but in the descrived situation i must ommit the dot to get it to work, why's
that!??
because there are two ways of accessing a property (the parent has a
property named mc1 that references a movieclip). one way is to use a
dot, the other to use a string (i.e. a variable of type String or a
Can you
spot the error?
yes :)
why not simply do something like that:
while( myArray.length ) myArray.pop();
?
mark
On 11/21/05, Judah Frangipane [EMAIL PROTECTED] wrote:
I just want to bring to your attention a rare array problem that eluded
me for years. I just realized what is
On 11/21/05, JesterXL [EMAIL PROTECTED] wrote:
Better yet, why not just:
myArray = [];
done?
usually that's what i do, but other references to the array still
point to the old one, so it only works if you know for sure what
references it.
mark
--
http://snafoo.org/
jabber: [EMAIL
On 11/21/05, Robert Edgar [EMAIL PROTECTED] wrote:
Why wouldn't you use splice(0)?
because i wouldn't have thought of that :)
seriously, splice obviously is the best solution.
Judah:
no, i don't remember ever needing to do that, and frankly, can't think
of such a situation right now. i figured
hi Andreas,
recursion is your friend. this isn't tested, so let me know if there
are any problems:
var countSubNodes = function ( node:XMLNode ):Number {
var children:Array = node.childNodes;
var numSubNodes:Number = 0;
for( var i:String in children ) {
if( children[ i ].nodeName ==
, but it's a start,
about like the example image you posted. being more efficient would
make it pretty complicated, but maybe somebody here has some ideas.
mark
On 11/24/05, Mark Winterhalder [EMAIL PROTECTED] wrote:
hi Andreas,
recursion is your friend. this isn't tested, so let me know
On 11/28/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
All I've see online is Quaternions from a Mathematician's view that only
a mad-scientist would understand. (Don't understand all the mathmatical
notations, I rather see code.)
I'm looking for more explainations of Quaternions from an
On 12/2/05, Marc Hoffman [EMAIL PROTECTED] wrote:
Jay,
If you got this to work, could you send me the code? I can't make it
work even when doing the obvious clean-up to the line breaks and
changing naming conventions to AS2 (e.g. Boolean rather than boolean).
you can give the one i just
On 12/2/05, Mark Winterhalder [EMAIL PROTECTED] wrote:
On 12/2/05, Marc Hoffman [EMAIL PROTECTED] wrote:
Jay,
If you got this to work, could you send me the code? I can't make it
work even when doing the obvious clean-up to the line breaks and
changing naming conventions to AS2 (e.g
On 12/7/05, hank williams [EMAIL PROTECTED] wrote:
This new client is not in place of the current lightweight player. It
is a separate thing, like central. So there will always be separate
browser plugins for pdf and swf.
it might be apollo, of which i know almost nothing about, but which
On 12/9/05, Scott Hyndman [EMAIL PROTECTED] wrote:
I just did a test. The bitwise approach is not faster...although when you
think about it, it really should be.
Hi Scott,
the test won't work because (50010001 % 2 == 1) always resolves to
false and the compiler will optimize it (at least MMC,
On 12/21/05, Mark Ribau [EMAIL PROTECTED] wrote:
Anyone know of good optimizations to make to code so that it'll run
faster in Flash?
functions: avoid, if at all possible.
methods of intrinsic classes are ok (e.g. Math.round()), but calling
an AS function is very slow.
if you have to use
On 1/9/06, Hubert Cumberdale [EMAIL PROTECTED] wrote:
On 1/9/06, franto [EMAIL PROTECTED] wrote:
and is it ok, test it on windows, and it should run on Linux, or
should I rather test it on Linux?
Flash 7 will be ok, but test it under linux!
definitely test it -- early and often.
you can
On 1/11/06, Rui Duarte Silva [EMAIL PROTECTED] wrote:
Hi,
Is there another place from wich I can doenload the Flex Builder 2 alpha,
eclipse plugin and charting components?
no.
