to license a well known product key and encryption software for Monte. Now, I have to risk being hacked or cracked because James North took the startup money for the game and I am operating from a budget of $0.00 for this game. Phil Vlasak wrote: Hi Tom, Since you are changing the name to Montezuma's Return, this implies that Montezuma will be in part of the game. Is he going to be a sort of boss level baddy? If not, you could call the game, Montezuma's Tomb Robbers Return. Or, Montezuma's Temple Raiders Return. Of course, if one of the sculls is Montezumas, you could call the game, Montezuma's Sculls Return. smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi Shadow, I understand what you are saying, but I can't simply intruduce this feature into the game before 1.0. I have tentatively scheduled the release date as December 15, 2007. However, the actual release date could be a few days earlier or later depending on any issues encountered or involved in release. However, what may come after v1.0 remains to be seen. Shadow Dragon wrote: I really like the idea of having some kind of boss level at the end of the temples here. It'd more than likely make me consider buying the game. If you're making so many changes, any chance you could put in a few bosses, like a giant rolling skull that you'd have to defeat somehow, maybe giant sized versions of the other monsters, maybe a powerful mummy of some kind, and the final battle coming down to Montazuma himself? I'd really like to see this, boss fights in a side-scroller game like this have always been crucial to playing for me, otherwise all the elevels just seem to run together. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] the construction hat in the huffle puff room
THANKS PHIL. I WAS CONFUSING SARAH WITH PIPE2. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Phil Vlasak Sent: Saturday, November 24, 2007 3:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] the construction hat in the huffle puff room Hi Nicol, There is a headless hat in the Hufflepuff common room and it may give her more energy since it is magical. But I did not add a construction hat. spoiler space There also is a picture of Cedric Diggery, a fireplace a non-magical broom possibly a candy or sweet Plus the door that is in the shape of a large cork, and the Fat Fryer. If it is the headless hat, you can check your control h hat counter before and after you take it to find out if it is a headless hat. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Saturday, November 24, 2007 5:43 AM Subject: [Audyssey] the construction hat in the huffle puff room R E L I O P S I noticed the construction hat in the huffle puff room gives sarah more magical energy. Is it suppose to be like that or is it a bug? Who doesn't want magical energy! I am just curious as to why specifically a hat gives sarah energy. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Kingdom of Loathing help
Hi all, This is for everyone who plays Kingdom of Loathing. I need to build a car, but I have to get to Degrassi Knoll. I'm told it's on the plains, but I can't seem to find it. Do I need to complete some quests first? I've heard about the rats in the tavern and the Bat Hole. Should I do those first? Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Wrecking ball Feedback
the game looks complete as far as I can tell. THere are a few bugs I found which may already be fixed. 1. after the first launch if using the mouse, you can't launch the ball with the mouse ie you can't pull back on the mouse, you have to do that with the keyboard. 2. the game seems to be able to pass level10 with no problem its justafter level 10 there is no announcement of the levels after it and I quit in the end because I thought the game was going to go on indefinately. At 04:30 p.m. 24/11/2007, you wrote: I'm about to release the next beta version of Wrecking Ball, but now that I have the game nearly complete to my satisfaction I'd like to know what you all think--what could be better about the game, what I should add, what I should take out and so on. I'm thrilled that this game is nearly done because I've had a game broiling around in my head for a long time and I can't wait to start work on it. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Draconis Entertainment News [23/November/2007]
will there be announcements for testers for this new project on this list or the website. I am free of any testing. Ok well I am with xsight but really its lite going currently. I really have nothing on the current time sheets to speak of. At 07:57 a.m. 24/11/2007, you wrote: Greetings gamers, We've been quiet over here at Draconis. There's been a lot going on, and we have one major new project that will have you all very excited soon. We hope to release details on the new title in the not-too- distant future. In the meantime, please check out our holiday sales that are beginning today and help support Draconis. We thank you all for your continued loyalty. The wait for our new title will be well worth it. Draconis Entertainment Feel the power...wield the magic... http://www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
