Re: Navigating relationships in Softimage (new to the software)

2013-09-19 Thread Andreas Böinghoff

nice trick!

On 9/18/2013 5:43 PM, David Barosin wrote:
You can sort of get that with the XSI Explorer - (alt + 8)  and set 
the viewer menu's display to schematic.



On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino 
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:


Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used
to finding my way through it rather reasonably.

I was actually thinking about the scripting side of things... I'm
not sure how scriptable the behavior of the Schematic View is, but
if I could get it to only display the selected node and any other
connected nodes and hide the rest, that would already get me a
long way towards a happier healthier life :-) .

I will do the search you suggested. Thanks again!

-- 
*Sergio Mucino*

Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Eric Thivierge wrote:

Schematic view is probably as close to the Hypergraph workflow
you're going to get honestly. If your rig structure is clean and
organized it shouldn't be too bad to deal with. I will say that
even the Hypergraph can get a bit soupie.

You may need to write yourself some scripts to present the data
to you in a way you understand.

If I recall there was a command that you can get the connection
info in xml form that shows the 2 way connections and parse it
from there. Check the google group archive and search for Alan
Fregtman's post about it. I think it's been discussed a few times
before.

Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:

Hello. I have a very basic question for anyone who might be able
to help.
I just got started using Softimage, and I'm having the usual
problems
anyone faces when starting to use new software they're not
familiar with
(just for background information purposes, I'm coming from Maya
and Max.
I state this just so that it gives you an idea of the language I
might
be using). One of the things that I'm having a hard time right
now is
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently find
scene
relationships, and so far, I haven't found an easy way to
navigate these
relationships. I'm trying to find my way through someone else's
files,
and finding what's related to each object is a bit of a PITA at
this
point. I'm using the Explorer as a starting point, but it
doesn't get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's being
deformed
by a Lattice, and an Envelope Operator. I need to find the
actual scene
objects that are driving these deformations. For the Envelope
Op, I know
I can go to Deform/Envelope/Select Deformer from Envelope, and
it will
select in the scene the objects that are driving the envelope's
deformations (I'd rather not lose my selection, just get a list
of the
objects used as deformers, but I'm ok with Softimage working
this way).
However, the Lattice is an entirely different story. If I select
the
Lattice operator and inspect its properties, the only reference
I can
find in the Properties dialog is to its cluster. If I then find
that
cluster in the Cluster folder for my object, and check its
properties, I
get nothing. There seems to be no way I can get to the actual
Lattice
object in the scene deforming this cluster easily.

The only way I've found so far has been to use the Schematic
View. If I
turn on all the Links (for the selected object only, of course.
Otherwise, I just get a noodle soup), with my geo selected I can
see
links going to different objects in the scene. I had to track
down each
link (which in a scene this size took a lot of scrolling,
especially
since zooming out gets rid of the names on the links) until I
found the
link that had Lattice written on it. Then I could follow it
and find
the scene object that the Lattice operator refers to.

I would like to know if there's a more efficient way of
navigating scene
relationships than this. I'm sure than being completely new to the
software, I'm missing a lot. I've tried googling around, and asking
people at work, but haven't been able to uncover much. If
someone has
some pointers towards getting stuff done faster, I'll be very
glad to
hear them. Just for information purposes only, I'm trying to get
the
same information I'd get my graphing an object in the Maya
Hypergraph...
a view or list of all relationships for the selected object(s).
If this is not possible (I understand Softimage might have a
totally
different way of doing quite a few things), if someone else could
describe how they tend to work to find their way in the scene,
 

RE: Navigating relationships in Softimage (new to the software)

2013-09-19 Thread Matt Lind
It will also select above the scene root - which is not a problem for lattices 
as lattices cannot exist above the scene root, but other types like custom 
properties can.


Matt




From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Christian 
Gotzinger
Sent: Thursday, September 19, 2013 10:02 AM
To: softimage@listproc.autodesk.com
Subject: Re: Navigating relationships in Softimage (new to the software)

Just a quick tip: you can also press Ctrl+A, which always respects your 
selection filter. If the filter is set to lattice, Ctrl+A selects all lattices 
in the scene.


For example, if you want to find all lattices in the scene, you can set the 
selection filter to lattice then do a rectangular selection around the entire 
scene (or in schematic view).

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Re: Navigating relationships in Softimage (new to the software)

2013-09-19 Thread Christian Gotzinger
Just a quick tip: you can also press Ctrl+A, which always respects your
selection filter. If the filter is set to lattice, Ctrl+A selects all
lattices in the scene.


For example, if you want to find all lattices in the scene, you can set the
 selection filter to lattice then do a rectangular selection around the
 entire scene (or in schematic view).

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Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino
Hello. I have a very basic question for anyone who might be able to help.
I just got started using Softimage, and I'm having the usual problems 
anyone faces when starting to use new software they're not familiar with 
(just for background information purposes, I'm coming from Maya and Max. 
I state this just so that it gives you an idea of the language I might 
be using). One of the things that I'm having a hard time right now is 
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently find scene 
relationships, and so far, I haven't found an easy way to navigate these 
relationships. I'm trying to find my way through someone else's files, 
and finding what's related to each object is a bit of a PITA at this 
point. I'm using the Explorer as a starting point, but it doesn't get me 
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's being deformed 
by a Lattice, and an Envelope Operator. I need to find the actual scene 
objects that are driving these deformations. For the Envelope Op, I know 
I can go to Deform/Envelope/Select Deformer from Envelope, and it will 
select in the scene the objects that are driving the envelope's 
deformations (I'd rather not lose my selection, just get a list of the 
objects used as deformers, but I'm ok with Softimage working this way). 
However, the Lattice is an entirely different story. If I select the 
Lattice operator and inspect its properties, the only reference I can 
find in the Properties dialog is to its cluster. If I then find that 
cluster in the Cluster folder for my object, and check its properties, I 
get nothing. There seems to be no way I can get to the actual Lattice 
object in the scene deforming this cluster easily.

The only way I've found so far has been to use the Schematic View. If I 
turn on all the Links (for the selected object only, of course. 
Otherwise, I just get a noodle soup), with my geo selected I can see 
links going to different objects in the scene. I had to track down each 
link (which in a scene this size took a lot of scrolling, especially 
since zooming out gets rid of the names on the links) until I found the 
link that had Lattice written on it. Then I could follow it and find 
the scene object that the Lattice operator refers to.

I would like to know if there's a more efficient way of navigating scene 
relationships than this. I'm sure than being completely new to the 
software, I'm missing a lot. I've tried googling around, and asking 
people at work, but haven't been able to uncover much. If someone has 
some pointers towards getting stuff done faster, I'll be very glad to 
hear them. Just for information purposes only, I'm trying to get the 
same information I'd get my graphing an object in the Maya Hypergraph... 
a view or list of all relationships for the selected object(s).
If this is not possible (I understand Softimage might have a totally 
different way of doing quite a few things), if someone else could 
describe how they tend to work to find their way in the scene, I'd love 
to hear that too.
I appreciate any help or pointers anyone might have. Thanks a lot for 
your time!

Sergio Mucino
Lead Rigger
Modus FX

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Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino

Thanks a lot for the suggestions! This does indeed get me somewhere. Cheers!
--
*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Matt Morris wrote:
Also rather than having the object selected, have the operator (ie 
lattice op) selected in the explorer, and it will show just that link 
in the schematic.



On 18 September 2013 16:05, David Barosin dbaro...@gmail.com 
mailto:dbaro...@gmail.com wrote:


Try the SDK explorer (Object Details tab). (ctrl + shift +  4,
using softimage keymap)

It will list the port connections.  You can select the operators
(i.e. envelope, lattice)  and it will list the objects/deformers
connected.


On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:

Hello. I have a very basic question for anyone who might be
able to help.
I just got started using Softimage, and I'm having the usual
problems
anyone faces when starting to use new software they're not
familiar with
(just for background information purposes, I'm coming from
Maya and Max.
I state this just so that it gives you an idea of the language
I might
be using). One of the things that I'm having a hard time right
now is
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently
find scene
relationships, and so far, I haven't found an easy way to
navigate these
relationships. I'm trying to find my way through someone
else's files,
and finding what's related to each object is a bit of a PITA
at this
point. I'm using the Explorer as a starting point, but it
doesn't get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's
being deformed
by a Lattice, and an Envelope Operator. I need to find the
actual scene
objects that are driving these deformations. For the Envelope
Op, I know
I can go to Deform/Envelope/Select Deformer from Envelope, and
it will
select in the scene the objects that are driving the envelope's
deformations (I'd rather not lose my selection, just get a
list of the
objects used as deformers, but I'm ok with Softimage working
this way).
However, the Lattice is an entirely different story. If I
select the
Lattice operator and inspect its properties, the only
reference I can
find in the Properties dialog is to its cluster. If I then
find that
cluster in the Cluster folder for my object, and check its
properties, I
get nothing. There seems to be no way I can get to the actual
Lattice
object in the scene deforming this cluster easily.

The only way I've found so far has been to use the Schematic
View. If I
turn on all the Links (for the selected object only, of course.
Otherwise, I just get a noodle soup), with my geo selected I
can see
links going to different objects in the scene. I had to track
down each
link (which in a scene this size took a lot of scrolling,
especially
since zooming out gets rid of the names on the links) until I
found the
link that had Lattice written on it. Then I could follow it
and find
the scene object that the Lattice operator refers to.

