Re: [Audyssey] jq 4.2

2008-02-17 Thread Dark
>From http://www.tbrn.net/modgirl/ Beware the Grue! Dark. - Original Message - From: "Allen" <[EMAIL PROTECTED]> To: "Blind Gamers" Sent: Monday, February 18, 2008 2:36 AM Subject: [Audyssey] jq 4.2 > Wear can jq4.2 be downloaded from? > > Thanks > --- > Gamers mailing list __ Gamers@

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Dark
http://www.l-works.net/newgame.mp3 Just call me the link dispensor! Beware the Grue! Dark. - Original Message - From: "Jeremy Gilley" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, February 18, 2008 2:14 AM Subject: Re: [Audyssey] super secret audio from LWorks > any

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Raul A. Gallegos
Any chance you could avail yourself of this list archives so you can get the link for yourself? Jeremy Gilley wrote: > any chance you can resubmit the link to listen? i downloaded it, but forgot > where i downloaded it to. > - Original Message - > From: "Liam Erven" <[EMAIL PROTECTED]>

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Thomas Ward
HI everyone, I have been following this thread through the list archives, and I thought I would reply to all of your questions and comments in one pop. First, I would like to mention that it was not my laptop that was hacked. It was my web host, the company that hosts my web site, email, and oth

[Audyssey] jq 4.2

2008-02-17 Thread Allen
Wear can jq4.2 be downloaded from? Thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archi

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Jeremy Gilley
any chance you can resubmit the link to listen? i downloaded it, but forgot where i downloaded it to. - Original Message - From: "Liam Erven" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 8:11 PM Subject: Re: [Audyssey] super secret audio from LWorks

[Audyssey] Moderator message concerning usagames.us and hacking

2008-02-17 Thread Raul A. Gallegos
Folks, all this speculation and wondering about who or why this was done by and the reason is just a wasted effort. Bottom line is the people who need to know, and the people who don't need to know, won't know. So, let's get back to gamine and I'm sure Thomas will update us as he feels is neces

Re: [Audyssey] super secret audio from LW,'ORKS

2008-02-17 Thread Liam Erven
ya. I have a strange beta testing policy. I tend to pick people that I knwo extremely well. and I tend to keep the team small. I dunno. it's just what works for me. if there's a call for beta testers, there will be a message for sure. but emailing about it probably won't make it happen

Re: [Audyssey] A question about GMA's mud client

2008-02-17 Thread Valiant8086 (on laptop)
Hi. Soon. It was like sooner than now, but delays are usually good in this respect. - Original Message - From: "Greg" <[EMAIL PROTECTED]> To: Sent: Saturday, February 16, 2008 8:59 PM Subject: [Audyssey] A question about GMA's mud client > Hello all, > Has anyone heard about a release

Re: [Audyssey] super secret audio from LW,'ORKS

2008-02-17 Thread Mike
usually liam keeps a team that he's comfortable with around. just sayin'. - Original Message - From: "Andy Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 1:05 PM Subject: Re: [Audyssey] super secret audio from LW,'ORKS > Yeah. Lol swords too. Ho

Re: [Audyssey] STFC multiplayer?

2008-02-17 Thread aiden gardiner
Hi Thomas, Would Final Conflict still be free? I've always liked the chess approach, but it would be good to be able to upgrade your ships. it would also be good to be able to save your spot in the game because it's so frustrating when I have to quit the game to do something else and i lose my

Re: [Audyssey] my remorseful appology

2008-02-17 Thread Hayden Smith
HI there, I still must point out that there is a distinct destinguishing attribute between audio and video games. The manipulation of graphics in a video game would quite render the necessity of high pricing IE. $50.00USD per game or something along those lines; as those games can have been deve

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread Mike
ehh, honestly I think the second should be sidescrolleing as well, but that's just me. - Original Message - From: <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 9:30 AM Subject: Re: [Audyssey] MOTA Poll Results. > Ah good. I was wondering what the res

Re: [Audyssey] Acefire price

2008-02-17 Thread Cara Quinn
James, thank you vary much!!! I personally haven't seen this game yet nor do I wish to further comment on any price point. I'd personally like to say that you all, (you know who you are) should be bloody ashamed of yourselves for treating not only a developer for your own community lik

