[Audyssey] Happy Easter

2013-03-31 Thread Thomas Ward
Hello everyone, On behalf of the moderators I would like to wish everyone who celebrates it a happy Easter. Have a good holiday today. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] Happy Easter

2013-03-31 Thread Angela Delicata
Thanks a lot.. Happy Easter to all of you who celebrate it. I'm so glad I've found such a wonderful community. I didn't know there were so many nice games to play! Angela from Italy. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent:

Re: [Audyssey] 7828 Software games

2013-03-31 Thread Thomas Ward
Hi Dark, Any time you have the time and motivation is fine. Its not like you are on any sort of deadline. :D Although, I will say I always enjoy your podcasts. You have a very professional sounding voice well suited to podcasts and other forms of mass communication. However, as I know you have a

Re: [Audyssey] Corporate VS Independent Developers was Moderator Message

2013-03-31 Thread Thomas Ward
Hi Dark, Oh, yes, smart phones are a great place to find retro games and one very big reason for that is they don't have the CPU power and large enough screens for anything too complex. Developers are finding the games of yesterday to be very well suited for that platform just because they are

Re: [Audyssey] replayability and Usa games wasRe:LookingForSomething New to Play

2013-03-31 Thread Jim Kitchen
Hi Thomas, I'm not sure that I could write Dungeon Master to randomly pick a personality for each woman as you walked into that room. Well not as it is written now anyway. You know because each woman is tied or positioned some what for what she likes. And then there is that items are

Re: [Audyssey] Welcome to the list

2013-03-31 Thread Jim Kitchen
Hi Nicole, Good to see you here on the Audyssey list. Sorry, I can not help with your question, but wanted to say Hi. Happy Easter. BFN Jim I'm looking for some good Easter grass. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __

Re: [Audyssey] Need help with making a partician

2013-03-31 Thread Trouble
Try google so you get it right on that conversion command. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Moderator message - Inquiry From Popular Mechanics

2013-03-31 Thread Trouble
You sound like a NFB member Shawn? They think almost anything for the blind is crap. At 06:55 PM 3/30/2013, you wrote: why would you even want to bother with the windows games? Lets see most of them are card games and a chess game 3d pinball and some other junk. Sadly these are just crappy

Re: [Audyssey] LookTel VoiceOver Tutorial Audio Games -was- Re: introduction

2013-03-31 Thread Trouble
There is also a interview of this on blind bargains which is nicely done. At 03:47 PM 3/30/2013, you wrote: Just sending this again with a more apropos subject line. -Apologies! Smiles, Cara :) Lori and list, on the iOS Ap Store there is a free tutorial app from LookTel which not only

Re: [Audyssey] Corporate VS Independent Developers was ModeratorMessage

2013-03-31 Thread dark
Hi tom. I agree that repackaging old ideas is to an extent legitimate, however equally I do appreciate innervation even in a classic title where one or two modern twists are added to the original game along with the original gameplay. For instance, suppose I were to create a game with the

Re: [Audyssey] Robo-E question

2013-03-31 Thread Sarah Haake
Hi, just as a general advice, you can move balls from energy rings. In later levels balls often are on rings at the start of the level, but they can't stay there because it doesn't work out. Maybe that helps. And yes, Robo-E can go on rings too. Best regards Sarah --- Gamers mailing list

Re: [Audyssey] Puppet nightmares question

2013-03-31 Thread Sarah Haake
Hi Dark, first, I'm glad your arm is better and you can type again, at least a bit. And cool thing that your exerzises saved you here, a broken arm would have been not good at all. And now, I have a puppet nightmares question too, which I sent first time when you couldn't type, so I'll try

[Audyssey] Papa Sangre update

2013-03-31 Thread Phil Vlasak
Papa Sangre for iPhone and iPad is back. a terrifying, beautiful breakthrough game created using easily the most advanced, immersive 3D sound EVER on a mobile device. The ultimate first-person game, you're trapped in Papa Sangre's palace, a Day of the Dead style afterlife. Your task: save the

Re: [Audyssey] Puppet nightmares question

2013-03-31 Thread dark
Hi Sarah. if you've read the introduction explaining how you get to the gypsy caravan with ada and first meet the toymaker, you've already done the clicking on arrows, (they're labled next page I believe). Once you actually get to the start of the game propper and have the usual interface

Re: [Audyssey] Corporate VS Independent Developers was ModeratorMessage

2013-03-31 Thread Thomas Ward
Hi Dark, Right. All that makes sense, and is some good food for thought. I can see how having a level editor would make many games have unlimited game play. For example, back in the early 90's ID Software's Doom game came with a way to create custom wad files, and sure enough people made their

Re: [Audyssey] LookTel VoiceOver Tutorial Audio Games -was- Re: introduction

2013-03-31 Thread Nimit Kaur
Hey Kara, Can you tell us when the new update is more likely to come for it??? I have it and I like it a lot a lot and a lot I can't wait for new games~!!! Do you guys have any ideas on when the new update will be out? No pressure!!! Just curious Thanks and good job for such

[Audyssey] Castaways wild west suggestion

2013-03-31 Thread dark
Thinking about some of the messages I missed while being armless, one suggestion i did think was interesting was Tom's idea of having a castaways game set in the wild west, with you setting up a town in the fronteer while being attacked by indians, having a gun smith as well as a sergion etc.