But that's the point. We've already made so many changes, what's one more change going to hurt? I mean the game is far, far from being the classic game it was, its got modernized sounds, its got manual use of swords, different sorts of traps, etc. Its almost, as Thomas said, a sequal. I really think boss fights would enhance this game. *shrug* Its just a suggestion though. I can tell you you'd get my money for the game if it had boss fights in it, but if noone else wants them or its too hard to put in or you just don't want to put it in for some reason, one sale probably won't matter, *grin*. Ah well. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 2:16 PM Subject: Re: [Audyssey] Montezuma's Revenge News This would be a detraction from the original, losing some of the flavor and appeal of the purist from the game. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 9:04 AM Subject: Re: [Audyssey] Montezuma's Revenge News I really like the idea of having some kind of boss level at the end of the temples here. It'd more than likely make me consider buying the game. If you're making so many changes, any chance you could put in a few bosses, like a giant rolling skull that you'd have to defeat somehow, maybe giant sized versions of the other monsters, maybe a powerful mummy of some kind, and the final battle coming down to Montazuma himself? I'd really like to see this, boss fights in a side-scroller game like this have always been crucial to playing for me, otherwise all the elevels just seem to run together. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] world of warcraft
If you could get a full keyboard setup then maybe. But I've never played the game, nor heard it being played, so I couldn't ell you. Either way if it was fully accessible Im sure some blind gamer would have tried it long ago and we'd all be on there playing right now, *grin*. Its probably a misconception, like with runescape. People think they know when something's accessible but actually don't. For example, runescape is text-based, but its written in I believe java and flash, so none of the text reads with jaws, that and a lot of the game is mouse driven. Its probably the same thing here, where the game has awesome audio but probably not enough to tell exactly where you're going and the like. - Original Message - From: alex wallis [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, November 24, 2007 12:31 PM Subject: [Audyssey] world of warcraft hi list. i was browsing around on google looking for some information and i read on about 2 or 3 forums posts where people directly said world of warcraft is actually accessible for a blind gamer due to its audio complexity. does anyone no how true this is? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Yeah, I figured as much. It'd be cool if they went in eventually, I'd expect it'd take quite some time to make bosses for each level, or every 3 levels or whatever. It'd be a cool implementation but I understand where you're coming from. *shrug* I just hope you decide to do it eventually. It'd probably push this game above super liam in my eyes if there were some kind of boss battle system, *grin*. Either way, here's hoping. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Kingdom of Loathing help
Hmm. That's odd. They should have unlocked it on your map when they told you to build the car. I wonder why its not there? I don't think you have to do those other quests first, but it might be a wise idea since that gnoll is I think a level 5 or so area, would be pretty hard to do before you've done some of the other quests in the game. Course I haven't had a newbie character for a while, so I could just be misremembering. Either way it should be on your map, if its not then maybe its something they changed when they put in the new ns13 content. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 3:20 PM Subject: [Audyssey] Kingdom of Loathing help Hi all, This is for everyone who plays Kingdom of Loathing. I need to build a car, but I have to get to Degrassi Knoll. I'm told it's on the plains, but I can't seem to find it. Do I need to complete some quests first? I've heard about the rats in the tavern and the Bat Hole. Should I do those first? Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Kingdom of Loathing help
