RE: [Flightgear-devel] Re: Wing motion

2005-12-19 Thread Vivian Meazza
Melchior FRANZ * Jon S. Berndt -- Monday 19 December 2005 05:04: Would it be possible to change the visual appearance of wing flex during flight? As Curt and Joacim have mentioned already, there are ways to do it: (A) ornithopter method: several instances of the wing. This has the

RE: [Flightgear-devel] STL errors?

2005-12-13 Thread Vivian Meazza
Jon S. Berndt Do you have NOMINMAX defined and #ifdef HAVE_CONFIG_H #include config.h #endif at the beginning of every .cpp/.cxx file ? -Fred Not as far as I know. But this is straight from an unaltered current CVS distribution of FlightGear. I've got the very latest

RE: [Flightgear-devel] W2K or XP?

2005-12-10 Thread Vivian Meazza
Jon S Berndt Anyone got a good reason why I should install W2K or XP as preferred over the other one? Try W2K doesn't work very well all of the time, while XP works pretty well most of the time as a reason. Vivian ___ Flightgear-devel

RE: [Flightgear-devel] Rendering multiplayer aircraft as AI aircraft

2005-12-09 Thread Vivian Meazza
Erik Hofman wrote: Gregory Richards wrote: Rendering multiplayer aircraft as AI aircraft is a feature I'm particularly interested in, and I've heard rumors of it being done, but I can't find any information on who if anyone is doing it. If nobody's working on it right now, I'd love to

RE: [Flightgear-devel] Gear animation tutorial

2005-11-26 Thread Vivian Meazza
Josh Babcock I just made up a tutorial about making gear retraction animations run smoothly with complicated landing gears. It's still missing the final animation code, but I thought I'd throw it up to see what everybody thinks. It's got lots of in-line images, so be warned. I'm considering

RE: [Flightgear-devel] RenderTexture::BeginCapture(): Texture is notinitialized!

2005-11-18 Thread Vivian Meazza
Arthur Wiebe Subject: [Flightgear-devel] RenderTexture::BeginCapture(): Texture is notinitialized! When running fgfs 0.9.9 I get this output: opening file: /Users/arthur/Projects/FlightGearOSX/data//Navaids/carrier_nav.dat

RE: [Flightgear-devel] RenderTexture::BeginCapture(): Texture isnotinitialized!

2005-11-18 Thread Vivian Meazza
Arthur Wiebe On 11/18/05, Vivian Meazza [EMAIL PROTECTED] wrote: Arthur Wiebe Subject: [Flightgear-devel] RenderTexture::BeginCapture(): Texture is notinitialized! When running fgfs 0.9.9 I get this output: opening file: /Users/arthur/Projects/FlightGearOSX/data

RE: [Flightgear-devel] [0.9.9] screenshots for flightgear.org

2005-11-17 Thread Vivian Meazza
Melchior FRANZ Here are four screenshot offerings for the FlightGear page. All of the shots show new features. I have the original ppm files in case jpeg artifacts are a problem. http://members.aon.at/mfranz/concorde-gui.jpg [130 kB]

RE: [Flightgear-devel] Problems in the latest CVS version

2005-11-15 Thread Vivian Meazza
AJ On Tuesday 15 November 2005 13:18, Dai Qiang wrote: I am using the latest CVS version of SimGear, FlightGear data and source. After I enabled the Nimitz demo, I found the Hunter plane moved backward slowly when it's landed on the Nimitz, because Nimitz was moving forward, and Hunter

RE: [Flightgear-devel] Citation pitch down divergence. Fixed?

2005-11-11 Thread Vivian Meazza
Josh Babcock Lee Elliott wrote: On Thursday 10 Nov 2005 20:20, Andy Ross wrote: After some prodding from Curt, I finally spent a few hours yesterday tracking down the pitch down discontinuity in the Citation. Well, I didn't find a discontinuity. I can now graph the lift curve from

RE: [Flightgear-devel] Feature/change/update/fix list since v0.9.8

2005-11-09 Thread Vivian Meazza
Jim Wilson wrote -Original Message- If you contributed something that is missing, or poorly described here, please send me something better. Hi Curt, This may not be helpful at this point (haven't been reading for a few days). Here's an addition: * Material

RE: [Flightgear-devel] Feature/change/update/fix list since v0.9.8

2005-11-07 Thread Vivian Meazza
Vassilii Khachaturov Hey, someone noticed :-) It was fixed in cvs Thursday last though. :) Of course, I keep looking at the CVS commits since I am learning FG. Actually I kept thinking of doing this one myself, since nobody answered my challenge yet to tell me about smth interesting to

