Re: [Audyssey] Another question about Cyber Assault.

2014-03-12 Thread valiant8086
Which screen reader do you use? Use it's screen review mode to read what's on the output window, it should have read what's there automatically, maybe you interrupted it when it came up. Did you hear a voice say press ctrl f1 for help? To connect to cyber you can either press f4, then press

Re: [Audyssey] Another question about Cyber Assault.

2014-03-12 Thread lenron brown
is it the same for alter and I am using nvda. How would I switch it to screen review mode. On 3/12/14, valiant8086 valiant8...@gmail.com wrote: Which screen reader do you use? Use it's screen review mode to read what's on the output window, it should have read what's there automatically, maybe

Re: [Audyssey] Another question about Cyber Assault.

2014-03-12 Thread john
@audyssey.org Date sent: Wed, 12 Mar 2014 10:11:47 -0500 Subject: Re: [Audyssey] Another question about Cyber Assault. is it the same for alter and I am using nvda. How would I switch it to screen review mode. On 3/12/14, valiant8086 valiant8...@gmail.com wrote: Which screen reader do you use? Use it's

Re: [Audyssey] Another question about Cyber Assault.

2014-03-12 Thread wayne17a
: Wednesday, March 12, 2014 10:40 AM To: Gamers Discussion list Subject: Re: [Audyssey] Another question about Cyber Assault. It does, but you'll need to follow the installation instructions on the website and that are displayed in an edit box during the installation of the MTScripts in order

Re: [Audyssey] Another question about Cyber Assault.

2014-03-12 Thread william lomas
the sound pack thanks in advance -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of valiant8086 Sent: Wednesday, March 12, 2014 10:40 AM To: Gamers Discussion list Subject: Re: [Audyssey] Another question about Cyber Assault. It does, but you'll need

Re: [Audyssey] Another question about Cyber Assault.

2014-03-12 Thread Anouk Radix
Hi Steven, Cyberassault is like any other ordinary mud. Try mush client, which is freeware these days. www.gammon.com.au or otherwise google will be your friend if that link doesnt bring you there directly. Greetings, Anouk, On 11 Mar 2014, at 22:19, earge...@gmail.com wrote: Dear Gamers,

[Audyssey] Another question about Cyber Assault.

2014-03-11 Thread eargel99
Dear Gamers, Please forgive me for any inconvenience that I have caused in you people answering these questions. However, another problem has emerged. What free mud clients will work with Cyber Assault. I would like to try it out, however, I do not know what will work with it.

Re: [Audyssey] Another question about Cyber Assault.

2014-03-11 Thread Johnny Tai
We have a MT client complete with soundpack free for use. Info below from in-game helpfile: Provided By: Virjal, Voytek This is an announcement to let you all know that MTScripts built on Monkey Term has support for this mud. Monkey Term supports windows opperating systems including vista and

Re: [Audyssey] Another question about Cyber Assault.

2014-03-11 Thread lenron brown
hope this works in win 8 On 3/11/14, Johnny Tai johnnyti...@shaw.ca wrote: We have a MT client complete with soundpack free for use. Info below from in-game helpfile: Provided By: Virjal, Voytek This is an announcement to let you all know that MTScripts built on Monkey Term has support

[Audyssey] MOTA Question

2013-12-14 Thread Stephen
I have a question about MOTA! When will tommy ward introduce the feature to get anally raped by him? I like big meat you know it! yes you do! MOTHA FUCKA! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

[Audyssey] MOTA Question

2013-12-14 Thread Stephen
I have a question about MOTA! When will tommy ward introduce the feature to get anally raped by him? I like big meat you know it! yes you do! MOTHA FUCKA! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

[Audyssey] MOTA Question

2013-12-14 Thread Stephen
I have a question about MOTA! When will tommy ward introduce the feature to get anally raped by him? I like big meat you know it! yes you do! MOTHA FUCKA! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

[Audyssey] apple2ee question

2013-11-14 Thread Josh
hi what disk do I have to boot to play the football and baseball games? also is there an autosave for games? and is there hockey, basketball and any other sports games? also can you write new applications for it in applesoft basic and how do you make the disk images talk? Josh -- sent from

Re: [Audyssey] Another question on Self-destruct.

