Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Willem
My vote goes for C++. Solving C# issues may delay raceway and other games even more than a few months. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: 12 July 2007 11:52 PM Subject: Re: [Audyssey] Possible changes in USA

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Gary Whittington
So, the realy question is Headaches vs Time Delay? The Headaches sounds like time comsuming to a programmer anyway. Going the route of revamping and changing langs means that USA Games will be developing games with the latest technology to keep abreat and keep up with other game companies, I

Re: [Audyssey] Sapi issues

2007-07-13 Thread Trouble
Those are still for web pages, because those setting only effect what comes up in the browser. The script other you talk about there is for any script language that can be written into the web page. Witch is only a few most script languages are server side and just give the output. At 04:04 PM

Re: [Audyssey] game bug possibly

2007-07-13 Thread Mark Pemberton
I have the exact same problem as Chris with the latest 2 new tracts. - Original Message - From: Chris Reagan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 1:30 PM Subject: Re: [Audyssey] game bug possibly I did that and I still didn't have

Re: [Audyssey] game bug possibly

2007-07-13 Thread Chris Reagan
I did that and I still didn't have any results. Chris - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 12, 2007 11:09 PM Subject: Re: [Audyssey] game bug possibly Hi chris, Be sure and put that track in the

Re: [Audyssey] audio quake

2007-07-13 Thread Trouble
Would be nice to play that game. however, nothing I do gets it out of that demo mode, and the manual says nothing on that anywhere and lacks quite a bit in that department. At 12:32 AM 7/13/2007, you wrote: Hi. I'm not exactly sure what you mean by a starting point. It's an excellent game, as

Re: [Audyssey] Sapi issues

2007-07-13 Thread Kathy Seven Williams
I see what you're saying. Well, there was somewhere that you could make it stop interrupting with those debug messages when running other programs, too. Wish my memory worked. Kathy Seven Williams Those are still for web pages, because those setting only effect what comes up in the browser.

Re: [Audyssey] Sapi issues

2007-07-13 Thread simon.dowling
nope, same problems. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message -

Re: [Audyssey] SoundRTS: New version

2007-07-13 Thread jorge
Great voice! With this quolity of voice I started to play the english version! Great job! Cheers, Jorge - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 1:53 AM Subject: [Audyssey] SoundRTS: New version

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread simon.dowling
tom, i thought you were writing the games in c++ anyways. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype,

Re: [Audyssey] game bug possibly

2007-07-13 Thread Steady Goh
Delete the under score in between the words of the file name and replace with space. 锦发/Steady Goh http://www.tcr-music.com.sg/singers/jinfa/intro_jinfa.html - Original Message - From: Chris Reagan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13,

Re: [Audyssey] the shocking catheren wheel on the second floor ofscw

2007-07-13 Thread Sky Taylor Mundell
Hey Phil, is Fred and Georges fireworks called Fred and Georges Swamp? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 12, 2007 12:27 PM Subject: Re: [Audyssey] the shocking catheren wheel on the second floor

Re: [Audyssey] the shocking catheren wheel on the second floor ofscw

2007-07-13 Thread Phil Vlasak
Hi Sky, In the Order of the Phoenix, while leaving Hogwarts, Fred and George cast a swamp on the fifth floor. It was cleaned up except for a patch under a window. - Original Message - From: Sky Taylor Mundell [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday,

Re: [Audyssey] audio quake

2007-07-13 Thread Sean Mealin
Hey Dakotah, does that mean next time we play you will stand still and let me take shots at you? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dakotah Rickard Sent: Friday, July 13, 2007 12:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Chris Payne
Hello Tom, My only question is, would this effect Monty, after you have written the new engine? At the end of the day, my thought is, that you are the one doing the work, you are the one that people come to for help, so if you are more comfortable with one program than you are with another,

Re: [Audyssey] the shocking catheren wheel on the second floor ofscw

2007-07-13 Thread Bryan Peterson
Only they know. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Sky Taylor Mundell [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 11:12 AM Subject: Re: [Audyssey] the

Re: [Audyssey] the shocking catheren wheel on the second floor ofscw

2007-07-13 Thread Sky Taylor Mundell
what spell did they use? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 8:51 AM Subject: Re: [Audyssey] the shocking catheren wheel on the second floor ofscw Hi Sky, In the Order of the Phoenix,