RE: [Flightgear-devel] Feature/change/update/fix list since v0.9.8

2005-11-07 Thread Vivian Meazza
Curtis L. Olson I was scanning through the cvs logs trying to refresh my memory on what has been changed, added, and fixed since the release of v0.9.8 (last January). Here's what I came up with, although after staring at cvs logs for 2 hours I started having minor hallucinations. So I'm

RE: [Flightgear-devel] Feature/change/update/fix list since v0.9.8

2005-11-07 Thread Vivian Meazza
Erik Hofman Vivian Meazza wrote: You might consider adding the following: * Carrier - added working arrester wires and catapults. The carrier is selectable as a starting position. AI has been added to the carrier in the form of an operating box and an automated turn into/out

RE: [Flightgear-devel] Feature/change/update/fix list since v0.9.8

2005-11-06 Thread Vivian Meazza
Visalia Khachaturov A very cool user-felt feature is Vivian's redout/blackout, currently implemented in the hunter. Please add it to the list. I couldn't resist from taking the following picture that shows the redout sphere from the side:

RE: [Flightgear-devel] Speckle-Master 3000 DeLuxe Pro -- for theultimative despeckling experience

2005-10-30 Thread Vivian Meazza
Melchior FRANZ Here's a script that removes ugly speckle noise as often seen on low-end nVidia cards, such as the GF4 MX440. Here's an example from the Hunter (which is meanwhile mostly fixed): Mostly? I thought we had fixed all such problems in the Hunter years ago?? Vivian

RE: [Flightgear-devel] Santa's r[ae]i?ndeer

2005-10-27 Thread Vivian Meazza
Erik Hofman Vassilii Khachaturov wrote: Why are the bells commented out in raindeer-sound.xml? They do sound cute. I think it's a leftover from a previous test. It's corrected now. What happened to the poor reindeers' antlers? V. ___

RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-26 Thread Vivian Meazza
Alex Romosan Vivian Meazza [EMAIL PROTECTED] writes: Alex Romosan asked: Vivian Meazza [EMAIL PROTECTED] writes: The function in AIFlightPlan.cxx was not defined in AIFlightPlan.hxx so far as the compiler was concerned. It now compiles and runs OK i don't understand

RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATC AIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza
Erik Hofman Martin Spott wrote: I have the impression that the changes to the FlightGear subtree didn't make it into CVS - at least they didn't appear on checkout. Am I the only one who misses these changes ? I guess so, the CVS changelog was sent out to me by mail. Erik I'd

RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza
Andy Ross Vivian Meazza discovered: AIFlightPlan.cxx:69: error: passing `const std::string' as `this' argument of `std::basic_string_CharT, _Traits, _Alloc std::basic_string_CharT, _Traits, _Alloc::operator=(const _CharT*) [with _CharT = char, _Traits = std::char_traitschar, _Alloc

RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza
Vivian Meazza wrote Andy Ross Vivian Meazza discovered: AIFlightPlan.cxx:69: error: passing `const std::string' as `this' argument of `std::basic_string_CharT, _Traits, _Alloc std::basic_string_CharT, _Traits, _Alloc::operator=(const _CharT*) [with _CharT = char, _Traits

RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza
Alex Romosan asked Vivian Meazza [EMAIL PROTECTED] writes: I attach a diff against CVS - HEAD which I applied to get CVS to compile under Cygwin. It may not be the best or preferred way to do it, but the patch works here, so far as I can see. diff -u -w -b -r1.11 AIFlightPlan.hxx

RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear/src/ATCAIEntity.cxx, 1.12,

2005-10-25 Thread Vivian Meazza
Alex Romosan asked: Vivian Meazza [EMAIL PROTECTED] writes: The function in AIFlightPlan.cxx was not defined in AIFlightPlan.hxx so far as the compiler was concerned. It now compiles and runs OK i don't understand. does the cvs version compile or do you still have to make those

RE: [Flightgear-devel] Multiplayer, the next steps

2005-10-24 Thread Vivian Meazza
Mathias Fröhlich wrote Oliver Schroeder wrote: ...snip 3) sending properties for the carrier (Nimitz) In order to prepare flightgear to send abitary properties, I think the carrier is predestined. Everything we need is almost already there. What we need is a method in FGAICarrier

RE: [Flightgear-devel] build break with cygwin and gcc 3.4.4in FlightGear approach.cxx

