Re: [Audyssey] question

2013-02-16 Thread john
I also have about half a dozen different versions, if there's any specific one you'd like, feel free to contact me and I'll see what I can do. - Original Message - From: Richard Sherman squir...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 16 Feb 2013

Re: [Audyssey] Errors in new MushZ version

2013-02-15 Thread john
? -- From: john jpcarnemo...@comcast.net Sent: Thursday, February 14, 2013 03:16 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Errors in new MushZ version Again, if you'd like me to try and help you stabilize the version I have, contact xorg

Re: [Audyssey] Errors in new MushZ version

2013-02-15 Thread john
There are multiple coders who are workingn on mush-z, and while that's no excuse, it does provide some extra reason. - Original Message - From: Sarah Haake ti...@gmx.net To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 15 Feb 2013 17:23:44 +0100 Subject: Re: [Audyssey]

Re: [Audyssey] Errors in new MushZ version

2013-02-15 Thread john
@audyssey.org Date sent: Fri, 15 Feb 2013 17:25:29 +0100 Subject: Re: [Audyssey] Errors in new MushZ version Hi John, ok, what you say makes sense. I'll just disable the shortID until it gets fixed, this shouldn't be a problem for me after all. Best regards Sarah --- Gamers mailing list

Re: [Audyssey] Alter Aeon Valentine's Day

2013-02-14 Thread john
Wow, group teleport. That's going to make for some awesome exp runsn. Let me just say for all alteraeon players on the list, the planer knot area is incredibly fun. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 14

Re: [Audyssey] Errors in new MushZ version

2013-02-14 Thread john
I can explain a couple of them. The riposte is because of the way the new damage type was written in, and I can confirm that it's there. The gambling merchant game is because of the wheel strings, mushz is trying to trigger on strings that only partially match. I haven't scene the error with

Re: [Audyssey] Errors in new MushZ version

2013-02-14 Thread john
Again, if you'd like me to try and help you stabilize the version I have, contact xorg ongame. As of now I should be on for a little (5:15 eastern time) I can also try and help you fix some of the code in the new version, though that would take a while, and you need to know a little about

[Audyssey] mush-z riposte fix

2013-02-14 Thread john
This is a fix for the new version of mushz's riposte error, provided by athlon. You need to extract the archive into your mush-z folder, so that it asks you to replace files. Say yes as often as needed, and riposte should have a sound, as well as not error.

Re: [Audyssey] Errors in new MushZ version

2013-02-14 Thread john
Beyond riposte, all I can say is don't use shortID. If that's the problem, at any rate. The only way to really fix the merchant game is to recode the slot machine triggers, which I'm not even going to try. If you don't need the sounds you could just disable them though. - Original

Re: [Audyssey] Sharing Swamp Campaigns.

2013-02-12 Thread john
I have a couple others, though there's apparently a dropbox folder somewhere out there with all of them. If you'd like the ones I have, let me know offlist and I can send them to you. - Original Message - From: Rick twelvestring...@verizon.net To: gamers@audyssey.org Date sent: Tue, 12

Re: [Audyssey] Mush z client question

2013-02-01 Thread john
Soulsteal only works if you're targetting the mob, and you get the mortally wounded string. This is made this way to avoid killstealing. - Original Message - From: Sarah Haake ti...@gmx.net To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 31 Jan 2013 19:11:23 +0100

Re: [Audyssey] Mush z client question

2013-02-01 Thread john
Mushz doesn't actually gag the soulsteal fail, if I had to guess I'd say that config soulsteal is off, the mob isn't being targetted, or that config recast is off; I've had recast mess with soulsteal before. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion

Re: [Audyssey] Mush z client question

2013-02-01 Thread john
For situations like this, the history command is really useful. It'll tell you what commands the mud server got from your client, so you can watch what mushz is actually doing. Very handy for testing/debugging changes to the client. - Original Message - From: Sarah Haake ti...@gmx.net

Re: [Audyssey] Mush z client question

2013-02-01 Thread john
: john jpcarnemo...@comcast.net Sent: Friday, February 01, 2013 08:00 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Mush z client question Soulsteal only works if you're targetting the mob, and you get the mortally wounded string. This is made this way to avoid killstealing

Re: [Audyssey] What happens with Jeremy?

