so my interest in the play.net games has been rekindled, but I'm stuck using z
mud. is there a jaws plug in, or scripts or anything yet? If not, I'm not
going to bother as say all mode in jaws is a pain.
Liam
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send
And don't forget to check out the efforts of the Game Accessibility Special
Interest Group at GDC:
*quote*
Subject: Press Release: Game Accessibility Arcade to be Presented at Game
Developers Conference 2008
Event to Showcase Solutions for Creating Accessible Versions of Commercial
and
quake1 and it can be full or shareware.
shareware is all you need for online play.
At 10:41 a.m. 19/02/2008, you wrote:
hi everyone,
Which version of quake do I need to use audio quake? I know there's a whole
series, but I'm not sure whether it would work on any of the games except
quake 1.
this is a page for mush client and not ZMud, and yep. will email you
offlist. you can't use mushclient to access any of the simutronics games as
far as I'm aware.
- Original Message -
From: Everett Elam [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday,
you need to type disconnect first.
At 01:43 p.m. 19/02/2008, you wrote:
ok,
when i launch audio quake, it gives me a list, o,k,r,u,s,x, i press s to
start, it starts playing the demo, but then i press tilda, or the grov key,
it does not stop the demo, and when i try to type connect blah to try
cell phones?
what phones, is it free and where to get it, also will aq support celphones in
the future?
I realised that with the time it took for this latest engine update that may
take a while.
At 12:22 p.m. 19/02/2008, you wrote:
Actually Quake 1, believe it or not, still has a large
i have not heard of scripts for Zmud, i wish there was because zmud is an
awesome package from what i was told.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 3:21 AM
Subject: [Audyssey] z mud
You said Linux? Oh my, 5 minute hack is simple to do on a Linux system. . .
And no I don't hack. . . But, I've seen somebody that hacked into a few
systems, totally setup and supposed to be completely secured, and gues what,
he hacked the Mac in less then 3 mins, and linux 5 mins and windows
http://randylaptop.com/article/MUSHclient
Could you please e-mail me offlist about my jd key? I did pay for one but I
have a new computer now. - Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 2:21 AM
what's orca setup? or do you mean gnome and that?
- Original Message -
From: Kuvvosh [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, February 18, 2008 9:19 PM
Subject: Re: [Audyssey] USA Games site and services down.
You said Linux? Oh my, 5 minute
Not to sound like a complete skeptic, because I know I've voiced agreement
with this before, but it seems to me that if devs weren't willing to make
their games accessible before now, I don't necessarily see things changing.
I agree that something has to be done, but I don't think anything
If he did windows in 2 hours. Then I can tell you he never got into a
linix system, because they are not as open as windows. Why do you
think the government still uses unix and linix for all military
bases. Because its the hardest to crack and easiest to trace you from.
over 90% of web sites
harder and more complex system, once I'd worked out the punch vs counter
punch system I finished both versions of the savage gambit extremely
quickly, the game turned into essentially glorified boppit, more audio,
taunts and nastiness from the enemy boxers would also be nice.
for a
Certainly. A less complicated interface would be nice. I simply can't
remember all those key combinations.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 7:53
Hey all,
Damien can't send any email, so I'm posting this on his behalf. Is there
anything you guys want him to work on for this game? He took over the
project so if you guys have any suggestions make sure to let him know!
Good day to you all!
---
Gamers mailing list __ Gamers@audyssey.org
If
hey. I have a few thoughts maybe some better sounds for the things like
blocking etc. I have only played that game once and I remember that some of
the sounds were a bit confusing so maybe some different sounds for things
like blocking etc. Well Those are my 2 thoughts on the topic. from Mich
I actually disagree there Bryan, getting to grips with the interface was the
only challenge I found in the game. the manual explained the key combos for
punches and counter punches fairly well, and once you'd learnt these the
game became easy.
beware the Grue!
Dark.
- Original Message
Not for me it didn't, and I read the thing. I just thought the interface was
too complicated.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 8:17 AM
Subject: Re:
hi all again yes something like the following maybe would be good punch P
block b Kick k etc etc. I hope this helps. from Mich Verrier from New
Liskeard Ontario Canada.
- Original Message -
From: Bryan [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday,
Fair enough bryan, complexitude is a relative matter anyway.
Beware the Greu!
Dark.
- Original Message -
From: Bryan [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 3:40 PM
Subject: Re: [Audyssey] Any suggestions for the savage gamut?