Re: [Audyssey] SoundRTS: New version

2007-07-13 Thread Ron Schamerhorn
The new voice is so much better, and more understandable. - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 12, 2007 8:53 PM Subject: [Audyssey] SoundRTS: New version Hiya, Just thought I'd post to the

Re: [Audyssey] SoundRTS: New version

2007-07-13 Thread Willem
I also like some of the new sounds better, while I liked some of the old sounds more too. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: 13 July 2007 08:35 PM Subject: Re: [Audyssey] SoundRTS: New version The new voice

[Audyssey] big update coming to duck hunt

2007-07-13 Thread Liam Erven
so I got a lot of emails in the last day or so and I've started working on the suggestions people had. I want to add a mode with two ducks just like the original. I'm also goign to make it random which direction the ducks will come from. Mouse support is on my list. I've mad the sapi speech

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Bryan Peterson
Very cool. I like that idea. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 1:54 PM Subject: [Audyssey] big update

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Liam Erven
I suppose I could make that an option. I just had this urge to capture the old classic game. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 3:07 PM Subject: Re: [Audyssey] big update coming to duck hunt

[Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Thomas Ward
Hi, Eventually, I will be releasing Star Wars. Though, it has many many changes since that very old trailer. In fact, if anything the sound effects etc have gotten better, and more advanced since then. Trenton Matthews wrote: Sounds like a good idea! Although, speaking of games, will the

[Audyssey] Castlevania was TMNT

2007-07-13 Thread Thomas Ward
Hi Dark, I'm afraid you'd need more than a map editor to take a crack at Castlevania. Not only was it a side-scroller, but there were all sorts of different weapons like chains, whips, daggers, and holy water, which the Monty engine doesn't currently support. You restored your health in that

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread gmail
how about the starwars game, is it going to go with the storyline of episode three? Brandon - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 3:13 PM Subject: [Audyssey] Star Wars Game was Possible changes

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Phil Vlasak
Hi Liam, I like your duck hunt game but I would rather hear more up-to-date sounds than the ones in the original game. Or you could do a Super Duck Hunt using real sounds of ducks dogs and guns. Phil - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Sapi issues

2007-07-13 Thread Thomas Ward
Hi, Ummm... No. Understand the runtime first extracts to a temp directory which you supply, and then run the setup from the temp directory. Mike Reiser wrote: I'm a little confused where to put t he runtime? It doesn't give me any dirrectory choices so I put it in program files\direct X, is

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
Hi William, That's possible. Though, as far as getting it out to the public in C# certainly would probably be faster over C++. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Bryan Peterson
Or you could have a single game with two modes, one with the original sounds and another with modern. Personally I think you should leave it. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Liam Erven [EMAIL PROTECTED]

Re: [Audyssey] Super Mario Bros

2007-07-13 Thread nicol
Anyone heard of twin bee? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Shadow Dragon Sent: Thursday, July 12, 2007 11:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] Super Mario Bros Agreed. The Mario Bros are the gods of Nintendo! Well, next to

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
Hi Gary, Both languages C# and C++ are up to date. Especially, say if I use the Vista SDK for either language and then I will be on the bleeding edge of development. So neither language is going to be using older technology, and it is more a matter of which is going to have the least amount of

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Thomas Ward
Hi Liam, I for one like the classic sounds. It brings back so many many good memories of my NES system. Liam Erven wrote: I suppose I could make that an option. I just had this urge to capture the old classic game. ___ Gamers mailing list ..

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Bryan Peterson
I couldn't agree more. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Brandon Hicks [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 2:31 PM Subject: Re: [Audyssey] big

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
Hi Ron, I think C++ is better as well. That is after I figure out which version of the Windows Platform SDK I need for the newer DirectX SDKs. I installed my XP SDK, and the applications, even the test applications from Microsoft, bombed. SO I need to upgrade, and am uncertain which exactly

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Brandon Hicks
Hi, I'd just like to say that I like the original Duck Hunt sounds. It'd be more realistic to have newer sounds, but the NES tone generators capture the escence of Duck Hunt. Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
Hi Simon, No, the language is C#, called C-Sharp, that STFC and Monty are written in. I have been considering C++ for Raceway for many reasons. Not the least a much better support for ff devices. simon.dowling wrote: tom, i thought you were writing the games in c++ anyways.