I would like to know if there's a more efficient way of
navigating scene
relationships than this. I'm sure than being completely new to the
software, I'm missing a lot. I've tried googling around, and
asking
people at work, but haven't been able to uncover much. If
someone has
some pointers towards getting stuff done faster, I'll be very
glad to
hear them. Just for information purposes only, I'm trying to
get the
same information I'd get my graphing an object in the Maya
Hypergraph...
a view or list of all relationships for the selected object(s).
If this is not possible (I understand Softimage might have a
totally
different way of doing quite a few things), if someone else could
describe how they tend to work to find their way in the scene,
I'd love
to hear that too.
I appreciate any help or pointers anyone might have. Thanks a
lot for
your time!

Sergio Mucino
Lead Rigger
Modus FX

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Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Alan Fregtman
Hi Sergio,

I know where you're coming from but in Softimage it's not quite like the
nodal graph inside Maya. The Schematic view hints at that concept, but it's
kinda meh.

Do you know if you enable Relations in the eyeball menu (at the top of
any viewport) it will visually show links between operators visually? If
you have something latticed, selecting the latticed mesh will tell you that
lattice - latticeObjectName and you can even select it and it will
select the relevant operator. (If it becomes visually overwhelming, you can
just isolate your viewport to one mesh from the camera menu, Isolate
Selection.)

It doesn't quite work both ways (like selecting a lattice and getting what
meshes are hooked to it) but it's still very useful.

About the XML dump of the connection stack that Eric mentioned, look in the
docs for DataRepository.GetConnectionStackInfo. It gives you an XML
description of all links (in both directions I think.)

Cheers and welcome to Softimage,

   -- Alan



On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino
sergio.muc...@modusfx.comwrote:

 Hello. I have a very basic question for anyone who might be able to help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar with
 (just for background information purposes, I'm coming from Maya and Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being deformed
 by a Lattice, and an Envelope Operator. I need to find the actual scene
 objects that are driving these deformations. For the Envelope Op, I know
 I can go to Deform/Envelope/Select Deformer from Envelope, and it will
 select in the scene the objects that are driving the envelope's
 deformations (I'd rather not lose my selection, just get a list of the
 objects used as deformers, but I'm ok with Softimage working this way).
 However, the Lattice is an entirely different story. If I select the
 Lattice operator and inspect its properties, the only reference I can
 find in the Properties dialog is to its cluster. If I then find that
 cluster in the Cluster folder for my object, and check its properties, I
 get nothing. There seems to be no way I can get to the actual Lattice
 object in the scene deforming this cluster easily.

 The only way I've found so far has been to use the Schematic View. If I
 turn on all the Links (for the selected object only, of course.
 Otherwise, I just get a noodle soup), with my geo selected I can see
 links going to different objects in the scene. I had to track down each
 link (which in a scene this size took a lot of scrolling, especially
 since zooming out gets rid of the names on the links) until I found the
 link that had Lattice written on it. Then I could follow it and find
 the scene object that the Lattice operator refers to.

 I would like to know if there's a more efficient way of navigating scene
 relationships than this. I'm sure than being completely new to the
 software, I'm missing a lot. I've tried googling around, and asking
 people at work, but haven't been able to uncover much. If someone has
 some pointers towards getting stuff done faster, I'll be very glad to
 hear them. Just for information purposes only, I'm trying to get the
 same information I'd get my graphing an object in the Maya Hypergraph...
 a view or list of all relationships for the selected object(s).
 If this is not possible (I understand Softimage might have a totally
 different way of doing quite a few things), if someone else could
 describe how they tend to work to find their way in the scene, I'd love
 to hear that too.
 I appreciate any help or pointers anyone might have. Thanks a lot for
 your time!

 Sergio Mucino
 Lead Rigger
 Modus FX

 --
 To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
 unsubscribe and reply to the confirmation email.

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Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino
Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to 
finding my way through it rather reasonably.


I was actually thinking about the scripting side of things... I'm not 
sure how scriptable the behavior of the Schematic View is, but if I 
could get it to only display the selected node and any other connected 
nodes and hide the rest, that would already get me a long way towards a 
happier healthier life :-) .


I will do the search you suggested. Thanks again!

--
*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Eric Thivierge wrote:
Schematic view is probably as close to the Hypergraph workflow you're 
going to get honestly. If your rig structure is clean and organized it 
shouldn't be too bad to deal with. I will say that even the Hypergraph 
can get a bit soupie.


You may need to write yourself some scripts to present the data to you 
in a way you understand.


If I recall there was a command that you can get the connection info 
in xml form that shows the 2 way connections and parse it from there. 
Check the google group archive and search for Alan Fregtman's post 
about it. I think it's been discussed a few times before.


Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:
Hello. I have a very basic question for anyone who might be able to 
help.

I just got started using Softimage, and I'm having the usual problems
anyone faces when starting to use new software they're not familiar with
(just for background information purposes, I'm coming from Maya and Max.
I state this just so that it gives you an idea of the language I might
be using). One of the things that I'm having a hard time right now is
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently find scene
relationships, and so far, I haven't found an easy way to navigate these
relationships. I'm trying to find my way through someone else's files,
and finding what's related to each object is a bit of a PITA at this
point. I'm using the Explorer as a starting point, but it doesn't get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's being deformed
by a Lattice, and an Envelope Operator. I need to find the actual scene
objects that are driving these deformations. For the Envelope Op, I know
I can go to Deform/Envelope/Select Deformer from Envelope, and it will
select in the scene the objects that are driving the envelope's
deformations (I'd rather not lose my selection, just get a list of the
objects used as deformers, but I'm ok with Softimage working this way).
However, the Lattice is an entirely different story. If I select the
Lattice operator and inspect its properties, the only reference I can
find in the Properties dialog is to its cluster. If I then find that
cluster in the Cluster folder for my object, and check its properties, I
get nothing. There seems to be no way I can get to the actual Lattice
object in the scene deforming this cluster easily.

The only way I've found so far has been to use the Schematic View. If I
turn on all the Links (for the selected object only, of course.
Otherwise, I just get a noodle soup), with my geo selected I can see
links going to different objects in the scene. I had to track down each
link (which in a scene this size took a lot of scrolling, especially
since zooming out gets rid of the names on the links) until I found the
link that had Lattice written on it. Then I could follow it and find
the scene object that the Lattice operator refers to.

I would like to know if there's a more efficient way of navigating scene
relationships than this. I'm sure than being completely new to the
software, I'm missing a lot. I've tried googling around, and asking
people at work, but haven't been able to uncover much. If someone has
some pointers towards getting stuff done faster, I'll be very glad to
hear them. Just for information purposes only, I'm trying to get the
same information I'd get my graphing an object in the Maya Hypergraph...
a view or list of all relationships for the selected object(s).
If this is not possible (I understand Softimage might have a totally
different way of doing quite a few things), if someone else could
describe how they tend to work to find their way in the scene, I'd love
to hear that too.
I appreciate any help or pointers anyone might have. Thanks a lot for
your time!

Sergio Mucino
Lead Rigger
Modus FX

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Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Stephen Davidson
Getting used to new software is no picnic, for sure.
Although much of what you need it familiarity with the interface,
shortcut keys are a BIG part of my personal workflow.

In the example that you give, the XSI Explorer, with the scene root
selected, will give you almost any relationship that you are looking for.
In the front, top, or any scene view window, pressing the space bar allows
you to select
your object. Moving the cursor to the XSI Explorer and pressing the f key
will instantly
show the selected object. That way you can see the relationship to any other
objects (constraint, parenting, etc).

This saves having to manually navigate the hierarchy.

Just one tip, but I hope this helps.


On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino
sergio.muc...@modusfx.comwrote:

 Hello. I have a very basic question for anyone who might be able to help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar with
 (just for background information purposes, I'm coming from Maya and Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being deformed
 by a Lattice, and an Envelope Operator. I need to find the actual scene
 objects that are driving these deformations. For the Envelope Op, I know
 I can go to Deform/Envelope/Select Deformer from Envelope, and it will
 select in the scene the objects that are driving the envelope's
 deformations (I'd rather not lose my selection, just get a list of the
 objects used as deformers, but I'm ok with Softimage working this way).
 However, the Lattice is an entirely different story. If I select the
 Lattice operator and inspect its properties, the only reference I can
 find in the Properties dialog is to its cluster. If I then find that
 cluster in the Cluster folder for my object, and check its properties, I
 get nothing. There seems to be no way I can get to the actual Lattice
 object in the scene deforming this cluster easily.

 The only way I've found so far has been to use the Schematic View. If I
 turn on all the Links (for the selected object only, of course.
 Otherwise, I just get a noodle soup), with my geo selected I can see
 links going to different objects in the scene. I had to track down each
 link (which in a scene this size took a lot of scrolling, especially
 since zooming out gets rid of the names on the links) until I found the
 link that had Lattice written on it. Then I could follow it and find
 the scene object that the Lattice operator refers to.

 I would like to know if there's a more efficient way of navigating scene
 relationships than this. I'm sure than being completely new to the
 software, I'm missing a lot. I've tried googling around, and asking
 people at work, but haven't been able to uncover much. If someone has
 some pointers towards getting stuff done faster, I'll be very glad to
 hear them. Just for information purposes only, I'm trying to get the
 same information I'd get my graphing an object in the Maya Hypergraph...
 a view or list of all relationships for the selected object(s).
 If this is not possible (I understand Softimage might have a totally
 different way of doing quite a few things), if someone else could
 describe how they tend to work to find their way in the scene, I'd love
 to hear that too.
 I appreciate any help or pointers anyone might have. Thanks a lot for
 your time!

 Sergio Mucino
 Lead Rigger
 Modus FX

 --
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-- 

Best Regards,
*  Stephen P. Davidson**
   **(954) 552-7956
*sdavid...@3danimationmagic.com

*Any sufficiently advanced technology is indistinguishable from magic*


 - Arthur C. Clarke

http://www.3danimationmagic.com
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Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino

This is awesome! This gives me what I was looking for. Thanks a lot David!

