RE: [Flashcoders] Old Flash Problem - Clips stop receiving clicks
There's an old problem with Flash that pops up every so often and I've never been able to determine what causes it or how to solve it. Sometimes certain clips/buttons stop receiving clicks unless you move the mouse between clicks. Does anyone know how or why this happens and how to get around it (hopefully not involving hitTest)? Do you use Safari? I believe there's a known bug with Safari that has this effect. IIRC it's been fixed in the latest release. (I may be making all this up...) Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] weird htmlText split and join behavior
Marcelo and luchyx, thanks for replies. A few words about my case. This is a kind of digest page where summary blocks are followed by click to see details links. When user clicks such a link, details info will be displayed right below the link on this page. Click again - hide details. As you know, this is easy to do in html+javascript by element.style.display = block; (or none to hide) In flash, it's more tricky: I have placeholder tags (tag_to_replace id=n) in my text which will be replaced by details_texts_array[n] when user clicks a link. So, I can't use a button. However, rebuilding the textfield (if just redefining all params won't be enough) IS a solution. Frankly, I wouldn't like to rewrite well-working (in v7) code, but... Flash ignore the unsupported html tags.! Well, seems it's only v8 and by random (i.e., depending on it's mood :-). The work-around is easy - just store html text in string variable and play with it instead of field.htmlText ... Also, I can't use %_replaceme_% because I need it to be a tag (not shown in html textfield). Also, my tags_for_css are not ignored! Thus, maybe it (player v8) just doesn't like valid XHTML tags (like my_tag /) but feels ok to my_tag ? The worst thing here is that I don't know a way to determine at runtime if the movie was published for v7 or v8... So, I'll have to make two versions of the class OR probably make public static var publishedForPlayer:Number = 8; // or 7 to be set manually... ;-) A lot of fun, right? If there's anyone else who wants to suggest anything on the subject, I'd appreciate it very much. -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. === Marcelo Volmaro wrote: V8 of the player (i donA?t know 9) seems to have a BIG problem with textfields. Anytime you modify the contents of an html text field from WITHING the text field (ie: you are modifying the textfield using a link on the textfield) the player start doing weird things with the content. I have the same problem in an html editor i made, where you can click on the images. The player starts duplicating the image and you will end with two, three or more images stacked. In your case, the player is duplicating the link all over the textfield. Try doing the same but using a button... No problem and all works as expected. My solution (because i canA?t use a button to edit the image) was to rebuild the area. Yes... each time you edit an image, i rebuild the entire textarea... === l u c h y x wrote: First do a Trace of (my_text1.htmlText) and see what happens with the HTML content. Usually you can do this my_text1.htmlText = my_text1.htmlText.split( tag2replace ).join( my_replace ); But the string tag to replace string2replace:String = brbr*tag_to_replace /*brbr; After you put on the htmlText area become in brbr**brbr; Flash ignore the unsupported html tags.! So I suggest you do something like var string2replate = %_replaceme_%; And then use my_text1.htmlText = my_text1.htmlText.split(string2replate).join( my_replace ); ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Old Flash Problem - Clips stop receiving clicks
On 29/11/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: Looks like general Flash wonkiness and who knows why. Still interested if somebody knows. I've seen this happen before when using the MM Combo Box component and changing it's state in code. We fixed the issue by setting focus on any other button or movieclip on the next line after the Combo Box action. Jake ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Old Flash Problem - Clips stop receiving clicks
I remember reading these articles a few years ago by Phil Chung/ Grant Skinner that may help... http://www.philterdesign.com/blog/archives/31.html http://www.gskinner.com/blog/archives/54.html Chris Steven Sacks | BLITZ: Hey everyone, There's an old problem with Flash that pops up every so often and I've never been able to determine what causes it or how to solve it. Sometimes certain clips/buttons stop receiving clicks unless you move the mouse between clicks. Does anyone know how or why this happens and how to get around it (hopefully not involving hitTest)? Thanks, Steven ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Firefox 1.5 stranger hitarea behavior
Firstpixel wrote: Does anyone ever had problems with firefox 1.5 and hitarea buttons? seems the initial hitareas are fixed on the browser when I scroll the page, and I can't reach the initial off page button's hitarea. Gil Beyruth Criação e Desenv. Flash {FP}Firstpixel.com -- [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: gil_sk8 +55 11 30133773 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com check your wmode setting. it shouldn't be transparent. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Loading library movie clips sequentially? Best way to do this?
Hello, Here is the scoop: I have 36 movie clips in my library that get placed on stage via actionscript... Long story short, I would like to load each clip one at a time, for example: movie_clip-01 fully loads and animates into position, then movie_clip-02 loads and animates into position, (...), and finally movie_clip-36 loads and animates into position. Basically, I want to break-up the load across time, vs. doing it all at the beginning. Just wondering if the above idea makes sense? Is it standard to do that type of loading from the library at runtime, or should I be working with 36 external swf files? Anyone seen any tutorials and/or example files on the web that cover this type of loading? Any tips/suggestions/links/rtfm's (with page #) ya'll can send my way would be kick-butt! :) Sorry if noob question... I am just now getting back into Flash after a 2-year hiatus. Many thanks in advance. Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Symantec prohibition?
I keep trying to send an email to flashcoders, and I can't seem to figure out what's wrong. I just keep getting an email back saying there's prohibited content in my email message... I'll be sending emails out with keywords to hopefully pinpoint what it's talking about.. It looks like your messages are getting through, but just to let you know, there's no Symantec message filtering on this end, so it's likely a problem with your personal machine or with your network mail system. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC?
Dear John, Thanks so much for your message! As you said, ffmpeg is a command line solution. Is there any way to generate a .flv file programmatically with an embedded Sound object in it? Thanks once again, Leo - Original Message - From: Jon Bradley [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 28, 2006 8:31 AM Subject: Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC? On Nov 28, 2006, at 5:29 AM, Leo Burd wrote: Hello there, I am new to Flash and I am wondering what is the best way to send Audio objects via XML-RPC. More specifically, I wonder if anyone could send me suggestions on: a) How to convert a Sound object to MP3 programatically? You need an MP3 encoding library. If you want a command line solution that you may be able to hack to work in a server environment, I'd look into ffmpeg. b) How to convert the resulting MP3 into a base64 string PHP has a base64 library. Look there for starters. I believe you can pass it an argument to encode a file (which would be the mp3 file on your server). To encode the MP3 into a base64 string dynamically is going to kill your server CPU. You're better off running a chron job on your server to execute PHP code to encode the file when placed in a certain directory. If the base64 version is already encoded, don't do anything, just send the stored encoded version. c) How to send the base64 string to my server via XML-RPC I don't know if XML-RPC is not going to handle that amount of data very effectively. The base64 encoded version of the MP3 file will be huge. BTW, shall I use AS2 or AS3 for this? I don't know if it will matter. Once you have the base64 encoded string in Flash, what do you plan to do with it? I don't see how you'll be able to attach it to a sound object. I never tried this though, so the sound object should be able to take the raw mp3 data and use it, but who know? This whole process may be best done with a socket connection with AS3 and using binary data to send the result directly to a sound object. good luck. jon ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC?
