[Flightgear-devel] Blender 2.32 ...

2004-02-04 Thread Mathias Frhlich
... is out. Including support for menu driven python import/export scripts. Just, for those who are curious. Greetings Mathias -- Mathias Frhlich, email: [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED]

[Flightgear-devel] Book recommendations sought

2004-02-04 Thread Gerhard Wesp
Hello, I'm looking for good resources on flight simulations. For the aerodynamics and flight dynamics it seems that Stevens, Aircraft Control and Simulation, is (one of) the standard references. Things which Stevens does not cover but which I need also are the modeling of: - landing

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread Matthew Law
Thankyou all, I passed btw :-) All the best, Matt On 17:07 Tue 03 Feb , David Luff wrote: Good Luck! (Although you probably should have set off by the time this hits your inbox given the traffic in the UK these days!) Cheers - Dave ___

Re: Subject: RE: [Flightgear-devel] 3D aircraft model

2004-02-04 Thread Jim Wilson
Vivian Meazza [EMAIL PROTECTED] said: Jim Wilson wrote: ... I'm excited that there's more 3d cockpit work going on these days. What are the pros and cons of 3D and 2D instruments? I used them because A. They seem to make the aircraft more pleasant and easier to fly. (Probably my

Re: [Flightgear-devel] new autopilot - heading hold

2004-02-04 Thread Jim Wilson
David Culp [EMAIL PROTECTED] said: We just need another calculation in the update_helper for the /orientation/heading-magnetic-deg value. Yes, I looked through update_helper, and the other error calculations are compatable with inertial systems, so only the heading source need be

Re: [Flightgear-devel] new autopilot - heading hold

2004-02-04 Thread Jim Wilson
Roy Vegard Ovesen [EMAIL PROTECTED] said: On Tue, 3 Feb 2004 17:10:07 -, Jim Wilson [EMAIL PROTECTED] wrote: Roy Vegard Ovesen [EMAIL PROTECTED] said: The obvious thing you missed is the fact that newauto.cxx is no longer used, it has been removed from the makefile. So many of the

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread David Luff
On 2/3/04 at 11:33 PM Matthew Law wrote: I checked out the traffic at KEMT last weekend. Good job, Dave! Thanks! I went for a ride toward the mountains and came back a while later. It was just like a busy Sunday at EGNF - I couldn't squeeze into the circuit anywhere. In real life you

Re: [Flightgear-devel] new autopilot - heading hold

2004-02-04 Thread Curtis L. Olson
Jim Wilson wrote: That sounds like it might be the right way to do it. Is it better to use a general flag like that or to have one that is specific to indicated heading as in the old autopilot code? Does this work for the designers (Curt et al), using configuration properties to manipulate the

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread John Wojnaroski
- Original Message - From: David Luff [EMAIL PROTECTED] To: FlightGear developers discussions [EMAIL PROTECTED] Sent: Tuesday, February 03, 2004 9:11 AM Subject: Re: [Flightgear-devel] Voice Capability On 2/3/04 at 3:13 PM Jon Stockill wrote: On Tue, 3 Feb 2004, David Luff wrote:

Re: [Flightgear-devel] Book recommendations sought

2004-02-04 Thread Jon S Berndt
On Wed, 4 Feb 2004 09:39:16 +0100 [EMAIL PROTECTED] (Gerhard Wesp) wrote: Hello, I'm looking for good resources on flight simulations. For the aerodynamics and flight dynamics it seems that Stevens, Aircraft Control and Simulation, is (one of) the standard references. Things which Stevens

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread David Luff
On 2/3/04 at 10:37 PM John Wojnaroski wrote: Have you considerd the possibility of adding synthetic voice? If it's just too much for FG to handle send the text to a second machine and let it do the conversion to sound. The quality may be less than ideal, but quick and it's WYTIWYH... I have,