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:43 AM, David Barosin wrote:
You can sort of get that with the XSI Explorer -  (alt + 8)  and set 
the viewer menu's display to schematic.



On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino 
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:


Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used
to finding my way through it rather reasonably.

I was actually thinking about the scripting side of things... I'm
not sure how scriptable the behavior of the Schematic View is, but
if I could get it to only display the selected node and any other
connected nodes and hide the rest, that would already get me a
long way towards a happier healthier life :-) .

I will do the search you suggested. Thanks again!

-- 
*Sergio Mucino*

Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Eric Thivierge wrote:

Schematic view is probably as close to the Hypergraph workflow
you're going to get honestly. If your rig structure is clean and
organized it shouldn't be too bad to deal with. I will say that
even the Hypergraph can get a bit soupie.

You may need to write yourself some scripts to present the data
to you in a way you understand.

If I recall there was a command that you can get the connection
info in xml form that shows the 2 way connections and parse it
from there. Check the google group archive and search for Alan
Fregtman's post about it. I think it's been discussed a few times
before.

Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:

Hello. I have a very basic question for anyone who might be able
to help.
I just got started using Softimage, and I'm having the usual
problems
anyone faces when starting to use new software they're not
familiar with
(just for background information purposes, I'm coming from Maya
and Max.
I state this just so that it gives you an idea of the language I
might
be using). One of the things that I'm having a hard time right
now is
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently find
scene
relationships, and so far, I haven't found an easy way to
navigate these
relationships. I'm trying to find my way through someone else's
files,
and finding what's related to each object is a bit of a PITA at
this
point. I'm using the Explorer as a starting point, but it
doesn't get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's being
deformed
by a Lattice, and an Envelope Operator. I need to find the
actual scene
objects that are driving these deformations. For the Envelope
Op, I know
I can go to Deform/Envelope/Select Deformer from Envelope, and
it will
select in the scene the objects that are driving the envelope's
deformations (I'd rather not lose my selection, just get a list
of the
objects used as deformers, but I'm ok with Softimage working
this way).
However, the Lattice is an entirely different story. If I select
the
Lattice operator and inspect its properties, the only reference
I can
find in the Properties dialog is to its cluster. If I then find
that
cluster in the Cluster folder for my object, and check its
properties, I
get nothing. There seems to be no way I can get to the actual
Lattice
object in the scene deforming this cluster easily.

The only way I've found so far has been to use the Schematic
View. If I
turn on all the Links (for the selected object only, of course.
Otherwise, I just get a noodle soup), with my geo selected I can
see
links going to different objects in the scene. I had to track
down each
link (which in a scene this size took a lot of scrolling,
especially
since zooming out gets rid of the names on the links) until I
found the
link that had Lattice written on it. Then I could follow it
and find
the scene object that the Lattice operator refers to.

I would like to know if there's a more efficient way of
navigating scene
relationships than this. I'm sure than being completely new to the
software, I'm missing a lot. I've tried googling around, and asking
people at work, but haven't been able to uncover much. If
someone has
some pointers towards getting stuff done faster, I'll be very
glad to
hear them. Just for information purposes only, I'm trying to get
the
same information I'd get my graphing an object in the Maya
Hypergraph...
a view or list of all relationships for the selected object(s).
If this is not possible (I understand Softimage might have a
totally
different way of doing quite 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino
Thanks Alan! This is useful too. It's a bit difficult to read what's 
going on, since there's a lot going on in my viewports, but it may come 
in handy for sure for times when I do isolate stuff (I'm doing that 
quite a bit to inspect rigs that are already created).
I'll check on the XML dump, but it seems that everyone's suggestions 
have gotten me out of the hole I was in. I really appreciate it. I'll 
keep moving forward, even if at a snail's pace (for now :-) ). Cheers!


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:19 AM, Alan Fregtman wrote:

Hi Sergio,

I know where you're coming from but in Softimage it's not quite like 
the nodal graph inside Maya. The Schematic view hints at that concept, 
but it's kinda meh.


Do you know if you enable Relations in the eyeball menu (at the 
top of any viewport) it will visually show links between operators 
visually? If you have something latticed, selecting the latticed mesh 
will tell you that lattice - latticeObjectName and you can even 
select it and it will select the relevant operator. (If it becomes 
visually overwhelming, you can just isolate your viewport to one mesh 
from the camera menu, Isolate Selection.)


It doesn't quite work both ways (like selecting a lattice and getting 
what meshes are hooked to it) but it's still very useful.


About the XML dump of the connection stack that Eric mentioned, look 
in the docs for DataRepository.GetConnectionStackInfo. It gives you 
an XML description of all links (in both directions I think.)


Cheers and welcome to Softimage,

   -- Alan



On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino 
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:


Hello. I have a very basic question for anyone who might be able
to help.
I just got started using Softimage, and I'm having the usual problems
anyone faces when starting to use new software they're not
familiar with
(just for background information purposes, I'm coming from Maya
and Max.
I state this just so that it gives you an idea of the language I might
be using). One of the things that I'm having a hard time right now is
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently find scene
relationships, and so far, I haven't found an easy way to navigate
these
relationships. I'm trying to find my way through someone else's files,
and finding what's related to each object is a bit of a PITA at this
point. I'm using the Explorer as a starting point, but it doesn't
get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's being
deformed
by a Lattice, and an Envelope Operator. I need to find the actual
scene
objects that are driving these deformations. For the Envelope Op,
I know
I can go to Deform/Envelope/Select Deformer from Envelope, and it will
select in the scene the objects that are driving the envelope's
deformations (I'd rather not lose my selection, just get a list of the
objects used as deformers, but I'm ok with Softimage working this
way).
However, the Lattice is an entirely different story. If I select the
Lattice operator and inspect its properties, the only reference I can
find in the Properties dialog is to its cluster. If I then find that
cluster in the Cluster folder for my object, and check its
properties, I
get nothing. There seems to be no way I can get to the actual Lattice
object in the scene deforming this cluster easily.

The only way I've found so far has been to use the Schematic View.
If I
turn on all the Links (for the selected object only, of course.
Otherwise, I just get a noodle soup), with my geo selected I can see
links going to different objects in the scene. I had to track down
each
link (which in a scene this size took a lot of scrolling, especially
since zooming out gets rid of the names on the links) until I
found the
link that had Lattice written on it. Then I could follow it and find
the scene object that the Lattice operator refers to.

I would like to know if there's a more efficient way of navigating
scene
relationships than this. I'm sure than being completely new to the
software, I'm missing a lot. I've tried googling around, and asking
people at work, but haven't been able to uncover much. If someone has
some pointers towards getting stuff done faster, I'll be very glad to
hear them. Just for information purposes only, I'm trying to get the
same information I'd get my graphing an object in the Maya
Hypergraph...
a view or list of all relationships for the selected object(s).
If this is not possible (I understand Softimage might have a totally
different way of doing quite a few things), if someone else could
describe how they tend to work to find their way in the scene, 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Matt Morris
Also rather than having the object selected, have the operator (ie lattice
op) selected in the explorer, and it will show just that link in the
schematic.


On 18 September 2013 16:05, David Barosin dbaro...@gmail.com wrote:

 Try the SDK explorer (Object Details tab). (ctrl + shift +  4, using
 softimage keymap)

 It will list the port connections.  You can select the operators (i.e.
 envelope, lattice)  and it will list the objects/deformers connected.


 On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino sergio.muc...@modusfx.com
  wrote:

 Hello. I have a very basic question for anyone who might be able to help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar with
 (just for background information purposes, I'm coming from Maya and Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being deformed
 by a Lattice, and an Envelope Operator. I need to find the actual scene
 objects that are driving these deformations. For the Envelope Op, I know
 I can go to Deform/Envelope/Select Deformer from Envelope, and it will
 select in the scene the objects that are driving the envelope's
 deformations (I'd rather not lose my selection, just get a list of the
 objects used as deformers, but I'm ok with Softimage working this way).
 However, the Lattice is an entirely different story. If I select the
 Lattice operator and inspect its properties, the only reference I can
 find in the Properties dialog is to its cluster. If I then find that
 cluster in the Cluster folder for my object, and check its properties, I
 get nothing. There seems to be no way I can get to the actual Lattice
 object in the scene deforming this cluster easily.

 The only way I've found so far has been to use the Schematic View. If I
 turn on all the Links (for the selected object only, of course.
 Otherwise, I just get a noodle soup), with my geo selected I can see
 links going to different objects in the scene. I had to track down each
 link (which in a scene this size took a lot of scrolling, especially
 since zooming out gets rid of the names on the links) until I found the
 link that had Lattice written on it. Then I could follow it and find
 the scene object that the Lattice operator refers to.

 I would like to know if there's a more efficient way of navigating scene
 relationships than this. I'm sure than being completely new to the
 software, I'm missing a lot. I've tried googling around, and asking
 people at work, but haven't been able to uncover much. If someone has
 some pointers towards getting stuff done faster, I'll be very glad to
 hear them. Just for information purposes only, I'm trying to get the
 same information I'd get my graphing an object in the Maya Hypergraph...
 a view or list of all relationships for the selected object(s).
 If this is not possible (I understand Softimage might have a totally
 different way of doing quite a few things), if someone else could
 describe how they tend to work to find their way in the scene, I'd love
 to hear that too.
 I appreciate any help or pointers anyone might have. Thanks a lot for
 your time!

 Sergio Mucino
 Lead Rigger
 Modus FX

 --
 To unsubscribe: mail softimage-requ...@listproc.autodesk.com with
 subject unsubscribe and reply to the confirmation email.



 --
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 unsubscribe and reply to the confirmation email.