2005-10-17 Thread Vivian Meazza
Georg Vollnhals wrote when I tried to build a CVS version of FlightGear I had a *lot* of trouble and errors. Many developers of this list tried to help me but the break-through was an advice of *KEVIN JONES* not to use gcc 3.4.4 (what I had done until then). I followed his detailled

RE: [Flightgear-devel] Cygwin - Compile errors

2005-10-12 Thread Vivian Meazza
I wrote: Erik Hofman Vivian Meazza wrote: This mornings' cvs fails to compile here under Cygwin with the following error: MIDG-II.cxx: In function `uint32_t read_swab(char*, size_t, size_t)': MIDG-II.cxx:31: error: call of overloaded `ulEndianSwap(uint32_t

RE: [Flightgear-devel] Cygwin - Compile errors

2005-10-12 Thread Vivian Meazza
Frederic Bouvier Quoting Vivian Meazza [EMAIL PROTECTED]: I wrote: Erik Hofman Vivian Meazza wrote: This mornings' cvs fails to compile here under Cygwin with the following error: MIDG-II.cxx: In function `uint32_t read_swab(char*, size_t, size_t

[Flightgear-devel] Cygwin - Compile errors

2005-10-11 Thread Vivian Meazza
This mornings' cvs fails to compile here under Cygwin with the following error: MIDG-II.cxx: In function `uint32_t read_swab(char*, size_t, size_t)': MIDG-II.cxx:31: error: call of overloaded `ulEndianSwap(uint32_t*)' is ambiguous /usr/include/plib/ul.h:334: note: candidates are: void

RE: [Flightgear-devel] Cygwin - Compile errors

2005-10-11 Thread Vivian Meazza
Erik Hofman Vivian Meazza wrote: This mornings' cvs fails to compile here under Cygwin with the following error: MIDG-II.cxx: In function `uint32_t read_swab(char*, size_t, size_t)': MIDG-II.cxx:31: error: call of overloaded `ulEndianSwap(uint32_t*)' is ambiguous This should

RE: [Flightgear-devel] Re: RFC: FlightGear 0.9.9

2005-10-03 Thread Vivian Meazza
Melchior FRANZ wrote: The new shadows should possibly be activated by default. Or does not enough 3D hardware/software support it, so that this would cause too many problems? Activate 3D clouds by default, too? Both shadows and 3d clouds, although great eye candy, both cause a significant

RE: [Flightgear-devel] Never ending story: Building SimGear CVS underCygwin

2005-09-30 Thread Vivian Meazza
Georg Vollnhals Hi Vivian, hi Erik, hi all! Vivian: Thank you very much, one step further to SimGear (and to a FlightGear CVS version !!!): 1. After you hint I could now activate cut and paste as it is not active by default. I made a little Google search and could solve it :-) 2.

RE: [Flightgear-devel] RE: Feedback: Building SimGear CVS under Cygwin

2005-09-29 Thread Vivian Meazza
Georg Vollnhals Hi all, further help is needed, please! /1. I have experienced exactly the same problem using WinCVS. The solution is /drastic - you have to delete the source directory created by WinCVS and /start over with a clean checkout using the command line cvs provided as part

RE: [Flightgear-devel] Another error: Building SimGear CVS under Cygwin

2005-09-29 Thread Vivian Meazza
Georg Vollnhals thank you for your quick replies. I am sorry to show up here again with another error message .. but one solved, the next came :-/ Erik: /Anyhow, I have fixed this in CVS now Georg, thanks for reporting this. /Erik This is solved, thank you! but this is the (very long,

RE: [Flightgear-devel] Feedback: Building SimGear CVS under Cygwin

2005-09-26 Thread Vivian Meazza
Georg Vollnhals Hi Dave and Erik, this just as a feedback to your replies to demonstrate that your help was not for trash and I really tried to solve the problem: /Did you do a cvs -z3 up -Pd? /The -Pd flags cause cvs to add new directories and remove empty /directories from the tree.

RE: [Flightgear-devel] new multiplayer patch

2005-09-22 Thread Vivian Meazza
Erik Hofman Oliver Schroeder wrote: The problem lies in XDR_encode_double() and XDR_decode_double(). Making all arguments const did the trick. You can find my updated version here: http://www.o-schroeder.de/fg_server/tinyxdr.tgz It's committed. Erik That seems to break

RE: [Flightgear-devel] Re: [Flightgear-cvslogs] CVS:FlightGear configure.ac, 1.94, 1.95

2005-09-16 Thread Vivian Meazza
Erik Hofman Martin Spott wrote: Hello Erik, Erik Hofman wrote: Update of /var/cvs/FlightGear-0.9/FlightGear In directory baron:/tmp/cvs-serv29428 Modified Files: configure.ac Log Message: Prepare for OpenAL 1.1 and a separate alut lubrary. Er ... Erik are you about to break