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Raul A. Gallegos
You guys didn't read his message properly I see. Thomas didn't say his computer was hacked. He said the root of his hosting company he uses was hacked into. So, this means that Thomas using Vista has nothing to do with it. You should read the message more carefully. . jason wrote: > Yeah Ryan I

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread jason
Yeah Ryan I know what you mean he is using vista I thought the trust platform modual was supposed to prevent this stuff from happening, h it looks like vista has bugs. The trust platform modual by the way is a modual that is supposed to prevent people from getting your using name and passwo

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Liam Erven
I'll hold my tongue on this issue, but I have my own thoughts on why this happened. - Original Message - From: "Stephen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 6:42 PM Subject: Re: [Audyssey] USA Games site and services down. > you mean you've

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Liam Erven
anyone know if thomas has a secondary email account I can reach him at? - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 5:56 PM Subject: [Audyssey] USA Games site and services down. > Hello everyone, > We are sen

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Liam Erven
well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Se

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread josh
was it some blind person? - Original Message - From: "Stephen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 7:42 PM Subject: Re: [Audyssey] USA Games site and services down. > you mean you've found out who did it and where they live? wow. that > was

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Stephen
you mean you've found out who did it and where they live? wow. that was quick detective work. Was it a list member? At 11:28 AM 18/02/2008, you wrote: >I know this. >I am thom's hosting provider, my company that is, and we are more than livid >about the situation. >a coleague had to physically re

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread shaun everiss
I have all the usagames, mystery of astecks, and well stfc. I could mirror all that on public ftp,ofcause i have montisumer to but we are not supposed to share that so I won't. However I can keep a perminant mirror of things whatever people want or devs want, programs, etc on my public ftp accoun

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Andy Smith
Lol that is really weird. It'd be tough to figure out the punk who did it, but lol look at my msn name. I am also angry about this, and when things were going so well, now they're shattered again... On Sun, 17 Feb 2008 19:28:11 -0500, Shane Davidson wrote: >I know this. >I am thom's hostin

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Shane Davidson
I know this. I am thom's hosting provider, my company that is, and we are more than livid about the situation. a coleague had to physically restrain me from jumping on the next plane to open up a can of butt kicking on the guy. We are presuing legal action. and are as we speak reloading the softw

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Andy Smith
Well, looks like hackers don't care. How did the idiot get in in the first place? On Sun, 17 Feb 2008 19:05:36 -0500, Ryan Smith wrote: >Hi, >What Apache server were you running? Up to date I hope! Also, I'm kind >of >sick of these hackings... first rsg, what do these people look at every >

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Andy Smith
Um. Ok, then. Should I put azteks setup on sendspace? Lol call me weird but I back up everything. Now only if I backed up the php on the site then you wouldn't have to restore anything. Don't think that'd be possible but. Anyway if its ok i'll put it all back up, the azteks setup I mean, throug

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Stephen
Damn it! what's the matter with people! Just when things are getting back on track someone has to go and wreck things again! At 10:56 AM 18/02/2008, you wrote: >Hello everyone, >We are sending this email out to inform everyone that this morning a >hacker broke into our web host's root account and

Re: [Audyssey] USA Games site and services down.

2008-02-17 Thread Ryan Smith
Hi, What Apache server were you running? Up to date I hope! Also, I'm kind of sick of these hackings... first rsg, what do these people look at every vulnerability possible! How this morning? I was on it around noon I believe.. At least just the data was gone, and they didn't replace index.phpwith

[Audyssey] USA Games site and services down.

2008-02-17 Thread Thomas Ward
Hello everyone, We are sending this email out to inform everyone that this morning a hacker broke into our web host's root account and deleted all of the files on the server, and our web host is unable to restore from server backups do to this attack. As a result USA Games currently has lost all

Re: [Audyssey] STFC multiplayer?

