Jon
In file included from SkyRenderableInstance.hpp:27,
from SkySceneManager.hpp:38,
from SkySceneManager.cpp:29:
mat33.hpp:60: warning: friend declaration `Vec3Type operator*(const
Vec3Type, const Mat33Type)' declares a non-template function
In fact
Stroustrup C.13.2
I think this is rather appropriate...the examples even about matrix and
vector multiplication
Chris
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Starting to feel quite out of it now... there is NO typo.
On Sat, 2004-02-07 at 14:47, Christopher S Horler wrote:
In fact
Stroustrup C.13.2
I think this is rather appropriate...the examples even about matrix and
vector multiplication
Chris
On Sat, 2004-02-07 at 14:47, Christopher S Horler wrote:
In fact
Stroustrup C.13.2
I think this is rather appropriate...the examples even about matrix and
vector multiplication
Bad style replying to myself, before anyone points out the missing
punctuation.
I also think there's a typo
On Thu, 2004-01-29 at 08:44, Erik Hofman wrote:
Matthew Law wrote:
That's pretty good scenery! Is that straight from TerraGear or ripped from the MS
Scenery add-ons?
As I understand it it's a commercial CD containing satellite images of
the UK, but processed with TerraGear to match
Accelerate your C++ development with Borland® C++BuilderX Personal, a
I think I'll restrain myself, having a little cashflow problem this
month. KDevelop CVS has been working well for me, waiting for KDE3.2,
and koffice etc to be released - koffice team squashed my bug report
last week,
I've just spent the last hour looking for a function in the clouds3d
source, I didn't find it.
The 3d cloud is made from cloud particles, each instance of these
particles has a position set with SetPosition(). These look like
they're only set when a cloud is loaded, does this mean that there was
If anyone finds it let me know, otherwise with algorithms are suitable
for generating a set of not to ordered 3d points?
This is a *large* field :-)
Should find some stuff to get you started here
http://dynamo.ecn.purdue.edu/~ebertd/texture/ebert/
The whole package needs a complete
You'll also find links to other on-going research in cloud building and
rendering that may spawn some ideas on creating customized clouds.
Creating a cloud universe based on meterological data would be the
penultimate feature and not a trivial pursuit.
That's my aim... might take some time.
see below
Nor do I. But what does it take to be considered a plib developer?
Being officially acknowledged? Fixing bugs and submitting patches?
In the last few weeks only outsiders improved plib, while official
developers mostly played dead. :-P
That's what happens when you don't pay... and
Hi guys (and the fairer sex if they're here),
Well some time ago I looked at making the 3d clouds easier to work for
everyone. Then I was very busy,...
Well I started looking again yesterday and I understand how the things
work now, and I started writing a few test programs. I haven't used
I don't know if there is a command to display the last 5 log entries,
although you could probably do this for an individual file pretty easily
via the cvs web interface.
In general, I have had good luck with something like the following:
cvs log -d10/15/2003 (that's MM/DD/)
Jim,
Would it be easier to add an imposter renderer to plib than to add move
simgear over to coin-3d? How complete is the VRML support?
The imposter renderer, i.e.offscreen hardware accelerated rendering to a
offscreen buffer to be used as a texture is not such an easy thing
(tm). When you
On Wed, 2004-01-14 at 19:22, Curtis L. Olson wrote:
See below
David Luff wrote:
OK, that's a definate now :-)
Ok, so far here is what I have:
- Al West can definitely be there.
- David Luff can definitely be there.
- Jon Stockhill probably will be at the show and probably can help with
Evening Gents,
I've been remembering the discussion a while back on possible future
directions for the scenegraph. What was the result of this?
I did a little brief investigation myself, with the view of a easier
implementation of imposter's for the 3d cloud layer.
Coin3d (ex Open Inventor)
Jim,
Yes that was it! The cockpits look *much* nicer changing to one millimeter.
Any chance of a screenshot (when 'vtol' is 0.001f) of the panel, and
maybe a comparison with the old one?
Chris.
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Thanks Jim,
On Sun, 2003-10-05 at 15:09, Jim Wilson wrote:
With the p51d the top of the stick always looked weird. The trim knobs were
ok but a little off and there were lots of distortions in the engine
controller. Those parts all look a lot smoother now:
One of these flew into work last year I think,
It's quite spectacular to watch land, it's enormous, blots the horizon
out.