[Audyssey] 7128 Software

2013-03-31 Thread Nicole white
Is there a way that I can try their software for free? - Original Message - From: gamers-requ...@audyssey.org To: gamers@audyssey.org Sent: Saturday, March 30, 2013 11:11 AM Subject: Gamers Digest, Vol 85, Issue 185 Send Gamers mailing list submissions to gamers@audyssey.org To

Re: [Audyssey] VIP mud client

2013-03-31 Thread Thomas Ward
Hi Keith, You don't need a screen reader with VIPMud and can have everything spoken via SAPI. I guess I would say its better than MushZ, but why not try the demo and try it out for yourself? :D On 3/30/13, Keith ks.steinbac...@gmail.com wrote: How easy is the VIP mud client to use with lets

Re: [Audyssey] 7128 Software

2013-03-31 Thread Thomas Ward
Hi Nocole, Sorry, but no you can not. On 3/30/13, Nicole white bookworm.nic...@gmail.com wrote: Is there a way that I can try their software for free? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] Papa Sangre update

2013-03-31 Thread Charles Rivard
In your post, it says: now with more FUN. The Papa Engine is now available for anyone to incorporate into their game. it's the best sounding, most sophisticated engine and API for any game that wants immersive audio. There was an update to the game very recently, and I wonder if the game

[Audyssey] Papa game engine

2013-03-31 Thread Phil Vlasak
Papa Engine. Want to create a game with the PapaEngine? The PapaEngine provides a simple way to spatialize a mono sound source in a 3D space using complex HRTF (Head Related Transfer Function) audio signal processing algorithms. This is the API that has been used on the popular Papa Sangre

Re: [Audyssey] Corporate VS Independent Developers wasModeratorMessage

2013-03-31 Thread dark
Hi tom. I'm not sure on audio space invaders since the differences betwene the audio version and the original simply by virtue of one being audio are rather large, but you are dead right about games like troopanum, alien outback and especially judgement day having vastly expanded gameplay

Re: [Audyssey] VIP mud client

2013-03-31 Thread dark
I'll also add that the practical differences betwene the free or commercial versions of vipmud are very slight, since the only real difference is that the commercial version has script debugging and msp support (and the only ame I know with lots of msp is materiamagica). Even the 30 minute

Re: [Audyssey] VIP mud client

2013-03-31 Thread dark
Hi Kieth. I actually think vip mud is a much easier client to use than mush z, both in scripting, connection, reviewing text etc, whether you use sapi, window eyes or whatever. indeed, the only time I use mush z myself is for the alteraeon soundpack, and even then I miss some of vipmud's

Re: [Audyssey] Papa Sangre update

2013-03-31 Thread Scott Chesworth
Version 1.2 of the game already runs on the new engine. They mentioned it separately because they're starting to license the use of it out to other developers now. For what it's worth, I've played through the first 15 levels of version 1.2 and only had 1 crash and a couple of weird instances of

Re: [Audyssey] Papa Sangre update

2013-03-31 Thread Charles Rivard
I'll probably jinx it, now, but I'll dare to mention that it never crashed on my iPhone 4. I'll have to see if I have such good luck with the new version on my iPhone 5. -- If guns kill people, writing implements cause grammatical and spelling errors! - Original Message - From:

Re: [Audyssey] Papa Sangre update

2013-03-31 Thread Scott Chesworth
Yup, it was perfectly stable on my 4 as well man. All hell broke loose when I switched to the 4S, in spite of most people apparently experiencing things the other way round. Anyway, it's just cool to see that the production team are still making progress. On 3/31/13, Charles Rivard

Re: [Audyssey] Papa Sangre update

2013-03-31 Thread dark
Myself, I'm just glad the game is available, I've wanted to play it ever since I got my iPhone and was a little bit narked that it wasn't available particularly after playing the nightjar. i remember all the fuss about this game when it first came out, so I really look forward to finally

[Audyssey] vice versa - Re: Papa Sangre update

2013-03-31 Thread Charles Rivard
On the other hand, I heard a podcast dealing with The Night Jar, and really want to give that one a try. The last I checked, it is not available in the United States. Maybe I'll look again one of these days. -- If guns kill people, writing implements cause grammatical and spelling errors!

