Where is the job?
-Original Message-
From: [EMAIL PROTECTED] on behalf of Wade Arnold
Sent: Wed 10/26/2005 6:30 PM
To: Flashcoders mailing list
Cc:
Subject:[Flashcoders] Job Offer :: employee search
I am wondering if their is a better place to post full time
Take a screenshot, save to a file and load it in at runtime.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Tom Lee
Sent: Fri 10/28/2005 11:08 AM
To: 'Flashcoders mailing list'
Cc:
Subject:[Flashcoders] Rendering color models
Hi everyone,
I decided
this can also be used to refer an instance's member variable explicitly.
Since scoping rules allow for a local variable (in a method) to be named the
same as an instance member variable, this is required to differentiate
between the two.
(Sorry about the html mail)
Scott
This is a strange thing to want to do in Flash.
Is using Flash a requirement?
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Pedro Furtado
Sent: Mon 10/31/2005 10:34 AM
To: 'Flashcoders mailing list'
Cc:
Subject:RE: [Flashcoders] Simple serial reading
Really neat...but may I suggest that you change the name?
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Judah Frangipane
Sent: Mon 10/31/2005 3:14 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] DHTML and FLash Player 8 Bugs Fixed
Hi
This just gave me a great idea on how to battle those Flash popup ads in layers.
What if Firefox was to place all of the contents of a body tag within a layer
positioned at (0,0) at the highest z-depth it could. The Flash ad would then be
covered.
I wonder if a Firefox plugin could do this
He already has (he said that). He doesn't want the user to be able to select
the text.
Okay, do this:
txtNews.label.selectable = false;
That's all you need. Nothing else.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Glenn J. Miller
Sent: Wed 11/2/2005 4:02 PM
To:
It will never print the CDATA tag, but it does perform the necessary escaping.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Diego Guebel
Sent: Wed 11/2/2005 5:31 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] createTextNode with CDATA
Wait, are you saying my solution didn't work? Because I tested it. It's fine.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Miles Thompson
Sent: Wed 11/2/2005 10:10 PM
To: Flashcoders mailing list
Cc:
Subject:RE: [Flashcoders] txtNews.selectable =
So why don't you drop it then immediately start dragging it again?
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Éric Thibault
Sent: Thu 11/3/2005 9:30 AM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] passing mouse event
Thanks
I've
Take it to the lounge.
People come here to ask questions, and topics like this bury them (because just
about everyone has an opinion).
Thanks
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of knly browne
Sent: Mon 11/7/2005 1:13 PM
To:
var orig:Date = new Date(2001, 04, 21);
var clone:Date = new Date(orig.getTime());
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of PR Durand
Sent: Thu 11/17/2005 4:46 AM
To: Flashcoders mailing list
Cc:
Subject:[Flashcoders] Duplicate an object, a Date
Is the singleton pattern a feature now? ;)
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Bruno Mosconi
Sent: Fri 11/18/2005 2:57 PM
To: 'Flashcoders mailing list'
Cc:
Subject:[Flashcoders] New AS 2.0
Class/Conponents/XML/XPath/SingletonPattern
Very nice. I think it would be cool if you could specify a particle decay if
you want particles to die before they hit the screen edge.
And maybe being able to change particle properties based on their remaining
life.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of
By multiple I mean duplicated.
The list is speedy today!
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Scott Hyndman
Sent: Wed 11/23/2005 6:47 PM
To: Flashcoders mailing list
Cc:
Subject:RE: [Flashcoders] Component order: Adding event handlers
You could have modules aware of their peers (like a graph or linked list
structure) and eliminate TestSequence entirely...but it would be kind of odd.
Otherwise you could have modules dispatch a notification when complete, and
have TestSequence observing the modules. This would make the most
Windows 3.1 was single threaded. As I understand it, programs would hook
into the event loop and be given a handle. While they held the handle,
they could run their own code, but they were supposed to release it when
they were finished to allow other running programs to use it.
I guess what I'm
Very cool Mike. I've never heard of this capability in any language (by which I
mean string prefix support). Can anyone support this?
