[Audyssey] z mud question

2008-02-19 Thread Liam Erven
so my interest in the play.net games has been rekindled, but I'm stuck using z mud. is there a jaws plug in, or scripts or anything yet? If not, I'm not going to bother as say all mode in jaws is a pain. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] GDC this week

2008-02-19 Thread AudioGames.net
And don't forget to check out the efforts of the Game Accessibility Special Interest Group at GDC: *quote* Subject: Press Release: Game Accessibility Arcade to be Presented at Game Developers Conference 2008 Event to Showcase Solutions for Creating Accessible Versions of Commercial and

Re: [Audyssey] audio quake

2008-02-19 Thread shaun everiss
quake1 and it can be full or shareware. shareware is all you need for online play. At 10:41 a.m. 19/02/2008, you wrote: hi everyone, Which version of quake do I need to use audio quake? I know there's a whole series, but I'm not sure whether it would work on any of the games except quake 1.

Re: [Audyssey] z mud question

2008-02-19 Thread Liam Erven
this is a page for mush client and not ZMud, and yep. will email you offlist. you can't use mushclient to access any of the simutronics games as far as I'm aware. - Original Message - From: Everett Elam [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday,

Re: [Audyssey] audio quake

2008-02-19 Thread shaun everiss
you need to type disconnect first. At 01:43 p.m. 19/02/2008, you wrote: ok, when i launch audio quake, it gives me a list, o,k,r,u,s,x, i press s to start, it starts playing the demo, but then i press tilda, or the grov key, it does not stop the demo, and when i try to type connect blah to try

Re: [Audyssey] audio quake

2008-02-19 Thread shaun everiss
cell phones? what phones, is it free and where to get it, also will aq support celphones in the future? I realised that with the time it took for this latest engine update that may take a while. At 12:22 p.m. 19/02/2008, you wrote: Actually Quake 1, believe it or not, still has a large

Re: [Audyssey] z mud question

2008-02-19 Thread Jeremy Gilley
i have not heard of scripts for Zmud, i wish there was because zmud is an awesome package from what i was told. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 3:21 AM Subject: [Audyssey] z mud

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Kuvvosh
You said Linux? Oh my, 5 minute hack is simple to do on a Linux system. . . And no I don't hack. . . But, I've seen somebody that hacked into a few systems, totally setup and supposed to be completely secured, and gues what, he hacked the Mac in less then 3 mins, and linux 5 mins and windows

Re: [Audyssey] z mud question

2008-02-19 Thread Everett Elam
http://randylaptop.com/article/MUSHclient Could you please e-mail me offlist about my jd key? I did pay for one but I have a new computer now. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 2:21 AM

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread josh
what's orca setup? or do you mean gnome and that? - Original Message - From: Kuvvosh [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, February 18, 2008 9:19 PM Subject: Re: [Audyssey] USA Games site and services down. You said Linux? Oh my, 5 minute

Re: [Audyssey] GDC this week

2008-02-19 Thread Bryan
Not to sound like a complete skeptic, because I know I've voiced agreement with this before, but it seems to me that if devs weren't willing to make their games accessible before now, I don't necessarily see things changing. I agree that something has to be done, but I don't think anything

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Trouble
If he did windows in 2 hours. Then I can tell you he never got into a linix system, because they are not as open as windows. Why do you think the government still uses unix and linix for all military bases. Because its the hardest to crack and easiest to trace you from. over 90% of web sites

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Dark
harder and more complex system, once I'd worked out the punch vs counter punch system I finished both versions of the savage gambit extremely quickly, the game turned into essentially glorified boppit, more audio, taunts and nastiness from the enemy boxers would also be nice. for a

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Bryan
Certainly. A less complicated interface would be nice. I simply can't remember all those key combinations. Time is an illusion, lunchtime doubly so. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 7:53

[Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Yohandy
Hey all, Damien can't send any email, so I'm posting this on his behalf. Is there anything you guys want him to work on for this game? He took over the project so if you guys have any suggestions make sure to let him know! Good day to you all! --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Mich
hey. I have a few thoughts maybe some better sounds for the things like blocking etc. I have only played that game once and I remember that some of the sounds were a bit confusing so maybe some different sounds for things like blocking etc. Well Those are my 2 thoughts on the topic. from Mich