Either way, I'll have to wait seeing as how my character is currently too drunk to do more than pass out every time I try to do an adventure. But if it's level five that might be the problem. I'm currently only a level four, a Jiggy Grifter Time is an illusion, lunchtime doubly so. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:14 PM Subject: Re: [Audyssey] Kingdom of Loathing help Hmm. That's odd. They should have unlocked it on your map when they told you to build the car. I wonder why its not there? I don't think you have to do those other quests first, but it might be a wise idea since that gnoll is I think a level 5 or so area, would be pretty hard to do before you've done some of the other quests in the game. Course I haven't had a newbie character for a while, so I could just be misremembering. Either way it should be on your map, if its not then maybe its something they changed when they put in the new ns13 content. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 3:20 PM Subject: [Audyssey] Kingdom of Loathing help Hi all, This is for everyone who plays Kingdom of Loathing. I need to build a car, but I have to get to Degrassi Knoll. I'm told it's on the plains, but I can't seem to find it. Do I need to complete some quests first? I've heard about the rats in the tavern and the Bat Hole. Should I do those first? Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Kingdom of Loathing help
Heheh yeah, careful with that. You can have up to hmm... 15? Drunkenness and fullness a day. Yeah, maybe level is why its not showing up. If you're interested, there's a wiki at: http://kol.coldfront.net/thekolwiki/index.php/Main_Page I've been playing for a few years, and that guide's got basically everything you need to know in it, but if you're the type who doesn't like to spoil quests directly you can ask me if you want and I'll do my best. This game's a bit hard to figure out, or it was for me anyway. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:33 PM Subject: Re: [Audyssey] Kingdom of Loathing help Either way, I'll have to wait seeing as how my character is currently too drunk to do more than pass out every time I try to do an adventure. But if it's level five that might be the problem. I'm currently only a level four, a Jiggy Grifter Time is an illusion, lunchtime doubly so. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:14 PM Subject: Re: [Audyssey] Kingdom of Loathing help Hmm. That's odd. They should have unlocked it on your map when they told you to build the car. I wonder why its not there? I don't think you have to do those other quests first, but it might be a wise idea since that gnoll is I think a level 5 or so area, would be pretty hard to do before you've done some of the other quests in the game. Course I haven't had a newbie character for a while, so I could just be misremembering. Either way it should be on your map, if its not then maybe its something they changed when they put in the new ns13 content. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 3:20 PM Subject: [Audyssey] Kingdom of Loathing help Hi all, This is for everyone who plays Kingdom of Loathing. I need to build a car, but I have to get to Degrassi Knoll. I'm told it's on the plains, but I can't seem to find it. Do I need to complete some quests first? I've heard about the rats in the tavern and the Bat Hole. Should I do those first? Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Kingdom of Loathing help
So far the only thing I don't like is the fact that it's so easy to consue adventures, though once Xarniwhoop manages to acquire the necessary tools I may be able to at least prepare food and drinks without using advs. But I still need, among other things, an EZ cook oven, a Bartender in a Box and of course the food itself. But the cool stuff far, far outweighs the crappy. Having a rather warped sense of humor myself, this game agreed with me. It also helped that my brother-in-law sent me a considerable amount of Meat earlier today. Got me some new Disco Skills! Time is an illusion, lunchtime doubly so. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:37 PM Subject: Re: [Audyssey] Kingdom of Loathing help Heheh yeah, careful with that. You can have up to hmm... 15? Drunkenness and fullness a day. Yeah, maybe level is why its not showing up. If you're interested, there's a wiki at: http://kol.coldfront.net/thekolwiki/index.php/Main_Page I've been playing for a few years, and that guide's got basically everything you need to know in it, but if you're the type who doesn't like to spoil quests directly you can ask me if you want and I'll do my best. This game's a bit hard to figure out, or it was for me anyway. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:33 PM Subject: Re: [Audyssey] Kingdom of Loathing help Either way, I'll have to wait seeing as how my character is currently too drunk to do more than pass out every time I try to do an adventure. But if it's level five that might be the problem. I'm currently only a level four, a Jiggy Grifter Time is an illusion, lunchtime doubly so. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:14 PM Subject: Re: [Audyssey] Kingdom of Loathing help Hmm. That's odd. They should have unlocked it on your map when they told you to build the car. I wonder why its not there? I don't think you have to do those other quests first, but it might be a wise idea since that gnoll is I think a level 5 or so area, would be pretty hard to do before you've done some of the other quests in the game. Course I haven't had a newbie character for a while, so I could just be misremembering. Either way it should be on your map, if its not then maybe its something they changed when they put in the new ns13 content. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 3:20 PM Subject: [Audyssey] Kingdom of Loathing help Hi all, This is for everyone who plays Kingdom of Loathing. I need to build a car, but I have to get to Degrassi Knoll. I'm told it's on the plains, but I can't seem to find it. Do I need to complete some quests first? I've heard about the rats in the tavern and the Bat Hole. Should I do those first? Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management
