[Audyssey] (no subject)
--- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Audio walkthru of Judgementday
Hello audyssey, Could someone record an audio ralkthru of Judgement day? A friend of mine, the same one whome I have been sending messages to, wants me to record it, but you all know my stereo mix is broken. I was wondering if someone could record it in different sections to save space. Let me know when it has been made. Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.
well I have got about 40gb of sounds from a friend that has the libs. However I have seen and bought several libraries of sfx that are royalty free. the authentic sfx packs are royalty free, and I have several imporial and other 10 dollar royalty free sfx disks. So if the sounds are royalty free then they probably are usable anywhere or at least you don't have to pay back the devs. Free sound libs like those at the site www.recordist.com although this is a small lib these are free. I know the a1 sfx site is free and if you search findsounds.com you can probably find some sfx libs that are free. At 04:41 p.m. 31/05/2010, you wrote: Hi tom. Hmmm, I assumed that once a sound library was perchiced by an individual it was practically there's to use. I find myself continually amazed at how restrictive copywrite law is. I've mentioned myself how it has practically stopped people in England getting hold of books for a considderable time, but if a philanthropic action like that I proposed essentially ment for the purposes of sharing would be considdered a breach of law, I find that practically insane! It seems that laws intended simply to insure an individuals' right to recieve creddit for his/her own creative work have, unsurprisingly given the general nastiness of unregulated capitalism, morphed into just another tool for extracting the maximal amount of prophit from any enterprise. Getting back to my idea though, my thought was that all developers who wished to be involved club together as a group for this purpose, and the actual buying and administration of donations is done by a third party. So, the sounds would be licensed to the developement resources collective (or whatever the heck we called it), who's members would included Thomas ward, Phil Vlasac, Che martin etc, but the actual buying of the license would be the responsability of the administrator, whoever that would be. i'd hope that would get around the evil capitalist evil. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] lone wolf extra
hi can anyone make a walkthrue of lone wolf extra or is there already one --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi Thomas, Don't know if this will help, but I find the nascar site to be pretty darn accessible. I have not used all parts of it, but I do check it for race results, the points standings, got the schedule etc. http://www.nascar.com HTH BFN Jim NASCAR -- Where speed excells! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] racing on Memorial day - Re: Raceway was The other side
Hi Charles, I agree, I am usually more into nascar rather than the Indy, but the Indy 500 was pretty darn good this year. The Coka Cola 600 would have been better for me if Jimmy Johnson had not crashed. Pretty darn good race though. Surprisingly few cars conked out. It sure was a nice day of one thousand one hundred miles of auto racing. BFN Jim Go Speed Racer, go Speed Racer, go Speed Racer, go!!! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Also Thomas, are you going to Incrupt your sound files? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 11:07 PM Subject: Re: [Audyssey] Raceway was The other side How about joysticks for those who don't have racing wheels? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 1:18 PM Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Well, one miner comment to add to your post. Technically the game isn't being designed with the keyboard user in mind here. Yes, it has keyboard support, but I am designing the game mechanics and game play around the Logitec Momo Racing Wheel the same way Jim Kitchens Match 1 TTS game is. There is so much more you can do with a racing wheel with force feedback support than your plane vinilla keyboard. Improved responce times and more accurate stearing just being two of the big ones. I know when playing Rail Racer there is a huge difference in keyboard control and stearing wheel control. When I was practicing the game using the keyboard I was discovering in online play everyone was dusting me left and right. They were cutting there track times in half, and I was just the slow guy in the race. Well, when I purchased the racing wheel for Raceway Ssuddenly my lap times were rapidly improving and I was able to stear the racer better. Especially, when taking those curves in Rail Racer which is where you lose all your speed and momentem. Another point of having a racing wheel with feedback support it is like stearing the car with certainr estrictions on how fast you can turn and the motors inside simulate actually trying to make a difficult turn. If you end up running into the marbel I can have the ff wheel vibrate like crazy simulate running over rough terrain which will likely destroy your tires in the process. However, the vibration will give you a good clue you aren't on the track any more. Keyboards just can't give you nearly as much control or feedback. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] to dark
Well if it doesn't come out, probably no news yet. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Monday, May 31, 2010 5:14 AM Subject: [Audyssey] to dark hey dark on your site it talk about the iphone game call papa sangre. but it don't say when the game is coming out for the iphone. so do you or any one else know when the game is coming out? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] to dark