I agree the game must be challenging, but the Bopit-style, constrictive
interface was really too stiff. I want the trainer not to have such a
terrible voice, I don't think the idea of punch and counter-punch is even
such a good idea, in that real boxing doesn't work that one punch can only
be
NO. I was a co-owner of a mailing list. NO messages are going through and it
says I don't even belong now. I can't get into the site to do anything. will
Shane Davidson please write to me?
Dean Masters
- Original Message -
From: Stephen [EMAIL PROTECTED]
To: Gamers Discussion list
I agree it was quite hard and I never got the hang of it. I would prefer a
interface like this. Punch P Block B etc Etc Kick K. hth from Mich Verrier
from New Liskeard Ontario Canada.
- Original Message -
From: Bryan [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
Hi,
On the contrary, once I handled the interface, which took about a half
hour, the game became almost to easy. I was able to beat all 9 boxers
of the first game on the same day it was released. If the interface is
made easier, the game will become simplified to the point where it
won't be
Hi all, are there any good top speed servers i could connect too? Getting a bit
bored of playing on my own ya know?
James Scholes
Email and MSN Messenger: [EMAIL PROTECTED]
AIM: JamesScholes000
Skype: james.scholes
Phone: +447765365980
Website of sorts: http://jamesscholes.speedpage.org
Blog:
Hik,
I do also have an interest in the play.net stuff. I think Dragonrealms
would be fun. Can someone contact me off list about it as well?
I also have some questions.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent:
I'm glad there's someone who agrees with me on this.
Beware the Grue!
Dark.
- Original Message -
From: Karl [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Tuesday, February 19, 2008 4:46 PM
Subject: Re: [Audyssey] Any suggestions for the savage gamut?
Hi,
On the contrary, once I
,
please send E-mail to [EMAIL PROTECTED]
__ NOD32 2886 (20080219) Information __
This message was checked by NOD32 antivirus system.
http://www.eset.com
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make
Hi Kuvvosh,
I am sorry but I have to disagree with you on this point. In my years of
experience with operating systems FreeBSD and Linux have been far more
secure than MS Windows every time. Yes, Linux has been cracked before,
but usually it falls under misconfigured security or down right poor
I would like to know the same thing I would mind playing tornaments once ina
while.
windowslive contact [EMAIL PROTECTED] skype contact kb3icc This is Jason known
as Blind Fury
- Original Message -
From: James Scholes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Hmm yeah I agree with ya.
On Tue, 19 Feb 2008 15:52:03 -, James Scholes wrote:
Hi all, are there any good top speed servers i could connect too?
Getting a bit bored of playing on my own ya know?
James Scholes
Email and MSN Messenger: [EMAIL PROTECTED]
AIM: JamesScholes000
Skype:
Hi Stephen,
No. The attack and break in was against Shane's hosting company,
Shaned.net hosting services, and the hacker destroyed everything on the
server. USA Games just happened to be in the hackers way as well as
several other companies Shane hosts for. So there is quite a few other
lists,
Hello everyone,
As of last night all of the USA Games mailing lists have been setup
again. However, I have completely lost the subscriber list for the Game
Developers list. So everyone who was on the developers list needs to go to
http://www.usagames.us/lists.php
and resubscribe to the list.
The
Hi Mike and all,
Keep in mind here that the Tomb Hunter series is suppose to be a
knock-off clone of Tomb Raider. The majority of Tomb Raider games fall
in the third-person or first person action genre. Though, there was a
side-scroller version made for a cell phone or something a while back.
Well the last I heard was that certain cell phones could run any
and all versions of Quake 1 as well as any game mods, however, as the
AQ launcher is written in Perl, I'm not sure that that particular mod
would be supported. NOw, a simple rewrite of the launcher in Java
would really
Hi,
Well, assuming I get a chance to finish STFC 2 it will still be free. It
is easier to deal with companies about copyright issues when the product
is not used for any commercial gain.
aiden gardiner wrote:
Hi Thomas,
Would Final Conflict still be free? I've always liked the chess
I agree. A little reconfiguration of the keys would work wonders.
- Original Message -
From: Bryan [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 5:11 PM
Subject: Re: [Audyssey] Any suggestions for the savage gamut?
Certainly. A less
Hi dark.
I agree with you too, the key combo's just confuses me.
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 6:57 PM
Subject: Re: [Audyssey] Any suggestions for the savage gamut?
I'm glad there's
Hi Josh,
The best answer is proof you completed a course and with what grade
point average. Think about it. If an employer has two programmers
applying for the job and both don't have degrees, but they list what
online courses they took through the internet. How does the employer
know what
Hi Dean,
Shane is doing his best to get in touch with everyone about their
accounts. If you haven't resolved your issues by the time of this email
write me at
[EMAIL PROTECTED]
and I will send you his tech support phone number so you can get your
issues sorted out.