2013-10-10 Thread Kimberly Qualls
, October 09, 2013 9:26 AM Subject: Re: [Audyssey] Another question on Self-destruct. Hi Greg, Sorry, no I didn't. I guess I should have, but I have lost the link for the version you sent. Can you resend? Thanks. On 10/8/13, Greg Steel steelgreg...@gmail.com wrote: Hey Tom I just

Re: [Audyssey] Another question on Self-destruct.

2013-10-10 Thread Bryan Peterson
: [Audyssey] Another question on Self-destruct. I used the link here, and it still gave me the run time error...So, I guess it just doesn't work on post XP machines?...Thanks for the help though, and please let me know if anyone comes up with an answer...(smile) On 10/9/13, Greg Steel steelgreg

Re: [Audyssey] Another question on Self-destruct.

2013-10-10 Thread Kimberly Qualls
durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Kimberly Qualls Sent: Thursday, October 10, 2013 3:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] Another question on Self-destruct. I used the link here, and it still

Re: [Audyssey] Another question on Self-destruct.

2013-10-09 Thread michael barnes
Hello, Greg. I have done that a few times and the result is the same. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Another question on Self-destruct.

2013-10-09 Thread michael barnes
Hello, Greg. When I start the game and go to the register part of the game to get an ID it says that there is no ID available and then the game crash. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] Another question on Self-destruct.

2013-10-09 Thread michael barnes
Hey. That is exactly what it does on me. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] Another question on Self-destruct.

2013-10-09 Thread michael barnes
See it feels good to know that other people are having the same problem --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Another question on Self-destruct.

2013-10-09 Thread Thomas Ward
Hi Greg, Sorry, no I didn't. I guess I should have, but I have lost the link for the version you sent. Can you resend? Thanks. On 10/8/13, Greg Steel steelgreg...@gmail.com wrote: Hey Tom I just installed it on my xp machine the other day and it works fine. I had no problems it is version

Re: [Audyssey] Another question on Self-destruct.

2013-10-09 Thread Greg Steel
@audyssey.org Sent: Wednesday, October 09, 2013 9:26 AM Subject: Re: [Audyssey] Another question on Self-destruct. Hi Greg, Sorry, no I didn't. I guess I should have, but I have lost the link for the version you sent. Can you resend? Thanks. On 10/8/13, Greg Steel steelgreg...@gmail.com wrote

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread michael barnes
Hey, Greg. I installed the copy of the game that you gave. But it is doing the same thing as the one from audiogames.net. For some reason it is not giving a product ID to be register in the key gen. So this is got to be throwing the key gen off. If you or anyone might have some ideas how I might

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Kimberly Qualls
The demo of this was fun, so I downloaded it, and have the same problem getting the key code...So, can you tell me where and how to find it...Please remember that I'm siverely technologically challenged if you can send the instructions...The full version looks killer, so hopefully it's not too

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Greg Steel
Subject: Re: [Audyssey] Another question on Self-destruct. Hey, Greg. I installed the copy of the game that you gave. But it is doing the same thing as the one from audiogames.net. For some reason it is not giving a product ID to be register in the key gen. So this is got to be throwing the key

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Greg Steel
Discussion list gamers@audyssey.org Sent: Tuesday, October 08, 2013 7:25 AM Subject: Re: [Audyssey] Another question on Self-destruct. The demo of this was fun, so I downloaded it, and have the same problem getting the key code...So, can you tell me where and how to find it...Please remember

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Sabahattin Gucukoglu
I just tried Self Destruct. On my minimal XP VM, the keygen.exe program was the only one on the system, and likely will be on yours as well. Simply launch the shortcut provided and when Windows gives you the option, Fix the broken shortcut and it will magically work. --- Gamers mailing list __