Hello Robert, Thanks so much for your message! My problem is creating an MP3 file out of a Sound object, not the other way around... do you have any suggestions on how to do that? Best, Leo - Original Message - From: Robert r. Sanders [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 28, 2006 9:36 PM Subject: Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC? My understanding is that there is no way to create a Sound object other than by embedding it or using a streaming server (see Red5). However, some enterprising individuals have realized that in AS3 you can dynamically create objects (e.g. reflection) and thus if you really want to you could programmatically 'generate' sound. Depending on your use case it is probably much easier to use a streaming server. As an aside the use case I had for programmatic generation of a Sound object was the idea that the Speex algorithm (an open codec for human voice encoding) might be a possibility in AS3, alas it looks like it would be a major undertaking. Leo Burd wrote: Hello there, I am new to Flash and I am wondering what is the best way to send Audio objects via XML-RPC. More specifically, I wonder if anyone could send me suggestions on: a) How to convert a Sound object to MP3 programatically? b) How to convert the resulting MP3 into a base64 string c) How to send the base64 string to my server via XML-RPC BTW, shall I use AS2 or AS3 for this? Thanks in advance, Leo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Old Flash Problem - Clips stop receiving clicks
This is a known problem with the v2 components FocusManager class 'stealing focus'. There's an easy fix: function onMouseDown() { this.focusManager.enabled = false; } function onMouseUp() { this.focusManager.enabled = true; } Note that 'focusManager' is a (hidden/invisible/unremovable) movieclip instance in the main timeline created as soon as you use a v2 component. regards, Muzak - Original Message - From: Steven Sacks | BLITZ [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, November 29, 2006 3:47 AM Subject: [Flashcoders] Old Flash Problem - Clips stop receiving clicks Hey everyone, There's an old problem with Flash that pops up every so often and I've never been able to determine what causes it or how to solve it. Sometimes certain clips/buttons stop receiving clicks unless you move the mouse between clicks. Does anyone know how or why this happens and how to get around it (hopefully not involving hitTest)? Thanks, Steven ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Loading library movie clips sequentially? Best way todo this?
I use fusekit(http://www.mosessupposes.com), it's great for animation sequences. -Andy Stone Here's an example of how I might do it... import com.mosesSupposes.fuse.*; ZigoEngine.register(PennerEasing, Shortcuts, FuseFMP, FuseItem); // var numOfClips = 3; var currentClip = 1; //the clips/images to load var clipsToLoad:Array = [img1.jpg, img2.jpg, img3.jpg]; //the final x y positions.. var clipPositions:Array = [[100, 100], [200, 200], [300, 300]]; //this is you callback, it will be called when the last animation finishes function loadClips() { if (currentClip=clipsToLoad.length) { var created = createEmptyMovieClip(container_+currentClip, currentClip); mcLoader.loadClip(clipsToLoad[currentClip-1], created); } } function moveClip() { var del = .0; var ease = easeOutBounce; var pos1 = clipPositions[currentClip-1][0]; var pos2 = clipPositions[currentClip-1][1]; ZigoEngine.doShortcut(this[container_+currentClip], tween, [_x, _y], [pos1, pos2], 1, ease, del, loadClips); } var mclListener:Object = new Object(); var mcLoader:MovieClipLoader = new MovieClipLoader(); mcLoader.addListener(mclListener); mclListener.onLoadComplete = function(mc:MovieClip) { moveClip(); currentClip++; }; loadClips(); //hope this helps -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Micky Hulse Sent: Wednesday, November 29, 2006 7:52 AM To: Flashcoders mailing list Subject: [Flashcoders] Loading library movie clips sequentially? Best way todo this? Hello, Here is the scoop: I have 36 movie clips in my library that get placed on stage via actionscript... Long story short, I would like to load each clip one at a time, for example: movie_clip-01 fully loads and animates into position, then movie_clip-02 loads and animates into position, (...), and finally movie_clip-36 loads and animates into position. Basically, I want to break-up the load across time, vs. doing it all at the beginning. Just wondering if the above idea makes sense? Is it standard to do that type of loading from the library at runtime, or should I be working with 36 external swf files? Anyone seen any tutorials and/or example files on the web that cover this type of loading? Any tips/suggestions/links/rtfm's (with page #) ya'll can send my way would be kick-butt! :) Sorry if noob question... I am just now getting back into Flash after a 2-year hiatus. Many thanks in advance. Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Symantec prohibition?
I'm receiving the same messages! Odie On Nov 29, 2006, at 8:42 AM, Dave Watts wrote: I keep trying to send an email to flashcoders, and I can't seem to figure out what's wrong. I just keep getting an email back saying there's prohibited content in my email message... I'll be sending emails out with keywords to hopefully pinpoint what it's talking about.. It looks like your messages are getting through, but just to let you know, there's no Symantec message filtering on this end, so it's likely a problem with your personal machine or with your network mail system. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] weird htmlText split and join behavior
HI gregory. Yes the htmlText is a pain.! The problems never end. And macromedia now adobe never fix those behaviors in the text field. I think that you can check for flash 8 movie if you have filters available or other flash 8 functions like setTimeOut. if(_global.setTimeout() != undefined) return 8 else return 7; This is not a reliable solution because if you write a function in F7 called setTimeOut. It faill. I can't remenber if you have a object that tell this inside SWF but try a loop in the _root object. var ro = _root; for (var t in ro){ trace(t+ +ro[t])} Flash player 9 can tell that.;) Best's On 11/29/06, GregoryN [EMAIL PROTECTED] wrote: Marcelo and luchyx, thanks for replies. A few words about my case. This is a kind of digest page where summary blocks are followed by click to see details links. When user clicks such a link, details info will be displayed right below the link on this page. Click again - hide details. As you know, this is easy to do in html+javascript by element.style.display = block; (or none to hide) In flash, it's more tricky: I have placeholder tags (tag_to_replace id=n) in my text which will be replaced by details_texts_array[n] when user clicks a link. So, I can't use a button. However, rebuilding the textfield (if just redefining all params won't be enough) IS a solution. Frankly, I wouldn't like to rewrite well-working (in v7) code, but... Flash ignore the unsupported html tags.! Well, seems it's only v8 and by random (i.e., depending on it's mood :-). The work-around is easy - just store html text in string variable and play with it instead of field.htmlText ... Also, I can't use %_replaceme_% because I need it to be a tag (not shown in html textfield). Also, my tags_for_css are not ignored! Thus, maybe it (player v8) just doesn't like valid XHTML tags (like my_tag /) but feels ok to my_tag ? The worst thing here is that I don't know a way to determine at runtime if the movie was published for v7 or v8... So, I'll have to make two versions of the class OR probably make public static var publishedForPlayer:Number = 8; // or 7 to be set manually... ;-) A lot of fun, right? If there's anyone else who wants to suggest anything on the subject, I'd appreciate it very much. -- Best regards, GregoryN http://GOusable.com Flash components development. Usability services. === Marcelo Volmaro wrote: V8 of the player (i donA?t know 9) seems to have a BIG problem with textfields. Anytime you modify the contents of an html text field from WITHING the text field (ie: you are modifying the textfield using a link on the textfield) the player start doing weird things with the content. I have the same problem in an html editor i made, where you can click on the images. The player starts duplicating the image and you will end with two, three or more images stacked. In your case, the player is duplicating the link all over the textfield. Try doing the same but using a button... No problem and all works as expected. My solution (because i canA?t use a button to edit the image) was to rebuild the area. Yes... each time you edit an image, i rebuild the entire textarea... === l u c h y x wrote: First do a Trace of (my_text1.htmlText) and see what happens with the HTML content. Usually you can do this my_text1.htmlText = my_text1.htmlText.split( tag2replace ).join( my_replace ); But the string tag to replace string2replace:String = brbr*tag_to_replace /*brbr; After you put on the htmlText area become in brbr**brbr; Flash ignore the unsupported html tags.! So I suggest you do something like var string2replate = %_replaceme_%; And then use my_text1.htmlText = my_text1.htmlText.split(string2replate).join( my_replace ); ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- l u c h y x r i a e v o l u t i o n (r) [EMAIL PROTECTED] http://www.riaevolution.com Phone: +54 (11) 4931-7006 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Loading library movie clips sequentially? Best way to do this?