RE: [Flightgear-devel] Re:[Flightgear-cvslogs] CVS:FlightGear configure.ac, 1.94, 1.95

2005-09-16 Thread Vivian Meazza
Erik Hofman Vivian Meazza wrote: Er ... Erik are you about to break Cygwin again? BTW, form the openal (1.1) Changelog: * More fixes for Cygwin/MinGW compilation plus some #include cleanups. The linux subtree compiles now under Linux, MinGW/MSYS and Cygwin (with and without -mno

RE: [Flightgear-devel] cygwin problems (was Re cvslogs etc)

2005-09-16 Thread Vivian Meazza
David Luff On 16/09/2005 at 10:34 Vivian Meazza wrote: Erik Hofman Vivian Meazza wrote: Er ... Erik are you about to break Cygwin again? BTW, form the openal (1.1) Changelog: * More fixes for Cygwin/MinGW compilation plus some #include cleanups. The linux subtree compiles

RE: [Flightgear-devel] Segfaults with real weather fetch

2005-09-15 Thread Vivian Meazza
Lee Elliott since updating from cvs yesterday I now seem to get segfaults whenever I try to use real-weather-fetch. Anyone else? Everybody else: it's a known bug in 3dClouds which causes YASim to fail. We await a fix from Harald. Just don't use real-weather-fetch until the fix is

RE: [Flightgear-devel] Question: Online forums?

2005-09-14 Thread Vivian Meazza
AJ MacLeod wrote Personally, I very much prefer mailing lists. I can quite see the advantages of web-based forums, but I'm not convinced they outweigh the disadvantages. For one thing, it's much easier to keep up with the mailing lists, as I monitor my email through most of the day for

RE: [Flightgear-devel] Re: [Flightgear-users] RE: Turbine Engine (Concorde, Hunter and Citation Information Needed)

2005-09-03 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: YASim has not yet implemented shut down/start up controls for gas turbines. Therefore there are none for the Hawker Hunter. As far as I can see, there is no generic implementation possible for turbine startup and shutdown. Everything would have

RE: [Flightgear-devel] Pulsing splash screen at startup (on Cygwin)

2005-09-02 Thread Vivian Meazza
Harald JOHNSEN Richard Bytheway wrote: ... The correction should be in cvs soon, or you can change in SG/timestamp.cxx line 119: #if defined( WIN32 ) with #if defined( WIN32 ) !defined(__CYGWIN__) Following earlier discussions with Harald, I did that change in 2 places, as

[Flightgear-devel] CVS - Cywin Problems

2005-08-30 Thread Vivian Meazza
Some time ago I wrote that I was having trouble with CVS compiling under Cygwin using gcc version 3.4.4-1, on a Pentium 4 2.8, with a Nvidia GForce 5200 using driver 77.77. FG complies without error, but hangs at the end of loading scenery objects. Running --log-level=debug shows that the main

RE: [Flightgear-devel] Simgear

2005-08-25 Thread Vivian Meazza
bass pumped any idea when we will see the next release? Not for a while I hope - I've just spent 10 days trying to locate a bug which prevents FG-cvs running under Cygwin. I've got as far as tracking it to something introduced into SimGear about 7 Jul. Vivian

RE: [Flightgear-devel] crashes in GL

2005-08-25 Thread Vivian Meazza
Jon Stockill Harald JOHNSEN wrote: Jon Stockill wrote: Due to the death of the machine I was doing all my flightgear work on I'm currently trying to set up another machine so I can still build packages, but I've run into a bit of a problem. While my old packages work ok on this

RE: [Flightgear-devel] crashes in GL

2005-08-25 Thread Vivian Meazza
Jon Stockill I rolled back cvs to 7th July, built flightgear, and still have exactly the same problem - I guess it's related to something on this system. -- Jon Stockill [EMAIL PROTECTED] And SG? Before you tear your system apart, AJ has just reported similar symptoms over on IRC.

