testing... forgive me
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Yes, it seems 'styleable' got removed from the SDK and the tutorial(s)
hasn't been updated. There
was a message a couple weeks ago about this and I'm trying to see if I
can figure out what Dianne Hackborn
means by use declare-styleable in your own app. to fix this.
On Mar 23, 12:30 pm, ppmoore
I just got my g1, I only need to develop an offline application,
however, It wouldn't go further without signing into google account
which requires a data plan. Please advise.
thanks!
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I wish to customize the button images, but after I opened the png
file, changed the color, reimported back into the draw9patch editor,
the compiler spew out errors. how can I modify the 9 patch image of
the default button?
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You received this
I need to display the brightness settings dialog from my activity, I
git the Settings source and found out that a lot of the classes in
import does not exist in the API. did these classes' visibility
change?
package com.android.settings;
import android.content.Context;
import
I tries to modify the look of radiobutton:
style name=MyRadioButton
parent=android:Widget.CompoundButton.RadioButton
item name=android:textColor#FF/item
item name=android:background@drawable/btn_radio/item
/style
android:background doesn't seem to be the right property, the
is it possible to mount another usb device x to gphone and then create
a program that communites to x on the usb port? X is used for
capturing data and gphone will be used for analysis/display.
thanks
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I can confirm that it does NOT work for Nexus One.
On Jan 18, 1:16 pm, appforce.org ogi.andr...@gmail.com wrote:
Any updates after release of Nexus One? It's unavailable in my
country, and I will appreciate a lot any first-hand information about
voice recording from someone lucky to have it.
Hello, I am making a custom progress bar, and I can't seem to get it
to fill out to the full width of the control. The view is set to fill.
I have extended the ProgressBar view. I am drawing it through xml like
so:
MyPackage.MyProgressBar android:id=@+id/progress_bar
I have been trying all day to handle this and couldn't figure it our
nor find any decent examples.
Basically, I have 2 layouts (view groups), that will sit at the bottom
of the page, on on top of the other (hidden). When you click a button
in the top layout, the bottom one slides out from behind
Dear Partner,
Greetings, hope this mail finds you well. This is Jonathan
representing WINIT. We propose to give you a great solution that would
enable you to save 60% of your development costs.
We at WINIT are a strategy firm providing clients with a complete
package of solutions to identify
HI, I am extending the normal android.widget.ProgressBar. I want to
make it vertical. This is my current onDraw Method
@Override
protected synchronized void onDraw(Canvas canvas) {
canvas.save();
canvas.rotate(90);
I am just trying to draw a rectangle whose height grows based on a
certain value. However it won't draw anything when I use this
variable. I think its some sort of clipping issue that I dont
understand. The ondraw belongs to a custom view (it simply extends the
View class)
THis works: (it draws a
Hey guys,
I'm porting over some software from the iPhone, and the fact that I
need to use ByteBuffers for my data structures in order to use OpenGL
is killing me. My render loop takes 3ms to actually do the work and
render screen, but I do need to perform a ByteBuffer clear /
repopulate to
the application is but if you can use the GPU
and a framebuffer to create your dynamic texture instead of doing it
on the CPU with a bitmap, that's another much faster way to go.
On Feb 23, 5:42 pm, Jonathan jon.aposto...@gmail.com wrote:
Hey guys,
I'm porting over some software from the iPhone
the post:
256x256 = mid 30s
512x256 = high 60s (with a jump to 100+?)
256x512 = high 60s
512x512 = 130-150
So they seem to scale appropriately.
On Feb 23, 10:25 pm, Jonathan jon.aposto...@gmail.com wrote:
I have an array in memory that represents the screen. I then call
put() once to put
I am basing an audioplayer off an old tutorial, and I am seeing some
major lag in my UI, which is making me think that the threading is not
being handled properly. It is structured as such:
public void startStreaming() throws IOException {
final String mediaUrl =
I wish to create an installer that unpack the driver files so windows
new hardware wizard will automatically find it instead of have to let
user select where the files are. I unpacked the driver files into
windows\system32, windows\ and windows\inf and windows
\system32\drivers, then the wizard
I'm getting an IOException using the following code:
InputStream is = getResources().openRawResource(R.raw.myfile);
byte[] data = new byte[is.available()];
is.read(data);
is.close();
The IOException occurs during the read.