Hi Micky, if you want to spread the load across time, the best approach is to have 36 .swf files that you load one at a time. To perform the loading you should use the MovieClipLoader (look it up on HYPERLINK http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/js/html/wwhelp.h tm?href=2538.htmllivedocs or just HYPERLINK http://www.google.ca/search?hl=enq=MovieClipLoadermeta=google) And of course there are many preloaders out there that can speed up the process as well. With that you'll be on your way in no time ! HTH ! Alain -Original Message- From: [EMAIL PROTECTED] [HYPERLINK mailto:[EMAIL PROTECTED]mailto:flashcoders-bounces @chattyfig.figleaf.com] On Behalf Of Micky Hulse Sent: 29 novembre 2006 07:52 To: Flashcoders mailing list Subject: [Flashcoders] Loading library movie clips sequentially? Best way to do this? Hello, Here is the scoop: I have 36 movie clips in my library that get placed on stage via actionscript... Long story short, I would like to load each clip one at a time, for example: movie_clip-01 fully loads and animates into position, then movie_clip-02 loads and animates into position, (...), and finally movie_clip-36 loads and animates into position. Basically, I want to break-up the load across time, vs. doing it all at the beginning. Just wondering if the above idea makes sense? Is it standard to do that type of loading from the library at runtime, or should I be working with 36 external swf files? Anyone seen any tutorials and/or example files on the web that cover this type of loading? Any tips/suggestions/links/rtfm's (with page #) ya'll can send my way would be kick-butt! :) Sorry if noob question... I am just now getting back into Flash after a 2-year hiatus. Many thanks in advance. Cheers, Micky -- Wishlist: HYPERLINK http://snipurl.com/vrs9http://snipurl.com/vrs9 Switch: HYPERLINK http://browsehappy.com/http://browsehappy.com/ BCC?: HYPERLINK http://snipurl.com/w6f8http://snipurl.com/w6f8 My: HYPERLINK http://del.icio.us/mhulsehttp://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: HYPERLINK http://chattyfig.figleaf.com/mailman/listinfo/flashcodershttp://chattyfig. figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training HYPERLINK http://www.figleaf.comhttp://www.figleaf.com HYPERLINK http://training.figleaf.comhttp://training.figleaf.com -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.14.19/555 - Release Date: 2006-11-27 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.14.19/556 - Release Date: 2006-11-28 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Symantec prohibition?
I'm receiving the same messages! OK. Whoever's receiving mail through the ngstl.com domain, could you please contact your mail server administrator and turn this off? There's no one subscribed to the list with an ngstl.com address. Thanks! Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Old Flash Problem - Clips stop receiving clicks
I see it in IE all the time. If you ever look at MSNBC.com's image galleries, the Flash buttons do this quite often, even with Flash 9. I have never found a workaround. It's an extremely annoying bug. I've tried some of Grant Skinner's suggestions from his blog with limited success. Jason Merrill Bank of America Learning Organizational Effectiveness -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Danny Kodicek Sent: Wednesday, November 29, 2006 3:29 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Old Flash Problem - Clips stop receiving clicks There's an old problem with Flash that pops up every so often and I've never been able to determine what causes it or how to solve it. Sometimes certain clips/buttons stop receiving clicks unless you move the mouse between clicks. Does anyone know how or why this happens and how to get around it (hopefully not involving hitTest)? Do you use Safari? I believe there's a known bug with Safari that has this effect. IIRC it's been fixed in the latest release. (I may be making all this up...) Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC?
Where are you getting your sound object from? 2006/11/29, Leo Burd [EMAIL PROTECTED]: Hello Robert, Thanks so much for your message! My problem is creating an MP3 file out of a Sound object, not the other way around... do you have any suggestions on how to do that? Best, Leo - Original Message - From: Robert r. Sanders [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 28, 2006 9:36 PM Subject: Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC? My understanding is that there is no way to create a Sound object other than by embedding it or using a streaming server (see Red5). However, some enterprising individuals have realized that in AS3 you can dynamically create objects (e.g. reflection) and thus if you really want to you could programmatically 'generate' sound. Depending on your use case it is probably much easier to use a streaming server. As an aside the use case I had for programmatic generation of a Sound object was the idea that the Speex algorithm (an open codec for human voice encoding) might be a possibility in AS3, alas it looks like it would be a major undertaking. Leo Burd wrote: Hello there, I am new to Flash and I am wondering what is the best way to send Audio objects via XML-RPC. More specifically, I wonder if anyone could send me suggestions on: a) How to convert a Sound object to MP3 programatically? b) How to convert the resulting MP3 into a base64 string c) How to send the base64 string to my server via XML-RPC BTW, shall I use AS2 or AS3 for this? Thanks in advance, Leo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Symantec prohibition?
They are getting through? That's strange... in either case, I'm just using gmail? On 11/29/06, Dave Watts [EMAIL PROTECTED] wrote: I'm receiving the same messages! OK. Whoever's receiving mail through the ngstl.com domain, could you please contact your mail server administrator and turn this off? There's no one subscribed to the list with an ngstl.com address. Thanks! Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Old Flash Problem - Clips stop receiving clicks
We had that same issue with our system and I can't remember exactly what we did to fix it but it doesn't happen to us anymore. If I remember correctly it had something to do with focus issues. Try one or both of the below and see if that works: // think this might have been the problem _root.focusManager.enabled = false; // or maybe this, we handle our own tabbing functionality MovieClip.prototype.tabEnabled = false; Button.prototype.tabEnabled = false; TextField.prototype.tabEnabled = false; Joey Rivera -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Merrill, Jason Sent: Wednesday, November 29, 2006 9:16 AM To: Flashcoders mailing list Subject: RE: [Flashcoders] Old Flash Problem - Clips stop receiving clicks I see it in IE all the time. If you ever look at MSNBC.com's image galleries, the Flash buttons do this quite often, even with Flash 9. I have never found a workaround. It's an extremely annoying bug. I've tried some of Grant Skinner's suggestions from his blog with limited success. Jason Merrill Bank of America Learning Organizational Effectiveness -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Danny Kodicek Sent: Wednesday, November 29, 2006 3:29 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Old Flash Problem - Clips stop receiving clicks There's an old problem with Flash that pops up every so often and I've never been able to determine what causes it or how to solve it. Sometimes certain clips/buttons stop receiving clicks unless you move the mouse between clicks. Does anyone know how or why this happens and how to get around it (hopefully not involving hitTest)? Do you use Safari? I believe there's a known bug with Safari that has this effect. IIRC it's been fixed in the latest release. (I may be making all this up...) Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC?