2008-02-17 Thread josh
hey thomas, ok how about this for the star trek game. just drop the star trek off of the title. just call it final conflict. and then do like you're gunna do with tomb-hunter, just give us krappy sounds in the original game, and then add a sound pack. see then you can kind of sneak around the co

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread josh
hey, sounds like a really cool game. Can't wait till it's out. Josh - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 12:13 PM Subject: Re: [Audyssey] super secret audio from LWorks > Hi Liam, > Dude, that sample

Re: [Audyssey] lower than bsc ok for games?

2008-02-17 Thread josh
hey maybe some blind person can make audio games for the x-box someday? that would be cool. Josh - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 12:06 PM Subject: Re: [Audyssey] lower than bsc ok for games? > H

[Audyssey] Moderator message: I am really worried, we could lose another game dev again

2008-02-17 Thread Raul A. Gallegos
Please everyone, stop this thread. It has nothing to do with games. Trouble wrote: > you can find it in the header of all email. They de side by content > and language. > > At 10:46 AM 2/17/2008, you wrote: >> just wish i did know his isp. i would certainly do that. >> regards, >> damien >> >> >

Re: [Audyssey] lower than bsc ok for games?

2008-02-17 Thread josh
hi, ok so if you did not get a degree in programming and you know so much, why is it that employers require you to show a degree? or have one? What's so special about that paper if you can just as easily learn stuff on your own? Heck you could teach blind game programming at a university for bli

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Tj
What's the moded WWII audioquake mod? I want it. Tj - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 4:10 PM Subject: Re: [Audyssey] super secret audio from LWorks > yeah machinegun didn't sound all that realistic to

Re: [Audyssey] I am really worried, we could lose another game dev again

2008-02-17 Thread Trouble
you can find it in the header of all email. They de side by content and language. At 10:46 AM 2/17/2008, you wrote: >just wish i did know his isp. i would certainly do that. >regards, >damien > > > >- Original Message - >From: "Trouble" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Yohandy
yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secre

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread christopher.reagan
gt; All messages are archived and can be searched and read at >>>>>> http://www.mail-archive.com/[EMAIL PROTECTED] >>>>>> If you have any questions or concerns regarding the management of the >>>>>> list, >>>>>> please send E-ma

Re: [Audyssey] Super deekout?

2008-02-17 Thread oriol gómez
3 weeks, crazy. it took me like 2 days. On 2/17/08, James Scholes <[EMAIL PROTECTED]> wrote: > Wow! Really? OK, guess I'll just wait and see then *grins*. > > -- > From: "Damien Sadler" <[EMAIL PROTECTED]> > Sent: Sunday, February 17, 2008 7:05 PM >

Re: [Audyssey] What the zerz happened to Thomas's domain.

2008-02-17 Thread shaun everiss
well shaned.net is down, I tried to access the personal shanednet blog and then the domain, the entire domain is down. At 10:34 a.m. 18/02/2008, you wrote: >Hi usagames.us is down now, not sure what that's all about but I hope you can >resolve >that issue soon. >--- >Gamers mailing list __ Game

Re: [Audyssey] Massive problems with Acefire!!!

2008-02-17 Thread Karl
Hi, First, with the gender thing, there is a patch on the site that fixes this. The music playing is the loading of the game files. Sometimes this can take a while, so just wait, and it will switch to an x-sight logo in a few minutes. While the files are loading, it seems best if you don't do t

[Audyssey] What the zerz happened to Thomas's domain.

2008-02-17 Thread Andy Smith
Hi usagames.us is down now, not sure what that's all about but I hope you can resolve that issue soon. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.o

Re: [Audyssey] super secret audio from LW,'ORKS

2008-02-17 Thread chou.clement
Anyone notice he left that unfinished? lol. - Original Message - From: "Liam Erven" <[EMAIL PROTECTED]> To: "Andy Smith" <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Sunday, February 17, 2008 1:12 PM Subject: Re: [Audyssey] super secret audio from LW,'ORKS >I won't ruel out a fl

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread shaun everiss
Well I'd like to test, I mean who wouldn't. Its reall cool game. At 10:03 a.m. 18/02/2008, you wrote: >Yeah, I am willing to do beta testing as well, it will be a first for me, >never beta tested something before. So let us know. > >-- >From: "Yohand

[Audyssey] Massive problems with Acefire!!!

