Re: [IxDA Discuss] Strategic Interaction Design
I'm going to be overly simplistic for the moment b/c people are getting very heady (even for me). As a designer I think of strategy in two different ways. 1. Why? - The strategy conveys the why. Which in my mind relates to all goals for the project. 2. Vision - Strategic planning in the design process for me is the 100k view. What does this mean? a. It means you are looking at a much larger swath of the problem than you will probably directly address. b. You are looking through time beyond the normal horizon line if you were on the ground c. You are looking at the frameworks and not the details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36819 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Strategic Interaction Design
Christina, At the risk of pushing the off-topic thing too far, I read Atul Gawande's Complications a couple of years ago and it was indeed excellent but I confess to being surprised that it might have been highly relevant to design (or rather that I missed that ;-)). Would you mind elaborating just a little on that? I remember reading it for general interest (at the same time as Mary Roach's marvellous Stiff: I think I must have been having a mortality check) and I'm wondering now if I need to take a second look! Thx, Mike --- Mike Padgett www.mikepadgett.com --- Yes. Outliers is good also. If you love these, try Better and Complications by Gladwell's pal Atul Gawnde. HIGHLY relevant to design, despite being about medicine. On Mon, Jan 5, 2009 at 4:05 PM, Angel Marquez angel.marq...@gmail.comwrote: Is 'The Tipping Point' as good as 'Blink'? On Mon, Jan 5, 2009 at 1:45 PM, Robert Hoekman Jr rob...@rhjr.net wrote: Wilken's Law: The effectiveness of research is inversely proportional to the thickness of its binding. I couldn't agree more. In fact, Gladwell's book Blink even backs up this idea. Back to the topic now ... -r- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Nokia pulls out of Japan without notice, and possibly iPhone ?
Hi Jerome, Thanks for your information. I study the Japaneses market for some design project reasons. And some interesting information sticks me very much 1. Nokia has a japan mobile rd office for long time, this means that they really know this market, if they dont want to change, maybe because the think the roi (caused by the constant competition ) is not as good as other market, e.g. u.s market, or china (it's extreme successful here) 2. for the first 2 months, iphone sold very well in japan, this seems caused by apple brand and iPod's popular there, but it soon drops very fast from the third month. this is a interesting phenomenon, that Japaneses mobile users are open, but they use the mobile phone much more heavier than other area, if it lacks something, it's really affect their life, and they'll go back to the more fitted solution 3. Japaneses is hard to input, so they firstly introduce Emoji, then it evolute as a cute way to express between close friends, this is not so obvious on other market ( even Chinese market ) 4, Japaneses mobile users seems more flexible than other market, cause they change the keitai by half year base, this is faster than other area 5, they love clean and cute phones, while they claim for features, this is a paradox, which may kill the none japaness mobile designs, More to be found. Regards, Jarod On Mon, Jan 5, 2009 at 11:51 AM, Jerome Ryckborst j3r...@gmail.com wrote: Nokia's low market share in Japan is bound to have compound causes. I wonder whether unfamiliar or indecipherable icons were one of the reasons Nokia didn't do well in Japan? I remember seeing a research poster at the 2005 UPA conference in Montreal that compared how well research participants in China, North America, and Japan performed at predicting or identifying the functions of over a dozen icons. The icons were from a particular maker of mobile phones but I don't remember which one. Participants in China and USA performed well. Japanese participants were worse than those in China and USA. I asked the Japan-based researcher about her findings, and she said lower recognition in Japan may have been because many phones in Japan use different icons from the rest of the world -- I think* she said early Japanese mobile phones used a set of icons unique to Japan. *There were some language barriers. I remember the gap between Japan and the other two countries being about 10%, but remember that this was 3½ years ago. Anyway, that's the power of first experiences and being first to market. Customers may not understand 10% of the designs from late(r) entrants. -- Jerome Ryckborst, CUA, UPA member | Tel +1.604.689.1253 -- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Nokia pulls out of Japan without notice, and possibly iPhone ?
