Curtis Olson wrote:
Dale E. Edmons wrote:
Yes, I'm trying to use Terragear to bring some life back into an old
SPX-200 system.
(ie flat runways) Other than polygon count this is the biggest
problem I have. Oh, well.
You should be able to hack terragear to limit the max runway grade to
0% and
Chris Metzler wrote:
On Tue, 26 Oct 2004 19:08:23 -0700
Curtis Olson <[EMAIL PROTECTED]> wrote:
Chris Metzler wrote
I'm wondering whether we know what the X-Plane format really *is*.
Robin does a pretty good job of documenting his format on his website.
Sorry, I wasn't clear. I
On Tue, 26 Oct 2004 19:08:23 -0700
Curtis Olson <[EMAIL PROTECTED]> wrote:
> Chris Metzler wrote
>>
>>I'm wondering whether we know what the X-Plane format really *is*.
>>
>
> Robin does a pretty good job of documenting his format on his website.
Sorry, I wasn't clear. I knew that; I know/knew
Dale E. Edmons wrote:
Yes, I'm trying to use Terragear to bring some life back into an old
SPX-200 system.
(ie flat runways) Other than polygon count this is the biggest
problem I have. Oh, well.
You should be able to hack terragear to limit the max runway grade to
0% and/or limit the overal
Chris Metzler wrote
I'm wondering whether we know what the X-Plane format really *is*.
Robin does a pretty good job of documenting his format on his website.
Since the beginning of September, Robin Peel has been saying that a
new set of files are coming out "next weekend, September 18."
He's busy
On Wed, 20 Oct 2004 11:12:11 +0100
"David Luff" <[EMAIL PROTECTED]> wrote:
> On 10/19/04 at 11:57 AM Chris Metzler wrote:
>
> Well, I guess we'll find out eventually. Converters are easy to write,
> if somewhat tedious. The current X-Plane format contains a flag
> indicating whether to include r
David Luff wrote:
On 10/19/04 at 11:57 AM Chris Metzler wrote:
>
I think that your idea to put a taxiway designator in the 'xxx' (bet this
message gets flagged as spam now!) part of the record is an excellent one.
The downside of course is that it would require X-Plane itself to
understand it befor
On October 20, 2004 06:12 am, David Luff wrote:
> >I'm wondering whether we know what the X-Plane format really *is*.
> >Since the beginning of September, Robin Peel has been saying that a
> >new set of files are coming out "next weekend, September 18." But he
> >also says that these files won't w
On 10/19/04 at 11:57 AM Chris Metzler wrote:
>
>I'm wondering whether we know what the X-Plane format really *is*.
>Since the beginning of September, Robin Peel has been saying that a
>new set of files are coming out "next weekend, September 18." But he
>also says that these files won't work at
On 10/19/04 at 11:57 AM Chris Metzler wrote:
>Finally, I'm wondering how you're going to handle conflicts between future
>X-Plane data releases, and changes that people have sent to you. For
>example, suppose an FG user sends some changes to an airport to you; and
>suppose some X-Plane user send
On 10/19/04 at 8:41 PM Paul Surgeon wrote:
>I suggest that changes made override the "official" data until someone has
>a
>chance to review the problem airport. We can't have people spending hours
>building nice taxiways and then having the runways dancing around the
>place
>every time there i
Paul Surgeon wrote:
I'm not complaining about the sloping runways - I absolutely love it!
Me too.
In fact that was the number one feature that stood out to me when I first
tried FlightGear. Whoever did the coding (Curt?) did a great job.
It's just a pain from a programming point of view to work
I'm not complaining about the sloping runways - I absolutely love it!
In fact that was the number one feature that stood out to me when I first
tried FlightGear. Whoever did the coding (Curt?) did a great job.
It's just a pain from a programming point of view to work with "real values".
Paul
On
Paul Surgeon wrote:
While we're on the taxiway topic ...
I've been toying around with some taxiway ideas over the last couple of days
after having played with David's TaxiDraw app.
TaxiDraw is an excellent piece of work but I really don't like the way
TerraGear/FlightGear create and handle taxiwa
On Tuesday, 19 October 2004 17:57, Chris Metzler wrote:
> I'm wondering whether we know what the X-Plane format really *is*.
> Since the beginning of September, Robin Peel has been saying that a
> new set of files are coming out "next weekend, September 18." But he
> ...
If we start doing some ma
While we're on the taxiway topic ...
I've been toying around with some taxiway ideas over the last couple of days
after having played with David's TaxiDraw app.
TaxiDraw is an excellent piece of work but I really don't like the way
TerraGear/FlightGear create and handle taxiways.
Yes, they are s
Hi Dave. This is great work. Seriously, it's a fabulous contribution,
and I'm pumped to get started using it. I have a couple of quick
questions:
> Version 0.2.2 fixes several serious bugs in the X-Plane format writer
> present in 0.2.0 and 0.2.1. All users should upgrade, since X-Plane
> for
TaxiDraw-0.2.2 is now released. Versions 0.2.2 and 0.2.1 fix several
serious bugs in v0.2.0 - all users should upgrade. TaxiDraw is available
from http://www.nottingham.ac.uk/~eazdluf/taxidraw.html Changes are as
below:
* 0.2.2 ***
Version 0.2.2 fixes several serious bugs i
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