Re: [Flightgear-devel] Re: Sim Reset

2005-12-20 Thread Vassilii Khachaturov
On Monday 19 December 2005 21:26, Alex Romosan wrote: The Interface is deleted and a new one is created. That is a bit crude, but it works ... it doesn't work anymore though: Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1223874848 (LWP 22155)]

Re: [Flightgear-devel] Next world scenery build

2005-12-20 Thread Vassilii Khachaturov
This next world scenery build will include SRTM2 data. In the USA I [snip] My goal is to have everything done (for this round) by Jan 1 of the new year. But I reserve the right to push that date back in case I run into any new glitches. Thanks! Don't forget to take the rest on the seventh

Re: [Flightgear-devel] Freeglut and game mode

2005-12-16 Thread Vassilii Khachaturov
From your description, it looks like the --enable-game-mode works with the debian freeglut3 package due to a debian specific patch. Just verified with freeglut3 and freeglut3-dev/2.2.0-8, it still works as expected here on a Debian system with the CVS flightgear, i.e., this is not some breakage

[Flightgear-devel] [BUG] c172r model - switches panel ordering; WB

2005-12-14 Thread Vassilii Khachaturov
I've tried today the c172r from today's CVS, and had this effect - the magnetos/electrical switches panel seems rendered OVER the yoke, no matter how the latter is rotated/pushed, the panel still gets drawn over it. http://www.tarunz.org/~vassilii/fg/Images/c172r-switches-over-yoke.jpg for a

[Flightgear-devel] Re: [PATCH] CH Pro Yoke USB XML patch

2005-12-14 Thread Vassilii Khachaturov
And now comes the attachment... Sorry. Vassilii Index: ../data/Input/Joysticks/CH/pro-yoke-usb.xml === RCS file: /var/cvs/FlightGear-0.9/data/Input/Joysticks/CH/pro-yoke-usb.xml,v retrieving revision 1.19 diff -u -p -r1.19

[Flightgear-devel] Re: [PATCH] CH Pro Yoke USB XML patch

2005-12-14 Thread Vassilii Khachaturov
Following Melchior's suggestions of not disabling the axis0/1 as somebody might want to fly a rotorcraft with the yoke nevertheless, I have modified the patch. Here's what it does now: 1) it's really difficult to fly a helicopter with the yoke, but one can make good use of the throttle as the

Re: [Flightgear-devel] Re: [PATCH] CH Pro Yoke USB XML patch

2005-12-14 Thread Vassilii Khachaturov
1) You didn't even try the patch. I didn't either, but I see that it can't work. Hint: xmllint :-} I don't know how you see that, because I picked it off working tree. I tested after that with the new property set to false, true, and absent. If you mean the markup in the print statement,

Re: [Flightgear-devel] Re: [PATCH] CH Pro Yoke USB XML patch

2005-12-14 Thread Vassilii Khachaturov
oh, I see what you mean -- the closing tag in the joystick.xml file. Strange thing I didn't caught it while testing... Vassilii ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Re: [PATCH] CH Pro Yoke USB XML patch

2005-12-14 Thread Vassilii Khachaturov
oh, I see what you mean -- the closing tag in the joystick.xml file. Strange thing I didn't caught it while testing... I know what happened. First, I tested it without the joystick.xml change and it worked (yoke controls the cyclic). Then I put the true in, and it worked (yoke control of cyclic

[Flightgear-devel] [PATCH] simgear+flightgear warning cleanup

2005-12-12 Thread Vassilii Khachaturov
Attached are 2 patches for cleaning up some build warnings, in both simgear and flightgear. Caught with gcc-4.0. Please apply... Vassilii Index: src/FDM/LaRCsim/ls_model.c === RCS file:

Re: [Flightgear-devel] Re: [PATCH] GUI/menubar.[ch]xx, Main/fg_commands.cxx: add fgCommand to disable/enable menu entries

2005-12-06 Thread Vassilii Khachaturov
This should better be hooked into the property tree, so that one can directly set /sim/menubar/default/menu[2]/item[3]/enabled to false and get the menu disabled. Working on that. Comments still welcomed, though. Great idea. Do that, and I'll rework the CH Products Yoke cyclic hack to add a

[Flightgear-devel] [PATCH] SimGear Doxyfile: track newer sources addition

2005-12-05 Thread Vassilii Khachaturov
The patch below enables the SimGear doxygen-produced docs to relate to the sources that were added since last time the sources list was updated. Please apply, it's harmless for stability and helps those using the Doxygen docs. Vassilii Index: Doxyfile

[Flightgear-devel] yasim vs jsbsim c310

2005-12-03 Thread Vassilii Khachaturov
I've just tried out the c310 @KSFO, current metar conditions. The Yasim one develops 38PSI of manifold pressure, ~2700RPM at props and throttle full forward on the ground, brakes applied. The JSBsim gives a (more realistic-?) 29PSI. No surprise the ground roll at the Yasim one's is much shorter.