2013-01-24 Thread john
I know I sent a message to the list, though I'm not sure how many people read it. - Original Message - From: Pitermach piterm...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 24 Jan 2013 13:20:44 +0100 Subject: Re: [Audyssey] What happens with Jeremy? Not at

Re: [Audyssey] Best way to play AA - message to lindsay

2013-01-24 Thread john
I'm available as well, the name's xorg. I'm probably not going to be on much during the week, but if you see me, feel free to send a tell. I'll do my best to explain things, though due to level difference it's probably not that useful for me to try and help you with actual mobs/examples. That's

Re: [Audyssey] Alter Aeon Anniversary Schedule

2013-01-18 Thread john
character on alter, by the way, if you don't mind me asking? -- From: john jpcarnemo...@comcast.net Sent: Thursday, January 17, 2013 04:27 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Alter Aeon Anniversary Schedule Bone

Re: [Audyssey] Alter Aeon Anniversary Schedule

2013-01-17 Thread john
Bone armor... that thing rules, even if necro's your fifth class. I built my warrior a 10 clevel set, bone armor's basically one of the best tank pieces I can find. - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Date

Re: [Audyssey] Alter Aeon Anniversary Schedule

2013-01-16 Thread john
Mummies are primarily tanks, though they can blast as well (they do feeble, weaken, clumsy, sicken). If you have them tanking, watch that they don't get hit by fire. They may also do the mage hand spells, but I don't remember specifically. Same goes for nox. - Original Message -

Re: [Audyssey] Gma Tank Commander help

2013-01-14 Thread john
Nothing but reflexes. If you get lucky on the timing you can hit them with the machine gun, but it's hard to pull off. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: gamers@audyssey.org Date sent: Sun, 13 Jan 2013 20:35:48 - Subject: [Audyssey] Gma Tank

Re: [Audyssey] Gma Tank Commander help

2013-01-14 Thread john
Don't attack the ammo dump at all. If there are surviving troops in the woods, they will blow it up. It's not the artilery, it's the infantry. It's pretty easy to get into the first set of woods, just run through the troops in there, face east and take out the troops in the other forest. Then

Re: [Audyssey] Gma Tank Commander help

2013-01-14 Thread john
They do defend themselves, they're just horrible at it. They're equal to one enemy tank each. Of course, one of them has a decent hance of hitting another; two are in a straight line. If you can, don't let them do any fighting. - Original Message - From: Lori Duncan

Re: [Audyssey] Gma Tank Commander help

2013-01-14 Thread john
You can't hit them with any missiles. Only shells and machine gun. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 13 Jan 2013 18:30:39 -0600 Subject: Re: [Audyssey] Gma Tank Commander help I sure would like

Re: [Audyssey] Gma Tank Commander help

2013-01-14 Thread john
They are destroyable; this can be confirmed by checking your score. They're not easy though. - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Jan 2013 15:13:56 +1300 Subject: Re: [Audyssey] Gma Tank Commander

Re: [Audyssey] Gma Tank Commander help

2013-01-14 Thread john
It's not that bad. The artilery focuses on you, and you can survive losing one of the friendlies. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 13 Jan 2013 21:16:24 -0500 Subject: Re: [Audyssey] Gma Tank

Re: [Audyssey] Gma Tank Commander help

2013-01-14 Thread john
That's the point though. You have to defend them. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 14 Jan 2013 02:27:50 - Subject: Re: [Audyssey] Gma Tank Commander help I personally did it by basically getting all my

Re: [Audyssey] alteraeon runtime error

2013-01-11 Thread john
That's odd, I've never had that happen to me. If you could send me a copy of your logfile offlist I can try and take a look at it. Mushz does not have a problem with 64-bit windows. - Original Message - From: Allen Maynard allen.j...@foxvalley.net To: Gamers Discussion list

Re: [Audyssey] cyberassault announcement

2013-01-08 Thread john
Ok then. I completely missed the point there. I thought the jewelers were at the shops. - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: 'john' jpcarnemo...@comcast.net Date sent: Mon, 7 Jan 2013 11:28:06 -0800 Subject: RE: [Audyssey] cyberassault announcement One

Re: [Audyssey] cyberassault announcement

2013-01-08 Thread john
There's nothing official out, though you can get a good start on it by using the plugins from mush-z. I'd personally start with mushreader, and output functions, as well as autoretype if you like using that. - Original Message - From: lindsay_cow...@btinternet.com To:

Re: [Audyssey] cyberassault announcement

2013-01-08 Thread john
Just make sure you're decent at gagging stuff. I've ended up with about 100 various gag and sound triggers in about a month of serious playing. Also, I'd recommend buildingn some kind of sound setup for the different damage sends when you get hit, having that has drastically reduced the amount

Re: [Audyssey] cyberassault announcement

2013-01-08 Thread john
But getting completely owned by something way to strong is so fun on there. It's not like death costs you much. - Original Message - From: shaun everiss sm.ever...@gmail.com To: lindsay_cow...@btinternet.com, Gamers Discussion list gamers@audyssey.org Date sent: Tue, 08 Jan 2013

Re: [Audyssey] another problem connecting to alteraeon

2013-01-07 Thread john
You don't need the tts plugin. Use mush reader and you'll be fine. - Original Message - From: Allen Maynard allen.j...@foxvalley.net To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 6 Jan 2013 13:51:55 -0600 Subject: [Audyssey] another problem connecting to alteraeon Hi,

Re: [Audyssey] Alter Aeon question

2013-01-07 Thread john
It's all about the equipment. In the long run, all classes are pretty equal, though some take more skill and practice to play properly. Necromancer is a great newbie class to start with, especially if you build a clev set early. However, necromancer isn't a catch-all class. Warriors end up

Re: [Audyssey] Alter Aeon question

2013-01-07 Thread john
HI Dark, Just a couple things. Firstly, necromancer minions don't really cast spells, unless you mean the familiar, which ends up being rather limited. As regards soloing, while it's probably possible to solo everything on the mud, there are things that won't be soloable until you're well

Re: [Audyssey] cyberassault announcement

2013-01-07 Thread john
Thanks for this. I'll have to log on and find out where those jewelers are. - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Mon, 7 Jan 2013 10:55:22 -0800 Subject: [Audyssey] cyberassault announcement Hello gamers;

Re: [Audyssey] BGT: any suggestion for a text editor.

2013-01-04 Thread john
Wordpad should work fine, just make sure you save your file properly. If something breaks, save it as a txt and then just rename the extension. - Original Message - From: Gabriel Battaglia \(Kriyaban\) iz4...@libero.it To: Gamers Audissey Mailinglist gamers@audyssey.org Date sent: Fri,

Re: [Audyssey] BGT: any suggestion for a text editor.

2013-01-04 Thread john
suggestion for a text editor. Hi John, thanks, but Wordpad doesn't provide the line number and it's difficult to find the errors while debugging. How can you fix this? Notepad has each line of code started with a progressive number and this help a lot moving throw the script. Gabriel. --- Gamers

Re: [Audyssey] Alter aeon: where am I going wrong?

2013-01-04 Thread john
It's all about timing. If you want an area to undent, you need to leave it completely alone for at least a week. - Original Message - From: lindsay_cow...@btinternet.com To: Audyssey gamers@audyssey.org Date sent: Fri, 4 Jan 2013 14:43:05 + Subject: [Audyssey] Alter aeon: where am

Re: [Audyssey] Alter aeon: where am I going wrong?

2013-01-04 Thread john
://www.alteraeon.com On Fri, Jan 4, 2013 at 9:21 AM, john jpcarnemo...@comcast.net wrote: It's all about timing. If you want an area to undent, you need to leave it completely alone for at least a week. - Original Message - From: lindsay_cow...@btinternet.com To: Audyssey gamers@audyssey.org Date sent

Re: [Audyssey] Alter Aeon 2012 Year in Review

2013-01-04 Thread john
This is really interesting, I suggest everybody who's into alter have a look. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 4 Jan 2013 13:01:04 -0800 Subject: [Audyssey] Alter Aeon 2012 Year in Review I've put

Re: [Audyssey] audiogames.net forum/rssfeed/keepingup-to-dateontopics

2013-01-03 Thread john
not actually receiving every post. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 3 Jan 2013 04:38:43 - Subject: Re: [Audyssey] audiogames.net forum/rssfeed/keepingup-to-dateontopics Hi john. to subscribe to a topic

[Audyssey] audiogames.net forum/rss feed/keeping up-to-date on topics

2013-01-02 Thread john
client. This unfortunately is making it rather hard for me to keep an eye on updates to the swamp campaign creator, and I'd really like to find a more stable way. Thanks, John. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

Re: [Audyssey] audiogames.net forum/rss feed/keeping up-to-dateontopics

2013-01-02 Thread john
, or if I'm missing something though. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 2 Jan 2013 21:10:17 - Subject: Re: [Audyssey] audiogames.net forum/rss feed/keeping up-to-dateontopics Hi John. I've never used them

