[Audyssey] (no subject)

2010-05-31 Thread Castanedagarcia_Alfredo
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched

[Audyssey] Audio walkthru of Judgementday

2010-05-31 Thread Castanedagarcia_Alfredo
Hello audyssey, Could someone record an audio ralkthru of Judgement day? A friend of mine, the same one whome I have been sending messages to, wants me to record it, but you all know my stereo mix is broken. I was wondering if someone could record it in different sections to save space. Let me

Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.

2010-05-31 Thread shaun everiss
well I have got about 40gb of sounds from a friend that has the libs. However I have seen and bought several libraries of sfx that are royalty free. the authentic sfx packs are royalty free, and I have several imporial and other 10 dollar royalty free sfx disks. So if the sounds are royalty

[Audyssey] lone wolf extra

2010-05-31 Thread ENES SARIBAŞ
hi can anyone make a walkthrue of lone wolf extra or is there already one --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Jim Kitchen
Hi Thomas, Don't know if this will help, but I find the nascar site to be pretty darn accessible. I have not used all parts of it, but I do check it for race results, the points standings, got the schedule etc. http://www.nascar.com HTH BFN Jim NASCAR -- Where speed excells!

Re: [Audyssey] racing on Memorial day - Re: Raceway was The other side

2010-05-31 Thread Jim Kitchen
Hi Charles, I agree, I am usually more into nascar rather than the Indy, but the Indy 500 was pretty darn good this year. The Coka Cola 600 would have been better for me if Jimmy Johnson had not crashed. Pretty darn good race though. Surprisingly few cars conked out. It sure was a nice

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Muhammed Deniz
Also Thomas, are you going to Incrupt your sound files? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know

Re: [Audyssey] to dark

2010-05-31 Thread Muhammed Deniz
Well if it doesn't come out, probably no news yet. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays.

Re: [Audyssey] to dark

2010-05-31 Thread gladiator
June, apparently On May 31, 2010, at 5:14 AM, michael barnes wrote: hey dark on your site it talk about the iphone game call papa sangre. but it don't say when the game is coming out for the iphone. so do you or any one else know when the game is coming out? -- Email services

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Hayden Presley
Hi Muhammed, Most likely, he will. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Monday, May 31, 2010 8:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side

Re: [Audyssey] lone wolf extra

2010-05-31 Thread Hayden Presley
Hi Enes, What is LoanWofl extra? Are you talking of the 80 odd extra missions? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of ENES SARIBAS Sent: Monday, May 31, 2010 3:45 AM To: gamers@audyssey.org Subject:

Re: [Audyssey] aliens in the outback

2010-05-31 Thread Hayden Presley
Hi Dark, They're blue, and they're worlds not levels. (Methinks you should lay off the Q9.) Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, May 30, 2010 11:49 PM To: Gamers Discussion list

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Hayden Presley
Hi Thomas, Ditto here. I have a moderate interest in Nascar, but I don't watch nearly every race, and I couldn't tell one driver from another myself. Best Regards Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward

Re: [Audyssey] aliens in the outback

2010-05-31 Thread Hayden Presley
Hi, The billabongs are what get me evey time. Honestly...I'm driving a ship, somehow I don't get how some trees would do that much damage. I made it to level 6 once, I believe so anyway, and that's as far as I've gotten. I do think, Charles, that you're right, it seems wave 4 is harder than wave

Re: [Audyssey] aliens in the outback

2010-05-31 Thread dark
Well there's no really standard way of naming levels, some games have worlds, some waves, I've also seen mines, caves, dungeons, castles, parts, zones, areas, sectors, blocks, boards, floors, days, and even happy houses! So, forgive me if I get terms scrambled. As to ship colour, the problem

Re: [Audyssey] aliens in the outback

2010-05-31 Thread Hayden Presley
Hi Dark, Lol! Happy houses? Happy House 1, the dinner of doom! Anyway...you actually identify colors by sound? Hahaha...That's new for me, it must give you quite an interesting gaming experience. Best Rgeards, Hayden -Original Message- From: gamers-boun...@audyssey.org

[Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Louis Bryant
Hi there, I had more shooting games in mind but am afraid they'd be classified as Space Invader clones and hardly anyone would play it. What do you consider to be a Space Invader clone and what suggestions do you have to separate new shooting games from this crowd? I am listening! Thanks. ---

Re: [Audyssey] Audio walkthru of Judgementday

2010-05-31 Thread Hayden Presley
Hi Alfredo, My mike is awful, but I do have a recording of JudgementDay I did on hard. If you want, I can upload it to dropbox and give you the link. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of

[Audyssey] lone wolf extra

2010-05-31 Thread ENES SARIBAŞ
yes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be

Re: [Audyssey] aliens in the outback

2010-05-31 Thread dark
Saying I identify sounds by colour is not actually quite right. it's more the sense that the way I experience sounds, indeed any sensations bar sight, is with a combination of colour and tactile sense. This goes for concepts and days of the weak as well. This is why I'm so impressed by

Re: [Audyssey] lone wolf extra

2010-05-31 Thread Charles Rivard
Yes? What are you referring to? There is no indication. - Original Message - From: ENES SARIBAS enes.sari...@gmail.com To: gamers@audyssey.org Sent: Monday, May 31, 2010 11:44 AM Subject: [Audyssey] lone wolf extra yes --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread dark
A space in vaders clone officially, is any game involving the sterrio targiting of enemies who's position appears in sterrio pan, and who get gradualy closer to the player. As to how to make a game more interesting, well I'm afraid unless your going to do what Liam did with judgement day

[Audyssey] ship colors - Re: aliens in the outback

2010-05-31 Thread Charles Rivard
To me, a color is merely a nondescriptive name. I was born blind. In Aliens in the Outback, I prefer giving reference to the ship by the initial level in which is was first introduced. A red ship means nothing to me, but a level 2, 4, 1, or whatever gives it an identifyable label. The ships

Re: [Audyssey] lone wolf extra

2010-05-31 Thread Charles Rivard
I've never heard of Lone Wolf Extra. Are you possibly thinking of all of the user created missions that can be obtained? - Original Message - From: ENES SARIBAS enes.sari...@gmail.com To: gamers@audyssey.org Sent: Monday, May 31, 2010 3:44 AM Subject: [Audyssey] lone wolf extra hi

Re: [Audyssey] (no subject)

2010-05-31 Thread Charles Rivard
Hmm. No subject, and nothing in the body, either? How strange. Why post? - Original Message - From: Castanedagarcia_Alfredo casta...@hsd.k12.or.us To: gamers@audyssey.org Sent: Monday, May 31, 2010 1:45 AM Subject: [Audyssey] (no subject) --- Gamers mailing list __

Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Allison Mervis
I would personally love a Space Invader clone, provided of course that this one was in English. Lol. Seriously though, the Japanese one is an absolute bear to follow, so an English version would be great. http://www.allisonmervis.com/ -- From:

Re: [Audyssey] (no subject)

2010-05-31 Thread Castanedagarcia_Alfredo
I re-sent it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can

Re: [Audyssey] Audio walkthru of Judgementday

2010-05-31 Thread Castanedagarcia_Alfredo
Sure, but it is mainly for my friend, not for me. He wants to know if the recoreding is an entire one or a review like most others. Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] ship colors - Re: aliens in the outback

2010-05-31 Thread dark
That does make sense Charlese, but remember that Synaesthesia is a nerological condition that effects about five percent of the population, some very extremely! I have seen the case of a chap who was blind from birth, but was also colour synaesthesic. When he was wired to a brain scan

Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread dark
Hmmm Alisan, haven't you played games like judgement day, troopanum, Alien outback, dark destroyer etc? These are all space invaders clones, even if some do not acknolidge the fact. Beware the Grue! Dark. - Original Message - From: Allison Mervis alliso...@gmail.com To: Gamers