Re: [Flightgear-devel] post-incidence-angle-update tu154 4 problems feedback

2005-12-03 Thread Vassilii Khachaturov
2) when I hit the F3 to generate the above snapshot, I got an unusual attitude, from which it was very difficult to recover Are you flying using the mouse? Affirmative. When you hit F3 the cursor is slewed to the bottom left corner of the screen. If you are using the mouse

[Flightgear-devel] post-incidence-angle-update tu154 4 problems feedback

2005-12-02 Thread Vassilii Khachaturov
Having seen the recent request to try out a list of yasim-based aircraft from the current CVS, I've tried out the TU154. Here are 3 things I've noticed: 1) by hand-flying, I was able to get supersonic, pretty low and the aircraft flew all right, with no fluttering or reaching limits of some

[Flightgear-devel] [PATCH] CH Pro Yoke USB XML patch

2005-12-02 Thread Vassilii Khachaturov
The attached patch does the following things: 1) it's really difficult to fly a helicopter with the yoke, but one can make good use of the throttle as the collective. If one wants to fly and use the mouse as the cyclic control, it's impossible unless the yoke doesn't send the axis0/1 position as

Re: [Flightgear-devel] post-incidence-angle-update tu154 4 problems feedback

2005-12-02 Thread Vassilii Khachaturov
2) when I hit the F3 to generate the above snapshot, I got an unusual attitude, from which it was very difficult to recover Are you flying using the mouse? Affirmative. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] post-incidence-angle-update tu154 4 problems feedback

2005-12-02 Thread Vassilii Khachaturov
Last night I noticed that a couple of the yasim-related updates happened later after my prev. pull. This time tu154 doesn't want to load up at all (btw this time I am not flying using the mouse, having the CH Products USB yoke+pedals connected): YASim SOLUTION FAILURE: Insufficient elevator to

Re: [Flightgear-devel] Possible new thinking for 2D/3D cockpit instruments

2005-12-01 Thread Vassilii Khachaturov
Flightgear (and any other flight sim) is trying to reproduce the experience of flying, both in terms of the flight dynamics and (to a limited extent) the whole experience. As such, many of the instruments in the virtual cockpit can be configured with mouse-clicks on the instruments

Re: [Flightgear-devel] Possible new thinking for 2D/3D cockpit instruments

2005-12-01 Thread Vassilii Khachaturov
windowmanagers have a magnifier tool. It can't magnify beyond the screen resolution of course (640x480 would still be 640x480), but it solves the problem with blurred tiny characters on small weathered monitors, like is it not the same effect as if the characters are rendered w/o antialiasing?

Re: [Flightgear-devel] Re: [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-12-01 Thread Vassilii Khachaturov
So I'm unsure if it is a good idea to include those patches. They are harmless, but according to what Melchior has pointed out, some of the code (what I added to the exceptions classes) is redundant (basically, what is written there is auto-generated by the compiler unless it has problems).

Re: [Flightgear-devel] KLN89 GPS added

2005-11-30 Thread Vassilii Khachaturov
Well, I object. How could I tell others to postpone their contribution until after the release of FlightGear 1.0 if you are allowed to add this rather comprehensive peace of code? What about labelling the fg tree with your own 1.0 pre-release label? And branching off it, only merging in the

Re: [Flightgear-devel] KLN89 GPS added

2005-11-30 Thread Vassilii Khachaturov
For example I'd strongly consider the missing options saving a bug that has to be fixed before we give FlightGear to all the people out there. They are used to this behavior from nearly every program they use, and will expect the same from FG. Others may think, that we lived without this

Re: [Flightgear-devel] No 0.9.9 scenery yet?

2005-11-30 Thread Vassilii Khachaturov
Right now I suspect that most users of FG are either developers or bleeding edge people. But the idea is that that should start changing as of 1.0.0. Indeed - that's *why* there's a 1.0.0, surely? FYI: I had been on and off subscribing the fg lists and basically just the Debian stable package

Re: [Flightgear-devel] Re: Autopilot

2005-11-30 Thread Vassilii Khachaturov
Could be added to the list of admitted features for 1.0, next to landing lights ... :-) Agreed. Esp. because this is mostly a gui XML / trivial NASAL thing. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] Pressure distribution calculation on planes when landing?