What's weird is that if I do a single byte read there is no
I'm running into a strange problem while reading from an InputStream
on the Android platform. I'm not sure if this is an Android specific
issue, or something I'm doing wrong in general.
The only thing that is Android specific is this call:
InputStream is =
If I truncate the file to 100,000 bytes (file is: 1,917,408 bytes
originally) it works fine. Is there a problem with files over a
certain size?
On Aug 13, 10:36 am, Jonathan jon.aposto...@gmail.com wrote:
I'm running into a strange problem while reading from an InputStream
on the Android
I was able to load a 1MB file okay, but 1.5MB crashed.
On Aug 13, 12:30 pm, Jonathan jon.aposto...@gmail.com wrote:
If I truncate the file to 100,000 bytes (file is: 1,917,408 bytes
originally) it works fine. Is there a problem with files over a
certain size?
On Aug 13, 10:36 am, Jonathan
bigger file split it
On Aug 13, 3:35 pm, Jonathan jon.aposto...@gmail.com wrote:
I was able to load a 1MB file okay, but 1.5MB crashed.
On Aug 13, 12:30 pm, Jonathan jon.aposto...@gmail.com wrote:
If I truncate the file to 100,000 bytes (file is: 1,917,408 bytes
originally) it works fine
I have a fairly large asset (about 2mb) that I would like to process.
I only need to read from the InputStream 24 bytes at a time. I get
IOExceptions for reads on files over a meg (via the AssetManager).
I don't need to load the entire file into memory or anything, I just
need to read it 24
I'm not exactly sure... I'm actually only reading the file 24 bytes at
a time, so I'm not quite sure why the IOException is thrown. I'm
never allocating a buffer for the full file.
If I do two sequential one byte reads it's fine... but a single 2 byte
read (using read(byte[])) it throws the
Someone on StackOverflow responded to my question there and mentioned
it's a problem with compressed files. If the file is stored
uncompressed it works. In order to do this (per their suggestion) I
renamed my file to .mp3, which is a known compressed format to
android, and the reads work.
It
Right, you did say that, but as I mentioned I tested it and you were
absolutely right. Everything worked when I changed the extension
to .mp3.
Thanks for your help!
On Aug 13, 3:05 pm, Mark Murphy mmur...@commonsware.com wrote:
Jonathan wrote:
Someone on StackOverflow responded to my
i have an activity that crashes randomly after the device resume from
a long period of sleep, the activity is forced to be landscape mode
only. When the device resumes from sleep, the activity seems to be
redrawing itself in portrait mode, occupying half the horizontal view,
then have to force
I need to make a toggle button that when clicked, change all text
colors to green. I am thinking about recursively go through all the
guis to set the color. and I'll have to do this for every activity.
is there another way?
all suggestions are welcome.
thanks
Is there a way to restart an activity? The reason is that need to
change the theme dynamically, and the activity needs to be restarted
and redraw itself after the change.
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Could you please describe the 2 ways that you reference?
On Dec 11, 9:40 am, Mr Pinguin pinguint...@googlemail.com wrote:
Is it possible to record only
VOICE_DOWNLINK Voice call downlink (Rx) audio source
?
It doesn't work for me. it records only 2 ways.
On 4 Dez., 08:00, hongki park
Has anyone had any success on any device with using VOICE_CALL,
VOICE_UPLINK, or VOICE_DOWNLINK as the Audio Source versus MIC? I
have had no success actually recording even the local side of the
call. I realize this may be more of a hardware related issue, but any
ideas or references would be
does GPhone support receiving signal/data from a nRF2401A Transceiver
or similar?
- The Nordic Semiconductor nRF2401A ultralow power 2.4GHz transceiver?
link to the device
http://www.nordicsemi.com/index.cfm?obj=productact=displaypro=64
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. Is there a simple way to do this? Do I
have to go into the ndk to get at /proc/meminfo?