June, apparently On May 31, 2010, at 5:14 AM, michael barnes wrote: hey dark on your site it talk about the iphone game call papa sangre. but it don't say when the game is coming out for the iphone. so do you or any one else know when the game is coming out? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi Muhammed, Most likely, he will. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Monday, May 31, 2010 8:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Also Thomas, are you going to Incrupt your sound files? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 11:07 PM Subject: Re: [Audyssey] Raceway was The other side How about joysticks for those who don't have racing wheels? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 1:18 PM Subject: Re: [Audyssey] Raceway was The other side Hi Gary, Well, one miner comment to add to your post. Technically the game isn't being designed with the keyboard user in mind here. Yes, it has keyboard support, but I am designing the game mechanics and game play around the Logitec Momo Racing Wheel the same way Jim Kitchens Match 1 TTS game is. There is so much more you can do with a racing wheel with force feedback support than your plane vinilla keyboard. Improved responce times and more accurate stearing just being two of the big ones. I know when playing Rail Racer there is a huge difference in keyboard control and stearing wheel control. When I was practicing the game using the keyboard I was discovering in online play everyone was dusting me left and right. They were cutting there track times in half, and I was just the slow guy in the race. Well, when I purchased the racing wheel for Raceway Ssuddenly my lap times were rapidly improving and I was able to stear the racer better. Especially, when taking those curves in Rail Racer which is where you lose all your speed and momentem. Another point of having a racing wheel with feedback support it is like stearing the car with certainr estrictions on how fast you can turn and the motors inside simulate actually trying to make a difficult turn. If you end up running into the marbel I can have the ff wheel vibrate like crazy simulate running over rough terrain which will likely destroy your tires in the process. However, the vibration will give you a good clue you aren't on the track any more. Keyboards just can't give you nearly as much control or feedback. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] lone wolf extra
Hi Enes, What is LoanWofl extra? Are you talking of the 80 odd extra missions? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of ENES SARIBAS Sent: Monday, May 31, 2010 3:45 AM To: gamers@audyssey.org Subject: [Audyssey] lone wolf extra hi can anyone make a walkthrue of lone wolf extra or is there already one --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] aliens in the outback
Hi Dark, They're blue, and they're worlds not levels. (Methinks you should lay off the Q9.) Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, May 30, 2010 11:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] aliens in the outback Well, getting into things is a good idea imho if you can be fast, but actually targiting some ships can be quite a challenge indeed, those on the third world for instance (I can't recall their colour sinse synaesthesically all the ships have different colours to me), that move from side to side I find a total pest. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi Thomas, Ditto here. I have a moderate interest in Nascar, but I don't watch nearly every race, and I couldn't tell one driver from another myself. Best Regards Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, May 30, 2010 9:55 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Hi, At this point I really don't know. One problem I am having with the game is a lot of this gets to be really technical, and goes way over my head. While I watch the ocational Nascar race and have played some of the racing games out there I'm not a hard core racing nut. Watching a few races now and then and playing the games now and then is a lot different then trying to program a really major racing game from scratch. It takes a lot of motivation, dedication, and an enjoyment for the project I really don't feel. Personally, I could care less if there is a qualifier before the race to find out your starting position or a set of random times to just select an automatic starting position for each car. I have to do that for the AI cars anyway so what's one more car right? However, I know if I don't add a qualifier some hard core racing fans out here are going to be realy disappointed, and knowing what I know about this community I'll never hear the end of it until I give them one. So eventually there will likely be a qualifier, but it is lower priority than the other features of the game. Right now. The test version that was written in C#, and is currently being ported to C++ simply randomly selects a starting position from 1 to 43 and lines the cars up in whatever random order it chooses. Not very realistic, but it works. On 5/30/10, Charles Rivard woofer...@sbcglobal.net wrote: I'd start with all 43 and go from there. Will there be qualifying before each race to see where you're starting position in the race will be? Time for practice and adjustments in the pits and all that fun stuff? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] aliens in the outback
Hi, The billabongs are what get me evey time. Honestly...I'm driving a ship, somehow I don't get how some trees would do that much damage. I made it to level 6 once, I believe so anyway, and that's as far as I've gotten. I do think, Charles, that you're right, it seems wave 4 is harder than wave 5. I knowsomeone who beat JudgementDay on Ultra, and can't beat it on hard (Ryan, ifyou're listening). Best Rgeards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Sunday, May 30, 2010 4:53 PM To: Gamers Discussion list Subject: [Audyssey] aliens in the outback Seeing as the thread has changed, I changed the subject line to reflect the content. Is it my perception, or is wave 4 usually more intense than wave 5 in the levels? If I can make it through wave 4 with no enemy ships landing, I can just about figure on getting a bonus. I can get a bonus every once in a while on level 1, but that's about it, and I have never beaten the game because I will! not! sit near the billibongs and pick off the ships when they get close. I'd rather get into the thick of things, so to speak. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 1:12 AM Subject: Re: [Audyssey] Raceway was The other side Indeed, I've only managed it on the first world, and only then with difficulty. I do think Draconis should make it easier to access, perhaps by getting a certain amounts of points or one shot kills on a single wave, or by making it every wave you get a no lander bonus on, not every five waves. Beware the Grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 30, 2010 3:12 AM Subject: Re: [Audyssey] Raceway was The other side Hi Dark, The only bonus level I can get to is in level 4 with the violet ships, I honestly think you can't do it in the other levels. Too many ships, and you never get turboes. Or at least, not enough. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, May 29, 2010 2:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] Raceway was The other side Well, I'll hope that Draconis get to more developement generally. At least if they're rewriting the games they can fix some of the common issues, like add some more accurate and workable nav tools into monkey business and actually make it possible to reach the bonus stage in Alien Outback (something I've only ever managed to do once, though i've completed the game start to finish last boss included several times). Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 7:54 PM Subject: Re: [Audyssey] Raceway was The other side Hi Dark, Well, I got that impression as well. However, I suppose it is possible the reason the have not released any more party packs is do to their decision to convert Pinball Extreme to C++ and port it to Mac OS. in that case it makes sence to discontinue the existing game and start over fresh with the newer game, and then put out more party packs and updates. That's what I'd do if I were Josh. On 5/29/10, dark d...@xgam.org wrote: I actually got the idea Draconis were going to release more party packs, especially with the vol 1 bit, but sadly this doesn't seem to have happened, which is a shame imho sinse I do rather enjoy the pinball games for their great soundscapes and minigames. Beware the grue! Dark. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 5:38 PM Subject: Re: [Audyssey] Raceway was The other side The Party Pack of pinball tables is a good example of this, increasing the number of tables for Pinball Xtreme from 6 to 9. Charge for the expansion packs, but a lower price than the full game. I think it worked for Draconis, and I don't see why it wouldn't for other developers, as long as the packs keep the theme of the original. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 11:32 AM Subject: Re: [Audyssey] Raceway was The other side I'm not sure about raceway, --- motor racing not being my thing (I'll certainly give the game a try though), but extra levels with new enemies etc for side scrollers or 3D games in expantion packs would be fantastic, sinse they would just give you so much more exploration potential. I'm certain Q9, Gma tank commander, Shades of doom or indeed Mota would bennifit hugely from these sorts of expantions, and I for
Re: [Audyssey] aliens in the outback
Well there's no really standard way of naming levels, some games have worlds, some waves, I've also seen mines, caves, dungeons, castles, parts, zones, areas, sectors, blocks, boards, floors, days, and even happy houses! So, forgive me if I get terms scrambled. As to ship colour, the problem is sinse I'm synaesthesic, all the ships appear a totally different colour to me. The ships with the shields (red I believe), sound deffinately light blue, and those ships that move around are actually green and purple. I can't really do anything about this, it's just the way my perception of sound works, though it is quite fun sinse in a sense it gives audio games graphics for me ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] aliens in the outback
Hi Dark, Lol! Happy houses? Happy House 1, the dinner of doom! Anyway...you actually identify colors by sound? Hahaha...That's new for me, it must give you quite an interesting gaming experience. Best Rgeards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, May 31, 2010 11:30 AM To: Gamers Discussion list Subject: Re: [Audyssey] aliens in the outback Well there's no really standard way of naming levels, some games have worlds, some waves, I've also seen mines, caves, dungeons, castles, parts, zones, areas, sectors, blocks, boards, floors, days, and even happy houses! So, forgive me if I get terms scrambled. As to ship colour, the problem is sinse I'm synaesthesic, all the ships appear a totally different colour to me. The ships with the shields (red I believe), sound deffinately light blue, and those ships that move around are actually green and purple. I can't really do anything about this, it's just the way my perception of sound works, though it is quite fun sinse in a sense it gives audio games graphics for me ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] What Are Considered SPace Invader Clones?
Hi there, I had more shooting games in mind but am afraid they'd be classified as Space Invader clones and hardly anyone would play it. What do you consider to be a Space Invader clone and what suggestions do you have to separate new shooting games from this crowd? I am listening! Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio walkthru of Judgementday
Hi Alfredo, My mike is awful, but I do have a recording of JudgementDay I did on hard. If you want, I can upload it to dropbox and give you the link. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Castanedagarcia_Alfredo Sent: Monday, May 31, 2010 2:13 AM To: gamers@audyssey.org Subject: [Audyssey] Audio walkthru of Judgementday Hello audyssey, Could someone record an audio ralkthru of Judgement day? A friend of mine, the same one whome I have been sending messages to, wants me to record it, but you all know my stereo mix is broken. I was wondering if someone could record it in different sections to save space. Let me know when it has been made. Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] lone wolf extra
yes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] aliens in the outback
Saying I identify sounds by colour is not actually quite right. it's more the sense that the way I experience sounds, indeed any sensations bar sight, is with a combination of colour and tactile sense. This goes for concepts and days of the weak as well. This is why I'm so impressed by good quality sounds and ambience because they improve the Graphics of the game. As to the happy houses thing, it was in a litle game one amigar Magazine put out for christmas calls psycho Santa. Naughty jack frost had stolen Christmas cheer from a village, and you had to bomb houses with presents from above while taking out various flying nasties (including giant rubber chickens and killer snowmen), with your deadly snow balls of doom! Each level was named happy house 1, make one house happy and reflected the number of houses you needed to drop presents on to complete the level. I believe it got up to ten before you finished the game. Beware the grue! Dark. - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, May 31, 2010 5:32 PM Subject: Re: [Audyssey] aliens in the outback Hi Dark, Lol! Happy houses? Happy House 1, the dinner of doom! Anyway...you actually identify colors by sound? Hahaha...That's new for me, it must give you quite an interesting gaming experience. Best Rgeards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] lone wolf extra
Yes? What are you referring to? There is no indication. - Original Message - From: ENES SARIBAS enes.sari...@gmail.com To: gamers@audyssey.org Sent: Monday, May 31, 2010 11:44 AM Subject: [Audyssey] lone wolf extra yes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered SPace Invader Clones?