2005-11-29 Thread Vassilii Khachaturov
Andy Ross schrieb: Dai Qiang wrote: I'm wondering, if it's possible to calculate and record the pressure distribution on all parts of a plane, e.g. gears, wings etc, when it's landing? [snip] Dai Qiang, for what do you need that data? I can only think of animating the model. This

Re: [Flightgear-devel] Airport of Hell?

2005-11-29 Thread Vassilii Khachaturov
On Samstag 26 November 2005 19:47, Joacim Persson wrote: fgfs --airport=EGLL --aircraft=ufo ...puts you in a mysterious place with thick fog, where ground level is about 6 million m below sea level. This must be the airport of Hell. While trying to investigate this, I found the

Re: [Flightgear-devel] Displaying Multiple Views/Using cockpit controls

2005-11-29 Thread Vassilii Khachaturov
Of course, any changes to the Getting Started Guide will only be present in the next release for most users, so we'll have a fair few questions until then... It's safe to assume that if users are smart enough to RTFM and see the local docs folder, then most of them will also check the

Re: [Flightgear-devel] Re: [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-28 Thread Vassilii Khachaturov
So I'm unsure if it is a good idea to include those patches. They are harmless, but according to what Melchior has pointed out, some of the code (what I added to the exceptions classes) is redundant (basically, what is written there is auto-generated by the compiler unless it has problems). For

Re: [Flightgear-devel] Re: [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-26 Thread Vassilii Khachaturov
But ... classes without copy/assignment operator aren't copied byte-by-byte, but member-by-member[1]. So, for string members the string copy constructor is used. Again, the code looks right to me as it is. m. [0] Bjarne Stroustrup, The C++ Programming Language, 2nd edition, p. 582,

Re: [Flightgear-devel] Re: [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-26 Thread Vassilii Khachaturov
Hi Melchior, thanks for the help. * Vassilii Khachaturov -- Saturday 26 November 2005 11:02: But ... classes without copy/assignment operator aren't copied byte-by-byte, but member-by-member[1]. It's a pity I am at home sick, and without the book. I don't know what is written

[Flightgear-devel] [BUG] [PATCH] (1/3) throwing stale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
Index: ../../SimGear/source/simgear/environment/metar.cxx === RCS file: /var/cvs/SimGear-0.3/source/simgear/environment/metar.cxx,v retrieving revision 1.7 diff -b -u -p -r1.7 metar.cxx ---

[Flightgear-devel] [BUG] [PATCH] (2/3) throwing stale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
Index: ../../FlightGear/source/src/ATC/AIMgr.cxx === RCS file: /var/cvs/FlightGear-0.9/source/src/ATC/AIMgr.cxx,v retrieving revision 1.29 diff -b -u -p -r1.29 AIMgr.cxx --- ../../FlightGear/source/src/ATC/AIMgr.cxx 11 Nov 2005

[Flightgear-devel] [BUG] [PATCH] (3/3) throwing stale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
This is just a pinpointing portion of the patch, as it doesn't fix anything -- since it's all in the JSBsim, and that one is about to be overridden with another upstream version. Please apply nevertheless so that we have it in the fgfs code, until that happens --- it's just comments change.

[Flightgear-devel] [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
This is to announce the 3-part patch I have just submitted to the list. It has been split as follows: 1. http://mail.flightgear.org/pipermail/flightgear-devel/2005-November/040968.html SimGear-level changes 2. http://mail.flightgear.org/pipermail/flightgear-devel/2005-November/040969.html

Re: [Flightgear-devel] [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
I wonder: what does actually happen when you create a static object in the middle of a method? Same as if you create it in the beginning of the method :-) it gets initialized before it's first used, that's guaranteed; whether it's actually done before the function first runs or before the block

Re: [Flightgear-devel] Re: [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
* Vassilii Khachaturov -- Friday 25 November 2005 15:11: * whenever an exception object was created on a stack and then thrown (thus causing the dtor for that object to fire!), it was replaced with a STATIC exception The whole thing looks like a solution desperately searching

Re: [Flightgear-devel] Re: [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
* whenever an exception object was created on a stack and then thrown (thus causing the dtor for that object to fire!), it was replaced with a STATIC exception The whole thing looks like a solution desperately searching for a problem. The reasoning for this patch contradicts

RE: [Flightgear-devel] Re: [BUG] [PATCH] (announcement) throwingstale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
I use Borland C++, and the g++ compiler in the cygwin distribution. I also compile under a flavor of Linux, just to see what happens. I've been worried that try/catch/throw is something that is not supported similarly on different compilers. I've got other priorities right now, but please

