[Audyssey] bowling -- the real thing

2008-03-13 Thread Everett Elam
So I went bowling with my cousin and girlfriend a couple days ago and loved it. Problem with that is that I made myself look like a complete fool much of the time because I couldn't find a good technique to gage where things were. I usually line up with the little ball dispensor thingy and head

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread jeh
my windows xp is pretty stable on here, at least for me. I won't use mac because i can't give up my jim kitchen's games and other software like text aloud and scansoft voices. besides when you go to a computer store most software is for windows. Josh - Original Message - From:

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread jeh
hi thomas, How much will your game engine cost? and how useable will it be for those who do not know c# dot net? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 12, 2008 12:24 PM Subject: [Audyssey]

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-13 Thread jeh
hey thomas, I also support your decision. good luck with it! Josh - Original Message - From: James Scholes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 12, 2008 3:35 PM Subject: Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Bryan Peterson
And I don't know if it's improved much since the days when I was forced to use it by the fact that my High School's computer lab was all Mac, but I absolutely hated OutSpoken. I could hardly understand the darn thing most of the time. And that annoying crackling noise it always made didn't help

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Darren H
Hi 1. don't take a run up, well walk up approach. 2. Take some sticky tape with you and ask someone to lay a strip of tape so it runs about6 inches down the center of the lane, starting at the start of the lany. Then, at least you'll know where the exact center is and you'll have a point

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Bryan Peterson
I've noticed that that doesn't work as well for me. But a great person to ask would be Charles Rivard. Not only did he do that stereo review of Ten Pin Alley (anyone know whatever happened to that BTW?) but he's been a bowler since I believe 1970. In fact it's thanks in part to him that the

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Gary Whittington
Yeah, face the direction of the pins. and let go of the ball. Crash - Original Message - From: Everett Elam [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 13, 2008 4:43 AM Subject: [Audyssey] bowling -- the real thing So I went bowling with my

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Bryan Peterson
That's the point though. It's not always easy to do that when you can't see the pins. Time is an illusion, lunchtime doubly so. - Original Message - From: Gary Whittington [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 13, 2008 6:32 AM Subject: Re:

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Darren H
If only it were that simple. What's your top score? - Original Message - From: Gary Whittington [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 13, 2008 12:32 PM Subject: Re: [Audyssey] bowling -- the real thing Yeah, face the direction of the

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Gary Whittington
You could also find out at the bowling alley, if they have bowling rail. This is normally sets at the start of the run away. The bowler can either run their hand along the rail to steady themselfs before the slid. The rail can also be used to cordinate the blind bowler. If not available, the

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Dark
I find it's a matter of standing right. I sort of do the splits with one foot against either gutter, and if I'm doing the right thing, my center of gravity will be exactly down the center of the lane, of course, my balance is pretty awful so this doesn't always work, but someone with

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Thomas Ward
Hi Bryan and all, I'd like to make a couple of corrections about the Mac. I've seen a few comments based on very old out dated information that is no longer true for Mac OS. So I'd like to spend the next couple of paragraphs to point out some of these changes. First, the Outspoken screen reader

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Fun Times
Hi Everett, I use to belong to a blind bowlers league and we used a bowling rail which is set up on the left or right side of the alley and you use the free hand to follow the rail down the approach and after a few tries you get a feel of the alley. The rail is held up with two bowling balls

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Thomas Ward
Hi Josh, As for your first question I have not decided on any specific pricing and licensing fees. More information will be forth coming when I amactually ready to sell and license the engine to third-party developers. However, I can say that I don't plan to charge as much as GMA. As for your

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Thomas Ward
Hi Josh, If you purchased an Intel based MacBook with Mac OS Leopard you could install Windows XP as a virtual machine. That way you can use Mac for your day to day stuff like email, web browsing, etc and run Windows for any games or Windows applications you still need. There is a software

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Bryan Peterson
Will it need a screen reader or will it use Sapi? Or is that something you still have to decide. Personally I'd go either way, although I could certainly see where it might be simpler just to have it run with whatever Sapi voices you had on your system the way MOTA does. Sometimes it can get a

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Bryan Peterson
I wonder if the Cepstral voices would work on a Mac machine? I seem to remember seeing links for that on their downloads page. I suppose then the only problem would be finding good, accessible games and software of the same caliber as what's on Windows. It's funny, but I remember one time we