A space in vaders clone officially, is any game involving the sterrio targiting of enemies who's position appears in sterrio pan, and who get gradualy closer to the player. As to how to make a game more interesting, well I'm afraid unless your going to do what Liam did with judgement day and have lots of extras, there's really not much I can think of. perhaps, a shooting game based on a different concept. For instance, asteroids, where your ship is stationary but you spin arround to shoot thingscoming at you from all 360 degrees in a circle around you. Generally anything that avoids the basic left/right fire model would be good. Beware the Grue! Dark. - Original Message - From: Louis Bryant lo...@braillesoft.net To: gamers@audyssey.org Sent: Monday, May 31, 2010 5:41 PM Subject: [Audyssey] What Are Considered SPace Invader Clones? Hi there, I had more shooting games in mind but am afraid they'd be classified as Space Invader clones and hardly anyone would play it. What do you consider to be a Space Invader clone and what suggestions do you have to separate new shooting games from this crowd? I am listening! Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ship colors - Re: aliens in the outback
To me, a color is merely a nondescriptive name. I was born blind. In Aliens in the Outback, I prefer giving reference to the ship by the initial level in which is was first introduced. A red ship means nothing to me, but a level 2, 4, 1, or whatever gives it an identifyable label. The ships I have problems with first come up in level 3. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 11:30 AM Subject: Re: [Audyssey] aliens in the outback Well there's no really standard way of naming levels, some games have worlds, some waves, I've also seen mines, caves, dungeons, castles, parts, zones, areas, sectors, blocks, boards, floors, days, and even happy houses! So, forgive me if I get terms scrambled. As to ship colour, the problem is sinse I'm synaesthesic, all the ships appear a totally different colour to me. The ships with the shields (red I believe), sound deffinately light blue, and those ships that move around are actually green and purple. I can't really do anything about this, it's just the way my perception of sound works, though it is quite fun sinse in a sense it gives audio games graphics for me ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] lone wolf extra
I've never heard of Lone Wolf Extra. Are you possibly thinking of all of the user created missions that can be obtained? - Original Message - From: ENES SARIBAS enes.sari...@gmail.com To: gamers@audyssey.org Sent: Monday, May 31, 2010 3:44 AM Subject: [Audyssey] lone wolf extra hi can anyone make a walkthrue of lone wolf extra or is there already one --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] (no subject)
Hmm. No subject, and nothing in the body, either? How strange. Why post? - Original Message - From: Castanedagarcia_Alfredo casta...@hsd.k12.or.us To: gamers@audyssey.org Sent: Monday, May 31, 2010 1:45 AM Subject: [Audyssey] (no subject) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered Space Invader Clones?
I would personally love a Space Invader clone, provided of course that this one was in English. Lol. Seriously though, the Japanese one is an absolute bear to follow, so an English version would be great. http://www.allisonmervis.com/ -- From: Louis Bryant lo...@braillesoft.net Sent: Monday, May 31, 2010 12:41 PM To: gamers@audyssey.org Subject: [Audyssey] What Are Considered SPace Invader Clones? Hi there, I had more shooting games in mind but am afraid they'd be classified as Space Invader clones and hardly anyone would play it. What do you consider to be a Space Invader clone and what suggestions do you have to separate new shooting games from this crowd? I am listening! Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] (no subject)
I re-sent it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audio walkthru of Judgementday
Sure, but it is mainly for my friend, not for me. He wants to know if the recoreding is an entire one or a review like most others. Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ship colors - Re: aliens in the outback
That does make sense Charlese, but remember that Synaesthesia is a nerological condition that effects about five percent of the population, some very extremely! I have seen the case of a chap who was blind from birth, but was also colour synaesthesic. When he was wired to a brain scan and sounds were played to him, the same neurons fired in his brain as would with someone seeing colour. He himself didn't have any name for these experiences, though he said it was clear to him the way he heard things wasn't the same as the way others did. just a random fact. Beware the grue! Dark. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 5:50 PM Subject: [Audyssey] ship colors - Re: aliens in the outback To me, a color is merely a nondescriptive name. I was born blind. In Aliens in the Outback, I prefer giving reference to the ship by the initial level in which is was first introduced. A red ship means nothing to me, but a level 2, 4, 1, or whatever gives it an identifyable label. The ships I have problems with first come up in level 3. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 11:30 AM Subject: Re: [Audyssey] aliens in the outback Well there's no really standard way of naming levels, some games have worlds, some waves, I've also seen mines, caves, dungeons, castles, parts, zones, areas, sectors, blocks, boards, floors, days, and even happy houses! So, forgive me if I get terms scrambled. As to ship colour, the problem is sinse I'm synaesthesic, all the ships appear a totally different colour to me. The ships with the shields (red I believe), sound deffinately light blue, and those ships that move around are actually green and purple. I can't really do anything about this, it's just the way my perception of sound works, though it is quite fun sinse in a sense it gives audio games graphics for me ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered Space Invader Clones?