Thank you,
Jonathan
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at the App on the market called Android System
Info, for example, it is doing something to calculate Max ram (on on
Evo, for example, it reports 414 max ram, which I assum is the 512
minus something reserved) - this is what I'd like to know how to do.
Thanks,
Jonathan
On Aug 11, 6:34 pm, Frank Weiss
According to earlier posts, it has been suggested that the
Accelerometer will no longer run in the background when the screen
turns off and the phone goes into standby unless a partial wake lock
is held:
See:
http://groups.google.com/group/android-developers/browse_thread/thread/9787faee6f36a4fe
Hi all, I think I have reached my wits end with this. Basically I am
trying to apply pinch zooming to a relative layout with 2 children, an
image view and a progress bar. Here is the relevant parts of my code:
layout xml:
?xml version=1.0 encoding=utf-8?
LinearLayout
!!
On Apr 24, 10:14 am, Lance Nanek lna...@gmail.com wrote:
http://code.google.com/p/android/issues/detail?id=3708
On Apr 13, 6:32 am, Jonathan jharrisweinb...@gmail.com wrote:
As I understand it, there seems to have been a change in the OS that
prevents the accelerometer from running when
is in a
different table? Any clues would be appreciated. Thanks, Jonathan
package hello.android;
import android.app.ListActivity;
import android.content.Intent;
import android.database.Cursor;
import android.os.Bundle;
//import android.provider.Contacts.
People;
//import
Hello,
I am trying to create a simple hello world application and then dial the
selected contacts number from my contacts. I can seem to figure out how to
connect the selected user to his phone number. I have been playing with
this for a few days. Any help would be appreciated.
@Override
Cool,
I figured out the method to shifting through the contactscontract but now
get a weird error on the intent. Any help would be appreciated. I think I
have the right manifest. Thanks, --Jonathan
@Override
// the class that is called every time the user clicks something
protected
So I can print the actual phone number that I wish to dial but I can
actually dial it. Its seems like a trivial problem but I am not sure I am
doing anything wrong in Eclipse. --Jonathan
On Mon, Jul 12, 2010 at 5:05 PM, Jonathan jshuf...@gmail.com wrote:
Cool,
I figured out the method
=
phones.getString(phones.getColumnIndex(Phone.NUMBER));
System.out.println(strPhoneNumber);
i.setData(Uri.parse(tel: + strPhoneNumber));
}
}
Thanks for listening.
On Mon, Jul 12, 2010 at 5:37 PM, Jonathan jshuf...@gmail.com wrote:
So I can print the actual
Hello everyone,
I've created a service that is meant to communicated to an activity
using aidl's and callback functions. I got it working just fine with
my test activity in the same package. But I was wanting to expose this
service to different activities running in a completely different .apk
the possible button width are fill_parent or wrap_content, is there a
way to make it wrap words?
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is it possible to have line breaks or more generally styled text
(eg.html) on button?
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I need to display two timers on my app, I have two approaches, one is
to implement the displays as TextView and then use java.util.Timer and
TimerTask to update its text, however, the text doesn't redraw itself
after update.
The other approach is to use DigitalClock, but I can't find a way to
I am scaling the canvas of a linear layout on draw, but this throws
off all the hit areas of my views inside of this layout. They respond
as if there was no scaling taking place. What do I have to do to get
themselves to re-register their hit areas?
Thanks
Jonathan
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, Jonathan wrote:
Thanks Lance. I saw that... it is one of the highest ranked issues
out there and the comments are being abused quite a bit, but there
does not seem to be any response from Google about whether or not they
plan to correct this going forward, or if they feel it is something
Hi,
Is there any way to replace the default volume toast (which is
displayed when the volume up or down keys are pressed) with a custom-
built toast? Couldn't find any method of doing this.
Thanks!
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scaling. If you
zoom in 2x on the canvas your hit area is now twice the size likewise
if you zoomed out 2x then your hit area is half the size.