2008-02-17 Thread Sarah Haake
Hi list and especially Damien, I just downloaded and installed Acefire, but I can't play it at all. First, when I submit my name and gender in the dialog box it says my gender is male, altough I chose female. And now the real problems start: After clicking on ok in the dialogbox the music starts,

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread shaun everiss
That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear

Re: [Audyssey] super secret audio from LW,'ORKS

2008-02-17 Thread Liam Erven
I won't ruel out a flame thrower, though I don't want to go overboard on the weapons... although. - Original Message - From: "Andy Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 3:05 PM Subject: Re: [Audyssey] super secret audio from LW,'ORKS >

Re: [Audyssey] super secret audio from LW,'ORKS

2008-02-17 Thread Andy Smith
Yeah. Lol swords too. How about tortches. Throw 'em. Or just use a flame thrower. I dont know just throwing out random crap that comes into my head lol On Sun, 17 Feb 2008 15:56:13 -0500, Yohandy wrote: >We need flame throwers! yeah! Liam if you need testers definitely let us > >know. I'm w

Re: [Audyssey] infocom games.

2008-02-17 Thread Dark
Most welcome you are. beware the Grue! Dark. - Original Message - From: "Lisa Hayes" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 8:58 PM Subject: Re: [Audyssey] infocom games. > Right, will go get it and thanks for this. > Lisa Hayes > skype name,

Re: [Audyssey] infocom games.

2008-02-17 Thread Lisa Hayes
Right, will go get it and thanks for this. Lisa Hayes skype name, lisa12257 join my chat list subscribe at [EMAIL PROTECTED] - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, February 18, 2008 3:46 AM Subject: Re: [Audyssey] infocom games.

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread James Scholes
Yeah, I am willing to do beta testing as well, it will be a first for me, never beta tested something before. So let us know. -- From: "Yohandy" <[EMAIL PROTECTED]> Sent: Sunday, February 17, 2008 8:56 PM To: "Gamers Discussion list" Subject: Re: [

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Yohandy
We need flame throwers! yeah! Liam if you need testers definitely let us know. I'm willing to pay to test this thing just like I did for rail racer and monti. absolutely amazing! please don't abandon it. - Original Message - From: "Liam Erven" <[EMAIL PROTECTED]> To: "Gamers Discussio

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Yohandy
This is a game I would pay right now to beta test. no kidding. freakin amazing! Love the sound effects especially the grenade! - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 1:05 PM Subject: Re: [Audyssey] super secret

Re: [Audyssey] determining maturity - Re: I am really worried, we could lose another game dev again

2008-02-17 Thread James at work
Or in the case of an ISP, how often their terms of service get broken. Gotta wonder sometimes. On Sun, February 17, 2008 16:53, Charles Rivard wrote: It is determined by the content of the messages that someone sends. --- If you don't stand behind our troops, please, feel free ... to stand in fron

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Liam Erven
nto sure yet. knives are a possibility. to show you how fast things are changing. I just changed grenades from the rolling system to a bouncing system now. which sounds much more satisfying - Original Message - From: <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, Febr

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Liam Erven
the most fun part of that was coding the grenade launcher. like. I seriously spend two hours on it, and every moment was worth it. It's been nice to wake up to a ton of emails about it. and that pipe. just plain painful. it makes me cringe. - Original Message - From: "Thomas Ward" <

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread chou.clement
You planning to implement any bladed weapons? I'm not expecting throwing stars or any samurai or ninja crap, but knives, crowbars or even on occasion projectile weapons that aren't firearms like daggers? Not that throwing stars would be a bad idea... that would be interesting. - Original Mes

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Liam Erven
ya. me too. I dunno what it did either. - Original Message - From: "Damien Sadler" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 1:15 PM Subject: Re: [Audyssey] super secret audio from LWorks > Yeah, I'm interested to know what that crystal did too.