- From a microphone input... .L. - Original Message - From: Janis Radins [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, November 29, 2006 10:34 AM Subject: Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC? Where are you getting your sound object from? 2006/11/29, Leo Burd [EMAIL PROTECTED]: Hello Robert, Thanks so much for your message! My problem is creating an MP3 file out of a Sound object, not the other way around... do you have any suggestions on how to do that? Best, Leo - Original Message - From: Robert r. Sanders [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 28, 2006 9:36 PM Subject: Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC? My understanding is that there is no way to create a Sound object other than by embedding it or using a streaming server (see Red5). However, some enterprising individuals have realized that in AS3 you can dynamically create objects (e.g. reflection) and thus if you really want to you could programmatically 'generate' sound. Depending on your use case it is probably much easier to use a streaming server. As an aside the use case I had for programmatic generation of a Sound object was the idea that the Speex algorithm (an open codec for human voice encoding) might be a possibility in AS3, alas it looks like it would be a major undertaking. Leo Burd wrote: Hello there, I am new to Flash and I am wondering what is the best way to send Audio objects via XML-RPC. More specifically, I wonder if anyone could send me suggestions on: a) How to convert a Sound object to MP3 programatically? b) How to convert the resulting MP3 into a base64 string c) How to send the base64 string to my server via XML-RPC BTW, shall I use AS2 or AS3 for this? Thanks in advance, Leo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Math: Triangle rotations around an origin
This is based on Danny Codicek's Mathematics Physics for programmers, and i'm feeling very stupid right now. From what i can tell, the book describes the function as such: rotatedX = Math.sqrt(originalx*originalx+originaly*originaly)*Math.sin(angle-Math.atan2(originaly,originalx)) and the same for rotatedY My implementation is this: import flash.geom.Point; function Triangle(p1:Point,p2:Point,p3:Point){ this.p1 = p1; this.p2 = p2; this.p3 = p3; this.update = function(){ this.clip = _root.container.createEmptyMovieClip(triangle,1); with(this.clip){ beginFill(0xFF); moveTo(p1.x,p1.y); lineTo(p2.x,p2.y); lineTo(p3.x,p3.y); lineTo(p1.x,p1.y); endFill(); } } this.update(); } function rotateTriangle(triangle:Object,angle:Number){ var rad:Number = angle*(Math.PI/180); for(var i = 3;i--;){ var p = triangle[p+(i+1)]; var py:Number = Math.sqrt(p.x*p.x+p.y*p.y); var np:Point = new Point(); np.x = dist*Math.cos(rad-Math.atan2(p.y,p.x)); np.y = dist*Math.sin(rad-Math.atan2(p.y,p.x)); triangle[p+(i+1)].x = np.x; triangle[p+(i+1)].y = np.y; } triangle.update(); } var t1:Object = new Triangle(new Point(10,10),new Point(40,40),new Point(10,40)); rotateTriangle(t1,45); This isn't working very well: I'm not sure wether angle should be angles or radians, since either gives off-kilter results and radians gives the least freakishness, but what happens is on every other update the triangle gets mirrored rather than rotated. Could someone with stronger cerebral capacity than me have a look at my function, figure it out and explain where i went wrong? The more i look at it the less i understand why it flips every other update. - A ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Math: Triangle rotations around an origin
Hi Andreas, you need the initial angle, which is Math.atan2( mouseY, mouseX ). Then the angle while rotating, which is the same minus the initial angle. That's your current angle -- like all angles, in radians. to rotate points by this angle, just do this: var newX = Math.cos( angle ) * originalX - Math.sin( angle ) * originalY; var newY = Math.sin( angle ) * originalX + Math.cos( angle ) * originalY; HTH, Mark On 11/29/06, Andreas R [EMAIL PROTECTED] wrote: This is based on Danny Codicek's Mathematics Physics for programmers, and i'm feeling very stupid right now. From what i can tell, the book describes the function as such: rotatedX = Math.sqrt(originalx*originalx+originaly*originaly)*Math.sin(angle-Math.atan2(originaly,originalx)) and the same for rotatedY My implementation is this: import flash.geom.Point; function Triangle(p1:Point,p2:Point,p3:Point){ this.p1 = p1; this.p2 = p2; this.p3 = p3; this.update = function(){ this.clip = _root.container.createEmptyMovieClip(triangle,1); with(this.clip){ beginFill(0xFF); moveTo(p1.x,p1.y); lineTo(p2.x,p2.y); lineTo(p3.x,p3.y); lineTo(p1.x,p1.y); endFill(); } } this.update(); } function rotateTriangle(triangle:Object,angle:Number){ var rad:Number = angle*(Math.PI/180); for(var i = 3;i--;){ var p = triangle[p+(i+1)]; var py:Number = Math.sqrt(p.x*p.x+p.y*p.y); var np:Point = new Point(); np.x = dist*Math.cos(rad-Math.atan2(p.y,p.x)); np.y = dist*Math.sin(rad-Math.atan2(p.y,p.x)); triangle[p+(i+1)].x = np.x; triangle[p+(i+1)].y = np.y; } triangle.update(); } var t1:Object = new Triangle(new Point(10,10),new Point(40,40),new Point(10,40)); rotateTriangle(t1,45); This isn't working very well: I'm not sure wether angle should be angles or radians, since either gives off-kilter results and radians gives the least freakishness, but what happens is on every other update the triangle gets mirrored rather than rotated. Could someone with stronger cerebral capacity than me have a look at my function, figure it out and explain where i went wrong? The more i look at it the less i understand why it flips every other update. - A ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading library movie clips sequentially? Best way to do this?
I've found that LoadQueueManager is excellent for loading multiple external files in sequence.. It also gives you the possibility to pause loading, rearrange loading order etc. etc. http://blog.bittube.com/2006/10/27/loadqueuemanager-update/ Hope to see an AS 3 version of this soon! Rasmus Puh. 040 715 40 93 / www.rasmussnabb.com / www.byrasmus.com On 29.11.2006, at 14.51, Micky Hulse wrote: Hello, Here is the scoop: I have 36 movie clips in my library that get placed on stage via actionscript... Long story short, I would like to load each clip one at a time, for example: movie_clip-01 fully loads and animates into position, then movie_clip-02 loads and animates into position, (...), and finally movie_clip-36 loads and animates into position. Basically, I want to break-up the load across time, vs. doing it all at the beginning. Just wondering if the above idea makes sense? Is it standard to do that type of loading from the library at runtime, or should I be working with 36 external swf files? Anyone seen any tutorials and/or example files on the web that cover this type of loading? Any tips/suggestions/links/rtfm's (with page #) ya'll can send my way would be kick-butt! :) Sorry if noob question... I am just now getting back into Flash after a 2-year hiatus. Many thanks in advance. Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Bitmapdata theshold question
I am trying to build a drawing application and i'm having issues getting the eraser to work. My first thought was to use Bitmapdata to delete the pixels in the image that user has drawn, but i'm not overly experienced with bitmap data nor threshold. Can anyone give me some hints or point me towards a blog/lesson which might have more info on how to accomplish this. Thanks, Lori- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC?
in that case you got everything wrong, microphone attached to sound object provides only playback of current sound. no recording or anything like that. only way imo is to use FMS or Red5 to send stream serverside and only then encode it as you need. thats the only alternative as far as i know. though i'm not sure about AS3 maybe there are some new features that might help to do this. but still sending sound stream sounds a lot more efficient to me than encoding sound into stream client side, then send string to serverside and encode it back to sound there. 2006/11/29, Leo Burd [EMAIL PROTECTED]: - From a microphone input... .L. - Original Message - From: Janis Radins [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, November 29, 2006 10:34 AM Subject: Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC? Where are you getting your sound object from? 2006/11/29, Leo Burd [EMAIL PROTECTED]: Hello Robert, Thanks so much for your message! My problem is creating an MP3 file out of a Sound object, not the other way around... do you have any suggestions on how to do that? Best, Leo - Original Message - From: Robert r. Sanders [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 28, 2006 9:36 PM Subject: Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC? My understanding is that there is no way to create a Sound object other than by embedding it or using a streaming server (see Red5). However, some enterprising individuals have realized that in AS3 you can dynamically create objects (e.g. reflection) and thus if you really want to you could programmatically 'generate' sound. Depending on your use case it is probably much easier to use a streaming server. As an aside the use case I had for programmatic generation of a Sound object was the idea that the Speex algorithm (an open codec for human voice encoding) might be a possibility in AS3, alas it looks like it would be a major undertaking. Leo Burd wrote: Hello there, I am new to Flash and I am wondering what is the best way to send Audio objects via XML-RPC. More specifically, I wonder if anyone could send me suggestions on: a) How to convert a Sound object to MP3 programatically? b) How to convert the resulting MP3 into a base64 string c) How to send the base64 string to my server via XML-RPC BTW, shall I use AS2 or AS3 for this? Thanks in advance, Leo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC?