Re: [Flightgear-devel] [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
I've tried to compile FG with this patches. But there is a problem Dear Ladislaw, thank you very much for your help in testing this. to compile it because no errno is declared in those files. I don't know, how it is mentioned, I'm not up to the code. I don't know how to fix it cleanly. So

[Flightgear-devel] Re: [BUG] [PATCH] (announcement) throwing stale exceptions and missing copy ctor/assignment

2005-11-25 Thread Vassilii Khachaturov
I have re-worked the patch into a shorter one. It has been split as follows: 1. http://mail.flightgear.org/pipermail/flightgear-devel/2005-November/040968.html SimGear-level changes Please see the attached simgear-except.diff for the new version of these, or

Re: [Flightgear-devel] 0.9.9 compile problem

2005-11-24 Thread Vassilii Khachaturov
Hrm... Why is debian shipping shared libraries for SimGear? As discussed, that is not the intended deployment mode for the upstream package (us!), so it seems awfully strange for debian (or Linspire?) to be making its own decisions there. Does it do the same for plib? FYI: we do have the

Re: [Flightgear-devel] [Re] Buildings?????

2005-11-24 Thread Vassilii Khachaturov
I suppose I could complain that maybe the reliance on an environment variable to point to the scenery may be great for scenery developers, but isn't so great for package maintainers who might like to try and make (say) FlightGear-LakeConstance-Scenery-0.9.9-0.rpm Rather difficult for the

Re: [Flightgear-devel] [Re] Buildings?????

2005-11-23 Thread Vassilii Khachaturov
but you should note that there is no way to feed this terrain back into the 'official' FlightGear Scenery, [snip] I'm pretty sure we will have tools in the near future to merge certain landcover enhancements into the main scenery. We may have tools to merge elevation data into the

Re: [Flightgear-devel] Realistic daytime skycolor

2005-11-22 Thread Vassilii Khachaturov
Like in the dawn screenshot where I tried to show that off; http://www.adeptopensource.co.uk/personal/fg/747-Heathrow-dawn_moon.jpg [snip] I don't know anything about the theory of it all, but I do know that the sky in FG looks truly amazing at dawn and dusk in particular (colours, moon

Re: [Flightgear-devel] 3D modelers

2005-11-22 Thread Vassilii Khachaturov
Yeah, a while back I stopped posting me email address on usenet news. It gets into the web archives, goes all over the internet and the world, and pretty soon you are back to measure your spam in messages per second ... :-( I'm proudly posting my email address on the webpages and never

Re: [Flightgear-devel] Two issues/question

2005-11-22 Thread Vassilii Khachaturov
1) If I fly out of an airport that is located out of the included sample scenery, then at the command line I get: Failed to open file repeated twice. I am using 0.9.8 scenery in that case, because that is all that is available. But there is no indication of what files are not opening, or

[Flightgear-devel] Stale documentation links on the fgfs WWW

2005-11-21 Thread Vassilii Khachaturov
Dear Curt, please update the links to the getting started and the short reference guides to point to the newer docs which are now in the CVS. (Or maybe just copy the docs into the same place). Currently, http://www.flightgear.org/docs.html and http://www.flightgear.org/Downloads/source.shtml

Re: [Flightgear-devel] Landing Lights (was Re: Release of v0.9.9 source code)

2005-11-21 Thread Vassilii Khachaturov
I noticed that on one of your FG pages you mentioned that OpenGL can have a maximum of 8 light sources. Presumably this is going to cause some dull rendering issue if we ever had landing lights enabled in a mult-plane environment? Good point. Perhaps the non-local models should have a

Re: [Flightgear-devel] Re: Landing Lights

2005-11-21 Thread Vassilii Khachaturov
May be. But once you have landed you are stuck on the runway without taxi lights. There's no way to leave the runway without bumping into parked aircraft, towers, windsocks. Releasing a version 1.0.0 in such a state is a bad idea. Absolutely. When taxiing, a landing light or taxi light is

Re: [Flightgear-devel] Landing Lights (was Re: Release of v0.9.9 source code)

2005-11-21 Thread Vassilii Khachaturov
Where are they located on the C-172, C-182, C-310 - on the wing or on the nose like I've seen in pictures of a C-210? I own the pilot info manuals for various model C-172 planes, so I can look it up and even scan for you the relevant drawings. Will do in the evening. V.

Re: [Flightgear-devel] New Rendering Option?

