I also have about half a dozen different versions, if there's any
specific one you'd like, feel free to contact me and I'll see
what I can do.
- Original Message -
From: Richard Sherman squir...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 16 Feb 2013
?
--
From: john jpcarnemo...@comcast.net
Sent: Thursday, February 14, 2013 03:16 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Errors in new MushZ version
Again, if you'd like me to try and help you stabilize the
version I have,
contact xorg
There are multiple coders who are workingn on mush-z, and while
that's no excuse, it does provide some extra reason.
- Original Message -
From: Sarah Haake ti...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 15 Feb 2013 17:23:44 +0100
Subject: Re: [Audyssey]
@audyssey.org
Date sent: Fri, 15 Feb 2013 17:25:29 +0100
Subject: Re: [Audyssey] Errors in new MushZ version
Hi John,
ok, what you say makes sense. I'll just disable the shortID until
it gets
fixed, this shouldn't be a problem for me after all.
Best regards
Sarah
---
Gamers mailing list
Wow, group teleport. That's going to make for some awesome exp
runsn. Let me just say for all alteraeon players on the list, the
planer knot area is incredibly fun.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 14
I can explain a couple of them. The riposte is because of the way
the new damage type was written in, and I can confirm that it's
there. The gambling merchant game is because of the wheel
strings, mushz is trying to trigger on strings that only
partially match. I haven't scene the error with
Again, if you'd like me to try and help you stabilize the version
I have, contact xorg ongame. As of now I should be on for a
little (5:15 eastern time) I can also try and help you fix some
of the code in the new version, though that would take a while,
and you need to know a little about
This is a fix for the new version of mushz's riposte error,
provided by athlon. You need to extract the archive into your
mush-z folder, so that it asks you to replace files. Say yes as
often as needed, and riposte should have a sound, as well as not
error.
Beyond riposte, all I can say is don't use shortID. If that's
the problem, at any rate. The only way to really fix the merchant
game is to recode the slot machine triggers, which I'm not even
going to try. If you don't need the sounds you could just
disable them though.
- Original
I have a couple others, though there's apparently a dropbox
folder somewhere out there with all of them. If you'd like the
ones I have, let me know offlist and I can send them to you.
- Original Message -
From: Rick twelvestring...@verizon.net
To: gamers@audyssey.org
Date sent: Tue, 12
Soulsteal only works if you're targetting the mob, and you get
the mortally wounded string. This is made this way to avoid
killstealing.
- Original Message -
From: Sarah Haake ti...@gmx.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 31 Jan 2013 19:11:23 +0100
Mushz doesn't actually gag the soulsteal fail, if I had to guess
I'd say that config soulsteal is off, the mob isn't being
targetted, or that config recast is off; I've had recast mess
with soulsteal before.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion
For situations like this, the history command is really useful.
It'll tell you what commands the mud server got from your client,
so you can watch what mushz is actually doing. Very handy for
testing/debugging changes to the client.
- Original Message -
From: Sarah Haake ti...@gmx.net
: john jpcarnemo...@comcast.net
Sent: Friday, February 01, 2013 08:00 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Mush z client question
Soulsteal only works if you're targetting the mob, and you get
the
mortally wounded string. This is made this way to avoid
killstealing
I know I sent a message to the list, though I'm not sure how many
people read it.
- Original Message -
From: Pitermach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 24 Jan 2013 13:20:44 +0100
Subject: Re: [Audyssey] What happens with Jeremy?
Not at
I'm available as well, the name's xorg. I'm probably not going to
be on much during the week, but if you see me, feel free to send
a tell. I'll do my best to explain things, though due to level
difference it's probably not that useful for me to try and help
you with actual mobs/examples. That's
character on alter, by the way, if you don't mind me
asking?
--
From: john jpcarnemo...@comcast.net
Sent: Thursday, January 17, 2013 04:27 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Alter Aeon Anniversary Schedule
Bone
Bone armor... that thing rules, even if necro's your fifth class.
