Re: [IxDA Discuss] Arriving late in the game
Nice question, Jonathan! My gut tells me that development may have already made up their mind on what they want to develop so the research efforts may be all for nothing. I hope that's really not the case. However, you can still get feedback on something they've designed but it might not be valuable enough without doing more involved testing (6 to 10 users per user population..etc.) I usually separate actual testing from interviews just so not to confuse some users. I would also make sure to highlight all the data you found in the interviews themselves and put less light on the actual prototype. What you could also do is compare the prototype yourself with the interview data you found and do an analysis that way, and make your own recommendations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=48258 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Plurality of Voice
I think what Dante is alluding to is the fact that some people go too much into detail in their posting instead of posting something short and concise. Perhaps, use the Twitter rule. NOT 140 characters, but limit your paragraphs. Even Blogs don't get this long. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=45693 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Aside from research, what do you do to relate better to users?
If anything, I always make an effort to learn from interactions I deal with on a daily basis. Just last week, some lady asked me if I were good with batteries. I gave her a slightly baffled look, so she directed me to her key fob for her Volvo. Apparently, the fob dropped to the ground and the battery came flying out and she put it back in the wrong way, but couldn't get it to open again. It wasn't the battery of course, so much as the design of the fob itself. Of course, I got it fixed with a fork at the restaurant we were both in. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=45395 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] [EVENT] Maine IxDA - Wed. August 26 - Interaction Design and Agile Development ( Kevin Silver meet \'n\' greet!)
Time: 6:00pm - 8:00pm Location: Fab Lab - Pemaquid Communications Street: 28 Maple Street, 2nd floor City/Town: Portland, ME ~ Chow chat -- pizza, beer, sody pop -- Portland Pie is donating free pizza to all Maine IxDA soiree participants (normal charge for drinks)! hraaay thanks to Portland Pie and generous host, Pemaquid Communications Jist of talk -- Over the last few years the various flavors of agile have taken a greater foothold as the development process de jour and this isn't necessarily a bad thing. But it does raise many questions as to how best incorporate a formal design process within agile development: Should you still do upfront design work? When and where do designers do their work within agile development? How can you avoid an endless agile journey? To answer these questions we'll first explore the why of design, identify the core benefits of being agile and look at how design incorporates within agile development. Kevin Silver bio -- Kevin is an empathetic champion of the end user and has been involved in designing the behavior of digital products since 1995. He has worked on a diverse range of projects for the government, software companies and many nationally recognized brands providing strategic direction and interaction design goodness. As a passionate advocate for Interaction Design, Kevin led the charge in forming an IxDA local group in New Mexico and is currently on the IxDA Global Board of Directors. In his role on the IxDA Board, Kevin oversees more than 80 IxDA local groups from around the world. Currently he is UX Designer at Tyler Technologies working to deliver the next generation of financial software for local governments and municipalities. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Bike-sharing design
Just skimming a few of these solutions - looks like they're all trying to be automated but they're failing on many points. One of the things I'd be concerned with is bicycle fit. If the bicycle doesn't fit you, you cannot ride it. So how do all these systems address this issue? Sounds like every station needs a person for this to work effectively. Of course the costs may go higher, but at least you're getting what you pay for. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=43428 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Looking for data to refute crazy client
My 2 cents: Matthew wrote: website: a user management system for secure student data. Clients are a little paranoid about passwords and user names getting out. *** If that's the case, make sure the site has the best security. Masking passwords or making them viewable only by printing won't solve the security issue if it has poorly coded security. Matthew wrote: behavior: when you select a user and want to reset his or her password, the resulting screen shows the user name, but then blanks out the password which you can only see by printing the page. Blanking out the password seems silly since you can still see it if you print it out. Do people agree this is poor functionality? If so, is there any evidence to support my feeling that this is a bad idea? *** Ask the question back - so if someone loses their password, a piece of paper must be used each time? How many times does a student lose their password? It can get really costly if the password requires more than eight characters, a number or symbol, or some other constrained criteria. Users won't remember it no matter what. Best thing to do is to make sure your solution fits with their policy. The actual behavior can be changed according to the policy. There's more than 1 way to...[fill in the blank] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=43289 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interactive Excel prototyping