[Audyssey] swamp campaign editor

2012-12-31 Thread john
Can anybody offer a few tips as to where I'm going wrong? If it matters, my whole test campaign file is at: https://dl.dropbox.com/u/85682400/swamp%20campaign.txt Thanks, John. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

Re: [Audyssey] swamp campaign editor

2012-12-31 Thread john
...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 31 Dec 2012 07:25:47 -0800 (PST) Subject: Re: [Audyssey] swamp campaign editor John, it would be better to specify a bit of a range to your location. For example, location event 107,2,109,4 would work better. While

[Audyssey] swamp: campaign creator

2012-12-30 Thread john
creator. Can anybody give me a link to download it? Thanks, John. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo

Re: [Audyssey] Alter Aeon Game Tips

2012-12-22 Thread john
: [Audyssey] Alter Aeon Game Tips hi, iirc, a perfect minion will gain at least 100 hp at full clev and it will raise the ghoul damroll by at least 2 or 3 not to mention ac and hitroll same for all other minions -- From: john jpcarnemo...@comcast.net

Re: [Audyssey] Alter Aeon quest info request, possible spoiler, beware

2012-12-21 Thread john
It should be in your channel history, and if you want you could make a sound for the channel as well. - Original Message - From: ryan chou ryan.chou1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 20 Dec 2012 15:49:43 -0800 Subject: Re: [Audyssey] Alter Aeon

Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
I'd need a little more information to give you character-specific hints, but in general you want to stay in areas apropriate to your level. If you're getting creamed in one area, it's probably best to avoid that for a few levels. I'm not sure what your primary class is, but if you're a

Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
There are a couple skills like pick, fishing in particular. At higher thief levels examine locks is also passive. - Original Message - From: Keith ks.steinbac...@gmail.com To: lindsay_cow...@btinternet.com,Gamers Discussion list gamers@audyssey.org Date sent: Fri, 21 Dec 2012 03:53:17

Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
I would have to disagree with some of this. Especially if you take a group, you can handle areas far higher than your level. Also, it's sometimes important to make sure you use all of your characters abilities. Some of them may not appear to be that useful (such as dirt throwing), but if you

Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
Turn can be pretty useful for exp, but it's also a risk. If you manage to find the perfect mobs, you can get millions of exp in a very short period of time. If the mobs are just a little too strong though, turning them just lets them get in an extra attack on you. - Original Message

Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
What you also have to remember when looking at those numbers is that certain areas are more dangerous to one class than another. For example, Darsakious's mantion on archais is pretty lethal to mages, because there are a lot of rooms with multiple mobs that hit moderately hard, as well as cast

Re: [Audyssey] Alter Aeon Game Tips

2012-12-21 Thread john
I haven't seriously improved the prepare skills, do you have any guesses as to how much it actually affects them? - Original Message - From: enes enes.sari...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 21 Dec 2012 18:49:22 +0200 Subject: Re: [Audyssey]

Re: [Audyssey] Raul's game walk throu's

2012-12-18 Thread john
I believe the files are hosted at: www.asmodean.net - Original Message - From: Sylvester Thomas cinema-...@msn.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 17 Dec 2012 22:03:46 -0800 Subject: [Audyssey] Raul's game walk throu's Greetings Gamers! Raul,I guess this

Re: [Audyssey] Swamp server down.

2012-12-18 Thread john
I just tried, both servers didn't work here. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: gamers@audyssey.org Date sent: Tue, 18 Dec 2012 19:13:40 - Subject: [Audyssey] Swamp server down. Hi is anyone else having problems logging onto swamp? I've tried a

Re: [Audyssey] Alter Aeon Year End Events

2012-12-17 Thread john
Sounds awesome to me. I'll have to watch the boards for those events. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 16 Dec 2012 11:10:54 -0800 Subject: [Audyssey] Alter Aeon Year End Events Everyone, There's been

Re: [Audyssey] donations, credits and alter aeon

2012-12-12 Thread john
Practices tend to come really cheap once you start training them with exp. I'd recommend waiting until then and save the credits. It's much more worth-while to spend them on a weightless or similar. - Original Message - From: Keith ks.steinbac...@gmail.com To: Gamers Discussion list

