Re: Cosmic Rage down again

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Cosmic Rage down again Okay, good, now you can delete this. URL: https://forum.audiogames.net/post/481218/#p481218 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Manamon 2: Impressions Thread 1. In the cold snowy place, look for a post. Don't follow walls. It's one of the only places where you should do something different.2. By Qiyerr, or whatever you're calling him, do you mean Pierre? Be level 80+, at the very least, and have manamon who

A quick question about map spacing

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Aaronlp via Audiogames-reflector
A quick question about map spacing Hi Guys.We.are working on an RPG game and need a bit of direction on how to build the maps.So I thought it would be best to make sure we get the opinions of who the game is being built for.Do players prefer maps where objects are spaced further apart and

Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector
Geas: classless rpg mud with soundpack greetings all. I have posted about this mud before. But for those who perhaps don't know about it, its honestly one of my most favorite muds. Here, you don't worry about levels and neither is it a simple kill kill mud, where you just kill the same

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-29 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. I'm not sure how necessary separate heading levels would be in this case stirlock, since trimps is both real time, and has a much more complex set of information. since in Infinicrawl there are really only two major parts

Re: A quick question about map spacing

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Aaronlp via Audiogames-reflector
Re: A quick question about map spacing Thanks for the responses guys. Do you think you would be able to put a number to how far you would need to be walking between objects for it to feel barren. For example if you could hear the  nearest object to you over to the right. (A shop door with

Re: What the Forum is going on with all these forums!

2019-11-29 Thread AudioGames . net Forum — Off-topic room : Jaseoffire via Audiogames-reflector
Re: What the Forum is going on with all these forums! @11 Fair enough. As far as things go, I see a forum as a low risk chance to practice some useful skills, so 12/immature or not, it is a low risk way to fail and learn from those failures, I suppose. That being said, if you are satisfied

Re: Idea for cosmic rage, what do you think?

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Idea for cosmic rage, what do you think? no, hold on. I wasn’t suggesting that the entire game be played by using voice commands, I was only suggesting that certain actions in space ships for example, going to different planets or sectors could be controlled by voice. Or maybe the ship

Re: (tutorial), how to use discord with NVDA on windows

2019-11-29 Thread AudioGames . net Forum — Off-topic room : Karlitos via Audiogames-reflector
Re: (tutorial), how to use discord with NVDA on windows @ 80 i create a voice chanel but don't see the button to start a group call URL: https://forum.audiogames.net/post/481302/#p481302 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Remi via Audiogames-reflector
Re: Manamon 2: Impressions Thread hiI tried to move after ogma said something about andromeda having to go   do some interviews, but it didn't work URL: https://forum.audiogames.net/post/481301/#p481301 -- Audiogames-reflector mailing list

Re: I have an issue with the first level of Rhythm rage.

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: I have an issue with the first level of Rhythm rage. Hi.@redfox I'll do that. URL: https://forum.audiogames.net/post/481322/#p481322 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-11-29 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Omer, they're great and they're going in the next update, if you every do anything else like it or find a place in the game that could do with certain sounds I'm always open to the help, fantastic work!Also, friday discussion timeHello

Sci-Fi audio described short film, How To Be Human.

2019-11-29 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Sci-Fi audio described short film, How To Be Human. Hi.I was browsing youtube for audio described content as I do sometimes and I came across this amazing film/audio play.It's not audio described in the way you're used to but I think you'll love it as I did.I'll say this, wear

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-29 Thread AudioGames . net Forum — New releases room : antonio102991 via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Guys, I have a question. I've also asked Aaron Baker by email, but just in case any of you know this, I'll put it here too. I bought Manamon 2 and let someone use my registration since we live together and at the time, I

Re: Problem with the recuva program.