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Mike Chambers
Sent: Wed 12/7/2005 12:31 PM
To: Flashcoders mailing list
Cc:
-
From: Scott Hyndman [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Wednesday, December 07, 2005 2:34 PM
Subject: RE: [Flashcoders] fyi : AS3 Info on String / StringBuilder
inFlashPlayer 8.5
Very cool Mike. I've never heard of this capability in any
in Flash.
- Original Message -
From: Scott Hyndman [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Wednesday, December 07, 2005 2:57 PM
Subject: RE: [Flashcoders] fyi : AS3 Info on String
/StringBuilderinFlashPlayer 8.5
Of course. The same goes
know it's challenging to do memory tests in Flash.
- Original Message -
From: Scott Hyndman [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Wednesday, December 07, 2005 2:57 PM
Subject: RE: [Flashcoders] fyi : AS3 Info on String
on the prefixing string technique?
I hope Chambers posts another article that goes into detail as to why one is
quicker than the other, and why StringBuilder uses the standard
concatenation if this is the case.
H
On 12/8/05, Scott Hyndman [EMAIL PROTECTED] wrote:
I only meant that string concats were
var isOdd:Boolean = number % 2 == 1;
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Boutin
Sent: December 8, 2005 7:40 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Even odds
Is it possible to check a number to see if its even / odd?
I just did a test. The bitwise approach is not faster...although when you think
about it, it really should be.
Here is the test code:
// Modulo - Time ~225ms
var time:Number = getTimer();
for (var i:Number = 0; i 8; i++) {
var isOdd:Boolean = 50010001 % 2 == 1;
}
trace(getTimer()
I know you can do this.
var implementsInterface:Boolean = ISomeInterface(objectToTest) != null;
You may also be able to use instanceof, but I haven't tried.
Scott
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
erixtekila
Sent: December 9, 2005 10:38
Doesn't MovieClipLoader remove the necessity of this approach if you
hook into onLoadInit()? I believe that onLoadInit() is only fired when
the loaded image/swf's properties are available.
Scott
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Radley
All the .NET remoting software costs money, but it is quite a bit
faster.
Web services are easy and free, but slower.
And you're right, they are alternatives. You could use .NET remoting to
connect to web services that would ordinarily be unavailable to
Flash...maybe that's what they mean.
Scott
Macromedia did. I just can't remember where to get it or find any reference to
it on their website.
Can anyone remember or find information?
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Wade Arnold
Sent: Mon 12/12/2005 2:55 PM
To: Flashcoders mailing list
Cc:
1) there's no way to 100% protect your swf :-(
There's no 100% to protecting anything...nothing to be sad-faced about, it's
just the way it is. The objective in security is to have any attacker jump
through hoops to reach his goal. If these hoops are too numerous, or too high
off the ground,
Read the documentation on BitmapData.draw()
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Matt Muller
Sent: Thu 1/19/2006 12:58 PM
To: Flashcoders mailing list
Cc:
Subject:[Flashcoders] BitmapData question
Hi, does anyone know if its possible to use
These variables are used by UIObject.createClassObject(). If you aren't using
this method, you don't need these variables.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Manuel Saint-Victor
Sent: Mon 1/30/2006 1:36 PM
To: Flashcoders mailing list
Cc:
Subject:
Hey Kamyar,
Sure it is...unless I misunderstand you.
http://www.osflash.org/using_a_swf_as_a_dll
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Kamyar Nazeri
Sent: Mon 1/30/2006 12:48 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders]
Wow, this is fantastic.
Can someone confirm?
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Johannes Nel
Sent: Tue 1/31/2006 4:12 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] Free Flex???
eclipse and the zorn plugin will obviously
When it boils down to it, there is almost no difference between what you have
just described and creating a class with static vars to hold constants.
The only difference being in the static class situation, the object on _global
will be a Function (the class' constructor), not an Object.