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Dark
I actually disagree there Bryan, getting to grips with the interface was the only challenge I found in the game. the manual explained the key combos for punches and counter punches fairly well, and once you'd learnt these the game became easy. beware the Grue! Dark. - Original Message

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Bryan
Not for me it didn't, and I read the thing. I just thought the interface was too complicated. Time is an illusion, lunchtime doubly so. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 8:17 AM Subject: Re:

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Mich
hi all again yes something like the following maybe would be good punch P block b Kick k etc etc. I hope this helps. from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday,

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Dark
Fair enough bryan, complexitude is a relative matter anyway. Beware the Greu! Dark. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 3:40 PM Subject: Re: [Audyssey] Any suggestions for the savage gamut?

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread ari
I agree the game must be challenging, but the Bopit-style, constrictive interface was really too stiff. I want the trainer not to have such a terrible voice, I don't think the idea of punch and counter-punch is even such a good idea, in that real boxing doesn't work that one punch can only be

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Dean Masters
NO. I was a co-owner of a mailing list. NO messages are going through and it says I don't even belong now. I can't get into the site to do anything. will Shane Davidson please write to me? Dean Masters - Original Message - From: Stephen [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Mich
I agree it was quite hard and I never got the hang of it. I would prefer a interface like this. Punch P Block B etc Etc Kick K. hth from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Karl
Hi, On the contrary, once I handled the interface, which took about a half hour, the game became almost to easy. I was able to beat all 9 boxers of the first game on the same day it was released. If the interface is made easier, the game will become simplified to the point where it won't be

[Audyssey] TopSpeed servers?

2008-02-19 Thread James Scholes
Hi all, are there any good top speed servers i could connect too? Getting a bit bored of playing on my own ya know? James Scholes Email and MSN Messenger: [EMAIL PROTECTED] AIM: JamesScholes000 Skype: james.scholes Phone: +447765365980 Website of sorts: http://jamesscholes.speedpage.org Blog:

Re: [Audyssey] z mud question

2008-02-19 Thread Tj
Hik, I do also have an interest in the play.net stuff. I think Dragonrealms would be fun. Can someone contact me off list about it as well? I also have some questions. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Dark
I'm glad there's someone who agrees with me on this. Beware the Grue! Dark. - Original Message - From: Karl [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, February 19, 2008 4:46 PM Subject: Re: [Audyssey] Any suggestions for the savage gamut? Hi, On the contrary, once I

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Jeremy Hartley
, please send E-mail to [EMAIL PROTECTED] __ NOD32 2886 (20080219) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Thomas Ward
Hi Kuvvosh, I am sorry but I have to disagree with you on this point. In my years of experience with operating systems FreeBSD and Linux have been far more secure than MS Windows every time. Yes, Linux has been cracked before, but usually it falls under misconfigured security or down right poor

Re: [Audyssey] TopSpeed servers?

2008-02-19 Thread jason
I would like to know the same thing I would mind playing tornaments once ina while. windowslive contact [EMAIL PROTECTED] skype contact kb3icc This is Jason known as Blind Fury - Original Message - From: James Scholes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] TopSpeed servers?

2008-02-19 Thread Andy Smith
Hmm yeah I agree with ya. On Tue, 19 Feb 2008 15:52:03 -, James Scholes wrote: Hi all, are there any good top speed servers i could connect too? Getting a bit bored of playing on my own ya know? James Scholes Email and MSN Messenger: [EMAIL PROTECTED] AIM: JamesScholes000 Skype:

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Thomas Ward
Hi Stephen, No. The attack and break in was against Shane's hosting company, Shaned.net hosting services, and the hacker destroyed everything on the server. USA Games just happened to be in the hackers way as well as several other companies Shane hosts for. So there is quite a few other lists,

[Audyssey] News about USA Games mailing lists.

2008-02-19 Thread Thomas Ward
Hello everyone, As of last night all of the USA Games mailing lists have been setup again. However, I have completely lost the subscriber list for the Game Developers list. So everyone who was on the developers list needs to go to http://www.usagames.us/lists.php and resubscribe to the list. The

Re: [Audyssey] MOTA Poll Results.

