[Flightgear-devel] Re: [RFC] /controls/gear/tailwheel-lock=true means ... unlocked?!

2005-05-11 Thread Melchior FRANZ
* Jim Wilson -- Wednesday 11 May 2005 03:29:
 The first sounds right (the confusing lock).  I'm not sure exactly what the 
 second idea is about.

The meaning was reversed, which could be fixed by either reversing the value or
the name. The second possibility was to reverse the name, and thus match it
YASim's CASTERING property. But ... 



 The only thing I can add is if you make that sort of change  
 to the syntax please update all the yasim config files :-)  

... I decided for reversing the value, and yes, I changed all YASim files and
the joystick files that set the property. I only changed the *-set.xml files
that demanded tailwheel-lock=false (assuming that the authors knew that the
property was reversed), but not those who explicitly demanded 
tailwheel-lock=true
(assuming that the author did *not* know about the problem. :-)

m.

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[Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Melchior FRANZ
* Jim Wilson -- Wednesday 11 May 2005 03:38:
   Melchior FRANZ wrote:
Anyone preferring Helicopter View?
   
   Yes, me.
   While the Chase view is a nice demonstration of the viewer code, I 
   think most people prefer the Helicopter view because it doesn't have 
   the problem of the view going out of sync with gravity.
  
  Oh. This is very suprising, if not to say shocking. The Helicopter View
  doesn't resemble *any* real-life view. Not even if you are sitting in the
  last row of a 747 you'll get anything like that.
 
 I tend to agree with Erik.  I don't use the helicopter or chase view for a
 more realistic experience. 

Huh? The more realistic is without any doubt the Chase View, which I prefer.
Erik prefers the Helicopter View nevertheless. You prefer neither?

Anyway: I thought this was a no-brainer, and that the current setting was just
a left-over from past times. (And I assume Erik meant most people who prefer
Helicopter, prefer it because ..., not that most people prefer that awkward
view.)

I'll just continue to apologize to every new user about this and won't bring
it up again. So much for usability ...  :-/

m.



PS: thanks for bothering to reply to all my RFCs! I guess I'm out of ideas
now.  :-) 

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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Martin Spott
Dave Culp wrote:
 After I asked a bit around, I came to (my) conclusion that making external
 changes trough custom data on the Scenery is a pain. No chance to get
 custom Sceneries (not just objects)  really good to run.

Karsten Krispin wrote:
[...]
 But there would be a better way: 
 
 The holes which were now cutted by terragear could be cutted in runtime of 
 FGFS.

 I'm glad you looked into it, because I was hoping to add Sembach Airbase, 
 EDAS, to my local Germany terrain.  Looks like this may be more work than I 
 thought.

I don't believe that cutting holes into the scenery at runtime meets
the performance expectations of FlightGear users. Therefore we already
have an airport database where everyone can submit their favourite
airport definitions they make with TaxiDraw.

On the other hand I'd be willing to maintain a PostGIS database where
we could store hand-tuned scenery shapes that don't fall into the
regime of TaxiDraw. Maybe this could somehow be coupled with the
FlightGear Scenery Designer for input if someone adds the required bits
to let TerraGear read the output.

Unfortunately we can't store elevations in such a database but Norman
promised to be he would give us an update as soon as progress is made
in this area  ;-)

Martin.
-- 
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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Dave Culp
Actually, Karsten wrote this:
 Dave Culp wrote:
  After I asked a bit around, I came to (my) conclusion that making
  external changes trough custom data on the Scenery is a pain. No chance
  to get custom Sceneries (not just objects)  really good to run.

And I wrote this:
 Karsten Krispin wrote:
  I'm glad you looked into it, because I was hoping to add Sembach Airbase,
  EDAS, to my local Germany terrain.  Looks like this may be more work than
  I thought.

 Therefore we already
 have an airport database where everyone can submit their favourite
 airport definitions they make with TaxiDraw.


Can we put defunct airports into the database?  If not, is there an 
alternative way to build a scenery tile with said defunct airport in it?


Dave

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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Karsten Krispin
Am Mittwoch 11 Mai 2005 09:18 schrieb Martin Spott:
 Dave Culp wrote:

 I don't believe that cutting holes into the scenery at runtime meets
 the performance expectations of FlightGear users. Therefore we already
 have an airport database where everyone can submit their favourite
 airport definitions they make with TaxiDraw.

