>From http://www.tbrn.net/modgirl/
Beware the Grue!
Dark.
- Original Message -
From: "Allen" <[EMAIL PROTECTED]>
To: "Blind Gamers"
Sent: Monday, February 18, 2008 2:36 AM
Subject: [Audyssey] jq 4.2
> Wear can jq4.2 be downloaded from?
>
> Thanks
> ---
> Gamers mailing list __ Gamers@
http://www.l-works.net/newgame.mp3
Just call me the link dispensor!
Beware the Grue!
Dark.
- Original Message -
From: "Jeremy Gilley" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, February 18, 2008 2:14 AM
Subject: Re: [Audyssey] super secret audio from LWorks
> any
Any chance you could avail yourself of this list archives so you can get
the link for yourself?
Jeremy Gilley wrote:
> any chance you can resubmit the link to listen? i downloaded it, but forgot
> where i downloaded it to.
> - Original Message -
> From: "Liam Erven" <[EMAIL PROTECTED]>
HI everyone,
I have been following this thread through the list archives, and I
thought I would reply to all of your questions and comments in one pop.
First, I would like to mention that it was not my laptop that was
hacked. It was my web host, the company that hosts my web site, email,
and oth
Wear can jq4.2 be downloaded from?
Thanks
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archi
any chance you can resubmit the link to listen? i downloaded it, but forgot
where i downloaded it to.
- Original Message -
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 8:11 PM
Subject: Re: [Audyssey] super secret audio from LWorks
Folks, all this speculation and wondering about who or why this was done
by and the reason is just a wasted effort. Bottom line is the people who
need to know, and the people who don't need to know, won't know. So,
let's get back to gamine and I'm sure Thomas will update us as he feels
is neces
ya. I have a strange beta testing policy. I tend to pick people that I
knwo extremely well. and I tend to keep the team small. I dunno. it's
just what works for me. if there's a call for beta testers, there will be a
message for sure. but emailing about it probably won't make it happen
Hi.
Soon. It was like sooner than now, but delays are usually good in this
respect.
- Original Message -
From: "Greg" <[EMAIL PROTECTED]>
To:
Sent: Saturday, February 16, 2008 8:59 PM
Subject: [Audyssey] A question about GMA's mud client
> Hello all,
> Has anyone heard about a release
usually liam keeps a team that he's comfortable with around. just sayin'.
- Original Message -
From: "Andy Smith" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 1:05 PM
Subject: Re: [Audyssey] super secret audio from LW,'ORKS
> Yeah. Lol swords too. Ho
Hi Thomas,
Would Final Conflict still be free? I've always liked the chess approach,
but it would be good to be able to upgrade your ships. it would also be good
to be able to save your spot in the game because it's so frustrating when I
have to quit the game to do something else and i lose my
HI there,
I still must point out that there is a distinct destinguishing attribute
between audio and video games. The manipulation of graphics in a video game
would quite render the necessity of high pricing IE. $50.00USD per game or
something along those lines; as those games can have been deve
ehh, honestly I think the second should be sidescrolleing as well, but
that's just me.
- Original Message -
From: <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 9:30 AM
Subject: Re: [Audyssey] MOTA Poll Results.
> Ah good. I was wondering what the res
James, thank you vary much!!! I personally haven't seen this game
yet nor do I wish to further comment on any price point. I'd
personally like to say that you all, (you know who you are) should be
bloody ashamed of yourselves for treating not only a developer for
your own community lik
You guys didn't read his message properly I see. Thomas didn't say his
computer was hacked. He said the root of his hosting company he uses was
hacked into. So, this means that Thomas using Vista has nothing to do
with it. You should read the message more carefully. .
jason wrote:
> Yeah Ryan I
Yeah Ryan I know what you mean he is using vista I thought the trust
platform modual was supposed to prevent this stuff from happening, h it
looks like vista has bugs. The trust platform modual by the way is a modual
that is supposed to prevent people from getting your using name and passwo
I'll hold my tongue on this issue, but I have my own thoughts on why this
happened.