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Kimberly Qualls
. - Original Message - From: Kimberly Qualls kimberly021...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 08, 2013 7:25 AM Subject: Re: [Audyssey] Another question on Self-destruct. The demo of this was fun, so I downloaded it, and have the same

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Bryan Peterson
So where is it supposed to be on a Vistamacine? I can't find it anywhere, and yes I ran it as administrator. Bueller? Bueller? Bueller? -Original Message- From: Sabahattin Gucukoglu Sent: Tuesday, October 08, 2013 9:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] Another

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Sabahattin Gucukoglu
(Where is the Self Destruct keygen on Vista?) Should be in the same place, C:\Program Files (x86). Windows should still be able to fix the shortcut if you run it. What does it say instead? Re-run the installer as admin. Does that help? The game works flawlessly on XP even with the missing

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Bryan Peterson
:30 AM To: Gamers Discussion list Subject: Re: [Audyssey] Another question on Self-destruct. (Where is the Self Destruct keygen on Vista?) Should be in the same place, C:\Program Files (x86). Windows should still be able to fix the shortcut if you run it. What does it say instead? Re-run

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Thomas Ward
? Bueller? -Original Message- From: Sabahattin Gucukoglu Sent: Tuesday, October 08, 2013 9:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] Another question on Self-destruct. I just tried Self Destruct. On my minimal XP VM, the keygen.exe program was the only one on the system

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Bryan Peterson
08, 2013 12:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] Another question on Self-destruct. Hi Bryan, The game installer puts the keygen.exe file in c:\Program Files regardless of platform. On 10/8/13, Bryan Peterson bpeterson2...@cableone.net wrote: So where is it supposed

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Bryan Peterson
Well you apparently can't register the game on Post XP systems, at least not with the keygen file. Grrr. Bueller? Bueller? Bueller? -Original Message- From: Thomas Ward Sent: Tuesday, October 08, 2013 12:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] Another question

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Kimberly Qualls
not with the keygen file. Grrr. Bueller? Bueller? Bueller? -Original Message- From: Thomas Ward Sent: Tuesday, October 08, 2013 12:20 PM To: Gamers Discussion list Subject: Re: [Audyssey] Another question on Self-destruct. Hi Bryan, The game installer puts the keygen.exe file

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Thomas Ward
Hi Bryan, Same here. Not sure what is wrong with it, but Self-Destruct is screwed up. I use to be able to play it, but the version I just downloaded has the same errors. Sounds like if we want to play this game it needs to be rewritten. On 10/8/13, Bryan Peterson bpeterson2...@cableone.net

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Bryan Peterson
It's definitely a cool game. Bueller? Bueller? Bueller? -Original Message- From: Kimberly Qualls Sent: Tuesday, October 08, 2013 2:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Another question on Self-destruct. Apparently, Bryan, because when I hit 'fix it', no magic

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Greg Steel
08, 2013 1:10 PM Subject: Re: [Audyssey] Another question on Self-destruct. Hi Bryan, Same here. Not sure what is wrong with it, but Self-Destruct is screwed up. I use to be able to play it, but the version I just downloaded has the same errors. Sounds like if we want to play this game it needs

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread lindsay_cowell
Sorry for asking this, but missed a lot, what have you installed, tell me about it. Lindsay Cowell -original message- Subject: Re: [Audyssey] Another question on Self-destruct. From: Greg Steel steelgreg...@gmail.com Date: 09/10/2013 1:19 am Hey Tom I just installed it on my xp machine

Re: [Audyssey] Another question on Self-destruct.

2013-10-08 Thread Greg Steel
the self destruct game - Original Message - From: lindsay_cow...@btinternet.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 08, 2013 8:57 PM Subject: Re: [Audyssey] Another question on Self-destruct. Sorry for asking this, but missed a lot, what have you

[Audyssey] Another question on Self-destruct.