Re: [Audyssey] donations, credits and alter aeon

2012-12-12 Thread john
, credits and alter aeon Hi John. I actually disagree. I've never been in a position yet where it's more economical to train practices with exp than it is to train by levelling, sinse levelling always comes to less total exp per practice than training one practice does. Of course, I'm only

Re: [Audyssey] trouble loggin onto Alter Aeon

2012-12-11 Thread john
What problem exactly are you having? You can usually tel a lot from the error code. - Original Message - From: Keith ks.steinbac...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 11 Dec 2012 01:24:59 -0600 Subject: [Audyssey] trouble loggin onto Alter Aeon

Re: [Audyssey] Alter Aeon December

2012-12-11 Thread john
The gifts are awesome. You've had me up at 3:30 every morning so far. Great, great idea. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 11 Dec 2012 09:57:41 -0800 Subject: [Audyssey] Alter Aeon December Everyone,

Re: [Audyssey] infocom archive updates

2012-12-02 Thread john
Just an fyi: .dat files are zcoe infocom games. - Original Message - From: shaun everiss sm.ever...@gmail.com To: gamers@audyssey.org Date sent: Sun, 02 Dec 2012 14:24:52 +1300 Subject: [Audyssey] infocom archive updates Hi. Note this zip probably has some stuff that is missing buggy or

Re: [Audyssey] infocom collection: files

2012-12-01 Thread john
There are several different formats, they all work on my braillenote, and I'll convert anything proprietary to plain text. - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 01 Dec 2012 22:48:26 +1300 Subject: Re:

[Audyssey] infocom files

2012-12-01 Thread john
I've sent several people files for the infocom games. Unfortunately, my computer has been having problems with some of my emails. If you haven't gotten the files you requested, please contact me offlist so I can figure out who I need to email. Thanks, John. --- Gamers mailing list __ Gamers

Re: [Audyssey] infocom files

2012-12-01 Thread john
gamers@audyssey.org Date sent: Sat, 1 Dec 2012 06:37:01 -0600 Subject: Re: [Audyssey] infocom files Could you just put them in drop box and send us all a link to make it easier on yourself? I'd like the files as well. Fred Olver goodfo...@charter.net - Original Message - From: john

Re: [Audyssey] Alter Aeon December Advent Calendar

2012-12-01 Thread john
Heh I heard a clannie say they got a mini weightless. I'm absolutely certainly going to be on this month. This is a really neat twist from last year. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 1 Dec 2012

Re: [Audyssey] spoonbill games

2012-12-01 Thread john
GMA solatare works on 64-bit platforms, and is free. It works with JFW, window eyes and SAPI. - Original Message - From: Curt Taubert curttaub...@bellsouth.net To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 1 Dec 2012 15:09:06 -0600 Subject: [Audyssey] spoonbill games

Re: [Audyssey] a good mud client to use

2012-11-30 Thread John Snowling
HI the user settings are under documents and settings on your hard disc. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, November 29, 2012 3:36 PM Subject: Re: [Audyssey] a good mud client to use

[Audyssey] infocom collection: files

2012-11-30 Thread john
I have several files that might help solve some of the issues here. Specifically, I have a manual for AMFV, which has a text version of the code wheel, and I have a walkthrough for cutthroats which takes the place of the mariner's book. I've also got a walkthrough for lgop somewhere which

Re: [Audyssey] infocom collection: files

2012-11-30 Thread john
a quick google search for them. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 30 Nov 2012 13:12:54 -0500 Subject: Re: [Audyssey] infocom collection: files Hi John, Send them along. If you happen to have

Re: [Audyssey] best class combo for alter aeon?

2012-11-28 Thread john
There's really no set best combo. You have to choose the playing style that works best for you. There are several articles on the alteraeon website that will help. - Original Message - From: Keith ks.steinbac...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed,

Re: [Audyssey] Alter Aeon Post-Thanksgiving Event

2012-11-26 Thread john
This sounds like fun. I look forward to taking a crack at it. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 26 Nov 2012 09:07:15 -0800 Subject: [Audyssey] Alter Aeon Post-Thanksgiving Event As a finisher for this

Re: [Audyssey] Other SAPI voices was Kitchensinc games

2012-11-26 Thread john
There are also free voices you can get off the internet, just google free sapi voices or something similar. - Original Message - From: Phil Vlasak phi...@bex.net To: Jewel jewelbla...@kinect.co.nz,Gamers Discussion list gamers@audyssey.org Date sent: Mon, 26 Nov 2012 16:48:55 -0500

Re: [Audyssey] Looking for recording help.