2005-11-18 Thread Vassilii Khachaturov
I'm thinking, if it's a good idea to add a new rendering option into FGFS: water shader, which will make the sea and the experience of carrier taking off and landing more realistic. It's certainly a good idea! go ahead. Here's a screenshot of a game using OpenSceneGraph, and the technique

Re: [Flightgear-devel] Re: terrain texture question

2005-11-16 Thread Vassilii Khachaturov
Well, there's this: Format: SNINCR [i/g] i - Increase in snow level in inches per hour. g - Snow level on the ground in inches. I googled for metar snow level :-) OTOH, various stations have various capabilities, which is (in the US at least) differentiated by the METAR

Re: [Flightgear-devel] impending v0.9.9 release

2005-11-15 Thread Vassilii Khachaturov
I would really like to get v0.9.9 out the door this week ... maybe committing to the final source code version on thursday or friday. The earliest time slot I might possibly have at serious hacking of fgfs is this Friday night. However, I would like to give everyone the opportunity to mention

Re: [Flightgear-devel] Getting Started Guide - Terrain/Objects

2005-11-14 Thread Vassilii Khachaturov
On Mon, 14 Nov 2005, Stefan Seifert wrote: Buchanan, Stuart wrote: OK, I'll suggest /var/share/FlightGear/WorldScenery/[Terrain|Objects] for *nix, and FG_ROOT\Scenery\[Terrain|Objects] for Windows. I'm sure you meant /usr/share/FlightGear/... and not /var. I thought /var because of the

Re: [Flightgear-devel] error:Unknown exception in the main loop

2005-11-14 Thread Vassilii Khachaturov
I've seen a couple of Failed to open file messages w/o a file, and decided to hunt for that one. It looks like this is only thrown from within simgear, but always with a path. Closer examination reveals that easyxml.cxx throws it, and uses the same pattern as JSB and I had recently agreed to

Re: [Flightgear-devel] Getting Started Guide - Terrain/Objects

2005-11-14 Thread Vassilii Khachaturov
Hi All, As with 0.9.9 we'll be using the FG scenery DB objects, will the default scenery directory topology be something this Scenery/Terrain/w010n50 Scenery/Objects/w010n50 ? I suggest encouraging 2 directories --- 1 for the static scenery coming with FG, and the other one for the

Re: [Flightgear-devel] Getting Started Guide - Terrain/Objects

2005-11-14 Thread Vassilii Khachaturov
Additionally no one should run terrasync as root anyway, so it can't write to /var/share/FlightGear. terrasync users should have their own scenery directory in their homes or anywhere their user is able to write. Nine I agree. User data (like from terrasync) belong to

Re: [Flightgear-devel] Getting Started Guide - Terrain/Objects

2005-11-14 Thread Vassilii Khachaturov
Terragear is sufficiently crude and unrefined and user unfriendly that I think we should leave it out of the getting started guide. We are going to send unsuspecting users down a wild goose chase and they'll be disappointed. We can mention it and forward them to more information, but I

Re: [Flightgear-devel] diff for browser change for mac os x to use

2005-11-13 Thread Vassilii Khachaturov
Help Help from the gui on mac os x is still broken. The help application is STILL set to netscape even after the options.cxx change Doesn't it mean that something resets it between the options parsing and the GUI help stuff processing? I'd rather see a patch that finds the offending code

[Flightgear-devel] Re: [fgrun-users] initial wizard screen in fgrun lacks obvious defaults (fwd)

2005-11-13 Thread Vassilii Khachaturov
Forwarding a notice about fgrun over to flightgear-devel, as per Bernie Bright's suggestion. Please see below, if you feel like patching fgrun. -- Forwarded message -- Date: Mon, 14 Nov 2005 09:28:39 +1100 From: Bernie Bright [EMAIL PROTECTED] To: Vassilii Khachaturov [EMAIL

Re: [Flightgear-devel] Runtime error 0.9.9 on Debian/Testing

2005-11-12 Thread Vassilii Khachaturov
$ fgfs opening file: /usr/local/share/FlightGear/Navaids/carrier_nav.dat /usr/local/share/FlightGear/Navaids/TACAN_freq.dat RenderTexture Error: glXCreateGLXPbufferPtr() failed. Initialising callsign using 'Aircraft/c172p/Models/c172p.xml' freeglut (fgfs): Failed to create cursor freeglut

Re: [Flightgear-devel] diff for browser change for mac os x to use safari

2005-11-12 Thread Vassilii Khachaturov
On things like Debian, this is also wrong because sensible-browser should be used instead. Is there some autoconf library function to discover the most likely browser on a system? Also the WIN32 section in src/GUI/gui_funcs.cxx with the 1024-long hardcoded buffers can be a crash trigger when the

Re: [Flightgear-devel] FlightGear Review (was: Which aircraft to include in v0.9.9?)