Hmmm Alisan, haven't you played games like judgement day, troopanum, Alien outback, dark destroyer etc? These are all space invaders clones, even if some do not acknolidge the fact. Beware the Grue! Dark. - Original Message - From: Allison Mervis alliso...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 6:01 PM Subject: Re: [Audyssey] What Are Considered Space Invader Clones? I would personally love a Space Invader clone, provided of course that this one was in English. Lol. Seriously though, the Japanese one is an absolute bear to follow, so an English version would be great. http://www.allisonmervis.com/ -- From: Louis Bryant lo...@braillesoft.net Sent: Monday, May 31, 2010 12:41 PM To: gamers@audyssey.org Subject: [Audyssey] What Are Considered SPace Invader Clones? Hi there, I had more shooting games in mind but am afraid they'd be classified as Space Invader clones and hardly anyone would play it. What do you consider to be a Space Invader clone and what suggestions do you have to separate new shooting games from this crowd? I am listening! Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ship colors - Re: aliens in the outback
Cool fact. Thanks. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 12:16 PM Subject: Re: [Audyssey] ship colors - Re: aliens in the outback That does make sense Charlese, but remember that Synaesthesia is a nerological condition that effects about five percent of the population, some very extremely! I have seen the case of a chap who was blind from birth, but was also colour synaesthesic. When he was wired to a brain scan and sounds were played to him, the same neurons fired in his brain as would with someone seeing colour. He himself didn't have any name for these experiences, though he said it was clear to him the way he heard things wasn't the same as the way others did. just a random fact. Beware the grue! Dark. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 5:50 PM Subject: [Audyssey] ship colors - Re: aliens in the outback To me, a color is merely a nondescriptive name. I was born blind. In Aliens in the Outback, I prefer giving reference to the ship by the initial level in which is was first introduced. A red ship means nothing to me, but a level 2, 4, 1, or whatever gives it an identifyable label. The ships I have problems with first come up in level 3. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 11:30 AM Subject: Re: [Audyssey] aliens in the outback Well there's no really standard way of naming levels, some games have worlds, some waves, I've also seen mines, caves, dungeons, castles, parts, zones, areas, sectors, blocks, boards, floors, days, and even happy houses! So, forgive me if I get terms scrambled. As to ship colour, the problem is sinse I'm synaesthesic, all the ships appear a totally different colour to me. The ships with the shields (red I believe), sound deffinately light blue, and those ships that move around are actually green and purple. I can't really do anything about this, it's just the way my perception of sound works, though it is quite fun sinse in a sense it gives audio games graphics for me ;D. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered Space Invader Clones?
What exactly do these space invators are. I myself played a few of them, do they relate to the craft? And judgement day was one of the games my friend asked to see if I could get a recording. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered Space Invader Clones?
The only one I've really played is judgment day, but you're right. There are already a lot of clones out there. What I really miss is the old Apple II Space Invaders. It was one of the first audio games I ever played. It would be wonderful if that could be ported over to Windows. Allison http://www.allisonmervis.com/ -- From: dark d...@xgam.org Sent: Monday, May 31, 2010 1:17 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] What Are Considered Space Invader Clones? Hmmm Alisan, haven't you played games like judgement day, troopanum, Alien outback, dark destroyer etc? These are all space invaders clones, even if some do not acknolidge the fact. Beware the Grue! Dark. - Original Message - From: Allison Mervis alliso...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 6:01 PM Subject: Re: [Audyssey] What Are Considered Space Invader Clones? I would personally love a Space Invader clone, provided of course that this one was in English. Lol. Seriously though, the Japanese one is an absolute bear to follow, so an English version would be great. http://www.allisonmervis.com/ -- From: Louis Bryant lo...@braillesoft.net Sent: Monday, May 31, 2010 12:41 PM To: gamers@audyssey.org Subject: [Audyssey] What Are Considered SPace Invader Clones? Hi there, I had more shooting games in mind but am afraid they'd be classified as Space Invader clones and hardly anyone would play it. What do you consider to be a Space Invader clone and what suggestions do you have to separate new shooting games from this crowd? I am listening! Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered SPace Invader Clones?
Hi Louis, Well, while there haven't really been many accessible games that are truly a Space Invader clone, per say, many of the arcade style games out there like Aliens in the Outback, Troopenum, and Dark Destroyer are close enough to the SpaceInvader idea/concept that they are classified as Space Invader clones. Personally, I'd rather a developer stay clear of the arcade shoot-m-up type games were you have to shoot down spaceships, planes, helicopters, whatever as they fall out of the sky. In my opinion weather we are talking Aliens in the Outback or Judgment Day there are already too many games of this type on the VI market. There are plenty of other arcade games out there like centipede, Zaxxon, Time Pilot, Donkey Kong, etc that haven't ever been tried in audio yet. So if you are thinking of going the classic arcade route try something that hasn't been done before. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered SPace Invader Clones?
