[Gimp-developer] Improved brush editing interface mock-up

2009-07-30 Thread jose a. g.
On 07/23/2009 05:38 PM, SHIRAKAWA Akira wrote:
 Hello,

 I was about to write a rather detailed interface/feature improvement
 suggestion about the brush editing feature in GIMP but then I thought
 that first it would be better to show you all this (incomplete)
 interface mock-up I made:

Hi Akira,

I suppose you haven't seen 
http://gui.gimp.org/index.php/Paint_dynamics_specification ?

  / Martin

Hi Martin,
I'm interested discuss the relation between brushes and presets... and I
don't if this could be in this discussion.
I think that presets options are very useful and to have a directory to
contains these (with some options to organize these). A preset is powerful, it
can used for many brushes (paintbrush, pencil, airbrush ...).
thanks
americo

-- 
jose a. g. (via www.gimpusers.com)
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-26 Thread Martin Nordholts
On 07/26/2009 05:45 AM, SHIRAKAWA Akira wrote:
 Nelson A. de Oliveira wrote:

 This is something that I, as an user, would like to have.
 It also seems to save some screen space when editing on a notebook
 that can do only 1024x768 too :-)

 This is a smaller version I made which shows that at 1024x768 (and
 possibly at even lower resolutions) there's still much usable screen space:

 http://i29.tinypic.com/se3hg5.png

I would just like to point out that the smallest screen size supported 
by GIMP is 1280x1024, so we don't need to make 1024x768 work or look good.

  / Martin
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-26 Thread SHIRAKAWA Akira
Martin Nordholts wrote:

 I would just like to point out that the smallest screen size supported 
 by GIMP is 1280x1024, so we don't need to make 1024x768 work or look good.

Yes, I've read that many times and I would agree with it too since 
anything lower than that resolution is rather old gear. I was 
experimenting (but what about 1440x900 screens though? This seems to be 
a common size for smaller monitors and some notebooks. The vertical 
resolution is the problem here).

I personally think that an interface which works well with lower 
resolutions while still maintaining good functionality and usable space 
is a good interface, by the way. It's useful for everybody to maximize 
screen space (*)!

(*) Possibly by avoiding wasting vertical space. Vertical resolution, 
except for high end or otherwise specialized monitors, seems to have 
stabilized to around 1050 pixels. Nowadays getting a bigger monitor with 
a higher resolution doesn't necessarily mean that there will be much 
more useful (and precious) vertical space.

Common resolutions for most consumer-grade LCD monitors are typically:
1280x1024 (5:4)
1440x1050 (4:3)
1680x1050 (16:10)
1980x1080 (16:9)

The current trend is that the following resolutions and higher ones will 
tend to be available only on high-end, professional grade monitors:
1600x1200 (4:3)
1980x1200 (16:10)

-- 
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-26 Thread Alexia Death
On Sunday 26 July 2009 11:02:30 SHIRAKAWA Akira wrote:
 Martin Nordholts wrote:
  I would just like to point out that the smallest screen size supported
  by GIMP is 1280x1024, so we don't need to make 1024x768 work or look
  good.

 Yes, I've read that many times and I would agree with it too since
 anything lower than that resolution is rather old gear. I was
 experimenting (but what about 1440x900 screens though? This seems to be
 a common size for smaller monitors and some notebooks. The vertical
 resolution is the problem here).

Id have to agree with this one. I namely own a laptop with this resolution. I 
havent had any problems using gimp on it tho and I hope it stays that way.

--Alexia

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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-26 Thread SHIRAKAWA Akira
Alexia Death wrote:
 Id have to agree with this one. I namely own a laptop with this resolution. I 
 havent had any problems using gimp on it tho and I hope it stays that way.

Yes, by keeping two dockable areas (left and right side of the screen) 
as by default, a 1440x900 resolution enables to normally work with GIMP 
without any particular problem.