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread Matthew Law
Hi Dave, thanks for the info - I'll mess with the density and see what that yields. Do the AI aircraft appear at small UK airfields? I was planning on doing a basic collision detection between the AI aircraft and the user aircraft. Initially not between AI planes until you were finished

Re: [Flightgear-devel] new autopilot - heading hold

2004-02-04 Thread Jim Wilson
Curtis L. Olson [EMAIL PROTECTED] said: Jim Wilson wrote: That sounds like it might be the right way to do it. Is it better to use a general flag like that or to have one that is specific to indicated heading as in the old autopilot code? Does this work for the designers (Curt et

Re: [Flightgear-devel] New Autopilot Documentation

2004-02-04 Thread Curtis L. Olson
Jim Wilson wrote: It is indeed! Is the altitude hold working for you? I'm finding that the first stage is outputing values that ocilate from max to min and back in probably 5 or 6 (not timed yet) cycles. Anyway, I haven't looked at the code or adjusted any of the parameters yet. I just wanted

Re: [Flightgear-devel] new autopilot - heading hold

2004-02-04 Thread Curtis L. Olson
Jim Wilson wrote: Curtis L. Olson [EMAIL PROTECTED] said: Jim Wilson wrote: That sounds like it might be the right way to do it. Is it better to use a general flag like that or to have one that is specific to indicated heading as in the old autopilot code? Does this work for the designers

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread John Wojnaroski
I have, yes, to the extent of downloading, compiling, and generally having a play with Festival. I wasn't that impressed with the output to be quite honest, and recorded and edited the ATIS voice shortly afterwards. I've started writing the instructions for creating a new voice, and I'm

Re: [Flightgear-devel] 3D aircraft model

2004-02-04 Thread Lee Elliott
On Monday 02 February 2004 18:22, Curtis L. Olson wrote: Vivian Meazza wrote: I've been amusing myself for the last couple of months creating a 3d model of the Hawker Hunter. It's as accurate as I can make it, with a few minor fudges for YASIM. Some views are at:

[Flightgear-devel] Faster responsiveness on the turn indicator

2004-02-04 Thread Roy Vegard Ovesen
Hi, I am currently in the process of implementing the Bendix/King KAP 140 autopilot. This is a rate based autopilot, it uses the turn rate and rate of climb as its primary inputs. The turn indicator instrument implements a low-pass filter so that the indicated turn rate output from this

Re: [Flightgear-devel] new autopilot - heading hold

2004-02-04 Thread David Culp
Yes, that leaves the options open. May I suggest this then? (I'm trying to get the 747 a/p together :-)) Beat me to it :) Here are two other calculations you'll need, vertical speed error and mach error. // Calculate vertical speed error static SGPropertyNode *target_vert_speed

[Flightgear-devel] autopilot nav1 heading problem

2004-02-04 Thread Jim Wilson
Somehow I need to incorporate distance (from the transmitter) into the the nav1 heading control, or find another way to solve the same problem. As you get closer to the target, the cone gets narrower, but more important is that the size of adjustments to correct for a give angle error become

Re: [Flightgear-devel] autopilot nav1 heading problem

2004-02-04 Thread David Culp
One idea I had was to base the error not on an angle from the radial but on the distance from the center of the cone. The required response to correct this value would be consistant all the way down the cone. I agree, cross-track error is the way to go. cross_track_error =

Re: [Flightgear-devel] new autopilot - heading hold

2004-02-04 Thread Roy Vegard Ovesen
On Wed, 4 Feb 2004 13:28:39 -0600, David Culp [EMAIL PROTECTED] wrote: Beat me to it :) Here are two other calculations you'll need, vertical speed error and mach error. // Calculate vertical speed error static SGPropertyNode *target_vert_speed = fgGetNode(

Re: [Flightgear-devel] new autopilot - heading hold

2004-02-04 Thread David Culp
I think this is taking it one step too far. We don't need to calculate vertical speed error, that is done inside the controller (when you use /velocities/vertical-speed-fps ans input and /autopilot/settings/vert-speed-fps as reference). I see. Thanks. Dave --