And
if (_global.path.to.class.Class != null
typeof(_global.path.to.class.Class) == function)) {
trace(CLASS EXISTS!);
}
-Original Message-
From: [EMAIL PROTECTED] on behalf of Jason Rayles
Sent: Wed 2/1/2006 11:33 AM
To: flashcoders@chattyfig.figleaf.com
Cc:
Subject:
ActionStep buttons (and thus, Apple's Cocoa buttons) don't dispatch events, and
they work great. Rather, they use actions and targets. They are perfect for
most uses, as buttons do not generally have multiple observers.
The basic idea is that the target is the observer, and the action is the
You are clearly an idiot.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Steven Sacks
Sent: Wed 2/1/2006 2:43 PM
To: 'Flashcoders mailing list'
Cc:
Subject:RE: [Flashcoders] Tell me more about _global
Let's make classes for everything. Let's make
heh, yeah. I'm sorry. That was bad...
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Merrill, Jason
Sent: Wed 2/1/2006 6:21 PM
To: Flashcoders mailing list
Cc:
Subject:RE: [Flashcoders] Tell me more about _professionalism
From the RE: [Flashcoders]
-checking goes, I'm going to take as much of it as I
can get.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Scott Hyndman
Sent: Wed 2/1/2006 6:45 PM
To: Flashcoders mailing list
Cc:
Subject:RE: [Flashcoders] Tell me more about _professionalism
heh, yeah
This is called hungarian naming.
(http://en.wikipedia.org/wiki/Hungarian_notation)
It is generally viewed nowadays as bad practice, in the age of type-aware
browsers and way too many classes to possibly come up with names for.
I still use it here and there, but descriptive variable names will
It's not when you don't want the movieclip to be on the highest depth.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Nathan Derksen
Sent: Fri 2/3/2006 11:07 AM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] How do you code your Flash
You could try watching _y and _height with Object.watch(), and adding the extra
code in the observing functions.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Morten Barklund TBWA\Play
Sent: Wed 2/8/2006 11:46 AM
To: Flashcoders mailing list
Cc:
Subject:
Yup. V2 components actually make use of watching enabled too.
I just tested watching _y and _height, and you're right, it doesn't work.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Ian Thomas
Sent: Wed 2/8/2006 1:57 PM
To: Flashcoders mailing list
Cc:
You don't need that website.
Go to the command prompt in windows, and type tracert www.theaddress.com. Under
*nix, use traceroute.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of John Dowdell
Sent: Thu 2/9/2006 3:26 PM
To: Flashcoders mailing list
Cc:
them, just like negative depths, so you have to use that as the
ceiling.
- Original Message -
From: Scott Hyndman [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday, February 09, 2006 4:40 PM
Subject: RE: [FlashCoders] textfield swapDepths
delete onEnterFrame = null
Not only is it bad practice, it completely makes the delete meaningless.
Since onEnterFrame = null resolves to null, you're just saying delete
null. This statement is equivalent to saying only:
onEnterFrame = null;
Scott
-Original Message-
From: [EMAIL
You might find this interesting
http://www.quasimondo.com/archives/000572.php
The comments seem to point out the various methods.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Kamyar Nazeri
Sent: Fri 2/10/2006 10:54 AM
To: flashcoders@chattyfig.figleaf.com
Cc:
The big difference is that singleton classes have an instance. By having an
instance, the singleton class can inherited functionality as well as
subclasses. There are many more benefits...but it really comes down to how
you're using it. If you don't need inherited functionality, static classes
And it's not fully working in case when user navigates trough datagrid using
arrows or enter key. I REALLY REALLY start to hate this v2 standard
DataGrid and can't wait until I can use Flex2 components.
Are you sure they're so different? It's a very similar framework. I'm sure
there is a
This an event handler that receives notification of a selection change.
tree_change(eventObj:Object):Void {
var selection:Object = eventObj.target.selectedNode;
// remove node
selection.removeTreeNode();
}
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On
Nope. You're thinking of removeTreeNodeAt().
Scott
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael
Stuhr
Sent: February 24, 2006 2:13 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] removing a treenode which is selected
Scott Hyndman
http://www.meychi.com/archive/31.php
You really should search on google or through the archives before asking.