2019-11-29 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: Problem with the recuva program. Yep, that's the catch. You have to first click on any of the available files and then they become checkable. I have hav some good experience in the past with this program, but we must remember, that this works only on files not yet been overwritten by

Re: Alter Aeon: a credit lottery started by the night people

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : moonwalker via Audiogames-reflector
Re: Alter Aeon: a credit lottery started by the night people Yap, agreed Ogomez92 URL: https://forum.audiogames.net/post/481247/#p481247 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Manamon 2: Impressions Thread Your team is underlevelled.I have no idea who or what Master Dall is though.Werewolfsyre is a good manamon with good moves and a truly god-awful ability that relegates it to bottom-tier status. I suggest you box it ASAP and get something way better.Please

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,059 BlindNinja:Woops, yeah I missed that. I haven't read the Release threat yet, this one is already way more than a normal person could handle Thats another reason why I actually would consider putting it up in the articles room for people to find it

Re: I have a multiple account

2019-11-29 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: I have a multiple account @17, fair enough. But banning individual accounts when they're using the Tor network is probably a better idea than banning that exit node entirely, especially when you don't know who else could be routed through that same node. (Sde note: I think that

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : wightfall via Audiogames-reflector
Re: Manamon 2: Impressions Thread i was stuck again after i ran out from shit earthquakedon't know where to go next i step in the damn brade room and can't see any path to go theirwhenever i try i go in the room that has been earthquake beforei already solving bench table and person

Re: remember

2019-11-29 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector
Re: remember Yeah I was wondering about that, too URL: https://forum.audiogames.net/post/481268/#p481268 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A quick question about map spacing

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Aaronlp via Audiogames-reflector
Re: A quick question about map spacing Yeah maybe we need an example. How about im in the woods. The game will use various sound markers to help the player navigate. One marker could be an owl in a tree hooting every now and again, and the other is a creaky sign. We might know that further

Re: Minecraft for the blind?

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : goingSound via Audiogames-reflector
Re: Minecraft for the blind? Ty. I am programming in _javascript_ and was using the Howler sound library but have moved to the pizzacato sound library. I recently went on a learning spree learning about client side programming and also exploring the mindcraft API. I had a few epiphanies

Re: Black Friday deals on the XBox store

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Black Friday deals on the XBox store 7 does not, but it's definitely a lot  more playable regardless. URL: https://forum.audiogames.net/post/481315/#p481315 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector
Re: Manamon 2: Impressions Thread You have to go forward on the left conveyer belt and hit it at the right time the proper note goes passed, then go right, ride the conveyerbelt going in the opposite direction, and circle around and around again until you've hit the notes in the right

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Manamon 2: Impressions Thread Ugh. No. The post is for the person stuck in Ascendence Path. The snowman is for navigation. You use it to bump off of, to stop you sliding. URL: https://forum.audiogames.net/post/481228/#p481228 -- Audiogames-reflector mailing list

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector
Re: Manamon 2: Impressions Thread hi bro i tried counting turns but unable to defeat him do you have any recording of it and by the way friend what do we get after defeating Pierre do we get something.thank you URL: https://forum.audiogames.net/post/481231/#p481231 --

Re: Who is interested in a different and special playroom gameplay stream?

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Who is interested in a different and special playroom gameplay stream? Do you keep an archive of your streams? If so, where? URL: https://forum.audiogames.net/post/481243/#p481243 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A quick question about map spacing

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: A quick question about map spacing This is pretty hard to answer difinitevely. It really depends on what area you're building. If you were in an underground cave system with small tunnels and caverns, you would have more confined spaces. Similarly, if you were located on a baron dirt

Re: A quick question about map spacing

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Aaronlp via Audiogames-reflector
Re: A quick question about map spacing The chest and potions arent permanent though. They can be collected and removed so it's best to imagine they arnt there.It could be just the player and an ambient sound. With a 30 second walk to the nearest sound which is the shop. Which seems long to

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector
Re: Manamon 2: Impressions Thread Wait, is that three stat drops from 0 (since E. battler starts from +1) or -3 from any amount of bonuses? URL: https://forum.audiogames.net/post/481278/#p481278 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Alter Aeon: a credit lottery started by the night people

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector
Re: Alter Aeon: a credit lottery started by the night people It's rule 3.12. It says lotteries can only involve Gold. Although, maybe that only applies to bot lotteries. I wouldn't think the rules would be different, but it's possible. Morpheus would probably know better than me, but he's

Re: Alter Aeon: a credit lottery started by the night people

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Alter Aeon: a credit lottery started by the night people Update: Morpheus has emphatically stated that 3.12 does not apply to us for two reason:1.  We're not using in game currency to sell credits.2.  NO bot will be used; all is being done manually.He does agree however, and was first

Re: Alter Aeon: a credit lottery started by the night people

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Alter Aeon: a credit lottery started by the night people Update: Morpheus has emphatically stated that 3.12 does not apply to us for two reason:1.  We're not using in game currency to sell or otherwise generate credits.2.  NO bot will be used; all is being done manually.He does agree

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Remi via Audiogames-reflector
Re: Manamon 2: Impressions Thread ¨HI THEREspoilers aheadI managed to get through the edge of the world, I rescued the artesoal from the machines, but then I just hear a bunch of music, and I can't skip it.what do I do here?end of spoilers URL:

I have an issue with the first level of Rhythm rage.