Interesting development,given that Nokia's design ethnographer, Jan Chipchase, lives in Tokyo: http://www.janchipchase.com/ He presented a few months back at IxDA NYC. ~ will Where you innovate, how you innovate, and what you innovate are design problems Will Evans | User Experience Architect tel: +1.617.281.1281 | w...@semanticfoundry.com http://blog.semanticfoundry.com aim: semanticwill gtalk: semanticwill twitter: semanticwill On Jan 6, 2009, at 7:38 AM, Jarod Tang wrote: Hi Jerome, Thanks for your information. I study the Japaneses market for some design project reasons. And some interesting information sticks me very much 1. Nokia has a japan mobile rd office for long time, this means that they really know this market, if they dont want to change, maybe because the think the roi (caused by the constant competition ) is not as good as other market, e.g. u.s market, or china (it's extreme successful here) 2. for the first 2 months, iphone sold very well in japan, this seems caused by apple brand and iPod's popular there, but it soon drops very fast from the third month. this is a interesting phenomenon, that Japaneses mobile users are open, but they use the mobile phone much more heavier than other area, if it lacks something, it's really affect their life, and they'll go back to the more fitted solution 3. Japaneses is hard to input, so they firstly introduce Emoji, then it evolute as a cute way to express between close friends, this is not so obvious on other market ( even Chinese market ) 4, Japaneses mobile users seems more flexible than other market, cause they change the keitai by half year base, this is faster than other area 5, they love clean and cute phones, while they claim for features, this is a paradox, which may kill the none japaness mobile designs, More to be found. Regards, Jarod On Mon, Jan 5, 2009 at 11:51 AM, Jerome Ryckborst j3r...@gmail.com wrote: Nokia's low market share in Japan is bound to have compound causes. I wonder whether unfamiliar or indecipherable icons were one of the reasons Nokia didn't do well in Japan? I remember seeing a research poster at the 2005 UPA conference in Montreal that compared how well research participants in China, North America, and Japan performed at predicting or identifying the functions of over a dozen icons. The icons were from a particular maker of mobile phones but I don't remember which one. Participants in China and USA performed well. Japanese participants were worse than those in China and USA. I asked the Japan-based researcher about her findings, and she said lower recognition in Japan may have been because many phones in Japan use different icons from the rest of the world -- I think* she said early Japanese mobile phones used a set of icons unique to Japan. *There were some language barriers. I remember the gap between Japan and the other two countries being about 10%, but remember that this was 3½ years ago. Anyway, that's the power of first experiences and being first to market. Customers may not understand 10% of the designs from late(r) entrants. -- Jerome Ryckborst, CUA, UPA member | Tel +1.604.689.1253 -- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Strategic Interaction Design
it's really pretty simple... its your plan, your methods and approach to achieving the design goal. it can be as detailed or all encompassing as you like. if your design strategy is a layer below and dependent upon the biz strategy, then cool. that's pretty normal. in fact... that is why I say that many many design decisions are bade by biz dev (not the legal paper pushers, the idea folks)... in defining a biz and product strategy, biz dev so often determine features and qualities that could otherwise be chosen later. Mark On Jan 6, 2009, at 3:42 AM, dave malouf wrote: I'm going to be overly simplistic for the moment b/c people are getting very heady (even for me). As a designer I think of strategy in two different ways. 1. Why? - The strategy conveys the why. Which in my mind relates to all goals for the project. 2. Vision - Strategic planning in the design process for me is the 100k view. What does this mean? a. It means you are looking at a much larger swath of the problem than you will probably directly address. b. You are looking through time beyond the normal horizon line if you were on the ground c. You are looking at the frameworks and not the details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36819 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Strategic Interaction Design
Some of my thoughts on Strategy, which takes up about 40% of this designer's time. http://blog.semanticfoundry.com/expertise/strategic-design/ http://blog.semanticfoundry.com/category/strategy/ ~ will Where you innovate, how you innovate, and what you innovate are design problems - Will Evans | User Experience Architect tel: +1.617.281.1281 | w...@semanticfoundry.com aim: semanticwill gtalk: semanticwill twitter: semanticwill skype: semanticwill - On Tue, Jan 6, 2009 at 7:48 AM, mark schraad mschr...@gmail.com wrote: it's really pretty simple... its your plan, your methods and approach to achieving the design goal. it can be as detailed or all encompassing as you like. if your design strategy is a layer below and dependent upon the biz strategy, then cool. that's pretty normal. in fact... that is why I say that many many design decisions are bade by biz dev (not the legal paper pushers, the idea folks)... in defining a biz and product strategy, biz dev so often determine features and qualities that could otherwise be chosen later. Mark On Jan 6, 2009, at 3:42 AM, dave malouf wrote: I'm going to be overly simplistic for the moment b/c people are getting very heady (even for me). As a designer I think of strategy in two different ways. 1. Why? - The strategy conveys the why. Which in my mind relates to all goals for the project. 2. Vision - Strategic planning in the design process for me is the 100k view. What does this mean? a. It means you are looking at a much larger swath of the problem than you will probably directly address. b. You are looking through time beyond the normal horizon line if you were on the ground c. You are looking at the frameworks and not the details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36819 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Nokia pulls out of Japan without notice, and possibly iPhone ?