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Thomas Ward
Hi Chris, Thanks. Well, it won't effect Monty other than there will be two engines. One to support the older .Net based games and one in C++ to support any new games. I don't know which I am going with yet, but I am just looking at peoples suggestions, thoughts, and how many will be effected

Re: [Audyssey] the shocking catheren wheel on the second floor ofscw

2007-07-13 Thread Charles Rivard
It doesn't say. -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: Sky Taylor Mundell [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 12:12 PM Subject: Re: [Audyssey] the shocking

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Charles Rivard
Just a few thoughts: Would a skill level setting be straying away from the original? I'm thinking of 3 shots on easy, 2 on normal, and 1 on hard. Also, how about moving across the field to chase a missed duck? -- God loves everyone, but probably prefers fruits of the spirit over religious

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Trenton Matthews
Hmm. If gamepad support could be added in a later version, that will be nice! Wish NES game controlers could be used, doubt that would work though. I myself have a Saitec RumblePad for the PC. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Thomas Ward
Hi Brandon, Yes, it is in that general time frame. The game actually begins a little while after Revenge of the Syth. You play the part of Jedi Learner, Olee Starstone, and by luck you escaped Order 66. Now, you are on a single minded quest to defeat the Empire. The game features a series of

Re: [Audyssey] Super Mario Bros

2007-07-13 Thread Thomas Ward
Hi, Lol! Super Mario Sisters? That would be a good one. (Grin) You are right Nintendo really got off base. Some things stayed the same,but they just changed to much. At least Megaman has staid somewhat on track,and has improved. Yvonne Alaniz wrote: Thom, I agree. After Mario three the

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread nicol
HI thom Please enlighten me. What genre of game is star wars? Is it a game like trek 2000 and stfc? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Thomas Ward Sent: Friday, July 13, 2007 11:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] Star

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Charles Rivard
Instead of ending the game after missing 4 or more ducks per round, have the game end after missing a total of 4 ducks? -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Charles Rivard
Pause feature? -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 2:54 PM Subject: [Audyssey] big update coming to duck

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread gmail
sounds good. Can't wait until it's released. Brandon - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 4:35 PM Subject: Re: [Audyssey] Star Wars Game was Possible changes Hi Brandon, Yes, it is in that

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Thomas Ward
Hi Nicol, No, the Star Wars game is an FPS style of game. It would have more in common with Sarah and Shades of Doom except you will be carrying various types of blasters, thermal detonators, and of course your trusty light saber. As an added bonus since you are a Jedi you will have special

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Bryan Peterson
No. It would probably be more along the lines of Shades of Doom. STFC and Trek 2000 are turn-based strategy games. Star Wars games generally aren't. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: nicol [EMAIL

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Bryan Peterson
Nope, I think that would stray too far from the original. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 3:51

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Mich
I to like the origenal duck hunt sounds as well. from Mich Verrier. - Original Message - From: Brandon Hicks [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 4:31 PM Subject: Re: [Audyssey] big update coming to duck hunt Hi, I'd just like to

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Charles Rivard
Having never played the original, this info is cool. Thanks. -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: Mich [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13,

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Liam Erven
pause feature is also on my list. pause is a good thing to have, especially if you gotta go do something. plus the original game had it too. so it's only fair. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday,

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread gmail
how about some cheases in space fighters and space battles? Brandon - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 5:22 PM Subject: Re: [Audyssey] Star Wars Game was Possible changes Hi Nicol, No, the

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread shaun everiss
I like the origional game sounds. But yes liam you could do a super duck hunt, like you did with egg hunt. At 08:07 a.m. 14/07/2007, you wrote: Hi Liam, I like your duck hunt game but I would rather hear more up-to-date sounds than the ones in the original game. Or you could do a Super Duck

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Yvonne Alaniz
I like that idea. The original nes game was too easy. I would enjoy the extra difficulty. I would also like someone to send out the link for the game again please? Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] -

Re: [Audyssey] Super Mario Bros

2007-07-13 Thread Yvonne Alaniz
I think it would be a real trip myself. As far as the copyright stuff is concerned, I don't think Nintendo would really care if we made a knock off game with Mario since they don't want this market anyway and no one sighted would play it anyway. Yvonne Stressed out? Need to relax? Call

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Liam Erven
game is at http://www.l-works.net/dhsetup.exe - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 7:33 PM Subject: Re: [Audyssey] big update coming to duck hunt I like that idea. The original nes game