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
I have an issue with the first level of Rhythm rage. Hi.I decided to download rhythm rage today and the first level is giving me issues.It's meant to be, 1, 2, 3, enter when the beep plays but I do that and fale.I managed to get a couple of hits but I can't do it again, If this is how the

Re: Planet Saga, public demo released.

2019-11-29 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Planet Saga, public demo released. Honestly I'd say no news is good news at this point. Remember that this team is more likely than not working on this game in their spare time and they probably have other commitments (school work ETC.) It'll be out when it's out. URL:

Re: Best program to recover erased files?

2019-11-29 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Best program to recover erased files? Assuming those things were recently deleted and nothing has overwritten them, recuva should do it quite nicely.  Easiest way to get started?  Install the program and choose the wizard option which will guide you through the whole process. URL:

Re: Restricted/new users: introduce yourself!

2019-11-29 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : mondevol via Audiogames-reflector
Re: Restricted/new users: introduce yourself! hi, my name mondevol, so not reel name, but I use name. mondevol. I play audiogame, shades of dom, and manamon, and so on, please unrestrigt me. thx URL: https://forum.audiogames.net/post/481223/#p481223 -- Audiogames-reflector mailing

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Remi via Audiogames-reflector
Re: Manamon 2: Impressions Thread HI THEREI tried finding the post, but I couldn't seem to find it, and also, when I press enter on the snowman it says: prehaps it can be used for something.is there something that I missed? URL: https://forum.audiogames.net/post/481227/#p481227 --

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector
Re: Manamon 2: Impressions Thread hello friend i checked some of the people wrote about materisier but the team which i currently have is cabraen, golavat, master dall, ware wolfsier, turrable, pandarbit. friend i have equiped cabren with protecter i have also bought 50 medical miracles

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,059 BlindNinja:Woops, yeah I missed that. I haven't read the Release threat yet, this one is already way more than a normal person could handle Thats another reason why I actually would consider putting it up in the articles room. I will doublecheck my

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,059 BlindNinja:Woops, yeah I missed that. I haven't read the Release threat yet, this one is already way more that a normal person could handle Thats another reason why I actually would consider putting it up in the articles room. I will doublecheck my

Re: Pokémon Crystal Access

2019-11-29 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector
Re: Pokémon Crystal Access pokemon games URL: https://forum.audiogames.net/post/481253/#p481253 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Sonus GDE thoughts

2019-11-29 Thread AudioGames . net Forum — Developers room : Aaronlp via Audiogames-reflector
Re: Sonus GDE thoughts Hi Amerikranian.I havent experienced that myself but the tutorials were written during an older version of the GDE. I will have to have a look myself at some point to see if I can replicate your issue.I think the reason the player x and y variables arnt updated when

Re: I have a multiple account

2019-11-29 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: I have a multiple account I don't know, sometimes I hate the fact that kids can come on here. I wish it was restricted to 18+, but even a lot of those people in the blind community have their own bullshit going on. URL: https://forum.audiogames.net/post/481289/#p481289 --

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector
Re: Manamon 2: Impressions Thread Just move. You can't hear your footsteps for some reason. URL: https://forum.audiogames.net/post/481296/#p481296 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Game idea for my next stream

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : ElizaBaez via Audiogames-reflector
Re: Game idea for my next stream And we are about to get started. No stream tomorrow or Sunday. Tune in here.https://youtu.be/GQACqDh9nNk URL: https://forum.audiogames.net/post/481303/#p481303 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Java and walking in the game.

2019-11-29 Thread AudioGames . net Forum — Developers room : ambro86 via Audiogames-reflector
Re: Java and walking in the game. Thanks a lot for your replies. I will try both methods and see which works better.Thanks,Ambro URL: https://forum.audiogames.net/post/481311/#p481311 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: Manamon 2: Impressions Thread bryant wrote:question:In the change log, after almost all the new version release notes, it notes that battle recordings are not comptaable with this version. I see no reason why they shouldn't be, but this happens constantly. I see no reason for them not

Re: What the Forum is going on with all these forums!