Re: [Audyssey] ship colors - Re: aliens in the outback

2010-05-31 Thread Charles Rivard
Cool fact. Thanks. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 12:16 PM Subject: Re: [Audyssey] ship colors - Re: aliens in the outback That does make sense Charlese, but remember that Synaesthesia is a

Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Castanedagarcia_Alfredo
What exactly do these space invators are. I myself played a few of them, do they relate to the craft? And judgement day was one of the games my friend asked to see if I could get a recording. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Allison Mervis
The only one I've really played is judgment day, but you're right. There are already a lot of clones out there. What I really miss is the old Apple II Space Invaders. It was one of the first audio games I ever played. It would be wonderful if that could be ported over to Windows. Allison

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Thomas Ward
Hi Louis, Well, while there haven't really been many accessible games that are truly a Space Invader clone, per say, many of the arcade style games out there like Aliens in the Outback, Troopenum, and Dark Destroyer are close enough to the SpaceInvader idea/concept that they are classified as

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Thomas Ward
Hi Dark, Correction. In Asteroids your ship is not stationary. You have thrusters to move your ship forward, left, and right through the asteroid field. You shoot the asteroids to break them apart and then shoot the smaller asteroids etc until they are completely destroyed. On the higher

Re: [Audyssey] ship colors - Re: aliens in the outback

2010-05-31 Thread Thomas Ward
Hi Charles, That's interesting. Since I had sight for several years I enjoy the description of identifying ship by color as that is more like the classic Atari games I use to play. I imagine since James North was sighted himself when he wrote the game he found it easier to associate ships by color

Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread dark
hmmm, funnily when you said do they relate to the craft my first thought was to do with wizardry ;D. To answer your question though, space invaders clones refers to any game based upon the concept of the early 1980's arcade (and later atari), game space invaders, in which you have a gun, and

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread dark
True tom, I did forget about thrusting, though whenever I tried this on our atari 2600 it just made your ship fly in one direction aimelessly and nearly always got you killed, so mostly I stayed stil. That remake sounds awsome though. I'm rather sorry the torrent project fell thru, sinse that

Re: [Audyssey] ship colors - Re: aliens in the outback

2010-05-31 Thread dark
interesting indeed, especialy from the point of view of someone with limited vision who uses colours a lot to distinguish in game objects, --- -for instance, I probably couldn't describe what a goomba looks like (another reason I read faqs), but avoiding the orange thingies is a lot

Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Thomas Ward
Hi, Exactly. Not only the games you mentioned but in the early 1980's, perhaps 1980, or so there was a game called Demon Attack which was pretty much a knock off version of Space Invaders itself. Basicly, you had this cannon which you moved left/right trying to shoot down these demons with wings

Re: [Audyssey] ship colors - Re: aliens in the outback

2010-05-31 Thread Thomas Ward
Hi Dark, Yeah, that's exactly the type of thing I was talking about. Of course, there was no need for Megaman to change color when he used a boss weapon, but back then I just thought it was cool. However, it was that sort of showing off and rapidly changing colors that impressed the heck out of

Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Louis Bryant
Hi all. Thank you for your feedback. I wrote a game back in 2003 that was never finished that is exactly a Space Invader clone, and now that I look back at it, it may have been quite a failure to release it now. I am thinking of more ideas that haven't been attempted and will let you all know

Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Bryan Peterson
Ah yes, I remember that. With the old Echo synthesizer. We are the Knights who say...Ni! - Original Message - From: Allison Mervis alliso...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 11:25 AM Subject: Re: [Audyssey] What Are Considered Space

Re: [Audyssey] ship colors - Re: aliens in the outback

2010-05-31 Thread dark
I actually think i was lucky in terms of my vision and games. Today, stuff tends to be far too graphically or spacially complex, --- accept the odd beat em up, while any earlier and the lack of colours in games would've been a big problem for me sinse I have trouble distincguishing in game

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Thomas Ward
Hi, Yeah, I was hoping to see Torrent as well. However, I still have plans to create an Asteroid clone of my own. Problem is finding the time to do it. Lol! On 5/31/10, dark d...@xgam.org wrote: True tom, I did forget about thrusting, though whenever I tried this on our atari 2600 it just made

Re: [Audyssey] What Are Considered Space Invader Clones?

