Speaking of alchemy studios games, anyone have the mouse targeting demo on
here?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
Hi Ben,
Yes, I do. I own it. I've got the source code, and I believe I still
have a setup or binary file kicking around as well. At least I hope I
have a compiled binary kicking around because I no longer have a copy
of Visual Basic 6 to recompile it.
Smile.
On 10/29/10, Ben
Could you look? I'd like to experiment with some stuff...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 29 October 2010 11:48
To: Gamers Discussion list
Subject: Re: [Audyssey] Max Shrapnell
Hi Ben,
Yes, I do. I
Discussion list'
Subject: Re: [Audyssey] Max Shrapnell
Speaking of alchemy studios games, anyone have the mouse targeting demo on
here?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org. You can make changes or update your
Peterson
Sent: Monday, October 18, 2010 4:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Max Shrapnell
I actually liked the story of Monkey Business. As for James nobody really k
nows what he's up to these days, only that so far as we can tell he's no
longer developing, or if he is it's for his
Hi Thomas,
Wow...are you serious? Incredible.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jim Kitchen
Sent: Thursday, October 21, 2010 7:29 PM
To: Thomas Ward
Subject: Re: [Audyssey] Max Shrapnell
Hi Thomas
Hi Hayden,
Also, at one time James North ran the Audyssey list. And every time I would
announce that I put a new game up, the list would go down for a few days. It
was decided that a game developer should not run the list due to such conflicts
of interest.
BFN
Jim
When there are two
Hi Jim,
Hmmm...When was this? I don't remember this at all. Must have happened
before I came along.
As far as a game developer running the list I guess that depends on
the developer in question. I am certainly a game developer, but I'd
never personally disrupt the list when you or anyone else puts
Wow. I didn't know that. Sounds like some crazy crap going on.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 21, 2010 3:01 PM
Subject: Re: [Audyssey] Max
Hi Thomas,
Yes, it was before you were around. All of the messages that I see from back
then were from the beginning of, to near the end of 2001. They looked like.
From: Jim Kitchen
Date: 10-03-2001
To: audl...@espsoftworks.com
- Original Message -
Hi Jim,
Hmmm...When was this? I
Sent: Monday, October 18, 2010 4:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Max Shrapnell
I actually liked the story of Monkey Business. As for James nobody really k
nows what he's up to these days, only that so far as we can tell he's no
longer developing, or if he is it's for his
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Monday, October 18, 2010 4:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Max Shrapnell
I actually liked the story of Monkey Business. As for James nobody
Yeah, absolutely agree with this point of view.
Dne 18.10.2010 23:29, Thomas Ward napsal(a):
Hi,
I have no idea what happened to James North aftr he closed up shop. I
haven't talked to the man by phone or via e-mail in four years. So
really have nothing more to say on that subject.
Although, I
Hi Clement,
You said that from the James North situation,
Though I guess if there's one thing I learned if I were to become a dev
would be, always keep people posted on what's going on with the game.
Another way is not to promote and take money for a game until it is done. And
one does not
Message -
From: Jim Kitchen j...@kitchensinc.net
To: clement chou Gamers@audyssey.org
Sent: Tuesday, October 19, 2010 1:51 AM
Subject: Re: [Audyssey] Max Shrapnell
Hi Clement,
You said that from the James North situation,
Though I guess if there's one thing I learned if I were to become a dev
Of shaun everiss
Sent: 19 October 2010 03:06
To: Gamers Discussion list
Subject: Re: [Audyssey] Max Shrapnell
I must say out of all the games I would have liked to play from james
it was the genisus project game.
That would have been cool if it was not shelved.
I know some early build must be out
didin't even get released though the bastard has my money for it
On Oct 18, 2010, at 3:01 PM, NIcol wrote:
HI list
Where can I download Max Shrapnell?
There is no link on audiogames.net and pcsgames.net.
Is it still available for purchase?
If it is abandon whare, and if James North gave
: william lomas lomaswill...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Mon, 18 Oct 2010 15:04:24 +0100
Subject: Re: [Audyssey] Max Shrapnell
didin't even get released though the bastard has my money for it
On Oct 18, 2010, at 3:01 PM, NIcol wrote:
HI list
Where can I
Hi I to would like to know this since when it was first talked about i
thought it sounded really cool. from Mich.