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Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino
Thanks a lot Stephen! I'm definitely using as many as possible. I'm 
already comfortable with the Explorer and I can move fast within it. I 
just wasn't able to get all the info I needed from it, but it looks like 
I can now. Thanks a lot for your help!


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:47 AM, Stephen Davidson wrote:

Getting used to new software is no picnic, for sure.
Although much of what you need it familiarity with the interface,
shortcut keys are a BIG part of my personal workflow.

In the example that you give, the XSI Explorer, with the scene root
selected, will give you almost any relationship that you are looking for.
In the front, top, or any scene view window, pressing the space bar 
allows you to select
your object. Moving the cursor to the XSI Explorer and pressing the 
f key will instantly
show the selected object. That way you can see the relationship to any 
other

objects (constraint, parenting, etc).

This saves having to manually navigate the hierarchy.

Just one tip, but I hope this helps.


On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino 
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:


Hello. I have a very basic question for anyone who might be able
to help.
I just got started using Softimage, and I'm having the usual problems
anyone faces when starting to use new software they're not
familiar with
(just for background information purposes, I'm coming from Maya
and Max.
I state this just so that it gives you an idea of the language I might
be using). One of the things that I'm having a hard time right now is
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently find scene
relationships, and so far, I haven't found an easy way to navigate
these
relationships. I'm trying to find my way through someone else's files,
and finding what's related to each object is a bit of a PITA at this
point. I'm using the Explorer as a starting point, but it doesn't
get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's being
deformed
by a Lattice, and an Envelope Operator. I need to find the actual
scene
objects that are driving these deformations. For the Envelope Op,
I know
I can go to Deform/Envelope/Select Deformer from Envelope, and it will
select in the scene the objects that are driving the envelope's
deformations (I'd rather not lose my selection, just get a list of the
objects used as deformers, but I'm ok with Softimage working this
way).
However, the Lattice is an entirely different story. If I select the
Lattice operator and inspect its properties, the only reference I can
find in the Properties dialog is to its cluster. If I then find that
cluster in the Cluster folder for my object, and check its
properties, I
get nothing. There seems to be no way I can get to the actual Lattice
object in the scene deforming this cluster easily.

The only way I've found so far has been to use the Schematic View.
If I
turn on all the Links (for the selected object only, of course.
Otherwise, I just get a noodle soup), with my geo selected I can see
links going to different objects in the scene. I had to track down
each
link (which in a scene this size took a lot of scrolling, especially
since zooming out gets rid of the names on the links) until I
found the
link that had Lattice written on it. Then I could follow it and find
the scene object that the Lattice operator refers to.

I would like to know if there's a more efficient way of navigating
scene
relationships than this. I'm sure than being completely new to the
software, I'm missing a lot. I've tried googling around, and asking
people at work, but haven't been able to uncover much. If someone has
some pointers towards getting stuff done faster, I'll be very glad to
hear them. Just for information purposes only, I'm trying to get the
same information I'd get my graphing an object in the Maya
Hypergraph...
a view or list of all relationships for the selected object(s).
If this is not possible (I understand Softimage might have a totally
different way of doing quite a few things), if someone else could
describe how they tend to work to find their way in the scene, I'd
love
to hear that too.
I appreciate any help or pointers anyone might have. Thanks a lot for
your time!

Sergio Mucino
Lead Rigger
Modus FX

--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com
mailto:softimage-requ...@listproc.autodesk.com with subject
unsubscribe and reply to the confirmation email.




--

Best Regards,
*  Stephen P. Davidson**
**(954) 552-7956
*sdavid...@3danimationmagic.com

/Any sufficiently advanced technology 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread David Barosin
If you select objects in the related explorer on the left does it filter
properly?


On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino
sergio.muc...@modusfx.comwrote:

  Well, I don't know why, but after embedding the XSI Explorer into a
 Layout Panel, now it displays the standard Schematic view with everything
 displayed, instead of the 'filtered' one with only the selected object and
 its relatioships. I've been trying to locate which filter I might have
 turned off in the menus, unsuccessfully. Any pointers? Thanks everyone!


 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 12:24 PM, Sergio Mucino wrote:

 This is awesome! This gives me what I was looking for. Thanks a lot David!

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 11:43 AM, David Barosin wrote:

 You can sort of get that with the XSI Explorer -  (alt + 8)  and set the
 viewer menu's display to schematic.


 On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino sergio.muc...@modusfx.com
  wrote:

  Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to
 finding my way through it rather reasonably.

 I was actually thinking about the scripting side of things... I'm not
 sure how scriptable the behavior of the Schematic View is, but if I could
 get it to only display the selected node and any other connected nodes and
 hide the rest, that would already get me a long way towards a happier
 healthier life :-) .

 I will do the search you suggested. Thanks again!

  --
  *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 11:12 AM, Eric Thivierge wrote:

 Schematic view is probably as close to the Hypergraph workflow you're
 going to get honestly. If your rig structure is clean and organized it
 shouldn't be too bad to deal with. I will say that even the Hypergraph can
 get a bit soupie.

 You may need to write yourself some scripts to present the data to you in
 a way you understand.

 If I recall there was a command that you can get the connection info in
 xml form that shows the 2 way connections and parse it from there. Check
 the google group archive and search for Alan Fregtman's post about it. I
 think it's been discussed a few times before.

 Eric T.

 On September-18-13 10:47:28 AM, Sergio Mucino wrote:

 Hello. I have a very basic question for anyone who might be able to help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar with
 (just for background information purposes, I'm coming from Maya and Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being deformed
 by a Lattice, and an Envelope Operator. I need to find the actual scene
 objects that are driving these deformations. For the Envelope Op, I know
 I can go to Deform/Envelope/Select Deformer from Envelope, and it will
 select in the scene the objects that are driving the envelope's
 deformations (I'd rather not lose my selection, just get a list of the
 objects used as deformers, but I'm ok with Softimage working this way).
 However, the Lattice is an entirely different story. If I select the
 Lattice operator and inspect its properties, the only reference I can
 find in the Properties dialog is to its cluster. If I then find that
 cluster in the Cluster folder for my object, and check its properties, I
 get nothing. There seems to be no way I can get to the actual Lattice
 object in the scene deforming this cluster easily.

 The only way I've found so far has been to use the Schematic View. If I
 turn on all the Links (for the selected object only, of course.
 Otherwise, I just get a noodle soup), with my geo selected I can see
 links going to different objects in the scene. I had to track down each
 link (which in a scene this size took a lot of scrolling, especially
 since zooming out gets rid of the names on the links) until I found the
 link that had Lattice written on it. Then I could follow it and find
 the scene object that the Lattice operator refers to.

 I would like to know if there's a more efficient way of navigating scene
 relationships than this. I'm sure than being completely new to the
 software, I'm missing a lot. I've tried googling around, and asking
 people at work, but haven't been able to uncover much. If someone has
 some pointers towards getting stuff done faster, I'll be very glad to
 hear them. Just for information purposes only, I'm trying 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino

No. It just highlights them in the Schematic View.
If I bring up a floating window of the XSI Explorer using the shortcut, 
it shows the same.

I'll try deleting it from the layout and see what happens.

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:45 PM, David Barosin wrote:
If you select objects in the related explorer on the left does it 
filter properly?



On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino 
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:


Well, I don't know why, but after embedding the XSI Explorer into
a Layout Panel, now it displays the standard Schematic view with
everything displayed, instead of the 'filtered' one with only the
selected object and its relatioships. I've been trying to locate
which filter I might have turned off in the menus, unsuccessfully.
Any pointers? Thanks everyone!


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:24 PM, Sergio Mucino wrote:

This is awesome! This gives me what I was looking for. Thanks a
lot David!

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:43 AM, David Barosin wrote:

You can sort of get that with the XSI Explorer -  (alt + 8)  and
set the viewer menu's display to schematic.


On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com
wrote:

Thanks Eric! Yes, the Hypergraph can get complicated, but
I'm used to finding my way through it rather reasonably.

I was actually thinking about the scripting side of
things... I'm not sure how scriptable the behavior of the
Schematic View is, but if I could get it to only display the
selected node and any other connected nodes and hide the
rest, that would already get me a long way towards a happier
healthier life :-) .

I will do the search you suggested. Thanks again!

-- 
*Sergio Mucino*

Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Eric Thivierge wrote:

Schematic view is probably as close to the Hypergraph
workflow you're going to get honestly. If your rig
structure is clean and organized it shouldn't be too bad to
deal with. I will say that even the Hypergraph can get a
bit soupie.

You may need to write yourself some scripts to present the
data to you in a way you understand.

If I recall there was a command that you can get the
connection info in xml form that shows the 2 way
connections and parse it from there. Check the google group
archive and search for Alan Fregtman's post about it. I
think it's been discussed a few times before.

Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:

Hello. I have a very basic question for anyone who might
be able to help.
I just got started using Softimage, and I'm having the
usual problems
anyone faces when starting to use new software they're not
familiar with
(just for background information purposes, I'm coming from
Maya and Max.
I state this just so that it gives you an idea of the
language I might
be using). One of the things that I'm having a hard time
right now is
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently
find scene
relationships, and so far, I haven't found an easy way to
navigate these
relationships. I'm trying to find my way through someone
else's files,
and finding what's related to each object is a bit of a
PITA at this
point. I'm using the Explorer as a starting point, but it
doesn't get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's
being deformed
by a Lattice, and an Envelope Operator. I need to find the
actual scene
objects that are driving these deformations. For the
Envelope Op, I know
I can go to Deform/Envelope/Select Deformer from Envelope,
and it will
select in the scene the objects that are driving the
envelope's
deformations (I'd rather not lose my selection, just get a
list of the
objects used as deformers, but I'm ok with Softimage
working this way).
However, the Lattice is an entirely different story. If I
select the
Lattice operator and inspect its properties, the only
reference I can
find in the Properties dialog is to its cluster. If I then
find that
cluster in the Cluster folder for my object, and check its
properties, I
get nothing. There seems to be no way I can get to the
actual Lattice
object in the scene 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino
Well, I don't know why, but after embedding the XSI Explorer into a 
Layout Panel, now it displays the standard Schematic view with 
everything displayed, instead of the 'filtered' one with only the 
selected object and its relatioships. I've been trying to locate which 
filter I might have turned off in the menus, unsuccessfully. Any 
pointers? Thanks everyone!