2013-10-06 Thread michael barnes
Hello. I reinstall the game, I went to were it put the key gen at on my PC. Then I place it in the Self-destruct folder, and when I press enter on it it told me the following. Error there is no product id game will now close --- keygen ---

Re: [Audyssey] Another question on Self-destruct.

2013-10-06 Thread Greg Steel
Hi if you want I can send a download link for the last release - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, October 06, 2013 9:39 PM Subject: [Audyssey] Another question on Self-destruct. Hello. I reinstall the game, I went

Re: [Audyssey] Another question on Self-destruct.

2013-10-06 Thread michael barnes
Hello, Greg. That would be great! Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] Another question on Self-destruct.

2013-10-06 Thread Greg Steel
: Sunday, October 06, 2013 10:03 PM Subject: Re: [Audyssey] Another question on Self-destruct. Hello, Greg. That would be great! Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

[Audyssey] Quick question on something.

2013-10-05 Thread michael barnes
Hello. I am in the middle of playing Treasure Hunt and Night of Parasite. I play one game for a little while then I take a break for a few hours then I play the other. I am doing this until I complete the games. Now to my question. I really enjoy the format of both games and would like to know

Re: [Audyssey] Quick question on something.

2013-10-05 Thread Thomas Ward
Hi Michael, Well, off the top of my head I believe Self-Destruct and Teraformers are both setup that way. Beyond that I can't really help as I personally hate the movement in those games. They use a simplistic method of up arrow for north, down arrow for south, left arrow for west, and right

Re: [Audyssey] Quick question on something.

2013-10-05 Thread dark
Hi Tom. Just a miner correction, Terraformers doesn't actually use that system, Terraformers is full first person similar to swap or shades, however you cannot side step which makes movement a little clunky, though workable for the puzzle type game terraformers is. Operation Black square

Re: [Audyssey] Quick question on something.

2013-10-05 Thread Thomas Ward
Hi Dark, Thanks for the correction. I couldn't remember if Terraformers used that movement system or not, but I do know I have generally found it lacking in action games as you apparently have as well. It is okay in certain games like Entombed where it really does not depend on real time game

Re: [Audyssey] Quick question on something.

2013-10-05 Thread dark
Hi Tom. Well, really in genre terms I pick on this aspect in the top down games because we haven't really seen much advances. Perilous hearts had the complex enemy behaviour and different attack lengths, and I know this is something we discussed a great deal for your own side scroller, heck,

Re: [Audyssey] A Question About the Best user Interface

2013-09-02 Thread James Bartlett
Hello Thomas That makes lots of sence. Thank you for braking it down for me. bfn James -- From: Thomas Ward thomasward1...@gmail.com Sent: Thursday, August 29, 2013 10:46 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey

Re: [Audyssey] A Question About the Best user Interface

2013-08-30 Thread Thomas Ward
Hi Dark, Exactly my thoughts. Plus I've encountered some GUI applications that don't behave well with screen readers, but are still usable provided you know how to examine the screen, point and click on things, and get an overview of the layout without depending on links, buttons, and whatever

Re: [Audyssey] A Question About the Best user Interface

2013-08-30 Thread Thomas Ward
Hi Charles, Yes, that's it in a nutshell. Those skills should already be present, and if not it is really up to the end user to train himself/herself to get good with their screen reader. It really should not be the developer's place to write his/her entire program's interface to suit an end user

[Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi everyone, I have a quick question I thought I'd throw out here to the community to see what you thought about this. As many of you know for a while now I have been developing a WWE wrestling game in Python, that is largely text based, but one problem is not all the performers can fit on the

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread James Howard
I believe, the table will be your best bet, if you want them all to be on the one screen. Its really not difficult to navigate once you understand the layout, its a bit more reading, yes, but worthing it of you want that one screen list. On 8/29/13, Thomas Ward thomasward1...@gmail.com wrote: Hi

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Charles Rivard
Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 29, 2013 7:13 AM Subject: [Audyssey] A Question About the Best user Interface Hi everyone, I have a quick question I thought I'd throw out here to the community to see