2010-05-31 Thread Thomas Ward
Hi Louis, Glad I could be of some help. Smile. On 5/31/10, Louis Bryant lo...@braillesoft.net wrote: Hi all. Thank you for your feedback. I wrote a game back in 2003 that was never finished that is exactly a Space Invader clone, and now that I look back at it, it may have been quite a

Re: [Audyssey] lone wolf extra

2010-05-31 Thread Thomas Ward
Hi, Um...What exactly do you mean by Lone Wolf extra? Do you mean the user created missions? If so that would be a massive undertaking for sure. On 5/31/10, ENES SARIBAŞ enes.sari...@gmail.com wrote: hi can anyone make a walkthrue of lone wolf extra or is there already one --- Gamers

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi Muhammed, That all really depends on weather or not we really get into the idea of modding the game or not. The current Genesis Engine now has the ability to encrypt sound effects and I'm pretty sure many of my new games will be using it. On 5/31/10, Muhammed Deniz muhamme...@googlemail.com

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use to replace it with his/her actual name. However, this wouldn't

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread shaun everiss
well torrent looked real good. its also up with the times especially with all the terrorists we seem to have had in the last years. At 06:46 a.m. 1/06/2010, you wrote: Hi, Yeah, I was hoping to see Torrent as well. However, I still have plans to create an Asteroid clone of my own. Problem is

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Phil Vlasak
Hi Thomas, I wish there was a sound encryption that was adjustable. In other words, you could encrypt some sounds and have others able to be changed. One way would be to have all wav files encrypted, and all mp3 files not. The usual use of mp3 files is for background music or long cut scenes.

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
well one thing I have seen in games like duke3d is that the sounds and music were packaged in files though those were able to be extracted eventually, however the game had the ability to read outside its files so anyone could for example make their own music and sfx. In d3d, although the game

Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.

2010-05-31 Thread Thomas Ward
Hi Dark, It is pretty much like anything else in life. When you purchase anything it is yours to use so long as you follow the rules or guidelines the company or companies tell you via their license agreements. It is capitalism at its worst. The concept of copyright law may have started out with

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-05-31 Thread Bryan Peterson
Let's not forget Freedom Scientific's frivolous lawsuits against Serotek and then GW Micro, the former over the use of the word Freedom and the latter over a Placemarker. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Charles Rivard
Hmm. The different spellings of Shawn, or is it Sean? or Shaun? (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 2:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-05-31 Thread Thomas Ward
Hi Bryan, Oh, yeah. How can I forget? That more than anything else has turned me against Freedom Scientific products. Not that their products are bad, but the way they treat their customers and how sue crazy they have been over the past few years. The case over the place marker is a classic case

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
yeah they all sound the same darn it? At 08:36 a.m. 1/06/2010, you wrote: Hmm. The different spellings of Shawn, or is it Sean? or Shaun? (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-05-31 Thread shaun everiss
well the only reason I have jaws at all was it was funded for me because everyone here that works needs jaws aparently for some stupid crappy reason. myself jaws 6 has been ok for what I have used it for. Would I ever use it as a primary reader? not on your life. Sometimes it gives to much info

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi Phil, Thanks to the way Streemway is designed I could do exactly that. I could leave the speech files unencrypted, but encrypt the music, cars, etc with Streemway. That is one thing I really like about the library. You can load from an encrypted sound pack or load a wave or ogg file directly

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi Charles, Well, from a programming standpoint it is probibly best to select the most common spelling and/or version of a name. Take the name Chris. That is a shortened version of several names like Christian, Christine, Christina, Christa, Chrissie, Christofer, and so on. Do we really need

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Charles Rivard
Close counts. (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 4:03 PM Subject: Re: [Audyssey] Raceway was The other side Hi Charles, Well, from a programming standpoint it is probibly