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:24 PM, Sergio Mucino wrote:

This is awesome! This gives me what I was looking for. Thanks a lot David!

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:43 AM, David Barosin wrote:
You can sort of get that with the XSI Explorer -  (alt + 8)  and set 
the viewer menu's display to schematic.



On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino 
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:


Thanks Eric! Yes, the Hypergraph can get complicated, but I'm
used to finding my way through it rather reasonably.

I was actually thinking about the scripting side of things... I'm
not sure how scriptable the behavior of the Schematic View is,
but if I could get it to only display the selected node and any
other connected nodes and hide the rest, that would already get
me a long way towards a happier healthier life :-) .

I will do the search you suggested. Thanks again!

-- 
*Sergio Mucino*

Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Eric Thivierge wrote:

Schematic view is probably as close to the Hypergraph workflow
you're going to get honestly. If your rig structure is clean and
organized it shouldn't be too bad to deal with. I will say that
even the Hypergraph can get a bit soupie.

You may need to write yourself some scripts to present the data
to you in a way you understand.

If I recall there was a command that you can get the connection
info in xml form that shows the 2 way connections and parse it
from there. Check the google group archive and search for Alan
Fregtman's post about it. I think it's been discussed a few
times before.

Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:

Hello. I have a very basic question for anyone who might be
able to help.
I just got started using Softimage, and I'm having the usual
problems
anyone faces when starting to use new software they're not
familiar with
(just for background information purposes, I'm coming from Maya
and Max.
I state this just so that it gives you an idea of the language
I might
be using). One of the things that I'm having a hard time right
now is
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently find
scene
relationships, and so far, I haven't found an easy way to
navigate these
relationships. I'm trying to find my way through someone else's
files,
and finding what's related to each object is a bit of a PITA at
this
point. I'm using the Explorer as a starting point, but it
doesn't get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's being
deformed
by a Lattice, and an Envelope Operator. I need to find the
actual scene
objects that are driving these deformations. For the Envelope
Op, I know
I can go to Deform/Envelope/Select Deformer from Envelope, and
it will
select in the scene the objects that are driving the envelope's
deformations (I'd rather not lose my selection, just get a list
of the
objects used as deformers, but I'm ok with Softimage working
this way).
However, the Lattice is an entirely different story. If I
select the
Lattice operator and inspect its properties, the only reference
I can
find in the Properties dialog is to its cluster. If I then find
that
cluster in the Cluster folder for my object, and check its
properties, I
get nothing. There seems to be no way I can get to the actual
Lattice
object in the scene deforming this cluster easily.

The only way I've found so far has been to use the Schematic
View. If I
turn on all the Links (for the selected object only, of course.
Otherwise, I just get a noodle soup), with my geo selected I
can see
links going to different objects in the scene. I had to track
down each
link (which in a scene this size took a lot of scrolling,
especially
since zooming out gets rid of the names on the links) until I
found the
link that had Lattice written on it. Then I could follow it
and find
the scene object that the Lattice operator refers to.

I would like to know if there's a more efficient way of
navigating scene
relationships than this. I'm sure than being completely new to the
software, I'm missing a lot. I've tried googling around, and
asking
people at work, but haven't been 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread David Barosin
Try the SDK explorer (Object Details tab). (ctrl + shift +  4, using
softimage keymap)

It will list the port connections.  You can select the operators (i.e.
envelope, lattice)  and it will list the objects/deformers connected.


On Wed, Sep 18, 2013 at 10:47 AM, Sergio Mucino
sergio.muc...@modusfx.comwrote:

 Hello. I have a very basic question for anyone who might be able to help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar with
 (just for background information purposes, I'm coming from Maya and Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being deformed
 by a Lattice, and an Envelope Operator. I need to find the actual scene
 objects that are driving these deformations. For the Envelope Op, I know
 I can go to Deform/Envelope/Select Deformer from Envelope, and it will
 select in the scene the objects that are driving the envelope's
 deformations (I'd rather not lose my selection, just get a list of the
 objects used as deformers, but I'm ok with Softimage working this way).
 However, the Lattice is an entirely different story. If I select the
 Lattice operator and inspect its properties, the only reference I can
 find in the Properties dialog is to its cluster. If I then find that
 cluster in the Cluster folder for my object, and check its properties, I
 get nothing. There seems to be no way I can get to the actual Lattice
 object in the scene deforming this cluster easily.

 The only way I've found so far has been to use the Schematic View. If I
 turn on all the Links (for the selected object only, of course.
 Otherwise, I just get a noodle soup), with my geo selected I can see
 links going to different objects in the scene. I had to track down each
 link (which in a scene this size took a lot of scrolling, especially
 since zooming out gets rid of the names on the links) until I found the
 link that had Lattice written on it. Then I could follow it and find
 the scene object that the Lattice operator refers to.

 I would like to know if there's a more efficient way of navigating scene
 relationships than this. I'm sure than being completely new to the
 software, I'm missing a lot. I've tried googling around, and asking
 people at work, but haven't been able to uncover much. If someone has
 some pointers towards getting stuff done faster, I'll be very glad to
 hear them. Just for information purposes only, I'm trying to get the
 same information I'd get my graphing an object in the Maya Hypergraph...
 a view or list of all relationships for the selected object(s).
 If this is not possible (I understand Softimage might have a totally
 different way of doing quite a few things), if someone else could
 describe how they tend to work to find their way in the scene, I'd love
 to hear that too.
 I appreciate any help or pointers anyone might have. Thanks a lot for
 your time!

 Sergio Mucino
 Lead Rigger
 Modus FX

 --
 To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
 unsubscribe and reply to the confirmation email.

--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject 
unsubscribe and reply to the confirmation email.

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Eric Thivierge
Schematic view is probably as close to the Hypergraph workflow you're 
going to get honestly. If your rig structure is clean and organized it 
shouldn't be too bad to deal with. I will say that even the Hypergraph 
can get a bit soupie.

You may need to write yourself some scripts to present the data to you 
in a way you understand.

If I recall there was a command that you can get the connection info in 
xml form that shows the 2 way connections and parse it from there. 
Check the google group archive and search for Alan Fregtman's post 
about it. I think it's been discussed a few times before.

Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:
 Hello. I have a very basic question for anyone who might be able to help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar with
 (just for background information purposes, I'm coming from Maya and Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being deformed
 by a Lattice, and an Envelope Operator. I need to find the actual scene
 objects that are driving these deformations. For the Envelope Op, I know
 I can go to Deform/Envelope/Select Deformer from Envelope, and it will
 select in the scene the objects that are driving the envelope's
 deformations (I'd rather not lose my selection, just get a list of the
 objects used as deformers, but I'm ok with Softimage working this way).
 However, the Lattice is an entirely different story. If I select the
 Lattice operator and inspect its properties, the only reference I can
 find in the Properties dialog is to its cluster. If I then find that
 cluster in the Cluster folder for my object, and check its properties, I
 get nothing. There seems to be no way I can get to the actual Lattice
 object in the scene deforming this cluster easily.

 The only way I've found so far has been to use the Schematic View. If I
 turn on all the Links (for the selected object only, of course.
 Otherwise, I just get a noodle soup), with my geo selected I can see
 links going to different objects in the scene. I had to track down each
 link (which in a scene this size took a lot of scrolling, especially
 since zooming out gets rid of the names on the links) until I found the
 link that had Lattice written on it. Then I could follow it and find
 the scene object that the Lattice operator refers to.

 I would like to know if there's a more efficient way of navigating scene
 relationships than this. I'm sure than being completely new to the
 software, I'm missing a lot. I've tried googling around, and asking
 people at work, but haven't been able to uncover much. If someone has
 some pointers towards getting stuff done faster, I'll be very glad to
 hear them. Just for information purposes only, I'm trying to get the
 same information I'd get my graphing an object in the Maya Hypergraph...
 a view or list of all relationships for the selected object(s).
 If this is not possible (I understand Softimage might have a totally
 different way of doing quite a few things), if someone else could
 describe how they tend to work to find their way in the scene, I'd love
 to hear that too.
 I appreciate any help or pointers anyone might have. Thanks a lot for
 your time!

 Sergio Mucino
 Lead Rigger
 Modus FX

 --
 To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject 
 unsubscribe and reply to the confirmation email.

--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject 
unsubscribe and reply to the confirmation email.


Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Stephen Davidson
Good one, David. I missed that in over 20 years of using Softimage!
Well, ok ...13 years using the XSI interface.
You just showed me my new favorite tool.
Who says you can't teach an old dog new tricks?

Thanks for asking the question, Sergio.
Learning something new, every day, is what this business is all about.

The value of this list is constantly reaffirmed.



On Wed, Sep 18, 2013 at 11:43 AM, David Barosin dbaro...@gmail.com wrote:

 You can sort of get that with the XSI Explorer -  (alt + 8)  and set the
 viewer menu's display to schematic.


 On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino sergio.muc...@modusfx.com
  wrote:

  Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to
 finding my way through it rather reasonably.