Hi Will, Thanks for the link. I subscribe his blog for sometime, which also makes me more confusing. Jarod On Tue, Jan 6, 2009 at 8:45 PM, Will Evans wkeva...@gmail.com wrote: Interesting development,given that Nokia's design ethnographer, Jan Chipchase, lives in Tokyo: http://www.janchipchase.com/ He presented a few months back at IxDA NYC. ~ will Where you innovate, how you innovate, and what you innovate are design problems Will Evans | User Experience Architect tel: +1.617.281.1281 | w...@semanticfoundry.com http://blog.semanticfoundry.com aim: semanticwill gtalk: semanticwill twitter: semanticwill On Jan 6, 2009, at 7:38 AM, Jarod Tang wrote: Hi Jerome, Thanks for your information. I study the Japaneses market for some design project reasons. And some interesting information sticks me very much 1. Nokia has a japan mobile rd office for long time, this means that they really know this market, if they dont want to change, maybe because the think the roi (caused by the constant competition ) is not as good as other market, e.g. u.s market, or china (it's extreme successful here) 2. for the first 2 months, iphone sold very well in japan, this seems caused by apple brand and iPod's popular there, but it soon drops very fast from the third month. this is a interesting phenomenon, that Japaneses mobile users are open, but they use the mobile phone much more heavier than other area, if it lacks something, it's really affect their life, and they'll go back to the more fitted solution 3. Japaneses is hard to input, so they firstly introduce Emoji, then it evolute as a cute way to express between close friends, this is not so obvious on other market ( even Chinese market ) 4, Japaneses mobile users seems more flexible than other market, cause they change the keitai by half year base, this is faster than other area 5, they love clean and cute phones, while they claim for features, this is a paradox, which may kill the none japaness mobile designs, More to be found. Regards, Jarod On Mon, Jan 5, 2009 at 11:51 AM, Jerome Ryckborst j3r...@gmail.com wrote: Nokia's low market share in Japan is bound to have compound causes. I wonder whether unfamiliar or indecipherable icons were one of the reasons Nokia didn't do well in Japan? I remember seeing a research poster at the 2005 UPA conference in Montreal that compared how well research participants in China, North America, and Japan performed at predicting or identifying the functions of over a dozen icons. The icons were from a particular maker of mobile phones but I don't remember which one. Participants in China and USA performed well. Japanese participants were worse than those in China and USA. I asked the Japan-based researcher about her findings, and she said lower recognition in Japan may have been because many phones in Japan use different icons from the rest of the world -- I think* she said early Japanese mobile phones used a set of icons unique to Japan. *There were some language barriers. I remember the gap between Japan and the other two countries being about 10%, but remember that this was 3½ years ago. Anyway, that's the power of first experiences and being first to market. Customers may not understand 10% of the designs from late(r) entrants. -- Jerome Ryckborst, CUA, UPA member | Tel +1.604.689.1253 -- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] University / Colleges in NC
On Mon, Jan 5, 2009 at 10:07 PM, Paul Nuschke plni...@gmail.com wrote: UNC-Chapel Hill - their program is through Library Sciences NC State (Raleigh) - Psychology, Industrial Engineering NC AT (Greensboro) - Industrial Systems Engineering (Human Factors) At NCSU you can (at least 15 years ago) also go into Industrial Design, so you can major in HF via Pysch or IE and minor in ID. It worked for me. Barbara Ballard barb...@littlespringsdesign.com 1-785-838-3003 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Usability of accordions
No, I don't mean harmoshkas, but boxes with sliding parts, e.g.: http://www.stickmanlabs.com/accordion/ We are going to use such box on the main page (in the bottom of column - not very important content there, but still) and just wondering about interactions. Current proposition is: 1. Accordion auto-switches to the next part after every 5 seconds when mouse pointer is outside the box. 2. OnMouseOver any part-title bar opens this part (with latency 200ms). 3. Clicking on part-title bar opens it too. Especially point 2 is a manner of doubt. Any advices, examples, opinions? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Better (was Re: Strategic Interaction Design)
I'm changing threads in hopes for making some people's lives better. Regarding Complications, I first made the connection between this excellent collection of essays on practicing medicine and design when John Zapolski placed Whose Body is it Anyway on the desks of his fellow design managers are yahoo and suggested we read it replacing the word body with design. Reading it, it was clear that the question of design ownership could be seen through the question of treatment choices for a patient. In both cases the doctor and the designer is the expert, but in both cases the business owner/product manager and the patient will live wiht the consequences of those choices. obviously it's a big difference in scale of repercussions. Many of the essays deal with questions of practice, and design is all about practice. I'd say that Better is even more about design, since it's 100% about how can we become better at our practices. For example, his article on the Checklist (also in Better) http://www.newyorker.com/reporting/2007/12/10/071210fa_fact_gawande They are also compelling books in their own right, well written and entertaining as well as educational. On Tue, Jan 6, 2009 at 3:42 AM, Mike Padgett mike.padg...@fincaso.comwrote: Christina, At the risk of pushing the off-topic thing too far, I read Atul Gawande's Complications a couple of years ago and it was indeed excellent but I confess to being surprised that it might have been highly relevant to design (or rather that I missed that ;-)). Would you mind elaborating just a little on that? I remember reading it for general interest (at the same time as Mary Roach's marvellous Stiff: I think I must have been having a mortality check) and I'm wondering now if I need to take a second look! Thx, Mike --- Mike Padgett www.mikepadgett.com --- Yes. Outliers is good also. If you love these, try Better and Complications by Gladwell's pal Atul Gawnde. HIGHLY relevant to design, despite being about medicine. On Mon, Jan 5, 2009 at 4:05 PM, Angel Marquez angel.marq...@gmail.com wrote: Is 'The Tipping Point' as good as 'Blink'? On Mon, Jan 5, 2009 at 1:45 PM, Robert Hoekman Jr rob...@rhjr.net wrote: Wilken's Law: The effectiveness of research is inversely proportional to the thickness of its binding. I couldn't agree more. In fact, Gladwell's book Blink even backs up this idea. Back to the topic now ... -r- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Apple MacBook Wheel