RE: [Flightgear-devel] Multiplayer Location Transformation to Lat/Lon/Alt

2005-08-11 Thread Vivian Meazza
Alberico Family Jim Wilson did a good job of pointing me in the right direction toward making views attached to players in a multiplayer scenario. I attack it today and made good progress, but remain bogged down by the transformations required. Bottom line is I need to take the 4x4 player

RE: [Flightgear-devel] Free simulator of the Frecce Tricolori aerobaticjet

2005-07-28 Thread Vivian Meazza
[EMAIL PROTECTED] At this site http://hcilab.uniud.it/pan you can download the results of a joint project between the HCI Lab of the University of Udine and the aerobatic team of the Italian Air Force (the Frecce Tricolori). The Lab has produced a detailed, flyable model of the

RE: [Flightgear-devel] Free simulator of the Frecce Tricoloriaerobatic jet

2005-07-28 Thread Vivian Meazza
Dave Culp ... snip ... The present system makes smoke/contrails by releasing AI objects rapidly. There are three problems with it now: 1) Orienting the objects properly. Only applies for long (i.e. cylindrical, rectangular) models. 2) Matching the release rate to the airplane's

RE: [Flightgear-devel] Overhauling the networking code(was:Multiplayer crashes with unknown aircrafts, any solution?)

2005-07-27 Thread Vivian Meazza
Mathias Fröhlich Hi, On Sonntag 17 Juli 2005 10:16, Vivian Meazza wrote: Before we do any rework of the MP code, it works as is in 0.9.8 (with some bugs), but it is fundamentally broken in CVS. In cvs the received aircraft are displayed close to the observer, rather than

RE: [Flightgear-devel] Overhauling the networking code(was:Multiplayer crashes with unknown aircrafts, any solution?)

2005-07-24 Thread Vivian Meazza
Mathias Fröhlich On Sonntag 17 Juli 2005 10:16, Vivian Meazza wrote: Before we do any rework of the MP code, it works as is in 0.9.8 (with some bugs), but it is fundamentally broken in CVS. In cvs the received aircraft are displayed close to the observer, rather than in their proper

RE: [Flightgear-devel] feature request: MultiPlayer's Callsigns inViewport

2005-07-23 Thread Vivian Meazza
Paul Surgeon On Saturday, 23 July 2005 14:04, Paul Kahler wrote: All this multiplayer chat stuff has me thinking game. It would probably be more in line with simulation if chatting took place on a simulated radio. You'd not only have to be close enough to someone, but you'd have to be

RE: [Flightgear-devel] feature request: MultiPlayer's CallsignsinViewport

2005-07-23 Thread Vivian Meazza
Paul Surgeon On Saturday, 23 July 2005 16:08, Vivian Meazza wrote: This has already been discussed. Teamspeak in not GPL'd. I think the licensing arrangements would give us problems. That would be a pity, because on the face of it, it's pretty much what we want. Certainly it's

RE: [Flightgear-devel] suggestions/questions regarding multiplayer

2005-07-20 Thread Vivian Meazza
Oliver Schroeder Am Tuesday 19 July 2005 18:05 schrieb Vivian Meazza: Oliver Schroeder 3) artificial life at airports [...] Would a dedicated instance of FlightGear running all the AI traffic needed and passing them to the server for distribution to all players do the trick

RE: [Flightgear-devel] CVS

2005-07-20 Thread Vivian Meazza
Neville van Deventer Hi List,   Could anyone perhaps tell me how to connect to the cvs at cvs.flightgear.org without getting the following error   Error validating location: I/O exception occurred: Connection refused: I HATE YOU   I followed the Instructions on the web-site, and I get the same

RE: [Flightgear-devel] CVS

2005-07-20 Thread Vivian Meazza
Neville van Deventer Thanks for the responses Vivian and Curtis, In Future I Will use Plain Text, my Appologies ... OK, Setup and what I'm Doing, I Just tried it now again, while writing this message so you can check the logs for the past 5 min's or so, I've been thying this most of

RE: [Flightgear-devel] New super/turbo MP code is in

2005-07-19 Thread Vivian Meazza
Peter Stickney On Monday 18 July 2005 18:25, Josh Babcock wrote: All the 3350s had this turbo/super setup. You can see it in some of these images: URL's snipped ... snip ... There were 3 flavors of the R3350. One was the engine used on the B-29. It had a single-speed gear

RE: [Flightgear-devel] suggestions/questions regarding multiplayer

2005-07-19 Thread Vivian Meazza
Oliver Schroeder some of you may already have taken notice of my multiplayer server for flightgear (http://www.o-schroeder.de/fg_server). It's working quite well in sane environments but I want to improve it and therefor have some questions you may be able to answer. ... snip ... 3)

RE: [Flightgear-devel] suggestions/questions regarding multiplayer

2005-07-19 Thread Vivian Meazza
Ampere K. Hardraade ... snip ... As Pigeon said, make that a separate window, because the ATC line is allready nearly impossible to read ;) It should not be hard to code but the atc code is not good for that (anyway it does not queue messages). I agree. That ATC line is horrible.

