Brandon Bergren wrote:
I told him to make a UFO with blinking lights. (and no trancelucencies!)
Not? Have you ever seen one in real?
(Did you ever wonder why that is?)
Erik
___
Flightgear-devel mailing list
[EMAIL PROTECTED]
On Fri, 24 Jan 2003 10:23:24 +0100,
Erik Hofman [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
Brandon Bergren wrote:
I told him to make a UFO with blinking lights. (and no
trancelucencies!)
Not? Have you ever seen one in real?
..in a german grammar class some 25 years ago, I
David Megginson wrote:
Blender has an awful lot that we don't need for building FlightGear
planes -- it's really a package for creating 3D animation -- so there
is a tendency for ones brain to give up and start flogging itself
silly at first glance. Really, though, all you need to learn for
Talking British (well, European): how about Concorde, followed by some
nice little Fokker 50 or ATR? Just make sure the Concorde's wings move
as it accelerates on the ground...
Concorde has fixed wings - I don't think they are supposed to move ;-)
The nose moves down for better sight,
Martin Spott wrote:
Talking British (well, European): how about Concorde, followed by some
nice little Fokker 50 or ATR? Just make sure the Concorde's wings move
as it accelerates on the ground...
Concorde has fixed wings - I don't think they are supposed to move ;-)
The nose moves down for
Mike Bonar writes:
Has anyone got this bird airborne? It locks up as soon as my gear lifts off
the runway.
I had this happen to me too in earlier versions, but the latest
version works quite well.
Regards,
Curt.
--
Curtis Olson IVLab / HumanFIRST Program FlightGear Project
Twin
Talking British (well, European): how about Concorde, followed by some
nice little Fokker 50 or ATR? Just make sure the Concorde's wings move
as it accelerates on the ground...
Concorde has fixed wings - I don't think they are supposed to move ;-)
The nose moves down for better sight,
Talking British (well, European): how about Concorde, followed by
some nice little Fokker 50 or ATR? Just make sure the Concorde's
wings move as it accelerates on the ground...
Concorde has fixed wings - I don't think they are supposed to move
;-) The nose moves down for better sight,
Matthew writes:
Wing flexing? Is that possible in FG? Keep going this way and I might need
to replace my Geforce 2 GTS 32MB card with something new, if its worth it
(seems to be still perfoming really well though). Would be cool to see
wings flex when taking off, or with turbulence etc.
Have
On Fri, 2003-01-10 at 07:30, Curtis L. Olson wrote:
Matthew writes:
Wing flexing? Is that possible in FG? Keep going this way and I might need
to replace my Geforce 2 GTS 32MB card with something new, if its worth it
(seems to be still perfoming really well though). Would be cool to see
On 10 Jan 2003 08:42:13 -0800,
Tony Peden [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
On Fri, 2003-01-10 at 07:30, Curtis L. Olson wrote:
Matthew writes:
Wing flexing? Is that possible in FG? Keep going this way and I
might need to replace my Geforce 2 GTS 32MB card with
On Fri, 2003-01-10 at 12:20, Arnt Karlsen wrote:
On 10 Jan 2003 08:42:13 -0800,
Tony Peden [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
On Fri, 2003-01-10 at 07:30, Curtis L. Olson wrote:
Matthew writes:
Wing flexing? Is that possible in FG? Keep going this way and I
On 10 Jan 2003 13:12:27 -0800,
Tony Peden [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
..we _could_ interface with http://felt.sourceforge.net/ . ;-)
In real time? I don't think so. One possibility, though, is to do
the analysis offline and generate tip deflection as a
I've just commited some aircraft updates from Lee Elliott to the base
package cvs.
The first one is the TSR2: --aircraft=tsr2-yasim.
Lee did a really interesting job with the animation of the tail
surfaces. I believe things like the canapy are also animated, but I
haven't figure out how to
Curtis L. Olson wrote:
I've just commited some aircraft updates from Lee Elliott to the base
package cvs.
This is a neat aircraft to fly and is crying for someone to add
textures to the beautifly done 3d model.
Indeed, Lee rocks. But seriously, someone needs to come to his home,
tie him
Andy Ross writes:
I finally started playing with Blender a little last week. It's an
awfully slow start, but after the first few hours you really do get
the hang of it. The CVS version is building via autoconf now, by the
way. I haven't looked at the code, but the build process is
The first one is the TSR2: --aircraft=tsr2-yasim.
Lee did a really interesting job with the animation of the tail
surfaces. [...]
Yep, this really looks 'terrific' (is this the correct US American way to
express great pleasure ? ;-))
I have the impression he also tuned the aero model - I
Indeed, Lee rocks. But seriously, someone needs to come to his home,
tie him down and teach him Blender so that we can get some colors on
these things. And make him do something non-british while you're at
it. :)
Oh, I'd say Lee has a good taste ;-)
BTW, he did a B-52 - didn't he ?
