Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread dark
Hi chae. That's what I meant, I am very much looking forward to that version but as I understood it, it was still in Beta. going to the Gma site I still see the latest version is given as 1.0 from 2010. Has David released the latest version with the customizations, extra units etc to the publi

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Che Martin
Hi dark, You should check out the latest version of TOC, sounds like its been a while since you looked at it. You can now make all kinds of custom units and situations, the game is as much a war simulation builder as it is a game in itself. For instance, there are now star trek and medieval

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-11 Thread dark
With respect Kara while I aprpeciate your sentiment, at the same time I slightly resent your implication that I do not try with access and advocacy. I spend a considderable amount of time talking to everyone from game developers to shop keepers to even professors, religious leaders, stage dire

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-11 Thread Charles Rivard
Discovercard purchased a braille embosser with plans to produce brailled reference and training materials for blind employees. They did not do their research, and bought a translation program that ran under DOS instead of Windows. The policy was that only the tech team were allowed to work wit

Re: [Audyssey] accessibility for the deaf/blind

2013-12-11 Thread Bryan Peterson
And most are pretty cumbersome in my experience. They're coming to take me away, ha-haaa! -Original Message- From: Charles Rivard Sent: Wednesday, December 11, 2013 4:37 PM To: Gamers Discussion list Subject: Re: [Audyssey] accessibility for the deaf/blind How many people carry a bra

Re: [Audyssey] the cost of documentation -Re:Somepracticalquestionsreguarding the Monopoly game

2013-12-11 Thread Charles Rivard
If it works, stick with it. And I must grin as I once again state that I will not beware the grue! --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Wedne

Re: [Audyssey] accessibility for the deaf/blind

2013-12-11 Thread Charles Rivard
How many people carry a braille display with them to a restaurant? They are very expensive, as you know. You are born with your fingers. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "dark" To

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-11 Thread Cara Quinn
Dark, HOw much do you want it and why are you giving up so easily? I'm not trying to disrespect you or in any way invalidate your efforts but if these things are important to you then you owe it to yourself to continue in pursuing them. Just because people say no does not mean that that is the

Re: [Audyssey] accessibility for the deaf/blind

2013-12-11 Thread dark
And why does it have to be hard copy? deaf/blind people are quite capable of using braille displays indeed I've met several who do so, which is another reason I would like to see braille display technology having to evolve. beware the Grue! dark. - Original Message - From: "Charles Ri

Re: [Audyssey] the cost of documentation - Re:Somepracticalquestionsreguarding the Monopoly game

2013-12-11 Thread dark
I am not a Dalek, I do not obey without question so ordering me to use braille is no good :d. If we followed that logic we'd all still be cooking on open fires and travelling on horses, heck, why not stop there, I'm pretty sure back in neanderthal days there was some one who said "hmmm, this f

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-11 Thread Cara Quinn
OMG! Charles, thank you thank you thank you for saying this! My thoughts exactly! :) Rather than dwell on the negative and promote those ideas, it is so important to focus on what is doable and go in that direction. NOw some may argue that certain things are not doable. I say you decide what is

Re: [Audyssey] the cost of documentation - Re:Somepracticalquestionsreguarding the Monopoly game

2013-12-11 Thread dark
Well charlse that was what I was doing as well, indeed I believe any competant braille reader would do the same, however skim reading in braille just can't compare to someone doing it in print since they get all the info at once, which is again where speech can be helpful. Beware the grue! DA

[Audyssey] accessibility for the deaf/blind

2013-12-11 Thread Charles Rivard
Another value of hardcopy braille is that a deaf and blind person can use it. Speech output from a device does them no good. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] the cost of documentation - Re: Somepracticalquestionsreguarding the Monopoly game

2013-12-11 Thread Charles Rivard
Become dependent on technology. Technology fails. You're sunk. Nobody or nothing does your reading for you. Use braille. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "dark" To: "Gamers Disc