On May 11, 2:52 pm, Jonathan jonathanmschm...@gmail.com wrote:
I am scaling the canvas of a linear layout on draw, but this throws
off all
, Jonathan jonathanmschm...@gmail.com wrote:
Right, thats what I am trying to figure out how to do. I currently
don't know how to separate a hit area from an actual view.
It would make sense to me if there was some function needed to be
called that would then figure out the new bounds of the views
Okay... took a deeper look on the android sourcecode, and this is
probably impossible via a standard (non-superuser) application.
This CAN be done when recompiling the Android sourcecode, especially
the core/res/res/layout/volume_adjust.xml, which defines the volume
toast layout.
But again, not
FYI - it looks like Issue 3708 referenced above has now been
addressed! I am reaching out to the developer to see if we can get
further clarification as to how exactly this has been addressed and in
which release. Encouraging news!
On May 11, 7:11 pm, Jonathan jharrisweinb...@gmail.com wrote
not to have to hold the wake lock to keep the
sensors running in standby, this is still great news!
On May 26, 10:44 pm, Jonathan jharrisweinb...@gmail.com wrote:
FYI - it looks like Issue 3708 referenced above has now been
addressed! I am reaching out to the developer to see if we can get
further
is there a way to be notified from my application of sdcard mount?
any services etc?
thanks!
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is there a way to be notified from my application of sdcard mount?
any services etc?
thanks!
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onReceive(Context context, Intent intent) {
Log.d(SDCardBroadCastReceiver, receive +intent.getAction());
System.err.println(jonathan receive +intent.getAction());
}
}
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You received this message because
I did not mean to put both actions in the intent-filter, only one at a
time.
On Jun 14, 11:34 pm, jonathan topcod...@gmail.com wrote:
I have created a BroadcastReceiver to detect SDCard mount and unmount
event, however, I am not able to receive any events at all:
here's
onReceive(Context context, Intent intent) {
Log.d(SDCardBroadCastReceiver, receive
+intent.getAction());
System.err.println(jonathan receive +intent.getAction());
}
}
--
Jeff Sharkey
jshar...@android.com
context, Intent intent) {
Log.d(SDCardBroadCastReceiver, receive
+intent.getAction());
System.err.println(jonathan receive +intent.getAction());
}
}
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Jeff Sharkey
jshar...@android.com
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You
are there any libraries on G1 Android that supports OCR(Optical
character recognition)?
thanks!
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I can not find a dedicated group for android developers challenge 2,
so I'm posting the questions here:
1.are apps that rely on web service or do heavy backend processing on
a remote server eligible?
2.are web sites that's optimized for android/smart phone eligible? so
the client side may simply
Yusuf,
thanks for the reply.would a website designed for gphone/smart
phone be eligible?
-Jonathan
On Jul 10, 9:41 am, Yusuf T. Mobile yusuf.s...@t-mobile.com wrote:
I am not an official nor a judge, but from my reading of the
preliminary rules posted so far, leveraging a server does
how do I use html in a Button?
I tried the following, it's not working.
Button
android:id=@+id/voice_memo_button
android:layout_width=wrap_content
android:layout_height=wrap_content
android:text=@string/x
/Button
resources
string name=xpXX/pYY/string
/resources
when connecting the device to pc, it prompts to mount it as usb mass
storage, is there a way to force it to auto mount? thanks
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To post to this
is there a design reason for not able to auto mount?
has anyone done modifying the platform for auto mount?
On Jul 16, 10:07 am, Dianne Hackborn hack...@android.com wrote:
Sorry I don't believe you can do this without modifying the platform.
On Thu, Jul 16, 2009 at 9:54 AM, jonathan topcod
Right now I have a class that extends LinearLayout and builds the view
inside of the constructor using a series of addViews.
I wanted to move this into an XML file, so I have the same view
defined there. My problem is that I can't figure out how to load the
XML file in the constructor of the
to do and answers all my questions. I
figured I'd reply to my own post for archival purposes!
Thanks!
On Mar 4, 1:59 pm, Jonathan jon.aposto...@gmail.com wrote:
Right now I have a class that extends LinearLayout and builds the view
inside of the constructor using a series of addViews.
