Re: [Audyssey] Entombed

2009-01-10 Thread Jason Allen
Hello, Glad you like it! I made the walk into wall sound a little bit like sand. It's suppose to sound like you're brushing up against a wall. You should hear footsteps when you walk. If you're not hearing footsteps or north-south wall sounds, it might be a speaker configuration problem. Try

[Audyssey] Fallthrough item handling annoyence?

2009-01-10 Thread dark
Hi On the one hand I'm enjoying the game, on the other the carrying capacity bit is driving me up the wall#! I've died of hunger or thirst numerous times sinse it simply takes me too many command to drop all my belongings, take my food or canteen from my burro, drink or eat it, and

[Audyssey] Top Speed

2009-01-10 Thread important
Hello, recently I had to get another computer, I've lost my top speed cars and tracks, does anyone know of a place where one can download the cars and tracks again, for some reason it's almost impossible to find them like it's top secret not top speed.. LOL thanks --- Gamers mailing list __

[Audyssey] gtc sector5

2009-01-10 Thread shaun everiss
Ok I hear people have issues with sector 5 s p o i l e r s p a c e your targets are the 30 or so troops. you listen to them shoot at you. there are 30 troops, you need to shoot them. there is an amo dump but if you shoot it the troops sometimes shoot it to and you die or it explodes. In any case

Re: [Audyssey] Top Speed

2009-01-10 Thread Dakotah Rickard
There are some cars, however, that are not in the ts2 pack. Some of them are located at www.audiogames.net but some of them are not. If there are cars or tracks that you do not find, let me know and I may have them. Signed: Dakotah Rickard On 1/10/09, shaun everiss shau...@xtra.co.nz wrote:

Re: [Audyssey] Fallthrough item handling annoyence?

2009-01-10 Thread Shadow Dragon
As a general rule of thumb I rarely if ever let my hunger drop below 3 or 4, to solve just this problem. I have to wonder what all you're carrying though, since with a knife, spear, bow and 10 arrows, battle armor and a sword, along with several lesser items, I generally only need to drop my

Re: [Audyssey] second life

2009-01-10 Thread Mike Reiser
I'm a tester basically. It's been decided that once we polish some things and get it useable and stable we'll release a beta and I'll email the list about it. I haven't been able to test yet. The only thing done so far has been a script that will get you passed the inaccessible login

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Bryan Peterson
Trust me, Resident Evil is nothing compared to Eternal Darkness. - Original Message - From: Lukás Hosnedl lukas.hosn...@seznam.cz To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 10, 2009 12:54 PM Subject: Re: [Audyssey] Eternal Darkness was wii, xbox 360...

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Shadow Dragon
I have to say what little I saw of silent hill seemed pretty good. I've never played eternal darkness, but I remember talking to a friend when he first got it, and it sounded awesome. One thing I vaguely remember is some sort of insanity meter that if it went past a certain point, weird things

Re: [Audyssey] Top Speed

2009-01-10 Thread important
HelloDakotah Rickard , I've re-installed TS2, but the download only has the basic tracks and cars, do you have any of the many tracks and cars that were created by some of the TS players, that would be great, like the Ford Focus stock car and such.. Thanks - Original Message -

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Bryan Peterson
Oh yeah, there was a sanity meter. Some characters had longer santiy meters than others but once it depleted enough you would start seeing and hearing some really disturbingthings. The gamewas someties classified as an RPG but it isn't really, for one because you don't get a party of

Re: [Audyssey] Top Speed

2009-01-10 Thread christopher . huby
Hi what i did is go on to the website that created the game and sent them a message. They sent a message to me with a couple of links to web sites that have cars and tracks. Unfortunately the email i have is on my computer which is at my sisters otherwise i would let you have a copy of it.

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Kellie and my lovable Lady J.
You are all making me wish I could play this game. lol I thought silent hill was awesome when I saw my friend playing it. lol It would be awesome to play though I would probably have nightmares from it. lol Kellie and my lovable Lady J. Canine Welfare Technician/Resident adviser Guide Dogs for

Re: [Audyssey] wii, xbox 360 or ps3?

2009-01-10 Thread Liam Erven
The sounds are garbage. It's probably playable, but I don't think you can hear the pitches being thrown. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dennis Sent: Saturday, January 10, 2009 4:50 PM To: Gamers Discussion list

Re: [Audyssey] wii, xbox 360 or ps3?

