Re: [Flightgear-devel] bumpspec , normal space

2010-03-30 Thread Frederic Bouvier
- Patrice Poly a écrit : I have been inverting the red and green channels in gimp, now it looks correct in any angle in FG. Either I should see in blender if there is a way to directly bake it like the FG shader expects it, or maybe the shader has a problem, and the red and green

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Buganini
Are the new binary compiled with patch ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/Reflect/cube-map.patch ? --Buganini -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling,

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Heiko Schulz
Hi, are you really running a FGFS win32 on a win64? If so, that could be the problem. CheersHeiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html --- Oliver Thurau oli.thu...@googlemail.com schrieb am Di, 30.3.2010: Von: Oliver

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Frederic Bouvier
are you really running a FGFS win32 on a win64? If so, that could be the problem. Why ? -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://www.youtube.com/user/fgfred64 Videos

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Heiko Schulz
Well, is win32 meant to run without any problem on a win64? Just guessing, as I somewhere hear a similar problem (Not FGFS)  still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html --- Frederic Bouvier fredfgf...@free.fr schrieb am Di,

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Frederic Bouvier
A lot of applications are still Win32, including Visual Studio and Microsoft Office. You can count them in the task list : their name ends with a *32 -Fred - Heiko Schulz aeitsch...@yahoo.de a écrit : Well, is win32 meant to run without any problem on a win64? Just guessing,

Re: [Flightgear-devel] apt.dat format

2010-03-30 Thread HB-GRAL
Michael Sgier schrieb: I'm really looking forward to see new airports in FG, maybe on top of a new scenery, Fred? Hello Michael Thanks for your offer to help for a better scenery. Can you start to publish your airports/data/objects now under GPL? So others can also contribute and start

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Heiko Schulz
O.k., I see. Was just a  guess, as I wondered why he uses a win32, as you also have a win64 package available.  still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html --- Frederic Bouvier fredfgf...@free.fr schrieb am Di, 30.3.2010: Von:

Re: [Flightgear-devel] Callsign and latin characters

2010-03-30 Thread Pete Morgan
James Sleeman wrote: On 30/03/10 14:47, Pete Morgan wrote: I'm playing with an MP map, and have bumped into some issues with callsign's containing strange characters (can mess with json encoding). I'd suggest the MPMap should be fixed so that user data doesn't create an issue

Re: [Flightgear-devel] Callsign and latin characters

2010-03-30 Thread James Sleeman
On 30/03/10 21:17, Pete Morgan wrote: When is the last time an aircraft landed at EGLL with the callsign $%%% ? And what language do ATC use to communicate...? what I'm suggesting is that should not be allowed, ie fgfs --callsign=$%%% should throw an error on startup. That's all very

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Frederic Bouvier
The Win64 version is able to break the 2Gb per process limitation, so it enables you to load more scenery, provided you have enough physical memory. I didn't see a difference in performance. -Fred - Heiko Schulz aeitsch...@yahoo.de a écrit : O.k., I see. Was just a guess, as I

Re: [Flightgear-devel] apt.dat format

2010-03-30 Thread Michael Sgier
it does not matter if I release my apt.dats ( Sion, Bern etc. ) under GPL or not. I'm undecided for now and would have to ask about the objects (Suisse 2004) to be GPLed anyway. A lot of new airports are not GPL and probably never will be. So something alike the x-plane approach with custom

Re: [Flightgear-devel] apt.dat format

2010-03-30 Thread Martin Spott
Michael Sgier wrote: it does not matter if I release my apt.dats ( Sion, Bern etc. ) under GPL or not. [nonsense removed] Your interest in FlightGear, as far as I have learned from various sources, boils down to nothing but serving as a vehicle for you to build a payware add-on business ontop

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Oliver Thurau
Hello Fred Thanks for the quick response and sorry for the unspecified error report... figured today I send that mail instead of saving it. for options shaders: - CVS data matches the binary data (28th) - Shaders are all active (no urban shader), - Options: automatic trees, ai-models,