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Allan Thompson
again, then one screen would probably be better then a long vertical list. al -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, August 29, 2013 8:14 AM To: Gamers Discussion list Subject: [Audyssey] A Question About the Best user

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi James, Yes, that is basically how I see it as well. It might take a bit more work to examine the screen, but all performers will be on the same screen and it shouldn't be too hard to navigate the screen once someone is familiar with the layout. It is even better with a braille display as you

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread James Bartlett
@audyssey.org Subject: Re: [Audyssey] A Question About the Best user Interface I would rather have the selections fore accessible with less clutter and work for the gamer. I would go for option 2, because, if there are 60 to choose from, and you find it on the second screen of 20, there's no need

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Al, Simply use your screen readers review cursor. With NVDA, for example, you could press shift+numpad-7 to go to the top of the screen and then use numpad-9 to read down the screen line by line. With Jaws go to Jaws cursor mode and use the numpad-arrows to look around the table. The point

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi James, Ahem...We are talking about a text based user interface. You don't have Windows menus and such and first letter navigation would be impossible given the sheer size of the database of performers. You have to enter the number associated with the performer and then enter to select him/her

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
to be a nice compromise. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 29, 2013 1:13 PM Subject: [Audyssey] A Question About the Best user Interface Hi everyone, I have

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Allan Thompson
To: Gamers Discussion list Subject: Re: [Audyssey] A Question About the Best user Interface Hi Al, Simply use your screen readers review cursor. With NVDA, for example, you could press shift+numpad-7 to go to the top of the screen and then use numpad-9 to read down the screen line by line. With Jaws

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Charles, No, that simply would not be possible. What you are talking about would involve totally rewriting the game from scratch using a graphical user interface for Windows which is something I was hoping to avoid for simplicity's sake. Let me reiterate this game is primarily text based, a

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Dark, HmmMakes sense. I'll definitely keep that in mind because it does seem like a very logical way to organize performers. I was going to put them in alphabetical order anyway, but having two or three screens with performers ranked by alphabetical order could work out just as well in

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Jacob Kruger
, August 29, 2013 2:13 PM Subject: [Audyssey] A Question About the Best user Interface Hi everyone, I have a quick question I thought I'd throw out here to the community to see what you thought about this. As many of you know for a while now I have been developing a WWE wrestling game in Python

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Al, Well, I wouldn't go as far to call you stupid, but I suspect your computer skills aren't what they could be. All you need is a little help and training to use your computer and screen reader better as you seem lacking in some basic skills when it comes to console programs. That's not too

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Jacob, HmmThat could work, but I am not too keen in rewriting the user interface from scratch to add WX support to the game. Seems to me if I were going to do something like that I'd be better off updating the game to use Pygame for the graphical user interface, for handling keyboard

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Allan Thompson
people on how to use other similar games. Win/win. al -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, August 29, 2013 11:29 AM To: Gamers Discussion list Subject: Re: [Audyssey] A Question About the Best user Interface Hi Al

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
list gamers@audyssey.org Sent: Thursday, August 29, 2013 4:13 PM Subject: Re: [Audyssey] A Question About the Best user Interface Hi Dark, HmmMakes sense. I'll definitely keep that in mind because it does seem like a very logical way to organize performers. I was going to put them

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread john
Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 29 Aug 2013 08:13:57 -0400 Subject: [Audyssey] A Question About the Best user Interface Hi everyone, I have a quick question I thought I'd throw out here to the community to see

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 29, 2013 4:42 PM Subject: Re: [Audyssey] A Question About the Best user Interface Hi Jacob, HmmThat could work, but I am not too keen in rewriting the user interface from scratch to add WX support to the game

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Dark, LOL! My thoughts exactly. Not only do I agree with the points you made below, but rewriting the game to have a modern graphical user interface would totally defeat the purpose of why I wrote Slam as a text based console game in the first place. The main reason behind writing it as a