- Original Message -
From: NIcol nicoljaco...@telkomsa.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, October 18, 2010 10:01 AM
Subject: [Audyssey] Max
Hi Nicol,
No, Max Shrapnell was never released, and it definitely isn't for
order any more. So far as anyone knows there wasn't even a version
under development. Although, it is probable James North was working on
an early Alpha of the software, but never put out a demo of the
product. If there
-
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 18, 2010 1:30 PM
Subject: Re: [Audyssey] Max Shrapnell
Hi Nicol,
No, Max Shrapnell was never released, and it definitely isn't for
order any more. So far as anyone knows
@audyssey.org
Sent: Monday, October 18, 2010 12:15 PM
Subject: Re: [Audyssey] Max Shrapnell
Hi I to would like to know this since when it was first talked about i
thought it sounded really cool. from Mich.
- Original Message -
From: NIcol nicoljaco...@telkomsa.net
To: 'Gamers Discussion list
...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 18, 2010 2:03 PM
Subject: Re: [Audyssey] Max Shrapnell
I agree. Unfortunately the project was more than likely abandoned since I
don't recall it being among the projects to which Thomas acquired the
rights
Hi,
I didn't acquire the rights for Max. Part of the reason was that James
North was working on some sort of game engine, and the game was
designed using the game engine he was creating at the time. That would
require me purchasing his game engine which I obviously wouldn't do
and am glad I didn't
I'd love to see a game like that, maybe something to consider later on
tom, who knows.
Mike
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
Hello Thomas, and do you know what happened with James Nord? I loved
monkey busyness and alien outback, especialy monkey busyness was one of
the best games with lots of interesting ideas - although the story was -
hm - how to say that - poor. But maps like astec temple, or surf'n turf,
were
Discussion list gamers@audyssey.org
Sent: Monday, October 18, 2010 3:04 PM
Subject: Re: [Audyssey] Max Shrapnell
Hello Thomas, and do you know what happened with James Nord? I loved
monkey busyness and alien outback, especialy monkey busyness was one of
the best games with lots of interesting
Hi,
I have no idea what happened to James North aftr he closed up shop. I
haven't talked to the man by phone or via e-mail in four years. So
really have nothing more to say on that subject.
Although, I admit Monkey Business was to say the least interesting.
The storyline was a bit off the wall,
Mine too.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of william lomas
Sent: Monday, October 18, 2010 9:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Max Shrapnell
didin't even get released though the bastard has my money
...@seznam.cz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 18, 2010 3:04 PM
Subject: Re: [Audyssey] Max Shrapnell
Hello Thomas, and do you know what happened with James Nord? I loved
monkey busyness and alien outback, especialy monkey busyness was one of
the best games
Subject: Re: [Audyssey] Max Shrapnell
I actually liked the story of Monkey Business. As for James nobody really k
nows what he's up to these days, only that so far as we can tell he's no
longer developing, or if he is it's for his personal enjoyment. While I
agree he could have handled things
I must say out of all the games I would have liked to play from james
it was the genisus project game.
That would have been cool if it was not shelved.
I know some early build must be out because a demo came out ages ago.
At 07:30 a.m. 19/10/2010, you wrote:
Hi Nicol,
No, Max Shrapnell was
!
- Original Message - From: Petr Bláha hammet...@seznam.cz
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 18, 2010 3:04 PM
Subject: Re: [Audyssey] Max Shrapnell
Hello Thomas, and do you know what happened with James Nord? I
loved monkey busyness and alien outback
draconis has monkey business now I think.
At 10:29 a.m. 19/10/2010, you wrote:
Hi,
I have no idea what happened to James North aftr he closed up shop. I
haven't talked to the man by phone or via e-mail in four years. So
really have nothing more to say on that subject.
Although, I admit Monkey
Yep they do.
We are the Knights who say...Ni!
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 18, 2010 8:11 PM
Subject: Re: [Audyssey] Max Shrapnell
draconis has monkey business now I think.
At 10
35 matches
Mail list logo