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Heiko Schulz
Hi, I noticed that parts of the geometry shader of the landmass shader were introduced into CVS  after the .exe was done. So the landmass-shader don't work as expected and I can see a heavy impact on fps. I have a quite strong computer, so it may be much worse on less strong computers so this

[Flightgear-devel] Updated the DC3

2010-03-30 Thread Dick Maurer
Hello All, I've updated the DC3 a bit. Can somebody check it and if it's oke upload it into svn? Download link: http://www.megaupload.com/?d=Y5I6RNB0 Changes I've made: 1: Removed the C310 panels out of the dc3-set file to remove error when starting Flightgear with this aircraft. 2:

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Frederic Bouvier
The 20100328 version has the geometry shader code. You should try the landmass shader of marsh 28th that doesn't use it, and then the one of the 29th that use it. And of course try to disable the landmass shader and only that one. Oliver, the relevant options for rendering are those shown by

[Flightgear-devel] Improvements to the material library and materials.xml

2010-03-30 Thread Stuart Buchanan
Hi All, For a while I've been thinking about improving our material handling to allow for more regional variation. For example, the buildings in towns in the USA are quite different from those in the UK, and an evergreen forest in the Carribean is quite different to one in Norway. I'm currently

Re: [Flightgear-devel] Improvements to the material library and materials.xml

2010-03-30 Thread Frederic Bouvier
Hi Stuart, - Stuart Buchanan a écrit : Hi All, For a while I've been thinking about improving our material handling to allow for more regional variation. For example, the buildings in towns in the USA are quite different from those in the UK, and an evergreen forest in the Carribean

Re: [Flightgear-devel] Improvements to the material library and materials.xml

2010-03-30 Thread James Turner
On 30 Mar 2010, at 16:46, Frederic Bouvier wrote: What about putting subset of the current materials.xml inside the scenery tree ? The material library could search either, in that order : 1- ./tile.mat.xml ( along with tile.stg and tile.btg.gz ) 2- ./materials.xml (shared for the 1x1 area

Re: [Flightgear-devel] v2.0 Aircraft Download Page

2010-03-30 Thread Curtis Olson
On Mon, Mar 29, 2010 at 10:39 PM, Tom P zomm...@gmail.com wrote: Hi Curt, To provide an even greater user experience, what if we link entries in the Aircraft download page to each aircraft page on wiki.flightgear.org ? For example, by clicking on the 737-400 image or Boeing 737-400 text,

Re: [Flightgear-devel] Improvements to the material library and

2010-03-30 Thread Martin Spott
James Turner wrote: On 30 Mar 2010, at 16:46, Frederic Bouvier wrote: What about putting subset of the current materials.xml inside the scenery tree ? The material library could search either, in that order : 1- ./tile.mat.xml ( along with tile.stg and tile.btg.gz ) 2- ./materials.xml

[Flightgear-devel] Pictures

2010-03-30 Thread james j. brennan
Should any of you be interested, attached are some links to the latest pictures of the main Sim here at Kingmont (one of the mirror sites for the flightgear code). jj http://kingmont.com Here are some links to the latest pictures of one of the flight simulators here at Kingmont. This

Re: [Flightgear-devel] Improvements to the material library and

2010-03-30 Thread Torsten Dreyer
The biggest difficulty, to my opinion, is to realize some sort of smooth transition, since the real-live vegetation isn't cut into rectangular tiles ;-) Sometimes it is: http://www.t3r.de/flightpics/RapsFelder1280x1023.jpg And this picture show why I'd love to see regional and seasonal

Re: [Flightgear-devel] Improvements to the material library and

2010-03-30 Thread Heiko Schulz
Sometimes it is: http://www.t3r.de/flightpics/RapsFelder1280x1023.jpg And this picture show why I'd love to see regional and seasonal textures. Rapefields (and windturbines btw.) are widespread in northern Germany and it is most beautiful flying in spring when the groundtexture turns

Re: [Flightgear-devel] v2.0 Aircraft Download Page

2010-03-30 Thread Gijs de Rooy
Hi guys! Curt wrote: I'm open to that, however the aircraft download page is automatically script generated based on content in the aircraft-set.xml file. The easiest approach I think would be to add some sort of wiki or external page tag inside the -set.xml file so the script can