2019-11-29 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: What the Forum is going on with all these forums! This reminds me of the mid 2000s when quite a lot of people in the blind community started up their own internet radio station.Rather than join an existing one they did their own thing.In the end the only people listening were their

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Remi via Audiogames-reflector
Re: Manamon 2: Impressions Thread hiwhat do you meen by using the snowman? URL: https://forum.audiogames.net/post/481220/#p481220 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Remi via Audiogames-reflector
Re: Manamon 2: Impressions Thread HI THEREI tried finding the post, but I couldn't seem to find it, and also, when I press enter on the snowman it says: prehaps it can be used for something.is there something that I missed?I am in the first part of the area btw URL:

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Manamon 2: Impressions Thread You do know that visitinghttps://forum.audiogames.net/searchwould help, right?Because several people have beaten Pierre before you.No, I don't have a recording.No, I can't really help you. I don't know what your team is, what levels they're at, how well

Re: A quick question about map spacing

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: A quick question about map spacing I agree. If you are going to have a large map, filled up with content. If you are going to have a small nap, make the content that you put on it matter and don’t clutter it.  The only exception to this or dungeons and mazes, since it is sort of a

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Manamon 2: Impressions Thread Your team is underlevelled.I have no idea who or what Master Dall is though.Werewolfsyre is a good manamon with good moves and a truly god-awful ability that relegates it to bottom-tier status. I suggest you box it ASAP and get something way better.Please

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,059 BlindNinja:Woops, yeah I missed that. I haven't read the Release threat yet, this one is already way more than a normal person could handle Thats another reason why I actually would consider putting it up in the articles room for people to find it

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-29 Thread AudioGames . net Forum — New releases room : My Amberite via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Hey. any idea where can I catch that electric?dragon manamon that the stadium leader in tradale city used during your battle? URL: https://forum.audiogames.net/post/481262/#p481262 -- Audiogames-reflector mailing

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector
Re: Manamon 2: Impressions Thread Just wondering, does Werewolfsyre ever get that Vengeance Strike move which triples to 120 effect points when two or more stats have been lowered by at least a stage? Sounds like he's made for it to slightly compensate for that ability, but I don't recall

Re: Sonus GDE thoughts

2019-11-29 Thread AudioGames . net Forum — Developers room : Aaronlp via Audiogames-reflector
Re: Sonus GDE thoughts Hi Amerikranian.I havent experienced that myself but the tutorials were written during an older version of the GDE. I will have to have a look myself at some point to see if I can replicate your issue.I think the reason the player x and y variables arnt updated when

Re: Idea for cosmic rage, what do you think?

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Idea for cosmic rage, what do you think? I mean probably, but why. Also, what advantage would they have for making this thing, it's just a gimmic. URL: https://forum.audiogames.net/post/481290/#p481290 -- Audiogames-reflector mailing list

Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2019-11-29 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: infini crawl, text dungeon crawling rpg similar to the wastes. Hello folks! Nice game, simple to understand, and quite adictive, I'm having some trouble though, when connecting with firefox, I'm facing the NA thing issue Dark mentioned before, and when i try chrome, the game returns

Re: I have a multiple account

2019-11-29 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: I have a multiple account How exactly is that happening? URL: https://forum.audiogames.net/post/481295/#p481295 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: interesting world records

2019-11-29 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector
Re: interesting world records The audiogames forum holds the record for having the most topics about other forums in the past 3 months! Sorry I just had to URL: https://forum.audiogames.net/post/481319/#p481319 -- Audiogames-reflector mailing list

Re: I have an issue with the first level of Rhythm rage.

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: I have an issue with the first level of Rhythm rage. Uh.If you find the first level hard, I'm gonna tell you, drop the game now, it will save you lot's of waisted time.The arrows, enter and space are all used in the main pack as well. URL:

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : audioracer via Audiogames-reflector
Re: Manamon 2: Impressions Thread Hey folks.So if this was on the form, I tried searching and could not find anything for what I am about to explain. So I do apologize in advance. Here it goes.BigSpoilerage.Below.So I am in Ascendance Path Floor8 or F8.There are multiple ladders each

Re: Best program to recover erased files?