 On the other hand I'd be willing to maintain a PostGIS database where
 we could store hand-tuned scenery shapes that don't fall into the
 regime of TaxiDraw. Maybe this could somehow be coupled with the
 FlightGear Scenery Designer for input if someone adds the required bits
 to let TerraGear read the output.

 Unfortunately we can't store elevations in such a database but Norman
 promised to be he would give us an update as soon as progress is made
 in this area  ;-);-)


Well I would say that rather the half of all have a more or less high-end 
machine avaible.

And those whoose machine isn't able to render the scene  properly arent forced 
to use this feature at all. If they don't load a custom mesh-file, they never 
will have to deal with that.

But were you are right is the fact of recompiling the whole at runtime. (even 
for the more faster machines.)
Probably a good idea would be to compile your own Mesh as a btg-file for 
example or something other equal. So that you already have calculated the 
vectors of the border. If you keep them quite straight you shouldn't feel 
such a great perfomance loss - This all just happens when intializing the 
object - Not every frame.


The idea with a PostGIS Database is a quite good idea indeed. would be cool in 
addition to the real custom objects ;)

But this data also needs to get involved into the FlightGear Scenery - Not 
just to every local one compiling at your own.

Greetings,
Karsten

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RE: [Flightgear-devel] Aircraft Model: AC130-H

2005-05-11 Thread Ben Morrison


Besides the small matter of getting permission from the original modeller to

modify
and release under the GPL.Separating out all the objects and animating them 
can
be nearly as hard as building the model from scratch.MSFS use a different 
approach
for animation they build different objects for different positions of 
aircraft parts.
E.G the landing gear will have a separate model for gear up than gear down 
and
then they just hide the model they dont want to show.This did change when
they went to GMAX models but as far as I am aware PLIB can't handle those 
models.
I would say build your own you will look back in a years time and say what a

load of
rubbish but the experience will be invaluble.One thing I would say is to 
make the
fuselage with plenty of sides because if and when you come back to improve 
it
you won't have to start from scratch as I have had to do.Currently I use no 
less
than 40 sided fuslages.

Cheers
Innis



The problem with this approach is that I have no experience with modeling
aircraft.  I have downloaded blender and played around with it but that's
about it.  How long would you say it would take you to create this model,
just so I have an idea.  I was also wondering if taking a plane close to the
size of a C130 and modifying it to look like a C130 is an option? 

Thanks,
Ben


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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Martin Spott
Dave Culp wrote:

 Therefore we already
 have an airport database where everyone can submit their favourite
 airport definitions they make with TaxiDraw.

 Can we put defunct airports into the database?

I already did. I think there are numerous British defunct airports on
the list as well,

Martin.
-- 
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--

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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Martin Spott
Martin Spott wrote:

 I already did. I think there are numerous British defunct airports on
 the list as well, ^^^

disused airfields,
Martin.
-- 
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--

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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Dave Culp

 disused airfields,

OK, this would then not be the same as an airport that no longer exists?
I would think some people would have a problem with having these added to the 
scenery.


Dave

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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread David Luff


On 11/05/2005 at 09:50 Dave Culp wrote:

 disused airfields,

OK, this would then not be the same as an airport that no longer exists?
I would think some people would have a problem with having these added to
the 
scenery.


Airfields which still exist but are now disused can be submitted to Robin -
there's some of those already.  OTOH I'm not sure if TerraGear currently
builds them or not.  Airfields that don't physically exist anymore might be
more problematic - I don't think he'd want to include those!  It's not
*that* hard to rebuild a few tiles of custom scenery oneself though.

Cheers - Dave


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Re: [Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Geoff Reidy
Melchior FRANZ wrote:
* Jim Wilson -- Wednesday 11 May 2005 03:38:
Melchior FRANZ wrote:
Anyone preferring Helicopter View?
Yes, me.
While the Chase view is a nice demonstration of the viewer code, I 
think most people prefer the Helicopter view because it doesn't have 
the problem of the view going out of sync with gravity.
Oh. This is very suprising, if not to say shocking. The Helicopter View
doesn't resemble *any* real-life view. Not even if you are sitting in the
last row of a 747 you'll get anything like that.
I tend to agree with Erik.  I don't use the helicopter or chase view for a
more realistic experience. 

Huh? The more realistic is without any doubt the Chase View, which I prefer.
Erik prefers the Helicopter View nevertheless. You prefer neither?
Anyway: I thought this was a no-brainer, and that the current setting was just
a left-over from past times. (And I assume Erik meant most people who prefer
Helicopter, prefer it because ..., not that most people prefer that awkward
view.)
I'll just continue to apologize to every new user about this and won't bring
it up again. So much for usability ...  :-/
m.