[Flightgear-devel] Cygwin / SimGear / Clouds 3D compile problem

2004-02-04 Thread Durk Talsma
Hi everybody, I'm having the following problem getting SimGear compiled on a Windows XP system, using cygwin: Compilation halts in simgear/scene/sky/clouds3d with a ton of errors about OpenGL functions being redefined elsewhere (see error msgs below). I'm using gcc 3.3.1 (cygming special),

Re: [Flightgear-devel] New Autopilot Documentation

2004-02-04 Thread Lee Elliott
On Tuesday 03 February 2004 02:23, Jim Wilson wrote: Curtis L. Olson [EMAIL PROTECTED] said: For everyone: I've integrated this into a larger document which attempts to explain the basic ideas behind control theory and then describes the specific PID algorithm we have implimented for

Re: [Flightgear-devel] Cygwin / SimGear / Clouds 3D compile problem

2004-02-04 Thread Roy Vegard Ovesen
On Wed, 4 Feb 2004 22:01:55 +0100, Durk Talsma [EMAIL PROTECTED] wrote: Hi everybody, I'm having the following problem getting SimGear compiled on a Windows XP system, using cygwin: Compilation halts in simgear/scene/sky/clouds3d with a ton of errors about OpenGL functions being redefined

Re: [Flightgear-devel] Faster responsiveness on the turn indicator

2004-02-04 Thread David Megginson
Roy Vegard Ovesen wrote: 1) Increase the responsiveness of the turn indicator. I'm not a pilot and I've never seen a turn indicator in action so I don't know how resposive these instruments are, so maybe increasing the responsiveness isn't a good idea. Originally, the TC responded instantly --

Re: [Flightgear-devel] New Autopilot Documentation

2004-02-04 Thread Jim Wilson
Lee Elliott [EMAIL PROTECTED] said: On Tuesday 03 February 2004 02:23, Jim Wilson wrote: Curtis L. Olson [EMAIL PROTECTED] said: For everyone: I've integrated this into a larger document which attempts to explain the basic ideas behind control theory and then describes the specific

Re: [Flightgear-devel] Faster responsiveness on the turn

2004-02-04 Thread Alex Perry
From: Roy Vegard Ovesen [EMAIL PROTECTED] I am currently in the process of implementing the Bendix/King KAP 140 autopilot. This is a rate based autopilot, it uses the turn rate and rate of climb as its primary inputs. The turn indicator instrument implements a low-pass filter so that the

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread David Megginson
Matthew Law wrote: Thanks! - it was my practical. I got 97% in the written :-D Ironically, I almost failed for not requesting SVFR before the required 15 miles/5 mins to the zone boundary. Which was the subject of the original comment! So you have your PPL, then? If so, then double congrats

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread David Luff
On 2/4/04 at 4:40 PM Matthew Law wrote: Hi Dave, thanks for the info - I'll mess with the density and see what that yields. Do the AI aircraft appear at small UK airfields? They appear at anything with a tower listed in the DAFIF (which is pretty comprehensive re. the UK I think). So

Re: [Flightgear-devel] New Autopilot Documentation

2004-02-04 Thread Jon S Berndt
On Wed, 4 Feb 2004 21:39:23 - Jim Wilson [EMAIL PROTECTED] wrote: Curt fixed that today. It even works pretty well with the 747. With the one he commited, the gain is higher than what you have (Kp=1.0), a little longer intergration period (Ti=25.0) and the derivator is way down to almost

Re: [Flightgear-devel] New Autopilot Documentation

2004-02-04 Thread Roy Vegard Ovesen
On Wed, 4 Feb 2004 00:48:00 +, Lee Elliott [EMAIL PROTECTED] wrote: !-- Altitude hold. 2 stage cascade controller. -- !-- Stage #1 sets target rate of climb based on diff between current alt -- !-- and target altitude. -- pid-controller nameAltitude Hold (Altimeter based)

[Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Ryan Larson
I just got back from taking my Commercial Pilot, Airplane Multiengine Land checkride, and I am happy to say that I passed! Doing a single engine ILS down to minimums is lots of fun! I took the test in a Piper Aztec (PA23-250). The hardest part of the checkride was trying to get the aircraft

Re: [Flightgear-devel] New Autopilot Documentation

2004-02-04 Thread Jim Wilson
Jon S Berndt [EMAIL PROTECTED] said: On Wed, 4 Feb 2004 21:39:23 - Jim Wilson [EMAIL PROTECTED] wrote: Curt fixed that today. It even works pretty well with the 747. With the one he commited, the gain is higher than what you have (Kp=1.0), a little longer intergration period

Re: [Flightgear-devel] Faster responsiveness on the turn indicator

2004-02-04 Thread Jim Wilson
Roy Vegard Ovesen [EMAIL PROTECTED] said: On Wed, 04 Feb 2004 16:37:49 -0500, David Megginson [EMAIL PROTECTED] wrote: Roy Vegard Ovesen wrote: 1) Increase the responsiveness of the turn indicator. I'm not a pilot and I've never seen a turn indicator in action so I don't know how

Re: [Flightgear-devel] Cygwin / SimGear / Clouds 3D compile problem

2004-02-04 Thread Durk Talsma
Aaah yes, looks like that does the trick... I temporarily renamed the entire X11R6 directory, so ./configure wouldn't recognize it, then reran ./autogen, etc etc. and the SimGear compilation finished without a hitch. I'd like to keep X11 around to use for work-related stuff, but if it's in

Re: [Flightgear-devel] Faster responsiveness on the turn

2004-02-04 Thread Roy Vegard Ovesen
On Wed, 4 Feb 2004 13:48:37 -0800 (PST), Alex Perry [EMAIL PROTECTED] wrote: From: Roy Vegard Ovesen [EMAIL PROTECTED] I am currently in the process of implementing the Bendix/King KAP 140 autopilot. This is a rate based autopilot, it uses the turn rate and rate of climb as its primary inputs.

[Flightgear-devel] multiplayer status and idea (Long)

2004-02-04 Thread Adam Boggs
Hello folks, I have been interested in working on a multiplayer server for FlightGear. Apparently there is a huge amount of interest in such a thing, but I haven't found anything functional yet. I did a little bit of research on what is out there. here's a summary of what I found, let me

[Flightgear-devel] New Autopilot - Pitch Hold

2004-02-04 Thread Lee Elliott
Hello Curt, I've been trying to customise the AP pitch hold controller so that I can use it for take-offs - helps a lot with consistancy when I'm working on the fdms. I've got something working for the TSR2 but it starts oscillating at around 210kias. I can also tune it so that it doesn't

Re: [Flightgear-devel] New Autopilot Documentation

2004-02-04 Thread Lee Elliott
On Wednesday 04 February 2004 21:39, Jim Wilson wrote: Lee Elliott [EMAIL PROTECTED] said: On Tuesday 03 February 2004 02:23, Jim Wilson wrote: Curtis L. Olson [EMAIL PROTECTED] said: For everyone: I've integrated this into a larger document which attempts to explain the basic ideas

Re: [Flightgear-devel] New Autopilot Documentation

2004-02-04 Thread Lee Elliott
On Wednesday 04 February 2004 21:52, Roy Vegard Ovesen wrote: On Wed, 4 Feb 2004 00:48:00 +, Lee Elliott [EMAIL PROTECTED] wrote: !-- Altitude hold. 2 stage cascade controller. -- !-- Stage #1 sets target rate of climb based on diff between current alt -- !-- and target

Re: [Flightgear-devel] New Autopilot Documentation

2004-02-04 Thread Lee Elliott
On Wednesday 04 February 2004 22:03, Roy Vegard Ovesen wrote: On Wed, 04 Feb 2004 15:44:15 -0600, Jon S Berndt [EMAIL PROTECTED] wrote: I'm wondering if a PID controller is only marginally better than a PI controller. What if you remove the D control altogether? That would crash the