Ah, ok, that makes things clearer. First, look at RED5 - http://osflash.org/red5 You'd have to record to FLV and then run a second program to parse out the audio, but it could be done. Second, the blog entry I was thinking of is http://www.flashcodersbrighton.org/wordpress/?p=9 it might contain useful code if you wanted to try and convert the audio inside of flash. Leo Burd wrote: Hello Robert, Thanks so much for your message! My problem is creating an MP3 file out of a Sound object, not the other way around... do you have any suggestions on how to do that? Best, Leo - Original Message - From: Robert r. Sanders [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 28, 2006 9:36 PM Subject: Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC? My understanding is that there is no way to create a Sound object other than by embedding it or using a streaming server (see Red5). However, some enterprising individuals have realized that in AS3 you can dynamically create objects (e.g. reflection) and thus if you really want to you could programmatically 'generate' sound. Depending on your use case it is probably much easier to use a streaming server. As an aside the use case I had for programmatic generation of a Sound object was the idea that the Speex algorithm (an open codec for human voice encoding) might be a possibility in AS3, alas it looks like it would be a major undertaking. Leo Burd wrote: Hello there, I am new to Flash and I am wondering what is the best way to send Audio objects via XML-RPC. More specifically, I wonder if anyone could send me suggestions on: a) How to convert a Sound object to MP3 programatically? b) How to convert the resulting MP3 into a base64 string c) How to send the base64 string to my server via XML-RPC BTW, shall I use AS2 or AS3 for this? Thanks in advance, Leo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Robert r. Sanders Chief Technologist iPOV (334) 821-5412 www.ipov.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC?
btw, not long time ago i heard some person on efnet #actionscript complaning that FMS and red5 are saving FLV's encoded with sorensen which he claimed is unconvertable to any alternative format. 2006/11/29, Robert r. Sanders [EMAIL PROTECTED]: Ah, ok, that makes things clearer. First, look at RED5 - http://osflash.org/red5 You'd have to record to FLV and then run a second program to parse out the audio, but it could be done. Second, the blog entry I was thinking of is http://www.flashcodersbrighton.org/wordpress/?p=9 it might contain useful code if you wanted to try and convert the audio inside of flash. Leo Burd wrote: Hello Robert, Thanks so much for your message! My problem is creating an MP3 file out of a Sound object, not the other way around... do you have any suggestions on how to do that? Best, Leo - Original Message - From: Robert r. Sanders [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, November 28, 2006 9:36 PM Subject: Re: [Flashcoders] How to send Audio objects as MP3 via XML-RPC? My understanding is that there is no way to create a Sound object other than by embedding it or using a streaming server (see Red5). However, some enterprising individuals have realized that in AS3 you can dynamically create objects (e.g. reflection) and thus if you really want to you could programmatically 'generate' sound. Depending on your use case it is probably much easier to use a streaming server. As an aside the use case I had for programmatic generation of a Sound object was the idea that the Speex algorithm (an open codec for human voice encoding) might be a possibility in AS3, alas it looks like it would be a major undertaking. Leo Burd wrote: Hello there, I am new to Flash and I am wondering what is the best way to send Audio objects via XML-RPC. More specifically, I wonder if anyone could send me suggestions on: a) How to convert a Sound object to MP3 programatically? b) How to convert the resulting MP3 into a base64 string c) How to send the base64 string to my server via XML-RPC BTW, shall I use AS2 or AS3 for this? Thanks in advance, Leo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Robert r. Sanders Chief Technologist iPOV (334) 821-5412 www.ipov.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [OT] SCM/Project management tool
Hey guys, thank you all for the replies, it really helped me on deciding which one to choose. After some research, I've found trac to be the one with most advantages. Before closing the thread, I would like to ask a few question about trac and flash projects: * How do you handle projects that consists of a client (flash) and a server written in another language? A trac enviroment for both of them? * About the syntax highliting, is there support for AS2/AS3? Marcelo. On 11/28/06, Marcelo de Moraes Serpa [EMAIL PROTECTED] wrote: Hi Steven, Mantis seems to be a good alternative to Trac. It seems to have all the features trac has plus a bunch more and still is simple and effective. I'm having problems installing mod_pythin on my cpanel enabled server so I'm considering other tool to use, and Mantis is certainly attractive :) Marcelo. On 11/28/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: If you're looking for bug/feature tracking for your clients, check out Mantis. It's easy to set up, customize (if you know php), and best of all, it's free. HTH, Steven ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [OT] SCM/Project management tool
On 11/29/06, Marcelo de Moraes Serpa [EMAIL PROTECTED] wrote: * How do you handle projects that consists of a client (flash) and a server written in another language? A trac enviroment for both of them? No - we use the same environment for both, and Ant build scripts to install the appropriately built code to the server/client. Or sometimes directly SVN update into the appropriate working directory on the server, depending on the complexity of the project. Personally I think it'd be crazy to seperate the front-end and back-end code into different repositories - it's the same project, you want to be able to version track/bugfix the same project (is that bug in the front end or back end?) and, importantly, you want to be able to branch and tag the same project. * About the syntax highliting, is there support for AS2/AS3? Don't know, I'm afraid. HTH, Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Issue with differnet fps in same swf
This is a simple question but it still confuses me. I am fixing up a project for a friend and have and swf at 14 fps being called into an swf set to play at 12 fps. I have to sync this imported swf with some other stuff and what I want to do is calculate how many % into my movie the playhead is. my imported movie is of 1900 frames. But thats played at 14 fps. In the imported enviorment. Does it still have the 1900 frames but skips some so that the 1900 frames can be played at 12 fps over the same time period? I just wanted to do a simple _currentfram/_totalframe to get % but am confused as how these numbers work in such an enviorment. can some maybe help me understand? /M _ Få de bedste søgeresultater med MSN Search: http://search.msn.dk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: [Flickr] Your Photo Upload Failed
I don't think the bounce is being sent to the list itself, but to the person who posted the message. So adding the list to their blacklist probably wouldn't fix anything. That said, I haven't received any of these messages, but it's possible gmail is just throwing them in the spam folder and I'm missing them. -Andy On 11/28/06, Merrill, Jason [EMAIL PROTECTED] wrote: I did as well. Jason Merrill Bank of America Learning Organizational Effectiveness -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Marc Hoffman Sent: Tuesday, November 28, 2006 12:26 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] Re: [Flickr] Your Photo Upload Failed I just got another bounce, after reading the previous message on this thread. So it may not be fixed yet. - Marc Hoffman At 09:01 AM 11/28/2006, you wrote: I've already contacted Flickr about it, and got this response, so we shouldn't get any more bounces ... Thanks! Dave Watts, CTO, Fig Leaf Software ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Issue with differnet fps in same swf
There is only one frame rate in a movie and its sub movies - if a movie is loaded into an other one, then it will always be played with the frame rate of the loader (so its own frame rate setting is discarded). Attila ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] actionscript in FLV?