 I was actually thinking about the scripting side of things... I'm not
 sure how scriptable the behavior of the Schematic View is, but if I could
 get it to only display the selected node and any other connected nodes and
 hide the rest, that would already get me a long way towards a happier
 healthier life :-) .

 I will do the search you suggested. Thanks again!

 --
 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 11:12 AM, Eric Thivierge wrote:

 Schematic view is probably as close to the Hypergraph workflow you're
 going to get honestly. If your rig structure is clean and organized it
 shouldn't be too bad to deal with. I will say that even the Hypergraph can
 get a bit soupie.

 You may need to write yourself some scripts to present the data to you in
 a way you understand.

 If I recall there was a command that you can get the connection info in
 xml form that shows the 2 way connections and parse it from there. Check
 the google group archive and search for Alan Fregtman's post about it. I
 think it's been discussed a few times before.

 Eric T.

 On September-18-13 10:47:28 AM, Sergio Mucino wrote:

 Hello. I have a very basic question for anyone who might be able to help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar with
 (just for background information purposes, I'm coming from Maya and Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being deformed
 by a Lattice, and an Envelope Operator. I need to find the actual scene
 objects that are driving these deformations. For the Envelope Op, I know
 I can go to Deform/Envelope/Select Deformer from Envelope, and it will
 select in the scene the objects that are driving the envelope's
 deformations (I'd rather not lose my selection, just get a list of the
 objects used as deformers, but I'm ok with Softimage working this way).
 However, the Lattice is an entirely different story. If I select the
 Lattice operator and inspect its properties, the only reference I can
 find in the Properties dialog is to its cluster. If I then find that
 cluster in the Cluster folder for my object, and check its properties, I
 get nothing. There seems to be no way I can get to the actual Lattice
 object in the scene deforming this cluster easily.

 The only way I've found so far has been to use the Schematic View. If I
 turn on all the Links (for the selected object only, of course.
 Otherwise, I just get a noodle soup), with my geo selected I can see
 links going to different objects in the scene. I had to track down each
 link (which in a scene this size took a lot of scrolling, especially
 since zooming out gets rid of the names on the links) until I found the
 link that had Lattice written on it. Then I could follow it and find
 the scene object that the Lattice operator refers to.

 I would like to know if there's a more efficient way of navigating scene
 relationships than this. I'm sure than being completely new to the
 software, I'm missing a lot. I've tried googling around, and asking
 people at work, but haven't been able to uncover much. If someone has
 some pointers towards getting stuff done faster, I'll be very glad to
 hear them. Just for information purposes only, I'm trying to get the
 same information I'd get my graphing an object in the Maya Hypergraph...
 a view or list of all relationships for the selected object(s).
 If this is not possible (I understand Softimage might have a totally
 different way of doing quite a few things), if someone else could
 describe how they tend to work to find their way in the 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Stephen Davidson
are the objects part of a hierarchy?
The schematic view does show the entire hierarchy, normally.


On Wed, Sep 18, 2013 at 12:58 PM, Sergio Mucino
sergio.muc...@modusfx.comwrote:

  Ok, it's interesting. It's only doing this for certain objects. It's not
 doing it for others. I'll have to look into why for some objects, the
 entire scene hierarchy is displayed, and not for others.


 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 12:52 PM, Sergio Mucino wrote:

 No change. I guess some preference somewhere got ticked off. I'll see if I
 can locate it...

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 12:46 PM, Sergio Mucino wrote:

 No. It just highlights them in the Schematic View.
 If I bring up a floating window of the XSI Explorer using the shortcut, it
 shows the same.
 I'll try deleting it from the layout and see what happens.

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 12:45 PM, David Barosin wrote:

 If you select objects in the related explorer on the left does it filter
 properly?


 On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino sergio.muc...@modusfx.com
  wrote:

  Well, I don't know why, but after embedding the XSI Explorer into a
 Layout Panel, now it displays the standard Schematic view with everything
 displayed, instead of the 'filtered' one with only the selected object and
 its relatioships. I've been trying to locate which filter I might have
 turned off in the menus, unsuccessfully. Any pointers? Thanks everyone!


 *Sergio Mucino*
 Lead Rigger
 Modus FX

   On 18/09/2013 12:24 PM, Sergio Mucino wrote:

 This is awesome! This gives me what I was looking for. Thanks a lot David!

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 11:43 AM, David Barosin wrote:

 You can sort of get that with the XSI Explorer -  (alt + 8)  and set the
 viewer menu's display to schematic.


 On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino 
 sergio.muc...@modusfx.com wrote:

  Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to
 finding my way through it rather reasonably.

 I was actually thinking about the scripting side of things... I'm not
 sure how scriptable the behavior of the Schematic View is, but if I could
 get it to only display the selected node and any other connected nodes and
 hide the rest, that would already get me a long way towards a happier
 healthier life :-) .

 I will do the search you suggested. Thanks again!

  --
  *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 11:12 AM, Eric Thivierge wrote:

 Schematic view is probably as close to the Hypergraph workflow you're
 going to get honestly. If your rig structure is clean and organized it
 shouldn't be too bad to deal with. I will say that even the Hypergraph can
 get a bit soupie.

 You may need to write yourself some scripts to present the data to you
 in a way you understand.

 If I recall there was a command that you can get the connection info in
 xml form that shows the 2 way connections and parse it from there. Check
 the google group archive and search for Alan Fregtman's post about it. I
 think it's been discussed a few times before.

 Eric T.

 On September-18-13 10:47:28 AM, Sergio Mucino wrote:

 Hello. I have a very basic question for anyone who might be able to
 help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar with
 (just for background information purposes, I'm coming from Maya and Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being deformed
 by a Lattice, and an Envelope Operator. I need to find the actual scene
 objects that are driving these deformations. For the Envelope Op, I know
 I can go to Deform/Envelope/Select Deformer from Envelope, and it will
 select in the scene the objects that are driving the envelope's
 deformations (I'd rather not lose my selection, just get a list of the
 objects used as deformers, but I'm ok with Softimage working this way).
 However, the Lattice is an entirely different story. If I select the
 Lattice operator and inspect its properties, the only reference I can
 find in the Properties dialog is to its cluster. If I then find that
 cluster in the Cluster folder for my object, and check its properties, I
 get nothing. There seems to be no way I can get to the actual Lattice
 object in the scene deforming this cluster easily.

 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino
Yeah, but that's the thing... for some objects, it displays the entire 
hierarchy, whereas for other objects (I tested with a direct sibling) it 
just displays the selected object and its relationships. I cannot find 
any logic into why sometimes Softimage will decide to display everything.


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 1:43 PM, Stephen Davidson wrote:

are the objects part of a hierarchy?
The schematic view does show the entire hierarchy, normally.


On Wed, Sep 18, 2013 at 12:58 PM, Sergio Mucino 
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:


Ok, it's interesting. It's only doing this for certain objects.
It's not doing it for others. I'll have to look into why for some
objects, the entire scene hierarchy is displayed, and not for others.


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:52 PM, Sergio Mucino wrote:

No change. I guess some preference somewhere got ticked off. I'll
see if I can locate it...

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:46 PM, Sergio Mucino wrote:

No. It just highlights them in the Schematic View.
If I bring up a floating window of the XSI Explorer using the
shortcut, it shows the same.
I'll try deleting it from the layout and see what happens.

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:45 PM, David Barosin wrote:

If you select objects in the related explorer on the left does
it filter properly?


On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com
wrote:

Well, I don't know why, but after embedding the XSI
Explorer into a Layout Panel, now it displays the standard
Schematic view with everything displayed, instead of the
'filtered' one with only the selected object and its
relatioships. I've been trying to locate which filter I
might have turned off in the menus, unsuccessfully. Any
pointers? Thanks everyone!


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:24 PM, Sergio Mucino wrote:

This is awesome! This gives me what I was looking for.
Thanks a lot David!

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:43 AM, David Barosin wrote:

You can sort of get that with the XSI Explorer -  (alt +
8)  and set the viewer menu's display to schematic.


On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino
sergio.muc...@modusfx.com
mailto:sergio.muc...@modusfx.com wrote:

Thanks Eric! Yes, the Hypergraph can get complicated,
but I'm used to finding my way through it rather
reasonably.

I was actually thinking about the scripting side of
things... I'm not sure how scriptable the behavior of
the Schematic View is, but if I could get it to only
display the selected node and any other connected
nodes and hide the rest, that would already get me a
long way towards a happier healthier life :-) .

I will do the search you suggested. Thanks again!

-- 
*Sergio Mucino*

Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Eric Thivierge wrote:

Schematic view is probably as close to the
Hypergraph workflow you're going to get honestly. If
your rig structure is clean and organized it
shouldn't be too bad to deal with. I will say that
even the Hypergraph can get a bit soupie.

You may need to write yourself some scripts to
present the data to you in a way you understand.

If I recall there was a command that you can get the
connection info in xml form that shows the 2 way
connections and parse it from there. Check the
google group archive and search for Alan Fregtman's
post about it. I think it's been discussed a few
times before.

Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:

Hello. I have a very basic question for anyone who
might be able to help.
I just got started using Softimage, and I'm having
the usual problems
anyone faces when starting to use new software
they're not familiar with
(just for background information purposes, I'm
coming from Maya and Max.
I state this just so that it gives you an idea of
the language I might
be using). One of the things that I'm having a hard
time right now is
navigating scene relationships.

I'm trying to find a tool that will help me to
efficiently find scene
relationships, and so far, 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino
Ok, it's interesting. It's only doing this for certain objects. It's not 
doing it for others. I'll have to look into why for some objects, the 
entire scene hierarchy is displayed, and not for others.