I use Axure as well. Kyle Soucy from NH UPA also used Adobe Acrobat for prototyping. I've seen others use Powerpoint as well. I've never heard of using Excel as a prototyping tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=43091 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Nice Research on Persona Effectiveness
I just wanted to comment on this: Andrei wrote: My experience is that 9 out of 10 times, people make personas improperly, and worse, use them to make or justify whatever design decision suits their fancy that day. But nearly every single person I've seen use them thinks they are doing it right. *** The way I see it, Personas make for a good guide to ask the right questions whenever a new project comes up. For us, it will be extremely useful for our development teams merely because they have no time to go out on site to really know what's out there. As for the process of developing Personas itself, we've tried a few methods and we're currently refining them all the time. We also want to make sure everything is based on fact. And we also know Personas is a big piece of the pie that will help us in the near future more than harm us. It's just not the end-all to solve the big problem. It's among the various UX techniques to data gathering. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=42315 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What music for interaction designers
FUN! For design work, Pandora.com. You can create your own radio station. I just created a Timo Maas station and everything else, as they say, was history. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=39321 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] [JOB] User Experience Designer, Falmouth, ME - Full time
Tyler Technologies is the leading provider of software and services to the public sector. With more than 1800 employees nationwide, Tyler has a long track record of supporting its people's careers and lives. Tyler employees are encouraged to contribute, rewarded for initiative, and recognized as our most valuable asset. Tyler employees are challenged to excel and given opportunities for career advancement. Tyler employees experience the secure environment of a stable, profitable company with controlled and steady growth. Tyler employees have purpose: To enable local schools and governments to be more efficient, more accessible, and more responsive to the needs of citizens. We are seeking an experienced User Experience Designer in our Technology Research Department. Responsibilities Include: Help define the user experience vision for Tyler products. Collaborate with co-workers to understand customer needs and propose solutions to meet those needs. Design and develop prototypes communicating product interaction designs to members of other teams. Produce detailed interaction design specifications for the product development team. Produce graphical assets for use in Tyler applications.#61472; Qualifications: BS/BA in Industrial Design, Interface Design, Interaction Design, Human-Computer Interaction or equivalent is preferred. Minimum 3 years of design experience desired. Experience in ERP/Business solutions is desired. Extensive experience with user interface prototyping in HTML, Flash, Director, Photoshop or similar tools is required. Candidates with demonstrable Silverlight and/or WPF experience are encouraged to apply. Excellent written and oral communication skills. Demonstrated ability to work confidently and effectively with diverse teams (e.g., Product Management, Development, Support, Implementation and User Research) required. Benefits Tyler Technologies offers a generous benefits package, including the availability of medical, dental, vision, life, short-term disability and long-term disability insurance. In addition, Tyler has a 401(k) with company match and an employee stock purchase plan. Please visit our website at www.tylertech.com for more information about employment at Tyler Technologies. To Apply Send cover letter and resume to j...@tylertech.com . ...and feel free to mention you heard about this through me in IXDA. :) Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Working Backwards
Sounds like the company you work in really needs to have a User-Centered design Process - or at least some sort of process that includes requirements that are actually documented. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=38668 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] To use a colon or not to use a colon after field labels
No colons. They are unnecessary. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=38531 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What to do in an environment run by engineers??