People ask for this often.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Chris Hill
Sent: Thu 3/2/2006 11:53 AM
To: Flashcoders mailing list
Cc:
I believe the curveTo() method take four arguments. Anchor coords and control
coords. Just something I noticed offhand. I haven't tested the code.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of murder design
Sent: Mon 3/6/2006 12:32 PM
To: Flashcoders mailing
Oops, I should have read this reply first.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Tom Rhodes
Sent: Mon 3/6/2006 12:41 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] .curveTo question
curveTo takes 4 args, not 2. have a look in
Please post this on the ActionStep list and we'll help you out.
http://sourceforge.net/mail/?group_id=130597
Scott
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Smith
Sent: March 11, 2006 4:54 AM
To: Flashcoders mailing list
Subject:
Actually, I'm going to give a quick answer here (but you should join our
list):
The calculator sample needs you to have the ActionStepLib swf compiled,
as well as calculator.asml in the test subdirectory. So for the pathing
to be correct, here's how it needs to look:
Calculator.swf - (This could
On 3/11/06, Scott Hyndman [EMAIL PROTECTED] wrote:
By the way. We're getting close to a second release, and this one will
be launched alongside a new website with some great tutorials on getting
started.
Scott
___
Flashcoders@chattyfig.figleaf.com
] on behalf of Scott Hyndman
Sent: Tue 3/14/2006 4:07 PM
To: Flashcoders mailing list
Cc:
Subject:RE: [Flashcoders] ActionStep, help compiling examples.
I can't actually. Sorry, I just don't know of any.
You know, if you have any problems, you just just post in our forum. You really
Expand rows? Like a tree/table idea? No, it can't.
It is build to handle thousand of rows, but there a couple of issues.
Population of the datagrid is slow as molasses. You might be able to short
circuit your way into some better performance, but it's a crapshoot. Also,
don't even bother
-Original Message-
From: [EMAIL PROTECTED] on behalf of Scott Hyndman
Sent: Wed 3/15/2006 8:33 PM
To: Flashcoders mailing list
Cc:
Subject:RE: [Flashcoders] DataGrid Component Performance
Expand rows? Like a tree/table idea? No, it can't.
It is build to handle
Just a quick note on this. There are ways to prevent variables from being
overwritten. ASSetPropFlags.
Here is a description as to its usage.
http://www.flashguru.co.uk/assetpropflags/
It's kind of strange, but it's useful once and awhile.
Scott
-Original Message-
From: [EMAIL
Write a Java application that talks to Flash through a socket, and request file
lists that way.
It's a bit of work, but it does work.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Ettwein, Josh
Sent: Tue 3/21/2006 3:01 PM
To: Flashcoders mailing list
Cc:
Fernandez
Sent: Tue 3/21/2006 5:56 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] Browse folders from flash
Could you tell me more details?
So, how could I access local machine directories using java?
Thanks.
On 3/21/06, Scott Hyndman [EMAIL PROTECTED] wrote:
Write
I am worried about using socket communication, while I have never tested it,
I am afraid some people's software firewalls might flag or block the
communication.
As I understood it, this application will be running locally...in which case,
firewalls don't even come into it.
In any case, the
Kind of flamebaity, but I'll bite.
I read that article, but this is just one man's opinions. I'm not saying he's
wrong, but some of his points largely depend on the usage of the singleton
itself (specifically #4). #2 kind of sounds like bullshit to me too. Sure, you
can split a singleton into
Good to know. Thanks Francis.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Francis Cheng
Sent: Thu 3/23/2006 7:27 PM
To: Flashcoders mailing list
Cc:
Subject:RE: [Flashcoders] Simple date comparison bug?
This is due to the ECMAScript algorithm for
With LoadVars, you dynamically assign a property
So basically,
var lv:LoadVars = new LoadVars();
lv.xmlContents = xmlString;
lv.sendAndLoad(...);
The doPost method will be passed the request containing the xmlContents
variable.