Finding myself desiring to use as much space as possible with my pen 
tablet and my screen, though, I've set up GIMP this way on my pc (only 
one dockable area, on the left), and lower vertical resolutions wouldn't 
work very well with this layout without losing a useful dockable window:

http://img401.imageshack.us/img401/6244/mygimplayout.png

(note: this is a custom version of GIMP with two more tools, a blending 
brush, a pen tool with a stroke smoothing feature and other small things)

This layout is similar in many ways to what I proposed in this thread.

-- 
SHIRAKAWA akira


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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-26 Thread Owen

 On Sunday 26 July 2009 11:02:30 SHIRAKAWA Akira wrote:
 Martin Nordholts wrote:
  I would just like to point out that the smallest screen size
 supported
  by GIMP is 1280x1024, so we don't need to make 1024x768 work or
 look
  good.

 Yes, I've read that many times and I would agree with it too since
 anything lower than that resolution is rather old gear. I was
 experimenting (but what about 1440x900 screens though? This seems to
 be
 a common size for smaller monitors and some notebooks. The vertical
 resolution is the problem here).

 Id have to agree with this one. I namely own a laptop with this
 resolution. I
 havent had any problems using gimp on it tho and I hope it stays that
 way.


Tut, I have an eeepc, modern computer!!! Run gimp on its 800x480
screen no problems. Here's a screeenshot
http://members.pcug.org.au/~rcook/images/eeepc800x480.png

But you have to slightly mad, and should only be used as a form of
self torture


The 7 eeepc will never make the grade as a graphics tool :-)
-- 



Owen

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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-26 Thread Akkana Peck
 Martin Nordholts wrote:
  I would just like to point out that the smallest screen size supported
  by GIMP is 1280x1024, so we don't need to make 1024x768 work or look
  good.

SHIRAKAWA Akira writes:
 Yes, I've read that many times and I would agree with it too since 
 anything lower than that resolution is rather old gear.

Not at all -- there are thousands of netbooks sold in this year
with 1024x600 resolution. I'm sure nobody considers a netbook
an ideal graphics platform, but it's nice to be able to do a
quick edit when you're traveling. And lots of small non-netbook
laptops still have only 768 pixels vertically.

But more important, 1024x768 is the max resolution supported by most
projectors, so anyone trying to teach a GIMP class or give a talk
needs that resolution.  That may be some people's first exposure to
GIMP, so I hope the UI doesn't change to be unusable on projectors,
one of those programs where windows have a minimum height and
disappear off the bottom of the screen. Currently GIMP works fine
at 1024x768.

...Akkana
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-25 Thread SHIRAKAWA Akira
SHIRAKAWA Akira wrote:

 Yes, my proposition is to unify all of those.

And this is a mock-up of my idea of how the toolbar would end up looking 
like by merging many tools into one:

http://i25.tinypic.com/2ihxyd5.png

-- 
SHIRAKAWA Akira
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-25 Thread SHIRAKAWA Akira
SHIRAKAWA Akira wrote:
 Hello,

I tried putting together my ideas I wrote about in this thread, in a 
single image. The result is an Inkscape-like SDI GIMP

I know that in the medium term one of the main goal will be an SDI 
interface, and that would work very well with the improvements I have in 
mind.

New interface and improvements mock-up link:
http://i31.tinypic.com/2qjd55k.png

Work in progress (the images needs annotations), of course, and open to 
changes and suggestions.

-- 
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-25 Thread Nelson A. de Oliveira
Hi!

On Sat, Jul 25, 2009 at 8:19 AM, SHIRAKAWA
Akirashirakawa.ak...@gmail.com wrote:
 New interface and improvements mock-up link:
 http://i31.tinypic.com/2qjd55k.png

This is something that I, as an user, would like to have.
It also seems to save some screen space when editing on a notebook
that can do only 1024x768 too :-)

Best regards,
Nelson
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-25 Thread SHIRAKAWA Akira
Nelson A. de Oliveira wrote:

 This is something that I, as an user, would like to have.
 It also seems to save some screen space when editing on a notebook
 that can do only 1024x768 too :-)

