[Flightgear-devel] Re: Materials animation bug

2005-05-25 Thread Melchior FRANZ
* Jim Wilson -- Wednesday 25 May 2005 01:44: It looks like setting up a materials animation with emission values clobers the ambient values (sets them all to 0). This produces some pretty strange looking shading. No, it looks as if you are neither using the most recent cvs version, nor

[Flightgear-devel] Re: Materials animation bug

2005-05-25 Thread Melchior FRANZ
* Jim Wilson -- Wednesday 25 May 2005 01:44: It looks like setting up a materials animation with emission values clobers the ambient values (sets them all to 0). This produces some pretty strange looking shading. BTW: you don't need several material animations with lists of object-names.

RE: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Vivian Meazza
Jim wrote Hi Andy, On the p51d fdm configuration, it looks like the substantial change was actually increasing the turbo multiplier from 2.0 to 5.5, and not reducing the cruise speed as stated in the CVS log of March 23. The cruise speed change does have an effect, but it is fairly

[Flightgear-devel] How to control the simulation time of JSBSim (repost from JSBSim-devel)

2005-05-25 Thread Jon Berndt
This is actually a good question to pass along to the FlightGear developers list, too. I'll repost any good answers here to the JSBSim list. Andreas wrote: I want to use JSBSim to simulate an airplane (no matter which airplane, so I use the Cessna). ... The problem now is that the

[Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Melchior FRANZ
OK, who's going to model an AS350B3? :-) http://www.eurocopter.com/publications/FO/scripts/newsFO_complet.php?lang=ENnews_id=317 m. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Andy Ross
Jim Wilson wrote: The problem with putting the turbo multiplier up in that range is the manifold pressure output is directly multiplied by that number. So full throttle produces an output of 164 inHG manifold pressure. We should be seeing about 61 inHG at sea level for this engine. But

Re: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Andy Ross
I wrote: at sea level the wastegate setting* Sorry, forgot to write this note to go with that asterix: * Superchargers don't have wastegates, of course. Instead, their behavior is generally an altitude-independent mapping of RPM to manifold pressure added to ambient. But the wastegate

Re: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Jim Wilson
From: Andy Ross I wrote: at sea level the wastegate setting* Sorry, forgot to write this note to go with that asterix: * Superchargers don't have wastegates, of course. Instead, their behavior is generally an altitude-independent mapping of RPM to manifold pressure added to

RE: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Vivian Meazza
Jim Wilson From: Andy Ross I wrote: at sea level the wastegate setting* Sorry, forgot to write this note to go with that asterix: * Superchargers don't have wastegates, of course. Instead, their behavior is generally an altitude-independent mapping of RPM to manifold

[Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Roberto Inzerillo
C'è qualcuno che vuole contribuire a migliorare gli scenari del territorio italiano? Io mi stò divertendo con FGSD, i risultati li potete vedere all'indirizzo http://www.geocities.com/robitabu/fgfs_pa/fgsd_palermo.html . Anyone wants to help bringing a new feeling to visual flights over italian

[Flightgear-devel] .ac file format

2005-05-25 Thread Drew
I want to build a 3d model, and am finding the available tools difficult for my particular application. Since I know the geometry of the aircraft model I want to create, I think it might be easier to build the file myself. Is there a specification somewhere that describes how to construct a .ac

[Flightgear-devel] Re: .ac file format

2005-05-25 Thread Drew
Never mind...I found it. http://www.ac3d.org/ac3d/man/ac3dfileformat.html On 5/25/05, Drew [EMAIL PROTECTED] wrote: I want to build a 3d model, and am finding the available tools difficult for my particular application. Since I know the geometry of the aircraft model I want to create, I

[Flightgear-devel] Re: .ac file format

2005-05-25 Thread Melchior FRANZ
* Drew -- Wednesday 25 May 2005 17:46: Is there a specification somewhere that describes how to construct a .ac file? Is this a FlightGear-specific format, or some kind of generic 3d model format? Google is your friend: http://www.google.com/search?q=ac3d+format No, it's not fgfs specific.