Grady, not really...and that's why I was asking if anyone have seen it for real. I wasn't sure if this was a hoax or not... -- prof. mauro pinheiro universidade federal do espírito santo centro de artes depto. de desenho industrial On Tue, Jan 6, 2009 at 12:52 PM, Grady Kelly gr...@simpledesign.org wrote: you do know this is a joke right? On Tue, Jan 6, 2009 at 7:48 AM, mauro pinheiro mauro.pinhe...@gmail.com wrote: Have anyone seen this MacBook Wheel in action? --- Apple Introduces Revolutionary New Laptop With No Keyboard http://is.gd/eDRW --- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Apple MacBook Wheel
I would think it's pretty obvious as it came from The Onion On Tue, Jan 6, 2009 at 9:03 AM, mauro pinheiro mauro.pinhe...@gmail.comwrote: Grady, not really...and that's why I was asking if anyone have seen it for real. I wasn't sure if this was a hoax or not... -- prof. mauro pinheiro universidade federal do espírito santo centro de artes depto. de desenho industrial On Tue, Jan 6, 2009 at 12:52 PM, Grady Kelly gr...@simpledesign.org wrote: you do know this is a joke right? On Tue, Jan 6, 2009 at 7:48 AM, mauro pinheiro mauro.pinhe...@gmail.com wrote: Have anyone seen this MacBook Wheel in action? --- Apple Introduces Revolutionary New Laptop With No Keyboard http://is.gd/eDRW --- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Apple MacBook Wheel
Have anyone seen this MacBook Wheel in action? --- Apple Introduces Revolutionary New Laptop With No Keyboard http://is.gd/eDRW --- -- prof. mauro pinheiro universidade federal do espírito santo centro de artes depto. de desenho industrial Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Strategic Interaction Design
Peterme makes some excellent points worth considering about the nature of strategy. Strategy happens over and over again, at multiple points in the work of a comapny. You have a company strategy, a business strategy, a product strategy and a design strategy. As Barbara said Strategy is the plan for how to compete; you could even simplify that to Strategy is the plan for how to since we have strategies for how to lose weight, for how to get a new job, etc. A design needs to both understand the strategies created by the business owners as context and create strategies to realize those goals. For an example, a startup might have the goal of creating a sufficiently large data asset to be aquired by google, or monetize directly. Their strategy could be to build a wikipedia-esque community commited to building up this asset. The product strategy might be to create a place that rewards individual efforts (i.e. digg over wikipedia) and the design strategy might be to create rich profiles and a named level reputation system that follows uses around. The first strategy might be created by the senior executives, the second by the executives and the product maanger, and the last by the product manager and the designer... all cocreated as the how to gets passed to the next team member. On Mon, Jan 5, 2009 at 8:39 PM, Peter Merholz pete...@peterme.com wrote: I will chime in and say that Andrew Otwell's comments are probably the most appropriate for the 2nd Ed of D4I, given the primer-like nature of the book. I think it might be harmful to equate strategy with business as many are doing here. I think the magic of D4I is approaching IxD in an almost Aristotelian, pure fashion. There are many examples of IxD that aren't suited to business, but none that aren't suited to strategy. When I think of strategy in the context of our design work, I think of three things: - philosophy - vision - planning Philosophy asks, What are you about? What do you stand for, what is your approach? This is akin to branding, and figuring out your brand personality, your characteristics. Whatever it is that you will be designing needs to be informed by some underlying philosophy. Vision asks, Where are you headed? How will you know you're successful? This vision is an articulation of the philosophy that motivates action. Think Made To Stick. A philosophy is insufficient for driving design, particularly something as complex as interaction design. Vision provides the north star that guides your efforts toward a successful outcome. Planning asks, How will you get there? I find that in most discussions of strategy, planning is overlooked, with people more interested in talking about positioning or competition or other big picture items. But when I've seen products fail, it's often because there was bad planning -- the go-to-market strategy was flawed, either too ambitious or not ambitious enough, resulting in the release of products that either aren't yet ready for prime time or woefully behind the pack. Perhaps the single most useful technique we teach at Adaptive Path's UX Intensive Design Strategy day is the Product Evolution Map, which brings rationality and sensibility to the standard product roadmap. --peter Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Apple MacBook Wheel
Well, aside from the fact that this MacBook Whell is a joke, I think there is something interesting about it...which other text input interfaces we could think of, considering that we have smaller devices being made everyday? Last year we saw Swype coming out: http://www.swypeinc.com/ And recently I saw NanoTouch, a MS Research project: http://www.technologyreview.com/computing/21799/?a=f I think this points to a trend for creating new interfaces for our ever-shrinking displays. To get rid of the keyboard, as we know it, wouldn't be a crazy idea after all. -- prof. mauro pinheiro universidade federal do espírito santo centro de artes depto. de desenho industrial Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Apple MacBook Wheel
On Tue, Jan 6, 2009 at 4:22 PM, mauro pinheiro mauro.pinhe...@gmail.com wrote: Well, aside from the fact that this MacBook Whell is a joke, I think there is something interesting about it...which other text input interfaces we could think of, considering that we have smaller devices being made everyday? Talking about text input interface, there was Dasher that looks particulary innovant. http://www.inference.phy.cam.ac.uk/dasher/ http://video.google.com/videoplay?docid=5078334075080674416 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Objectified
This stuff drives me crazy! I am not a designer but when I think about design and ideas I get goose pimples. Is this normal or should I be enrolling in design classes? It's normal if you're a designer. You should probably start thinking about a career change. :) -r- Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Research Frameworks - Definition, Examples Creation?