I
Oh, I'd say Lee has a good taste ;-)
BTW, he did a B-52 - didn't he ?
Without looking at what was done by whom, just from the way things
look: didn't he also make the A10 and the Warrior? To me, these are
not British either...
Great work, keep it up!
Talking British (well, European): how
On Thu, 9 Jan 2003, Erik Hofman wrote:
Nice, very nice!
Does this database already contain info from DAFIF (I noticed EHTW has
taxiways in the database)?
I just imported the contents of default.apt.gz
Currently I've just got the A, R, and T lines in there - each in their own
table, with the
Curtis L. Olson writes:
Can you rewrite this all in perl-tk (just checking) :-)
FYI -- there is a long standing offer of a case of 'virtual beer'
for the first successful porter of Perl TK to Cygwin
Cheers
Norman
___
Flightgear-devel mailing list
Jon Stockill writes:
BTW, should anyone want to mess with the Airfield database I'm working on,
you can find it here:
http://www.stockill.org.uk/fgfs/
Don't thrash it too much - it's on the end of my DSL line at the moment.
The diagram generation is *almost* correct, still needs more
Jon Stockill wrote:
BTW, should anyone want to mess with the Airfield database I'm working on,
you can find it here:
http://www.stockill.org.uk/fgfs/
Nice, very nice!
Does this database already contain info from DAFIF (I noticed EHTW has
taxiways in the database)?
Erik
On Thu, 9 Jan 2003, Andy Ross wrote:
Indeed, Lee rocks. But seriously, someone needs to come to his home,
tie him down and teach him Blender so that we can get some colors on
these things. And make him do something non-british while you're at
it. :)
Non-British
But we have some of
The first one is the TSR2: --aircraft=tsr2-yasim.
Lee did a really interesting job with the animation of the tail
surfaces. [...]
Yep, this really looks 'terrific' (is this the correct US American way
to express great pleasure ? ;-))
Depends on which part of the US probably. Just don't
On Thu, 9 Jan 2003, Curtis L. Olson wrote:
Very nice for a first stab. Is this intended more towards
browsing/selection of airports, or are you also considering the data
management side ... pulling data from diverse sources, prioritizing,
reconciling, etc. etc. etc.
See my other post - I
On Thu, 9 Jan 2003, Norman Vine wrote:
Jon Stockill writes:
BTW, should anyone want to mess with the Airfield database I'm working on,
you can find it here:
http://www.stockill.org.uk/fgfs/
GOOD WORK :-)
Out of curiosity what are you using for a back end ?
Mysql. It seems capable
* [EMAIL PROTECTED] (Jon Stockill) [2003.01.09 16:35]:
BTW, should anyone want to mess with the Airfield database I'm working on,
you can find it here:
http://www.stockill.org.uk/fgfs/
Don't thrash it too much - it's on the end of my DSL line at the moment.
The diagram generation is
Jon Stockill writes:
BTW, should anyone want to mess with the Airfield database I'm working on,
you can find it here:
http://www.stockill.org.uk/fgfs/
Don't thrash it too much - it's on the end of my DSL line at the
moment.
This is excellent, by the way -- I apologize for not
Cameron Moore wrote:
* [EMAIL PROTECTED] (Jon Stockill) [2003.01.09 16:35]:
BTW, should anyone want to mess with the Airfield database I'm working on,
you can find it here:
http://www.stockill.org.uk/fgfs/
Don't thrash it too much - it's on the end of my DSL line at the moment.
On Fri, 10 Jan 2003, Christian Mayer wrote:
Cool, but I spotted a problem:
http://www.stockill.org.uk/fgfs/view.php?ident=EDDF
For some reason the airfield reference point is a long way from the actual
runways. Maybe a quick average of the runway centre points would be a
better centre for the
Has anyone got this bird airborne? It locks up as soon as my gear lifts off
the runway.
Mike
On Thursday 09 January 2003 09:08, Curtis L. Olson wrote:
I've just commited some aircraft updates from Lee Elliott to the base
package cvs.
The first one is the TSR2: --aircraft=tsr2-yasim.
Has anyone got this bird airborne? It locks up as soon as my gear lifts off
the runway.
Yes, I've just taken one for a spin around KSFO. Is this a lockup of
FlightGear (probably meaning that you have pulled the stick so far at
a low speed as to crash the tail into the ground -- I'm guessing
On Thu, 9 Jan 2003, Norman Vine wrote:
Jon Stockill writes:
The other problem is that it's actually drawn on a square grid, so there's
gonna be increasing distortion the firther you get from the equator.
Tsk Tsk ...
x = lon * cos(deg2rad(ref_lat))
y = lat
Oooh, ta :-)
Something else
Jon Stockill writes:
The other problem is that it's actually drawn on a square grid, so there's
gonna be increasing distortion the firther you get from the equator.
Tsk Tsk ...
x = lon * cos(deg2rad(ref_lat))
y = lat
:-)
Norman
___
35 matches
Mail list logo