2008-02-19 Thread Thomas Ward
Hi Mike and all, Keep in mind here that the Tomb Hunter series is suppose to be a knock-off clone of Tomb Raider. The majority of Tomb Raider games fall in the third-person or first person action genre. Though, there was a side-scroller version made for a cell phone or something a while back.

Re: [Audyssey] audio quake

2008-02-19 Thread Cara Quinn
Well the last I heard was that certain cell phones could run any and all versions of Quake 1 as well as any game mods, however, as the AQ launcher is written in Perl, I'm not sure that that particular mod would be supported. NOw, a simple rewrite of the launcher in Java would really

Re: [Audyssey] STFC multiplayer?

2008-02-19 Thread Thomas Ward
Hi, Well, assuming I get a chance to finish STFC 2 it will still be free. It is easier to deal with companies about copyright issues when the product is not used for any commercial gain. aiden gardiner wrote: Hi Thomas, Would Final Conflict still be free? I've always liked the chess

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Willem
I agree. A little reconfiguration of the keys would work wonders. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 5:11 PM Subject: Re: [Audyssey] Any suggestions for the savage gamut? Certainly. A less

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Willem
Hi dark. I agree with you too, the key combo's just confuses me. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 6:57 PM Subject: Re: [Audyssey] Any suggestions for the savage gamut? I'm glad there's

Re: [Audyssey] lower than bsc ok for games?

2008-02-19 Thread Thomas Ward
Hi Josh, The best answer is proof you completed a course and with what grade point average. Think about it. If an employer has two programmers applying for the job and both don't have degrees, but they list what online courses they took through the internet. How does the employer know what

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Thomas Ward
Hi Dean, Shane is doing his best to get in touch with everyone about their accounts. If you haven't resolved your issues by the time of this email write me at [EMAIL PROTECTED] and I will send you his tech support phone number so you can get your issues sorted out. Dean Masters wrote: NO. I

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Kuvvosh
Well I not going to start a flame war, but. I'm talking about Standard Web Server setup with all security. The government and military use a Network infostructor setup, and they do got Windows and sometimes Mac in that network for a good reason. Linux is so open source it's not hard to figure

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Ryan Smith
Hi Kuvvosh, Either those Macs and Linux were never patched and the windows has powerful firewalls, it seems unlikely. Macs and Linux are generally much more secure, particularly because black-hats won't waste there time on an OS that doesn't get the majority of the market. Experts at Sophos Labs

Re: [Audyssey] MOTA Poll Results.

2008-02-19 Thread Dark
Hi tom. My own spacial awareness and orientation is pretty awful, (possibly even for medical reasons involved with some complications when I was born), and I am pretty terrible at direction facing or rotational tasks (one reason why I find grid based games in audio like gma mine sweeper and

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Ryan Smith
Hi, Ah you mean web server security. I don't know much about it, and I agree with the gov/military statement.. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Trouble
Well I can crack any windows box with one key f8, but on a unix or linix box it takes me longer. . You may find windows in some government offices, but there not connected to any out side web. There email and browser is routed through the network firewall, witch is about 5 to 10 layers deep

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Ryan Smith
And yes it is open-source... On Feb 19, 2008 4:25 PM, Ryan Smith [EMAIL PROTECTED] wrote: Hi, Ah you mean web server security. I don't know much about it, and I agree with the gov/military statement.. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Jeremy Gilley
like the old tyson knockout game for the old nintendo system? you have to collect stars to get a really good punch in. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 11:57 AM Subject: Re: [Audyssey] Any

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Kuvvosh
Uhm, that password isn't secured. . . More alone the line like this Z3¿e84º21Br¿25?56a! Some crack programs don't include odd ACII codes. I could show other weird characters but, heck all my passwords has one or two in them. Kuvvosh -Original Message- From: [EMAIL PROTECTED]

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread josh
hi thomas, maybe people should use passwords like this one just as an example. d3gf9800Ed20di99ha408jza202njdlk614 Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 1:33 PM Subject: Re:

Re: [Audyssey] GDC this week

2008-02-19 Thread Richard sherman
Hi richard @ audio games, do you happen to have a link to the article you posted? Thanks in advance. Rich Sherman --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Bryan
And you dodge to the left or right and duck to avid punches. Then there was one button assigned to the left fist and one to the right. Nice and simple. Time is an illusion, lunchtime doubly so. - Original Message - From: Jeremy Gilley [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Trouble
A mix of letters to numbers is hard for a brute force cracker to go through. At 05:25 PM 2/19/2008, you wrote: hi thomas, maybe people should use passwords like this one just as an example. d3gf9800Ed20di99ha408jza202njdlk614 Josh - Original Message - From: Thomas Ward [EMAIL

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Trouble
You can't use \, /, ? and a lot from the top shifted rwo of numbers, but something like 32.game.44x would work just fine. At 05:44 PM 2/19/2008, you wrote: Uhm, that password isn't secured. . . More alone the line like this Z3¿e84º21Br¿25?56a! Some crack programs don't include odd ACII codes.

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Ryan Smith
These password okay: [EMAIL PROTECTED](78)@⌡φ├98○Ä28bÖ↑1«¡1¢'''ghve And sorry if that sounds like spam, but its a very strong password that should be hard to crack! 70 chars! -Ryan On 2/19/08, Trouble [EMAIL PROTECTED] wrote: A mix of letters to numbers is hard for a brute force cracker to

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread shaun everiss
I never managed to learn the keys right. Even with the trainer. At 04:17 a.m. 20/02/2008, you wrote: I actually disagree there Bryan, getting to grips with the interface was the only challenge I found in the game. the manual explained the key combos for punches and counter punches fairly well,

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread shaun everiss
Well I always found the key combos confusing, there were to many to remember. At 03:53 a.m. 20/02/2008, you wrote: Hey all, Damien can't send any email, so I'm posting this on his behalf. Is there anything you guys want him to work on for this game? He took over the project so if you guys have

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Dark
To be honest, the only thing I used the trainer for was learning the sounds of the punches, i just kept the manual open for the key combos and correct counters and kept flicking betwene them to learn the sounds. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread shaun everiss
there is a drawback to these though. Sure you could use something random but you couldn't remember them. So you would have to store them somewhere. and if someone got in well. At 11:25 a.m. 20/02/2008, you wrote: hi thomas, maybe people should use passwords like this one just as an example.

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread shaun everiss
I have my passwords prity much simple but then I have no real reason to secure everything. Everything I have is free online forums, etc non critical stuff. there is 1 password for everything. Then there are private ftps and well I have a password for that. Then their is the net, there is a

[Audyssey] the status of Damien - Re: Any suggestions for the savage gamut?

2008-02-19 Thread Charles Rivard
He cannot post, but can he receive? --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 6:53 AM Subject:

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread shaun everiss
true but how do you type some of those chars. Its a shame damien is not here. On our last conversation he had something like over 21000 passwords. I have told him he really should make a password generator program at some point. I don't know any off the top of my head that are being used

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread Ryan Smith
Hi, I'd make a password gen, in fact I have one already done in autoit, I'll tweak it and put it up. Those chars can be made by pressing alt and a combo of numbers. Just keep typing in random numbers and you can get a very strong password. I'll convert it to vb, the pas gen, unless Damien would

[Audyssey] when it comes out - Re: MOTA Poll Results.

2008-02-19 Thread Charles Rivard
When Tomb Raider 2 comes out, you! bet! your! sweet! bippy! I'll give it a try. Thanks. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] USA Games site and services down.

2008-02-19 Thread shaun everiss
Well if you have one to code then thats good. There is no official x-sight project list. Its not likely that it would matter if there was more than 1 gen out there. And its about time there was one. At 02:35 p.m. 20/02/2008, you wrote: Hi, I'd make a password gen, in fact I have one already done

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread Phil Vlasak
Hi Folks, I also found the number and keys of the combos confusing and difficult to remember and especially linking them with the specific sounds of the punches. But as some people have a better sound memory I know that those people found the game too easy. I propose adding an element of

[Audyssey] Close topic USA Games site and services down.