[Audyssey] Savage Gambit

2008-02-17 Thread ari
Hi all, Is there anywhere from where I can download The Savage Gambit and the trainer thing? The site where it's on seems closed down. You know, thinking about boxing games, I don't know if it's changed nowdays because I haven't tried the latest consols yet, but most of these games are really no

Re: [Audyssey] quick question

2008-02-17 Thread Charles Rivard
Might be a fun rule, and maybe it could be set up as an option, but it is not an official rule. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Jeremy Gilley" <[EMAIL PROTECTED]>; "Game

[Audyssey] infocom games

2008-02-17 Thread Allen
I thought the big problem with playing Infocom games was finding accessible versions of the print material that you had to have to be able to continue further at a certain point in the game. For example, In Station Fall you had to be able to read the coordinate chart to set course to the space

[Audyssey] determining maturity - Re: I am really worried, we could lose another game dev again

2008-02-17 Thread Charles Rivard
It is determined by the content of the messages that someone sends. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: "ari" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 7:08 AM Subjec

Re: [Audyssey] STFC multiplayer?

2008-02-17 Thread chou.clement
Ah okay. Though I can't really complain about it though... things are pretty good as it is. I just wish online play was possible. It would be awesome. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 10:09 AM Subjec

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Damien Sadler
Yeah, I'm interested to know what that crystal did too. Regards, Damien - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 6:05 PM Subject: Re: [Audyssey] super secret audio from LWorks > wow Liam nice! > > it seems the

Re: [Audyssey] Super deekout?

2008-02-17 Thread James Scholes
Wow! Really? OK, guess I'll just wait and see then *grins*. -- From: "Damien Sadler" <[EMAIL PROTECTED]> Sent: Sunday, February 17, 2008 7:05 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Super deekout? > took me three weeks. > > regards,

Re: [Audyssey] Super deekout?

2008-02-17 Thread Damien Sadler
took me three weeks. regards, damien. - Original Message - From: "James Scholes" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 4:42 PM Subject: [Audyssey] Super deekout? > Hi all, I ordered Super Deekout yesterday, and have received an email > tel

Re: [Audyssey] MOTA Poll Update.

2008-02-17 Thread william lomas
so will that be the tombraider clone? On 17 Feb 2008, at 18:16, Thomas Ward wrote: > Hi Andy, > FPS stands for First Person Shooter. That includes games like Monkey > Business, Sarah, and Shades Of Doom. > As for Angela's next quest I don't want to give too much away until > the > game is close

Re: [Audyssey] lower than bsc ok for games?

2008-02-17 Thread Ryan Smith
Hey, Well I'm 12 and don't know much about algebra, and I seem to be doing okay with SDM? In fact SDM doesn't use much algebra, lots of checks and variables and what not. Could I move to C or C++ or Java? Well, it'd be to hard... you also sonetimes need to use special libraries that are hard to use

Re: [Audyssey] MOTA Poll Update.

2008-02-17 Thread James Scholes
sorry, first person shooter. -- From: "James Scholes" <[EMAIL PROTECTED]> Sent: Sunday, February 17, 2008 6:08 PM To: "Andy Smith" <[EMAIL PROTECTED]>; "Gamers Discussion list" Subject: Re: [Audyssey] MOTA Poll Update. > fps means first person > >

Re: [Audyssey] MOTA Poll Update.

2008-02-17 Thread Thomas Ward
Hi Andy, FPS stands for First Person Shooter. That includes games like Monkey Business, Sarah, and Shades Of Doom. As for Angela's next quest I don't want to give too much away until the game is closer to a release. The short story is Angela travels the world looking for some lost artifacts from

Re: [Audyssey] STFC multiplayer?

2008-02-17 Thread Thomas Ward
Hi, Well, assuming I ever get back to STFC 2.0 I actually am moving in an essentially new direction with the game. A lot of people complained about the lack of upgrades, lack of variety of classes of ships, etc I want to make STFC 2.x a real time strategy game. If things go to plan, though copy

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Dark
wow Liam nice! it seems the side scrollers are out in force today, and I agree with tom, pipes and fisticuffs much like double dragon, Final fight or streets of rage, but the background ambience had more a sneaking into a guarded base feel to me, - h, I am intreagued, in fact my in

[Audyssey] Corrupted Files?