Re: [Audyssey] Wrecking ball Feedback
I would like a sound description menu and the option to adjust music or turn it totally off. As for bugs, either there is a bug, or I haven't mastered mouse operation. The ball cannot be launched using the mouse after the first ball. Also, at times, the ball is rolling around out in the middle, and cannot be hit with a flipper or with a mouse click. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Friday, November 23, 2007 9:30 PM Subject: [Audyssey] Wrecking ball Feedback I'm about to release the next beta version of Wrecking Ball, but now that I have the game nearly complete to my satisfaction I'd like to know what you all think--what could be better about the game, what I should add, what I should take out and so on. I'm thrilled that this game is nearly done because I've had a game broiling around in my head for a long time and I can't wait to start work on it. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Kingdom of Loathing help
It is possible to eat/drink without consuming adventures. Spoiler space. install a jack in the box, or bartender in the box at your campsite. these can either be made, or bought from the mall. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 6:51 PM Subject: Re: [Audyssey] Kingdom of Loathing help So far the only thing I don't like is the fact that it's so easy to consue adventures, though once Xarniwhoop manages to acquire the necessary tools I may be able to at least prepare food and drinks without using advs. But I still need, among other things, an EZ cook oven, a Bartender in a Box and of course the food itself. But the cool stuff far, far outweighs the crappy. Having a rather warped sense of humor myself, this game agreed with me. It also helped that my brother-in-law sent me a considerable amount of Meat earlier today. Got me some new Disco Skills! Time is an illusion, lunchtime doubly so. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:37 PM Subject: Re: [Audyssey] Kingdom of Loathing help Heheh yeah, careful with that. You can have up to hmm... 15? Drunkenness and fullness a day. Yeah, maybe level is why its not showing up. If you're interested, there's a wiki at: http://kol.coldfront.net/thekolwiki/index.php/Main_Page I've been playing for a few years, and that guide's got basically everything you need to know in it, but if you're the type who doesn't like to spoil quests directly you can ask me if you want and I'll do my best. This game's a bit hard to figure out, or it was for me anyway. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:33 PM Subject: Re: [Audyssey] Kingdom of Loathing help Either way, I'll have to wait seeing as how my character is currently too drunk to do more than pass out every time I try to do an adventure. But if it's level five that might be the problem. I'm currently only a level four, a Jiggy Grifter Time is an illusion, lunchtime doubly so. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:14 PM Subject: Re: [Audyssey] Kingdom of Loathing help Hmm. That's odd. They should have unlocked it on your map when they told you to build the car. I wonder why its not there? I don't think you have to do those other quests first, but it might be a wise idea since that gnoll is I think a level 5 or so area, would be pretty hard to do before you've done some of the other quests in the game. Course I haven't had a newbie character for a while, so I could just be misremembering. Either way it should be on your map, if its not then maybe its something they changed when they put in the new ns13 content. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 3:20 PM Subject: [Audyssey] Kingdom of Loathing help Hi all, This is for everyone who plays Kingdom of Loathing. I need to build a car, but I have to get to Degrassi Knoll. I'm told it's on the plains, but I can't seem to find it. Do I need to complete some quests first? I've heard about the rats in the tavern and the Bat Hole. Should I do those first? Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] ---
Re: [Audyssey] Montezuma's Revenge News