RE: [Flightgear-devel] New super/turbo MP code is in

2005-07-18 Thread Vivian Meazza
Peter Stickney On Friday 15 July 2005 06:45, Vivian Meazza wrote: Josh Babcock Vivian Meazza wrote: Josh Babcock ought to be asking for the turbo charger for the B29 now, but hasn't yet (perhaps he's now using JSBSim?). I've been unable to find much available

RE: [Flightgear-devel] New super/turbo MP code is in

2005-07-18 Thread Vivian Meazza
Peter Stickney ... snip ... An addition/correction to my previous posting. Once it had reached the point where the turbosupercharger/mechanical blow couldn't supply the proper power conditions any more, power dropped off normally. Yes. That's known as the full throttle altitude or the

RE: [Flightgear-devel] New super/turbo MP code is in

2005-07-18 Thread Vivian Meazza
Josh Babcock As it turns out, the B-29's turboregulator control was a little bit different from what I described. The Volume Control governed off total system MAP. If you set the potentiometer to , say, '*8, it maintained the overall MAP until the turbo reached its limits. So, for

RE: [Flightgear-devel] Overhauling the networking code (was:Multiplayer crashes with unknown aircrafts, any solution?)

2005-07-17 Thread Vivian Meazza
Mathias Hi, this is a very good idea IMO. I was thinking about a very similar approach but never had the time and not yet the actual need to follow that. If you do something like that, you might take care for the MATHWORKS guys which use the network code like it is at the moment. So

RE: [Flightgear-devel] Overhaulling the networking code

2005-07-17 Thread Vivian Meazza
Harald JOHNSEN Ampere K. Hardraade wrote: [...]As to /surface-positions, the properties inside this node can allow one to see the animations of others correctly. Displaying an animated aircraft won't be easy. Animation code in xml file is refering properties from the FG property

RE: [Flightgear-devel] Overhaulling the networking code

2005-07-17 Thread Vivian Meazza
Harald JOHNSEN Vivian Meazza wrote: Multiplayer models are already animated - gear goes up/down correctly. The problem is that all models are controlled by the receiving player, not the transmitting one. Shouldn't be too hard to fix. Is this the right approach? Could we include e.g

RE: [Flightgear-devel] Overhaulling the networking code

2005-07-17 Thread Vivian Meazza
Vassilii Khachaturov Very good idea, and weather. I don't suppose clouds would be easy? Vivian Cloud movement is based on wind direction and speed so it should be the same at all time if the initial situation is the same. To construct the initial situation I think it's enought

RE: [Flightgear-devel] One bug with multiplayer...

2005-07-16 Thread Vivian Meazza
Vassilii Khachaturov On a side note, while testing the multiplay mode, robitabu on #flightgear irc and I have discovered the Instant Replay is also sent to all other players. Kind of a nice feature when you want to show people stuff, but also probably something you don't want all the

RE: [Flightgear-devel] New super/turbo MP code is in

2005-07-15 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: You certainly are! The Boost Control works by adjusting the _throttle_ (in accordance with reality and your earlier suggestion). Why not just use a solution setting that doesn't involve the boost control cutout? Why? The Merlin has a Boost Control

RE: [Flightgear-devel] New super/turbo MP code is in

2005-07-15 Thread Vivian Meazza
Josh Babcock Vivian Meazza wrote: Josh Babcock ought to be asking for the turbo charger for the B29 now, but hasn't yet (perhaps he's now using JSBSim?). I've been unable to find much available on the web for the Wright R-3350. I'm doing some work on the aircraft carrier right now

RE: [Flightgear-devel] New super/turbo MP code is in

2005-07-15 Thread Vivian Meazza
Andy Ross I wrote: We're about to go in circles again, and my blood pressure is rising. So try this: DON'T reply to my message paragraph by paragraph. Start from scratch, post a configuration file that you want to use that does not work. Explain why. Use numbers. Ask for

RE: [Flightgear-devel] New super/turbo MP code is in

2005-07-14 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: Back from a holiday in France. The modified software tests OK here. One small snag: the MP is not ambient when the engine is not running. Strictly, this should be turning, I suppose, because a wind-milling supercharger will produce some pressure. Near

RE: [Flightgear-devel] Shadows

2005-07-13 Thread Vivian Meazza
Harald JOHNSEN wrote ... snip ... Perhaps can we use a real ogl light for the aircraft landing light and fake light for the airport lights, and since the view is centered on the aircraft the hack could be good enought. Are you going to progress OGL lights for aircraft landing lights? I'm