[Jared wrote: I have yet to meet anyone on the development or engineering side of the operation who doesn't understand that a usable design is better. However, not all designs need to be usable to be successful, and since making something usable is often an added expense, it's hard to justify.] I'd like to introduce to you a few people from our organization that think usability is unnecessary. The flipside is that there are many that are coming around just because of exposure. [Jared wrote: Even when it's clear that a more usable design will win in the marketplace (or whatever the organizational goals are), as Chauncey rightly pointed out, if the reward structure for the developers doesn't take that into account, no amount of selling will move in that direction.] The other way of UX exposure is to create a UX Group. We created a UX Group in our organization because we felt it was important to expose usability and design principles to everyone, not just the developers. They get involved in projects that will affect the organization, not just us. And some of the managers make it known to their developers that if they haven't gone to our group or core team for any feedback, then they're missing out on a big opportunity. The key thing here is that this wouldn't be possible at all without an Executive Champion. [Jared wrote: In my experience, unusable designs rarely exist due to team ignorance of the value of a great experience. There are often many other factors that the team is battling and making something more usable is a place where the battle is lost. Standing on a soapbox yelling to the gods that this is a crime against humanity rarely does anything other than cause one to lose their voice. ] Before me and some of my predecessors, there was no usability. And the organization's designs were horrid - or so I was told and IMO. I was surprised that anyone could use them at all. Soapboxes are of little use if you don't have people listening. Get people engaged in useful projects that anyone can contribute. I think that's the key for anyone to understand what UX/IxD etc. is all about. Hope this helps. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37605 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Masters Programs in Interaction Design and Design Management at University of Kansas
The fact is, people learn different ways: 1. Audio (listening) 2. Kinesthetic (touchy-feely) 3. Visual (reading, seeing) As long as the curriculum accommodates for these different ways of learning, and it's of great quality, it's worthwhile to take. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=37349 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] dd character sheet as a persona model
digs out his Robotech RPG books. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36587 Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Persona Creation and Roles
Matthew, If you haven't already, I recommend you read the book - The Persona Lifecycle by John Pruitt and Tamara Adlin. The assumptions you create with your team is a starting point and once you validate/refine it with real data, the mental models will become more apparent. I suggest you do this with at least one other person on your team so both of you can divulge to everyone all the different facets of each persona. Hope this helps. Ben . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36106 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] How to cue people for drag and drop
Alan, I would think your goal is to make it very explicit once the cells/rows have been selected. There are many ways to do this. Perhaps look up affordances to guide you. Ben . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36090 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Email to friend a valid feature?
There are times when I actually wished this feature would be there - especially when looking at products for the home that I'd like to send to my wife for consultation. Of course, I'd use the public-access email instead of ones from corporate. Then at least the spam filters can still be modified when or if they come. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36156 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] iBrain: Surviving the Technological Alteration of the Modern Mind
But is this making us flat (wide) and thin thinkers, rather than deep thinkers? Do our needs change our thinking? Or does our thinking change our needs as a culture? In any case, it's a very interesting topic. I don't think it's as simple as thinking wide/thin or deep. I think it's a matter of filtering useful information and applying it more instantly. It also helps to communicate more effectively than providing long essays which may require access to a thesaurus or dictionary. In web content, you want audience attention, which could mean lowering the written word grade level. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36180 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] iBrain: Surviving the Technological Alteration of the Modern Mind
Cindy, I do believe that our general ability to sit for long periods, focused on a single subject is being diminished somehow. I wouldn't find that to be true. I think if there's a person willing to sit for long periods of time on a subject, it's usually because they obsess about something or they're doing research for a project. The smart ones will not only go to the Internet for the information but also to the school library. To blame a human's inadequacies on a certain technology I think is more short-sighted than anything else. We are the ones who can best adapt - let's do so. Also, to say that an essay that requires access to a thesaurus or dictionary is a less effective way to communicate truly scares me. In fact, one could say that your opinion reflects the kind of thing these authors are talking about. Just because writing is placed in a lower grade level of writing, doesn't mean there is less deep thinking. I can recall many times especially reading Bucky Fuller's Critical Path book that my brain has checked out because of a long-winded, exponentially-compounded idea. And it's not to say I'd be labeled dumb either. It's to say that there are different ways of communicating and certain methods come across quicker than others and this is all dependent on the person. The Internet is designed that way to make it more relatable and effectively repurposing content. Taking a look at the title: Surviving the Technological Alteration of the Modern Mind sounds really interesting - does it come in online format? =] BTW, there has already been a discussion about the Atlantic article and I've checked on it - thanks. Ben . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=36180 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Building UX Teams
Here's an article that may help: http://www.uie.com/articles/ideal_UX_team . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=35869 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Twitter
I use Twitter to stalk my friends. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=34682 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.
I just wanted to add to this thread that we went with the Human Bar Charts. Since there weren't enough people in the audience to create bars, instead, we used the surveying as a mechanism to start discussion about general usability subjects. This got people engaged and thinking about what usability or even user experience is all about. Thanks again everyone for your suggestions! Ben . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33794 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.
WOW! Thank you, Jared! And thank you others for posting your suggestions! :) I'm sure we'll decide upon something soon. Ben . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33794 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Advice? Dismissal over no more design
I agree with others here as well - if they've purposely figured out a way to exclude you in their plans, and there's a misalignment in philosophy and methodology, then it's time to go. If I were you, I'd also take your plans that you had offered with you - delete as many files you can before you leave so they don't have a clue. They're not going to use them anyway. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33867 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Advice? Dismissal over no more design
Good point, Jared. I guess I gave the burning-bridges advice. Don't listen to me if that's not what you want, Norman. Sorry, folks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33867 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.