2009-01-10 Thread dennis
you know what yoru right you cant for this reason i would get a ps3 - Original Message - From: Liam Erven liamer...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, January 10, 2009 5:52 PM Subject: Re: [Audyssey] wii, xbox 360 or ps3? The sounds are

Re: [Audyssey] Entombed

2009-01-10 Thread Jason Allen
Use the period key to descend down stairs and the comma key to ascend. Jason On Sun, Jan 11, 2009 at 8:03 AM, rrhopk...@earthlink.net wrote: Hello again. This is Ron. I'm playing the game and I get to the point where it says theres a stairway down hear, but I can't get beyond it, what am I

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Phil Vlasak
Hi Folks, I was cureious about this Eternal Darkness game and did a google on it. Here is a review: There have been quite a few attempts at video games based upon Lovecraft's Cthulhu mythos, but they never seem to make it to the market. Although Eternal Darkness is set within its own little

Re: [Audyssey] Fallthrough item handling annoyence?

2009-01-10 Thread dark
Hi. I don't actually know what the problem is, but I can hold barely any items in hand at once. If I'm holding a sword, lamp, flint, knife 20 ralls, 5 salve and a navaid, (imho the basic dungeon going kit), I can't hold much food in hand at all, much less my canteen. Imho the game

[Audyssey] Sound RTS

2009-01-10 Thread Lindsay Cowell
Hi folks, I got through the tutorial OK in Sound RTS, but I am struggling to survive on any of the maps, any advice? Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Jen
it's a great game. Now you guys are making me want to pull it out and play it again. lol. I haven't played it in a couple years. - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 10, 2009 7:03 PM

Re: [Audyssey] Fallthrough item handling annoyence?

2009-01-10 Thread Shadow Dragon
You need a backpack, it sounds like. There's no real reason to take money into a dungeon, just FYI. My basic dungeon crawling kit generally goes as thus: Weapons: Sword, spear, knife, bow and at least 10 arrows. Food and Drink: At least 1 canteen, and 20 pounds of food. It'll all fit into

Re: [Audyssey] Top Speed

2009-01-10 Thread Dakotah Rickard
Check the ts2 utility pack component downloader first. I don't have the ford focus, sorry. Signed: Dakotah Rickard On 1/10/09, christopher.h...@blueyonder.co.uk christopher.h...@blueyonder.co.uk wrote: Hi what i did is go on to the website that created the game and sent them a message. They

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Orin
Speaking of games set in the Cthulhu universe. I really wish Cthulhu Nation was playable. It'd make for a great game, from what I've seen, which isn't much. The developers want to make it accessible, but they don't know how. They want us to tell them how, but I honestly have no idea as to

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Bryan Peterson
Trust me, it is, even though the game itself isn't really accessible. It's still amazing to watch, if you take my meaning. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, January 10, 2009 8:01 PM Subject:

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Ron Schamerhorn
Hi Bryan I do trust what your saying just would like to have the experience myself of being so creeped out. Text aren't bad but when you can combine the environment elements it makes it that much better.! Ron - Original Message - From: Bryan Peterson b-peter...@hotmail.com To:

Re: [Audyssey] Eternal Darkness was wii, xbox 360...

2009-01-10 Thread Bryan Peterson
Exactly. I'd love it if a developer took it on him or herself to design something along those lines. As I said though, you'd need some darn good sound effects and music, and the voice actors would have to be just as good. Unfortunately as i've said before that's an area where a lot of the

Re: [Audyssey] Fallthrough item handling annoyence?

2009-01-10 Thread dark
Hi. I do actually have a backpack (it was one of the ways I initially made cash while hunting, but I stil seem to have to drop everything to take food or my canteen out of my pack. It's just the amount of typing and turns lost that is plain annoying, as I said, it killed me in the

Re: [Audyssey] Fallthrough item handling annoyence?

2009-01-10 Thread Zachary Kline
Hi Dark, Perhaps this is just me, but I haven't ever noticed much of the item handling difficulties you describe. I keep all my ralls and food and such in a sack, and only take out what I need at the time. Granted, I haven't progressed quite as far as you have, it seems, but still, I

[Audyssey] an interesting sound in the safari pinball table

2009-01-10 Thread 0722001794
Hi all. Nicol here. What is the high pitched howling sound that can be heard both in the safari pinball table and the jungle level of monkey business? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] an interesting sound in the safari pinball table

2009-01-10 Thread 0722001794
I pushed send per accident before I COULD FINISH THE MESSAGE TO ME IT SOUNDS LIKE A SOUTH AFRICAN BIRD CALLED THE PEACOCK OR IN AFRIKAANS THE POU. -original message- Subject: [Audyssey] an interesting sound in the safari pinball table From: 0722001...@vodamail.co.za Date: 11/01/2009 8:22 am Hi

Re: [Audyssey] [Spam] Re: Fallthrough item handling annoyence?

2009-01-10 Thread dark
Hi Zack. Ironically as I just said, a mysterious lady showed up and gave me the amulet, which helps. The issue with item handling is that you fundimentally can't keep hold of most of the items which are necessary, ie, those which have perminant effects such as armour or your navaid, long