I don't believe there is a way to have actionscript execute indepent of the flv player. Using cuepoints to execute code inside the player is your best and probably only option. On 11/28/06, Merrill, Jason [EMAIL PROTECTED] wrote: How would it execute - it would be playing inside the Flash player called from a .swf anyway right? So I would say no to having AS inside the .flv - as flv is not a .swf. But read up on .flv and cuepoints in the help docs. Curious why? Isn't the .flv going to be played in a .swf anyway? You can then use .flv cuepoints to trigger events. Jason Merrill Bank of America Learning Organizational Effectiveness -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of aaron smith Sent: Tuesday, November 28, 2006 2:58 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] actionscript in FLV? Is it possible to somehow have an FLV execute some actionscript code? say somehow embedding code in an FLV. I'm thinking no, I know it would be possible if it was a swf playing the flv, but i'm' wondering if it is possible in just a straight FLV. thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Lyndon If you woke up breathing, congratulations! You get another chance. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] timecode and live audio streams with FMS
Hello A client wants to synchronize visual data (specified from an XML stream) with a separate live audio stream. Can this be done with Flash Media Server and Flash? I'm wondering in particular how you would synchronize the display to the audio. Would this be done via timecode - if so, what kind of timecode is returned during playback of a live stream? Much Thanks, August -- - August Gresens Technical Director Black Hammer Productions, NYC [EMAIL PROTECTED] - ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Firefox 1.5 stranger hitarea behavior
If you have wmode value of transparent or sometimes opaque will cause the hitareas to be offset, potentially outside of the clickable flash area. Only time I've had a problem anyway. On 11/28/06, Firstpixel [EMAIL PROTECTED] wrote: Does anyone ever had problems with firefox 1.5 and hitarea buttons? seems the initial hitareas are fixed on the browser when I scroll the page, and I can't reach the initial off page button's hitarea. Gil Beyruth Criação e Desenv. Flash {FP}Firstpixel.com -- [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: gil_sk8 +55 11 30133773 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Lyndon If you woke up breathing, congratulations! You get another chance. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LoadMovie adds style to UIComponents?
Hi, Brilliant! I managed to get a result using the Loader component too. Thanks for your reply, I will try to post this somewhere online with a useful demo, but have a stack of work and homework to do first... Glen Wade Arnold wrote: Another post on this list directed me to the answer. http://ariaware.com/products/optimizer/downloads/docs/hints___tips/the_c orrect_way_to_load_in_external_swfs_that_contain_v2_components.htm I did change my loader out to be a loader component because I was still having focus problems. However just using the following code fixed my green area problems. holder._lockroot = true; holder.loadMovie(test.swf); ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Issue with differnet fps in same swf
Here's a hack to fix that. Have the movie you are loading with the different frame rate have a silence audio file on the timeline set to stream. It will force the flash player to play at the new framerate of the loaded swf. On projects with multiple developers, you should decide and communicate the frame rate before the first line of code is written. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Breaking appart a class
I like how you broke things down to single objects and this is a nice way to view the design code before writing anything down. Thanks again. On 11/28/06, Jason King [EMAIL PROTECTED] wrote: Ah a general OOP question that even a flash-noob like me can answer. Don't just separate functions, decompose the game and the objects should fall out. Let's use an online chess game as an example. Chess has players, moves, pieces and a board. I'd probably build a Player.as, Move.as, Piece.as and Board.as I might create descendants of Piece (e.g. King, Queen, Rook etc). As you look at each function in the game put that in the class file that it has the most to do with. Drawing the board goes in Board.as. The board probably knows where the pieces are and calls Piece to draw each piece on an occupied square. Testing for check belongs in Move.as since its not legal to put your own king in check by your move. The checktest should be public as you'll want to re-use it. Testing for checkmate probably belongs in Player as at the start of each player's turn you should test to see if s/he has lost the game. That will probably involve multiple calls to checktest to see if their king can move to a square where he's not in check. The game starts by creating 2 players and a board. while neither player is checkmated it processes one player's turn then the other's. Helmut Granda wrote: I have a game class that is about 215 lines of code. Is not really big but i would like to divide this class in smaller packages so I can re-use bits of pieces of code for new versions of the game. The question is what are the best practices to break this code into smaller bits and pieces? As always we dont like to help without seeing what the person is doing already. So here it is my idea MainClass -com --utils ---func1 ---func2 ---func3 But some of the functions talk directly to the main class so what is the best approach to use those extra functions? Should I pass all the strings or arrays that in need and let the functions spit back the information I need? Help welcome... maybe a book or 2 :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- ...helmut helmutgranda.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Breaking appart a class
Thanks for the suggestion. Defenatelly a book i will look into. On 11/28/06, T. Michael Keesey [EMAIL PROTECTED] wrote: Read Refactoring: Improving the Design of Existing Code by Martin Fowler. On 11/28/06, Helmut Granda [EMAIL PROTECTED] wrote: I have a game class that is about 215 lines of code. Is not really big but i would like to divide this class in smaller packages so I can re-use bits of pieces of code for new versions of the game. The question is what are the best practices to break this code into smaller bits and pieces? As always we dont like to help without seeing what the person is doing already. So here it is my idea MainClass -com --utils ---func1 ---func2 ---func3 But some of the functions talk directly to the main class so what is the best approach to use those extra functions? Should I pass all the strings or arrays that in need and let the functions spit back the information I need? Help welcome... maybe a book or 2 :) -- ...helmut ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- T. Michael Keesey Director of Technology Exopolis, Inc. 2894 Rowena Avenue Ste. B Los Angeles, California 90039 -- The Dinosauricon: http://dino.lm.com Parry Carney: http://parryandcarney.com ISPN Forum: http://www.phylonames.org/forum/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- ...helmut helmutgranda.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading library movie clips sequentially? Best way to do this?
Hi, Great info all! Many thanks Andy, Alain, and Rasmus. I really appreciate your time. So, it sounds like the consensus is to externally load the clips... Hehe, that makes a lot more sense. :) @Andy: Thanks for example code. That actually looks like what I would like to do... A few month back I found a site that has some great vid tutes on using fuse: http://www.gotoandlearn.com/ I have been reading Foundation Actionscript Animation, so I am not sure if I want to try and do this myself (for learning purposes), or maybe use something like Fusekit to get some of the more complicated actionscript out of the way. Well, either way, thanks for the example code, I really appreciate the pointers. :) @Alain: Right on, thanks for the links. I was not sure where exactly to look and/or what would be best for my situation. Currently, I have imported all frames into my library -- due to the complexity of the 3D object, I had to do this in order to optimize and figure-out the positioning. Looks like I will export all my clips from my lib as swf's... and externally load. @Rasmus: That looks like a great option too, thanks for sharing the link. :) This is where I am not sure if I should use the code of others, or try to do this all myself... I am opting for the latter, but I have yet to really tackle the scripting. Fortunately, this is just a personal project, so there is no deadline to meet. :D Again, thanks all! Have a great winter. Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Breaking appart a class
One thing to remember is that classes and objects are designed for YOU, not for the computer. OOP is meant to make programming easier for humans and our quirky ways of thinking. Often you just have to think about what would make intuitive sense as an object, and that's the answer. Sometimes it's harder than just that, but that's a good starting point. -- T. Michael Keesey The Dinosauricon: http://dino.lm.com Parry Carney: http://parryandcarney.com ISPN Forum: http://www.phylonames.org/forum/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Open PDF in Acrobat
We are developing an application that opens a series of PDF files that are to be used for presentations. When the PDFs are opened in Acrobat there is functionality to display as full screen, but when opened in a browser this is disabled. We cannot seem to get an URL to the files to work since it opens it in the browser, and fscommand exe can only be used to open an application (not specific files). Does anyone have thoughts on how we might insure the file opens in Acrobat Reader? Thanks -Dan This e-mail and its attachments are intended only for the use of the addressee(s) and may contain privileged, confidential or proprietary information. If you are not the intended recipient, or the employee or agent responsible for delivering the message to the intended recipient, you are hereby notified that any dissemination, distribution, displaying, copying, or use of this information is strictly prohibited. If you have received this communication in error, please inform the sender immediately and delete and destroy any record of this message. Thank you. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Open PDF in Acrobat
It is opening in Acrobat Reader. However, it is opening in the Acrobat Reader plug-in for browsers as expected. There is no way to access the user's hard drive from Flash in a browser for security purposes, nor can Flash launch executables from the browser. This behavior is long-standing and won't likely change. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Holth, Daniel C. Sent: Wednesday, November 29, 2006 1:44 PM To: Flashcoders mailing list Subject: [Flashcoders] Open PDF in Acrobat We are developing an application that opens a series of PDF files that are to be used for presentations. When the PDFs are opened in Acrobat there is functionality to display as full screen, but when opened in a browser this is disabled. We cannot seem to get an URL to the files to work since it opens it in the browser, and fscommand exe can only be used to open an application (not specific files). Does anyone have thoughts on how we might insure the file opens in Acrobat Reader? Thanks -Dan This e-mail and its attachments are intended only for the use of the addressee(s) and may contain privileged, confidential or proprietary information. If you are not the intended recipient, or the employee or agent responsible for delivering the message to the intended recipient, you are hereby notified that any dissemination, distribution, displaying, copying, or use of this information is strictly prohibited. If you have received this communication in error, please inform the sender immediately and delete and destroy any record of this message. Thank you. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Loading library movie clips sequentially? Best way todo this?