I built my warrior a 10 clevel set, bone armor's basically one of
the best tank pieces I can find.
- Original Message -
From: Shadow Dragon elementalult...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Date
Mummies are primarily tanks, though they can blast as well (they
do feeble, weaken, clumsy, sicken). If you have them tanking,
watch that they don't get hit by fire. They may also do the mage
hand spells, but I don't remember specifically. Same goes for
nox.
- Original Message -
Nothing but reflexes. If you get lucky on the timing you can hit
them with the machine gun, but it's hard to pull off.
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: gamers@audyssey.org
Date sent: Sun, 13 Jan 2013 20:35:48 -
Subject: [Audyssey] Gma Tank
Don't attack the ammo dump at all. If there are surviving troops
in the woods, they will blow it up. It's not the artilery, it's
the infantry. It's pretty easy to get into the first set of
woods, just run through the troops in there, face east and take
out the troops in the other forest. Then
They do defend themselves, they're just horrible at it. They're
equal to one enemy tank each. Of course, one of them has a decent
hance of hitting another; two are in a straight line. If you can,
don't let them do any fighting.
- Original Message -
From: Lori Duncan
You can't hit them with any missiles. Only shells and machine
gun.
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 13 Jan 2013 18:30:39 -0600
Subject: Re: [Audyssey] Gma Tank Commander help
I sure would like
They are destroyable; this can be confirmed by checking your
score. They're not easy though.
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 14 Jan 2013 15:13:56 +1300
Subject: Re: [Audyssey] Gma Tank Commander
It's not that bad. The artilery focuses on you, and you can
survive losing one of the friendlies.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 13 Jan 2013 21:16:24 -0500
Subject: Re: [Audyssey] Gma Tank
That's the point though. You have to defend them.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 14 Jan 2013 02:27:50 -
Subject: Re: [Audyssey] Gma Tank Commander help
I personally did it by basically getting all my
That's odd, I've never had that happen to me. If you could send
me a copy of your logfile offlist I can try and take a look at
it. Mushz does not have a problem with 64-bit windows.
- Original Message -
From: Allen Maynard allen.j...@foxvalley.net
To: Gamers Discussion list
Ok then. I completely missed the point there. I thought the
jewelers were at the shops.
- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: 'john' jpcarnemo...@comcast.net
Date sent: Mon, 7 Jan 2013 11:28:06 -0800
Subject: RE: [Audyssey] cyberassault announcement
One
There's nothing official out, though you can get a good start on
it by using the plugins from mush-z. I'd personally start with
mushreader, and output functions, as well as autoretype if you
like using that.
- Original Message -
From: lindsay_cow...@btinternet.com
To:
Just make sure you're decent at gagging stuff. I've ended up with
about 100 various gag and sound triggers in about a month of
serious playing. Also, I'd recommend buildingn some kind of sound
setup for the different damage sends when you get hit, having
that has drastically reduced the amount
But getting completely owned by something way to strong is so fun
on there. It's not like death costs you much.
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: lindsay_cow...@btinternet.com, Gamers Discussion list
gamers@audyssey.org
Date sent: Tue, 08 Jan 2013
You don't need the tts plugin. Use mush reader and you'll be
fine.
- Original Message -
From: Allen Maynard allen.j...@foxvalley.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 6 Jan 2013 13:51:55 -0600
Subject: [Audyssey] another problem connecting to alteraeon
Hi,
It's all about the equipment. In the long run, all classes are
pretty equal, though some take more skill and practice to play
properly. Necromancer is a great newbie class to start with,
especially if you build a clev set early. However, necromancer
isn't a catch-all class. Warriors end up
HI Dark,
Just a couple things. Firstly, necromancer minions don't
really cast spells, unless you mean the familiar, which ends up
being rather limited. As regards soloing, while it's probably
possible to solo everything on the mud, there are things that
won't be soloable until you're well
Thanks for this. I'll have to log on and find out where those
jewelers are.
- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: 'Gamers Discussion list' gamers@audyssey.org
Date sent: Mon, 7 Jan 2013 10:55:22 -0800
Subject: [Audyssey] cyberassault announcement
Hello gamers;
Wordpad should work fine, just make sure you save your file
properly. If something breaks, save it as a txt and then just
rename the extension.
- Original Message -
From: Gabriel Battaglia \(Kriyaban\) iz4...@libero.it
To: Gamers Audissey Mailinglist gamers@audyssey.org
Date sent: Fri,
suggestion for a text editor.
Hi John, thanks, but Wordpad doesn't provide the line number and
it's difficult to find the errors while debugging.
How can you fix this?
Notepad has each line of code started with a progressive number
and this help a lot moving throw the script.
Gabriel.
---
Gamers
It's all about timing. If you want an area to undent, you need to
leave it completely alone for at least a week.
- Original Message -
From: lindsay_cow...@btinternet.com
To: Audyssey gamers@audyssey.org
Date sent: Fri, 4 Jan 2013 14:43:05 +
Subject: [Audyssey] Alter aeon: where am
://www.alteraeon.com
On Fri, Jan 4, 2013 at 9:21 AM, john jpcarnemo...@comcast.net
wrote:
It's all about timing. If you want an area to undent, you need
to leave it
completely alone for at least a week.
- Original Message -
From: lindsay_cow...@btinternet.com
To: Audyssey gamers@audyssey.org
Date sent
This is really interesting, I suggest everybody who's into alter
have a look.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 4 Jan 2013 13:01:04 -0800
Subject: [Audyssey] Alter Aeon 2012 Year in Review
I've put
not actually
receiving every post.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 3 Jan 2013 04:38:43 -
Subject: Re: [Audyssey] audiogames.net
forum/rssfeed/keepingup-to-dateontopics
Hi john.
to subscribe to a topic
client. This
unfortunately is making it rather hard for me to keep an eye on
updates to the swamp campaign creator, and I'd really like to
find a more stable way.
Thanks,
John.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr
, or if I'm missing something
though.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 2 Jan 2013 21:10:17 -
Subject: Re: [Audyssey] audiogames.net forum/rss feed/keeping
up-to-dateontopics
Hi John.
I've never used them
Can anybody offer a few tips as to where I'm going wrong? If it
matters, my whole test campaign file is at:
https://dl.dropbox.com/u/85682400/swamp%20campaign.txt
Thanks,
John.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr
...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 31 Dec 2012 07:25:47 -0800 (PST)
Subject: Re: [Audyssey] swamp campaign editor
John, it would be better to specify a bit of a range to your
location. For example, location event 107,2,109,4 would work
better. While
creator. Can anybody
give me a link to download it?
Thanks,
John.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo
: [Audyssey] Alter Aeon Game Tips
hi,
iirc, a perfect minion will gain at least 100 hp at full clev
and it will raise the ghoul damroll by at least 2 or 3
not to mention ac and hitroll
same for all other minions
--
From: john jpcarnemo...@comcast.net
It should be in your channel history, and if you want you could
make a sound for the channel as well.
- Original Message -
From: ryan chou ryan.chou1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 20 Dec 2012 15:49:43 -0800
Subject: Re: [Audyssey] Alter Aeon
I'd need a little more information to give you character-specific
hints, but in general you want to stay in areas apropriate to
your level. If you're getting creamed in one area, it's probably
best to avoid that for a few levels. I'm not sure what your
primary class is, but if you're a
There are a couple skills like pick, fishing in particular. At
higher thief levels examine locks is also passive.
- Original Message -
From: Keith ks.steinbac...@gmail.com
To: lindsay_cow...@btinternet.com,Gamers Discussion list
gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 03:53:17
I would have to disagree with some of this. Especially if you
take a group, you can handle areas far higher than your level.