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread [EMAIL PROTECTED]
On Wednesday 04 February 2004 17:40, Matthew Law wrote: The simplest, very crude way I imagine would be to calculate a bounding box around each model and look for overlap of two or more boxes each frame. I don't like such a solution Microsoft uses such thing in their MS Flight Simulator and

Re: [Flightgear-devel] Faster responsiveness on the turn indicator

2004-02-04 Thread David Megginson
Roy Vegard Ovesen wrote: So I shouldn't touch the responsiveness then?!. But rather add a new property with better responsiveness. Out of curiosity, why do you think that the responsiveness should be better? I've flown briefly behind two small-plane autopilots (one newer, one older) and they

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread David Megginson
Ryan Larson wrote: I just got back from taking my Commercial Pilot, Airplane Multiengine Land checkride, and I am happy to say that I passed! Doing a single engine ILS down to minimums is lots of fun! I took the test in a Piper Aztec (PA23-250). Congrats! On a related note, I'd like to

Re: [Flightgear-devel] Voice Capability

2004-02-04 Thread Andy Ross
Matthew Law wrote: I was planning on doing a basic collision detection between the AI aircraft and the user aircraft. Initially not between AI planes until you were finished working on them, hopefully to prevent it causing you problems :-) [...] What are people's thoughts on this? Do we

Re: [Flightgear-devel] Faster responsiveness on the turn indicator

2004-02-04 Thread David Megginson
Jim Wilson wrote: Hmmm...does the KAP140 run right off the gyro? And is the lag in the realworld turn coordinator by design for smoother indication? I remember reading that it was, but I no longer remember the source. It might have been an article about gyros on AvWeb (but then again, it might

[Flightgear-devel] 737 autoland

2004-02-04 Thread David Culp
Here's a screenshot of an autoland with the new XML Autopilot: http://home.comcast.net/~davidculp2/737-autoland.jpg I took the picture at about 300 feet to get a nice shot prior to the fireball, but it surprised me by making a nice landing. Some notes on the autopilot and airplane: 1) I had

Re: [Flightgear-devel] Faster responsiveness on the turn indicator

2004-02-04 Thread Andy Ross
Roy Vegard Ovesen wrote: David Megginson wrote: Originally, the TC responded instantly -- I had to do a fair bit of work adding the slight lag to make it work like a real TC. The lag smooths out the indication a bit. So I shouldn't touch the responsiveness then?!. But rather add a new

RE: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Jon Berndt
On a related note, I'd like to figure out how to make FlightGear more useful for ME practice -- I don't think either of the main FDM's does a very good job on single-engine, but I don't have any real experience to compare them with. ?? This is confusing on several fronts. You don't have any

RE: [Flightgear-devel] new autopilot - heading hold

2004-02-04 Thread Jon Berndt
Arguably, it should be the FDM that provides vertical speed in fps but if that doesn't happen in the near term, then I don't see a problem with the autopilot doing a quick conversion for it's own use. Regards, Curt. JSBSim has this: velocities/v-down-fps But, we also have this:

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread David Luff
On 2/4/04 at 8:24 PM Curtis L. Olson wrote: Also, speaking of FDM's. The current JSBSim C172 in cvs seems to have an engine that can break 3000 rpm in level cruise (150-160kts). That's clearly way too high for C172. I'm guessing from the engine rpm's that this is an engine or prop

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread David Megginson
Jon Berndt wrote: for ME practice -- I don't think either of the main FDM's does a very good job on single-engine, but I don't have any real experience to compare them with. ?? This is confusing on several fronts. You don't have any single engine experience? Not in the context of ME

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Curtis L. Olson
Jon Berndt wrote: On a related note, I'd like to figure out how to make FlightGear more useful for ME practice -- I don't think either of the main FDM's does a very good job on single-engine, but I don't have any real experience to compare them with. ?? This is confusing on several fronts. You

[Flightgear-devel] Problem with derivative?