2019-11-29 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Best program to recover erased files? This happened some time ago. I'll see what I can do. URL: https://forum.audiogames.net/post/481225/#p481225 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector
Re: Manamon 2: Impressions Thread hello friend i checked some of the people are materisier but the team which i currently have is cabraen, golavat, master dall, ware wolfsier, turrable, pandarbit. friend i have equiped cabren with protecter i have also bought 50 medical miracles what more

Re: A quick question about map spacing

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector
Re: A quick question about map spacing In my opinion, don't make the maps too large or the maps may feel barren. I would say a good balance would be the best option, as you either feel like you're walking very slowly through a desolate place, or that everything is very small for what it

Manamon 2 - Complete Type Advantage Chart

2019-11-29 Thread AudioGames . net Forum — Articles Room : Honk via Audiogames-reflector
Manamon 2 - Complete Type Advantage Chart The "type effectiveness" document delivered with the game only lists the offensive side of the different manamon types. For those like me who can't keep it all in their head I've compiled a more complete list of all type advantages also with their

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-29 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem could some one trade me a Kiduddle if i sendt my virtual saved game? please make a backup of your saved games. URL: https://forum.audiogames.net/post/481266/#p481266 -- Audiogames-reflector mailing list

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-29 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem and a Lavrog tu URL: https://forum.audiogames.net/post/481267/#p481267 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector
Re: Manamon 2: Impressions Thread I'm not sure if that would work, because the stats fall silently instead of showing that they fell a stage. It probably has to be done that way, else the rearmband would just completely nullify it.EDIT: Uh... scratch that. The Rearmband does work on

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Mush is tredicillion times better than vip mud. That's my personal opinion. Sadly cosmic rage doesn't have any updating soundpacks for mush.And mush is fully accessible. URL: https://forum.audiogames.net/post/481276/#p481276 --

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack You need to install some plugins on to the world, yeah, but if you download some soundpacks they generally have those plugins installed automaticly, so you just launch the world file and it works. URL:

Re: audio cookie clicker v1.0 released, our christmas gift

2019-11-29 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: audio cookie clicker v1.0 released, our christmas gift Hi, how about you just have the game do the following: When you get to 10 cookies, they all get converted into one megacookie. If bgt can do decimal numbers, you could have, for example, 1 megacookie and 5 regular

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : SkyLord via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack You need to install some plugins in to the world, yeah, but if you download some soundpacks they generally have those plugins installed automaticly, so you just launch the world file and it works. URL:

Re: remember

2019-11-29 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: remember It's an instant turn off / lose respect for said person moment when they try to farm out karma. URL: https://forum.audiogames.net/post/481283/#p481283 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I have a multiple account

2019-11-29 Thread AudioGames . net Forum — Off-topic room : perfectjoe via Audiogames-reflector
Re: I have a multiple account This toppic got copletely senseless, so we can just posting. 23 umph i miss klango rofls. URL: https://forum.audiogames.net/post/481291/#p481291 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sonus GDE thoughts

2019-11-29 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Sonus GDE thoughts Re, updating variables.The problem with being bounced back is that our x and y variables aren't being updated. I'll illustrate this:x = 4, y = 3.I move forward.x = 4, y = 4.I move forward, hit wall. The object's y returns to 4, but the variables x and y don't get

Re: Sonus GDE thoughts

2019-11-29 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Sonus GDE thoughts Re, updating variables.The problem with being bounced back is that our x and y variables aren't being updated. I'll illustrate this:x = 4, y = 3.I move forward.x = 4, y = 4.I move forward, hit wall. The object's y returns to 4, but the variables x and y don't get

Re: Idea for cosmic rage, what do you think?

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Idea for cosmic rage, what do you think? This is actually something you could accomplish yourself using Voice Attack. URL: https://forum.audiogames.net/post/481300/#p481300 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sonus GDE thoughts

2019-11-29 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Sonus GDE thoughts Re, updating variables.The problem with being bounced back is that our x and y variables aren't being updated. I'll illustrate this:x = 4, y = 3.I move forward.x = 4, y = 4.I move forward, hit wall. The object's y returns to 4, but the variables x and y don't get

Re: What the Forum is going on with all these forums!