Fred, I'm not sure if what you're asking for are suggestions for research techniques that are currently used to solve specific design problems, or if you are looking to develop your own research method for the sake of developing new knowledge that may or may not resolve a specific design problem? Does that make sense? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36789 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Apple MacBook Wheel
On Tue, Jan 6, 2009 at 3:34 PM, Barry Briggs ba...@myheartland.co.uk wrote: That's nothing! Meet the MacTini http://uk.youtube.com/watch?v=noe3kR8KqJc Beautiful. Looks perfect for using with the iPod Flea... http://www.youtube.com/watch?v=LHWGUhezWXY ;-) -- prof. mauro pinheiro universidade federal do espírito santo centro de artes depto. de desenho industrial Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Usability of accordions
LOL! I love this subject line! But perhaps not for the reason you think. I come from Wisconsin and my grandma played the accordion in a polka band. So not to derail a discussion of interface accordions, but let us pause for a moment and consider REAL accordions! Like, here is my puzzle. If our field had existed at the time that these musical instruments were evolving, would we have told them to toss the design in the ashcan as TOO COMPLEX for any users to master? Look at the humble accordion, for instance. You got a keyboard on one side, funky buttons on the other side (all unlabeled! Oh no! It's worse than blinking 12!), AND you gotta squeeze the damn thing in and out the whole time to make any sounds at all. Plus, it does have a definite tendency to wheeze a bit if you don't know what you're doing, much the same as a clarinet will squeak if you aren't good with the reed yet. AND... it was not designed strictly for professionals, just as that unfretted violin was not. Both have long histories as instruments for blue collar amateurs, to entertain their families, at parties, and so on. Music for the masses, to fiddle jigs (my grandpa played the fiddle, grandma the accordion, and never played together, as far as I know). What of it? Would our field reject most musical instruments as beyond the pale? Could they ever be invented today, or anything remotely like a success? OR would they be more correctly situated as social media, since their folk uses were in settings that were primarily social, the very glue that held communities together? Chris On Tue, Jan 6, 2009 at 9:51 AM, Kordian Piotr Klecha kpkle...@gmail.comwrote: No, I don't mean harmoshkas, but boxes with sliding parts, e.g.: http://www.stickmanlabs.com/accordion/ We are going to use such box on the main page (in the bottom of column - not very important content there, but still) and just wondering about interactions. Current proposition is: 1. Accordion auto-switches to the next part after every 5 seconds when mouse pointer is outside the box. 2. OnMouseOver any part-title bar opens this part (with latency 200ms). 3. Clicking on part-title bar opens it too. Especially point 2 is a manner of doubt. Any advices, examples, opinions? Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Strategic Interaction Design
My gut response is: You need to know how to learn what you don't know, and then use that information to make something that sells enough to at least pay your stockholders. That may be (really) overly simplistic and I haven't participated in strategy before, but I think the details depend on your type of business, who you are, what you do, and your level of authority. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36819 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Fwd: Call to Action: Redesigning America's Future
I am forwarding this from Elizabeth Tunstall whohas done some great work on trying to create a national design policy here in the US. I know that other countries have already created design policy groups, but in the US we haven't, so her leadership in this area is a pretty big deal. Anyway, I thought I would forward this on to people's attention. I know I'll be following and contributing where I can. -- dave -- Forwarded message -- From: Elizabeth Tunstall etu...@uic.edu Date: Tue, Jan 6, 2009 at 10:33 AM Subject: [AIGAExperienceDesign] Call to Action: Redesigning America's Future To: aigaexperiencedes...@yahoogroups.com **Sorry for Cross-Postings** Dear AIGA Experience Design group, The U.S. National Design Policy Initiative has released its policy brief, Redesigning America¹s Future, which outlines ten design policy proposals to support U.S. economic competitiveness and democratic governance. http://www.designpolicy.org/usdp/policy-proposals.html This is one of two publications coming out of the U.S. National Design Policy Summit. The other publication will be the Summit Report on January 16, 2009. The Call to Action is for people to go to the U.S. National Design Policy Initiative website, http://www.designpolicy.org to leave comments about individual policy proposals or offer official endorsements of the Initiative and the ten design policy proposals. Sorry, but the official endorsement part is more effective if you are a U.S. Citizen or Resident Alien. People have gone and downloaded the publication, but without leaving comments or endorsements. We need them in order to demonstrate to Congress and the incoming Obama Administration popular support for the Initiative and the policy proposals. I hope that you will show your support at the http://www.designpolicy.org website. Warm regards, Dori Tunstall __ Elizabeth (Dori) Tunstall, PhD Associate Professor, Design Anthropology School of Art + Design University of Illinois at Chicago Associate Director, City Design Center University of Illinois at Chicago etu...@uic.edu email 312.282.2893 mobile Blog at http://dori3.typepad.com/my_weblog/ School of Art and Design 929 W Harrison Street 106 Jefferson Hall Chicago, IL 60607 . __,_._,___ -- Dave Malouf http://davemalouf.com/ http://twitter.com/daveixd http://scad.edu/industrialdesign http://ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Usability of accordions