PS: thanks for bothering to reply to all my RFCs! I guess I'm out of ideas
now.  :-) 

If an old user can pipe up, I prefer the chase view if I'm in spectator
mode, such as watching a replay or on autopilot but if I'm flying and
want an outside view then I'll use the helicopter view. Doing acrobatics
in chase mode can be pretty hairy :)
Mostly if I'm flying though I will be in the cockpit so I personally
wouldn't mind if chase view was promoted.
One vote for.
Also I'd like to say the new 3d clouds and start up sequence are great. 
Also I've got some pretty nice screen shots taken at 1400x1050 with 
anti-aliasing and with the 3d clouds that I could put on a web page if 
they could be useful.

Geoff

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Re: [Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Curtis L. Olson
Geoff Reidy wrote:
Melchior FRANZ wrote:
* Jim Wilson -- Wednesday 11 May 2005 03:38:
Melchior FRANZ wrote:
Anyone preferring Helicopter View?

Yes, me.
While the Chase view is a nice demonstration of the viewer code, 
I think most people prefer the Helicopter view because it 
doesn't have the problem of the view going out of sync with gravity.

Oh. This is very suprising, if not to say shocking. The Helicopter 
View
doesn't resemble *any* real-life view. Not even if you are sitting 
in the
last row of a 747 you'll get anything like that.

I tend to agree with Erik.  I don't use the helicopter or chase view 
for a
more realistic experience. 

Huh? The more realistic is without any doubt the Chase View, which 
I prefer.
Erik prefers the Helicopter View nevertheless. You prefer neither?

Anyway: I thought this was a no-brainer, and that the current setting 
was just
a left-over from past times. (And I assume Erik meant most people 
who prefer
Helicopter, prefer it because ..., not that most people prefer 
that awkward
view.)

I'll just continue to apologize to every new user about this and 
won't bring
it up again. So much for usability ...  :-/

m.

PS: thanks for bothering to reply to all my RFCs! I guess I'm out of 
ideas
now.  :-)

If an old user can pipe up, I prefer the chase view if I'm in spectator
mode, such as watching a replay or on autopilot but if I'm flying and
want an outside view then I'll use the helicopter view. Doing acrobatics
in chase mode can be pretty hairy :)
Mostly if I'm flying though I will be in the cockpit so I personally
wouldn't mind if chase view was promoted.
One vote for.

I think this is a very minor issue, but I generally like the chase view 
(the one that tracks roll/pitch) more than the helicopter view.  I'd 
have no problem swapping the two, so that ye-olde-average-user sees the 
chase view first.  The experienced users will still be able to quickly 
pull up any view they want.  So I'll add my yes vote to the view order 
swapping idea.

Also I'd like to say the new 3d clouds and start up sequence are 
great. Also I've got some pretty nice screen shots taken at 1400x1050 
with anti-aliasing and with the 3d clouds that I could put on a web 
page if they could be useful.

Send them over and if they meet some minimal level of aethetics I'll get 
them posted.

Regards,
Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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[Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Melchior FRANZ
* Curtis L. Olson -- Wednesday 11 May 2005 18:34:
 I think this is a very minor issue

Agreed. I wouldn't have asked if I had thought that this even is a
controversial topic. I though it's clear which of both are preferred
by the majority of *users*. Developers don't have that 'problem', anyway.
Editing $FG_ROOT/preferences.xml is one way. I only wanted to get rid of
my local changes there out of egotism. (It makes committing other things
easier, if you don't have to back out local modifications. :-) But now
I've created my $FG_ROOT/Nasal/local.nas which does this for me (and
doesn't get in the way when committing. Some nasal knowledge is all
you need.)



 So I'll add my yes vote to the view order swapping idea.

Hmmm ... 

m.





PS: and that's local.nas. Does anyone find the triple-ternary frightening?


stepView = func(step) {
curr = getprop(/sim/current-view/view-number);
views = props.globals.getNode(/sim).getChildren(view);
if (step == 1) {
curr = curr == 0 ? 2 : curr == 2 ? 1 : curr == 1 ? 3 : curr + 1;
} elsif (step == -1) {
curr = curr == 3 ? 1 : curr == 1 ? 2 : curr == 2 ? 0 : curr - 1;
}
if (curr  0) {
curr = size(views) - 1;
} elsif (curr = size(views)) {
curr = 0;
}
setprop(/sim/current-view/view-number, curr);
}

settimer(func { view.stepView = stepView }, 0);


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[Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Jim Wilson
 From: Melchior FRANZ
 
 * Jim Wilson -- Wednesday 11 May 2005 03:38:
Melchior FRANZ wrote:
 Anyone preferring Helicopter View?