This is the annotated version I sent to the GIMP UI brainstorm blog. It 
doesn't add much more than what has been already wrote in this thread 
though:

http://img268.imageshack.us/img268/8928/sdigimp.png

-- 
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-25 Thread SHIRAKAWA Akira
Nelson A. de Oliveira wrote:

 This is something that I, as an user, would like to have.
 It also seems to save some screen space when editing on a notebook
 that can do only 1024x768 too :-)

This is a smaller version I made which shows that at 1024x768 (and 
possibly at even lower resolutions) there's still much usable screen space:

http://i29.tinypic.com/se3hg5.png

-- 
SHIRAKAWA Akira
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-24 Thread David Gowers
I think this is a very good idea -- moving the 'different ways of painting'
into brushes so that we don't need Paintbrush, Pencil, Airbrush but just one
: 'Paintbrush'. I use GIMP mainly for pixel art, and I find that I really
want the paintbrush/pencil/airbrush tool distinction to go away, so I can
just select 1px hard edge brush and not care about tool, and be assured that
I paint with hard edges and will therefore not smudge the picture.

Mypaint (http://mypaint.intilinux.org) does it like you suggest and it works
very well -- especially the way that you can toggle erasing, I think that is
a very useful improvement to workflow.

It's true that 'much more could be added' -- MyPaint gives an extreme amount
of brush settings, but it is not punishing to the user because you do not
need to negotiate these options most of the time (nor do they occupy any
screen space usually).

I would like to see the possibility to make specific brushes for erasing or
anti-erasing. My experience with MyPaint suggests that this is a very simple
and effective way to do erasing.

One issue I have found in MyPaint is that of committing changes -- say I
select the 1px brush, and change the spacing to 50%. should that be
automatically saved to disk, or discarded at the end of the session?
(MyPaint opts to discard these changes at the end of the session. I think
GIMP should visually indicate 'dirty' brushes and give the option to save
changes)

MyPaint also makes Opacity into a property of brushes. My experience is that
this often makes it much easier to quickly get to work.

I am very interested to see more.
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-24 Thread David Gowers
 - Leave the old tool selection concept to the new taggable brush
 selection window

 With a new generic brush system in most of the brush behavior is
 described by the brush settings, it's possible to leave the old tool
 selection concept to the new (and possibly even more improved)
 taggable brush presets window.

What do you mean here? I think we need at least these paint tools:

Paint (this would be able to do all of what Pencil, Paintbrush, and Airbrush
do currently, and perhaps also Eraser), Ink (this does not use 'brushes'),
Clone (also Heal?) , Perspective Clone , Blur/Sharpen, Dodge/Burn, Smudge.
Do you really have a proposition to unify all of those, or do I
misunderstand you?

David
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-24 Thread SHIRAKAWA Akira
David Gowers wrote:

 What do you mean here? I think we need at least these paint tools:
 
 Paint (this would be able to do all of what Pencil, Paintbrush, and 
 Airbrush do currently, and perhaps also Eraser), Ink (this does not use 
 'brushes'), Clone (also Heal?) , Perspective Clone , Blur/Sharpen, 
 Dodge/Burn, Smudge. Do you really have a proposition to unify all of 
 those, or do I misunderstand you?

Yes, my proposition is to unify all of those.

The idea is that 'brushes' would become something different than what it 
is now, more related to the physical proprieties of the tool used (= 
brush preset) than their meaning in the computer graphics world.

Brushes in the 'brush' setting window would be of different, selectable 
types, like for example:

- Brushless - Behavior as with the current ink tool
- Parametric - Vector brushes with adjustable settings affecting their 
shape, possibly of many different types (and not only circular)
- From clipboard - Bitmap brush
- From file - Load a brush in bitmap/SVG format (future versions)
- From path - Vector brush from a user defined path (future versions)

Paint, eraser, smudge, clone, blur/sharpen, dodge/burn, clone, would be 
simply different brush modes selectable in the brush editing window, 
possibly in addition to others. Some would be mutually exclusive (since 
their effect would cancel one each other, some would stack.