2019-11-29 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector
Re: What the Forum is going on with all these forums! Agreed with 13, in my opinion it's like people with little coding experience appearing and creating random forums because they can, even though they know that they're not and probably never going to have  as much reputation or be as

Re: audio cookie clicker v1.0 released, our christmas gift

2019-11-29 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: audio cookie clicker v1.0 released, our christmas gift So we can’t play the original, at all, correct? URL: https://forum.audiogames.net/post/481309/#p481309 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Manamon 2: Impressions Thread I think you'd need to trade it off with somebody to get his last transformation. URL: https://forum.audiogames.net/post/481321/#p481321 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector
Re: Manamon 2: Impressions Thread Hello,So I have to say this. With the latest change to switching, battle mechanics after a manamon death are broken. Now when an opponent kills your manamon, and you send out a new one because of that, they get one more free hit at it. While using up a

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector
Re: Manamon 2: Impressions Thread Thank you. No trading then. So far, he's the weakest of my team . I may trade him in for a magic type if he doesn't improve. URL: https://forum.audiogames.net/post/481328/#p481328 -- Audiogames-reflector mailing list

Alter Aeon: a credit lottery started by the night people

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Alter Aeon: a credit lottery started by the night people Credits!  Credits!  Thousands of credits!  You may be able to win them all!  For less than the price of a 20 ounce soda in the United States you can win thousands of credits!  One dollar?  One ticket to win one of seven prizes

Problem with the recuva program.

2019-11-29 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Problem with the recuva program. Like 3 hours ago, I made a topic asking about a program to help recover deleted files. I was directed to recuva. I decided to give it a try. It all worked at first, and using nvda and the wizard, which makes things more simple from what I can here. So I

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Manamon 2: Impressions Thread You do know that visitinghttps://forum.audiogames.net/searchwould help, right?Because several people have beaten Pierre before you.No, I don't have a recording.No, I can't really help you. I don't know what your team is, what levels they're at, how well

Re: Problem with the recuva program.

2019-11-29 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Problem with the recuva program. Object nav.  Once you get to the list of files, hit control shift and numpad minus to get your cursor into the list itself.  HItting space on a file will check it.  I don't rememeber if NVDA notifies you or not about the file being checked, but I do

Re: Alter Aeon: a credit lottery started by the night people

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Alter Aeon: a credit lottery started by the night people Hisounds great but I assume you guys will use some sort of publicly viewable and transparent software to draw lottery winners? This could easily be exploited to, say, have pre chosen winners selected from a group of your friends

Re: Geas: classless rpg mud with soundpack

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector
Re: Geas: classless rpg mud with soundpack Is it for Mush or VIP? URL: https://forum.audiogames.net/post/481255/#p481255 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Manamon 2 - Complete Type Advantage Chart

2019-11-29 Thread AudioGames . net Forum — Articles Room : Honk via Audiogames-reflector
Manamon 2 - Complete Type Advantage Chart The "type effectiveness" document delivered with the game only lists the offensive side of the different manamon types. For those like me who can't keep it all in their head I've compiled a more complete list of all type advantages also with their

Re: Alter Aeon: a credit lottery started by the night people

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector
Re: Alter Aeon: a credit lottery started by the night people You might want to read the rules regarding lotteries - credits aren't allowed to be exchanged, only gold. Good idea though, lotteries are popular when they pop up. URL: https://forum.audiogames.net/post/481271/#p481271 --

Re: A quick question about map spacing

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector
Re: A quick question about map spacing At the moment, on the test map. I'd say it takes 30 to 45 seconds to walk from the edge of the map, which is at 0,0,to the door of the shop to the right which is at about x 235, z 150. URL: https://forum.audiogames.net/post/481270/#p481270 --

Re: Alter Aeon: a credit lottery started by the night people

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Alter Aeon: a credit lottery started by the night people @Loxias:1.  Morpheus has already stated it's alright, which conflicts with your statement.2.  The mechanics for exchanging/gifting/giving credits from one char to another actually exist.  Why code something into a game that you

Re: Alter Aeon: a credit lottery started by the night people

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Alter Aeon: a credit lottery started by the night people @Loxias:1.  Morpheus has already stated it's alright, which conflicts with your statement.2.  The mechanics for exchanging/gifting/giving credits from one char to another actually exist.If you would do us a favor and refer us to

Re: Manamon 2: Impressions Thread

2019-11-29 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector
Re: Manamon 2: Impressions Thread Does Amthysto, Limewurm's transformation, transform naturally, or do you need to trade with someone to do so? If that is the case, is there a level I should wait to transform him to his final form, or do it right away at level 39 when he transformed to

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