Yes, me.
While the Chase view is a nice demonstration of the viewer code, I 
think most people prefer the Helicopter view because it doesn't have 
the problem of the view going out of sync with gravity.
   
   Oh. This is very suprising, if not to say shocking. The Helicopter View
   doesn't resemble *any* real-life view. Not even if you are sitting in the
   last row of a 747 you'll get anything like that.
  
  I tend to agree with Erik.  I don't use the helicopter or chase view for a
  more realistic experience. 
 
 Huh? The more realistic is without any doubt the Chase View, which I prefer.
 Erik prefers the Helicopter View nevertheless. You prefer neither?
 

What I meant by I agree with Erik is my preference is the current view 1.  My 
comment was that neither was particulary realistic, but I did not mean to 
disagree that there is some view modeling going on with the View 2 that is 
interesting.

Best,

Jim



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Re: [Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Andy Ross
Melchior FRANZ wrote:
 Curtis L. Olson wrote:
  I think this is a very minor issue

 Agreed. I wouldn't have asked if I had thought that this even is a
 controversial topic. I though it's clear which of both are preferred
 by the majority of *users*.

Maybe an elegant solution would be to write an interface where
the user could select which views appeared in the V/v cycle.
Then the default list could include the more attractive chase
view, while those interested could re-select helicopter view
if they wanted it.  The whole thing could be implemented with
an enabled property in the view definition that was honored by
view.stepView().

Andy

 PS: and that's local.nas. Does anyone find the triple-ternary frightening?

Yes.  When the guy that wrote the parser doesn't know what an
expression means, maybe it's time for some parentheses. :)

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Re: [Flightgear-devel] Aircraft Model: AC130-H

2005-05-11 Thread Ampere K. Hardraade
On May 11, 2005 09:47 am, Ben Morrison wrote:
 How long would you say it would take you to create this model,
 just so I have an idea.  
It depends.  How much data have you gathered?  The more data you have, the 
less guess work you have to do, and the quicker you can get the model to look 
right.

Experience also contributes, of course.  My first model took me more than a 
month to get right.

 I was also wondering if taking a plane close to 
 the size of a C130 and modifying it to look like a C130 is an option?
Kitbashing?  May be.  But aircrafts rarely share parts.



Ampere

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RE: [Flightgear-devel] Aircraft Model: AC130-H

2005-05-11 Thread Ben Morrison

When you refer to data, are you referring to the dimensions of the aircraft?
If so, I have all of this data already.  The problem I see is my lack of
experience with Blender and the fact that I am a computer programmer not a
graphics artist.  If someone enjoys drawing models I would be happy to give
them the proper dimensions of every part that is needed and then take the
project over once I have the model.  I just don't think I can draw a model
from scratch.

On May 11, 2005 09:47 am, Ben Morrison wrote:
 How long would you say it would take you to create this model,
 just so I have an idea.  
It depends.  How much data have you gathered?  The more data you have, the 
less guess work you have to do, and the quicker you can get the model to
look 
right.

Experience also contributes, of course.  My first model took me more than a 
month to get right.

 I was also wondering if taking a plane close to 
 the size of a C130 and modifying it to look like a C130 is an option?
Kitbashing?  May be.  But aircrafts rarely share parts.



Ampere



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Re: [Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Geoff Reidy
Curtis L. Olson wrote:
Geoff Reidy wrote:
 Also I've got some pretty nice screen shots taken at 1400x1050
with anti-aliasing and with the 3d clouds that I could put on a web 
page if they could be useful.

Send them over and if they meet some minimal level of aethetics I'll get 
them posted.

Regards,
Curt.
Okay I've put them up, they are 1400x1050 jpegs at highest quality so 
are about 1 meg each. Let me know if you want them downsized or reduced 
in quality.
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-016.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-018.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-028.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-032.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-035.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-037.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-039.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-049.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-050.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-051.jpg
http://home.pacific.net.au/~reidygh/fgfs/fgfs-screen-053.jpg

Hmmm, seems to have filled up my web page. Have some nice ones of the 
ornithopter flapping it's way over San Fran but they're possibly not 
realistic.