2008-02-17 Thread Danie and Eden
Hi All: I tried to download JD and Super Liam and got a message when I tried to run the installer that the files were corrupted. Has anyone gotten this before? Is it something with my computer? Danie --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMA

Re: [Audyssey] MOTA Poll Update.

2008-02-17 Thread James Scholes
fps means first person -- From: "Andy Smith" <[EMAIL PROTECTED]> Sent: Sunday, February 17, 2008 5:18 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] MOTA Poll Update. > Hi can someone say to me, what fps is? I mean I know what a side scrol

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread James Scholes
Pipe 2 has side scroler levels -- From: "Andy Smith" <[EMAIL PROTECTED]> Sent: Sunday, February 17, 2008 4:39 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] MOTA Poll Results. > Heck yeah for sidey scrolleries! Lol! > > I really like side

[Audyssey] Com gratulations to Damien

2008-02-17 Thread Claudio
Hello Damien! I have reinstalled and redownloaded the game from your site and it works no fine! Com gratulations man, this game is kool! The sounds are kool, the gameplay is kool, all is kool! Kool, kool, kool!!! I am very happy to play a game like that. It is greatfull! Regards, Claudio. --- Gam

Re: [Audyssey] MOTA Poll Update.

2008-02-17 Thread Andy Smith
Hi can someone say to me, what fps is? I mean I know what a side scroller is but not fps. Is that kinda like SOD? And can you tell us a bit about her second adventure? On Sun, 17 Feb 2008 12:16:02 -0500, Thomas Ward wrote: >Hi Charles, >Never mind that 35% to 40% of voters. They lost anyway.

Re: [Audyssey] MOTA Poll Update.

2008-02-17 Thread chou.clement
Yes. FPS is short for first person shooter, which means yes, like SOD. - Original Message - From: "Andy Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 9:18 AM Subject: Re: [Audyssey] MOTA Poll Update. > Hi can someone say to me, what fps is? I me

Re: [Audyssey] Please stop the acefire wranting!

2008-02-17 Thread James at work
I knew there was a reason I liked this girl. On Sun, February 17, 2008 00:38, Allison Mervis wrote: For real guys. How cheap do you have to be to complain about a twenty dollar game? If you ask me, that's not a bad price at all. Allison - Original Message - From: "Andy Smith" <[EMAIL PROTE

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread chou.clement
Ah good. I was wondering what the results were, or the present decision. Good to know the classic format has been preserved. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 8:13 AM Subject: [Audyssey] MOTA Poll Res

Re: [Audyssey] MOTA Poll Update.

2008-02-17 Thread Thomas Ward
Hi Charles, Never mind that 35% to 40% of voters. They lost anyway. Muhahahahahaha. Seriously though Tomb Hunter I is going to be a side-scroller and Tomb Hunter II, Angela's second adventure, will be FPS. That should please everyone. Charles Rivard wrote: > Put that 40 or so percent of the vot

Re: [Audyssey] super secret audio from LWorks

2008-02-17 Thread Thomas Ward
Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. T

Re: [Audyssey] lower than bsc ok for games?

2008-02-17 Thread Thomas Ward
Hi Jim, Quote Game programming is I think allot different than business programming and I am not sure how much of the programming from business type stuff helps with game programming, but the desire to make games sure does help I think. End quote That is absolutely correct. The business program

Re: [Audyssey] lower than bsc ok for games?

2008-02-17 Thread Thomas Ward
Hi Ari, No, a person does not need a college degree in computer science to learn to program games. You can usually learn that stuff on the internet if you know where to get the materials, and if you can find a language that you can understand. I know Jim Kitchen uses Visual Basic 6, because for

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread Dark
Actually Andy, superliam isn't the only one, though is by far the largest. there is also tarzan jr, audio mario and the levels in Pipe2, but I fully agree, the audio side scrolling genre has not been half well explored yet. Beware the Grue! Dark. - Original Message - From:

Re: [Audyssey] infocom games.