- Original Message -
From: "Stephen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 6:42 PM
Subject: Re: [Audyssey] USA Games site and services down.
> you mean you've
anyone know if thomas has a secondary email account I can reach him at?
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 5:56 PM
Subject: [Audyssey] USA Games site and services down.
> Hello everyone,
> We are sen
well. it really wasn't supposed to sound realistic. I'll probably be
fixing that in the future. and you guys will like the bouncing grenades
much more now. they're easier to track as they move.
- Original Message -
From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Se
was it some blind person?
- Original Message -
From: "Stephen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 7:42 PM
Subject: Re: [Audyssey] USA Games site and services down.
> you mean you've found out who did it and where they live? wow. that
> was
you mean you've found out who did it and where they live? wow. that
was quick detective work. Was it a list member?
At 11:28 AM 18/02/2008, you wrote:
>I know this.
>I am thom's hosting provider, my company that is, and we are more than livid
>about the situation.
>a coleague had to physically re
I have all the usagames, mystery of astecks, and well stfc.
I could mirror all that on public ftp,ofcause i have montisumer to but we are
not supposed to share that so I won't.
However I can keep a perminant mirror of things whatever people want or devs
want, programs, etc on my public ftp accoun
Lol that is really weird. It'd be tough to figure out the punk who did it, but
lol look
at my msn name. I am also angry about this, and when things were going so well,
now they're
shattered again...
On Sun, 17 Feb 2008 19:28:11 -0500, Shane Davidson wrote:
>I know this.
>I am thom's hostin
I know this.
I am thom's hosting provider, my company that is, and we are more than livid
about the situation.
a coleague had to physically restrain me from jumping on the next plane to
open up a can of butt kicking on the guy.
We are presuing legal action. and are as we speak reloading the softw
Well, looks like hackers don't care. How did the idiot get in in the first
place?
On Sun, 17 Feb 2008 19:05:36 -0500, Ryan Smith wrote:
>Hi,
>What Apache server were you running? Up to date I hope! Also, I'm kind
>of
>sick of these hackings... first rsg, what do these people look at every
>
Um. Ok, then. Should I put azteks setup on sendspace?
Lol call me weird but I back up everything. Now only if I backed up the php on
the site then you wouldn't have to restore anything. Don't think that'd be
possible but.
Anyway if its ok i'll put it all back up, the azteks setup I mean, throug
Damn it! what's the matter with people!
Just when things are getting back on track someone has to go and
wreck things again!
At 10:56 AM 18/02/2008, you wrote:
>Hello everyone,
>We are sending this email out to inform everyone that this morning a
>hacker broke into our web host's root account and
Hi,
What Apache server were you running? Up to date I hope! Also, I'm kind of
sick of these hackings... first rsg, what do these people look at every
vulnerability possible! How this morning? I was on it around noon I
believe.. At least just the data was gone, and they didn't replace
index.phpwith
Hello everyone,
We are sending this email out to inform everyone that this morning a
hacker broke into our web host's root account and deleted all of the
files on the server, and our web host is unable to restore from server
backups do to this attack. As a result USA Games currently has lost all
hey thomas,
ok how about this for the star trek game. just drop the star trek off of the
title. just call it final conflict. and then do like you're gunna do with
tomb-hunter, just give us krappy sounds in the original game, and then add a
sound pack. see then you can kind of sneak around the co
hey,
sounds like a really cool game. Can't wait till it's out.
Josh
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 12:13 PM
Subject: Re: [Audyssey] super secret audio from LWorks
> Hi Liam,
> Dude, that sample
hey maybe some blind person can make audio games for the x-box someday? that
would be cool.
Josh
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 12:06 PM
Subject: Re: [Audyssey] lower than bsc ok for games?
> H
Please everyone, stop this thread. It has nothing to do with games.
Trouble wrote:
> you can find it in the header of all email. They de side by content
> and language.
>
> At 10:46 AM 2/17/2008, you wrote:
>> just wish i did know his isp. i would certainly do that.