Regards,
Geoff
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Re: [Flightgear-devel] Aircraft Model: AC130-H

2005-05-11 Thread Ampere K. Hardraade
On May 11, 2005 01:35 pm, Ben Morrison wrote:
 When you refer to data, are you referring to the dimensions of the
 aircraft? 
Sort of, but dimensions of parts on the aircraft would be a better 
description. =)



Ampere

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Re: [Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Ampere K. Hardraade
What kind of graphic cards do you have?!



Ampere

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[Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Melchior FRANZ
* Andy Ross -- Wednesday 11 May 2005 19:19:
* * Melchior FRANZ wrote:
  [stuff]
 Maybe an elegant solution would be 

As I said on the IRC channel (you know, the place where the real decisions
are made :-), I don't think that this is something that people would use.
Even less so if the results aren't stored and loaded next time (on a
per-aircraft basis, because different aircraft add different views).



  PS: and that's local.nas. Does anyone find the triple-ternary frightening?
 
 Yes.  When the guy that wrote the parser doesn't know what an
 expression means, maybe it's time for some parentheses. :)

If I want redundancy, I prefer spaces to parentheses any day!  :-]

m.

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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Arnt Karlsen
On Wed, 11 May 2005 16:49:19 +0100, David wrote in message 
[EMAIL PROTECTED]:

 
 
 On 11/05/2005 at 09:50 Dave Culp wrote:
 
   disused airfields,
 
  OK, this would then not be the same as an airport that no longer
  exists? I would think some people would have a problem with having
  these added to the 
  scenery.
 
 Airfields which still exist but are now disused can be submitted to
 Robin - there's some of those already.  OTOH I'm not sure if TerraGear
 currently builds them or not.  Airfields that don't physically exist
 anymore might be more problematic - I don't think he'd want to include
 those!  It's not *that* hard to rebuild a few tiles of custom scenery
 oneself though.

..treat these fields the same way we treat the WTC Twin Towers, 
axe'em down on 9/11/2001.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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Re: [Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Geoff Reidy
Ampere K. Hardraade wrote:
What kind of graphic cards do you have?!

Ampere
It's an Nvidia 6600gt, more specifically a Leadtek 6600gt tdh. Nice card 
and I think the 6600gts are the best bang-for-the-buck card at the 
moment on linux at least. Having said that the first card I got was 
defective and I had to get it replaced.

Geoff
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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Curtis L. Olson
Arnt Karlsen wrote:
On Wed, 11 May 2005 16:49:19 +0100, David wrote in message 
[EMAIL PROTECTED]:

 

On 11/05/2005 at 09:50 Dave Culp wrote:
   

disused airfields,
   

OK, this would then not be the same as an airport that no longer
exists? I would think some people would have a problem with having
these added to the 
scenery.
 

Airfields which still exist but are now disused can be submitted to
Robin - there's some of those already.  OTOH I'm not sure if TerraGear
currently builds them or not.  Airfields that don't physically exist
anymore might be more problematic - I don't think he'd want to include
those!  It's not *that* hard to rebuild a few tiles of custom scenery
oneself though.
   

..treat these fields the same way we treat the WTC Twin Towers, 
axe'em down on 9/11/2001.
 

Hmmm, I sure any insenstivity here was not intentional, but occasionally 
it doesn't hurt to think before you speak.  There have been many far 
worse tragedies before 9/11 and after.  Earthquakes, tsunamis, wars, 
approximately 8000 people die each day from aids related illnesses ...  
But still, 3000 innocent people died on that day.  I have some close up 
pictures of people falling from the building after they've jumped.  I 
have a picture of scores of people hanging out the windows from above 
the impact area, smoke rising around them, desperately searching for 
help that would never come.  These pictures were never published in the 
media that I'm aware of because they were too graphic, but I think 
perhaps they should have been so people would have a better idea of the 
magnitude of just what happened.  This had and has a great affect on a 
great many people.  My wife went and volunteered to help the 
firefighters and construction workers who put their lives on hold for 
many months during the recovery effort.  Someone there gave her a small 
container of sand from the site that still smelled of jet fuel.  I don't 
really care personally about the twin towers themselves ... there were 
just two big buildings, but the event and the people that died there 
need to be treated with the *utmost* respect.

Regards,
Curt.
--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Dave Culp

 Arnt Karlsen wrote:
 ..treat these fields the same way we treat the WTC Twin Towers,
 axe'em down on 9/11/2001.