RE: [Flightgear-devel] New super/turbo MP code is in

2005-07-13 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: Meanwhile, you are distracting Andy from updating the awaited supercharger code. Heh, fair enough. This is checked in now, with a general rewrite to clarify things and fix the bug where MP was reported before the wastegate application. The only new

RE: [Flightgear-devel] CVS for OpenAL

2005-06-30 Thread Vivian Meazza
Simon Hollier Andy Ross wrote: Simon Hollier wrote: Andy Ross wrote: And your usage of the ellipsis is non-standard; it should represent missing text. It did represent missing text: Some of use were tought, Except that text wasn't missing. You quoted it, remember? And even

RE: [Flightgear-devel] Shadows

2005-06-26 Thread Vivian Meazza
Harald JOHNSEN Paul Kahler wrote: Oh does that sound like a bad hack. What happens to objects that have specular highlights? Would the illumination be as if the sun were shining rather than the spotlight? Lighting is important, but this doesn't seem like it's physically correct at all.

RE: [Flightgear-devel] Shadows

2005-06-26 Thread Vivian Meazza
Frederic Bouvier Vivian Meazza a écrit : I've just seen the new volumetric shadows. Brilliant!!! On a Nvidia gForce 5200, the frame rate hit is about 10 in external view (I can live with it) and no noticeable effect in internal - perhaps 1 or 2. Yes, it is very nice. I have a drop

RE: [Flightgear-devel] cygwin simgear problem

2005-06-25 Thread Vivian Meazza
tom bonnell Not really, except to say that Ive compiled the cvs version under Cygwin successfully in the last couple of days. Do you have a reasonably up-to-date version of Cygwin? I take it that plib compiled correctly? You might like to try the cvs version. Vivian In

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-25 Thread Vivian Meazza
Josh Babcock Vivian Meazza wrote: Josh Babcock Right now I've only researched the RR Merlin in any detail. Enough for our current range of supercharged models. I don't know if Josh Babcock needs anything special for the B29. I had done some research on the R-3350s

RE: [Flightgear-devel] cygwin simgear problem

2005-06-25 Thread Vivian Meazza
Fred There was a similar problem report not far ago. It seems cygwin switched recently from gcc 3.3 to, and that is the problem. Vivian, what is your own version of gcc ? -Fred Vivian Meazza wrote : tom bonnell Not really, except to say that I've compiled the cvs version under

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-25 Thread Vivian Meazza
Jon Berndt Thanks, My question could be a question to Jon, Dave, and any JSB specialist. I just wonder, about, the opportunity to get profit of your work for developments on the JSB branch. The properties should be the same on the global FG level. Both FDM -YASim -JSBSim with a

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-25 Thread Vivian Meazza
Jon Berndt That all looks very good. Does your implementation of the Boost Control just control the pressure, or does it act on the throttle as I understand was the way it worked in the Merlin? In simulation terms the outcome is probably the same. V. Hi, Vivian: That would be

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-25 Thread Vivian Meazza
Josh Babcock Melchior FRANZ wrote: * Josh Babcock -- Saturday 25 June 2005 00:26: Weekly updates at http://jrbabcock.home.comcast.net/flightgear/superfort I committed this, as it looks very nice and even flies, and there was a kind of consense that this should be in cvs. I have

RE: [Flightgear-devel] RE: cygwin simgear problem

2005-06-25 Thread Vivian Meazza
There was a similar problem report not far ago. It seems cygwin switched recently from gcc 3.3 to, and that is the problem. Vivian, what is your own version of gcc ? -Fred Vivian Meazza wrote : tom bonnell Not really, except to say that I've compiled the cvs version under

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-24 Thread Vivian Meazza
-Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Vivian Meazza Sent: 20 June 2005 13:13 To: 'FlightGear developers discussions' Subject: RE: [Flightgear-devel] Re: New turbo/supercharger code Melchior FRANZ * Vivian Meazza

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-24 Thread Vivian Meazza
Gerard With Melchior's valuable help I have developed a nasal simulation of the Boost Control and Boost Control Cutout for the Hurricane. This should be committed to cvs shortly. When a preset boost value is exceeded, the Boost Control acts to reduce throttle opening. This action can be

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-24 Thread Vivian Meazza
Josh Babcock Right now I've only researched the RR Merlin in any detail. Enough for our current range of supercharged models. I don't know if Josh Babcock needs anything special for the B29. I had done some research on the R-3350s, but it was a while ago. I do know that the

RE: [Flightgear-devel] Lights was: Shadows

2005-06-22 Thread Vivian Meazza
Martin Spott Roman Grigoriev wrote: We can simply use ARB extension - that support on ATI and NV but if you want get some boost knowing some aspects of architecture sometimes up to 30% you can simple use vendor specific extentions. I simply fear exactly such proceeding this will

RE: [Flightgear-devel] Re: gear/flaps handling (b29, hurricane, ...)