On Mon, 2003-09-29 at 16:24, Jim Wilson wrote:
Curtis L. Olson [EMAIL PROTECTED] said:
Lee Elliott has just contributed an AN225 to the FlightGear project
and I have
Thanks to a kind donation by an anonymous friend of the flightgear
project we have just been able to upgrade our main ftp server [...]
Please thank the anonymous friend from me too, when opportunity arises.
My thanks go to the anonymous individual also.
Spitfire,
I also have managed to obtain about 30 'profile publications' on various
wartime aircraft. I haven't made a list of these or which I plan to
do. These mainly have very good pictures, and not much technical data.
Unfortunately Spitfire still isn't in a working state. I'm even
Please have patience - I'm grepping and reading small code snippets to
try to understand the scenegraph used in flightgear.
I looked for ssgCullAndDraw, and ssgRoot.
I've been looking at the ssg docs.
I'm getting a little lost in following ssgRoot to its 'manager' (or
understanding why there
Hi,
Just moved house, having all kinds of problems... but I have still get a
deep sense of curiousity about all this.
Is the scene calculated in the main loop? - Do we check these buildings
are there every cycle?
Or is the implementation more along the lines of; calculated in advance
and
Can anyone tell me the largest a/c that can operate from an a/c carrier?
Thanks,
Chris
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right at least for FGFS :-)
Cheers
Norman
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I'm under the impression that an aircraft should be able to glide
sensibly up to the stall and then you may encounter problems depending
on the type of the wing, where the stall will occur on the wing and
whether it will occur on both wings together.
A prop driven a/c may give additional benefits
an interesting read.
http://www.centercomp.com/cgi-bin/dc3/stories?1901
btw how do you use replay?
Chris
On Fri, 2003-08-01 at 16:43, Martin Spott wrote:
Christopher S Horler [EMAIL PROTECTED] wrote:
I fail to do this. I get an apparent stall, randomly, like one wing is
stalling before
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the last bit though. It's also quite an interesting read.
http://www.centercomp.com/cgi-bin/dc3/stories?1901
btw how do you use replay?
Chris
On Fri, 2003-08-01 at 16:43, Martin Spott wrote:
Christopher S Horler [EMAIL PROTECTED] wrote:
I fail to do this. I get an apparent
across any descriptions while I was researching it.
LeeE
On Friday 01 August 2003 22:25, Christopher S Horler wrote:
No I'm not using the Autopilot.
I just don't think that the behaviour after the stall (when the plane
begins to recover) is that realistic - this is when it oscillates
Here's a few questions (btw the topic is the best word I could think
of).
Stopping distances - I wondered if we were modelling these correctly on
any aircraft - specifically on the larger ones such as the b52 and 747.
Fuel Burn - I think someone mentioned this once (and probably it was
modelled)
had 70% of the market and
everyone had to design pages to work in their browser) -- Microsoft
should take note and see how well that strategy worked for their
competition before the next time they try it themselves.
All the best,
David
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license.
Well, that's it for now. We have to retake the IFR flight test every
two years in Canada, so I'll be back up in Summer 2005.
All the best,
David
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to get the model up to this stage in
the amount of time it took.
Erik
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whoops on my spelling...
On Tue, 2003-07-22 at 19:07, Frederic Bouvier wrote:
Christopher S Horler writes:
This almost (maybe I will) makes me want to compose a tutorial on using
blender to model aircraft - Erik is obviously a new user to both tools
and blender proved more daunting
the creek - I
guess this is realistic though?
On Sat, 2003-07-19 at 23:09, Tony Peden wrote:
On Sat, 2003-07-19 at 14:12, Tony Peden wrote:
On Sat, 2003-07-19 at 14:04, Curtis L. Olson wrote:
[EMAIL PROTECTED] writes:
Am Samstag, 19. Juli 2003 22:21 schrieb Christopher S Horler
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From what I've heard the 747X (Stretch) was attempted at the design
stage on many occasions but never proved feasible on any occasion. I'd
guess that the press release is slightly misleading.
On Sun, 2003-07-20 at 14:07, Jim Wilson wrote:
Erik Hofman [EMAIL PROTECTED] said:
Jon Berndt
xpdf indeed does open it but kghostview does not...
On Fri, 2003-07-18 at 02:26, Jim Wilson wrote:
Christopher S Horler [EMAIL PROTECTED] said:
Tried to look but the pdf file won't open once I downloaded it.
That's strange. Works for me with xpdf 1.00 and linux acroread 5.0.5. File
with the plugin and all that and download the more compact 500k file.
Best,
Jim
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/fokker100/index_fokker_100.htm
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I may have asked this before... not sure
There is a property Rudder Trim, are any controls mapped to this by
default.