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread Thomas Ward
Hi, Oh, really? I didn't know there were any STFC mods out there. Could someone ttell me where to get it? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well one thing I have seen in games like duke3d is that the sounds and music were packaged in files though those were able to be

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-05-31 Thread Thomas Ward
Hi Shaun, That's the way in which most users end up with Jaws. Freedom Scientific has a lot of pull with state agencies and rehab centers for the blind in which they promote only Freedom Scientific products. As a result whenever you show up for a job or something the state agency will only agree

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread Thomas Ward
Hi Shaun, UmPlease, tell me what in the world an Asteroids clone like Torrent has to do with terrorism? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well torrent looked real good. its also up with the times especially with all the terrorists we seem to have had in the last years.

Re: [Audyssey] What Are Considered SPace Invader Clones?

2010-05-31 Thread shaun everiss
I think the storyline was based on something like that. or was that starbase defender I forgot to be honest. At 09:20 a.m. 1/06/2010, you wrote: Hi Shaun, UmPlease, tell me what in the world an Asteroids clone like Torrent has to do with terrorism? On 5/31/10, shaun everiss

Re: [Audyssey] Raceway was The other side

2010-05-31 Thread shaun everiss
aah. its only avalible at the pkb group right now there is also a one for lonewolf with missions in. I think aren put these out though not sure who origionally put these. I'll need to ask if the mods are ready for release or not. At 09:05 a.m. 1/06/2010, you wrote: Hi, Oh, really? I didn't

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-05-31 Thread shaun everiss
grin well one reason although slightly off topic is they buy the cheapest crappyest system possible you can get. it lasted me for a couple years before finally breaking. It would die during and before exams. every 2 weeks I reformatted the system just to keep it going. I think the longest time

Re: [Audyssey] drastic change needed for audio games

2010-05-31 Thread clement chou
Okay... never mind then. I just figured that because of the fact that it was subtitled Mysteries of the Aztecs... - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 7:04 PM Subject: Re:

Re: [Audyssey] drastic change needed for audio games

2010-05-31 Thread clement chou
Yeah, I submit to not having been very updated lately But I stand corrected. lol. Appologies! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 11:54 AM Subject: Re: [Audyssey] drastic change needed

Re: [Audyssey] drastic change needed for audio games

2010-05-31 Thread Thomas Ward
Hi Clement, Wow! You are really out of the loop. The title Mysteries of the Aztecs was a temperary name I stuck on the game to get out from under the copyright issues with the original copyright holders. Eventually, though I renamed it Mysteries of the Ancients which was better suited to the new

Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.

2010-05-31 Thread Thomas Ward
Hi, AhOkay, we are really getting off topic hear. Let's get back to gaming shall we? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: grin well one reason although slightly off topic is they buy the cheapest crappyest system possible you can get. it lasted me for a couple years before

[Audyssey] STFC Mod was Raceway

2010-05-31 Thread Thomas Ward
Hi, Regardless if the mod is ready or not as the developer of STFC I think if PKB has something to share they should share it with the developer in question in case he might want to include the mod into his game. After all even though I don't talk about it much there is a STFC 2.0 being developed

Re: [Audyssey] drastic change needed for audio games

2010-05-31 Thread clement chou
Doesn't change how much I look forward to it. lol. Yeah, I've been terribly out of the loop lately. Just been trying to catch up on t many things. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010

Re: [Audyssey] drastic change needed for audio games

2010-05-31 Thread Thomas Ward
Hi, Ah, I see. Well, maybe you might want to try beta 13 when it comes out. I just revamped a load of stuff including level 1 since beta 12 came out. Smile. On 5/31/10, clement chou chou.clem...@gmail.com wrote: Doesn't change how much I look forward to it. lol. Yeah, I've been terribly out of

Re: [Audyssey] drastic change needed for audio games

2010-05-31 Thread clement chou
Thanks for the recomendation! Although I'm curious t know... the last time I played the game, everything was at the same point every time. There was no random factor.. has that changed? It was a bit teedious when I could expect what was coming. lol. - Original Message - From: Thomas