Hi Jason,
While it is true mono isn't as feature filled as the Microsoft .NET
Framework I wouldn't discount it as a viable development platform
either. The current mono build/releases is similar to .NET 2.0 which is
good enough for my purposes. I've already built and ran some test builds
on
Hi William,
Not true. At the time I posted the poll weather MOTA should be a 3D game
or a side-scroller the majority were in favor of keeping it a
side-scroller. That is a majority not a minority.
Smile.
william lomas wrote:
yeah i agree but only a minority made it not a 3d game not everyone
Hi Willem,
That is true. For one thing the larger the testing team the broader the
opinions. Already I have began counting up the poll results for which
synth to use for the game, and there is a lot of different opinions. At
this time there is no clear winner do to the differences in opinion.
Hi Will,
Eventually yes. We still have some Windows dependancies which we are
currently in the progress of removing from the Genesis 3D engine such as
the use of the Windows registry for storing settings, scores, and other
global data.
We are also porting the engine to Linux and once we have a
hi thomas
will the beta of the new mysteries of the ancients game be available
for the paid members of the game, before release at all? or any form
of public beta?
many thanks and look forward to mota
will
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Hi Will,
Yes. Eventually I will be posting a public beta for Mysteries of the
Ancients. However, I have not posted a demo, because it isn't ready for
the public yet. Although the Alphas are becoming quite stable for the
private testers I have just bbegan some extensive upgrades to the
Genesis
hi
this is great news but in another sense, cant the ones who already
paid help test this product?
true, i understand and so does everyone else, that all this mess came
from james north, let's ot go over that again. but surely the ones who
paid for it should be able to help play and test
lomaswill...@googlemail.com
Para: Gamers Discussion list gamers@audyssey.org
Data: Sabado, 17 de Janeiro de 2009 21:10
Assunto: Re: [Audyssey] beta of mysteries of the ancients
hi
this is great news but in another sense, cant the ones who already
paid help test this product?
true, i understand
it to who payd it and include then in the private beta
testers.
well this is only my opinion.
-Mensagem original-
De: william lomas lomaswill...@googlemail.com
Para: Gamers Discussion list gamers@audyssey.org
Data: Sabado, 17 de Janeiro de 2009 21:10
Assunto: Re: [Audyssey] beta
, 2009 4:33 PM
Subject: Re: [Audyssey] beta of mysteries of the ancients
I back you guys on this one.
- Original Message -
From: Christian christia...@runbox.com
To: gamers@audyssey.org; gamers@audyssey.org
Sent: Saturday, January 17, 2009 4:18 PM
Subject: Re: [Audyssey] beta
/weisi4u
- Original Message -
From: Cory ckadl...@verizon.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 17, 2009 10:33 PM
Subject: Re: [Audyssey] beta of mysteries of the ancients
I back you guys on this one.
- Original Message -
From: Christian
Hi,
I personally don't agree with your point of views. Beta testers need
to know alot about audiogames, and are competent enough to test it
all, and have enough time to do it. (I am not saying you all are
incompetent) Everyone can't be a beta tester, or else what is the
point of it being a beta
.
--
From: Ryan Smith computerwi...@gmail.com
Sent: Saturday, January 17, 2009 3:36 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] beta of mysteries of the ancients
Hi,
I personally don't agree with your point of views. Beta testers need
to know alot
Well in Entombed's case, I'm new to the community so I thought a broader
test phase would be better. It's true, there is a real danger in turning
people off your game when they test it expecting a much more polished
experience. I think it helps to only open the game to testers when it will
exceed
: [Audyssey] beta of mysteries of the ancients
Well in Entombed's case, I'm new to the community so I thought a broader
test phase would be better. It's true, there is a real danger in turning
people off your game when they test it expecting a much more polished
experience. I think it helps to only open
Hi Ron,
Thanks. Yes, sometimes you have to trust the developer's judgment about
some things like this. I discovered with Montezuma's Revenge there is a
lot of good and bad things that can come out of releasing a test build
too early to the entire public at large.
Yes, I might be able to find a
Hi,
Well, the game is certainly playable, but there are many features
currently disabled for one reason or another. As I said a couple times
already 0.5 is going to be a pretty major upgrade from 0.4 so I am
certainly not going to release 0.4 with such a major release on the way.
Shadow
thatk you tom, I see your points
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 17, 2009 7:38 PM
Subject: Re: [Audyssey] beta of mysteries of the ancients
Hi Will,
I certainly understand
Hi Jason,
My first two projects STFC and Montezuma's Revenge were open testing and
I saw both the good and the bad in doing so. Like you said there is a
lot more testers, but there is a lot of expectations and other baggage
that comes with it as well.
I hope I don't insult anyone by saying
It is Thomas's decision. Over and over people pushed him into doing
things, heck if he had his way this would be a 3d game.
Respect his decision.
Cory wrote:
I back you guys on this one.
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