2012-11-23 Thread john
I'd highly recommend sound tap, from www.nchsoftware.com. It's fully accessable, and quite configurable. It is shareware, if memory serves the price is about $40 U.S, though they do run sales often. - Original Message - From: Ron Kolesar kolesar16...@roadrunner.com To: Audyssey

Re: [Audyssey] Emails Not Going Through

2012-11-23 Thread john
If you're referencing the post on swamp voices, that did get through recently. - Original Message - From: Kai wraith...@comcast.net To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 23 Nov 2012 06:18:46 -0800 Subject: Re: [Audyssey] Emails Not Going Through Hello Dark and

Re: [Audyssey] game recording help-need help with setting

2012-11-22 Thread john
with setting Hi John, Yes, I know. The point I was trying to make under recording devices when I show all recording devices there is no Wav Out Mix, Stereo Mix, or anything like it. The only recording devices I have is microphone and line-in. So it simply does not exist on any of my machines, and I've

Re: [Audyssey] Emails Not Going Through

2012-11-22 Thread john
I've had the rare one vanish, if you resend your message it should get through. - Original Message - From: Kai wraith...@comcast.net To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 21 Nov 2012 23:42:20 -0800 Subject: [Audyssey] Emails Not Going Through Salutations. I

Re: [Audyssey] game recording help-need help with setting

2012-11-21 Thread john
again you have to change the default setting back to what you want. Hope this helps, John. - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Tue, 20 Nov 2012 19:19:02 -0800 Subject: [Audyssey] game recording help-need help

Re: [Audyssey] game recording help-need help with setting

2012-11-21 Thread john
- From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 21 Nov 2012 09:44:33 -0500 Subject: Re: [Audyssey] game recording help-need help with setting Hi John, Well,I don't know about you but I have looked at five different systems running Windows 7

Re: [Audyssey] game recording help-need help with setting

2012-11-21 Thread john
Just a note, I've found that the volume on the stereo mix (with microphone boost at max) still tends to be a few db low; a 6 db boost or so should fix it. - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: 'Gamers Discussion list' gamers@audyssey.org Date sent: Wed, 21 Nov

Re: [Audyssey] Infocom Archive - now on dropbox!

2012-11-20 Thread john
I've got a few of the clues myself lying around somewhere, and I can send them to you if needed. I've not got nearly everything though, and I tend to have more walkthroughs than anything. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date

Re: [Audyssey] light game query

2012-11-18 Thread john
of thing you can play once and be done with it for awhile, but it was a very interesting concept. It's really a shame that these guys stopped developing games, I was looking forward to what they would do next. On 11/17/12, john jpcarnemo...@comcast.net wrote: I played them for a bit, but I found

Re: [Audyssey] Question about special points in Alter Aeon

2012-11-17 Thread john
There are help files for both of those; help combat points and help explorer points, but here's a summary. Combat points allow you to improve skills. Explorer points are just to show where you have been. - Original Message - From: Keith ks.steinbac...@gmail.com To: Gamers Discussion

Re: [Audyssey] alter aeon, can I get some directions...?

2012-11-17 Thread john
Hmmm, I forget exactly where stuff is on cordon and slo, but here's my best guesses: The tower you mentioned is actually more easily accessable (at least for me) through the forest path. Just go east out of indira, follow the path. Once you leave the old forest, it's the first southern

Re: [Audyssey] light game query

2012-11-17 Thread john
I played them for a bit, but I found that after a while they just got repetitive and boring. - Original Message - From: joseph weakland josephweakl...@att.net To: audyssey games list Gamers@audyssey.org Date sent: Sat, 17 Nov 2012 09:57:52 -0600 Subject: [Audyssey] light game query

Re: [Audyssey] Swamp

2012-11-16 Thread john
You probably ran the wrong batch file. There are two of them, one for each platform. Just run the second file and you should be ok. - Original Message - From: Hunter Jozwiak potbelliedj...@aol.com To: gamers@audyssey.org Date sent: Fri, 16 Nov 2012 05:40:04 -0500 Subject: [Audyssey] Swamp

Re: [Audyssey] alter aeon, can I put items into the bank for safe storage

2012-11-16 Thread john
What do you mean by give stuff up. If you're over-encumbered, you should probably try training your str. If that still doesn't help and you're a mage, the tensor's floating disk spell can save you some trouble. - Original Message - From: Keith ks.steinbac...@gmail.com To: Gamers