2005-06-22 Thread Vivian Meazza
Melchior And this is by no means innovative. Andy had done this for several control functions already. Just a few were/are missing. What is new is the fact that the default bindings for gear and flaps do now also report key/button release. This is required for gear/flaps without defined

RE: [Flightgear-devel] latest OpenAL not compatable?

2005-06-21 Thread Vivian Meazza
Dave Culp I just downloaded the latest OpenAL from CVS and can't get SimGear to compile with it. Here's the error: if g++ -DHAVE_CONFIG_H -I. -I. -I../../simgear -I../.. - I/usr/X11R6/include -g -O2 -D_REENTRANT -MT openal_test1.o -MD -MP -MF .deps/openal_test1.Tpo -c -o

RE: [Flightgear-devel] Short Reference Document error?

2005-06-20 Thread Vivian Meazza
-Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Jon Berndt Sent: 20 June 2005 01:33 To: FlightGear developers discussions Subject: RE: [Flightgear-devel] Short Reference Document error? So, you think the UK is part of Europe,

RE: [Flightgear-devel] Re: New turbo/supercharger code

2005-06-20 Thread Vivian Meazza
Melchior FRANZ * Vivian Meazza -- Saturday 18 June 2005 12:22: void Thruster::setThrottle(float throttle) { _throttle = Math::clamp(throttle, 0, 1); } Will this prevent a negative value for: control-input axis=/controls/engines/engine[0]/boost-control control=THROTTLE

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-19 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: control-input axis=/controls/engines/engine[0]/boost-control Here is the setting in the property browser Controls/engines/engine/boost-control= 1.0 Case bug or just a typo? Oh, were it that easy! Unfortunately, neither - my mail client did

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-19 Thread Vivian Meazza
Andy Ross wrote Vivian Meazza wrote: I would deduce that the property: Controls/engines/engine/boost-control Does not exist when the solver runs. It should still see a zero for undefined properties, What does it do for defined properties that contain null/nil? although you can

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-19 Thread Vivian Meazza
Andy Ross No - nothing else has been modified. I've gone back to the cvs-head version of source and data. This is the _only_ change in the code anywhere: !--control-input axis=/controls/engines/engine[0]/throttle control=THROTTLE/-- control-input

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-19 Thread Vivian Meazza
-Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Andy Ross Sent: 19 June 2005 18:34 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] New turbo/supercharger code Vivian Meazza wrote: Not. At least, only

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-18 Thread Vivian Meazza
Andy Ross wrote: Vivian Meazza wrote: Engines/engine/boost-pressure-psi-gauge = 46.00167 (correct order of boost) Can you try it with the CVS code? This may be interacting badly with your local changes, which makes debugging difficult. Nothing in this mechanism should require any

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-18 Thread Vivian Meazza
Andy Ross Vivian Meazza wrote: Engines/engine/boost-pressure-psi-gauge = 46.00167 (correct order of boost) Can you try it with the CVS code? This may be interacting badly with your local changes, which makes debugging difficult. Nothing in this mechanism should require any of the new

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-18 Thread Vivian Meazza
I wrote: I found this in thrusters.cpp void Thruster::setThrottle(float throttle) { _throttle = Math::clamp(throttle, 0, 1); } Will this prevent a negative value for: control-input axis=/controls/engines/engine[0]/boost-control control=THROTTLE/ when we get it to work?

RE: [Flightgear-devel] New turbo/supercharger code

2005-06-18 Thread Vivian Meazza
I wrote: -Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Vivian Meazza Sent: 18 June 2005 11:23 To: 'FlightGear developers discussions' Subject: RE: [Flightgear-devel] New turbo/supercharger code Andy Ross Vivian Meazza

RE: [Flightgear-devel] Cygwin and FlightGear startup

2005-06-18 Thread Vivian Meazza
Jon Berndt wrote: -Original Message- From: [EMAIL PROTECTED] [mailto:flightgear-devel- [EMAIL PROTECTED] On Behalf Of Sent: 18 June 2005 19:17 To: Flightgear-Devel Subject: [Flightgear-devel] Cygwin and FlightGear startup It's taking about 3 minutes to initialize FGFS under

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