>> regards,
>> damien
>>
>>
>
hi,
ok so if you did not get a degree in programming and you know so much, why
is it that employers require you to show a degree? or have one? What's so
special about that paper if you can just as easily learn stuff on your own?
Heck you could teach blind game programming at a university for bli
What's the moded WWII audioquake mod?
I want it.
Tj
- Original Message -
From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 4:10 PM
Subject: Re: [Audyssey] super secret audio from LWorks
> yeah machinegun didn't sound all that realistic to
you can find it in the header of all email. They de side by content
and language.
At 10:46 AM 2/17/2008, you wrote:
>just wish i did know his isp. i would certainly do that.
>regards,
>damien
>
>
>
>- Original Message -
>From: "Trouble" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>
yeah machinegun didn't sound all that realistic to me. I really liked the
grenades when they roll though. sounds great!
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 4:18 PM
Subject: Re: [Audyssey] super secre
gt; All messages are archived and can be searched and read at
>>>>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>>>>> If you have any questions or concerns regarding the management of the
>>>>>> list,
>>>>>> please send E-ma
3 weeks, crazy. it took me like 2 days.
On 2/17/08, James Scholes <[EMAIL PROTECTED]> wrote:
> Wow! Really? OK, guess I'll just wait and see then *grins*.
>
> --
> From: "Damien Sadler" <[EMAIL PROTECTED]>
> Sent: Sunday, February 17, 2008 7:05 PM
>
well shaned.net is down, I tried to access the personal shanednet blog and then
the domain, the entire domain is down.
At 10:34 a.m. 18/02/2008, you wrote:
>Hi usagames.us is down now, not sure what that's all about but I hope you can
>resolve
>that issue soon.
>---
>Gamers mailing list __ Game
Hi,
First, with the gender thing, there is a patch on the site that fixes
this. The music playing is the loading of the game files. Sometimes
this can take a while, so just wait, and it will switch to an x-sight
logo in a few minutes. While the files are loading, it seems best if
you don't do t
Hi usagames.us is down now, not sure what that's all about but I hope you can
resolve
that issue soon.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.o
Anyone notice he left that unfinished? lol.
- Original Message -
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Andy Smith" <[EMAIL PROTECTED]>; "Gamers Discussion list"
Sent: Sunday, February 17, 2008 1:12 PM
Subject: Re: [Audyssey] super secret audio from LW,'ORKS
>I won't ruel out a fl
Well I'd like to test, I mean who wouldn't.
Its reall cool game.
At 10:03 a.m. 18/02/2008, you wrote:
>Yeah, I am willing to do beta testing as well, it will be a first for me,
>never beta tested something before. So let us know.
>
>--
>From: "Yohand
Hi list and especially Damien,
I just downloaded and installed Acefire, but I can't play it at all.
First, when I submit my name and gender in the dialog box it says my gender
is male, altough I chose female.
And now the real problems start:
After clicking on ok in the dialogbox the music starts,
That game really sounds good.
Fists and pipes sounded like fists and pipes.
The machine gun sounded chunky and the launcher.
Well you would expect to hear the thing launch and the projectile role to the
target then blow.
In audioquake this does not happen.
The grenades bounce a little and you hear
I won't ruel out a flame thrower, though I don't want to go overboard on the
weapons... although.
- Original Message -
From: "Andy Smith" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 3:05 PM
Subject: Re: [Audyssey] super secret audio from LW,'ORKS
>
Yeah. Lol swords too. How about tortches. Throw 'em. Or just use a flame
thrower.
I dont know just throwing out random crap that comes into my head lol
On Sun, 17 Feb 2008 15:56:13 -0500, Yohandy wrote:
>We need flame throwers! yeah! Liam if you need testers definitely let us
>
>know. I'm w
Most welcome you are.
beware the Grue!
Dark.
- Original Message -
From: "Lisa Hayes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 8:58 PM
Subject: Re: [Audyssey] infocom games.
> Right, will go get it and thanks for this.
> Lisa Hayes
> skype name,
Right, will go get it and thanks for this.