I'd consider a design workshop like Loren suggested. It's just that there are a couple of issues: 1. Not all users are in the same domain - meaning that Financial users are separate from those in HR and Payroll. So the diversity of users is quite vast as are each of their own domain issues. 2. Not everyone is able to design. So perhaps because of this, they'd experience how difficult it can be? (Put themselves in our shoes?) I also understand that we may get feedback we wouldn't normally get, though as to the usefulness of it, I'm not certain. I need more convincing or perhaps other ideas. :) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33794 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Ideas for acitivities for users at our annual conference.
Sorry for being so vague.. I work for Tyler Technologies - developing software for the public sector. Our users are financial, operations, HR, payroll etc. We're presenting a session on how usability and UCD/UXD influence the design of our products and hence, how our users work better because of it. To top it off, we thought an interactive component would help them understand what this means through [their own] experience. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33794 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Communicating Design, Visualizing non-linear task flow
Non-linear and recursive? Sounds like a circle of pages/boxes with a central hub/access point. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33428 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interesting interface design
I love it! It pushes the ideas to certain boundaries. Now manufacturers of mouse can forgo the button altogether! I heard from a colleague that there was a PBS documentary about changing the paradigm of human computer interaction and it showed many examples of exploring those ideas. I think this site does exactly that! I also love the recordings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=32969 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] The New Facebook Redesign: The Beginning of The End?
Wow. I can't believe quite a few of you are so ready to piss on Facebook. I find it quite incredible! Do people really hate their past relationships so much that they have to hate everything about Facebook? I also don't see the relevance of Geocities - I've never heard of them other than possibly being a Yahoo entity of some sort. I think there's something to be said of Facebook and its success of bringing people back together after many years. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33019 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] The New Facebook Redesign: The Beginning of The End?
I do agree that there is quite a bit of clutter in FB and that there still needs to be work done to it. I haven't had the privilege of using Geocities so I have nothing to compare it to. I think that the fact that Geocities didn't really take off into mainstream was because it wasn't its time. There's a reason for everything. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33019 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] The New Facebook Redesign: The Beginning of The End?
I think Loren hit the nail on the head - A social site is useless if your friends don't use it. I thought Twitter was useless until I started using it, and you have to use it often to get any value from it. If you want to connect with people, it takes a bit of effort to do so, just the physical boundaries are broken down - such is the nature of the Internet. I think this is where the tool is only as good as the people using it. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33019 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] The New Facebook Redesign: The Beginning of The End?
Will, Let's see..1995...I had just gotten off AOL and CompuServe because it was costing a fortune to be a member. I had also stopped running my BBS because of trolls polluting the space. And I had just started my schooling for Industrial Design..which inevitably led me to being in Usability and the whole Interaction Design scene...so..I was a bit more busy back then - no time for Geocities. And I was using Lycos as a search engine. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=33019 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] What's the right default font size for a website?
From HFI - 14 pt in Helvetica or Arial. Interesting how most websites are built less than 14pt. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=32812 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Chrome Comic Parodies
Awesome!! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=32666 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] I am downloading Chrome as we speak
...and here's my first impressions: http://syncranium-ue.blogspot.com/ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=32567 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] twitter and IxDA once again
Maybe this thread can be called, Ok, who broke down and gone Twittering? =] I finally went on as well and first found it to be useless. But then I saw all the different messages going on that made me curious. Then I tried following some people, but they had updates almost every hour! So that flooded my updates and I couldn't follow them anymore because there was too much noise. That, I would say is the only downfall of Twitter - noise. I prefer the once-a-day update, maybe even two, but not every hour! Keeping up with people can seem more like a task than pure enjoyment. @benjamin_ho . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=32187 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] turning freelance work into a sustainable design business
Never go into business alone. Always have a business coach or someone who's been in business before to guide you. Also, read up on this book: E-Myth - Revisited - By Michael Gerber There are several others I can recommend. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=31583 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Off Topic: how will rising gas prices affect e-commerce?