The best way to go forward would be to get a good number of representative or actual users and simply do two simple A-B tests on the same users. I'm not or expanding on participants and numbers because there is no information given about what your site is about, who does it target and whether it's live or not. Test 1- accordion without auto-switching and and accordion with auto-switching Probe the participants in context of what you want to accomplish through the auto-switching and choose which way to go. Test 2- accordion with 'open panel' upon MouseOver and accordion without 'open panel' upon MouseOver Observe more and probe to validate whether users find this confusing, irritating or just fine/ needs minor adjustment to suit their taste. But otherwise, in my opinion, points 1 and 2 could be implemented as mentioned or the other way round, without any major concerns to users. The only points to take note would be: Point 1- Accordion auto-switches to the next part after every 5 seconds when mouse pointer is outside the box. It's fine if it does or doesn't. But you should consider avoiding the slide transition while showing changing panels. This will avoid the accordion from distracting the user from the other content on the page (you said this is not very important content). Instead, you would like to use the slide transition to help the users are operating the UI so they realize the change in state of the changing panels more easily. Point 2- OnMouseOver any part-title bar opens this part (with latency 200ms). It's fine if it does or doesn't. But in case it does, the latency could be decided by testing it out with 10-15 folks across departments in your organization to what seems natural and fit. Cone -- Cone Trees- User Research Design a href=http://www.conetrees.com;www.conetrees.com/a a href=http://www.twitter.com/conetrees;Twitter: conetrees/a On Tue, Jan 6, 2009 at 8:21 PM, Kordian Piotr Klecha kpkle...@gmail.comwrote: No, I don't mean harmoshkas, but boxes with sliding parts, e.g.: http://www.stickmanlabs.com/accordion/ We are going to use such box on the main page (in the bottom of column - not very important content there, but still) and just wondering about interactions. Current proposition is: 1. Accordion auto-switches to the next part after every 5 seconds when mouse pointer is outside the box. 2. OnMouseOver any part-title bar opens this part (with latency 200ms). 3. Clicking on part-title bar opens it too. Especially point 2 is a manner of doubt. Any advices, examples, opinions? Reply to this thread at ixda.org http://www.ixda.org/discuss?post=36908 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Cone Trees- User Research Design http://www.conetrees.com http://www.twitter.com/conetrees Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Fwd: Call to Action: Redesigning America's Future
Looks like they just want a rubber stamp. Let me get mine out. ~ will Where you innovate, how you innovate, and what you innovate are design problems Will Evans | User Experience Architect tel: +1.617.281.1281 | w...@semanticfoundry.com http://blog.semanticfoundry.com aim: semanticwill gtalk: semanticwill twitter: semanticwill On Jan 6, 2009, at 1:32 PM, David Malouf wrote: I am forwarding this from Elizabeth Tunstall whohas done some great work on trying to create a national design policy here in the US. I know that other countries have already created design policy groups, but in the US we haven't, so her leadership in this area is a pretty big deal. Anyway, I thought I would forward this on to people's attention. I know I'll be following and contributing where I can. -- dave -- Forwarded message -- From: Elizabeth Tunstall etu...@uic.edu Date: Tue, Jan 6, 2009 at 10:33 AM Subject: [AIGAExperienceDesign] Call to Action: Redesigning America's Future To: aigaexperiencedes...@yahoogroups.com **Sorry for Cross-Postings** Dear AIGA Experience Design group, The U.S. National Design Policy Initiative has released its policy brief, Redesigning America¹s Future, which outlines ten design policy proposals to support U.S. economic competitiveness and democratic governance. http://www.designpolicy.org/usdp/policy-proposals.html This is one of two publications coming out of the U.S. National Design Policy Summit. The other publication will be the Summit Report on January 16, 2009. The Call to Action is for people to go to the U.S. National Design Policy Initiative website, http://www.designpolicy.org to leave comments about individual policy proposals or offer official endorsements of the Initiative and the ten design policy proposals. Sorry, but the official endorsement part is more effective if you are a U.S. Citizen or Resident Alien. People have gone and downloaded the publication, but without leaving comments or endorsements. We need them in order to demonstrate to Congress and the incoming Obama Administration popular support for the Initiative and the policy proposals. I hope that you will show your support at the http://www.designpolicy.org website. Warm regards, Dori Tunstall __ Elizabeth (Dori) Tunstall, PhD Associate Professor, Design Anthropology School of Art + Design University of Illinois at Chicago Associate Director, City Design Center University of Illinois at Chicago etu...@uic.edu email 312.282.2893 mobile Blog at http://dori3.typepad.com/my_weblog/ School of Art and Design 929 W Harrison Street 106 Jefferson Hall Chicago, IL 60607 . __,_._,___ -- Dave Malouf http://davemalouf.com/ http://twitter.com/daveixd http://scad.edu/industrialdesign http://ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Strategic Interaction Design
Freehttp://scpd.stanford.edu/search/publicCourseSearchDetails.do?method=loadcourseId=1284914 On Tue, Jan 6, 2009 at 9:52 AM, allison alliwalk1...@yahoo.com wrote: My gut response is: You need to know how to learn what you don't know, and then use that information to make something that sells enough to at least pay your stockholders. That may be (really) overly simplistic and I haven't participated in strategy before, but I think the details depend on your type of business, who you are, what you do, and your level of authority. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36819 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Strategic Interaction Design
On Jan 6, 2009, at 7:18 AM, Christina Wodtke wrote: ... you could even simplify that to Strategy is the plan for how to I'm wary of reducing strategy to just the plan, because, as we all know, plans often (usually?) need to be changed once you start acting. That's why philosophy and vision are important -- as you change your plans, you have a foundation that helps you maintain appropriate focus. --peter Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] [Plug] Adaptive Path 2009 Events - Discount Extended
[yes, this is cross-posted] Adaptive Path has announced it's entire slate of 2009 in-person events, and we're offering a range of topics, price points, and locations. Here are the events with their current pricing (regular pricing in parenthesis). February 5: Managing Design Projects, San Francisco, $249 ( reg: $295) March 1-3: MX 2009, San Francisco, $1795 (conference) $445 (pre-con) April 2-3: Good Design Faster, San Francisco, $1,095 (regular: $1,395) May 12-15: UX Intensive Berlin, $1,795 (regular: $2,695) June 15-18: UX Intensive San Francisco, $1,695 (regular: $2,595) September 15-18: UX Week 2009, San Francisco, $1,895 (regular: $2,995) November 2-5: UX Intensive Washington D.C., $1,695 (regular: $2,595) As well as our monthly Virtual Seminars, $129 each. Visit http://adaptivepath.com/events/ for more details If you register for any of our events by January 11, and use the promotional code RNSB, you'll get an additional 15% off the current registration price. --peter Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] MacBook Wheel: I can't wait!