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Dark, That's actually one very good reason to put everything into a table on one single screen. Almost every screen reader I know of has some sort of find/search feature that will help someone search for text on the screen. In NVDA, for example, it is insert+control+f in desktop mode and

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Al, Perhaps. I agree writing a tutorial or guide on how to use the game with the various screen readers would be easier than a rewrite. The only problem with that is I am not familiar with every single screen reader on the planet so couldn't tell someone how to use say Supernova with the game

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Zachary Kline
Hi Thomas, Question for clarification here, if I may. :) Is the game in a playable state at the moment, or are we talking hypotheticals? I’d love to give it a try on my Mac if it’s playable, VoiceOver terminal support isn’t great but should work well enough for this. Thanks, Zack. On Aug 29,

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
9:33 PM Subject: Re: [Audyssey] A Question About the Best user Interface Hi Dark, LOL! My thoughts exactly. Not only do I agree with the points you made below, but rewriting the game to have a modern graphical user interface would totally defeat the purpose of why I wrote Slam as a text based

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Amanda Burt
I agree. A table would be easy once you got used to it. Amanda -- From: Thomas Ward thomasward1...@gmail.com Sent: Thursday, August 29, 2013 9:41 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] A Question About the Best

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Amanda Burt
: Thomas Ward thomasward1...@gmail.com Sent: Thursday, August 29, 2013 9:33 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] A Question About the Best user Interface Hi Dark, LOL! My thoughts exactly. Not only do I agree with the points you made below, but rewriting the game

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Dark, I agree learning how to use console programs with your screen reader of choice is a necessary skill seeing as so many accessible games exist that run in a command prompt window. We have Eamon Deluxe, there are games for the Frotz interpreter, the Tads interpreter, Scare Adrift

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Thomas Ward
Hi Zachary, At the moment the game isn't in a playable state, because I had the game pretty far along in development, ended up losing the code, and had to start over from scratch. That said, I am not speaking hypothetically either as I have gotten a long ways into the rewrite. I have all of the

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread dark
Hi Tom. Fair enough on nvda, I suspect something was the case, since I know people have been playing around with smugglers 5 and nvda and having far better results than earlier games (after all back in 2008 when s3 was released nvda wasn't an option at all). I would say though console

Re: [Audyssey] A Question About the Best user Interface

2013-08-29 Thread Charles Rivard
Sent: Thursday, August 29, 2013 3:33 PM Subject: Re: [Audyssey] A Question About the Best user Interface Hi Dark, LOL! My thoughts exactly. Not only do I agree with the points you made below, but rewriting the game to have a modern graphical user interface would totally defeat the purpose of why

Re: [Audyssey] bgt question

2013-08-24 Thread Philip Bennefall
- Original Message - From: john jpcarnemo...@comcast.net To: gamers gamers@audyssey.org Sent: Saturday, August 24, 2013 2:34 AM Subject: [Audyssey] bgt question Hi all, I'm wondering if it's possible to pass in a string to a bgt program, similar to notepad/wordpad. I'd like to be able to use the bgt

[Audyssey] bgt question

2013-08-23 Thread john
Hi all, I'm wondering if it's possible to pass in a string to a bgt program, similar to notepad/wordpad. I'd like to be able to use the bgt program to open a filetype, but I can't tell if there's a way to have the program accept the path from windows. Thanks, John. --- Gamers mailing list __

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Mohsin Ali
Hi Thomas! if you dont mind ... I have a request, actually I myself know a little bit of programming,so is it possible that you can send me some list of resources, tools and tutorials, required to develop such games? the question is for everyone on the list, please please help. I will be

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Thomas Ward
Hi Mohsin, Well, a lot would depend on your own personal skills. For example, you said you know a little programming, but did not specify what language or languages you have experience with, nor specified what platforms you wish to target, etc. I don't know of any tutorials specifically designed

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Mohsin Ali
ok, I got it, now, there's one more question can you tell me that which language or languages are popular among accessible game development these days? I know that Java, C++ and VB are some of the most popular languages among the development community of sighted people but there's no information