Also the keyboard gives me rudder movement in only one direction at
present and it isn't reported in the property browser. This is using
the default C172.
Chris
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- even when it's working.
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list
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information on normals. If there's a
better semi-standard format that we can use -- one that we can easily
get From AC3D and Blender and import into plib with object names,
normals, and texture information intact -- I'll be happy to switch to
it.
All the best,
david
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$GPRMC,081229,A,3736.718,N,12221.488,W,014.3,148.6,1207103,0.000,E*56
$GPGGA,081229,3736.718,N,12221.488,W,1,,,04,F*05
Error writing to socket: 0
Error writing data.
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=socket,out,0.5,localhost,5500,udp .
I realise that the linux setup may be different
HTH
Cheers
Innis
Christopher S Horler
I thought this would select the correct options for running Atlas on the
same machine (assuming it runs on the default port)... the result is the
same with everything
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wingspan / 2. Same for the other views.
-Fred
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I would like to try atlas, do I need to give flightgear any specific
configure options (or anything else associated to fgfs).
Chris
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_hurt_, change the colors and add a
ton to the weight? ;-)
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!
FWIW I'm pretty happy w/ the canopy :)) It turned out the way I invisioned it
to be :)
MTIA
WillyB
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for
correcting individual face orientation).
What is the key for displaying normals in face mode ?
-Fred
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2.27
On Sun, 2003-06-29 at 09:16, Frederic Bouvier wrote:
Christopher S Horler wrote:
Sorry I wasn't quite clear about this.
Go to face select mode (f)
select draw normals from the edit menu
enter edit mode and you'll see faces selected with normals drawn on
(this is slightly
There's some strange smoothing going on too - most of the polys seems to be
getting smoothed independently of each other i.e. the wings and left
tailplane in pic 12 compared with the right tailplane in this pic.
I think now from reading other replys it's because of the normals not being
So what frame rate are you actually getting and on what hardware?
On Sat, 2003-06-28 at 09:23, Erik Hofman wrote:
Christopher S Horler wrote:
Erik,
Can you confirm exactly what you mean - 2.5x existing frame rate?
Yes, I mean 250% increase. But I doubt many others would see
Nice box
On Sat, 2003-06-28 at 11:00, Erik Hofman wrote:
Christopher S Horler wrote:
So what frame rate are you actually getting and on what hardware?
If you promise not to laugh at me:
3~4 fps on a sgi O2 (default Cessna, I get 7~10 fps when selecting
models without 3D panel).
Erik
I'm considering getting an ATI card because I'd like to be running total
GPL again - not that I have anything against nvidia's effort it's just I
would like the ability to tinker (void the warranty). If you run the
DRI do you get fully hardware accelerated opengl (on supported cards)?
Does this
, revision, request.mime_type)
File /usr/local/viewcvs-0.9.2/lib/viewcvs.py, line 662, in
markup_stream
markup_stream_enscript(lang, fp)
File /usr/local/viewcvs-0.9.2/lib/viewcvs.py, line 493, in
markup_stream_enscript
enscript.write(chunk)
IOError: [Errno 32] Broken pipe
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I just experienced a few problems:
[EMAIL PROTECTED] SimGear $ cvs upd -dP
cvs server: Updating .
P DoxygenMain.cxx
cvs [update aborted]: cannot open .new.DoxygenMa: Permission denied
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Whoops,
My mistake I didn't own the file locally:-)
n Thu, 2003-06-12 at 20:42, Christopher S Horler wrote:
I just experienced a few problems:
[EMAIL PROTECTED] SimGear $ cvs upd -dP
cvs server: Updating .
P DoxygenMain.cxx
cvs [update aborted]: cannot open .new.DoxygenMa: Permission
, not including possible small
increases which I consider almost trivial.
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Jim,
I like the model, after I get back from holiday I'll get out my spitfire
model and do some more work on that. Just need a few german fighters
now a 109 would be nice.
Chris
On Mon, 2003-03-10 at 13:36, Jim Wilson wrote:
Jon Berndt [EMAIL PROTECTED] said:
If it's not too much
Blender can skin profiles, that's how I created my spitfire wings.
On Tue, 2003-03-11 at 17:03, Jon S Berndt wrote:
In my quick viewing of the AC3D documents this morning I
thought I had seen that AC3D could create a surface given
formers placed appropriately. This would be very useful
if
I'll second the awesome! I'll try it soon.