Scott
-Original Message-
From: [EMAIL PROTECTED] on
Just so you know, XML.sendAndLoad() maybe more appropriate for what you are
doing.
http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary856.html
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Tarun Abhichandani
Sent:
ot a high number I guessAm I right?
Thanks,
Tarun
From: [EMAIL PROTECTED] on behalf of Scott Hyndman
Sent: Fri 3/24/2006 12:31 PM
To: Flashcoders mailing list
Subject: RE: [Spam][Flashcoders] Flash and Servlet
With LoadVars, you dynamically assign
Those inverted commas are called quotes. :)
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Stephen Ford
Sent: Sun 3/26/2006 5:19 AM
To: flashcoders@chattyfig.figleaf.com
Cc:
Subject:[Flashcoders] RE: Classes and setInterval ... (Stephen Ford)
Thanks
Read his code more carefully.
if(currentCoder.identifiedServer.serverName.toLowerCase()!=red5){
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of John Grden
Sent: Sun 3/26/2006 6:59 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] Fw:
Bitwise arithmentic would be much more appropriate (if I understand correctly)
var CONFIG_A:Number = 1;
var CONFIG_B:Number = 2;
var CONFIG_C:Number = 4;
var CONFIG_D:Number = 8;
So a configuration of A and C would be.
var aAndC:Number = A | C;
To detect config numbers, do the following:
if
Here's a little tutorial that seems to cover it, if you don't understand my
example.
http://www.nwnlexicon.com/compiled/primer.bitwiseoperators.html
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Scott Hyndman
Sent: Tue 3/28/2006 2:48 PM
To: Flashcoders mailing
-Original Message-
From: [EMAIL PROTECTED] on behalf of eric dolecki
Sent: Tue 3/28/2006 2:57 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] Architecture opinion...
would that work with combinations of 3 or 4?
aAndCAndDAndE = A | C | D | E ?
On 3/28/06, Scott
It's not really up to the component developer to decide what may or may not be
done with any control. Of course there are limits to this, but I would expect
that with any visual component a roll over event is a reasonable thing to
expect. Swing (MouseMoveListener), Cocoa (tracking rects), and
ActionStep has one...but it probably isn't usable from your prespective,
since you won't be able to use it from within the Flash IDE like you
would be familiar. Code only. :)
If you (or anyone else reading this thread) would like to see it in
action, here is something I'm writing that uses it. It
whenever possible.
Thanks again - and if you want to post back to the list, or directly to
me, I'd greatly appreciate it.
Take Care,
Mike
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott
Hyndman
Sent: Wednesday, April 05, 2006 9:45 PM
To: Flashcoders
to help you work on your Flash-based projects (or
just about anything else).
That's about it. If you're interested please email me off-list.
Thanks,
Scott Hyndman
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search
I've been looking through MM's accessibility implementations for their
V2 components because I'm trying to figure out how they work. I've
noticed they follow the MSAA IAccessible interface quite closely, but I
have a few questions.
Are their docs?
What methods are exposed to MSAA?
What's the
] on behalf of Scott Hyndman
Sent: Tue 4/25/2006 11:02 PM
To: Flashcoders mailing list
Cc:
Subject:[Flashcoders] Accessibility and MSAA - Is this documented
anywhere?
I've been looking through MM's accessibility implementations for their
V2 components because I'm trying to figure out
Are there* docs?
:)
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Scott Hyndman
Sent: Tue 4/25/2006 11:02 PM
To: Flashcoders mailing list
Cc:
Subject:[Flashcoders] Accessibility and MSAA - Is this documented
anywhere?
I've been looking through MM's
?
Scott Hyndman wrote:
Are their docs?
What methods are exposed to MSAA?
What's the idea behind methods like getChildIdArray()? I can't seem to
find any reference to them anywhere else in the framework, so I can only
assume the Flash player invokes this at some point.
Are whose docs?