Lisa Hayes
skype name, lisa12257
join my chat list subscribe at [EMAIL PROTECTED]
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, February 18, 2008 3:46 AM
Subject: Re: [Audyssey] infocom games.
Yeah, I am willing to do beta testing as well, it will be a first for me,
never beta tested something before. So let us know.
--
From: "Yohandy" <[EMAIL PROTECTED]>
Sent: Sunday, February 17, 2008 8:56 PM
To: "Gamers Discussion list"
Subject: Re: [
We need flame throwers! yeah! Liam if you need testers definitely let us
know. I'm willing to pay to test this thing just like I did for rail racer
and monti. absolutely amazing! please don't abandon it.
- Original Message -
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussio
This is a game I would pay right now to beta test. no kidding. freakin
amazing! Love the sound effects especially the grenade!
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 1:05 PM
Subject: Re: [Audyssey] super secret
Or in the case of an ISP, how often their terms of service get broken.
Gotta wonder sometimes.
On Sun, February 17, 2008 16:53, Charles Rivard wrote:
It is determined by the content of the messages that someone sends.
---
If you don't stand behind our troops,
please, feel free ... to stand in fron
nto sure yet. knives are a possibility.
to show you how fast things are changing. I just changed grenades from the
rolling system to a bouncing system now. which sounds much more satisfying
- Original Message -
From: <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, Febr
the most fun part of that was coding the grenade launcher.
like. I seriously spend two hours on it, and every moment was worth it.
It's been nice to wake up to a ton of emails about it. and that pipe. just
plain painful. it makes me cringe.
- Original Message -
From: "Thomas Ward" <
You planning to implement any bladed weapons? I'm not expecting throwing
stars or any samurai or ninja crap, but knives, crowbars or even on occasion
projectile weapons that aren't firearms like daggers? Not that throwing
stars would be a bad idea... that would be interesting.
- Original Mes
ya. me too. I dunno what it did either.
- Original Message -
From: "Damien Sadler" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 1:15 PM
Subject: Re: [Audyssey] super secret audio from LWorks
> Yeah, I'm interested to know what that crystal did too.
Hi all,
Is there anywhere from where I can download The Savage Gambit and the
trainer thing? The site where it's on seems closed down. You know, thinking
about boxing games, I don't know if it's changed nowdays because I haven't
tried the latest consols yet, but most of these games are really no
Might be a fun rule, and maybe it could be set up as an option, but it is
not an official rule.
---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Jeremy Gilley" <[EMAIL PROTECTED]>; "Game
I thought the big problem with playing Infocom games was finding accessible
versions of the print material that you had to have to be able to continue
further at a certain point in the game. For example, In Station Fall you had
to be able to read the coordinate chart to set course to the space
It is determined by the content of the messages that someone sends.
---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!
- Original Message -
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 7:08 AM
Subjec
Ah okay. Though I can't really complain about it though... things are pretty
good as it is. I just wish online play was possible. It would be awesome.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 10:09 AM
Subjec
Yeah, I'm interested to know what that crystal did too.
Regards,
Damien
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 6:05 PM
Subject: Re: [Audyssey] super secret audio from LWorks
> wow Liam nice!
>
> it seems the
Wow! Really? OK, guess I'll just wait and see then *grins*.
--
From: "Damien Sadler" <[EMAIL PROTECTED]>
Sent: Sunday, February 17, 2008 7:05 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Super deekout?
> took me three weeks.
>
> regards,
took me three weeks.
regards,
damien.
- Original Message -
From: "James Scholes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 4:42 PM
Subject: [Audyssey] Super deekout?
> Hi all, I ordered Super Deekout yesterday, and have received an email
> tel
so will that be the tombraider clone?
On 17 Feb 2008, at 18:16, Thomas Ward wrote:
> Hi Andy,
> FPS stands for First Person Shooter. That includes games like Monkey
> Business, Sarah, and Shades Of Doom.