 Hmmm, I sure any insenstivity here was not intentional


Insensitivity, or perhaps Tourett's Syndrome, which I've always suspected 
anyway, and isn't his fault.


Dave

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Re: [Flightgear-devel] Re: [RFC] swap chase views

2005-05-11 Thread Erik Hofman
Andy Ross wrote:
Maybe an elegant solution would be to write an interface where
the user could select which views appeared in the V/v cycle.
Then the default list could include the more attractive chase
view, while those interested could re-select helicopter view
if they wanted it.  The whole thing could be implemented with
an enabled property in the view definition that was honored by
view.stepView().
I like this idea even less. It seems the majority votes for swapping, so 
go ahead.

Erik
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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Jim Wilson
 From: Dave Culp
 
  Arnt Karlsen wrote:
  ..treat these fields the same way we treat the WTC Twin Towers,
  axe'em down on 9/11/2001.
 
  Hmmm, I sure any insenstivity here was not intentional
 
 
 Insensitivity, or perhaps Tourett's Syndrome, which I've always suspected 
 anyway, and isn't his fault.
 

Ah! Speaking of insensitivity! ;-)  One might be recommended to learn more 
about what Tourette's is before making that sort of remark.  I suppose a person 
with Tourette's Syndrome could write something like that in an email,  but it 
would not be because of the Tourette's.

Best,

Jim



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[Flightgear-devel] RE: Flightgear-devel Digest, Vol 25, Issue 17

2005-05-11 Thread Mostyn Gale
---
Martin wrote:

Mostyn Gale wrote:

 In the meantime I will just do a few warmup projects, i.e. A Robinson R22,
 Piper PA25 Pawnee and Cessna 152.

Luckily you decided to choose the C152. In contrast to the C150 people
already consider the former to be a real aircraft whereas the C150 is
pretty close to an UL  ;-)
---

I chose the C152 because it would be fairly easy to model.  In any case I
would imagine that the C152 and C150 would be pretty close in performance.


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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Josh Babcock
Jim Wilson wrote:
From: Dave Culp


Arnt Karlsen wrote:

..treat these fields the same way we treat the WTC Twin Towers,
axe'em down on 9/11/2001.

Hmmm, I sure any insenstivity here was not intentional


Insensitivity, or perhaps Tourett's Syndrome, which I've always suspected 
anyway, and isn't his fault.

 
 
 Ah! Speaking of insensitivity! ;-)  One might be recommended to learn more 
 about what Tourette's is before making that sort of remark.  I suppose a 
 person with Tourette's Syndrome could write something like that in an email,  
 but it would not be because of the Tourette's.
 
 Best,
 
 Jim
 
 
 
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Yes. That's a completely different disease. Typettes.

Josh

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[Flightgear-devel] RE: Thanks

2005-05-11 Thread Mostyn Gale
-
ghours wrote:

I have tried to make two helicopters as close as possible to the
specifications

1/ CH53 seastallion: mass:36700 pounds
2/ AS330 puma : which is 16300 pounds
it is very difficult to  give the good delta  and rellenflaphinge
parameters according to the real model.
The result for the flyable modele does contain non realistics parameters.
I could never get goods result whith torque activated. Sometime it work
, sometime it don't.
It seem that the programm dont like the heavy helicopter.

CH47 chinhook which is in the stable distribution, is not realistic.

I tried to remodelise it good mass good sizes good rpm  , its crazy the
two rotors makes funny results

In fact we should probably take advantage to develop a spicifique FDM
helicopter, i am not abble to do it.
-

I am looking into modelling rotors in JSBSim.  More information will follow
on my website, but I plan to model the rotor system properly so that things
like rotor RPM, rotor inertia etc are important.

The problem with the Chinook is that the rotors are manipulated in strange
ways.  Pitch is provided by varying thrust, roll by rotating the rotors left
and right together and yaw is provided by rotating the rotors left and right
in opposite directions.  Additionally the forward movement is permitted by
rotating the rotors forward to allow level flight.  (otherwise the fuselage
would provide too much negative lift.)  This can all be modeled by
conventional rotor systems if they are coupled properly.


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RE: [Flightgear-devel] RE: Thanks

2005-05-11 Thread Jon Berndt
You might want to post this to the JSBSim mailing list, too. There is a growing 
amount of
discussion there about modeling helos in JSBSim, if that is what you are aiming 
for.