I have found a major issue with the Fuse kit - it's huge and has huge overhead. It's a great set of classes, does some neat things, don't get me wrong, but I found that using it in code-intensive app brought it down and made it unusable. I switched back to the built-in Tween and Transition classes in the same application and using the onMotionFinished event and such things went back to normal. I only respond because you were asking for the best way to do this. - this was just my experience. Jason Merrill Bank of America Learning Organizational Effectiveness -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Andy Stone Sent: Wednesday, November 29, 2006 9:14 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Loading library movie clips sequentially? Best way todo this? I use fusekit(http://www.mosessupposes.com), it's great for animation sequences. -Andy Stone Here's an example of how I might do it... import com.mosesSupposes.fuse.*; ZigoEngine.register(PennerEasing, Shortcuts, FuseFMP, FuseItem); // var numOfClips = 3; var currentClip = 1; //the clips/images to load var clipsToLoad:Array = [img1.jpg, img2.jpg, img3.jpg]; //the final x y positions.. var clipPositions:Array = [[100, 100], [200, 200], [300, 300]]; //this is you callback, it will be called when the last animation finishes function loadClips() { if (currentClip=clipsToLoad.length) { var created = createEmptyMovieClip(container_+currentClip, currentClip); mcLoader.loadClip(clipsToLoad[currentClip-1], created); } } function moveClip() { var del = .0; var ease = easeOutBounce; var pos1 = clipPositions[currentClip-1][0]; var pos2 = clipPositions[currentClip-1][1]; ZigoEngine.doShortcut(this[container_+currentClip], tween, [_x, _y], [pos1, pos2], 1, ease, del, loadClips); } var mclListener:Object = new Object(); var mcLoader:MovieClipLoader = new MovieClipLoader(); mcLoader.addListener(mclListener); mclListener.onLoadComplete = function(mc:MovieClip) { moveClip(); currentClip++; }; loadClips(); //hope this helps -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Micky Hulse Sent: Wednesday, November 29, 2006 7:52 AM To: Flashcoders mailing list Subject: [Flashcoders] Loading library movie clips sequentially? Best way todo this? Hello, Here is the scoop: I have 36 movie clips in my library that get placed on stage via actionscript... Long story short, I would like to load each clip one at a time, for example: movie_clip-01 fully loads and animates into position, then movie_clip-02 loads and animates into position, (...), and finally movie_clip-36 loads and animates into position. Basically, I want to break-up the load across time, vs. doing it all at the beginning. Just wondering if the above idea makes sense? Is it standard to do that type of loading from the library at runtime, or should I be working with 36 external swf files? Anyone seen any tutorials and/or example files on the web that cover this type of loading? Any tips/suggestions/links/rtfm's (with page #) ya'll can send my way would be kick-butt! :) Sorry if noob question... I am just now getting back into Flash after a 2-year hiatus. Many thanks in advance. Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading library movie clips sequentially? Best way todo this?
Hi Jason, thanks for input, I really appreciate your time and insight. Merrill, Jason wrote: ... snip ... onMotionFinished event and such things went back to normal. I only respond because you were asking for the best way to do this. - this was just my experience. For sure. The best way is something I strive for in my work. Fusekit looks pretty cool, and I am sure it is time saving depending on proj. But, it may be a bit too much for what I am going for... Also, I think this would be a good situation for me to learn a few new things about AS. Although, that code Andy posted looks like exactly what I need! Lol, it is so tempting to *not* reinvent the wheel. Haha. Basically, I just want to load all 36 6-frame animations, one at a time, with a bit of easing animation (i.e. loads, then moves into position along the y-axis) and then load/animate the next. I guess that sounds pretty simple... Just need to put it all together in my head. :D Thanks Jason! Cheers, Micky -- Wishlist: http://snipurl.com/vrs9 Switch: http://browsehappy.com/ BCC?: http://snipurl.com/w6f8 My: http://del.icio.us/mhulse ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Open PDF in Acrobat
Are you talking about a projector application? In this case you can create a simple batch file for opening PDF-s, that contains a simple start foo.pdf line. Unfortunately fscommand cannot pass parameters to the executable, so you have to make batch files for each PDF, unless you use a third-party projector creator that allows more access to local files. Attila ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [OT] SCM/Project management tool
Yes I´m using Streber-PM here. But the file manager is pretty simple and doesn't support SVN. I think you need something like a mix of Streber+Track SVN. That's could be awesome. Luchyx On 11/29/06, Ian Thomas [EMAIL PROTECTED] wrote: On 11/29/06, Marcelo de Moraes Serpa [EMAIL PROTECTED] wrote: * How do you handle projects that consists of a client (flash) and a server written in another language? A trac enviroment for both of them? No - we use the same environment for both, and Ant build scripts to install the appropriately built code to the server/client. Or sometimes directly SVN update into the appropriate working directory on the server, depending on the complexity of the project. Personally I think it'd be crazy to seperate the front-end and back-end code into different repositories - it's the same project, you want to be able to version track/bugfix the same project (is that bug in the front end or back end?) and, importantly, you want to be able to branch and tag the same project. * About the syntax highliting, is there support for AS2/AS3? Don't know, I'm afraid. HTH, Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- l u c h y x r i a e v o l u t i o n (r) [EMAIL PROTECTED] http://www.riaevolution.com Phone: +54 (11) 4931-7006 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [OT] SCM/Project management tool
I'm really curious how you install your apps to the server using ant. We currently use svn update for some of our staging stuff. Which tasks do you use to install/deploy? I'd like to see something that would automatically synchronize via ftp in ant but I never thought doing something like that would work. Thanks C Ian Thomas wrote: On 11/29/06, Marcelo de Moraes Serpa [EMAIL PROTECTED] wrote: * How do you handle projects that consists of a client (flash) and a server written in another language? A trac enviroment for both of them? No - we use the same environment for both, and Ant build scripts to install the appropriately built code to the server/client. Or sometimes directly SVN update into the appropriate working directory on the server, depending on the complexity of the project. Personally I think it'd be crazy to seperate the front-end and back-end code into different repositories - it's the same project, you want to be able to version track/bugfix the same project (is that bug in the front end or back end?) and, importantly, you want to be able to branch and tag the same project. * About the syntax highliting, is there support for AS2/AS3? Don't know, I'm afraid. HTH, Ian ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [OT] SCM/Project management tool
Hi Chris, It entirely depends on the project. There's an optional FTP task (requires some extra libs) that comes with Ant which we use for simple file uploads. Off the top of my head, we've used combinations of: - hand-written calls to SVN (i.e. using the exec task) to update and to tag - writing/reading of .properties files (to maintain build numbers etc.) using the property task - the optional FTP task - the Zip task for creating single-file packages (to, for example, send a server install/distribution to a client) - integration with NSIS (more exec tasks) to build Windows installers (for Flash projectors) - even, sometimes, simple copies across Windows/Samba fileshares for deployment In the past we've written our own extensions to Ant to make some of the tasks much simpler in Ant syntax; but over time (as Ant has developed) we moved away from that. At the place I worked four or five years ago we had a lot more integration on the server side; e.g. you checked in your shared classes and a hook (in CVS, in those days) fired off a server-side test suite and a rebuild of the API documentation based on those classes; but we've not had a need (yet!) for that here. Cheers. Ian On 11/29/06, Chris Hill [EMAIL PROTECTED] wrote: I'm really curious how you install your apps to the server using ant. We currently use svn update for some of our staging stuff. Which tasks do you use to install/deploy? I'd like to see something that would automatically synchronize via ftp in ant but I never thought doing something like that would work. Thanks C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] How variables when using setInterval ...