The macromedia site is
slowww and connection breaks up in the middle of the
download..
hi Chris,
mtasc behaves the same.
i've had a look with flasm, it explicitly calls A.dothis() in A.doit.
writing this.dothis() isn't possible because it's a static function --
there is no object this could refer to.
there is, as far as i know, nothing you can do about it except to work
around it
interesting -- if you replace A with this:
class A {
private function A(){};
public static var doit:Function; // will be defined later
private static function dothis() {
trace( A.dothis );
}
}
and then, keeping B as it was in the example:
A.doit =
**Error**
BushidoDeep:Users:chris:Desktop:classes:timeStamp:com:bushidodeep:TimeSt
amp.as: Line 23: Type mismatch in assignment statement: found Void
where TextField is required.
greeting_txt = container_mc.createTextField
(messageText, 0, 0, 0, 400, 25);
simple, and exactly as
How do I trace out [object Object]??
use typeof to check if it's object, array, movieclip or
function (the types that can contain others as properties). if so,
just ASSetPropFlags again and for..in loop through these, too,
recursively.
*however*, you'll get stuck in a loop very quickly. just
On 1/28/06, Bill Brown [EMAIL PROTECTED] wrote:
Does anyone know a quick way of counting the lines of code in a Flash
project?
I just finished a large project with several dozen classes and was curious
about my lines per hour ratio.
i agree with the others that it's a dubious measure, but if
hi Corban,
this[charThumb_MC].loadMovie(charThumb);
loadMovie is delayed until all scripts in the frame have finished, so
you assign the onRelease to a movieclip that will be replaced by a
newly loaded one moments later.
use a container to load it into, and assign your onRelease
also, if i read your code (or my own a few months after i've written
it), i have o way of knowing where that mysterious
_global.settings.maxItems property has been defined so i can change
it.
mark
--
http://snafoo.org/
jabber: [EMAIL PROTECTED]
___
http://web.archive.org/web/20040211234604/http://www.macromedia.com/software/player_census/flashplayer/version_penetration.html
hth,
mark
On 2/1/06, Clive Sweeney [EMAIL PROTECTED] wrote:
The recently published stats of Flash Player Version Penetration --
hi Corban,
//ALL ISSUES ARE OCCURING IN THIS LINE OF CODE FROM WHAT I
UNDERSTAND
//COULD ANYONE HELP ME OUT WITH THIS?
rfcClip.container.attachMovie(imgID);
the other two arguments for attachMovie are name:String and depth:Number. :)
to
On 2/3/06, Corban Baxter [EMAIL PROTECTED] wrote:
Could you guys help me out for a second I am looking for some good
information on FFMPEG the system that google uses to convert all video
formats to flv's for video.google.com. I am one looking for the download
and two looking for any
On 2/3/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote:
Jason,
My bad on that _global can I left open.
i'm not Jason, but think it was perfectly legitimate question (as was
Anggie's, btw). where else would you ask it if not here? you're not
responsible for some people's incapability to keep
On 2/8/06, CARABUS plus [EMAIL PROTECTED] wrote:
Hello,
I create dynamic textfield with functions and I try to field them without
success, Have you got an idea ?
yes. in fact, i have quite a few suggestions -- sorry if they sound a
bit harsh, that's not my intention, they might help you get
Can anyone suggest speed improvements?
to speed up compile time, use mtasc (http://osflash.org/mtasc), the
second possibly is your initialization, i.e. building the interface or
whatever. you can measure it by putting it all in a function, and do
something like this:
var start:Number =
On 2/16/06, Gerry Creighton [EMAIL PROTECTED] wrote:
If I hit reply then delete the subject and retype the subject line
and delete the body of the message it's going to
the list as a new message. Why would it matter if I create a new
message or do it the way
that I did?
no, it doesn't.
On 3/5/06, Andrew Nicoli [EMAIL PROTECTED] wrote:
can u dupe habbohotel.co.uk so that u can get free credits on it plz plz
yes, i think it was:
-- stand with ur back to the bar
-- move one tile forward
-- walk a 4-by-4 tile square, clockwise, but turn counter-clockwise at
the corners
-- then do
to wat bar???
i don't know the name -- a friend showed me the trick a while ago...
are there too many to try? anyway the 1 at the pool gave you many more
credits.
mark
On 3/5/06, Andrew Nicoli [EMAIL PROTECTED] wrote:
On 3/5/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
On 3/5/06
On 3/11/06, Pataluch, Tom [EMAIL PROTECTED] wrote:
Hello flashers,
I am looking to setup a development environment for a few flash developers
and need some assistance.