2004-02-04 Thread Jim Wilson
It appears that the derivative time value is performing opposite of what is exepcted. Increasing value seems to increase overshoot. Rather than hitting zero beneath the target (and applying the brakes so to speak), it hits zero after passing the target causing overshoot. This situation gets

RE: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Jon Berndt
The main one that comes to mind is that with an engine out there is a minimum speed you must maintain, or else the torque of the good engine will overcome the ability of the rudder to hold heading and you end up spiraling until you can get the nose down enough to pick up some speed. Not fun

RE: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Jon Berndt
?? This is confusing on several fronts. You don't have any single engine experience? Not in the context of ME (multi-engine) flying. Aha! OK, I would call that engine-out experience. Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread David Culp
for ME practice -- I don't think either of the main FDM's does a very good job on single-engine, ... I think JSBSim does a good job of modeling single engine operation. The big problem is with these cheesy twist-grip rudder controls on the joysticks. They make the engine-out work harder

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Andy Ross
Curtis L. Olson wrote: The real fun comes from practicing with only one engine running [...] There are some real world effects that are important for training which I don't think we model well on existing twins. The main one that comes to mind is that with an engine out there is a minimum

[Flightgear-devel] PID tutorial

2004-02-04 Thread David Culp
Here's a very nice tutorial on PID control: http://www.engin.umich.edu/group/ctm/PID/PID.html A picture is worth a thousand words :) Dave -- David Culp davidculp2[at]comcast.net ___

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Curtis L. Olson
Andy Ross wrote: Curtis L. Olson wrote: The real fun comes from practicing with only one engine running [...] There are some real world effects that are important for training which I don't think we model well on existing twins. The main one that comes to mind is that with an engine out there is

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Tony Peden
On Wed, 2004-02-04 at 19:54, Curtis L. Olson wrote: Andy Ross wrote: Curtis L. Olson wrote: The real fun comes from practicing with only one engine running [...] There are some real world effects that are important for training which I don't think we model well on existing twins. The

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Ryan Larson
Curtis L. Olson wrote: It very well could be a model setup issue at which point it's probably beyond my ability to debug, but with the JSBSim c310, I took off, climbed to a comfortable altitude and speed, and chopped the throttle on my right engine. Then I slowly pitched up to bleed off speed

Re: [Flightgear-devel] Console messages

2004-02-04 Thread Arnt Karlsen
On Wed, 4 Feb 2004 21:07:29 -0600, Jon Berndt [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: HOw do we get the console messages to scroll past (for debugging purposes)? ..tail -f /path/to/log/file -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of

Re: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Arnt Karlsen
On Wed, 04 Feb 2004 21:54:41 -0600, Curtis L. Olson [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Andy Ross wrote: Curtis L. Olson wrote: The real fun comes from practicing with only one engine running [...] There are some real world effects that are important for training

RE: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Jon Berndt
BTW, does FG currently simulate P-factor? JSBSim does, and IIRC YASim does as well. JSBSim does it with a tweak that offsets the point of force application. It could probably be done better if we set our minds to it, and it is a factor that needs to be set from testing and experience - i.e.

RE: [Flightgear-devel] PID tutorial

2004-02-04 Thread Jon Berndt
Here's a very nice tutorial on PID control: http://www.engin.umich.edu/group/ctm/PID/PID.html A picture is worth a thousand words :) Saw that one today, too. I found about three others that were exceptionally good. I've got the links at work, though. Jon

RE: [Flightgear-devel] [OT] Commercial Ticket..

2004-02-04 Thread Jon Berndt
I'm sure this is just a matter of tweaking the configuration file. But this is an important behavior to have reasonably correct in small twins. Yes, it would most certainly be a setup issue in the config file. I've got a book of aero data for a twin around here somewhere. I'll see if I can