[Flightgear-devel] Colditz Glider MkII

2005-05-25 Thread Steve Hosgood
Folks: As most of you know, I've recently been working on a FDM for the Colditz Glider. I was surprised and encouraged by the amount of comment that the original thread generated. I've not been sitting still, and have now got a second version that you may like to play with:

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Frederic Bouvier
Quoting Roberto Inzerillo : C'è qualcuno che vuole contribuire a migliorare gli scenari del territorio italiano? Io mi stò divertendo con FGSD, i risultati li potete vedere all'indirizzo http://www.geocities.com/robitabu/fgfs_pa/fgsd_palermo.html . Anyone wants to help bringing a new feeling

Re: [Flightgear-devel] Colditz Glider MkII

2005-05-25 Thread Martin Spott
Steve Hosgood wrote: Does anyone here actually live in or near Colditz? Our long-time Getting Started manual maintainer Michal Basler lives in that region. BTW, I don't remember if these URL's have already been mentioned: http://www.pbs.org/wgbh/nova/naziprison/glider.html

Re: [Flightgear-devel] FlightGear startup time

2005-05-25 Thread Mike Rawlins
40 seconds for CVS vesion on Dell (laptop) running Linux Fedora Core 2, 1.6 GHz processor, 2 GB RAM. I can live with that. Mike --- Frederic Bouvier [EMAIL PROTECTED] wrote: It takes 23 seconds to start my build on an amd64 3400, 1Gb ram. -Fred Drew a écrit : I'm compiling a Release

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Roberto Inzerillo
Von: Frederic Bouvier [EMAIL PROTECTED] Anyone wants to help bringing a new feeling to visual flights over italian territory? I am having fun building the scenery around my town with FlightGear Scenery Designer; the results can be seen at

Re: [Flightgear-devel] .ac file format

2005-05-25 Thread Roberto Inzerillo
Is there a specification somewhere that describes how to construct a .ac file? Is this a FlightGear-specific format, or some kind of generic 3d model format? .ac file format is not specific to FG. You can use AC3D (I am pretty shure you already know that) for creating the file. Roberto

[Flightgear-devel] Re: Materials animation bug

2005-05-25 Thread Jim Wilson
From: Melchior FRANZ * Jim Wilson -- Wednesday 25 May 2005 01:44: It looks like setting up a materials animation with emission values clobers the ambient values (sets them all to 0). This produces some pretty strange looking shading. BTW: you don't need several material animations

RE: [Flightgear-devel] Backing out Andy's p51d changes

2005-05-25 Thread Jim Wilson
From: Vivian Meazza Jim wrote Hi Andy, On the p51d fdm configuration, it looks like the substantial change was actually increasing the turbo multiplier from 2.0 to 5.5, and not reducing the cruise speed as stated in the CVS log of March 23. The cruise speed change does have

[Flightgear-devel] Re: Materials animation bug

2005-05-25 Thread Melchior FRANZ
* Jim Wilson -- Wednesday 25 May 2005 21:02: And I am aware of the global property. Yes, I noticed that you are using it in one case after I had sent that message. For the most part I am not using multiple materials, and do not want all objects emissive. [...] There should be little

Re: [Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 15:14 +0200, Melchior FRANZ a crit : OK, who's going to model an AS350B3? :-) http://www.eurocopter.com/publications/FO/scripts/newsFO_complet.php?lang=ENnews_id=317 m. ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Re: FlightGear startup time

2005-05-25 Thread Gerard ROBIN
Durk Talsma wrote: Erik, you are of course in a far better position to judge this than me. As far as I know, though there still seem to be a few design issues with the FlightGear architecture that have evolved into what they are today, yet being slightly less than ideal. For

Re: [Flightgear-devel] 3 USB Joysticks CH

2005-05-25 Thread Hans-Georg Wunder
Hi, as far as I know, they are not supported by the standard kernel. I am using the 2.4.27 and I have had the same problem. You have to apply a patch. Look at this http://baron.flightgear.org/pipermail/flightgear-users/2003-January/003401.html and this