Re: [Audyssey] Toomb Raider was new game

2007-07-13 Thread Thomas Ward
Hi Trenton, I've searched the site all over and can't fine the tunes/sounds link you mentioned. Trenton Matthews wrote: I have the first 4 games on Playstation, and even though I couldn't play them very well, I always loved it when my mother played them. She wasn't bad! PS. If anyone is

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Thomas Ward
Hi Bryan, Correct. This will be a fully action packed first person game along the lines of Jedi Knight or similar FPS Star Wars title. Bryan Peterson wrote: No. It would probably be more along the lines of Shades of Doom. STFC and Trek 2000 are turn-based strategy games. Star Wars games

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Josh
when do you think it will be released? Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Phil Vlasak
Hi Liam, I remade the classic Duck Hunt game in 2000 but it was a self voicing DOS game. I thought some of the ideas could be used in yours. Here is the instructions for it: P C S DUCK HUNT Produced by Personal Computer Systems

[Audyssey] sound-rts problem

2007-07-13 Thread Josh
Hi, When i try to join a multiplayer game I keep getting an error that says the server can't be reached because it is probably behind a router or firewall. How can I fix this? Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Bryan Peterson
Actually the only Star Wars games I've ever played, aside from the three original trilogy games on the Super NES, are Star Wars: Masters of Teras Kasi, a Mortal Kombat-esque fighting game, and Phantom Menace, both the PC and Play Station editions. Granted those last two are pretty much

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Bryan Peterson
Probably not until after Monty and Raceway would be my guess. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 7:27 PM

Re: [Audyssey] sound-rts problem

2007-07-13 Thread gmail
i have the same isue - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 10:43 PM Subject: [Audyssey] sound-rts problem Hi, When i try to join a multiplayer game I keep getting an error that says the server

Re: [Audyssey] sound-rts problem

2007-07-13 Thread Ron Schamerhorn
I'd like to go multi-player but haven't often tried. Maybe I'll check it out now 11:49 pm EST - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 13, 2007 11:43 PM Subject: [Audyssey] sound-rts problem Hi, When i

Re: [Audyssey] sound-rts problem

2007-07-13 Thread Zachary Kline
Hello, You cannot fix this problem on your end. The problem is with the people who set up servers incorrectly and don't forward ports properly to get a connection. If people are able to do this things should work better for you. Hoping this helps, Zack. - Original Message -

[Audyssey] rail racer problem

2007-07-13 Thread Josh
Hi, Ever since I updated to the latest rail racer version I get the following when loading it. GameEngine.exe - Common Language Runtime Debugging Services Application has generated an exception that could not be handled. Process id=0x154 (340), Thread id=0x4e0 (1248). Click OK to terminate the

Re: [Audyssey] new game

2007-07-13 Thread Everett Elam
Oo those were good! What about rival terf, metroid or anyone remember the old final fight games? I rocked those and I've had the lights turned low my whole life! *lookis at people who had site jealously* - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion

[Audyssey] duck hunt

2007-07-13 Thread Everett Elam
I don't know if this ahs been brought up, but duck hunt has huge potential for mouse support, or at least it would seem that way... ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

[Audyssey] Suer Liam. Lava Lake act 2

2007-07-13 Thread Tobias Vinteus
Hi, Right before the end of act 2 I hear something coming after me. I can quickly run for the exit and complete the act, but I could also choose to fight the persuing robot. Is it possible to kill this robot? Any strategy for doing so would be helpful, Thanks, Tobias

Re: [Audyssey] new game

2007-07-13 Thread Everett Elam
Heh thomas once liam codes it and you get mario brothers done in a thousand years grins, you guys should meld them so you'd have the exact same as what you got when you put in the mario brothers 1 game! And then, code 2 and 3 and meld them into the old allstars game... *grins* - Original

[Audyssey] still up to date

2007-07-13 Thread Everett Elam
Thomas, Are the resources on the usa games website for coding still up to date? Where it says how do I make games like yours inthe faq? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Yvonne Alaniz
Leeum, Thanks, Already addicted. I forgot how difficult this game is. Only little bug though. For some reason the game just went on and on without giving my next round. I must have shot thirty or forty ducks before I quit and I didn't get a final score. yvonne Stressed out? Need to

Re: [Audyssey] Suer Liam. Lava Lake act 2

2007-07-13 Thread Yohandy
It's definitely possible, although probably not the smartest thing. it's actually a pack of dogs. If you keep jumping over them and shooting, you can kill them. I haven't done it many times lol. - Are you into Anime, manga, and video game music? If yes, take a look at this site.