2008-02-19 Thread Thomas Ward
Hi all, Let us close this thread. We are getting really off topic. I know password security, security of any kind, is important but the Audyssey list is not the forum to discuss it. Thanks. Kuvvosh wrote: Uhm, that password isn't secured. . . More alone the line like this

Re: [Audyssey] General RSG Update

2008-02-19 Thread nicol
Is sdm the same as chopper challenge? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Smith Sent: Tuesday, February 19, 2008 3:21 AM To: gamers@audyssey.org Subject: [Audyssey] General RSG Update Hi, Well I hate to bother you but some important things:

[Audyssey] another audio quake question

2008-02-19 Thread aiden gardiner
Hi again everyone, Which version of Quake 1 will i need to run audio quake? I've been searching on shopping sights for the game, and there's lots of quake ones, all with different names. Thanks for any help, Aiden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] Shoot Da Me Reviews

2008-02-19 Thread Valiant8086 (on laptop)
Hi there Ryan. hmm looks like you got new changes I'm not yet familiar with so some of these comments aren't gonna work, maybe First, when I hit down arrow and I should have hit left or right arrow, the helicopter sound starts playing in the down arrow position too. So now it's hard to tell

Re: [Audyssey] another audio quake question

2008-02-19 Thread chou.clement
Depends. You could just download the shareware demo that the install lets you download as well. - Original Message - From: aiden gardiner [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 10:37 AM Subject: [Audyssey] another audio quake

Re: [Audyssey] lower than bsc ok for games?

2008-02-19 Thread Valiant8086 (on laptop)
Hi. While I'm not on the same level as Liam and Damian and stuff, I've developed some TUI text user interface games in vb script. But because of how I do it, I have basically the power of b the real vb I mean. I've been writing games that run in the monkey term mud client. They never connect to

Re: [Audyssey] z mud question

2008-02-19 Thread Mike
I believe there were scripts at one point, but they've vanished, so I think your screwed, save writing scripts yourself, which I'm sure you don't wanna do. stirlock - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday,

Re: [Audyssey] lower than bsc ok for games?

2008-02-19 Thread shaun everiss
Well I'd like any games you have etc when you think they are finnished. At 05:58 a.m. 20/02/2008, you wrote: Hi. While I'm not on the same level as Liam and Damian and stuff, I've developed some TUI text user interface games in vb script. But because of how I do it, I have basically the power of

Re: [Audyssey] super secret audio from LWorks

2008-02-19 Thread Valiant8086 (on laptop)
Hi. Got a question. How'd you know you had a target to send over the edge? Only spot I could tell they was enemies was at the end where you apparently stumbled upon a sniper who was trying their darndest to blast you into smitherines. Dang that shootin stick they was using musta been getin real

Re: [Audyssey] audio quake

2008-02-19 Thread aiden gardiner
Thanks for the tip. Is there any way of downloading the updates from inside audio quake itself? Chiers Aiden - Original Message - From: Cara Quinn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 18, 2008 11:22 PM Subject: Re: [Audyssey] audio

Re: [Audyssey] z mud question

2008-02-19 Thread Liam Erven
nope. I really don't. heh - Original Message - From: Mike [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 19, 2008 9:39 AM Subject: Re: [Audyssey] z mud question I believe there were scripts at one point, but they've vanished, so I think your

Re: [Audyssey] Any suggestions for the savage gamut?

2008-02-19 Thread ari
Hi Phil, Is it true that you guys once released for Windows a kickboxing game, what was it like and how did it work? I unfortunately was never able to try out your dos games because my sound card was one channel, and I didn't have hardware synthesizer or JAWS for dos. Ari --- Gamers mailing

Re: [Audyssey] fast gaming fingers and reflex?

2008-02-19 Thread Steady Goh
Hi Ari, there is a simple game that you can play and train your speed and stamina any time and any where. You need a calculater and a timer. key 1 + + on your calculater, the number 1 followed by 2 plus signs. Now, each time you press equals, the number will increase by 1. Press equals as fast

Re: [Audyssey] GDC this week

2008-02-19 Thread AudioGames.net
Hi, The article at Gamasutra you mean? Here: http://www.gamasutra.com/view/feature/3509/ieza_a_framework_for_game_audio.php Greets, Richard - Original Message - From: Richard sherman [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 20,