Re: [Audyssey] Mush client madness and another question about alter aeon

2012-11-14 Thread john
most of the list. When you create the world, make sure you give it the following: world name: alter aeon tcip/ip: 66.172.33.242 There's another field, something that wants a url, put in www.alteraeon.com Port: 3010 Hope this helps, John. - Original Message - From: Keith ks.steinbac

Re: [Audyssey] Mush Z and Aleter Aeon error when trying to play

2012-11-13 Thread john
It looks like the program is looking for a folder that doesn't exist. It's saying that the plugin for alteraeon is in the path it gave you. If your files aren't in that path, you have to fix the client to look in the actual location of the files. - Original Message From: Keith

Re: [Audyssey] swamp recording is ready

2012-11-11 Thread john
19:07:06 + Subject: Re: [Audyssey] swamp recording is ready I'm about half way through listening to the processing run so far. This is epic! Thanks heaps for putting in the time. Scott On 11/11/12, john jpcarnemo...@comcast.net wrote: https://dl.dropbox.com/u/85682400/swamp%20everything.mp3

Re: [Audyssey] Alter Aeon Death March - Nov 10, 2012

2012-11-10 Thread john
Can I be the first to beg for that third one? I really enjoyed last year's, having to miss this one will be quite tragic. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 9 Nov 2012 12:02:17 -0800 Subject: [Audyssey]

[Audyssey] swamp recording is ready

2012-11-10 Thread john
https://dl.dropbox.com/u/85682400/swamp%20everything.mp3 As of this writing, upload time is about 20 minutes. Thanks to everybody who helped me create this. You guys rule! P.S: If somebody could pass this link onto the audiogames.net forum, that would be much appreciated. --- Gamers mailing

[Audyssey] swamp recording is back on, I'd like to recruit a team

2012-11-08 Thread john
be able to take out zombies without resorting to overly loud weapons. I'm planning an lms and sniper as well, so being familiar with those maps won't hurt. Thanks, John. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

[Audyssey] swamp, recording delayed, possibly canceled

2012-11-07 Thread john
The subject of this probably drops a few hints, but the long and short of it is that I got careless while hunting for weapons, so I'm back to square zero. Unfortunately, this means that the recording is going to be delayed quite a while; I've got to run back all the weapons and enough fuel for

[Audyssey] swamp, recording drastically delayed, possibly canceled

2012-11-07 Thread john
The subject of this probably drops a few hints, but the long and short of it is that I got careless while I was hunting for weapons, so now I'm back to square zero. Unfortunately, I'm also nearly penniless for rep, and I'll have to run back all the gear I was planning to use for the recording.

Re: [Audyssey] swamp, recording drastically delayed, possibly canceled

2012-11-07 Thread john
dowling simod...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 8 Nov 2012 00:26:05 + Subject: Re: [Audyssey] swamp, recording drastically delayed,possibly canceled hi john my deepest sympathies are with you my friend, i was soloing a 35 crate mission when

[Audyssey] swamp, possible new recording/review

2012-11-06 Thread john
Hi all, It's been a while since I've done any serious swamp recordings, so I thought I'd throw this out for debate. I'm thinking of doing an overview of all the various aspects of the game. I'd show each of the maps, and do one of each type of warehouse mission. I may or may not do the

Re: [Audyssey] swamp, possible new recording/review

2012-11-06 Thread john
I'm not sure I explained myself fully enough. My goal isn't to create another review of the game; we have enough of those already. More, I'd be running around each of the maps generally chatting about the different portions, what I find amusing, where I find loot, where zombies love to hide,

Re: [Audyssey] Potions And Alter Aeon

2012-10-28 Thread john
Unless the brewing strings changed, it's going to likely be mushz. If strings did change you should notice a change in the way the sound plays (if it plays at all) - Original Message - From: Harmony Neil harmony.n...@gmail.com To: gamers@audyssey.org Date sent: Sun, 28 Oct 2012

Re: [Audyssey] Alter Aeon Halloween Havoc

2012-10-27 Thread john
Looks like I've got to explore near the ash mountains now. That new area does sound quite fun. - Original Message - From: Dennis Towne s...@xirr.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 27 Oct 2012 09:06:17 -0700 Subject: [Audyssey] Alter Aeon Halloween Havoc

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