http://www.youtube.com/watch?v=faEbTXXCJro Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Samsung UI Guidelines for Mobile Devices?
Anyone know of any (public) Samsung UI Guidelines for Mobile Devices, in particular TouchWiz? Thanks _jay Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] MacBook Wheel: I can't wait!
Ah, how I love the Onion. Amazing production value, much better than Current. As for the MacBook Wheel: Everything is only 100 clicks away! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36929 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] MacBook Wheel: I can't wait!
Yea, my friend despises the 'Sent from my iPhone' default signature coming from my gmail account. So, I left it because I think it's lame too and like the impact it has. Which is ironic, because the email he replied to with this link, I had a helluv a time trying to copy and paste the body of one email into another. I was loving the iPhone; but, recently I've ran into some road blocks in my workflows. Is their no clipboard on the iPhone? I want to download files and do add, remove, edit just like any other app. C'mon Apple! Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Nokia pulls out of Japan without notice, and possibly iPhone ?
Hi Hitoshi Enjoji, Great appreciate your information, it DOES help a lot. On the web, i find some pages, like http://rion.nu/v5/archive/000920.php, which gives feeling on Keitai in Japaneses everyday life. Are there some place to locate more information like this? Thanks, Jarod On Wed, Jan 7, 2009 at 9:20 AM, Hitoshi Enjoji enj...@gmail.com wrote: Hi Jarod, I'm Japanese user experience architect living in Tokyo. My opinion may be helpful for you. In Japan there are lots of original mobile web contents serviced by mobile network operators such as NTT docomo, Softbank mobile, and au. These mobile web contents are closed only for respective mobile operator. Ordinary web browser such as IE and Safari cannot access to the mobile contents. Only browsers which follow guideline provided by those mobile network operators can access the contents. iPhone and some Nokia's phone cannot access these mobile web contents and these users have to give up using domestic mobile web contents. Mobile phone are used in commuter train. Many people enjoy text messaging till they arrive the destination. In the situation users have to handle the phone by one hand. I'm not iPhone user so this is not true, but iPhone requires two hand inputs. I think Japanese more frequently use text messaging than mere calling. Phones which is not manipulable by one hand are stressful. Related to text messaging, Emoji (http://en.wikipedia.org/wiki/Emoji) is really important for Japanese text messaging, especially for teenagers. Mere text sentences are not sufficient to communicate their feeling. Emoticon sometimes looks techie. Receivers who are not good at technology do not care about iPhone and Nokia phone cannot use Emoji, so iPhone users may give blunt impression to message receivers. regards, Hitoshi Enjoji On Tue, Jan 6, 2009 at 10:03 PM, Jarod Tang jarod.t...@gmail.com wrote: Hi Will, Thanks for the link. I subscribe his blog for sometime, which also makes me more confusing. Jarod On Tue, Jan 6, 2009 at 8:45 PM, Will Evans wkeva...@gmail.com wrote: Interesting development,given that Nokia's design ethnographer, Jan Chipchase, lives in Tokyo: http://www.janchipchase.com/ He presented a few months back at IxDA NYC. ~ will Where you innovate, how you innovate, and what you innovate are design problems Will Evans | User Experience Architect tel: +1.617.281.1281 | w...@semanticfoundry.com http://blog.semanticfoundry.com aim: semanticwill gtalk: semanticwill twitter: semanticwill On Jan 6, 2009, at 7:38 AM, Jarod Tang wrote: Hi Jerome, Thanks for your information. I study the Japaneses market for some design project reasons. And some interesting information sticks me very much 1. Nokia has a japan mobile rd office for long time, this means that they really know this market, if they dont want to change, maybe because the think the roi (caused by the constant competition ) is not as good as other market, e.g. u.s market, or china (it's extreme successful here) 2. for the first 2 months, iphone sold very well in japan, this seems caused by apple brand and iPod's popular there, but it soon drops very fast from the third month. this is a interesting phenomenon, that Japaneses mobile users are open, but they use the mobile phone much more heavier than other area, if it lacks something, it's really affect their life, and they'll go back to the more fitted solution 3. Japaneses is hard to input, so they firstly introduce Emoji, then it evolute as a cute way to express between close friends, this is not so obvious on other market ( even Chinese market ) 4, Japaneses mobile users seems more flexible than other market, cause they change the keitai by half year base, this is faster than other area 5, they love clean and cute phones, while they claim for features, this is a paradox, which may kill the none japaness mobile designs, More to be found. Regards, Jarod On Mon, Jan 5, 2009 at 11:51 AM, Jerome Ryckborst j3r...@gmail.com wrote: Nokia's low market share in Japan is bound to have compound causes. I wonder whether unfamiliar or indecipherable icons were one of the reasons Nokia didn't do well in Japan? I remember seeing a research poster at the 2005 UPA conference in Montreal that compared how well research participants in China, North America, and Japan performed at predicting or identifying the functions of over a dozen icons. The icons were from a particular maker of mobile phones but I don't remember which one. Participants in China and USA performed well. Japanese participants were worse than those in China and USA. I asked the Japan-based researcher about her findings, and she said lower recognition in Japan may have been because many phones in Japan use
Re: [IxDA Discuss] Nokia pulls out of Japan without notice, and possibly iPhone ?