Re: [Audyssey] the cost of documentation - Re: Some practicalquestionsreguarding the Monopoly game

2013-12-11 Thread Charles Rivard
Print should also go by the wayside, being replaced by technology, putting us all equal. It'll never happen, and I hope that the value of braille is realized. If the batteries of your technology go dead during a power outage, there goes your accessibility. No power is required to do your own

Re: [Audyssey] the cost of documentation - Re: Some practicalquestionsreguarding the Monopoly game

2013-12-11 Thread Charles Rivard
That's why I still say that hardcopy braille is the best solution. You read it yourself with no special equipment. Most blind people do, or should learn to, read braille, just as most sighted people must learn to read print. If health issues prevent you from independently reading braille, th

Re: [Audyssey] the cost of documentation - Re: Some practicalquestionsreguarding the Monopoly game

2013-12-11 Thread dark
Hi Tom. I could see a braille revival if the technology to produce it ever catches up with speech in cost and ease of use, since imagine all the possibilities of a full sized tactile screen with brailled text, but failing such a technological and economic development your likely right. Wheth

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread shaun everiss
Well as part of a development team doing the deathmatch series, and catchfish among others I can tell you that with a 1 man band or even more than one it really does make things hard. First, if anyone looses energy or interest or has writers block or gets injured somehow, then things just stop

Re: [Audyssey] New Game Controller for Pc

2013-12-11 Thread shaun everiss
well then if its that way and I don't doubt you on that one then the blind gaming market should fit in with the smaller developers. It seems the way to go in any case. At 10:28 PM 12/11/2013, you wrote: Hi Shaun: Well, yes and no. If you are talking about PC games produced by big name studios

[Audyssey] BGT, Mac and More

2013-12-11 Thread Davy Kager
Whoa, has been ages since I last posted here! Anyway, nerd questions coming up. I’d be interested to know if there are any plans to turn BGT loose on Mac OS. I believe the scripting language it uses is capable of running on Mac OS, so that’s a start, isn’t it? Here is the background story,

Re: [Audyssey] the cost of documentation - Re: Some practicalquestionsreguarding the Monopoly game

2013-12-11 Thread Thomas Ward
Hi Dark: that was basically my thinking as well. I don't think most people, particularly younger people, would find an electronic document inferior to braille. Especially, since braille has largely fallen out of use in schools and other places the last few years. I don't want to get into another

Re: [Audyssey] the cost of documentation - Re: Some practicalquestionsreguarding the Monopoly game

2013-12-11 Thread Thomas Ward
Hi Charles: Perhaps something like Daisy might be the answer. However, companies have to be made aware of the technology, and of course you still have to have the technology for reading Daisy documents. In some cases that is more proprietary than the method I suggested since not everything can pla

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Thomas Ward
Hi Che: I couldn't agree with you more. Time of Conflict is simply awesome, and I purchased it as soon as it came out. It took David Greenwood almost two years to develop the game, but as a single developer he certainly could do it and did. So it is a prime example of what can be done in audio if

Re: [Audyssey] the cost of documentation - Re: Somepracticalquestionsreguarding the Monopoly game

2013-12-11 Thread Charles Rivard
When browsing a menu in a restaurant, it doesn't take me all that long to do. I don't read every item. Not interested in the salads? Skip over that section. I usually have a good idea of what I'm looking for, anyway, and go to that section first. If the menu is correctly laid out, it's simp

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread dark
I agree Che, time of conflict is an awsome peace of work especially in it's context sensative menues and map understanding. The only thing that for me feels lacking in time of conflict is not having as much on unit production and management of resources, and only having a few unit types to pla

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Che Martin
Hi all, These types of games can definitely be developed by a single developer. Check out Time of Conflict by David Greenwood if you don't believe it. Probably the most complex audio game out there, and nothing touches it as far as replayability. I don't think enough has been made of the

Re: [Audyssey] the cost of documentation - Re: Some practicalquestionsreguarding the Monopoly game