Late to chime in.. I've always been a believer of e-commerce. A well-executed site with near-perfect logistics will outperform brick and mortar commerce solely by the time it saves. Time of going to some place built in the 70's, time of fighting traffic, gassing up your vehicle, and time of looking for a parking space. Other than wanting it instantly or to entertain yourself out there in the malls, there's really no reason to head out to stores to buy something. I believe this applies mostly to hardware, although software like clothing can be considered the exception in some cases. E-commerce is the equivalent of mail order - just that payment and seeing products in different perspectives is much better. E-commerce is here to stay. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=31262 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Article: Is Google Making Us Stoopid? from The Atlantic.com
I just read the article - albeit all online, I did have to concentrate. ;) It's actually pretty well done and not that wordy - reading something from Bucky Fuller is more wordy. Instead of the catchy title naming Google, the author should have called it, Is the Internet making us stupid? I find it's an interesting discussion about how our brains are being repurposed by the type of media being read and mechanics used to create the medium. It seems like there's some light research done to it - if it were any heavier, it wouldn't be readable and make my mind check-out. The premise seems to be based around the idea of chunking which is familiar to us in usability. Chunking also means scanning instead of reading. And for the Industrial Revolution, the idea of chunking means systems can be built into something manageable and in sequences. As for Google's ambitions, I don't there could ever come to a point where there will be a perfect search engine. While Google is quite good, it still takes quite a bit of work to do a proper search, especially when new content is being formed all the time and if you're looking for something particularly obscure and new, it will indeed take longer to find it. I think the human mind is faster than the Internet. Humans created it - not the other way around. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=31358 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Master of Arts OR Master of Science
For Interaction Designers, I would tend towards M. Psychology (if there is one) or M. Design, depending on what your interest would be - Testing or Design? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=31165 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Sketching as a Wireframing Tool
Whiteboard and marker. Then straight to Axure. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=30390 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Is blogging about work OK?
I suggest: Blog about principles instead of methodology. Methodology seems more contextual (varies much) whereas principles - stuff you learned for yourself - can help others create a foundation. You can do this without even mentioning your employer. What you learn is more important than how a company does things. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=30305 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Any suggestions for training on MS Expression Blend?
Thanks for the responses! I only took a brief look at the Total Training tutorials - it's on the Blend website now. They don't seem to have exercises - is that correct? Or is there too much of a dichotomy that I don't understand the programming side? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=29771 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Any suggestions for training on MS Expression Blend?
Hi, I was wondering if anyone has any suggestions on companies for training on the MS Expression Blend application? I've taken a look at the online video tutorial on lynda.com and the MS Expression site, but they don't really have exercises I can follow along. I liked how Axure.com gave training for their product, but the same idea is not there for MS Expression Blend. Any help is appreciated! Merci buckets! Ben Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Desktop application menus
It sounds like you need to do some card-sorting to handle all these items..to reorganize them. You may also want to explore what kind of mental models each of these tasks have so they can be grouped accordingly. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=28567 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Any resources or testing data on quick entry grids vs. form fields?
Anyone? So I'm guessing no one has any data on this? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27562 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Any resources or testing data on quick entry grids vs. form fields?
I'm not sure how it can be taken as generic. It's actually very specific in terms of interaction performance. Anyone who has actually done the study should know the metrics instantly. To rephrase/clarify, the data I'm looking for: 1. Time difference in user data entry rate between form fields and quick entry grids; 2. The variation in this difference when the grid includes all the same fields as in the full form, compared to a truncated version (due to field prioritization); 3. Effects of horizontal scroll in data entry in the grid; Note that the grid entry is very similar to an Excel spreadsheet input with the exception that there may be some controls (i.e. dropdown list) within certain cells. I find it a very interesting concept and because of this nonstandard behavior, I'm not entirely open to the idea. I'd like to be convinced something this different really works well and gives benefits to the users. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27562 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] can you please discuss the effect of the US recession
As far as I know and read, there is no recession. It's actually called, stagflation stemming straight from the sub-prime mortgage market. How this would affect usability contracts, I would think depends entirely on the industry and the company. As for what's critical to whether or not to involve a company depends much on their clientele, how they work and whether it aligns with company strategy. If you're a contracting company, it would be in your best interest to NOT lower your pricing for your services - unless of course you think your company isn't worth the money. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27558 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
[IxDA Discuss] Any resources or testing data on quick entry grids vs. form fields?