Jon

 -
 ghours wrote:

 I have tried to make two helicopters as close as possible to the
 specifications

 1/ CH53 seastallion: mass:36700 pounds
 2/ AS330 puma : which is 16300 pounds
 it is very difficult to  give the good delta  and rellenflaphinge
 parameters according to the real model.
 The result for the flyable modele does contain non realistics parameters.
 I could never get goods result whith torque activated. Sometime it work
 , sometime it don't.
 It seem that the programm dont like the heavy helicopter.

 CH47 chinhook which is in the stable distribution, is not realistic.

 I tried to remodelise it good mass good sizes good rpm  , its crazy the
 two rotors makes funny results

 In fact we should probably take advantage to develop a spicifique FDM
 helicopter, i am not abble to do it.
 -

 I am looking into modelling rotors in JSBSim.  More information will follow
 on my website, but I plan to model the rotor system properly so that things
 like rotor RPM, rotor inertia etc are important.

 The problem with the Chinook is that the rotors are manipulated in strange
 ways.  Pitch is provided by varying thrust, roll by rotating the rotors left
 and right together and yaw is provided by rotating the rotors left and right
 in opposite directions.  Additionally the forward movement is permitted by
 rotating the rotors forward to allow level flight.  (otherwise the fuselage
 would provide too much negative lift.)  This can all be modeled by
 conventional rotor systems if they are coupled properly.



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RE: [Flightgear-devel] Aircraft Model: AC130-H

2005-05-11 Thread Innis Cunningham

 Ben Morrison writes
The problem with this approach is that I have no experience with modeling
aircraft.  I have downloaded blender and played around with it but that's
about it.  How long would you say it would take you to create this model,
just so I have an idea.  I was also wondering if taking a plane close to 
the
size of a C130 and modifying it to look like a C130 is an option?
Solid work day in day out about 2 weeks but I would get sick of it so about
2 months.Also the fact that you are starting on Blender does not help.I am
sure Blender is a great program but it is not all that intuitive to use.I 
use
AC3D.
Starting from scratch is the way to go.I would say start with the fuslage by
creating cylinders and shaping them to resemble the fuselage.You might be
surprised how quick things develop.
Thanks,
Ben
Cheers
Innis

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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Arnt Karlsen
On Wed, 11 May 2005 14:09:20 -0500, Dave wrote in message 
[EMAIL PROTECTED]:
 
  Arnt Karlsen wrote:
  ..treat these fields the same way we treat the WTC Twin Towers,
  axe'em down on 9/11/2001.
 
  Hmmm, I sure any insenstivity here was not intentional

..apologies, my point was we show these towers up when we set the sim
time inside their lifetime, and remove them before and after that time
frame.   

 Insensitivity, or perhaps Tourett's Syndrome, which I've always
 suspected  anyway, and isn't his fault.

.. ;o)  I _have_ delivered a few chew outs on good guys with spines, 
on their stupidity.  Ambushed Forrest Gump types running like idiots
back and forth carrying wounded buddies, landing on enemy airfields 
and farmland under enemy fire to pick up shot down buddies, flying a
C172 to the Red Square to say Hi! to Soviet ruled Russians, ripping
the Soviet Union apart with their bare hands in the face of KGB troops,
stopping 4 Chinese tank armed with 2 white plastic bags and a spine,
because they wanted peace, justice and democracy, just like us.

..without idiot stunts like these, _I_ would have had to face a nuclear
WWIII here in Norway, first from the commies, then from good people 
doing due diligence on reasonable and realistic intelligence on what
would be left of us.

..I was all Riiight! on Gorbies talk of glasnost and perestroyka,
because I read Gorbie right when he chose those 2 words to tell the
Soviets what help he needed to restore the guts of the Soviet war
machine.  

..the leftist Peace Movement's in the West took their orders to help
make the Soviet propaganda machine coherent using those same 2 words to
tell us we wanna be just like you, and for once it worked on the
Soviet side too, as the Iron Curtain leak grew in 1989 thru 1991, I was
all ready for the Big Bonfire, only to be fired because of Peace, as
the Russians threw the Soviet Union, _out_. 

..as an exit bonus, I even got myself a life to live, and in peace!

..now, instead of peace and democracy, Russians and Chechens are being
screwed like Yanks in 'Nam, Iraq and Afghanistan, while Muslims enjoy
the wee beginnings of Endlsung-2.0 in Afghanistan, Iraq and Palestine. 