Also, it's sometimes important to make sure you use all of your
characters abilities. Some of them may not appear to be that
useful (such as dirt throwing), but if you
Turn can be pretty useful for exp, but it's also a risk. If you
manage to find the perfect mobs, you can get millions of exp in a
very short period of time. If the mobs are just a little too
strong though, turning them just lets them get in an extra attack
on you.
- Original Message
What you also have to remember when looking at those numbers is
that certain areas are more dangerous to one class than another.
For example, Darsakious's mantion on archais is pretty lethal to
mages, because there are a lot of rooms with multiple mobs that
hit moderately hard, as well as cast
I haven't seriously improved the prepare skills, do you have any
guesses as to how much it actually affects them?
- Original Message -
From: enes enes.sari...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 21 Dec 2012 18:49:22 +0200
Subject: Re: [Audyssey]
I believe the files are hosted at:
www.asmodean.net
- Original Message -
From: Sylvester Thomas cinema-...@msn.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 17 Dec 2012 22:03:46 -0800
Subject: [Audyssey] Raul's game walk throu's
Greetings Gamers!
Raul,I guess this
I just tried, both servers didn't work here.
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: gamers@audyssey.org
Date sent: Tue, 18 Dec 2012 19:13:40 -
Subject: [Audyssey] Swamp server down.
Hi is anyone else having problems logging onto swamp? I've tried
a
Sounds awesome to me. I'll have to watch the boards for those
events.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 16 Dec 2012 11:10:54 -0800
Subject: [Audyssey] Alter Aeon Year End Events
Everyone,
There's been
Practices tend to come really cheap once you start training them
with exp. I'd recommend waiting until then and save the credits.
It's much more worth-while to spend them on a weightless or
similar.
- Original Message -
From: Keith ks.steinbac...@gmail.com
To: Gamers Discussion list
, credits and alter aeon
Hi John.
I actually disagree. I've never been in a position yet where it's
more
economical to train practices with exp than it is to train by
levelling,
sinse levelling always comes to less total exp per practice than
training
one practice does.
Of course, I'm only
What problem exactly are you having? You can usually tel a lot
from the error code.
- Original Message -
From: Keith ks.steinbac...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 11 Dec 2012 01:24:59 -0600
Subject: [Audyssey] trouble loggin onto Alter Aeon
The gifts are awesome. You've had me up at 3:30 every morning so
far. Great, great idea.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 11 Dec 2012 09:57:41 -0800
Subject: [Audyssey] Alter Aeon December
Everyone,
Just an fyi: .dat files are zcoe infocom games.
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: gamers@audyssey.org
Date sent: Sun, 02 Dec 2012 14:24:52 +1300
Subject: [Audyssey] infocom archive updates
Hi.
Note this zip probably has some stuff that is missing buggy or
There are several different formats, they all work on my
braillenote, and I'll convert anything proprietary to plain text.
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 01 Dec 2012 22:48:26 +1300
Subject: Re:
I've sent several people files for the infocom games.
Unfortunately, my computer has been having problems with some of
my emails. If you haven't gotten the files you requested, please
contact me offlist so I can figure out who I need to email.
Thanks,
John.
---
Gamers mailing list __ Gamers
gamers@audyssey.org
Date sent: Sat, 1 Dec 2012 06:37:01 -0600
Subject: Re: [Audyssey] infocom files
Could you just put them in drop box and send us all a link to
make it easier
on yourself? I'd like the files as well. Fred Olver
goodfo...@charter.net
- Original Message -
From: john
Heh I heard a clannie say they got a mini weightless. I'm
absolutely certainly going to be on this month. This is a really
neat twist from last year.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 1 Dec 2012
GMA solatare works on 64-bit platforms, and is free. It works
with JFW, window eyes and SAPI.