[Flightgear-devel] working with the property tree

2005-05-25 Thread bass pumped
I need to learn how to work with the property tree in flightgear. Could someone refer me to material that might be helpful? Thanks! ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Frederic Bouvier
Roberto Inzerillo wrote : Von: Frederic Bouvier [EMAIL PROTECTED] Anyone wants to help bringing a new feeling to visual flights over italian territory? I am having fun building the scenery around my town with FlightGear Scenery Designer; the results can be seen at

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 20:56 +0200, Roberto Inzerillo a crit : Von: Frederic Bouvier [EMAIL PROTECTED] Anyone wants to help bringing a new feeling to visual flights over italian territory? I am having fun building the scenery around my town with FlightGear Scenery Designer; the

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Frederic Bouvier
Gerard ROBIN a crit : Le mercredi 25 mai 2005 20:56 +0200, Roberto Inzerillo a crit : Von: Frederic Bouvier [EMAIL PROTECTED] Anyone wants to help bringing a new feeling to visual flights over italian territory? I am having fun building the scenery around my town with FlightGear

[Flightgear-devel] Scenery size constraints

2005-05-25 Thread Alberico, James F
Hi, I have been tracking down the cause of an FGFS access violation that occurs when attempting to use 1-arcsec scenery data for a tile generated in TerraGear to have 4 nodes. Granted, this may be extremely ambitious from a performance standpoint, and may prove to be completely infeasible.

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 23:31 +0200, Frederic Bouvier a crit : It is tricky but doable. Look at the release notes of version 0.3.0 on sourceforge ( click on the version in the file page ) BTW : Martin contributed an IRIX build -Fred OK i tried it without success

Re: [Flightgear-devel] Anyone likes helping with italian scenery?

2005-05-25 Thread Martin Spott
Gerard ROBIN wrote: You where using FGSD, does it mean you are working on windows. because on the linux side i could never make a compilation of that program. Try the current release. It even compiles on IRIX (with a bit of tweaking) so you should not get into big trouble on Linux,

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly

2005-05-25 Thread Lee Elliott
On Tuesday 24 May 2005 22:14, Martin Spott wrote: Wesley Alden Pegden wrote: glxgears gives me 700fps (as good as it's ever given me), [...] With a working OpenGL/DRI setup you typically get far more than 1000 fps with 'glxgears'. Please run 'glxinfo' or 'gl-info' - whatever you have on

[Flightgear-devel] Compiled terragear

2005-05-25 Thread Ayhan TEKGÜL
Dear list members, I would like to show functions of flightgear and terragear to my boss. I have succeeded to compile flightgear, but not terragear. There is no problem with plib, metakit and openal, but I have add some constants (M_LN2, M_PI, M_E) for simgear and still got 16 errors with

Re: [Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Josh Babcock
Gerard ROBIN wrote: Le mercredi 25 mai 2005 15:14 +0200, Melchior FRANZ a crit : OK, who's going to model an AS350B3? :-) http://www.eurocopter.com/publications/FO/scripts/newsFO_complet.php?lang=ENnews_id=317 m. ___ Flightgear-devel mailing

Re: [Flightgear-devel] Scenery size constraints

2005-05-25 Thread Harald JOHNSEN
Alberico, James F wrote: Hi, I have been tracking down the cause of an FGFS access violation that occurs when attempting to use 1-arcsec scenery data for a tile generated in TerraGear to have 4 nodes. Granted, this may be extremely ambitious from a performance standpoint, and may prove to

Re: [Flightgear-devel] Compiled terragear

2005-05-25 Thread Harald JOHNSEN
wrote: Dear list members, I would like to show functions of flightgear and terragear to my boss. I have succeeded to compile flightgear, but not terragear. There is no problem with plib, metakit and openal, but I have add some constants (M_LN2, M_PI, M_E) for simgear and still got 16 errors