1. What is a good app to use as a supplement to Flash 8 for action script
debugging? Simply using trace is quite
Ubuntu with Firefox and Flash 7. I don't see why it wouldn't work. Did
you read something somewhere stating whether or not its possible?
i never got loading local content directly as a file working. i always
go over a local webserver, which works just fine, but isn't really an
option for a
On 3/11/06, Jonathan Berry [EMAIL PROTECTED] wrote:
Hey Flashers, how about a book for an intermediate/advanced level coder?
how about a book that isn't specifically for flash?
after reading one recommendation for it after another, i finally got
myself Heads First: Design Patterns
It would be no problem of course if the blinds would be drawn
horizonally or vertically but maybe I skipped too many math classes in
the past since I really can't figure our a method to calculate the
coordinates for the blinds that are drawn in 45 degree angle.. If
someone can come up with a
But that doesn't work...
if that is of any help, i came up with the same result after solving
it exactly like you did, without reading your result first. that
doesn't make it ricght, of course, but i've made another test and the
odds are one in a million that we're both wrong:
var y:Number =
Dont want to use 3rd party ftp because its another window i have to use.
If you can somehow launch a script on publish, then using scp with a
pgp/rsa key-pair authentication would be an option because you
wouldn't have to enter a password:
http://google.com/search?q=ssh+authentication
Your
On 4/9/06, Helen Triolo [EMAIL PROTECTED] wrote:
If array lookup (mysin[some-calculated-angle]) is faster than whatever
Flash uses to find Math.sin(some-calculated-angle) --you could write a
loop to test that, since I don't know if it's true-- then the simplest
thing would be to write (in a
Hi Andreas,
as for why it behaves like this, it would be easier if you sent more
code (especially the die method, where you declare age, etc). But
if I were you I'd totally rewrite that part anyway.
I remember that you asked about lookup tables, so you try to be
efficient. You likely want to
that much compared to
the time saved each frame.
Mark
On 4/17/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
Hi Andreas,
as for why it behaves like this, it would be easier if you sent more
code (especially the die method, where you declare age, etc). But
if I were you I'd totally rewrite
This feels like going back to procedural programming again and it makes
me wonder why the hell i even bother making a Bullet class in the first
place if the amount of functionality i can give a class has to be
supplied in raving great lumps like this or little to none at all.
Hmmm... yeah...
On 4/19/06, JesterXL [EMAIL PROTECTED] wrote:
This was asked on Flashcom I think last week, but a quick search of my inbox
doesn't yeild the thread. Perhaps ask there since it's fresh on their
minds?
A quick search of /my/ inbox yields the thread -- April 6th, by
Erixtekila himself... No
Hi,
as far as I know, there is no clean solution to this problem.
However, if you feel hackish, this /could/ work:
var w = myClip._width;
var h = myClip._height;
var clip = myClip.createEmptyMovieClip( foobar,
myClip.getNextHighestDepth() );
with( clip ) {
beginFill( 0x00ff00, 100 ) {
Erm... never mind. I guess I should have slept last night after all...
Sorry,
Mark
On 4/24/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
Hi,
as far as I know, there is no clean solution to this problem.
However, if you feel hackish, this /could/ work:
var w = myClip._width;
var h
On 4/25/06, elibol [EMAIL PROTECTED] wrote:
Hmm, I don't know of the WSDL, but if worse comes to worse, you could always
run a query by URI and parse out the results...
...or, alternatively, if you happen to run MySQL anyway:
http://en.wikipedia.org/wiki/Wikipedia:Database_download
Mark
--
On 5/5/06, Asai [EMAIL PROTECTED] wrote:
Dang, I can't even get it to download. It just sits there. But the
thing is that even when I go to the actual download Flash Player page
at Adobe, I get the can't find server error message. So there's some
problem accessing the server from where I'm at.
This isn't possible, because local vars typically (that is, in
function2 which is used for class methods) become registers in the
bytecode, i.e., the name you give a local var won't be included in
your SWF *at all*, they are physically missing in the compiled SWF.
The old function tag used named
On 6/12/06, Andreas Rønning [EMAIL PROTECTED] wrote:
Trying to use FlashDevelop to build libraries, but i keep getting odd
results. In a simple experiment, i add an image to the library and give
it a linkage ID, and attachMovie that image to root. However, the image
invariably shows up cropped
On 6/13/06, Merrill, Jason [EMAIL PROTECTED] wrote:
I'm on both lists, and the newbie list is more advanced than you would think.
Most of the questions there could easily be posted here. There are newbie
questions of course, but a majority of the subscribers are intermediate to
advanced
On 6/13/06, Merrill, Jason [EMAIL PROTECTED] wrote:
Perfect example of what we are talking about:
While we're at it, a general piece of advice:
I have the files all neatly bundled up in a zip file. I have a readme
describing my problem I have checked all my links (twice) to make sure
they all
On 6/13/06, Dave Watts [EMAIL PROTECTED] wrote:
The list is still amazing once you weed out the
RTFM/Googlables. I just wish that the moderators would do
this job for us so the overall quality of the list could
stay amazing.