> As for Angela's next quest I don't want to give too much away until
> the
> game is close
Hey,
Well I'm 12 and don't know much about algebra, and I seem to be doing
okay with SDM? In fact SDM doesn't use much algebra, lots of checks
and variables and what not. Could I move to C or C++ or Java? Well,
it'd be to hard... you also sonetimes need to use special libraries
that are hard to use
sorry, first person shooter.
--
From: "James Scholes" <[EMAIL PROTECTED]>
Sent: Sunday, February 17, 2008 6:08 PM
To: "Andy Smith" <[EMAIL PROTECTED]>; "Gamers Discussion list"
Subject: Re: [Audyssey] MOTA Poll Update.
> fps means first person
>
>
Hi Andy,
FPS stands for First Person Shooter. That includes games like Monkey
Business, Sarah, and Shades Of Doom.
As for Angela's next quest I don't want to give too much away until the
game is closer to a release. The short story is Angela travels the world
looking for some lost artifacts from
Hi,
Well, assuming I ever get back to STFC 2.0 I actually am moving in an
essentially new direction with the game. A lot of people complained
about the lack of upgrades, lack of variety of classes of ships, etc I
want to make STFC 2.x a real time strategy game. If things go to plan,
though copy
wow Liam nice!
it seems the side scrollers are out in force today, and I agree with
tom, pipes and fisticuffs much like double dragon, Final fight or streets of
rage, but the background ambience had more a sneaking into a guarded base
feel to me, - h, I am intreagued, in fact my in
Hi All:
I tried to download JD and Super Liam and got a message when I tried to run the
installer that the files were corrupted. Has anyone gotten this before? Is it
something with my computer? Danie
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMA
fps means first person
--
From: "Andy Smith" <[EMAIL PROTECTED]>
Sent: Sunday, February 17, 2008 5:18 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] MOTA Poll Update.
> Hi can someone say to me, what fps is? I mean I know what a side scrol
Pipe 2 has side scroler levels
--
From: "Andy Smith" <[EMAIL PROTECTED]>
Sent: Sunday, February 17, 2008 4:39 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] MOTA Poll Results.
> Heck yeah for sidey scrolleries! Lol!
>
> I really like side
Hello Damien!
I have reinstalled and redownloaded the game from your site and it works no
fine!
Com gratulations man, this game is kool!
The sounds are kool, the gameplay is kool, all is kool!
Kool, kool, kool!!!
I am very happy to play a game like that.
It is greatfull!
Regards, Claudio.
---
Gam
Hi can someone say to me, what fps is? I mean I know what a side scroller is
but not
fps. Is that kinda like SOD?
And can you tell us a bit about her second adventure?
On Sun, 17 Feb 2008 12:16:02 -0500, Thomas Ward wrote:
>Hi Charles,
>Never mind that 35% to 40% of voters. They lost anyway.
Yes. FPS is short for first person shooter, which means yes, like SOD.
- Original Message -
From: "Andy Smith" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 9:18 AM
Subject: Re: [Audyssey] MOTA Poll Update.
> Hi can someone say to me, what fps is? I me
I knew there was a reason I liked this girl.
On Sun, February 17, 2008 00:38, Allison Mervis wrote:
For real guys. How cheap do you have to be to complain about a twenty
dollar
game? If you ask me, that's not a bad price at all.
Allison
- Original Message -
From: "Andy Smith" <[EMAIL PROTE
Ah good. I was wondering what the results were, or the present decision.
Good to know the classic format has been preserved.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 8:13 AM
Subject: [Audyssey] MOTA Poll Res
Hi Charles,
Never mind that 35% to 40% of voters. They lost anyway. Muhahahahahaha.
Seriously though Tomb Hunter I is going to be a side-scroller and Tomb
Hunter II, Angela's second adventure, will be FPS. That should please
everyone.
Charles Rivard wrote:
> Put that 40 or so percent of the vot
Hi Liam,
Dude, that sample game sounds awesome. I love the sound effects. Don't
know what it is about but the game action reminds me of a few games I
played ages ago. The pipe attack reminds me of the bats and pipes you
could pick up in Double Dragon and beat the holy crap out of the
enemies. T
Hi Jim,
Quote
Game programming is I think allot different than business programming
and I am not
sure how much of the programming from business type stuff helps with
game programming,
but the desire to make games sure does help I think.