2013-12-11 Thread dark
Or indeed not actually tom. I have been blind all my life (or at least registered blind in the Uk), I did learn braille before the first day of school since my mum started teaching me when I was in nursery, yet there are occasions when I! prefer an electronic copy of things over braile, p

Re: [Audyssey] the cost of documentation - Re: Some practicalquestionsreguarding the Monopoly game

2013-12-11 Thread Charles Rivard
I am one of those people you speak of. Whenever possible, I very much prefer doing my own reading rather than having someone or some thing, as a computer's speech synthesizer, reading to me. I am probably misspelling this, but I wonder if daisy documents are the answer, as some of them can be

Re: [Audyssey] the cost of documentation - Re: Some practical questions reguarding the Monopoly game

2013-12-11 Thread Thomas Ward
Hi Charles: My point exactly. Most people are holy unaware VoiceOver etc already comes with the phone, and if we didn't point it out to them probably never would. That proves my point that companies who have a menu, documentation, could offer it on the web or somewhere where a blind user could vie

Re: [Audyssey] the cost of documentation - Re: Some practicalquestionsreguarding the Monopoly game

2013-12-11 Thread Thomas Ward
Hi Charles: Well, that may be, but the fact is we are trying to cut costs for someone producing the documentation be it a menu or a game's user guide. If the braille documentation costs too much to do it chances are they won't, but if we can offer them something cheaper that is accessible they mig

Re: [Audyssey] the cost of documentation - Re: Some practical questions reguarding the Monopoly game

2013-12-11 Thread Charles Rivard
Many people have asked me how I got my iPhone to give speech feedback and what the cost is. It blows them away when I give them the answer. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Thomas W

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Thomas Ward
Hi Mohsin: I completely disagree. While it would be a time consuming project creating an accessible Civilization game can be done by one person if he or she has the time to devote to it. Its not terribly complex to code, but does require a lot of time to work on the project. A normal sighted pers

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Mohsin Ali
@ Charles: no, lack of graphics was not meant to be counted as a flaw. @ Dark: Actually, I just wanted to say the same thing that an individual developer will require more time to produce the game, where a team will do it in far less time. when I sent my first response, I was in a bit hurry and

Re: [Audyssey] the cost of documentation - Re: Some practicalquestionsreguarding the Monopoly game

2013-12-11 Thread Charles Rivard
I would prefer not using anything other than my fingers to do the reading of a menu or a game user's guide. And if the right binder is used, pages can easily be removed or exchanged after modification. This is why I prefer hardcopy braille over html.. --- Be positive! When it comes to being

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Jürgen Dengo
Hello, The only problem with civilization II and freecol for example for I have played those the most, is the fact that getting around in the map is slow and timeconsuming. Not impossible, but time consuming, especially if one wants to add fortresses and other things. With regards Dengo Jürgen

Re: [Audyssey] the cost of documentation - Re: Some practical questions reguarding the Monopoly game

2013-12-11 Thread Thomas Ward
Hi Charles: No kidding. $5 USD per page would be outrageously expensive to braille a document and I know APH and other organizations don't charge that much although buying a braille book, menu, etc from them is fairly expensive. However, thanks to technology though we can cut the cost to almost n

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Charles Rivard
Games for the blind do not need graphics, so that is not a flaw, in my opinion. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Mohsin Ali" To: "Gamers Discussion list" Sent: Wednesday, December

Re: [Audyssey] the cost of documentation - Re: Some practical questionsreguarding the Monopoly game

2013-12-11 Thread dark
Good grief charlse, those costs in the states must be mch! less than when i last checked in Britain. Over hear, last rate for embossing I saw was £5 a page, (or about 9usd), actually not so much less than what you'd pay to have the thing read. This admitedly was quite some time ago and I'm

[Audyssey] the cost of documentation - Re: Some practical questions reguarding the Monopoly game

2013-12-11 Thread Charles Rivard
At $5 a page, a 100 page document would be far too costly. I don't know of anyone who charges that much for producing braille documents. I checked into the cost of braille embossing several years ago, and was looking at producing braille menus for roughly 20 cents per page. This was before th