I wanted
I understand that I can create a directory within my applications
files directory by using getDir().
This allows me to write to the root of my application's file library,
and one directory deep.
This lets us do things like:
/database.db
/sounds/sound1.wav
/sounds/sound2.wav
I have an activity (Activity A) that simply shows a list that a user
can pick from.
In a separate activity (Activity B) this list can be manipulated (ie:
add, delete). What's the best way to have an interaction in Activity
B tell Activity A to refresh its list so when the user returns to
how it could be done, assume I
can't use a database. Is there a preferred method for these types of
refresh notifications?
On Mar 22, 9:52 am, Mark Murphy mmur...@commonsware.com wrote:
Jonathan wrote:
I have an activity (Activity A) that simply shows a list that a user
can pick from
...@commonsware.com wrote:
Jonathan wrote:
In this case it's not, but there's no reason why it couldn't be.
Right now it's actually driven by a list of files that are present on
the filesystem. The other Activity downloads a file and when it's
finished the list Activity should know
From what I understand, the GPU in Android devices uses shared memory-
RAM. So I'm thinking it must be possible to have a shader access
client memory directly.
The ideal would be to be able to pass an array pointer to the shader
and be able to access a value in that array using that pointer, in
to your device?
Which Android handset you're using?
... and which version of Android's OS your device is running?
Also, please LMK if there's an easier way for me to test this out ;o)
Any help would be greatly appreciated! Thanks a ton in advance!
Jonathan
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When I use a 1024x1024 texture atlas, my framerate is miserable (less
than 10fps rendering a few simple sprites). If I use a 512x512 texture
atlas instead, my framerate is normal. I am testing on a G1. Has
anyone had similar experiences? I thought a G1 should be able to
handle 1024x1024. Is there
a piece of ancient hardware.
On Nov 14, 4:09 pm, Jonathan jlani...@gmail.com wrote:
When I use a1024x1024texture atlas, my framerate is miserable (less
than 10fps rendering a few simple sprites). If I use a 512x512 texture
atlas instead, my framerate is normal. I am testing on a G1. Has
So would these be examples of *not* following the screenshot specs?
https://market.android.com/details?id=com.halfbrick.fruitninjahl=en
https://market.android.com/details?id=com.zeptolab.ctr.paidfeature=search_result#?t=W251bGwsMSwxLDEsImNvbS56ZXB0b2xhYi5jdHIucGFpZCJd
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This quote was taken from an official Android blog post (
http://android-developers.blogspot.com/2011/07/new-tools-for-managing-screen-sizes.html
):
The original Samsung Galaxy Tab is an interesting case. Physically it
is a 1024x600 7” screen and thus classified as “large”. However the
device
I have a couple of questions regarding purchase tokens. 1) Is the purchase
token supposed to be unique for each user per subscription product or just
for each user? (In my tests, I have purchased two subscriptions, and both
have the same purchase token. I just want to verify that this is
Do users retain the ability to change their minds. If they cancel their
subscriptions, then are they blocked from ever being able to re-subscribe
again? Or do they still get the option to undo their cancellations?
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I believe that the purchaseToken persists, and it only changes its purchase
state. It should not be possible to buy twice. When I have attempted a
purchase request with the product id of an item already subscribed, it pops
up with a message that indicates that I already own it and cannot
I think AR has enough required frameworks, which I've used without major
issue.
On Thursday, August 8, 2013 3:37:18 AM UTC+5:30, Nathan wrote:
From your experience, what is the best option for an Augmented reality
framework?
If you have developed one or developed with one, please comment.
Hi,
I am trying to use the Parcelable interface to have an activity
communicate with a service.
Following the AIDL tutorial (http://code.google.com/intl/fr/android/
reference/aidl.html), I implemented the Parcelable interface in
MyClass.java and created the corresponding .aidl file
Hi,
It seems that there is no need for an .aidl file since the parcelable
declaration was automatically added to 'project.aidl' at the root of
the project.
Cheers.