Hi Dark, Correction. In Asteroids your ship is not stationary. You have thrusters to move your ship forward, left, and right through the asteroid field. You shoot the asteroids to break them apart and then shoot the smaller asteroids etc until they are completely destroyed. On the higher difficulty levels a little green UFO shows up to give you something else to think about besides clearing asteroid fields. That's the original Asteroids anyway. Some years later in the mid to late 1990's Activision released an all new Asteroids game for the PC which was far more interesting than the Atari classic. There were cut-scenes and special missions to embark on. the over all story was changed in that there was this alien race that wanted to destroy planet Earth by sending an astroid field in the path of Earth which would have whiped out the human race. It was your job to intercept those asteroids and destroy them before they reached Earth. You were equipped with a ship with lasers, a battering ram, deflector shields, etc. After a couple of levels the aliens themselves showed up to see what you were doing and you not only had to take out the asteroids but whipe out the alien invasion fleet too. Pretty darn cool game. On 5/31/10, dark d...@xgam.org wrote: A space in vaders clone officially, is any game involving the sterrio targiting of enemies who's position appears in sterrio pan, and who get gradualy closer to the player. As to how to make a game more interesting, well I'm afraid unless your going to do what Liam did with judgement day and have lots of extras, there's really not much I can think of. perhaps, a shooting game based on a different concept. For instance, asteroids, where your ship is stationary but you spin arround to shoot thingscoming at you from all 360 degrees in a circle around you. Generally anything that avoids the basic left/right fire model would be good. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ship colors - Re: aliens in the outback
Hi Charles, That's interesting. Since I had sight for several years I enjoy the description of identifying ship by color as that is more like the classic Atari games I use to play. I imagine since James North was sighted himself when he wrote the game he found it easier to associate ships by color as well. For one thing when arcade games first started coming out in the late 70's they were all in black and white. Once they finally were able to come up with 16 colors and later 256 colors game developers wanted to give everything a different color to make the games colorful and with lots of splashy graphics. that truly was a revolutionary thing for us sighted gamers. As early as 1984 I remember what they did with Montezuma's Revenge, and how they did their best to give each room a different color scheme to make each room and level different. As you know there were white, red, and blue keys that when to the white, red, and blue doors. Some rooms were in yellow if there was sunlight coming in and otheres were I want to say a violet color if it was gloomy. If it was bpitch black the entire screen went black unless Panama Joe happened to have a torch. When the Nintendo came out it was of course 256 color, and the graphics were even better yet. In large part because it put the 16 color scheme of games like Packman and Montezuma's Revenge to shame. The first Nintendo game I ever played was Super Mario and the game worlds were much more colorful and visually apealing. At any rate speaking as a sighted gamer I always associated things by color. Like go to room 4 and get the red key. Go to room 6 and open the red door. Jump on the blue block and break it. You get the idea. On 5/31/10, Charles Rivard woofer...@sbcglobal.net wrote: To me, a color is merely a nondescriptive name. I was born blind. In Aliens in the Outback, I prefer giving reference to the ship by the initial level in which is was first introduced. A red ship means nothing to me, but a level 2, 4, 1, or whatever gives it an identifyable label. The ships I have problems with first come up in level 3. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered Space Invader Clones?
hmmm, funnily when you said do they relate to the craft my first thought was to do with wizardry ;D. To answer your question though, space invaders clones refers to any game based upon the concept of the early 1980's arcade (and later atari), game space invaders, in which you have a gun, and must move left or right to shoot down descending spaceships before they land and end the game. Of course, it doesn't particularly matter accept for aesthetic reasons that the enemies are alien spaceships, they may well be copters and planes as in judgement day, or a psycho cyborg as in copter man.The point is the game mechanic of going left and right and shooting (often while dodging enemy fire). There have been a number of audio remakes of this game, --- judgement day, troopanum, dark destroyer etc, hence the discussion of it. imho we really! don't need another game of this type. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered SPace Invader Clones?
True tom, I did forget about thrusting, though whenever I tried this on our atari 2600 it just made your ship fly in one direction aimelessly and nearly always got you killed, so mostly I stayed stil. That remake sounds awsome though. I'm rather sorry the torrent project fell thru, sinse that sounded most interesting and was meant to contain asteroid style elements, ie, asteroids that broke up as you hit them and then needed to be hit some more. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ship colors - Re: aliens in the outback
interesting indeed, especialy from the point of view of someone with limited vision who uses colours a lot to distinguish in game objects, --- -for instance, I probably couldn't describe what a goomba looks like (another reason I read faqs), but avoiding the orange thingies is a lot easier. What you say about the Nes reminds me of a bit in the original Mega man manual where his changing colour whenever he uses a boss weapon was actuallly listed as a special feature (also great as a low vision access aide sinse I can have mega man contrast with the background nicely ;D. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 7:09 PM Subject: Re: [Audyssey] ship colors - Re: aliens in the outback Hi Charles, That's interesting. Since I had sight for several years I enjoy the description of identifying ship by color as that is more like the classic Atari games I use to play. I imagine since James North was sighted himself when he wrote the game he found it easier to associate ships by color as well. For one thing when arcade games first started coming out in the late 70's they were all in black and white. Once they finally were able to come up with 16 colors and later 256 colors game developers wanted to give everything a different color to make the games colorful and with lots of splashy graphics. that truly was a revolutionary thing for us sighted gamers. As early as 1984 I remember what they did with Montezuma's Revenge, and how they did their best to give each room a different color scheme to make each room and level different. As you know there were white, red, and blue keys that when to the white, red, and blue doors. Some rooms were in yellow if there was sunlight coming in and otheres were I want to say a violet color if it was gloomy. If it was bpitch black the entire screen went black unless Panama Joe happened to have a torch. When the Nintendo came out it was of course 256 color, and the graphics were even better yet. In large part because it put the 16 color scheme of games like Packman and Montezuma's Revenge to shame. The first Nintendo game I ever played was Super Mario and the game worlds were much more colorful and visually apealing. At any rate speaking as a sighted gamer I always associated things by color. Like go to room 4 and get the red key. Go to room 6 and open the red door. Jump on the blue block and break it. You get the idea. On 5/31/10, Charles Rivard woofer...@sbcglobal.net wrote: To me, a color is merely a nondescriptive name. I was born blind. In Aliens in the Outback, I prefer giving reference to the ship by the initial level in which is was first introduced. A red ship means nothing to me, but a level 2, 4, 1, or whatever gives it an identifyable label. The ships I have problems with first come up in level 3. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered Space Invader Clones?