With my idea this way a brush can have different shapes, different 
physical behaviors, and different modes of operation.

Of course, there would be plenty of built-in presets (since the amount 
of different options would be overwhelming for the average user) 
selectable from the brush preset Window. A few basic settings (size, 
opacity, spacing/rate and dynamics will remain easily selectable within 
the standard tool settings window.

There are some usability details to be still clarified, but this is my 
general idea. Anyway, I agree that it would be similar in many ways than 
how MyPaint works (I swear I have never heard of this great application 
before!).

(By the way, I think maybe it's better to explain this idea a bit a time 
while discussing with other users instead writing a long slab of text 
like I initially intended?)

-- 
SHIRAKAWA Akira
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-24 Thread SHIRAKAWA Akira
David Gowers wrote:

 I considered that modes might be how you meant to implement it. That is 
 definitely a large change in the way the user would use paint tools, we 
 should get Peter Sikking's input here for sure.

Most users wouldn't normally have to play with those details.
There could be a standard set of brush presets grouped under various 
tags which would contain at least one version of each mode (by default 
for example a fuzzy and a standard circle variant, freely scalable).

Here's a quick and dirty mock-up of what I have in mind:
http://i29.tinypic.com/wikarn.png

 And we must make it visually clear that these are really properties of 
 the brush, to avoid user confusion
 (A disclosure triangle would deal with this neatly)

Yes, you're right. I haven't thought about this yet.

 Another thing is that we have actions named like 
 tools-value-[12345]-(increase|decrease), etc which currently control 
 some brush parameters (value-1 is opacity, usually). With your 
 proposition, we should consider whether we need more actions so that the 
 user can do more quick changes by keyboard (for example, I'd like to be 
 able to toggle 'Apply Jitter' using a keyboard shortcut. And if 'Fade' 
 (and fade length) were bindable to keyboard actions, they would be far 
 more usable IMO.

I think that anything that can be varied with pen tablet dynamics (I 
proposed that most numerically variable brush parameters would be) needs 
to have optional keyboard actions too.

 oh, that reminds me, I gave the wrong URL, the correct URL is:
 http://mypaint.intilinux.com

Yes, I eventually figured it out and downloaded the Windows build.

 Definitely, it will get developed more, that way :)

True!

-- 
SHIRAKAWA Akira

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[Gimp-developer] Improved brush editing interface mock-up

2009-07-23 Thread SHIRAKAWA Akira
Hello,

I was about to write a rather detailed interface/feature improvement 
suggestion about the brush editing feature in GIMP but then I thought 
that first it would be better to show you all this (incomplete) 
interface mock-up I made:

http://i32.tinypic.com/1zwdwts.png

Basically, in my vision, the brush editing dockable window would be much 
more detailed than what is now, containing most settings in common 
between brush-based tools (and also many new more), which is similar to 
what happens in other professional bitmap editing programs.

Not only this would result in a more powerful brush editing process, but 
also in a significant reduction of icons in the toolbox. Many of the 
brush based tools that are there right now would become brush presets, 
which would work very well with the new tagging feature introduced in 
the GIT version of GIMP.

Obviously backward compatibility with previous brush versions would need 
to be maintained in some way.

If it turns out that brush editing in GIMP is actually going into this 
direction I'll be happy to describe much more in detail the interface 
and the behavior of the options and settings I have in mind 
(unfortunately I'm not an experienced programmer so I cannot explain in 
detail specific implementation details).

-- 
SHIRAKAWA Akira

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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-23 Thread Martin Nordholts
On 07/23/2009 05:38 PM, SHIRAKAWA Akira wrote:
 Hello,

 I was about to write a rather detailed interface/feature improvement
 suggestion about the brush editing feature in GIMP but then I thought
 that first it would be better to show you all this (incomplete)
 interface mock-up I made:

Hi Akira,

I suppose you haven't seen 
http://gui.gimp.org/index.php/Paint_dynamics_specification ?