2005-11-12 Thread Vassilii Khachaturov
Maybe some German-speaking user could point the reporters to Atlas for the moving map solution they describe as absent (and to the new Pigeon's map!) V. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org

Re: [Flightgear-devel] try ... catch ... throw (up)

2005-11-12 Thread Vassilii Khachaturov
Here's what I'm doing: In the Table class: In FGTable constructor: if (operation_types.find(parent_type) == string::npos) { internal = true; } else { throw(string(An internal table cannot be ...)); } Now, this seems to work OK - I throw an exception if a situation occurs that is

Re: [Flightgear-devel] diff for browser change for mac os x to use safari

2005-11-12 Thread Vassilii Khachaturov
OK, is there a way to get sensible-browser at compile time? Is this a link know to the OS or something? is it callable or does it need to be read on Debian somewhere? It's a callable standard script on debian. It tries various intelligent decisions to guess what browser to run. It is pretty

Re: [Flightgear-devel] FlightGear Review

2005-11-12 Thread Vassilii Khachaturov
I probably would do, but I don't have any experience with Atlas at all, so I'm unable to give appropriate response to the questions that I suppose will follow It's pretty straightforward, just give it a try following the WWW instructions. Be sure to use the CVS version and not the last

Re: [Flightgear-devel] no 3d clouds?

2005-11-12 Thread Vassilii Khachaturov
I am unable to get 3d clouds with todays CVS for FlightGear and data and SimGear. I am running via fgrun and 3D clouds is checked and --enable-clouds3d is in the list under the show command line window. I also ran fgfs from the command line with --enable-clouds3d and still no 3D clouds. In

Re: [Flightgear-devel] error:Unknown exception in the main loop

2005-11-12 Thread Vassilii Khachaturov
Unknown exception in the main loop. Aborting... Possible Cause: No error This makes me report the following seemingly related sighting that I had today in the middle of something else, w/o exploring it until the end (I did mention it on the IRC earlier today). I've seen a couple of Failed to

Re: [Flightgear-devel] Pending v0.9.9 release

2005-11-12 Thread Vassilii Khachaturov
Yep, but sipmly _delaying_ the next release doesn't cure anything. This only makes sense if the developers agree on a feature freeze and announce a bugfix-only phase. ..or if it can be enforced somehow. ;o) or that a separate branch is created for the feature freeze while the development

Re: [Flightgear-devel] Re: OT: FYI, mac os x developers,

2005-11-12 Thread Vassilii Khachaturov
Just a suggestion: Maybe it is a good idea to put some of the important rules on the http://www.flightgear.org/mail.html webpage so people can read them, before they subscribe to the mailinglists. Good idea, in case someone really is annoyed with top-posts/encodes etc. Such folks are welcome

Re: [Flightgear-devel] Which aircraft to include in v0.9.9?

2005-11-10 Thread Vassilii Khachaturov
3). J3 - The J3-Cub is complete (not much to cubs anyway) and easy to fly for someone just starting out. A real life Cub has a ball slip/skid indicator (just like in a turn coordinator), and a wire sticking out of the fuel cap in front, showing the fuel level. Other than that, it's pretty

[Flightgear-devel] Re: [PATCH] [BUG] tmp-ly disable buggy mag compass jamming code

2005-11-10 Thread Vassilii Khachaturov
Thanks for applying the patch to the current code. I wonder what the jamming logic should be instead. Maybe check whether the angle between the cockpit Y axis and the resultant force presently acting on the plane is within some limit? I have no problem checking the angle above (based on the 3

Re: [Flightgear-devel] Re: Buildings ?????

2005-11-08 Thread Vassilii Khachaturov
Next on the list are the Nat. Cathedral, Basilica of the Immaculate Conception, Mormon Temple, Pentagon and then the Mall. Not sure what timetable I'm looking at though. If you can think of any other big visible structures that you would like to see (sorry, I'm not tackling the

Re: [Flightgear-devel] Please upgrade to version: 0.9.8

2005-11-07 Thread Vassilii Khachaturov
Did you upgrade your data from the cvs? ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] Scenery DB (Was: San Jose)

2005-11-07 Thread Vassilii Khachaturov
I would like to see all new scenery object contributions to end up in the scenery database. However, the last time I wanted to sync the base package and the DB there were more than one objects in the same space because of automatic object generation. btw it looks pretty cute sometimes ---

[Flightgear-devel] [PATCH] minor internal consistency improvement for the freq search dialog

2005-11-06 Thread Vassilii Khachaturov
Since when the search via the input is used, the dialog is closed, I suggest to auto-close it when a nearby-ATC button is hit as well, as per the patch below. Alternatively, we can rename the OK button to Search and DON'T have it auto-close the dialog. The question is whether mostly you use