You do realize that this is, and always has been, an unmoderated
first.
So, nobody mailing around with my name :)
Sorry again,
Mark
On 6/13/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
On 6/13/06, Dave Watts [EMAIL PROTECTED] wrote:
The list is still amazing once you weed out the
RTFM/Googlables. I just wish that the moderators would do
this job for us so
On 6/13/06, Matt Mc [EMAIL PROTECTED] wrote:
First I would like to say sorry for being snappy. I took an email in the wrong
way. Thanks for setting me straight.
No problem, Matt.
As I said, lack of sleep can do that to you :)
Mark
--
http://snafoo.org/
key: 1BD689C0 (3801 6F51 4810 C674
On 6/13/06, hank williams [EMAIL PROTECTED] wrote:
Mark,
I think a bit of confusion. It was in ken's posting, and he put your
name in the subject line. Dave then responded to ken, not you.
Yeah, Jason forwarded it to me and so I had a closer look. It was just
the WTF? moment when I thought
On 7/21/06, JulianG [EMAIL PROTECTED] wrote:
Thanks you Patrick and Weyert!
I tried Patrick's approach and it worked.
I had never used this __proto__ thing before.
Besides this, what do you use __proto__ or prototype for? I never use
it. Maybe I'm missing something.
__proto__ is a property
Sound sync would be
off, it would probably only work for silent clips, right?
Actually, this is the easiest way to do it. Play some sound on the
timeline, the player will take care of the rest, skipping frames if
necessary. Some users will have problems, though -- the latest player
for Linux,
On 7/25/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
It is iterating. It still needs to iterate through all nested arrays
using the same method, which means recursion.
Yes, but function calls aren't the only way to do recursion.
What you're doing is essentially like a depth-first
On 7/25/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
On 7/25/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
It is iterating. It still needs to iterate through all nested arrays
using the same method, which means recursion.
Yes, but function calls aren't the only way to do recursion
On 7/25/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
Hmm... now that I'm having coffee and slowly waking up, I'm getting
serious doubts about how to do depth-first without function calls. I'm
probably wrong, sorry.
Interesting problem, though. Got me thinking.
So, here's my proposal
On 7/25/06, Danny Kodicek [EMAIL PROTECTED] wrote:
Just out of interest, I tried a speed test using the three methods - mine
was the fastest by a very long way:
Thanks -- I was hoping somebody would test it :)
This seemed a weird result, so I took a look for other differences. It turns
out
On 7/25/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
This seems to be extreme. Any chance something is going wrong with the
test? Did you wait a few frames before doing the first test to ensure
initialization has finished? Maybe switch the order to see if the
first one always is the slowest
On 7/25/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
Oh, I just noticed that Mark's was fastest. But, I can't get it to work
(freezes flash) There seems to be an error in the final while loop.
It's a single = not a double ==. Is that a typo?
No, not a typo. I know it's confusing, but
On 7/25/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
Mark, please check your script to try and find out what's wrong with it.
I'd like to run some more accurate comparisons.
Ah, yes, just noticed I forgot to look into the freezing problem you
mentioned in your last mail (also, I noticed I
index = list.index;
len = list.length;
while (index length) {
It's a problem with len/gth, you overlooked the 'length' in the
while() when you renamed it to 'len'.
Below is the reworked testing class. It creates the array in the
beginning, then
Hey Cedric,
What results are you getting? Which one is how much faster in what player?
It would surprise me if there were different results for FP8 and FP9,
because it runs in the old VM and I doubt they reworked it since it's
there for backwards compatibility anyway. It's probably more of a
Thanks, Cedric.
I assume those were results compiled by the Flash IDE, so we can
conclude recursion *is* the fastest. It's also the most elegant
solution, not requirements in this case, but nice to have anyway.
I still don't understand why Danny got contrary results, but I like
recursion better
On 7/26/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
I still don't understand why Danny got contrary results, but I like
recursion better so let's just leave it like that :)
OK, let's not -- I had another look, and found a ! was missing in the
recursive method. I've updated the test class
On 7/26/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
Keep the feedback coming!