  / Martin
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-23 Thread SHIRAKAWA Akira
Martin Nordholts wrote:

 Hi Akira,
 
 I suppose you haven't seen 
 http://gui.gimp.org/index.php/Paint_dynamics_specification ?

Hi Martin,

Yes, I've already seen that! The idea (which I have not yet described in 
the opening message) is that each Dynamics button (those with the arrow 
inside) next to almost every numerically variable brush parameter would 
open of these Paint Dynamics windows in the page you linked. There would 
not be need to do this for all desired parameters as the Paint dynamics 
window has already a drop box with all the configurable settings.

What I am proposing anyway is not a new brush dynamics system (which is 
already well thought out from what I see), but a new brush *parameters* 
system/editing window.

In mind, things like hard edge (antialiasing), jitter, fade, etc, would 
become brush parameters instead of being tool settings like they are 
now. There would be also more settings; some completely new and some 
which would be only slight variations or additions to the current system.

Would you like me to write more in detail and be more specific regarding 
this?

-- 
SHIRAKAWA Akira
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-23 Thread Martin Nordholts
On 07/23/2009 06:17 PM, SHIRAKAWA Akira wrote:
 Would you like me to write more in detail and be more specific regarding
 this?

Absolutely, I mean why would you hold it back?

BR,
Martin
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-23 Thread Patrick Horgan
SHIRAKAWA Akira wrote:
 Hello,

 I was about to write a rather detailed interface/feature improvement 
 suggestion about the brush editing feature in GIMP but then I thought 
 that first it would be better to show you all this (incomplete) 
 interface mock-up I made:

 http://i32.tinypic.com/1zwdwts.png

   
Very cool!   I'd only add a save button on the bottom right so that this 
combination of settings could be saved as a named button if desired.

Patrick
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-23 Thread SHIRAKAWA Akira
Martin Nordholts wrote:

 Absolutely, I mean why would you hold it back?

Because in its entirety my vision is an extensive change not only in 
brush selecting and editing compared to the current versions, but also 
in many aspects of the user interface (depending on how much of it would 
be implemented) and to explain it in detail it would require me some 
effort (maybe a few days) in both describing it in words (also because 
English is not my native language) and making graphic examples, which I 
have not prepared yet.

If GIMP UI and brush development was going to another direction anyway, 
then there wouldn't be the need for such a detailed explanation, I think.

Anyway, since I see that you seem interested I think I'll expand this 
idea. It will require me some time though. For now I can summarize it in 
  a few points:

- Make brush based tools as general as possible.
   Standard: Paint tool, eraser tool, clone/heal tool, tweak tool
   Advanced: Paint tool, clone/heal tool, tweak tool
   Extreme: Freehand/Geometric brush tool

- Move most brush based tool settings in the brush settings window

- Expand the brush settings window with more useful options

- Leave the old tool selection concept to the new taggable brush 
selection window

With a new generic brush system in most of the brush behavior is 
described by the brush settings, it's possible to leave the old tool 
selection concept to the new (and possibly even more improved) taggable 
brush presets window.

This is similar somewhat in what happens in Corel Painter: there is only 
one brush tool, and many different brush presets grouped under 
different tags (Eraser, pencils, watercolor, clone tools, tweaking 
tools, etc). The most used presets can be dragged in a user specified 
window. In GIMP they could be docked to the new, lighter tool bar (which 
would by default have many less tools because many sharing the same 
functionality/concept would be merged into one).

Oh, I ended up being more detailed than I thought!
I'd like to expand more this idea though.
I hope now it's more clear what I have in mind anyway.

-- 
SHIRAKAWA Akira
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Re: [Gimp-developer] Improved brush editing interface mock-up

2009-07-23 Thread SHIRAKAWA Akira
Patrick Horgan wrote:

 Very cool!   I'd only add a save button on the bottom right so that this 
 combination of settings could be saved as a named button if desired.

Yes, as I wrote, it's still very incomplete and I made this basically to 
show that the brush editing window could include many of the settings 
currently in common between various brush-based tools. Of course much 
more could be added.

-- 
SHIRAKAWA Akira
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