Hi Chan Great thanks for the information. Attached is a paper explaining more about the development of mobile phone culture in Japan. You can also click of the links to read more about Japanese mobile culture and users. Thanks, i'm reading it now. http://en.wikipedia.org/wiki/Japanese_mobile_phone_culture ISEA2004: Japanese mobile phone culture and urban life · 2004-08-19 13:44 Have read it for a while. A informative abstract on Japan Keitai/Mobile phone culture. --- http://antimega.textdriven.com/antimega/2004/08/19/isea2004-japanese-mobile-phone-culture-and-urban-life A very interesting link, thanks very much. For those who are interested in venturing into Japan mobile market might want to read content Personal, Portable, Pedestrian: Mobile Phones in Japanese Life (Hardcover) --- http://www.amazon.com/Personal-Portable-Pedestrian-Mobile-Japanese/dp/0262090392 Have ordered this for some time, it's on the road, :). And i also spent some time on the authors related work on japan mobile media research, it's pretty informative. An Intensive Survey of 3G Mobile Phone Technologies and Applications in Japan Kazuaki Yamauchi; Wenxi Chen; Daming Wei Computer and Information Technology, 2006. CIT apos;06. The Sixth IEEE International Conference on Volume , Issue , Sept. 2006 Page(s):265 - 265 Digital Object Identifier 10.1109/CIT.2006.49 I'll get a copy of this, thanks very much. Thanks, Jarod -- http://designforuse.blogspot.com/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Usability of accordions
On Tue, Jan 6, 2009 at 9:43 AM, Christine Boese christine.bo...@gmail.comwrote: What of it? Would our field reject most musical instruments as beyond the pale? Could they ever be invented today, or anything remotely like a success? Imagine the first round of usability tests on the oboe. :-) Michael Micheletti Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Usability of accordions - an example
Here's a nice example: http://www.biocompare.com/ Mary Keitelman Date: Wed, 7 Jan 2009 00:57:18 +0530 From: he...@conetrees.com To: kpkle...@gmail.com CC: disc...@ixda.org Subject: Re: [IxDA Discuss] Usability of accordions The best way to go forward would be to get a good number of representative or actual users and simply do two simple A-B tests on the same users. I'm not or expanding on participants and numbers because there is no information given about what your site is about, who does it target and whether it's live or not. Test 1- accordion without auto-switching and and accordion with auto-switching Probe the participants in context of what you want to accomplish through the auto-switching and choose which way to go. Test 2- accordion with 'open panel' upon MouseOver and accordion without 'open panel' upon MouseOver Observe more and probe to validate whether users find this confusing, irritating or just fine/ needs minor adjustment to suit their taste. But otherwise, in my opinion, points 1 and 2 could be implemented as mentioned or the other way round, without any major concerns to users. The only points to take note would be: Point 1- Accordion auto-switches to the next part after every 5 seconds when mouse pointer is outside the box. It's fine if it does or doesn't. But you should consider avoiding the slide transition while showing changing panels. This will avoid the accordion from distracting the user from the other content on the page (you said this is not very important content). Instead, you would like to use the slide transition to help the users are operating the UI so they realize the change in state of the changing panels more easily. Point 2- OnMouseOver any part-title bar opens this part (with latency 200ms). It's fine if it does or doesn't. But in case it does, the latency could be decided by testing it out with 10-15 folks across departments in your organization to what seems natural and fit. Cone -- Cone Trees- User Research Design a href=http://www.conetrees.com;www.conetrees.com/a a href=http://www.twitter.com/conetrees;Twitter: conetrees/a On Tue, Jan 6, 2009 at 8:21 PM, Kordian Piotr Klecha kpkle...@gmail.comwrote: No, I don't mean harmoshkas, but boxes with sliding parts, e.g.: http://www.stickmanlabs.com/accordion/ We are going to use such box on the main page (in the bottom of column - not very important content there, but still) and just wondering about interactions. Current proposition is: 1. Accordion auto-switches to the next part after every 5 seconds when mouse pointer is outside the box. 2. OnMouseOver any part-title bar opens this part (with latency 200ms). 3. Clicking on part-title bar opens it too. Especially point 2 is a manner of doubt. Any advices, examples, opinions? Reply to this thread at ixda.org http://www.ixda.org/discuss?post=36908 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help -- Cone Trees- User Research Design http://www.conetrees.com http://www.twitter.com/conetrees Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help _ Life on your PC is safer, easier, and more enjoyable with Windows Vista®. http://clk.atdmt.com/MRT/go/127032870/direct/01/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help