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-13 Thread Thomas Ward
Hi Charles, That is a very valid question. I am still interested in making the switch to Java someday, but I first need to complete Mysteries Of The Aztecs and Raceway. After those two games are off my hands I would like to sit down with Java and do some extensive research into designing games

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-13 Thread Thomas Ward
Hi, Yes, I am actually going to follow some very good advice by Che given a couple of months backs. I need to shelve all other projects, including Raceway, and focus one thing now. I want to get MOTA finished, ready to go, before I do anything else. Bryan Peterson wrote: I think Thomas wants

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread jeh
but as far as I know there aren't many games for the mac. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 13, 2008 10:50 AM Subject: Re: [Audyssey] USA Games Engine was gma game engine Hi Bryan and

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Thomas Ward
Hi, No screen reader is required. Currently Genesis 3D uses any Sapi 5 compliant TTS engine just like MOTA Beta 1 does. It is a lot more flexable than using pre-recorded wav files. Though, with all the issues I have had with end users and Sapi I half wonder if Sapi is worth the trouble. Bryan

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Bryan Peterson
I must've been lucky then, because I've never had trouble with Sapi and games except for one time when the Sapi engine got screwed up, and then it affected JAWS as well as the games. All I did was to run that Deluserlex file thingy and it fixed the problem. But that's the only time I've ever

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Thomas Ward
Hi Josh, If you mean accessible games for the Mac that is all too true. The majority of blind game developers Kitchen's Inc, RS Games, GMA Games, BSC Games, etc have all written their games in Visual Basic 6 with DirectX. Both Visual Basic and DirectX are Windows only technologies, and none of

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Thomas Ward
Hi, Yes, the Cepstral voices will run on Mac OS X as well as Linux. I haven't tried it, but I am certain VoiceOver can use the Cepstral voices. Though, the new Mac voices that ship with Mac Os 10.5 are better quality than Cepstral. As for accessible games and other software Mac is the victum of

Re: [Audyssey] claudiogames logo

2008-03-13 Thread Kevin Weispfennig
Claudio schrieb: Hello! I need a guy who can make a logo for Claudiogames. Is anyone here who can do that? I speak not about a grafical logo, i speak about a sound logo. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] my intro

2008-03-13 Thread ari
Hi Aiden, welcome to the list also from me. I'm Ari, and I'm from South Africa. I'm 22-years-old, and a uni student. Really looking forward chatting with you about games. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can

Re: [Audyssey] The Sega

2008-03-13 Thread ari
Hi Tom, I also have a Sega Megadrive, absolutely bril. I think the Maddon, if you learn the menues and the key functions, and maybe let the pc do some stuff for you such as, I think after you've passed, you leave the control and the pc automatically runs, not sure of this, but I think there's a

Re: [Audyssey] my intro

2008-03-13 Thread aiden gardiner
if you'd like to chat with me about games individually, your more than welcome to contact me off list as well as on it, as I deal with all things computers, so i'm more than happy to help where ever I can. Warmest regards Aiden - Original Message - From: ari [EMAIL PROTECTED] To:

[Audyssey] the sega

2008-03-13 Thread claudio . zeni
Hi all. Can anyone explain mee what a sega is and where i can get it? Regards, claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] the sega

2008-03-13 Thread shaun everiss
Well sega was an old gaming console. I know there are the nentendos etc, dreamcast and sega genisus, and master system. These things are gaming colcoles, some new and some old. I have never seen one of these in action. At 09:44 a.m. 14/03/2008, you wrote: Hi all. Can anyone explain mee what a

[Audyssey] claudio what a sega is?

2008-03-13 Thread jeh
Hi claudio, A sega is a game playing system it's a box that you hook to your television. It takes game cartriges that look like a plastic square about 5 centimeters wide by maybe 8 centimeters long by 2 or 3 centimeters deep. The cartriges slide into the top of the sega. The sega music sounds

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Cara Quinn
Actually it's improved to the point that the voices are on par with Cepstral and Scansoft in my opinion. -And I'd happily take it any day over Jaws and Windows! lol! Especially since I can run Windows and Jaws on it too, if I like! smile Have an awesome one!… Smiles, Cara :) On

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Cara Quinn
Hi Bryan, -just went up to the Cepstral site and yes, they list Mac, Windows and Linux. Rock!… Cara :) On Mar 13, 2008, at 7:08 AM, Bryan Peterson wrote: I wonder if the Cepstral voices would work on a Mac machine? I seem to remember seeing links for that on their downloads page. I

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-13 Thread Cara Quinn
Good Choice Thomas, Those projects have been weighing on you for a bit now, and getting them done / out the door is a really important thing. Not quite sure why others complain about having to run Windows to play the games, as just the fact that you can do it is a very cool thing!