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-11 Thread dark
Sadly charlse that's not how most coroproations work, what, do something against the main corproate policy? they could get into trouble! I'm actually serious on this, the amount of times I've asked for some sort of access considderation and been told some varient of "sorry head office won

[Audyssey] game availability and popularity - Re: New Game Controller for Pc

2013-12-11 Thread Charles Rivard
With all the competition, and due to the fact that the big companies are focusing on graphical effects rather than actual game content, won't they eventually bite the dust if gamers realize these facts? --- Be positive! When it comes to being defeated, if you think you're finished, you! reall

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-11 Thread Charles Rivard
Possibly, just because a corporation does not offer a braille menu, a manager might do so. Just because The Game Stop does not sell accessible chess equipment, one store might be able to accommodate a blind chess enthusiast. In order to get to the top, you've got to start at the bottom. Maybe

Re: [Audyssey] space games was RE: Civilization games on PCor iPhone

2013-12-11 Thread dark
I've not heard anything about resets. Heck, space odyssey doesn't reset exactly, you keep all your expeirence, research etc, it just redistributes all in game resources, and that doesn't happen very often. Beware the grue! Dark. - Original Message - From: To: "Gamers Discussion

Re: [Audyssey] space games was RE: Civilization games on PCor iPhone

2013-12-11 Thread darren_g_harris
So is astro galaxy a persistent game? Or does it reset forcing you to start back at scratch? -original message- Subject: Re: [Audyssey] space games was RE: Civilization games on PCor iPhone From: "dark" Date: 11:12:2013 3.32 pm I switched back to Ce, though my reasoning was slightly different.

Re: [Audyssey] space games was RE: Civilization games on PCor iPhone

2013-12-11 Thread dark
I switched back to Ce, though my reasoning was slightly different. It is true that in the game your main goal is doing missions for experience etc, and that other than the alien attacks the missions are all pretty much the same in terms of go and have a fight, for all the fights vary in nastines

Re: [Audyssey] Fw: Quality online games for the visually impaired -help us spread the word

2013-12-11 Thread goshawk on horseback
we are not recommending them, as I pointed out to the sender of the article, that the whole point of a VI sports club is to get blind/visually impaired people out and doing the physically active club things, but felt that the article would have a place on this list. Simon - Original Messa

Re: [Audyssey] Fw: Quality online games for the visually impaired -help us spread the word

2013-12-11 Thread dark
Thanks for letting us know. I'll post a link to the article on Rs games page, since I beet they'd be interested to know that sports clubs are recommending their games. Beware the Grue! Dark. - Original Message - From: "goshawk on horseback" To: Sent: Wednesday, December 11, 2013 3

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread dark
well Mohsin, I didn't personally take your comments as offensive, just as a perspective I didn't personally agree entirely with. What you say about goals though is an itneresting point, though i suspect it's something which will change as more games are developed. Lunimals for example has a ba

[Audyssey] Fw: Quality online games for the visually impaired - help us spread the word

2013-12-11 Thread goshawk on horseback
received the below today, and thought it would be more at home here than to the club it was addressed to originally. Simon - Original Message - From: Robin Armit To: goshawk_on_horseb...@fastmail.co.uk Sent: Wednesday, December 11, 2013 3:01 PM Subject: Quality online games for the

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread darren_g_harris
I must admit i do have to agree with you on the point of audio games there. I get bored of them very quickly. I love games that are long term games. -original message- Subject: Re: [Audyssey] Civilization games on PC or iPhone From: Mohsin Ali Date: 11:12:2013 2.55 pm Hi All! ! first of all..