[Flightgear-devel] Re: CVS version/terrasync DB problem with UG25, LL62: crash(bo105)/strange(ufo)

2005-11-06 Thread Vassilii Khachaturov
In the light of the recent multiple 0.9.9-pre1 commits I've been going through the list of open issues that worry me and this one When I start the CVS version at the UG25 airport with bo105 (yesterday's CVS data, the day before CVS sources), it core dumps on startup as follows: [snip] The

[Flightgear-devel] thanks for the keyboard accelerators

2005-11-06 Thread Vassilii Khachaturov
This is to say a huge thanks for the keyboard accelerators. All the times I had hit ESC to close a dialog during low-level maneuvering (and then cursing because of an extra dialog I had to close or tolerate on my windshield) are now history! The ATC xmission menu change is also very handy for

Re: [Flightgear-devel] Feature/change/update/fix list since v0.9.8

2005-11-06 Thread Vassilii Khachaturov
A very cool user-felt feature is Vivian's redout/blackout, currently implemented in the hunter. Please add it to the list. I couldn't resist from taking the following picture that shows the redout sphere from the side: http://www.tarunz.org/~vassilii/fg/Images/hunter-redout.jpg

RE: [Flightgear-devel] Feature/change/update/fix list since v0.9.8

2005-11-06 Thread Vassilii Khachaturov
Hey, someone noticed :-) It was fixed in cvs Thursday last though. :) Of course, I keep looking at the CVS commits since I am learning FG. Actually I kept thinking of doing this one myself, since nobody answered my challenge yet to tell me about smth interesting to do for FG while learning GL.

[Flightgear-devel] [BUG] earth rotational axis poked a hole in the planet?

2005-11-05 Thread Vassilii Khachaturov
With either jsbsim or yasim aircraft, when is in the vicinity of the (North) pole, the AGL (as seen in the HUD) goes into 2*10^7 ranges. You can either start up with --lat=90 (and any longtitude you please), or, if you dislike the singularity of --lat=90 at the startup, use --lat=88 and head

[Flightgear-devel] [Flightgear-cvslogs] CVS: FlightGear/src/FDM groundcache.cxx, 1.11, 1.12

2005-11-04 Thread Vassilii Khachaturov
Mathias Fröhlich: I have now fixed the problem that flying below bridges was broken by some groundcache work. Thanks a lot!! this is a very important eye-candy feature --- one of the bigger ones to draw folks to fgfs tryouts over here :-) ___

[Flightgear-devel] [PATCH] a misprint in hunter-set.xml

2005-11-04 Thread Vassilii Khachaturov
Index: ../data/Aircraft/Hunter/hunter-set.xml === RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/Hunter/hunter-set.xml,v retrieving revision 1.13 diff -u -r1.13 hunter-set.xml --- ../data/Aircraft/Hunter/hunter-set.xml 1 Nov

Re: [Flightgear-devel] getting hands dirtier: graphics-related programming task sought

2005-11-04 Thread Vassilii Khachaturov
while waiting for your advice on the subj matter, I have found the CVS source for the flightgear site --- (BTW, is the site material in the CVS somewhere, so as to make it easier to send the patches against?) it's in the www module of the same CVS repository --- and had sent a couple of minor

Re: [Flightgear-devel] Status on Multiplayer

2005-11-03 Thread Vassilii Khachaturov
I have just recently got FG working and it has turned out to be a pleasant suprise - anyway just wondering what the status on Multiplayer is. Please have a look at the README.[Mm]ultiplayer in the CVS. ___ Flightgear-devel mailing list

[Flightgear-devel] getting hands dirtier: graphics-related programming task sought

2005-11-01 Thread Vassilii Khachaturov
Dear fellow developers, I've decided to upgrade my fgfs addiction from just submitting janitorial/small nagging feature patches to a next level --- specifically, I've begun to study the GL APIs and would like to help the project with doing some graphics-related programming. While I used to do

Re: [Flightgear-devel] Re: Speckle-Master 3000 DeLuxe Pro -- for theultimative despeckling experience

2005-10-30 Thread Vassilii Khachaturov
Dear Melchior, thanks a lot for the descpeckler script. I actually lifted it off your page yesterday and came on to the irc to say that it rocks, but you were not there. I used it on c150 which was the most irritating speckle-wise. I suggest you commit it to the utility scripts section of the

[Flightgear-devel] Re: [PATCH] [BUG] tmp-ly disable buggy mag compass jamming code