End quote
That is absolutely correct. The business program
Hi Ari,
No, a person does not need a college degree in computer science to learn
to program games. You can usually learn that stuff on the internet if
you know where to get the materials, and if you can find a language that
you can understand. I know Jim Kitchen uses Visual Basic 6, because for
Actually Andy, superliam isn't the only one, though is by far the
largest. there is also tarzan jr, audio mario and the levels in Pipe2,
but I fully agree, the audio side scrolling genre has not been half well
explored yet.
Beware the Grue!
Dark.
- Original Message -
From:
Hello Lisa.
there's no way I know to convert the infocom games, but they are directly
playable in windows via the win frotz interpretter for interactive fiction,
and run absolutely fine under windows.
You can find win frotz at
http://www.microheaven.com/IFGuide/IFGuide.pl?step=6&c=0
There are
Hurrah!
though i wouldn't have been too disappointed at an fps game, imho we need
more audio side scrollers.
Beware the Grue!
Dark.
-
---
Gamers mailing list __ Gamers@audyssey.org
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You can make changes or update your subscr
Hi all, I ordered Super Deekout yesterday, and have received an email telling
me that my order has been received, the payment has been accepted, and that I
will soon receive the licence code from DanZGames. However, I have not as yet
received the code, so my question is, how long does it usually
Heck yeah for sidey scrolleries! Lol!
I really like side scrollers, and besides we do not have much side scrollers,
only super liam
I think.
On Sun, 17 Feb 2008 16:36:51 -, James Scholes wrote:
>Yea for side scrolers!
>
>--
>From: "Thomas
Yea for side scrolers!
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Sunday, February 17, 2008 4:13 PM
To: "Gamers Discussion list"
Subject: [Audyssey] MOTA Poll Results.
> Hello gamers,
> I would first like to thank everyone for casting their v
Hi,
It worked fine on my machine...
-Ryan
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Hi,
While Nicol could have been much less rude, and stated her opinion much
better, by saying he rather have had the game be free. End of story. He went
on threatening members which isn't solving anything, he was lucky he could
speak to the dev. In video games, you'd be lucky to speak to a support
Hello gamers,
I would first like to thank everyone for casting their votes yesterday.
Here is the results of the Mysteries Of The Aztecs poll we ran
yesterday. The question was should Mysteries Of The Aztecs remain a
side-scroller or be converted to a first person style game. Out of 52
total vo
Ok Damien, i try it on my vista-pc.
Regards, Claudio.
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All messa
just wish i did know his isp. i would certainly do that.
regards,
damien
- Original Message -
From: "Trouble" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 17, 2008 2:20 PM
Subject: Re: [Audyssey] I am really worried, we could lose another game dev
again
>
Interesting...so it isn't a problem with the file installations. I have no
idea, since it works on everyone else machine.
regards,
damien
- Original Message -
From: "Claudio" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'"
Sent: Sunday, February 17, 2008 1:01 PM
Subject: Re: [Audy
Hello Ari!
Thank you.
My skypename is radiobe1.
What is your skypename?
If other users want add mee to your skypelist, well!
Here is my name.
Regards, claudio.
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Wow Trouble, I'm trying to understand, you mean ISPS have actually
disconnected people because of lack of maturity? How on earth do they decide
what makes a person mature? Absolutely weird.
Ari
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Hi Claudio,
Well, the Top Gun game on worddial, it is a game where you can play against
other users, but there isn't a game where you can play against a friend,
like two-player totally, they all work like ranking things. By the way, I
haven't forgot about our German and English lessons, it's jus
you can play them using winfrotz.
- Original Message -
From: "Danie and Eden" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, February 16, 2008 9:17 PM
Subject: Re: [Audyssey] infocom games.
> I'm with you on that. Loved Wishbringer and Leather Goddesses. Danie
>
>
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