Hi, Exactly. Not only the games you mentioned but in the early 1980's, perhaps 1980, or so there was a game called Demon Attack which was pretty much a knock off version of Space Invaders itself. Basicly, you had this cannon which you moved left/right trying to shoot down these demons with wings as they tried to blow you up. It was a highly adictive game, but the graphics were very poor because they were in black and white, and it was basicly the same game play as Space Invaders. The point is the classic arcade game where you move left/right while trying to shoot something out of the sky is as old as vidio gaming, and I for one don't want to see more games of this style. I lived through the 80's and saw my share of those games already. However, I also seen a lot more arcade games that were nothing like Space Invaders such as side-scrollers, beat-m-ups, Breakout style of games, etc. There is a lot more to the classic arcade game than Space Invaders that's for sure. As you and I know when the Nintendo came out the side-scrollers like Megaman really launched a totally new era of gaming. they were still arcade type games, but they were a huge departcher from the Space Invader and Pac-Man era of games. This is where I'd like to see accessible games go. On 5/31/10, dark d...@xgam.org wrote: hmmm, funnily when you said do they relate to the craft my first thought was to do with wizardry ;D. To answer your question though, space invaders clones refers to any game based upon the concept of the early 1980's arcade (and later atari), game space invaders, in which you have a gun, and must move left or right to shoot down descending spaceships before they land and end the game. Of course, it doesn't particularly matter accept for aesthetic reasons that the enemies are alien spaceships, they may well be copters and planes as in judgement day, or a psycho cyborg as in copter man.The point is the game mechanic of going left and right and shooting (often while dodging enemy fire). There have been a number of audio remakes of this game, --- judgement day, troopanum, dark destroyer etc, hence the discussion of it. imho we really! don't need another game of this type. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ship colors - Re: aliens in the outback
Hi Dark, Yeah, that's exactly the type of thing I was talking about. Of course, there was no need for Megaman to change color when he used a boss weapon, but back then I just thought it was cool. However, it was that sort of showing off and rapidly changing colors that impressed the heck out of those of us who grew up witht the first black and white games. I also see how that might accidently have became an accessibility aid for you. On 5/31/10, dark d...@xgam.org wrote: interesting indeed, especialy from the point of view of someone with limited vision who uses colours a lot to distinguish in game objects, --- -for instance, I probably couldn't describe what a goomba looks like (another reason I read faqs), but avoiding the orange thingies is a lot easier. What you say about the Nes reminds me of a bit in the original Mega man manual where his changing colour whenever he uses a boss weapon was actuallly listed as a special feature (also great as a low vision access aide sinse I can have mega man contrast with the background nicely ;D. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered Space Invader Clones?
Hi all. Thank you for your feedback. I wrote a game back in 2003 that was never finished that is exactly a Space Invader clone, and now that I look back at it, it may have been quite a failure to release it now. I am thinking of more ideas that haven't been attempted and will let you all know when something is available for play. Again, your feedback is greatly appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered Space Invader Clones?
Ah yes, I remember that. With the old Echo synthesizer. We are the Knights who say...Ni! - Original Message - From: Allison Mervis alliso...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 11:25 AM Subject: Re: [Audyssey] What Are Considered Space Invader Clones? The only one I've really played is judgment day, but you're right. There are already a lot of clones out there. What I really miss is the old Apple II Space Invaders. It was one of the first audio games I ever played. It would be wonderful if that could be ported over to Windows. Allison http://www.allisonmervis.com/ -- From: dark d...@xgam.org Sent: Monday, May 31, 2010 1:17 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] What Are Considered Space Invader Clones? Hmmm Alisan, haven't you played games like judgement day, troopanum, Alien outback, dark destroyer etc? These are all space invaders clones, even if some do not acknolidge the fact. Beware the Grue! Dark. - Original Message - From: Allison Mervis alliso...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 6:01 PM Subject: Re: [Audyssey] What Are Considered Space Invader Clones? I would personally love a Space Invader clone, provided of course that this one was in English. Lol. Seriously though, the Japanese one is an absolute bear to follow, so an English version would be great. http://www.allisonmervis.com/ -- From: Louis Bryant lo...@braillesoft.net Sent: Monday, May 31, 2010 12:41 PM To: gamers@audyssey.org Subject: [Audyssey] What Are Considered SPace Invader Clones? Hi there, I had more shooting games in mind but am afraid they'd be classified as Space Invader clones and hardly anyone would play it. What do you consider to be a Space Invader clone and what suggestions do you have to separate new shooting games from this crowd? I am listening! Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ship colors - Re: aliens in the outback
I actually think i was lucky in terms of my vision and games. Today, stuff tends to be far too graphically or spacially complex, --- accept the odd beat em up, while any earlier and the lack of colours in games would've been a big problem for me sinse I have trouble distincguishing in game objects in black and white. Of course, I didn't actually play Mega man until the aniversery collection in 2005, in fact my first mm game was Mega man X 2 on the Snes which my brother found second hand in 1998. I think I hit just the right period site wise. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered SPace Invader Clones?