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:52 PM, Sergio Mucino wrote:
No change. I guess some preference somewhere got ticked off. I'll see 
if I can locate it...


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:46 PM, Sergio Mucino wrote:

No. It just highlights them in the Schematic View.
If I bring up a floating window of the XSI Explorer using the 
shortcut, it shows the same.

I'll try deleting it from the layout and see what happens.

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:45 PM, David Barosin wrote:
If you select objects in the related explorer on the left does it 
filter properly?



On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino 
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:


Well, I don't know why, but after embedding the XSI Explorer
into a Layout Panel, now it displays the standard Schematic view
with everything displayed, instead of the 'filtered' one with
only the selected object and its relatioships. I've been trying
to locate which filter I might have turned off in the menus,
unsuccessfully. Any pointers? Thanks everyone!


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:24 PM, Sergio Mucino wrote:

This is awesome! This gives me what I was looking for. Thanks a
lot David!

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:43 AM, David Barosin wrote:
You can sort of get that with the XSI Explorer -  (alt + 8) 
and set the viewer menu's display to schematic.



On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com
wrote:

Thanks Eric! Yes, the Hypergraph can get complicated, but
I'm used to finding my way through it rather reasonably.

I was actually thinking about the scripting side of
things... I'm not sure how scriptable the behavior of the
Schematic View is, but if I could get it to only display
the selected node and any other connected nodes and hide
the rest, that would already get me a long way towards a
happier healthier life :-) .

I will do the search you suggested. Thanks again!

-- 
*Sergio Mucino*

Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Eric Thivierge wrote:

Schematic view is probably as close to the Hypergraph
workflow you're going to get honestly. If your rig
structure is clean and organized it shouldn't be too bad
to deal with. I will say that even the Hypergraph can get
a bit soupie.

You may need to write yourself some scripts to present
the data to you in a way you understand.

If I recall there was a command that you can get the
connection info in xml form that shows the 2 way
connections and parse it from there. Check the google
group archive and search for Alan Fregtman's post about
it. I think it's been discussed a few times before.

Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:

Hello. I have a very basic question for anyone who might
be able to help.
I just got started using Softimage, and I'm having the
usual problems
anyone faces when starting to use new software they're
not familiar with
(just for background information purposes, I'm coming
from Maya and Max.
I state this just so that it gives you an idea of the
language I might
be using). One of the things that I'm having a hard time
right now is
navigating scene relationships.

I'm trying to find a tool that will help me to
efficiently find scene
relationships, and so far, I haven't found an easy way
to navigate these
relationships. I'm trying to find my way through someone
else's files,
and finding what's related to each object is a bit of a
PITA at this
point. I'm using the Explorer as a starting point, but
it doesn't get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see
it's being deformed
by a Lattice, and an Envelope Operator. I need to find
the actual scene
objects that are driving these deformations. For the
Envelope Op, I know
I can go to Deform/Envelope/Select Deformer from
Envelope, and it will
select in the scene the objects that are driving the
envelope's
deformations (I'd rather not lose my selection, just get
a list of the
objects used as deformers, but I'm ok with Softimage
working this way).
   

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Sergio Mucino
No change. I guess some preference somewhere got ticked off. I'll see if 
I can locate it...


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:46 PM, Sergio Mucino wrote:

No. It just highlights them in the Schematic View.
If I bring up a floating window of the XSI Explorer using the 
shortcut, it shows the same.

I'll try deleting it from the layout and see what happens.

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:45 PM, David Barosin wrote:
If you select objects in the related explorer on the left does it 
filter properly?



On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino 
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com wrote:


Well, I don't know why, but after embedding the XSI Explorer into
a Layout Panel, now it displays the standard Schematic view with
everything displayed, instead of the 'filtered' one with only the
selected object and its relatioships. I've been trying to locate
which filter I might have turned off in the menus,
unsuccessfully. Any pointers? Thanks everyone!


*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 12:24 PM, Sergio Mucino wrote:

This is awesome! This gives me what I was looking for. Thanks a
lot David!

*Sergio Mucino*
Lead Rigger
Modus FX

On 18/09/2013 11:43 AM, David Barosin wrote:
You can sort of get that with the XSI Explorer -  (alt + 8) 
and set the viewer menu's display to schematic.



On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino
sergio.muc...@modusfx.com mailto:sergio.muc...@modusfx.com
wrote:

Thanks Eric! Yes, the Hypergraph can get complicated, but
I'm used to finding my way through it rather reasonably.

I was actually thinking about the scripting side of
things... I'm not sure how scriptable the behavior of the
Schematic View is, but if I could get it to only display
the selected node and any other connected nodes and hide
the rest, that would already get me a long way towards a
happier healthier life :-) .

I will do the search you suggested. Thanks again!

-- 
*Sergio Mucino*

Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Eric Thivierge wrote:

Schematic view is probably as close to the Hypergraph
workflow you're going to get honestly. If your rig
structure is clean and organized it shouldn't be too bad
to deal with. I will say that even the Hypergraph can get
a bit soupie.

You may need to write yourself some scripts to present the
data to you in a way you understand.

If I recall there was a command that you can get the
connection info in xml form that shows the 2 way
connections and parse it from there. Check the google
group archive and search for Alan Fregtman's post about
it. I think it's been discussed a few times before.

Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:

Hello. I have a very basic question for anyone who might
be able to help.
I just got started using Softimage, and I'm having the
usual problems
anyone faces when starting to use new software they're
not familiar with
(just for background information purposes, I'm coming
from Maya and Max.
I state this just so that it gives you an idea of the
language I might
be using). One of the things that I'm having a hard time
right now is
navigating scene relationships.

I'm trying to find a tool that will help me to
efficiently find scene
relationships, and so far, I haven't found an easy way to
navigate these
relationships. I'm trying to find my way through someone
else's files,
and finding what's related to each object is a bit of a
PITA at this
point. I'm using the Explorer as a starting point, but it
doesn't get me
there the entire way. Let me give you an example.

I've got a mesh selected. In the Explorer, I can see it's
being deformed
by a Lattice, and an Envelope Operator. I need to find
the actual scene
objects that are driving these deformations. For the
Envelope Op, I know
I can go to Deform/Envelope/Select Deformer from
Envelope, and it will
select in the scene the objects that are driving the
envelope's
deformations (I'd rather not lose my selection, just get
a list of the
objects used as deformers, but I'm ok with Softimage
working this way).
However, the Lattice is an entirely different story. If I
select the
Lattice operator and inspect its properties, the only
reference I can
find in the Properties dialog is to its cluster. If I
then find that
cluster in the Cluster 

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Stephen Davidson
does that sibling have other siblings?
If not, that would be correct.


On Wed, Sep 18, 2013 at 1:46 PM, Sergio Mucino sergio.muc...@modusfx.comwrote:

  Yeah, but that's the thing... for some objects, it displays the entire
 hierarchy, whereas for other objects (I tested with a direct sibling) it
 just displays the selected object and its relationships. I cannot find any
 logic into why sometimes Softimage will decide to display everything.


 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 1:43 PM, Stephen Davidson wrote:

 are the objects part of a hierarchy?
 The schematic view does show the entire hierarchy, normally.


 On Wed, Sep 18, 2013 at 12:58 PM, Sergio Mucino sergio.muc...@modusfx.com
  wrote:

  Ok, it's interesting. It's only doing this for certain objects. It's not
 doing it for others. I'll have to look into why for some objects, the
 entire scene hierarchy is displayed, and not for others.


 *Sergio Mucino*
 Lead Rigger
 Modus FX

   On 18/09/2013 12:52 PM, Sergio Mucino wrote:

 No change. I guess some preference somewhere got ticked off. I'll see if
 I can locate it...

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 12:46 PM, Sergio Mucino wrote:

 No. It just highlights them in the Schematic View.
 If I bring up a floating window of the XSI Explorer using the shortcut,
 it shows the same.
 I'll try deleting it from the layout and see what happens.

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 12:45 PM, David Barosin wrote:

 If you select objects in the related explorer on the left does it filter
 properly?


 On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino 
 sergio.muc...@modusfx.com wrote:

  Well, I don't know why, but after embedding the XSI Explorer into a
 Layout Panel, now it displays the standard Schematic view with everything
 displayed, instead of the 'filtered' one with only the selected object and
 its relatioships. I've been trying to locate which filter I might have
 turned off in the menus, unsuccessfully. Any pointers? Thanks everyone!


 *Sergio Mucino*
 Lead Rigger
 Modus FX

   On 18/09/2013 12:24 PM, Sergio Mucino wrote:

 This is awesome! This gives me what I was looking for. Thanks a lot
 David!

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 11:43 AM, David Barosin wrote:

 You can sort of get that with the XSI Explorer -  (alt + 8)  and set the
 viewer menu's display to schematic.


 On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino 
 sergio.muc...@modusfx.com wrote:

  Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to
 finding my way through it rather reasonably.

 I was actually thinking about the scripting side of things... I'm not
 sure how scriptable the behavior of the Schematic View is, but if I could
 get it to only display the selected node and any other connected nodes and
 hide the rest, that would already get me a long way towards a happier
 healthier life :-) .

 I will do the search you suggested. Thanks again!

  --
  *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 11:12 AM, Eric Thivierge wrote:

 Schematic view is probably as close to the Hypergraph workflow you're
 going to get honestly. If your rig structure is clean and organized it
 shouldn't be too bad to deal with. I will say that even the Hypergraph can
 get a bit soupie.

 You may need to write yourself some scripts to present the data to you
 in a way you understand.

 If I recall there was a command that you can get the connection info in
 xml form that shows the 2 way connections and parse it from there. Check
 the google group archive and search for Alan Fregtman's post about it. I
 think it's been discussed a few times before.