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Mohsin Ali
Hi All! ! first of all... my statement was not meant to be an offense towards the individual programmers. I appologize if it did sound like that. now to Dark, I must admit that I have not played most of the above mentioned games but have played the games like CastAways and TimeOfConflict. Also,

Re: [Audyssey] space games was RE: Civilization games on PC or iPhone

2013-12-11 Thread Darren Harris
Do you still play space odacy? I sort of got a bit bored of it. I mean yeah it's ok as games go but considering how large the galaxy is much more could be done with it than simply build ships do missions get blown up and do more missions. -Original Message- From: Gamers [mailto:gamers-bou

Re: [Audyssey] space games was RE: Civilization games on PC or iPhone

2013-12-11 Thread dark
Hi Darren. Well yes, it's a shame we've not heard from Zack for a while, i hope he's okay. I agree on Aurora, even learning the interface and game sufficiently to determine what access changes need to be made is quite some task, and I confess it's not one I've had time for myself for precisely

[Audyssey] space games was RE: Civilization games on PC or iPhone

2013-12-11 Thread Darren Harris
Yeah where is zac I haven't seen him on here for quite a while actualy. Aurora is something I'd like to look at but I really don't know if I can be bothered to download it read up on it then get disappointed because it's not that playable. Speaking of astro galaxy dark, have the developers given a

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread dark
To be honest Darren I never got Aurora to even a vaguely playable state where I could determine what was or was not accesible in the game, just because the game, the interface, the setup even the documentation were so mind bogglingly complex it was near impossible to tell where to start, especi

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Darren Harris
Hi, Is Aurora accessible yet? -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 11 December 2013 11:43 To: Gamers Discussion list Subject: Re: [Audyssey] Civilization games on PC or iPhone Hi Mohsin. That is simply not true. Dwarf fortress is a

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread dark
Hi Mohsin. That is simply not true. Dwarf fortress is an entirely independently developed stratogy game which is mind bogglingly complex, unfortunately inaccessible but still proof of what a developer can do. Aurora is a similar one for space colonization. Have you played the audio game

Re: [Audyssey] New Game Controller for Pc

2013-12-11 Thread dark
Hi Tom. I certainly agree with you that Pc games, like games for tablets and phones have largely gone online these days, however it is not true either that major coorporations are keeping their hands off the Pc, or that the vast majority of games are smaller, atari style ones. While there are!

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-11 Thread dark
Hi Tom. Your statement about small developers is certainly true as I've said before, indi devs tend to be on average very nice to deal with, though whether the fat cat coorporations such as Sony, Nintendo, Capcom, square, namco etc will take any notice whatsoever is quite another question

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Mohsin Ali
hello guys ! I think that the above mentioned games like "Age of Empires" and "Civilization" can not be developed in audio. the simplest fact is that those kind of games are developed by a large number of programmers working together as a team. If we want to develop those kind of games, then sever

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Lindsay Cowell
Hi all, It's a shame there isn't such a game for us on PC. It sounds my kind of thing. Lindsay Cowell. -original message- Subject: Re: [Audyssey] Civilization games on PC or iPhone From: Thomas Ward Date: 11/12/2013 9:37 am Hi Shaun: I think he is talking more about a game based on the origin

Re: [Audyssey] Civilization games on PC or iPhone

2013-12-11 Thread Thomas Ward
Hi Shaun: I think he is talking more about a game based on the original Civilization game that was released in the 90's. In that game you started with a caveman and you had to slowly research and evolve through each stage of technical advancement from fire to space age weaponry. It was great fun,

Re: [Audyssey] New Game Controller for Pc

2013-12-11 Thread Thomas Ward
Hi Shaun: Well, yes and no. If you are talking about PC games produced by big name studios you are right. There is a lot less of those these days because all the major big name studios are almost exclusively developing for XBox, Play Station, or Wii;. However, there is a lot more games for the PC

Re: [Audyssey] Some practical questions reguarding the Monopoly game

2013-12-11 Thread Thomas Ward
Hi Dark: All too true. We have been over this ground before, and unfortunately there is not much we can do as individuals. Especially, when organizations and so forth is not on our side in the case of providing access to products and services. For example, I know there are a number of game studio