Hi, I was wondering if anyone can direct me to resources or testing data on comparative testing between quick entry grids and form fields? I'm thinking that quick entry grids do as they say - allow the user to enter data quickly. What I would like to know is, how much quicker is the data entry in grid form compared with using form fields? And are grids effective only up to a certain point, where if the same fields in a form field appears as a grid and there's a horizontal scroll, is user performance affected? thanks, Ben - Never miss a thing. Make Yahoo your homepage. Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Interaction design and tissues
On a more simple matter, I really like the gas light on my car. ;) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27453 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] what helped most in your career? : Dealing with criticism
I don't think it's fair to say that criticism doesn't bother anyone. I think it's more fair to say that everyone handles it differently. It all depends on how well developed you are yourself, having learned certain techniques or epiphanies that move you along the journey. Some things that I've learned: 1. Remove yourself from your design. If the goal is to make it better, then take all kinds of feedback, whether it's destructive on constructive. If someone thinks you cannot do something and keep hammering at you, ask the question - why? Find out the true reasons instead of hiding from them. Get a perspective that allows you to change. 2. In that sense, be more curious than being defensive. Take 6 seconds to breathe if you have to and then listen. Most people would rather talk than listen. Don't be like most people. 3. If someone doesn't believe in your skills or isn't confident, then why did you get hired? It's time to fight or fly. Know what you CAN do and do really well, and concentrate on that instead of your weaknesses. When people do what they love and love what they do, especially if it's their unique ability, then everyone has their sense of purpose and belonging. They fit better into any organization. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27263 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] what helped most in your career?
In no particular order: 1. Not caring in what others think of me. 2. Not caring in the outcome of projects. 3. Being comfortable with uncertainty. 4. Having a personal code of honor to abide by. 5. Learning about Servant Leadership and other professional development topics to apply to everyday life. 6. Staying current with everything related to IxD and Usability, from blogs, articles, videos, courses, meetings. 7. HFI Certification. 8. Letting the evidence speak for itself. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27160 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Proper Etiquette
The bot is created by a human, so here's hoping there's a simple UI attached to it. A switch called OFF. =] . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=27177 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] [Configurators] List vs. Wizard
Aren't wizards generally for low/occasional usage? And a list view sounds linear..not sure what you mean by that. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=26936 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] I despise extraneous frippery, but...
Reminds me of Monty Python!! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=26443 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] The Critique - your rules for a productive session
I too do not use the word critique as that's more intended for architecture students and their peers to bash at one-another. ;) (But I digress.) Instead, there are a few components in these Design Reviews: 1. Heuristic evaluation - done usually by the usability analyst; 2. Findings evaluation - design changes and suggestions brought on by user testing. Anyone can make these suggestions so long as they review the data; 3. General feedback - either by the users, development and sales which are always taken into consideration but must be weighed-in to its validity. There are still principles to follow. While I do both design and testing, I keep objective by using the data that I compile and make changes wherever necessary. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=26380 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Mind controller?
Indeed. It takes a lot of mind control/discipline to control a device like that. The device would have to learn your neurological patterns pretty quickly to be effective. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=26149 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Tim Wong from frog design articulates what it means to be an designer
I really like this quote from the article: Designing is all about conveying an experience through experience. How true this is with Interaction Design. I find that I need to experience everything (or close to it) so I can come up better designs all the time. While design education such as those found in university, provided a catalyst for learning, it's not means to an end - it's the beginning. As a Usability Analyst, learning the WHY's has become the cornerstone to better design, not just by conveying an experience of your own. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=26071 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] friday fun: what's the coolest thing you've designed?