Hi Tom, I quite understand your having to stop game development to get the game finished and ready to sell. One suggestion for an upgrade so as not to introduce a new creature would be to name the last scull, Montezuma's scull. As it might be the last obstacle before winning the game it could be considered the boss scull. Hope you get many Christmas sales of the MR game. Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 4:55 PM Subject: Re: [Audyssey] Montezuma's Revenge News Hi Phil, Well, at this point probably not. I have already closed down new developments to the engine and am working on finalisation of the game. Since the original classic game did not have bosses I had not made plans for any, and I'd have to reopen the engine development which could push the release passed Christmas. As I am sure you well know the feeling after laboring day in and day out on a game for a year I just want something stable out there to sell. I can always come back to the game in a few weeks or months with patches, upgrades, etc. However, getting the basic 1.0 game out this Christmas is something I really need to do. I already had to adopt a less secure means of product keys just because I didn't have the cash to license a well known product key and encryption software for Monte. Now, I have to risk being hacked or cracked because James North took the startup money for the game and I am operating from a budget of $0.00 for this game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi, Developing bosses etc would take quite a bit of rnd which I really don't have time for at this moment. I can say though one game I have strongly considered is something similar to the megaman series powered by the Monte engine. in such a case then there certainly would be bosses on each level, but a bit different than those in true Megaman. Bottom line, Monte currently isn't developed around the concept of bosses. I'd have to totally rework the way swords work, probably turn skulls into sword wielding skeletons, etc in order to balance out the combat system. With a game like Megaman each enemy weather they are snipers, robot tanks, etc all have weapons so it more or less balances out in fairness. Shadow Dragon wrote: Yeah, I figured as much. It'd be cool if they went in eventually, I'd expect it'd take quite some time to make bosses for each level, or every 3 levels or whatever. It'd be a cool implementation but I understand where you're coming from. *shrug* I just hope you decide to do it eventually. It'd probably push this game above super liam in my eyes if there were some kind of boss battle system, *grin*. Either way, here's hoping. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] world of warcraft And other stuff
I have to say this game is not accessible. I've tried it out just recently since my brother has the game. He got me logged in and I could move the character, but that was it, tried several screen readers and no luck. So there For no this is not accessible, unless the Game makers would add narrator to it then it might work then, But. Come on you know that will never happen with everything focus on money these days. I'm wishing that some game developer would make a Real Real Role Playing Game for once, I'm sick of all the other styles of game play. I have yet seen one RPG that even worth playing. Sure there is Swith which is fine, just its lacking in a lot of areas. For one if it's going to be accessible, why not have the option of turning off the graphic parts, and just text only with buttons and the combo box and that it. Also I paid for a adventure account, yet I get the ignoring advertisement. That is one reason why I have not renewed my subscription or even devote any time into it cause of simple time consuming. For one a RPG based game is not far fetch given, that we already have the engines readily available. It's just the fact that no Blind game developer will make one, simply cause of the fact it would be a big project to do so. Why not hire or find people that are willing to develop the quests, items descriptions and the works while the main programmer works on the game and so forth. We got Shades of Doom, That engine there alone has been used in making several games, and I'm sure that it could be used to make a RPG. I can see that it would needs some clean up with some flaws, as having over 2k of files in one folder is not very good in game performance and updateability of it, as you would have to scratch your head on figuring out which file is which and that takes too much time. I've pointed this out to Phil for SOC, cause it's severely lacking in performance, due to this one prob. I know I'm going to probley get some flame mail from this, I understand programming, and I understand concepts and so forth. I done programming work before I lost my sight, and a lot of other things in the computer world. But, really. Main Game community like EA, Blizzard, and a load of others will never look at blind people simply cause it's not feasible, and just plain bias that they think that disable people will not be able to play such games. I know chee is most likely to get the big bucks with coming out with the first fully accessible RPG game. Once he gets on the roll with it. I already got story lines and stuff created for RPG's and stuff. But will never have the chance to use them and such, as I spend most of my time working on writing other books and stuff. And Tech work every day. Any how. I'll shut up. *Grin* Kuvvosh The Arctic Shephard *G'g'g'g'gr'r'r'r'ro''o'o'o'o'o'w'w'w'ww'w''l'l'l'l'l'l* --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Yeah. I'm a little curious about how James was planning to work the tomb guardian battle at the end of the game he was making. Did you ever get any details on that? A megaman game or something along those lines would be cool, but I think it'd be cooler to see something like Monty with bosses. As in not the actual monty game itself with bosses since you seem to be against that, but something where you're in either a medieval setting or some kind of ancient temple, and you use melee weaponry instead of guns and the like. Always have been a fan of swords and other weaponry. Ever thought of trying a zelda knockoff? That was always one of my favorite series of mainstream games, very puzzle oriented, original, huge sellection of weapons and just fun to play overall. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 7:01 PM Subject: Re: [Audyssey] Montezuma's Revenge News Hi, Developing bosses etc would take quite a bit of rnd which I really don't have time for at this moment. I can say though one game I have strongly considered is something similar to the megaman series powered by the Monte engine. in such a case then there certainly would be bosses on each level, but a bit different than those in true Megaman. Bottom line, Monte currently isn't developed around the concept of bosses. I'd have to totally rework the way swords work, probably turn skulls into sword wielding skeletons, etc in order to balance out the combat system. With a game like Megaman each enemy weather they are snipers, robot tanks, etc all have weapons so it more or less balances out in fairness. Shadow Dragon wrote: Yeah, I figured as much. It'd be cool if they went in eventually, I'd expect it'd take quite some time to make bosses for each level, or every 3 levels or whatever. It'd be a cool implementation but I understand where you're coming from. *shrug* I just hope you decide to do it eventually. It'd probably push this game above super liam in my eyes if there were some kind of boss battle system, *grin*. Either way, here's hoping. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Something like Zelda would probably be murder to program, even a game as relatively simple as the original. You'd have to program the overworld, the underworld, the shops and the different enemies. And that's probably not even scratching the surface. Tom did say he'd once considered writing something like that but the amount of coding involved was enough to make him cringe. Time is an illusion, lunchtime doubly so. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 7:28 PM Subject: Re: [Audyssey] Montezuma's Revenge News Yeah. I'm a little curious about how James was planning to work the tomb guardian battle at the end of the game he was making. Did you ever get any details on that? A megaman game or something along those lines would be cool, but I think it'd be cooler to see something like Monty with bosses. As in not the actual monty game itself with bosses since you seem to be against that, but something where you're in either a medieval setting or some kind of ancient temple, and you use melee weaponry instead of guns and the like. Always have been a fan of swords and other weaponry. Ever thought of trying a zelda knockoff? That was always one of my favorite series of mainstream games, very puzzle oriented, original, huge sellection of weapons and just fun to play overall. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 7:01 PM Subject: Re: [Audyssey] Montezuma's Revenge News Hi, Developing bosses etc would take quite a bit of rnd which I really don't have time for at this moment. I can say though one game I have strongly considered is something similar to the megaman series powered by the Monte engine. in such a case then there certainly would be bosses on each level, but a bit different than those in true Megaman. Bottom line, Monte currently isn't developed around the concept of bosses. I'd have to totally rework the way swords work, probably turn skulls into sword wielding skeletons, etc in order to balance out the combat system. With a game like Megaman each enemy weather they are snipers, robot tanks, etc all have weapons so it more or less balances out in fairness. Shadow Dragon wrote: Yeah, I figured as much. It'd be cool if they went in eventually, I'd expect it'd take quite some time to make bosses for each level, or every 3 levels or whatever. It'd be a cool implementation but I understand where you're coming from. *shrug* I just hope you decide to do it eventually. It'd probably push this game above super liam in my eyes if there were some kind of boss battle system, *grin*. Either way, here's hoping. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Yeah, probably. If I had the patience for anything programming related I'd try some of this stuff myself, but I have no real patience for that sort of thing, plus I'm of the mind that if you make a game, especially a plot oriented game like Zelda, then what fun is it to play? *shrug* Guess that's a bit selfish, but haha, ah well. Either way was just a suggestion. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]