Hi Steve,
very nice -- I went back to the flattening thing, the current test is
at snafoo.org/tmp/flatten.swf. I'm getting:
iterative:1453
new recursive: 1678
recursive: 1738
I'm posting this here because
OK, my final conclusion:
http://www.snafoo.org/tmp/flatten.swf
Iterative *is* faster than recursion. Run the test and examine the
test class below. (Use an empty .fla, import it, call TestArray.main()
)
Also, we learn that whenever you have to get the item at the same
position of an array
On 7/26/06, Doug Brashear [EMAIL PROTECTED] wrote:
Our Flash need is pretty basic (images and text that fade in and out, no
interactivity), and I'd also appreciate any recommendations you have in
terms of which version of the Flash player to design for (in terms of
features supported) in order
On 7/27/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
http://paste.plone.org/7081
I just had a look at eql (equality) because of the recursion there and
actually I'm not sure it should be there at all. By that logic you
would have to compare the properties of objects, too, which would
On 7/27/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
Here are the methods that use push, btw:
compact
deleteAll
deleteIf
filter
indexes
map
uniq
Below.
Is there something like a test yet so I can make sure I didn't
accidentally introduced some errors?
Mark
function compact() {
On 7/27/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
Also, why not use strict inequality to compare the values?
For example?
eql().
0 != 0 // false
0 !== 0 // true
BTW, I added it in compact in my last post and forgot to mention it,
didn't want to just sneak it in.
Mark
On 7/27/06, Weldon MacDonald [EMAIL PROTECTED] wrote:
That's the real source of sloppiness, Java has eliminitaed these
discussions by the simple expeditent of requiring that the conditional
resolves to a boolean, nothing wlse will do. THe real question to me
is does AS3 change this behavior?
I
On 7/28/06, CK [EMAIL PROTECTED] wrote:
Hi,
Thanks, found the AS3 Preview (Flash 9 Alpha) release from http://
labs.adobe.com/, this allows use of AS3 in the FLASH IDE. Any
advantages to the command line over the IDE.
Better integration with third-party editors, automatic builds, etc.
Mark
John,
maybe have a look at swfmill.org or
http://www.gnu.org/software/gnash/. They're both GPL, so depending
on what you want to do this might be an issue, but there are some
others out there that maybe offer the code for licensing (the number
of swfmill contributors is small, so it might be
On 8/11/06, Matthias Dittgen [EMAIL PROTECTED] wrote:
but it doesn't work for me, because I don't want to get onRollOver
from the superclass ( I don't do an extend). I just want to add some
functionality to the onRollOver of the same instance of a movieclip.
You have two options (or more, but
test('name' + depth, depth++); //traces name2 : 1
Yes, arguments of functions are pushed on the VM's stack in reverse
order, right-to-left. It's counterintuitive, something you just have
to come across once to notice, a nice bit of ActionScript trivia :)
Mark
On 8/13/06, Bernard Visscher
Hi,
it's been a while, but IIRC the cross product of the two normalized
vectors will give you the rotation vector, and the acos of the dot
product is the rotation angle. Convert that into a quaternion (much,
much easier than it sounds), that quaternion into a rotation matrix,
and extract the
On 9/17/06, dc [EMAIL PROTECTED] wrote:
is there a way to tell flash what types an array contains?
Not in ActionScript, unless you make some custom methods that access
it and check for the type at runtime.
In haXe, however, you can do just that. It can compile for FlashPlayer
6/7/8/9, into
Lets say I have a rectangle (height width). I need to know the bottom middle
point. That would be point(clipWidth / 2, clipHeight).
So we'll say:
var x = clipWidth / 2;
var y = clipHeight;
Closest I've gotten is using:
x=ClipWidth / 2 + Math.cos(angle)
y=ClipWidth / 2 - Math.sin(angle)
, I don't know what's going on results using this.
Is there something I'm missing?
Thanks everyone for the replies, much appreciated!!!
- Original Message -
From: Mark Winterhalder [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Wednesday, October 04
I then call the function from another timeline. How would I use
arguments.caller to return the ID of the object making the call?
You can't, at least not directly. arguments.caller will give you a
reference to the function from within which your method is called. You
can use it to determine if
Why reinvent the wheel?