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Mohsin Ali
and if I go with bgt, then will I be able to make RTS games? what are its limitation ? On 8/19/13, Mohsin Ali sma...@gmail.com wrote: ok, I got it, now, there's one more question can you tell me that which language or languages are popular among accessible game development these days? I

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Thomas Ward
Hi Mohsin, The way BGT is designed you can pretty much write any type of game you want. That said, there are a few limitations that goes with using BGT. The first is BGT is currently a Windows only tool so Mac OS and Linux support is for the moment out of the question. The other is that it

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Thomas Ward
Hi Mohsin, When it comes to which language to use it is largely personal choice, what you feel most comfortable with, and which language is best for the task at hand.For many reasons I do not recommend VB 6 because it is really really old and is not officially supported on Windows 7 and Windows

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Mohsin Ali
Hi Thomas. thanx for the explaination, I think that I'll go with C++ and C# because first, Iam familiar with their syntax and second that Java due to unknown reasons, I can not work with it. thanx again.with best regards Mohsin(Eagalon) On 8/19/13, Thomas Ward thomasward1...@gmail.com

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread john
: Re: [Audyssey] A question related to RTS games hI Thomas I wish you would create a game in that genre. I think that would be great. bfn James -- From: Thomas Ward thomasward1...@gmail.com Sent: Sunday, August 18, 2013 5:19 AM To: Gamers

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread James Bartlett
-- From: john jpcarnemo...@comcast.net Sent: Monday, August 19, 2013 4:23 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] A question related to RTS games James, Do you have any specific types of rts games (middle ages, space, modern

Re: [Audyssey] A question related to RTS games

2013-08-19 Thread Thomas Ward
Hi Mohsin, Good deal. Those would be my choices as well. Those are my two primary programming languages, and while I can use something else I find those two to be the best for what I want to do. :D Cheers! On 8/19/13, Mohsin Ali sma...@gmail.com wrote: Hi Thomas. thanx for the

Re: [Audyssey] A question related to RTS games

2013-08-18 Thread Mohsin Ali
have no idea how I missed that one. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sat, 17 Aug 2013 12:06:11 -0400 Subject: Re: [Audyssey] A question related to RTS games Hi, Sure can. There is one called

Re: [Audyssey] A question related to RTS games

2013-08-18 Thread Thomas Ward
Hi Mohsin, Unfortunately, you are out of luck there. SoundRTS really is the only real time strategy game of its type that is accessible. It happens to be a genre of game I've been interested in developing myself when I have the time and energy to do so, but for the moment real time strategy

Re: [Audyssey] A question related to RTS games

2013-08-18 Thread James Bartlett
any luck finding anything new that is worth playing keep us informed thanks. Bfn James -- From: Mohsin Ali sma...@gmail.com Sent: Sunday, August 18, 2013 2:41 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] A question

Re: [Audyssey] A question related to RTS games

2013-08-18 Thread James Bartlett
: [Audyssey] A question related to RTS games Hi Mohsin, Unfortunately, you are out of luck there. SoundRTS really is the only real time strategy game of its type that is accessible. It happens to be a genre of game I've been interested in developing myself when I have the time and energy to do so

Re: [Audyssey] A question related to RTS games

2013-08-18 Thread Thomas Ward
Hi James, I would certainly like to. I've got too many irons in the fire, so to speak, to start on one. Still, if I did I think I would like to make an accessible version of Galaxy Civilization. You would start out at the beginning of space flight, slowly upgrade through first space flights,

[Audyssey] A question related to RTS games

2013-08-17 Thread Mohsin Ali
Hello Guys ! I have searched alot but couldnt find any other RTS(Real Time Stretegy) games for blind except castaways , Tectical Battle and sound RTS. I used to play a lot of RTS games when I was sighted. the games like, Age of Empire, StrongHoldCrusader, Empire Earth, Rome Total War, etc etc. I

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