..the worst part is how dimwits like Pfc. Lynndie England are denied
justice when they grow enough brains to match Saddam's spine, because 
the judge tries to keep the Supreme Commander off Death Row for Treason
and War Crimes in places like Gitmo.  
Tourette my ass, the truth is uglier than that, after the Muslims, who's
next, the Chinese, Indians, Russians, Africans, Latinos, or us?

..now, _unless_ you _actually_ voted for the _re_-lection of Sissy Boy
George the Nepotist Warrior Ace who Flew so High and Far he Missed
Vietnam, and Instead Scored 152 Kills on Texan Death Row Inmates, 
then on the US Military, Democracy, Freedom, Justice, Civilization, 
to make the Amerikanski Sovietsky Soyus possible, I apologise.

..am I clear?

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Arnt Karlsen
On Wed, 11 May 2005 18:59:26 -0400, Josh wrote in message 
[EMAIL PROTECTED]:

 Jim Wilson wrote:
 From: Dave Culp
 
 
   Arnt Karlsen wrote:
   
 ..treat these fields the same way we treat the WTC Twin
 Towers, axe'em down on 9/11/2001.
  
   Hmmm, I sure any insenstivity here was not intentional
  

   Insensitivity, or perhaps Tourett's Syndrome, which I've always
   suspected anyway, and isn't his fault.
  
  Ah! Speaking of insensitivity! ;-)  One might be recommended to
  learn more about what Tourette's is before making that sort of
  remark.  I suppose a person with Tourette's Syndrome could write
  something like that in an email,  but it would not be because of the
  Tourette's.
  
 Yes. That's a completely different disease. Typettes.

..that, plus insensitivity grown on bad news on people who deserve
better days like those I was given by the Russian, Chechen, Ukraine 
etc nations when they threw out the Soviet Union, and on Nato 
servicemen who helped pave their way.  _Not_ the Sissy Boys.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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Re: [Flightgear-devel] Terrain Replacments trough other sources

2005-05-11 Thread Arnt Karlsen
On Wed, 11 May 2005 13:46:08 -0500, Curtis wrote in message 
[EMAIL PROTECTED]:

 Arnt Karlsen wrote:
 
 On Wed, 11 May 2005 16:49:19 +0100, David wrote in message 
 [EMAIL PROTECTED]:
 
   Airfields which still exist but are now disused can be submitted
   to Robin - there's some of those already.  OTOH I'm not sure if
   TerraGear currently builds them or not.  Airfields that don't
   physically exist anymore might be more problematic - I don't
   think he'd want to include those!  It's not *that* hard to rebuild
   a few tiles of custom scenery oneself though.
 
  ..treat these fields the same way we treat the WTC Twin Towers, 
  axe'em down on 9/11/2001.
 
 Hmmm, I sure any insenstivity here was not intentional, but
 occasionally  it doesn't hurt to think before you speak.  There have
 been many far  worse tragedies before 9/11 and after.  Earthquakes,
 tsunamis, wars,  approximately 8000 people die each day from aids
 related illnesses ...   But still, 3000 innocent people died on that
 day.  I have some close up  pictures of people falling from the
 building after they've jumped.  I  have a picture of scores of people
 hanging out the windows from above  the impact area, smoke rising
 around them, desperately searching for  help that would never come. 
 These pictures were never published in the  media that I'm aware of
 because they were too graphic, but I think  perhaps they should have
 been so people would have a better idea of the  magnitude of just what
 happened.  This had and has a great affect on a  great many people. 
 My wife went and volunteered to help the  firefighters and
 construction workers who put their lives on hold for  many months
 during the recovery effort.  Someone there gave her a small  container
 of sand from the site that still smelled of jet fuel.  I don't  really
 care personally about the twin towers themselves ... there were  just
 two big buildings, but the event and the people that died there  need
 to be treated with the *utmost* respect.

..agreed, having blown off steam later in this thread, I advice watching
out for post traumatic stress syndrom symptoms, this shit may hit you,
your wife, kids, etc again, at some later stage in life, people usually
learn this on top of some other shit happening.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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Re: [Flightgear-devel] RE: Flightgear-devel Digest, Vol 25, Issue 17

2005-05-11 Thread Martin Spott
Mostyn Gale wrote:

 I chose the C152 because it would be fairly easy to model.  In any case I
 would imagine that the C152 and C150 would be pretty close in performance.

Oh, the C152 has 20 % more engine power. People who know both aircraft
told me this makes a significant difference.

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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