Re: [Flightgear-devel] Improvements to the material library and

2010-03-30 Thread Martin Spott
Torsten Dreyer wrote: The biggest difficulty, to my opinion, is to realize some sort of smooth transition, since the real-live vegetation isn't cut into rectangular tiles ;-) Sometimes it is: I was having bigger dimensions in mind when I wrote the above paragraph :-) What I was trying to

Re: [Flightgear-devel] v2.0 Aircraft Download Page

2010-03-30 Thread Curtis Olson
On Tue, Mar 30, 2010 at 1:39 PM, Gijs de Rooy wrote: There is an even simpler solution. At the wiki, we can redirect articles. Eg. 737-300 and 733 redirect to Boeing 737-300. So for an automated script, you could easily create links like wiki.flightgear.org/inxed.php/737-300, where the page

Re: [Flightgear-devel] Improvements to the material library and materials.xml

2010-03-30 Thread syd adams
Good to hear , Ive thought of similar solutions , but they never got any further than just ideas in my head :) Looking forward to this. On Tue, Mar 30, 2010 at 8:15 AM, Stuart Buchanan stuar...@gmail.com wrote: Hi All, For a while I've been thinking about improving our material handling to

Re: [Flightgear-devel] Translating getstart.pdf to German

2010-03-30 Thread Maik Justus
Hi Jörg, Jörg Emmerich schrieb am 30.03.2010 11:05: Hi Maik, that is wundervoll news. Surely I will use the then completed translation. But why wait? I will start with the review / translation short time after my Eastern vacation. Best regards, Maik

Re: [Flightgear-devel] v2.0 Aircraft Download Page

2010-03-30 Thread Gijs de Rooy
Curt wrote: Ok, so if we come up with a standardized naming scheme, can we blindly create links for every aircraft on the download page? What do we do with aircraft that don't have a specific wiki link? Would we route those to some generic aircraft information page? That's

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Oliver Thurau
Hello Fred After trying the settings i figured the landmass shader causes the crash. After reading the post of the topping I was trying to check out 29 th and 27 and figured I was always getting the same files. It seems my version of tortoise cvs when set to German has issues with the Date. It

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freezewithout any log entry and freeze with a black screen

2010-03-30 Thread Vivian Meazza
Oliver, The patch has been available since Sunday. There is no delay – it always takes this long. Vivian -Original Message- From: Oliver Thurau [mailto:oli.thu...@googlemail.com] Sent: 30 March 2010 21:29 To: FlightGear developers discussions Subject: Re: [Flightgear-devel]

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Frederic Bouvier
I am not sure I understand the situation. Do you mean the last version of the shader crash fgfs ? If it's the case, what is your hardware setup ? what means no cube map? I was replying to a side question earlier in this thread about a patch Vivian mentioned to make the new Lightning F1

Re: [Flightgear-devel] v2.0 Aircraft Download Page

2010-03-30 Thread Pete Morgan
Curtis Olson wrote: On Mon, Mar 29, 2010 at 10:39 PM, Tom P zomm...@gmail.com mailto:zomm...@gmail.com wrote: Hi Curt, To provide an even greater user experience, what if we link entries in the Aircraft download page to each aircraft page on wiki.flightgear.org

Re: [Flightgear-devel] v2.0 Aircraft Download Page

2010-03-30 Thread Pete Morgan
Gijs de Rooy wrote: Hi guys! Curt wrote: I'm open to that, however the aircraft download page is automatically script generated based on content in the aircraft-set.xml file. The easiest approach I think would be to add some sort of wiki or external page tag inside the -set.xml

[Flightgear-devel] Bug #99 (chase view broken)

2010-03-30 Thread James Turner
http://code.google.com/p/flightgear-bugs/issues/detail?id=99 describes (rather briefly, but the linked forum posts give more flavour) some broken behaviour caused by refactoring in FGViewer during the 2.0 development timeframe. The viewer damping code (which is a horrible piece of logic) was