Did you have a look at SWHX yet? It works for Windows and OSX, Linux
support AFAIK would need FP9, maybe more. I'm not sure about
transparency, but since Screenweaver could do it, it's probably there.
http://haxe.org/swhx
I don't want to stop you from rolling your own,
On 10/13/06, Rifled Cloaca [EMAIL PROTECTED] wrote:
Hi FlashCoders,
I'm just getting started with Video, and I'm adding it to a project I'm
developing in FlashDevelop, compiled from AS (no FLA). Is there a way to
attach Video to an object using only code? The Flash Docs say you need to
place
On 10/17/06, Merrill, Jason [EMAIL PROTECTED] wrote:
I was just checking out the build options for a project in FlashDevelop,
and it seems you can set it to compile with MTASC and/or inject code -
so if that's true, would there be any reason to use FLASC when you're
just writing code with
On 10/22/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
Ok
i'm sure this is elementary for any math whizzes out there, but this is my
problem:
Given an initial point x1,y1 on the cicumference of a circle, how do we
determine point 2(x2,t2) and point 3 (x3,y3) if point 2 and 3 are 120 and 240
On 10/22/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
var angle = 120 / (180 * Math.PI); // ...or 240 instead of 120
Sorry -- wrong conversion between degrees and radians:
var angle = 120 * (Math.PI / 180);
Hmmm... I think we need a FlashCoders Math FAQ, maybe on the OSFlash Wiki?
Mark
On 10/22/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
Another way of stating my problem:
Given an initial angle, and a circle with radius r, how do you determine the
x,y coordinates of the point p1 on the circumference of this circle...assuming
the circle's center is at 0,0.?
Just use
Hi Ivan,
I've made it past the registration, she says something, then it
appears to be loading another video without ever finishing. The other
videos loaded quickly.
It's a pity, because I really like the... site, and would like to see
the interactive part. Uhm... out of purely professional
Translating to the library thing, the only way to create a semi-secure
highscore submitting system is by coding it myself, and never giving
anyone the source?
No, as Weyert already said, SWFs can be decompiled. I don't know how
decompilers react to non-Flash-IDE compilers, like MTASC or haXe --
What would be the best way to loop the array and find the best match to
myColor?
A simple way would be do add up the difference to the red, green and
blue values.
You get the value for the channels like this:
var red = color 16 0xff;
var green = color 8 0xff;
var blue = color 0xff;
Then
method actually
works quite well as a first approximation.
John
- Original Message -
From: Mark Winterhalder [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Monday, October 30, 2006 11:35 PM
Subject: Re: [Flashcoders] Comparing HEX
What would
Paul,
maybe this will make your work easier:
http://osflash.org/j2as
As for the code snippet, I have no idea what 'rand' is. Other than
that, it's exactly the same in ActionScript.
Mark
On 11/2/06, Paul Steven [EMAIL PROTECTED] wrote:
Not familiar with Java code but trying to rewrite some
So, has the PS3's browser the Flash player by default? Which version?
Keeping in mind that is running Linux*, is it version 7? I've tried to
find information in their website* but no luck at all.
That's what I thought when I read the article, too.
My guess is that it's 7. There is no FP9 for
can't understand... any explaination please?
Just guessing, I haven't tried anything like this with
localConnection, but it seems to be the same like with local
SharedObjects:
If you have MyClass in both SWFs, and send an instance 'foo' to the
other, try to set foo.__proto__ =
Is there something I'm missing that you can't set Model's static
_instance property to either an instance of either XMLModel or
URLModel instead of Model in Model's getInstance()?
Mark
On 11/18/06, Rich Rodecker [EMAIL PROTECTED] wrote:
What's a good way to go about hanlding a situation
It is all delivered with the Flash plugin, so I would stick with Flash. Although
Adobe might prefer it is called the Flash Platform or some-such :
Personally, I prefer FlashPlayer or FlashPlayer Plugin. Flash
Platform would be OK, too, but Flash alone is too confusing because
it could refer to
Hi Andreas,
you need the initial angle, which is Math.atan2( mouseY, mouseX ).
Then the angle while rotating, which is the same minus the initial
angle. That's your current angle -- like all angles, in radians.
to rotate points by this angle, just do this:
var newX = Math.cos( angle ) *
On 12/20/06, James Tann [EMAIL PROTECTED] wrote:
I'm not sure what I am supposed to be doing on this. Can someone explain it
to me please?
First you have for wait for it to load. That takes a while. What made
the waiting especially annoying was that I began to feel sorry for the
preloader girl
read it on our non-spanish machines ;-)
On 12/20/06, Mark Winterhalder [EMAIL PROTECTED] wrote:
On 12/20/06, James Tann [EMAIL PROTECTED] wrote:
I'm not sure what I am supposed to be doing on this. Can someone explain
it
to me please?
First you have for wait for it to load. That takes
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