On Sun, 2003-02-23 at 20:31, John Check wrote:
On Sunday 23 February 2003 2:49 pm, Erik Hofman wrote:
Christopher S Horler wrote:
Erik,
I'm not running flightgear at the moment, any chance of a screenshot?
http://www.a1.nl/~ehofman/fgfs
Erik,
I'm not running flightgear at the moment, any chance of a screenshot?
Thanks
On Sun, 2003-02-23 at 17:58, Erik Hofman wrote:
Hi,
With the help of David Culp I have been able to create an F-16 model
with a partially done 2d panel. One of the best parts is the realistic
HUD
I always wanted to fly the BatWing! Just need tech data now:-)
Chris
On Fri, 2002-12-13 at 18:42, Michael Selig wrote:
Some good news and a BIG THANKS to AF Scrubby and Captain Slug:
I (we) have obtained permission from them to use their 3D external models
under the GNU GPL. All of
Seems to be working alright here
On Sat, 2002-11-16 at 08:40, Arnt Karlsen wrote:
..anyone else seen this?: https://sourceforge.net/ down
..reads:We're Sorry.
The SF.net domain is temporarily pointing at this maintenance page.
Please access the SourceForge.net site at
You've been busy this weekend, it's always nice to see the range of
aircraft increasing. I'm still on my way to making the CVS work (I'm
very busy here), when I do it'll be great to have a go with all these
aircraft. If I'm lucky I might get something done on the spitfire model
today...
Chris
It's looking good! (I look forward to flying or crashing it as the case
may be).
Chris
On Sat, 2002-11-09 at 01:41, Jim Wilson wrote:
Progress has been slow, mostly because of real work getting in the way, but
the Wright Flyer is getting much closer to completion.
Most of the detail and
I found a Flight International around work today when I was waiting for
someone. It has an article about an emergency parachute system on some
plane (I forget which), and I think it said you could get them for
C172's and another Cessna...
So how long before I can land my fgfs C172 by parachute?
Never modelled any scenery, but the idea of flying through a large train
station or something else kind of appeals to me (is this possible?)
On Wed, 2002-10-30 at 13:03, Major A wrote:
Hi, I just came across a website:
http://www.greatbuildings.com/
They have information on important
Just while we wait for the free data, I'm curious to know how much it
costs to get the use of a satellite for collecting it. Is it the
blender fund kind of area?
Later,
Chris
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I guess, we ain't going to have much success starting our own little
fgfs scenery fund then:-)
On Wed, 2002-10-30 at 19:21, Christian Mayer wrote:
Christopher S Horler wrote:
Just while we wait for the free data, I'm curious to know how much it
costs to get the use of a satellite
On Mon, 2002-10-28 at 22:05, Julian Foad wrote:
- Julian Foad,
Secretary,
IASFGP (International Arbitration Service for Flight Gear Programmers)
^^ NICE (Neutral Integration, of Certified Extrapolations)
Later,
Chris
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I've been following this for a while now, inactively because I don't use
windows. I have to ask the question why not write a quick replacement
for the command window, if all we are interested in is logging calls?
It would be possible to do this in Assembler I'm guessing - using NAsm
and using
Just to let everyone know, I haven't given up on the Spitfire model.
I've been looking for new accomodation, now that's found I anticipate
I'll be without internet for a 2 week period (or less). It looks like I
can get ADSL this time, fingers crossed.
Later,
Chris.
I've got MS Sidewinder Precision 2, but I'm guessing that it would be similar
to Frederic's. Also I only use some of the buttons (the top hat for view, 2
buttons for trim and two for flaps, 1 for brakes, and obviously the axis for
yaw, roll, pitch, and thrust - leaving 3 unconfigured
This looks damn good!
On Saturday 08 Jun 2002 12:03 am, Cameron Moore wrote:
* [EMAIL PROTECTED] (J?rgen Marquardt) [2002.06.07 17:09]:
Am Freitag, 7. Juni 2002 23:21 schrieb Gene Buckle:
Screenshots! :)
sure I can make some but where to post?
I think the list allows only
I don't suppose such things exist for larger planes (or at least they wouldn't
be so readily available)?
On Friday 24 May 2002 4:09 pm, David Megginson wrote:
After waiting a month and a half for a C172P (1981) POH to get to my
flight club through the distribution chain, I just gave up and
FYI
I run RH 7.3, plib cvs, simgear cvs, fgfs cvs and base cvs, and use NVidia
drivers and don't experience any of these problems. I suspect that your
solutions are not entirely necessary, maybe when you upgraded you might have
forgot that the XFree devel rpm probably sticks in a new libGL
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