Re: [Flightgear-devel] Bug #99 (chase view broken)

2010-03-30 Thread Gary Neely
James, you get my vote for hero of the day! Thank you! -Gary aka Buckaroo On Tue, Mar 30, 2010 at 6:30 PM, James Turner zakal...@mac.com wrote: http://code.google.com/p/flightgear-bugs/issues/detail?id=99 describes (rather briefly, but the linked forum posts give more flavour) some broken

Re: [Flightgear-devel] CVS binary (fred) from 28.03.2010 - freeze without any log entry and freeze with a black screen

2010-03-30 Thread Oliver Thurau
Hello Fred Yes the latest data version (30.03.2010) crashes FG. With the data from 28 th and 29 th FGFS runs nice. With the version from 29 th I can see the landmass effect with the price of a huge drop of frame rate (45 fps down to 20 fps). With the version from 30 th the screen goes black as

Re: [Flightgear-devel] Callsign and latin characters

2010-03-30 Thread Pete Morgan
That's all very well, but... a) The callsign ISN'T an aircraft registration code. You need only look at the MP to see that. Some people use an aircraft-rego-like code (like me, zk-jrs), but others don't. Some use their name. When was the last time you saw Joe Bloggs as a callsign

Re: [Flightgear-devel] FG - Helicopter FAA - AATD

2010-03-30 Thread Heiko Schulz
Hi, Hello Christian, the helicopter flight model is very realistic, for my point of view it is the the most realistic flight model which is available for normal PC users. The setup of the configuration is a bit tricky, esp. for the auto-rotation, therefore it does not work realistic

[Flightgear-devel] Kids Training Manual

2010-03-30 Thread Pete Morgan
Problem I got with newbies.. Is there a simple set of instruction we can create (and laminate) of :: how to take off, make and ewe drop and come back and miss the first landing then go around another way and come back to land? no wind etc.. just for kids?

Re: [Flightgear-devel] FG - Helicopter FAA - AATD

2010-03-30 Thread James Sleeman
On 31/03/10 12:57, Heiko Schulz wrote: The UH1 was the one with the most realistic flightmodel. Purely out of interest, what is the assessment of realism based on, have you/somebody actual real world experience UH-1 piloting and compared to FG, or is it more the numbers seem right and it

Re: [Flightgear-devel] FG - Helicopter FAA - AATD

2010-03-30 Thread Victhor
From what I heard, it has actually been tested by an UH-1 pilot. On 31/03/10 12:57, Heiko Schulz wrote: The UH1 was the one with the most realistic flightmodel. Purely out of interest, what is the assessment of realism based on, have you/somebody actual real world experience UH-1 piloting

Re: [Flightgear-devel] Improvements to the material library and materials.xml

2010-03-30 Thread J. Holden
I've made some simple Hawaii textures based on real, freely available USGS aerial imagery of Oahu. I have sand, grass, scrub and farming textures so far. I'd be happy to provide these even though they're not excellent. Cheers John

Re: [Flightgear-devel] Kids Training Manual

2010-03-30 Thread David Megginson
Here's one that I wrote back in 2002: http://www.flightgear.org/Docs/Tutorials/circuit/index.html All the best, David On Tue, Mar 30, 2010 at 8:02 PM, Pete Morgan ac...@daffodil.uk.com wrote: Problem I got with newbies.. Is there a simple set of instruction we can create (and laminate) of

[Flightgear-devel] Portal Idea

2010-03-30 Thread Pete Morgan
comment please.. need cool list .. http://fg-master.appspot.com/ and its yes its hard coded and statick atmo.. ;-) pete -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed

Re: [Flightgear-devel] Kids Training Manual

2010-03-30 Thread Pete Morgan
David Megginson wrote: Here's one that I wrote back in 2002: http://www.flightgear.org/Docs/Tutorials/circuit/index.html All the best, Fanstastic.. had a wuick look and its cool. Can I please lift the page and format it as a slideshow ? ta pete David On Tue, Mar 30, 2010 at 8:02