A long time ago, I designed a ground control station for controlling a UAV (Unmanned Aerial Vehicle) in a project with the Canadian Coast Guard. I'm still riding on that accomplishment. ;) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=25992 Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Myers Briggs, DISC, Personality of UX Folk
Mark Schraad said: I have taken the DISC analysis 4 times over the course of 7 years and got radically different scores each time, of course that could speak to mutliple personality disorder. Seriously though... the results were interesting and sparked some valuable introspection... but never felt anywhere close to conclusive as benchmarks. Did you ever take any learning courses or seminars that further explains the different facets? Did you take an assessment (in booklet form) that takes into consideration your DISC blends? While your circumstances may change over time and hence your ability to relate with each side of the personality, the personality BLEND is actually the most precise. Also, if you happen to have grown in certain aspects of your life, your personality changes over time too. For instance, I'm a CSID with lots of C and very little D. But I'm improving on the D part, so much so that D can sometimes supersede C. Here's something I also learned: A person is their true self when pressure and urgency is placed. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=25081 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Myers Briggs, DISC, Personality of UX Folk
I've had much training in DISC and I can share with you that it's more about how the different personalties interact and understanding that instead of having your candidate being tested. Being trained in DISC, I can tell you what kind of personality a candidate has based on our discussion about themselves and their opinions, etc.. DISC is more of a foundation to build upon the knowledge of specific people. Remember this - it's not to be used to pigeon-hole people, it's used to understand people. When you're aware of DISC, you can better handle yourself and the team. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=25081 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Myers Briggs, DISC, Personality of UX Folk
Chauncey Wilson said: I'm not familiar with DISC. Where can I find good information on that? Has it been validated in some way (ratings of hires or better interpersonal communication) ? Again, DISC is NOT a rating. It only identifies what kind of basic personality someone has. Here's a link to my trainer: http://www.personalityinsights.com/ DISC is one of the simplest methodologies in discerning personalities and blends of them. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=25081 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Why do crappy interfaces sell?
Here's my 2-cents: Fact of the matter is, crappy UI's DO NOT SELL. If you don't give the user/client a choice, they won't know any better and just take it as it is. Down the line, they'll be figuring ways to reduce overhead not knowing that a crappy UI may increase productivity time, thus overhead. I bet if you start selling the better UI and its benefits, the users/clients will buy it. This can't happen without a top-notch sales team. Bruno said: They told me that they loved my work but they have been showing the product with the old interface to clients and they already have a couple of orders for it so they're scrapping the review work for now. Sounds like the sales team needs to be fired as they're currently doing a disservice to their clients. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=24918 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Desktop GUI prototyping tools...
I've been using Axure (http://www.axure.com) with great success. It's quick and simple if you need to get your message across. It will require a bit of training and some learning. It's worth the investment. Just note that the HTML that comes out of it - if you're using it for web applications - is completely useless to copy. It's only a great high fidelity prototyping tool. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=24884 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] Book proposals to look at
What kind of guidelines did the publisher give? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=24623 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] How can I measure perception and adoptability?
Oliver, It sounds like you need more experience in usability testing. You'll get a better feel when you do structured tests and free-form tests. I find that structured tests give both facets, learnability and perception. It's all in the user actions. Observe how they use it given a certain task. Also time them. That will give you a quantifiable data point. And then have them do a similar task a few more times and you'll see their times decrease - hopefully. Then you can graph it. For free-form tests, I generally use this as a conversation about the design and their perception. Ask a million questions to get the most insight. As Phil suggests, never be afraid to step out of your boundaries. Your degree is only a foundation from which to build your techniques - it's not a means to an end. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=24497 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] US News thinks we have potential!
Reading the articles, they're a good starting point for those not knowing what the occupations really entails. It's a good thing USNews also placed resource links to more qualified information. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=23918 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] US News thinks we have potential!
Wow. What I'm surprised about are some people that communicate here like they have a constant chip on their shoulder! Knock one off and find another one on someone else. Don't expect the media to totally understand what we do. I don't. So feel free to get over it. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=23918 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help
Re: [IxDA Discuss] When/Where/How did you decide to be a designer?
Awesome thread! How I came to be here seems like a long and winding road. But when I look at it in hindsight, it's actually more straight than I thought. I came from an art background at a very young age. Others considered me gifted I just thought kids were suppose to have such artistic abilities. I then developed my interest in design cars, to designing the interiors. It then evolved to designing everyday objects in the Industrial Design program in Carleton University. After failing the last year, I actually got bored of design until I was introduced to an awesome last year/major project working with engineers. It was a project for developing a ground control system for a UAV (unmanned aerial vehicle). This project got me hooked as it was extremely challenging AND worthwhile. My UI design skills were a good foundation to build upon in later years (now). I always had a curiosity towards doing the unconventional and pushing the limits. I guess what I'm trying to say then, is I was always a Designer. And I continue to evolve. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=23679 *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ Welcome to the Interaction Design Association (IxDA)! To post to this list ... [EMAIL PROTECTED] Unsubscribe http://www.ixda.org/unsubscribe List Guidelines http://www.ixda.org/guidelines List Help .. http://www.ixda.org/help