Re: [Audyssey] vice versa - Re: Papa Sangre update

2013-03-31 Thread dark
Hi Charlese. No, annoyingly the nightjar isn't available outside the Uk, and I agree this is bloody stupid. However, that doesn't mean you can't get a copy. If you go to the nightjar page on applevis, the developer himself gives instructions on how to create a temporary Uk account so that you

Re: [Audyssey] Moderator message - Inquiry From Popular Mechanics

2013-03-31 Thread john
They do offer some really nice backwards compatibility, but that's the largest point I can support. You can still go on their sight and get windows 3.1 and dos versions of jaws. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Date

[Audyssey] Robo-E

2013-03-31 Thread Donna
Hi All Are there any other games for idevices with the same game concept of play as Robo-E, that is accessible with voiceover??? I love playing this type of logic/strategy games. Thanks in advance. Donna --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] Papa game engine

2013-03-31 Thread George Karalis
I don't think that e-mail address is working... Delivery to the following recipient failed permanently: papa.engine.lice...@somethinelse.com Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the server for the recipient domain somethinelse.com

[Audyssey] VIP mud client users advice needed

2013-03-31 Thread Keith
Hi, I'm looking for a person who uses VIP mud client for use with mud games to answer a few questions for me. Like is there a way for the VIP mud client to self voice using my window eyes screen reaer voice. When I was exploring the VIP client, I had to use the virtual mouse to read what was

Re: [Audyssey] vice versa - Re: Papa Sangre update

2013-03-31 Thread Darren Duff
From @papasangre's twitter time line last week. The Nightjar WILL have a full international release. And it should be in the next fiew days. -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, March 31, 2013 3:08 PM To: Gamers Discussion

Re: [Audyssey] VIP mud client users advice needed

2013-03-31 Thread dark
Hi Kieth. I do not use window eyes, but I can hopefully answer your questions. Firstly yes, vipmud will output directly to window eyes along with other screen readers or ms sapi, you however need to enable this in the tools menue. When you start the program, your given the connection dialogue

[Audyssey] New game from De Steno release.

2013-03-31 Thread michael barnes
Hello, All. Richard De Steno just release a new game. It's a word challenge game call Tiny Zebras. Here is the link to download below. https://dl.dropbox.com/u/8938503/tzr10w.zip -- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Puppet nightmares question

2013-03-31 Thread Sarah Haake
Hi Dark, ok, thanks for the info. I think the first text from the toymaker is a bit misleading then, since I'm already in the game and he tells me to continue with the story. But well, I'll try what you said then. The funny thing is, even the journal at this point tells me to click on the

Re: [Audyssey] Windows Games was Moderator Message

2013-03-31 Thread MamaPeach
People should just appreciate that they are accessible, whether they are into playing them or not. Blind people sit around and belly ache because things are not accessible to us, and when they are accessible, they belly ache then too. Developers are damned if they do, and damned if they don't.

Re: [Audyssey] vice versa - Re:  Papa Sangre  update

2013-03-31 Thread Kelly Sapergia
Hi, Just so you know, the developers announced on their Twitter feed that The NightJar will be available worldwide, but so far no release date has been given. I'm guessing it'll be soon, but am waiting patiently regardless. Thanks. Yours Sincerely, Kelly John Sapergia Show Host and

Re: [Audyssey] LookTel VoiceOver Tutorial Audio Games -was- Re: introduction

2013-03-31 Thread Cara Quinn
hey there! :) Wow, thank you for such a nice note! YOu rock! :) I wish I could tell you when the update for VO Tutorial will be out but I just can't because I don't know yet. ;) We're still working on part 2 so rather than just rush something out to have something out, we're doing what we

Re: [Audyssey] LookTel VoiceOver Tutorial Audio Games -was- Re: introduction

2013-03-31 Thread Cara Quinn
Ah, thanks so much for the compliments on the interview! It's always great to see the AT Guys at CSUN. They're fun and awesome to work with! :) Just as an FYI, if anyone has suggestions / desires for inclusions and such for the VO tutorial, do feel free to either write me privately or submit

Re: [Audyssey] Windows Games was Moderator Message

2013-03-31 Thread Thomas Ward
Hi Mama, Couldn't have put it better myself. I think people should just appreciate the fact Microsoft actually listened for a change and made many of their card games accessible to a V.I. user instead of being so negative. On 3/31/13, MamaPeach mamape...@charter.net wrote: People should just