Dean Masters wrote:
NO. I
Well I not going to start a flame war, but. I'm talking about Standard Web
Server setup with all security. The government and military use a Network
infostructor setup, and they do got Windows and sometimes Mac in that
network for a good reason.
Linux is so open source it's not hard to figure
Hi Kuvvosh,
Either those Macs and Linux were never patched and the windows has powerful
firewalls, it seems unlikely. Macs and Linux are generally much more secure,
particularly because black-hats won't waste there time on an OS that doesn't
get the majority of the market. Experts at Sophos Labs
Hi tom.
My own spacial awareness and orientation is pretty awful, (possibly even for
medical reasons involved with some complications when I was born), and I am
pretty terrible at direction facing or rotational tasks (one reason why I
find grid based games in audio like gma mine sweeper and
Hi,
Ah you mean web server security. I don't know much about it, and I agree
with the gov/military statement..
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
Well I can crack any windows box with one key f8, but on a unix or
linix box it takes me longer. . You may find windows in some
government offices, but there not connected to any out side web.
There email and browser is routed through the network firewall, witch
is about 5 to 10 layers deep
And yes it is open-source...
On Feb 19, 2008 4:25 PM, Ryan Smith [EMAIL PROTECTED] wrote:
Hi,
Ah you mean web server security. I don't know much about it, and I agree
with the gov/military statement..
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail
like the old tyson knockout game for the old nintendo system? you have to
collect stars to get a really good punch in.
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 11:57 AM
Subject: Re: [Audyssey] Any
Uhm, that password isn't secured. . .
More alone the line like this
Z3¿e84º21Br¿25?56a!
Some crack programs don't include odd ACII codes.
I could show other weird characters but, heck all my passwords has one or
two in them.
Kuvvosh
-Original Message-
From: [EMAIL PROTECTED]
hi thomas,
maybe people should use passwords like this one just as an example.
d3gf9800Ed20di99ha408jza202njdlk614
Josh
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 1:33 PM
Subject: Re:
Hi richard @ audio games,
do you happen to have a link to the article you posted?
Thanks in advance.
Rich Sherman
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
And you dodge to the left or right and duck to avid punches. Then there was
one button assigned to the left fist and one to the right. Nice and simple.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Jeremy Gilley [EMAIL PROTECTED]
To: Gamers Discussion list
A mix of letters to numbers is hard for a brute force cracker to go through.
At 05:25 PM 2/19/2008, you wrote:
hi thomas,
maybe people should use passwords like this one just as an example.
d3gf9800Ed20di99ha408jza202njdlk614
Josh
- Original Message -
From: Thomas Ward [EMAIL
You can't use \, /, ? and a lot from the top
shifted rwo of numbers, but something like 32.game.44x would work just fine.
At 05:44 PM 2/19/2008, you wrote:
Uhm, that password isn't secured. . .
More alone the line like this
Z3¿e84º21Br¿25?56a!
Some crack programs don't include odd ACII codes.
These password okay:
[EMAIL PROTECTED](78)@⌡φ├98○Ä28bÖ↑1«¡1¢'''ghve
And sorry if that sounds like spam, but its a very strong password
that should be hard to crack! 70 chars!
-Ryan
On 2/19/08, Trouble [EMAIL PROTECTED] wrote:
A mix of letters to numbers is hard for a brute force cracker to
I never managed to learn the keys right.
Even with the trainer.
At 04:17 a.m. 20/02/2008, you wrote:
I actually disagree there Bryan, getting to grips with the interface was the
only challenge I found in the game. the manual explained the key combos for
punches and counter punches fairly well,
Well I always found the key combos confusing, there were to many to remember.
At 03:53 a.m. 20/02/2008, you wrote:
Hey all,
Damien can't send any email, so I'm posting this on his behalf. Is there
anything you guys want him to work on for this game? He took over the
project so if you guys have
To be honest, the only thing I used the trainer for was learning the sounds
of the punches, i just kept the manual open for the key combos and correct
counters and kept flicking betwene them to learn the sounds.
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers
there is a drawback to these though.
Sure you could use something random but you couldn't remember them.
So you would have to store them somewhere.
and if someone got in well.
At 11:25 a.m. 20/02/2008, you wrote:
hi thomas,
maybe people should use passwords like this one just as an example.
I have my passwords prity much simple but then I have no real reason to secure
everything.