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Cara Quinn
You're right, and that's why it's a great market to tap!… Smiles, Cara :) On Mar 13, 2008, at 8:00 AM, jeh wrote: but as far as I know there aren't many games for the mac. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread jeh
hi thomas, is that what you do? Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 13, 2008 11:04 AM Subject: Re: [Audyssey] USA Games Engine was gma game engine Hi Josh, If you purchased an Intel based

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Tom Randall
Hi Everet. First congrats on trying out real bowling. It can be a lot of fun. I do not do it real often so I am therefore not all that great at it. What I usually do is to try to line up with either the left or right gutter and then move over a bit so that my right side is fairly centered. I

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread jeh
sounds good. if it's cheap enough I may buy it. It's gotta be better than the audio game maker which is very bad. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 13, 2008 10:59 AM Subject: Re: [Audyssey]

Re: [Audyssey] claudio what a sega is?

2008-03-13 Thread Bryan Peterson
I think the very first Sega system was called Master System, and if memory serves it came out around the mid 1980's, about the same time as the original Nintendo Entertainment System. Time is an illusion, lunchtime doubly so. - Original Message - From: jeh [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Bryan Peterson
It sounds like it's gonna be miles and miles better than AGM. Time is an illusion, lunchtime doubly so. - Original Message - From: jeh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 13, 2008 5:50 PM Subject: Re: [Audyssey] USA Games engine was GMA

Re: [Audyssey] realistis baseball game - Re: l-works baseball

2008-03-13 Thread Andy
So, it is computerized? Or not yet. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 13 Mar 2008 00:48:51 -0500 Subject: Re: [Audyssey] realistis baseball game - Re: l-works baseball www.nbba.org has info on what

Re: [Audyssey] realistis baseball game - Re: l-works baseball

2008-03-13 Thread Andy
Lol I don't think it's been computerized yet dude. Hope it will though, sounds moy interesting. Lol - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 13 Mar 2008 06:13:56 +0100 Subject: Re: [Audyssey] realistis

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Andy
I think the one for mac is cepstral alex, that's what I heard on a podcast, and it actually breathes after every sentence or to. Nice, eh? Is that available for windows too? - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Andy
Stupid comparison coming up, but still would be interesting to know. When you say drop doors and walls, that kind of reminds me of maze craze from dan z games. Is it going to be something to imilar to that? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Andy
Could you have all 3 osses on one box? Or would that be too much. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 13 Mar 2008 10:04:26 -0500 Subject: Re: [Audyssey] USA Games Engine was gma game engine Hi Josh,

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Andy
Once my sapi gave me the silent treatment, and, for example when I picked up a key sapi didn't say a darn. So, I wcct to the gw micro thing and searched it and found it and ran it and was playing games again in about 5 minutes. Worked wonders. Thom maybe you should include that in the games

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Andy
Not meaning to get off topic, but what about Linux? Since I suppose Thom you use Linux pretty heavily, what's the screen reader output on that if you know? Thanks. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Bryan Peterson
Actually I think he started doing that. The problem is that that utility apparently doesn't fix every possible issue that can come up with Sapi. I suppose it's no different from anything else computer related. My dad's always told me, and I can agree wholeheartedly with this statement, that

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Charles Rivard
I bowled on a weekly league of blind bowlers for about 30 years. Here's how we did it in Phoenix, Arizona, and a lot of blind bowlers do it this way. An Aluminum guide rail, about waist high, is placed along the same board at both ends. It is lined up with the center of the left-hand gutter

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Charles Rivard
Thanks. I would like to find that recording again, too, unedited. It was on a drive that has since crashed. --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Charles Rivard
If you can pick up a 7 10 split, you're wasting your time. You should be on the pro tour. Even they don't pick that one up very often. You can do it from either side of the 7, or either side of the 10, but all are pretty much impossible on a regular basis. --- Laughter is the best medicine.

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Charles Rivard
Dang! If we were in the same city, I could use some tips. --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: Fun Times [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 13, 2008 6:25 AM Subject: Re:

Re: [Audyssey] bowling -- the real thing

2008-03-13 Thread Bryan Peterson
Yeah. That was a lot of fun to listen to. Time is an illusion, lunchtime doubly so. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 13, 2008 11:18 PM Subject: Re: [Audyssey] bowling -- the real thing