2005-10-28 Thread Vassilii Khachaturov
Since this got no bad comments, and since it fixes the bug, I suggest applying the patch. The tread starter, with the patch in there: http://mail.flightgear.org/pipermail/flightgear-devel/2005-October/039770.html V. ___ Flightgear-devel mailing list

Re: [Flightgear-devel] c150 feedback

2005-10-27 Thread Vassilii Khachaturov
On Thu, 27 Oct 2005, Harald JOHNSEN wrote: Bohnert Paul wrote: All, When the 150 was statred it was postioned with it's wheels below the runway surface. Adding z-m offset and [snip] You should try the lastest cvs version, commited a few days ago. The plane should be above the ground

[Flightgear-devel] recent 737 autopilot change

2005-10-27 Thread Vassilii Khachaturov
In the recent 737 autopilot change, we see that the only improvement is the change of the target speet. diff -u -2 -r1.15 -r1.16 --- 737-set.xml 18 Oct 2005 16:32:23 - 1.15 +++ 737-set.xml 27 Oct 2005 08:34:40 - 1.16 @@ -110,5 +110,5 @@ target-altitude-ft

Re: [Flightgear-devel] recent 737 autopilot change

2005-10-27 Thread Vassilii Khachaturov
On Thursday 27 Oct 2005 20:20, Vassilii Khachaturov wrote: In the recent 737 autopilot change, we see that the only improvement is the change of the target speet. [snip] Hello Vassilii, these aren't 'hardwired' values but defaults. The values declared here, in the aircraft 'set

Re: [Flightgear-devel] c150 low G.

2005-10-27 Thread Vassilii Khachaturov
When this is done on the FG c150, the engine stutters (FDM program fuel starvation on neg-G?) According to the HUD, it stutters at about +0.30G. In the real aircraft, we could make 0G manouevers that could last for a couple of seconds without the engine missing. In a real gravity-fed

[Flightgear-devel] Re: [PATCH] [BUG] tmp-ly disable buggy mag compass jamming code (fwd)

2005-10-25 Thread Vassilii Khachaturov
reply from David -- Forwarded message -- Date: Mon, 24 Oct 2005 17:55:31 -0400 From: David Megginson To: Vassilii Khachaturov Subject: Re: [PATCH] [BUG] tmp-ly disable buggy mag compass jamming code (fwd) On 23/10/05, Vassilii Khachaturov [EMAIL PROTECTED] wrote: i've sent

RE: [Flightgear-devel] waterways ..W in your airport database

2005-10-25 Thread Vassilii Khachaturov
On Mon, 24 Oct 2005, Robin Peel wrote: Paul: In general, X-Plane only supports water runways at designated seaplane bases, not as additions to terrestrial airports (I forget the reason, I am afraid). I will look into whether they can be added back. I do recall that PHNL has this

Re: [Flightgear-devel] [PATCH] cleanup of FlighGear and SimGear

2005-10-25 Thread Vassilii Khachaturov
http://caliban.lbl.gov/fgfs_patches/flightgear.diff Great work. I wonder if there is a way to profile fg/sg for this kind of inefficiencies somewhere in a tight loop. A couple of comments: diff -u -r1.43 AIBase.hxx --- src/AIModel/AIBase.hxx 15 Oct 2005 14:55:51 - 1.43 +++

[Flightgear-devel] Santa's r[ae]i?ndeer

2005-10-25 Thread Vassilii Khachaturov
Why are the bells commented out in raindeer-sound.xml? They do sound cute. ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] problems experienced with the recent c150

2005-10-24 Thread Vassilii Khachaturov
On Mon, 24 Oct 2005, Martin Spott wrote: Vassilii Khachaturov wrote: H even an empty aircraft doesn't get blown away that easy. I can't believe it will be blown away by anything under 15 knots, especially with the brakes engaged. This is correct. At least you can land and taxi

Re: [Flightgear-devel] Re: [PATCH] minor cleanup of ATCutils

2005-10-23 Thread Vassilii Khachaturov
-string ConvertRwyNumToSpokenString(string s) { +string ConvertRwyNumToSpokenString(const string s) { this should be string ConvertRwyNumToSpokenString(const string s) so we don't make unnecessary copies. -double dclGetHorizontalSeparation(Point3D pos1, Point3D pos2) { +double

[Flightgear-devel] Re: problems experienced with the recent c150 updates

2005-10-23 Thread Vassilii Khachaturov
Another problem I forgot to mention: before the update, I had the aircraft painted with a white-beige scheme outside (albeit one of the 2 sides was a mirror inverse of the other, including the tail number written in a mirrored font). After the update, it looks dull grayish on the outside, as if

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