Everything I have is free online forums, etc non critical stuff.
there is 1 password for everything.
Then there are private ftps and well I have a password for that.
Then their is the net, there is a
He cannot post, but can he receive?
---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 6:53 AM
Subject:
true but how do you type some of those chars.
Its a shame damien is not here.
On our last conversation he had something like over 21000 passwords.
I have told him he really should make a password generator program at some
point.
I don't know any off the top of my head that are being used
Hi,
I'd make a password gen, in fact I have one already done in autoit, I'll
tweak it and put it up. Those chars can be made by pressing alt and a combo
of numbers. Just keep typing in random numbers and you can get a very strong
password. I'll convert it to vb, the pas gen, unless Damien would
When Tomb Raider 2 comes out, you! bet! your! sweet! bippy! I'll give it a
try. Thanks.
---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Well if you have one to code then thats good.
There is no official x-sight project list.
Its not likely that it would matter if there was more than 1 gen out there.
And its about time there was one.
At 02:35 p.m. 20/02/2008, you wrote:
Hi,
I'd make a password gen, in fact I have one already done
Hi Folks,
I also found the number and keys of the combos confusing and difficult to
remember and especially linking them with the specific sounds of the
punches.
But as some people have a better sound memory I know that those people
found the game too easy.
I propose adding an element of
Hi all,
Let us close this thread. We are getting really off topic. I know
password security, security of any kind, is important but the Audyssey
list is not the forum to discuss it.
Thanks.
Kuvvosh wrote:
Uhm, that password isn't secured. . .
More alone the line like this
Is sdm the same as chopper challenge?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Ryan Smith
Sent: Tuesday, February 19, 2008 3:21 AM
To: gamers@audyssey.org
Subject: [Audyssey] General RSG Update
Hi,
Well I hate to bother you but some important things:
Hi again everyone,
Which version of Quake 1 will i need to run audio quake? I've been searching on
shopping sights for the game, and there's lots of quake ones, all with
different names.
Thanks for any help,
Aiden
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list,
Hi there Ryan.
hmm looks like you got new changes I'm not yet familiar with so some of
these comments aren't gonna work, maybe
First, when I hit down arrow and I should have hit left or right arrow, the
helicopter sound starts playing in the down arrow position too. So now it's
hard to tell
Depends. You could just download the shareware demo that the install lets
you download as well.
- Original Message -
From: aiden gardiner [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 10:37 AM
Subject: [Audyssey] another audio quake
Hi.
While I'm not on the same level as Liam and Damian and stuff, I've developed
some TUI text user interface games in vb script. But because of how I do it,
I have basically the power of b the real vb I mean. I've been writing games
that run in the monkey term mud client. They never connect to
I believe there were scripts at one point, but they've vanished, so I think
your screwed, save writing scripts yourself, which I'm sure you don't wanna
do.
stirlock
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday,
Well I'd like any games you have etc when you think they are finnished.
At 05:58 a.m. 20/02/2008, you wrote:
Hi.
While I'm not on the same level as Liam and Damian and stuff, I've developed
some TUI text user interface games in vb script. But because of how I do it,
I have basically the power of
Hi.
Got a question.
How'd you know you had a target to send over the edge? Only spot I could
tell they was enemies was at the end where you apparently stumbled upon a
sniper who was trying their darndest to blast you into smitherines. Dang
that shootin stick they was using musta been getin real
Thanks for the tip. Is there any way of downloading the updates from inside
audio quake itself?
Chiers
Aiden
- Original Message -
From: Cara Quinn [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, February 18, 2008 11:22 PM
Subject: Re: [Audyssey] audio
nope. I really don't. heh
- Original Message -
From: Mike [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 19, 2008 9:39 AM
Subject: Re: [Audyssey] z mud question
I believe there were scripts at one point, but they've vanished, so I think
your
Hi Phil,
Is it true that you guys once released for Windows a kickboxing game, what
was it like and how did it work? I unfortunately was never able to try out
your dos games because my sound card was one channel, and I didn't have
hardware synthesizer or JAWS for dos.
Ari
---
Gamers mailing
Hi Ari, there is a simple game that you can play and train your speed and
stamina any time and any where. You need a calculater and a timer.
key 1 + + on your calculater, the number 1 followed by 2 plus signs. Now,
each time you press equals, the number will increase by 1. Press equals as fast
Hi,
The article at Gamasutra you mean? Here:
http://www.gamasutra.com/view/feature/3509/ieza_a_framework_for_game_audio.php
Greets,
Richard
- Original Message -
From: Richard sherman [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 20,
79 matches
Mail list logo