For Where
var func:Function = Something[functionNameAsString];
func.call(Something, arg0, arg1, ...);
func.apply(Something, [arg0, arg1, ...]);
or
Something[functionNameAsString](arg0, arg1, ...);
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Guillaume Maury
Sent: Thu
Sorry, I should have mentioned that
func.call(Something, arg0, arg1, ...);
and
func.apply(Something, [arg0, arg1, ...]);
and
Something[functionNameAsString](arg0, arg1, ...);
are all functionally equivalent.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Scott
Hi Shiju,
Follow this link: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Enter your email into the last textbox and press enter.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Steve Rachels
Sent: Sat 4/29/2006 12:45 AM
To: Flashcoders mailing list
Hey Jim,
Unity, and similar socket servers (WebORB's messaging framework, ElectroServer,
etc) all use XMLSocket to perform communication AFAIK. This can pose problems
with firewalls between the client box and the server unless communication
occurs on open ports. Also, communication is limited
FMS has web service support. Was this offered in FCS?
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of ryanm
Sent: Fri 5/5/2006 12:40 AM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] Unity vs Flashcom for chat and messaging
FMS is limited
I think that there is still valuable early work to be done on a port to C#,
including feasibility studies.
As I recall, Red5 leverages Spring. I know Spring.net exists, but it would be
useful to find out how closely they resemble each other.
I would also imagine the underlying Red5 framework
or parseFloat() for floating point numbers.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of Thomas Fowler
Sent: Mon 5/8/2006 8:24 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] Casting a string to a number ...
parseInt is the preferred
Wow, great question.
Needless to say, you can't figure these things out with vertices and edges
alone, you're going to have to assign location to each vertex and use that to
calculate the intersection...but that's where things get hazy. You probably
don't want to brute force it, because your
You could figure out how it's implemented by doing some experiments.
Dynamic hash maps have constant insertion (amortized) and lookup time. If the
map is implemented using a B-Tree, then you'll see O(log(n)) times (so just see
if the more properties you add increase the amount of time it takes
that hashing
is used.
Defaults would be hard to set without wasting space or turning the whole
thing into a small set of linked lists which work be long to search.
It would not be seem to be a very good choice for a default
implementation of Arrays.
Ron
Scott Hyndman wrote:
You could figure out
The array class does not have addElement or removeElement methods.
Read the docs for push and splice.
Scott
-Original Message-
From: [EMAIL PROTECTED] on behalf of black59mga
Sent: Mon 5/15/2006 6:16 PM
To: Flashcoders mailing list
Cc:
Subject:Re: [Flashcoders] How
What I usually do is load in the assets swf through the MTASC
generated swf and use it as the root in the movieclip hierarchy. By
this I mean all movieclips created by my MTASC generated swf are
descendants of the asset swf. By doing so you can access all symbols
in the asset swf through
assets as needed, but you have full access to
the library of your main SWF. It works well too if you need to create
projects that need to be compiled with *both* MTASC and Flash IDE.
On 6/3/06, Scott Hyndman [EMAIL PROTECTED] wrote:
What I usually do is load in the assets swf through the MTASC
for the help
On 6/3/06, Scott Hyndman [EMAIL PROTECTED] wrote:
What I usually do is load in the assets swf through the MTASC
generated swf and use it as the root in the movieclip hierarchy. By
this I mean all movieclips created by my MTASC generated swf are
descendants of the asset swf. By doing
You could also use haXe, which offers conditional compilation. The
language isn't so different than ActionScript either.
Scott
On 6/5/06, Christian [EMAIL PROTECTED] wrote:
Hrmmm... interesting. I'll have to try that out, but seems like
potentially a lot of overhead no, with the subswf's, and
please email [EMAIL PROTECTED] with
availability, rates and maybe a sample link or two (just to give some
idea of what youre capable of).
Thanks,
Scott Hyndman
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Not exactly a real hascode though.
In Java for example, two distinct yet identical (in composition)
objects will result in the same hashcode. In Vegas, the hashes will be
different because the number is generated incrementally.
Their map implementation is pretty strange as well and does not
You could hold the swfs in a database (or in some datastore only
accessible to the server), then serve out the swfs through Java or PHP
(or any other serverside language). Authenticate each map request with
a username / password in the query string. If you wanted to prevent
that username /
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