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly

2005-05-25 Thread Harald JOHNSEN
Lee Elliott wrote: On Tuesday 24 May 2005 22:14, Martin Spott wrote: Wesley Alden Pegden wrote: glxgears gives me 700fps (as good as it's ever given me), [...] With a working OpenGL/DRI setup you typically get far more than 1000 fps with 'glxgears'. Please run 'glxinfo' or

Re: [Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 18:38 -0400, Josh Babcock a crit : Well, I have the EC-135 on my short list, but I have to finish the Colditz, the Superfortress and another surprise I'm working on. I also want to do a Mosquito and a B-47 first. A 350 should be nice though, I see more and more of

[Flightgear-devel] FDM freeze

2005-05-25 Thread Dave Culp
Lately I've been flying around German terrain and have been getting an FDM freeze at seemingly random occasions after flying for ten minutes or so. Here's a screenshot of the freeze: http://home.comcast.net/~davidculp2/fdm_freeze.jpg The user airplane is frozen, but other things

Re: [Flightgear-devel] FDM freeze

2005-05-25 Thread Gerard ROBIN
Le mercredi 25 mai 2005 19:56 -0500, Dave Culp a crit : Lately I've been flying around German terrain and have been getting an FDM freeze at seemingly random occasions after flying for ten minutes or so. Here's a screenshot of the freeze:

RE: [Flightgear-devel] FDM freeze

2005-05-25 Thread Jon Berndt
Lately I've been flying around German terrain and have been getting an FDM freeze at seemingly random occasions after flying for ten minutes or so. Here's a screenshot of the freeze: http://home.comcast.net/~davidculp2/fdm_freeze.jpg The user airplane is frozen, but other things

Re: [Flightgear-devel] FDM freeze

2005-05-25 Thread Dave Culp
That happen often for me with message on the console: FGInterface is beeing called without scenery below the aircraf What logging level did you use? --log-level=? Dave ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Strange acceleration issues with 9.8---possibly

2005-05-25 Thread Geoff Reidy
Lee Elliott wrote: I'm having a strange problem that may be linked to this. Now when I start at KSFO, looking forward, I'm getting 1fps. Same with the heli chase views. If I switch to the tower it's the same until I start zooming in. At around 15 deg fov the frame rate jumps up to

Re: [Flightgear-devel] AS350B3 helicopter lands on Mt. Everest peak

2005-05-25 Thread Josh Babcock
Gerard ROBIN wrote: Le mercredi 25 mai 2005 18:38 -0400, Josh Babcock a crit : Well, I have the EC-135 on my short list, but I have to finish the Colditz, the Superfortress and another surprise I'm working on. I also want to do a Mosquito and a B-47 first. A 350 should be nice though, I see

Re: [Flightgear-devel] FDM freeze

2005-05-25 Thread Dave Culp
I tried log-level=info and flew around Sembach until it happened again. Here's some console output: ... prepare_ground_cache(): ac radius = 11.7738, # leafs = 0, ground_radius = 0 prepare_ground_cache(): trying to build cache without any scenery below the aircraft FGInterface is beeing called

Re: [Flightgear-devel] FDM freeze

2005-05-25 Thread Dave Culp
prepare_ground_cache(): ac radius = 11.7738, # leafs = 0, ground_radius = 0 prepare_ground_cache(): trying to build cache without any scenery below the aircraft FGInterface is beeing called without scenery below the aircraft! The last line comes from JSBSim.cxx line 425, inside the function

RE: [Flightgear-devel] Re: FlightGear startup time

2005-05-25 Thread Norman Vine
Gerard ROBIN writes: Durk Talsma wrote: Another issue that has been brought up a number of times is the ascii vs binary file format disussion. While I absolutely believe that ascii/xml files are ideal for development work, combined they may have a pretty big impact on

[Flightgear-devel] Re: FDM freeze

2005-05-25 Thread Melchior FRANZ
* Dave Culp -- Thursday 26 May 2005 02:56: The user airplane is frozen, but other things keep running fine. The AI aircraft keep going, as does the clock, frame rate, GUI, key bindings, mouse. It looks like just the FDM froze. Anyone else getting this? Yes. If it's the same that I got