 Eric T.

 On September-18-13 10:47:28 AM, Sergio Mucino wrote:

 Hello. I have a very basic question for anyone who might be able to
 help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar
 with
 (just for background information purposes, I'm coming from Maya and
 Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate
 these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get
 me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being
 deformed
 by a Lattice, and an Envelope Operator. I need to find the actual scene
 objects that are driving these deformations. For the Envelope Op, I
 know
 I can go to Deform/Envelope/Select Deformer from Envelope, and it will
 select in the scene the objects that are driving the envelope's
 

RE: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Matt Lind
 everything-and-the-kitchen-sink in one place 
for a dedicated purpose.

In softimage you select object(s) in the viewports or schematic, then isolate 
or view the details in the scene explorer or press ATL + Enter to view the 
information in a PPG.  Support tools such as custom filters, spreadsheet, or 
the built-in navigation tools can make the process really fast even for large 
scenes.



Matt




From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sergio Mucino
Sent: Wednesday, September 18, 2013 10:46 AM
To: softimage@listproc.autodesk.com
Subject: Re: Navigating relationships in Softimage (new to the software)

Yeah, but that's the thing... for some objects, it displays the entire 
hierarchy, whereas for other objects (I tested with a direct sibling) it just 
displays the selected object and its relationships. I cannot find any logic 
into why sometimes Softimage will decide to display everything.
Sergio Mucino
Lead Rigger
Modus FX

On 18/09/2013 1:43 PM, Stephen Davidson wrote:
are the objects part of a hierarchy?
The schematic view does show the entire hierarchy, normally.

On Wed, Sep 18, 2013 at 12:58 PM, Sergio Mucino 
sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com wrote:
Ok, it's interesting. It's only doing this for certain objects. It's not doing 
it for others. I'll have to look into why for some objects, the entire scene 
hierarchy is displayed, and not for others.

Sergio Mucino
Lead Rigger
Modus FX

On 18/09/2013 12:52 PM, Sergio Mucino wrote:
No change. I guess some preference somewhere got ticked off. I'll see if I can 
locate it...
Sergio Mucino
Lead Rigger
Modus FX

On 18/09/2013 12:46 PM, Sergio Mucino wrote:
No. It just highlights them in the Schematic View.
If I bring up a floating window of the XSI Explorer using the shortcut, it 
shows the same.
I'll try deleting it from the layout and see what happens.
Sergio Mucino
Lead Rigger
Modus FX

On 18/09/2013 12:45 PM, David Barosin wrote:
If you select objects in the related explorer on the left does it filter 
properly?

On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino 
sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com wrote:
Well, I don't know why, but after embedding the XSI Explorer into a Layout 
Panel, now it displays the standard Schematic view with everything displayed, 
instead of the 'filtered' one with only the selected object and its 
relatioships. I've been trying to locate which filter I might have turned off 
in the menus, unsuccessfully. Any pointers? Thanks everyone!

Sergio Mucino
Lead Rigger
Modus FX

On 18/09/2013 12:24 PM, Sergio Mucino wrote:
This is awesome! This gives me what I was looking for. Thanks a lot David!
Sergio Mucino
Lead Rigger
Modus FX

On 18/09/2013 11:43 AM, David Barosin wrote:
You can sort of get that with the XSI Explorer -  (alt + 8)  and set the viewer 
menu's display to schematic.

On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino 
sergio.muc...@modusfx.commailto:sergio.muc...@modusfx.com wrote:
Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to finding 
my way through it rather reasonably.

I was actually thinking about the scripting side of things... I'm not sure how 
scriptable the behavior of the Schematic View is, but if I could get it to only 
display the selected node and any other connected nodes and hide the rest, that 
would already get me a long way towards a happier healthier life :-) .

I will do the search you suggested. Thanks again!
--
Sergio Mucino
Lead Rigger
Modus FX

On 18/09/2013 11:12 AM, Eric Thivierge wrote:
Schematic view is probably as close to the Hypergraph workflow you're going to 
get honestly. If your rig structure is clean and organized it shouldn't be too 
bad to deal with. I will say that even the Hypergraph can get a bit soupie.

You may need to write yourself some scripts to present the data to you in a way 
you understand.

If I recall there was a command that you can get the connection info in xml 
form that shows the 2 way connections and parse it from there. Check the google 
group archive and search for Alan Fregtman's post about it. I think it's been 
discussed a few times before.

Eric T.

On September-18-13 10:47:28 AM, Sergio Mucino wrote:

Hello. I have a very basic question for anyone who might be able to help.
I just got started using Softimage, and I'm having the usual problems
anyone faces when starting to use new software they're not familiar with
(just for background information purposes, I'm coming from Maya and Max.
I state this just so that it gives you an idea of the language I might
be using). One of the things that I'm having a hard time right now is
navigating scene relationships.

I'm trying to find a tool that will help me to efficiently find scene
relationships, and so far, I haven't found an easy way to navigate these
relationships. I'm trying to find my way through someone else's files,
and finding what's related to each object is a bit of a PITA

Re: Navigating relationships in Softimage (new to the software)

2013-09-18 Thread Stephen Davidson
selecting hierarchies has mouse button options...
left mouse (with space) selects node...middle mouse button selects the
branch
and the right mouse button selects the tree or chain.

is that what is going on?


On Wed, Sep 18, 2013 at 2:33 PM, Stephen Davidson magic...@bellsouth.netwrote:

 does that sibling have other siblings?
 If not, that would be correct.


 On Wed, Sep 18, 2013 at 1:46 PM, Sergio Mucino 
 sergio.muc...@modusfx.comwrote:

  Yeah, but that's the thing... for some objects, it displays the entire
 hierarchy, whereas for other objects (I tested with a direct sibling) it
 just displays the selected object and its relationships. I cannot find any
 logic into why sometimes Softimage will decide to display everything.


 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 1:43 PM, Stephen Davidson wrote:

 are the objects part of a hierarchy?
 The schematic view does show the entire hierarchy, normally.


 On Wed, Sep 18, 2013 at 12:58 PM, Sergio Mucino 
 sergio.muc...@modusfx.com wrote:

  Ok, it's interesting. It's only doing this for certain objects. It's
 not doing it for others. I'll have to look into why for some objects, the
 entire scene hierarchy is displayed, and not for others.


 *Sergio Mucino*
 Lead Rigger
 Modus FX

   On 18/09/2013 12:52 PM, Sergio Mucino wrote:

 No change. I guess some preference somewhere got ticked off. I'll see if
 I can locate it...

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 12:46 PM, Sergio Mucino wrote:

 No. It just highlights them in the Schematic View.
 If I bring up a floating window of the XSI Explorer using the shortcut,
 it shows the same.
 I'll try deleting it from the layout and see what happens.

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 12:45 PM, David Barosin wrote:

 If you select objects in the related explorer on the left does it filter
 properly?


 On Wed, Sep 18, 2013 at 12:41 PM, Sergio Mucino 
 sergio.muc...@modusfx.com wrote:

  Well, I don't know why, but after embedding the XSI Explorer into a
 Layout Panel, now it displays the standard Schematic view with everything
 displayed, instead of the 'filtered' one with only the selected object and
 its relatioships. I've been trying to locate which filter I might have
 turned off in the menus, unsuccessfully. Any pointers? Thanks everyone!


 *Sergio Mucino*
 Lead Rigger
 Modus FX

   On 18/09/2013 12:24 PM, Sergio Mucino wrote:

 This is awesome! This gives me what I was looking for. Thanks a lot
 David!

 *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 11:43 AM, David Barosin wrote:

 You can sort of get that with the XSI Explorer -  (alt + 8)  and set
 the viewer menu's display to schematic.


 On Wed, Sep 18, 2013 at 11:21 AM, Sergio Mucino 
 sergio.muc...@modusfx.com wrote:

  Thanks Eric! Yes, the Hypergraph can get complicated, but I'm used to
 finding my way through it rather reasonably.

 I was actually thinking about the scripting side of things... I'm not
 sure how scriptable the behavior of the Schematic View is, but if I could
 get it to only display the selected node and any other connected nodes and
 hide the rest, that would already get me a long way towards a happier
 healthier life :-) .

 I will do the search you suggested. Thanks again!

  --
  *Sergio Mucino*
 Lead Rigger
 Modus FX

 On 18/09/2013 11:12 AM, Eric Thivierge wrote:

 Schematic view is probably as close to the Hypergraph workflow you're
 going to get honestly. If your rig structure is clean and organized it
 shouldn't be too bad to deal with. I will say that even the Hypergraph can
 get a bit soupie.

 You may need to write yourself some scripts to present the data to you
 in a way you understand.

 If I recall there was a command that you can get the connection info
 in xml form that shows the 2 way connections and parse it from there. 
 Check
 the google group archive and search for Alan Fregtman's post about it. I
 think it's been discussed a few times before.

 Eric T.

 On September-18-13 10:47:28 AM, Sergio Mucino wrote:

 Hello. I have a very basic question for anyone who might be able to
 help.
 I just got started using Softimage, and I'm having the usual problems
 anyone faces when starting to use new software they're not familiar
 with
 (just for background information purposes, I'm coming from Maya and
 Max.
 I state this just so that it gives you an idea of the language I might
 be using). One of the things that I'm having a hard time right now is
 navigating scene relationships.

 I'm trying to find a tool that will help me to efficiently find scene
 relationships, and so far, I haven't found an easy way to navigate
 these
 relationships. I'm trying to find my way through someone else's files,
 and finding what's related to each object is a bit of a PITA at this
 point. I'm using the Explorer as a starting point, but it doesn't get
 me
 there the entire way. Let me give you an example.

 I've got a mesh selected. In the Explorer, I can see it's being