On Jan 4, 2:01 pm, Jonathan DERROUGH jonathan.derro...@gmail.com
wrote:
Hi,
I am trying to use theParcelableinterface to have
Maybe when android support animated gifs that would be easier (assuming
there is an animated gif generator library):
http://groups.google.com/group/android-beginners/browse_thread/thread/edfc219135fe0909?pli=1
I wonder if Google Charts API will support animated gifs in the future. That
would be a
The feature name is any fully-qualified URI. It is possible for an XMLReader
to recognize a feature name but to be unable to set its value; this is
especially true in the case of an adapter for a
SAX1Parserhttp://java.sun.com/j2se/1.4.2/docs/api/org/xml/sax/Parser.html,
which has no way of
I think there was a post in the android-beginners about ORMs. Maybe do a
search on the archives.
On Wed, Jan 7, 2009 at 8:04 AM, antlers googlec...@antlersoft.com wrote:
I've been looking at the code for connectbot, and I notice that the
objects that correspond to records in the SQLite
I am having a problem with the touch screen in that whenever the screen is
touched, it causes significant slowdown because of the large number of
callbacks that are being made. I have read in this group about throttling
the UI thread, but this does not seem a good solution and i can't
Contact syncing. Any help would be great.
Thanks,
Jonathan Herriott
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So, I figured out a way to do it. It's a way that things shouldn't be
done since it requires using APIs that have @hide.
On Oct 6, 4:18 pm, Jonathan Herriott herri...@gmail.com wrote:
Hi,
So, I'm trying to figure out a way to disable Auto-Sync of the
Contacts database because there may
Hi,
The Found New Hardware Wizard is unable to detect the drivers after
I already specified exactly which directory to look. Has anyone else
run into these issues?
Thanks
On Oct 22, 1:32 am, Beau Gunderson [EMAIL PROTECTED] wrote:
Here's the link from the other thread on this topic:
that android don´t support this yet...
On 10 out, 18:49, Jonathan Herriott [EMAIL PROTECTED] wrote:
Bump. This needs to be addressed.
On Aug 29, 10:31 am, Cristina [EMAIL PROTECTED] wrote:
Hi!
I am actually using the http client library in order to comunicate
from my app
AbstractThreadedSyncAdapter. I'm assuming there must be
a service I must implement involved somewhere, but I can't seem to
find anything. Would you be able to point me in the right direction?
Thanks,
Jonathan Herriott
On Nov 2, 5:24 pm, Dmitri Plotnikov dplotni...@google.com wrote:
You can
you guys about these things ;)
Thanks,
Jonathan Herriott
On Oct 27, 5:23 pm, Jeff Sharkey jshar...@android.com wrote:
If the VoIP app can complete calls to any normal phone number, it
should have an intent-filter for normal tel: style Intents, which
allows you to leverage any phone numbers
cual sera el problema por que no tengo el
nexus one para probar, me comentaron que ahi una forma de programar
que funcione para todos los moviles, alguien conoce esta solucion?, o
que otra opcion tengo
Gracias
Jonathan Alonso
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- it is possible now to do this quick
event addition and also jump to a specific event. Inclusion of
reminder to the quickly added event is a likely future enhancement.
On Jan 13, 8:26 am, Jonathan Epstein jae6...@gmail.com wrote:
I am an experienced developer, but an Android newbie. I have a Droid
I am working on an app where the user inputs some numbers, my app
performs a few relevant calculations, and displays the result.
However, I would like it if the user could somehow save this value to
a Google Spreadsheet.
My problem is, I have no idea how to authenticate with Google. I have
been
/AuthForInstalledApps.html.
If you are targetting android 2.0 up only, you should use the built in
AccountManager to get the token that you'd otherwise get from
ClientLogin. I know because I just added that for my own app :)
On Feb 6, 4:38 am, Jonathan Nalewajek jonnalewa...@gmail.com wrote:
I am working on an app
. There are also issues with that approach as well that I'd
have to deal with.
Thanks,
Jonathan Herriott
On Aug 18, 11:30 am, Jiri jiriheitla...@googlemail.com wrote:
COuld you maybe use
intent.getComponent() and then use the packageManager its
getReceiverInfo(componentName);
http
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