2008-02-17 Thread Dark
Hello Lisa. there's no way I know to convert the infocom games, but they are directly playable in windows via the win frotz interpretter for interactive fiction, and run absolutely fine under windows. You can find win frotz at http://www.microheaven.com/IFGuide/IFGuide.pl?step=6&c=0 There are

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread Dark
Hurrah! though i wouldn't have been too disappointed at an fps game, imho we need more audio side scrollers. Beware the Grue! Dark. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscr

[Audyssey] Super deekout?

2008-02-17 Thread James Scholes
Hi all, I ordered Super Deekout yesterday, and have received an email telling me that my order has been received, the payment has been accepted, and that I will soon receive the licence code from DanZGames. However, I have not as yet received the code, so my question is, how long does it usually

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread Andy Smith
Heck yeah for sidey scrolleries! Lol! I really like side scrollers, and besides we do not have much side scrollers, only super liam I think. On Sun, 17 Feb 2008 16:36:51 -, James Scholes wrote: >Yea for side scrolers! > >-- >From: "Thomas

Re: [Audyssey] MOTA Poll Results.

2008-02-17 Thread James Scholes
Yea for side scrolers! -- From: "Thomas Ward" <[EMAIL PROTECTED]> Sent: Sunday, February 17, 2008 4:13 PM To: "Gamers Discussion list" Subject: [Audyssey] MOTA Poll Results. > Hello gamers, > I would first like to thank everyone for casting their v

Re: [Audyssey] Problem with acefire

2008-02-17 Thread Ryan Smith
Hi, It worked fine on my machine... -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archi

Re: [Audyssey] I am really worried, we could lose another game dev again

2008-02-17 Thread Ryan Smith
Hi, While Nicol could have been much less rude, and stated her opinion much better, by saying he rather have had the game be free. End of story. He went on threatening members which isn't solving anything, he was lucky he could speak to the dev. In video games, you'd be lucky to speak to a support

[Audyssey] MOTA Poll Results.

2008-02-17 Thread Thomas Ward
Hello gamers, I would first like to thank everyone for casting their votes yesterday. Here is the results of the Mysteries Of The Aztecs poll we ran yesterday. The question was should Mysteries Of The Aztecs remain a side-scroller or be converted to a first person style game. Out of 52 total vo

Re: [Audyssey] Problem with acefire

2008-02-17 Thread Claudio Zeni
Ok Damien, i try it on my vista-pc. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messa

Re: [Audyssey] I am really worried, we could lose another game dev again

2008-02-17 Thread Damien Sadler
just wish i did know his isp. i would certainly do that. regards, damien - Original Message - From: "Trouble" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 17, 2008 2:20 PM Subject: Re: [Audyssey] I am really worried, we could lose another game dev again >

Re: [Audyssey] Problem with acefire

2008-02-17 Thread Damien Sadler
Interesting...so it isn't a problem with the file installations. I have no idea, since it works on everyone else machine. regards, damien - Original Message - From: "Claudio" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Sunday, February 17, 2008 1:01 PM Subject: Re: [Audy

Re: [Audyssey] Handy Games

2008-02-17 Thread Claudio
Hello Ari! Thank you. My skypename is radiobe1. What is your skypename? If other users want add mee to your skypelist, well! Here is my name. Regards, claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or up

Re: [Audyssey] I am really worried, we could lose another game dev again

2008-02-17 Thread ari
Wow Trouble, I'm trying to understand, you mean ISPS have actually disconnected people because of lack of maturity? How on earth do they decide what makes a person mature? Absolutely weird. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] Handy Games

2008-02-17 Thread ari
Hi Claudio, Well, the Top Gun game on worddial, it is a game where you can play against other users, but there isn't a game where you can play against a friend, like two-player totally, they all work like ranking things. By the way, I haven't forgot about our German and English lessons, it's jus

Re: [Audyssey] infocom games.

2008-02-17 Thread josh
you can play them using winfrotz. - Original Message - From: "Danie and Eden" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, February 16, 2008 9:17 PM Subject: Re: [Audyssey] infocom games. > I'm with you on that. Loved Wishbringer and Leather Goddesses. Danie > > > -

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