Hello, Lets say you have 10 different setIntervals running within your class. Do you also declare 10 different variables for these intervals ? like so: private var nInt:Number; private var nInt2:Number; private var nInt3:Number; etc etc Or can you just declare one variable and use it multiple times (I'm guessing not because then when you clear the interval, all of them would stop). Thanks.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] perspective texture mapping
I am investigating the different ways one can implement or simulate perspective texture mapping both using Flash 8 API (e.g. with bitmapdata) and without using Flash 8 API (without bitmapdata, how?). Anyone with experience in this or knows of any resources exploring this topic? - Check out the all-new Yahoo! Mail beta - Fire up a more powerful email and get things done faster. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Firefox 1.5 stranger hitarea behavior
Thks.. wmode fixed, problem solved. - Original Message - From: Lyndon Headley [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Wednesday, November 29, 2006 6:34 PM Subject: Re: [Flashcoders] Firefox 1.5 stranger hitarea behavior If you have wmode value of transparent or sometimes opaque will cause the hitareas to be offset, potentially outside of the clickable flash area. Only time I've had a problem anyway. On 11/28/06, Firstpixel [EMAIL PROTECTED] wrote: Does anyone ever had problems with firefox 1.5 and hitarea buttons? seems the initial hitareas are fixed on the browser when I scroll the page, and I can't reach the initial off page button's hitarea. Gil Beyruth Criação e Desenv. Flash {FP}Firstpixel.com -- [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: gil_sk8 +55 11 30133773 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Lyndon If you woke up breathing, congratulations! You get another chance. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How variables when using setInterval ...
Yep I think you'll need different variables. On 11/30/06, Stephen Ford [EMAIL PROTECTED] wrote: Hello, Lets say you have 10 different setIntervals running within your class. Do you also declare 10 different variables for these intervals ? like so: private var nInt:Number; private var nInt2:Number; private var nInt3:Number; etc etc Or can you just declare one variable and use it multiple times (I'm guessing not because then when you clear the interval, all of them would stop). Thanks.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Ramon Miguel M. Tayag ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How variables when using setInterval ...
James O'Reilly has great Timer class to wrap/replace setInterval(): http://www.jamesor.com/2006/10/18/as2-timer-class/ -Scott On 11/29/06, Stephen Ford [EMAIL PROTECTED] wrote: Hello, Lets say you have 10 different setIntervals running within your class. Do you also declare 10 different variables for these intervals ? like so: private var nInt:Number; private var nInt2:Number; private var nInt3:Number; etc etc Or can you just declare one variable and use it multiple times (I'm guessing not because then when you clear the interval, all of them would stop). Thanks.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Loading library movie clips sequentially? Best way to do this?
I've found that LoadQueueManager is excellent for loading multiple external files in sequence.. It also gives you the possibility to pause loading, rearrange loading order etc. etc. http://blog.bittube.com/2006/10/27/loadqueuemanager-update/ Hope to see an AS 3 version of this soon! For AS3 i'd recommend to just zip your assets and load that zip directly into Flash. No more annoying loading queues. http://codeazur.com.br/lab/fzip/ I've also started working on a low/midlevel AS3 HTTP library, that you could use to utilize persistant connections and pipelining over HTTP 1.1. Cheers, Claus. -- claus wahlers côdeazur brasil http://codeazur.com.br/ http://wahlers.com.br/claus/blog/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Open PDF in Acrobat
if its standalone application you r creating, have a look at local content updater on adobe site. it worked for me... -Nehal On 11/30/06, Rákos Attila [EMAIL PROTECTED] wrote: Are you talking about a projector application? In this case you can create a simple batch file for opening PDF-s, that contains a simple start foo.pdf line. Unfortunately fscommand cannot pass parameters to the executable, so you have to make batch files for each PDF, unless you use a third-party projector creator that allows more access to local files. Attila ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] LoadVars.send vs. LoadVars.sendAndLoad
I use .sendAndLoad to load a shopping cart so it will not pop a new browser window each time the user adds an item. this works fine locally, but online the items are not being added to the cart. if i use .send instead of .sendAndLoad everything works fine except for the aforementioned launching of browser every time. i read in flash's documentation that .sendAndLoad has a different security protocol than .send, so i have tried System.security.allowDomain(thedomain.com); in the first line, which doesn't seem to be making a difference. any suggestions? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] How variables when using setInterval ...
Kenny Bunch wrote an interval manager way back when. http://www.kennybunch.com/index.php?p=16 To answer your question, though, setInterval returns a number, which is a unique id reference for that interval. If you set another interval to the same var, you orphan the previous interval forever lost, forever running. As a matter of good practice you should always clearInterval before you setInterval. clearInterval(myInterval); myInterval = setInterval(...); ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LoadVars.send vs. LoadVars.sendAndLoad
Hi, When using sendAndLoad you have to use 2 different loadVars objects. You should first create two loadVars objects. One to store the vars you want to send, and the other one to load the vars you get from the process. Ex: var orderLVIn = new LoadVars(); var orderLVOut = new LoadVars(); (...) orderLVOut.sendAndLoad(processorder.php, orderLVIn, POST); Hope this helps... Cheers Telmo Glenn Grant wrote: I use .sendAndLoad to load a shopping cart so it will not pop a new browser window each time the user adds an item. this works fine locally, but online the items are not being added to the cart. if i use .send instead of .sendAndLoad everything works fine except for the aforementioned launching of browser every time. i read in flash's documentation that .sendAndLoad has a different security protocol than .send, so i have tried System.security.allowDomain(thedomain.com); in the first line, which doesn't seem to be making a difference. any suggestions? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] passing arguments to a projector?
Is it possible to pass arguments to a projector and get at them via actionscript? Like projector.exe -foo=bar comes out at _root.foo? If so, how would you pass the args on a Mac? Sure I could do it with Zinc or something but I'm going for super simple here... -josh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] timecode and live audio streams with FMS
I would say that the best way to sync the two is to use the Netstream.send() function. Check it out; it would have saved me a lot of headaches had I noticed it was actually in 1.5! And it's in FMS 2.0 of course, as well. The best thing is that all the data you need is in the FLV, so you can get that data back later without needing the FMS crutch. HTH. Cheers! On 11/29/06, August Gresens [EMAIL PROTECTED] wrote: Hello A client wants to synchronize visual data (specified from an XML stream) with a separate live audio stream. Can this be done with Flash Media Server and Flash? I'm wondering in particular how you would synchronize the display to the audio. Would this be done via timecode - if so, what kind of timecode is returned during playback of a live stream? Much Thanks, August -- - August Gresens Technical Director Black Hammer Productions, NYC [EMAIL PROTECTED] - ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jordan Snyder Applications Developer Image Action LLC http://www.imageaction.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com