Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-08 Thread dark
Hi Tom. While I appreciate your comment on ameter vs professional voice acting, I'm not quite as convinced the cutoff is so absolute. The brutus recordings for tdv and the one I gave Phil for stan shunpike in Sarah were done on my rowland R09 voice recorder, which actually cost close to 200

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-07 Thread Charles Rivard
, March 06, 2011 2:37 AM Subject: Re: [Audyssey] Beat-M-Ups was Beat It Extreme Hi Dark, Lol! Me too. I'm a very desturbed individual, because I played way too many violent vidio games as a kid. I use to love knocking people off the cliffs in Double Dragon, loved chopping people up in Legend

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-07 Thread Thomas Ward
Hi Charles, In the famous words of my magic eight ball, better not tell you now. Grin. On 3/7/11, Charles Rivard woofer...@sbcglobal.net wrote: Shame on you. Is this a clue of what is to come from the maker of MOTA?? --- Laughter is the best medicine, so look around, find a dose and take

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-07 Thread Clement Chou
I could just imagine what the possible results could be.. that statement sounded ominous! lol! At 09:52 PM 07/03/2011, you wrote: Hi Charles, In the famous words of my magic eight ball, better not tell you now. Grin. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-07 Thread Thomas Ward
Hi Ken, Well, to be honest getting free acting really isn't the problem. I'm sure there is lots of people who would be willing to help. There were plenty of people who tried out for Angela Carter in Mysteries of the Ancients as well. The real problem is, as Philip has also mentioned, quality.

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-06 Thread shaun everiss
well in sighted games, quake, doom, etc there were things called doom barrels that if hit would explode and although they could dammage you loads, if you did it right they could destroy your enemies. these are quite popular with my sighted gaming friends. At 01:52 a.m. 6/03/2011, you wrote:

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-06 Thread Thomas Ward
Hi Shaun, Yeah, barrels show up in a number of games. For instance, I know in Mysteries of the Sith there is a room where there is an Imperial turret gun, protected by a force field, which is pretty darn hard to take out with a blaster or light saber. No problem if you stand in front of these

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-06 Thread Thomas Ward
Hi Dark, Lol! Me too. I'm a very desturbed individual, because I played way too many violent vidio games as a kid. I use to love knocking people off the cliffs in Double Dragon, loved chopping people up in Legend of Kage with my swords, and don't forget about everyone i beat the crap out of in

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-06 Thread Thomas Ward
Hi Clement, Clement wrote: One of the things I'd like to see would be some minor platforming elements... as well as a bit of a deeper combat system. My reply: Ok, what do you mean by minor platforming elements? As in what platforming elements are you specifically thinking of here? Clement

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-06 Thread Clement Chou
What I thought in the spirit of platforming would probably be something similar to Mota, with leaping over pits and climbing ropes. Or, as I've seen in quite a few beat em ups lately, have multiple levels of platforms that are at different angles from each other. Leap onto one, but have

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-06 Thread Thomas Ward
Hi, Oh, I see. Makes sense. It is probably doable. Although, I'm not very keen on the quick-time events. The idea of having it speak/display with buttons to press seams, well, weird to me. I like games where you have freedom to move around and do your own thing, create your own strategy, rather

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-06 Thread Ken the Crazy
gamers@audyssey.org Sent: Sunday, March 06, 2011 3:50 AM Subject: Re: [Audyssey] Beat-M-Ups was Beat It Extreme Hi Clement, Clement wrote: One of the things I'd like to see would be some minor platforming elements... as well as a bit of a deeper combat system. My reply: Ok, what do you mean

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-05 Thread dark
That's one of the things I like in the double dragon 1 remake for the gba, you don't just have the whip and baseball bat, but you can also pick up nunchucks, kali sticks, a flale and an axe. the axe is pretty cool, it functions like a baseball bat, but there is a most satisfying chop chop

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-05 Thread Thomas Ward
Hi, Yeah, the oil drumbs were a blast. You could knock enemies down like bowling pins. Lol! On 3/5/11, dark d...@xgam.org wrote: That's one of the things I like in the double dragon 1 remake for the gba, you don't just have the whip and baseball bat, but you can also pick up nunchucks, kali

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-05 Thread Clement Chou
Absolutely. I only brought it up as an example... I didn't mean to imply a Canadian or American person couldn't be trained in martial arts. That would be like saying a Chinese person couldn't learn to use the Japanese sword... and since I'm doing that, well... lol. One of the things I'd like to

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-05 Thread dark
Yep, I used to have a lot of fun when I was about five or six, playing double dragon on the amstrad computer with my brother chucking oil drumbs at people ;D. maybe that's why i'm such a disturbed individual now, I spent my child hood chopping people up in mortal combat, chucking oil drumbs

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-05 Thread Charles Rivard
: Saturday, March 05, 2011 8:06 AM Subject: Re: [Audyssey] Beat-M-Ups was Beat It Extreme Yep, I used to have a lot of fun when I was about five or six, playing double dragon on the amstrad computer with my brother chucking oil drumbs at people ;D. maybe that's why i'm such a disturbed individual

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-05 Thread dark
Not in the least ashamed, I'd do it all again and in fact stil do now. In fact just last night I was smashing up some old wrecked house, chucking ballistic steel balls at their windows and smashing up their family tomb stones ;d. Beware the grue! Dark. --- Gamers mailing list __

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-05 Thread Charles Rivard
Good. Keep up the ornery fun! --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 05, 2011 10:42 AM Subject: Re: [Audyssey] Beat-M-Ups

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-04 Thread Clement Chou
Agreed as well... and if anyone does decide to tackle that project, I could lend a hand with design to make the game more interesting... I've had a lot of ideas I would like to implant into a beat em up, and being a practicioner of a martial art I could be of some use if a certain type of

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-04 Thread Clement Chou
Sorry for double-posting... I meant ones that are in 3d. At 07:54 PM 04/03/2011, you wrote: Hi Yohandy, Yeah, I definitely agree. Until we actually create some classic beat-m-up games using BGT or Genesis 3D I doubt many VI gamers will ever play them. In fact, now that the Genesis 3D engine is

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-04 Thread Thomas Ward
Hi Clement, I'm certainly interested in such a project. I guess the next question is what kind of beat-m-up to right. Most of the ones I enjoyed and still enjoy are from the NES era such as Batman, Double Dragon, Bad Dudes, and so on. Those games didn't have a lot of martial arts weapons. What

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-04 Thread Clement Chou
True that. But it doesn't have to be an exact carbon copy with different characters though, does it? Double Dragon reputedly had martial arts in it, and you could, say, change the nationality of the characters if you are going to change the names as well. In that way, if they were to be

Re: [Audyssey] Beat-M-Ups was Beat It Extreme

2011-03-04 Thread Thomas Ward
Hi Clement, No, it definitely doesn't have to be an exact carbon copy. In fact, that's a very bad idea considering how fanatical Nintendo is about their copyrights to begin with. Plus something like Batman has so many copyrights on it from music, sounds, trademark, etc that would require some