- Original Message -
From: Curt Taubert curttaub...@bellsouth.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 1 Dec 2012 15:09:06 -0600
Subject: [Audyssey] spoonbill games
HI the user settings are under documents and settings on your hard disc.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, November 29, 2012 3:36 PM
Subject: Re: [Audyssey] a good mud client to use
I have several files that might help solve some of the issues
here. Specifically, I have a manual for AMFV, which has a text
version of the code wheel, and I have a walkthrough for
cutthroats which takes the place of the mariner's book. I've also
got a walkthrough for lgop somewhere which
a quick google search for
them.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 30 Nov 2012 13:12:54 -0500
Subject: Re: [Audyssey] infocom collection: files
Hi John,
Send them along. If you happen to have
There's really no set best combo. You have to choose the playing
style that works best for you. There are several articles on the
alteraeon website that will help.
- Original Message -
From: Keith ks.steinbac...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed,
This sounds like fun. I look forward to taking a crack at it.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 26 Nov 2012 09:07:15 -0800
Subject: [Audyssey] Alter Aeon Post-Thanksgiving Event
As a finisher for this
There are also free voices you can get off the internet, just
google free sapi voices or something similar.
- Original Message -
From: Phil Vlasak phi...@bex.net
To: Jewel jewelbla...@kinect.co.nz,Gamers Discussion list
gamers@audyssey.org
Date sent: Mon, 26 Nov 2012 16:48:55 -0500
I'd highly recommend sound tap, from www.nchsoftware.com. It's
fully accessable, and quite configurable. It is shareware, if
memory serves the price is about $40 U.S, though they do run
sales often.
- Original Message -
From: Ron Kolesar kolesar16...@roadrunner.com
To: Audyssey
If you're referencing the post on swamp voices, that did get
through recently.
- Original Message -
From: Kai wraith...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 23 Nov 2012 06:18:46 -0800
Subject: Re: [Audyssey] Emails Not Going Through
Hello Dark and
with
setting
Hi John,
Yes, I know. The point I was trying to make under recording
devices
when I show all recording devices there is no Wav Out Mix, Stereo
Mix,
or anything like it. The only recording devices I have is
microphone
and line-in. So it simply does not exist on any of my machines,
and
I've
I've had the rare one vanish, if you resend your message it
should get through.
- Original Message -
From: Kai wraith...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 21 Nov 2012 23:42:20 -0800
Subject: [Audyssey] Emails Not Going Through
Salutations.
I
again you have to change the default setting
back to what you want.
Hope this helps,
John.
- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: 'Gamers Discussion list' gamers@audyssey.org
Date sent: Tue, 20 Nov 2012 19:19:02 -0800
Subject: [Audyssey] game recording help-need help
-
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 21 Nov 2012 09:44:33 -0500
Subject: Re: [Audyssey] game recording help-need help with
setting
Hi John,
Well,I don't know about you but I have looked at five different
systems running Windows 7
Just a note, I've found that the volume on the stereo mix (with
microphone boost at max) still tends to be a few db low; a 6 db
boost or so should fix it.
- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: 'Gamers Discussion list' gamers@audyssey.org
Date sent: Wed, 21 Nov
I've got a few of the clues myself lying around somewhere, and I
can send them to you if needed. I've not got nearly everything
though, and I tend to have more walkthroughs than anything.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Date
of thing you can play once
and
be done with it for awhile, but it was a very interesting
concept.
It's really a shame that these guys stopped developing games, I
was
looking forward to what they would do next.
On 11/17/12, john jpcarnemo...@comcast.net wrote:
I played them for a bit, but I found
There are help files for both of those; help combat points and
help explorer points, but here's a summary. Combat points allow
you to improve skills. Explorer points are just to show where you
have been.
- Original Message -
From: Keith ks.steinbac...@gmail.com
To: Gamers Discussion
Hmmm, I forget exactly where stuff is on cordon and slo, but
here's my best guesses:
The tower you mentioned is actually more easily accessable (at
least for me) through the forest path. Just go east out of
indira, follow the path. Once you leave the old forest, it's the
first southern
I played them for a bit, but I found that after a while they just
got repetitive and boring.