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Thomas Ward
Hi, Honestly I don't know the answer to that question. The only answerI can give is when I can get it done. (Smile) Josh wrote: when do you think it will be released? Josh ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send

[Audyssey] Space Empires 3 update

2007-07-13 Thread Zachary Kline
Hiya, Anybody interested in the game Space Empires 3 will be glad to know that I've managed to make significant progress in getting it to be playable. The tips I'm going to outline below will try to be as screen reader neutral as possible, but I'm afraid that nevertheless my Window-Eyes

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Thomas Ward
Hi Brandon, I've thought about some Star Fighter combat, but there is nothing in Olee Starstone's bio that states she was ever a pilot. My information is based on the book, Dark Lord: The Rise of Darth Vader, which takes place immediately following Order 66, and after Vader gets his cyborg

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Thomas Ward
Hi, Probably not. Bryan Peterson wrote: Probably not until after Monty and Raceway would be my guess. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] still up to date

2007-07-13 Thread Thomas Ward
Hi, Yes, they are.In fact,I updated that page last week. Everett Elam wrote: Thomas, Are the resources on the usa games website for coding still up to date? Where it says how do I make games like yours inthe faq? ___ Gamers mailing list ..

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Andy Smith
hmmm good game Liam. Mouse support? How bout a save game feature, too? On 7/13/07, Liam Erven [EMAIL PROTECTED] wrote: pause feature is also on my list. pause is a good thing to have, especially if you gotta go do something. plus the original game had it too. so it's only fair. -

Re: [Audyssey] Star Wars Game was Possible changes

2007-07-13 Thread Thomas Ward
Hi, Well, I guess i have played quite a few Star Wars games. Not all of them out there, but enough of them. The first Star Wars game I played was Empire Strikes Back for the Atari2600. In that one you flew a snow speader around blowing up Imperial walkers. Then, for Return of the Jedi I had

Re: [Audyssey] Sapi issues

2007-07-13 Thread Che
Simon, you have a sapi conflict I think. If you have any versions of sapi other than 5.1 installed, uninstall them. You may also have to uninstall any third party voices, install the games, then re install the voices. Unfortunately at this point, I do not have a firm handle on what

Re: [Audyssey] game bug possibly

2007-07-13 Thread miss-refugee
I'm getting that same message but mine is the demo version of the game. - Original Message - From: Chris Reagan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 12, 2007 9:32 PM Subject: [Audyssey] game bug possibly Okay rail racer is acting

[Audyssey] Sound RTS sprint and tournament reminder

2007-07-13 Thread Che
Hi all, I just beat the computer on level 1 aggressive in 6:06. It is a quick and fun little stress reliever to see how fast you can beat him. Anybody beat this time yet? Don't forget to join our tournament. I am making some tournament tracking software now so we can see all the

Re: [Audyssey] beep

2007-07-13 Thread Andy Smith
Lol! I was on skype with tristan today and we got into beep. I beat it 300 times, lol! I can't even believe this game is released? And x-site do I have you in my list. Or a better way to put it is do you have me in your list of contacts? ps. Beep is also open source. Tristan was modifying the key

[Audyssey] troop2 help!

2007-07-13 Thread Andy Smith
Hi, I can beat easy with baby black hole pretty darn good. But I wanted more challenge so I played normal with the same mission. And... Well I made it to the bombs, almost hit vector completely with 1 life, what happened? A bomb hir me... And goodbye goes the ending. So now I just dont know those

Re: [Audyssey] new game

2007-07-13 Thread Andy Smith
Hi Liam, how about a sl2... Yeah its... a bit T for this toic. But as you asked for ideas. I gave you one, I can throw them at you like fireworks: Another cool idea would be to create a cool jd-style thing, I mean kinda fix it so that there is mouse support in games, ya know. Like in rocket rage,

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread Charles Rivard
I wish we could get this game, Phil. It sounds like it would be a fun challenge. Any possibilities in the future that you can forsee? -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To:

Re: [Audyssey] big update coming to duck hunt

2007-07-13 Thread X-Sight Interactive
i think they are doing control pads in all sorts of shapes and sizes. i wonder if there is one like the ones on the nes for the computer? if nintendo started computer, pc support stuff then there might be. regards, damien - Original Message - From: Trenton Matthews [EMAIL