- Original Message -
From: joseph weakland josephweakl...@att.net
To: audyssey games list Gamers@audyssey.org
Date sent: Sat, 17 Nov 2012 09:57:52 -0600
Subject: [Audyssey] light game query
You probably ran the wrong batch file. There are two of them, one
for each platform. Just run the second file and you should be ok.
- Original Message -
From: Hunter Jozwiak potbelliedj...@aol.com
To: gamers@audyssey.org
Date sent: Fri, 16 Nov 2012 05:40:04 -0500
Subject: [Audyssey] Swamp
What do you mean by give stuff up. If you're over-encumbered, you
should probably try training your str. If that still doesn't help
and you're a mage, the tensor's floating disk spell can save you
some trouble.
- Original Message -
From: Keith ks.steinbac...@gmail.com
To: Gamers
most of the list. When you create the world, make sure you give
it the following:
world name: alter aeon
tcip/ip: 66.172.33.242
There's another field, something that wants a url, put in
www.alteraeon.com
Port: 3010
Hope this helps,
John.
- Original Message -
From: Keith ks.steinbac
It looks like the program is looking for a folder that doesn't
exist. It's saying that the plugin for alteraeon is in the path
it gave you. If your files aren't in that path, you have to fix
the client to look in the actual location of the files.
- Original Message
From: Keith
19:07:06 +
Subject: Re: [Audyssey] swamp recording is ready
I'm about half way through listening to the processing run so
far.
This is epic! Thanks heaps for putting in the time.
Scott
On 11/11/12, john jpcarnemo...@comcast.net wrote:
https://dl.dropbox.com/u/85682400/swamp%20everything.mp3
Can I be the first to beg for that third one? I really enjoyed
last year's, having to miss this one will be quite tragic.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 9 Nov 2012 12:02:17 -0800
Subject: [Audyssey]
https://dl.dropbox.com/u/85682400/swamp%20everything.mp3
As of this writing, upload time is about 20 minutes.
Thanks to everybody who helped me create this. You guys rule!
P.S:
If somebody could pass this link onto the audiogames.net forum,
that would be much appreciated.
---
Gamers mailing
be able to take
out zombies without resorting to overly loud weapons. I'm
planning an lms and sniper as well, so being familiar with those
maps won't hurt.
Thanks,
John.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr
The subject of this probably drops a few hints, but the long and
short of it is that I got careless while hunting for weapons, so
I'm back to square zero. Unfortunately, this means that the
recording is going to be delayed quite a while; I've got to run
back all the weapons and enough fuel for
The subject of this probably drops a few hints, but the long and
short of it is that I got careless while I was hunting for
weapons, so now I'm back to square zero. Unfortunately, I'm also
nearly penniless for rep, and I'll have to run back all the gear
I was planning to use for the recording.
dowling simod...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 8 Nov 2012 00:26:05 +
Subject: Re: [Audyssey] swamp, recording drastically
delayed,possibly canceled
hi john my deepest sympathies are with you my friend, i was
soloing a
35 crate mission when
Hi all,
It's been a while since I've done any serious swamp
recordings, so I thought I'd throw this out for debate. I'm
thinking of doing an overview of all the various aspects of the
game. I'd show each of the maps, and do one of each type of
warehouse mission. I may or may not do the
I'm not sure I explained myself fully enough. My goal isn't to
create another review of the game; we have enough of those
already. More, I'd be running around each of the maps generally
chatting about the different portions, what I find amusing, where
I find loot, where zombies love to hide,
Unless the brewing strings changed, it's going to likely be
mushz. If strings did change you should notice a change in the
way the sound plays (if it plays at all)
- Original Message -
From: Harmony Neil harmony.n...@gmail.com
To: gamers@audyssey.org
Date sent: Sun, 28 Oct 2012
Looks like I've got to explore near the ash mountains now. That
new area does sound quite fun.
- Original Message -
From: Dennis Towne s...@xirr.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 27 Oct 2012 09:06:17 -0700
Subject: [Audyssey] Alter Aeon Halloween Havoc
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