Hi, Yeah, I was hoping to see Torrent as well. However, I still have plans to create an Asteroid clone of my own. Problem is finding the time to do it. Lol! On 5/31/10, dark d...@xgam.org wrote: True tom, I did forget about thrusting, though whenever I tried this on our atari 2600 it just made your ship fly in one direction aimelessly and nearly always got you killed, so mostly I stayed stil. That remake sounds awsome though. I'm rather sorry the torrent project fell thru, sinse that sounded most interesting and was meant to contain asteroid style elements, ie, asteroids that broke up as you hit them and then needed to be hit some more. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered Space Invader Clones?
Hi Louis, Glad I could be of some help. Smile. On 5/31/10, Louis Bryant lo...@braillesoft.net wrote: Hi all. Thank you for your feedback. I wrote a game back in 2003 that was never finished that is exactly a Space Invader clone, and now that I look back at it, it may have been quite a failure to release it now. I am thinking of more ideas that haven't been attempted and will let you all know when something is available for play. Again, your feedback is greatly appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] lone wolf extra
Hi, Um...What exactly do you mean by Lone Wolf extra? Do you mean the user created missions? If so that would be a massive undertaking for sure. On 5/31/10, ENES SARIBAŞ enes.sari...@gmail.com wrote: hi can anyone make a walkthrue of lone wolf extra or is there already one --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi Muhammed, That all really depends on weather or not we really get into the idea of modding the game or not. The current Genesis Engine now has the ability to encrypt sound effects and I'm pretty sure many of my new games will be using it. On 5/31/10, Muhammed Deniz muhamme...@googlemail.com wrote: Also Thomas, are you going to Incrupt your sound files? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a blank email to. audiogamesfortheblind+subscr...@googlegroups.com With the subject subscribe in the subject line. Contact infermation. email: muhamme...@googlemail.com msn: muhammed123...@hotmail.co.uk Skype: muhammed.deniz Klango username. muhammed --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use to replace it with his/her actual name. However, this wouldn't work if I used sound encryption. So I am not certain how to handle it for sure. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: tom whatabout having in adition a fiend where you put in your name maybe as an option. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered SPace Invader Clones?
well torrent looked real good. its also up with the times especially with all the terrorists we seem to have had in the last years. At 06:46 a.m. 1/06/2010, you wrote: Hi, Yeah, I was hoping to see Torrent as well. However, I still have plans to create an Asteroid clone of my own. Problem is finding the time to do it. Lol! On 5/31/10, dark d...@xgam.org wrote: True tom, I did forget about thrusting, though whenever I tried this on our atari 2600 it just made your ship fly in one direction aimelessly and nearly always got you killed, so mostly I stayed stil. That remake sounds awsome though. I'm rather sorry the torrent project fell thru, sinse that sounded most interesting and was meant to contain asteroid style elements, ie, asteroids that broke up as you hit them and then needed to be hit some more. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi Thomas, I wish there was a sound encryption that was adjustable. In other words, you could encrypt some sounds and have others able to be changed. One way would be to have all wav files encrypted, and all mp3 files not. The usual use of mp3 files is for background music or long cut scenes. This way the specific sounds of a game could not be messed with but the music could change. You could also add mp3 choices if you wanted the customer to add any choices of their own. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 3:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use to replace it with his/her actual name. However, this wouldn't work if I used sound encryption. So I am not certain how to handle it for sure. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: tom whatabout having in adition a fiend where you put in your name maybe as an option. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.819 / Virus Database: 271.1.1/2908 - Release Date: 05/31/10 02:25:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
well one thing I have seen in games like duke3d is that the sounds and music were packaged in files though those were able to be extracted eventually, however the game had the ability to read outside its files so anyone could for example make their own music and sfx. In d3d, although the game was not free the configuration scripts were and as long as you followed a spaciffic language you could mod the game. ofcause we don't have to be that complex but. I have stfc1, some person on pkb released a mod which modified the sound files and these are really realistic. At 08:03 a.m. 1/06/2010, you wrote: Hi Thomas, I wish there was a sound encryption that was adjustable. In other words, you could encrypt some sounds and have others able to be changed. One way would be to have all wav files encrypted, and all mp3 files not. The usual use of mp3 files is for background music or long cut scenes. This way the specific sounds of a game could not be messed with but the music could change. You could also add mp3 choices if you wanted the customer to add any choices of their own. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 3:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use to replace it with his/her actual name. However, this wouldn't work if I used sound encryption. So I am not certain how to handle it for sure. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: tom whatabout having in adition a fiend where you put in your name maybe as an option. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.819 / Virus Database: 271.1.1/2908 - Release Date: 05/31/10 02:25:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic change isneeded for audio games.
Hi Dark, It is pretty much like anything else in life. When you purchase anything it is yours to use so long as you follow the rules or guidelines the company or companies tell you via their license agreements. It is capitalism at its worst. The concept of copyright law may have started out with the intend to help rotect someones work, to see they got credit for it, but big industry has been able to turn copyright law into a weapon to use against any potential rivals. One of the most rediculous cases of this in living memory is Intel verses AMD. During the 1990's Intel and AMD were locked in a war to design the next generation processor for the PC. At the time the best processor around was the 486, and both Intel and AMD were working independantly on a 586 processor design. As it happens Intel created there 586 processor first and got a pattent for it before AMD. A few months later AMD profected their 586 processor and Intel screamed bloody murder over it, and right away took AMD to court over it. They said that the 586 processor was a patented design and AMD could not create a 586 processor under copyright law, and the 586 trademark was the soul property of Intel Corp. As it turned out the two trashed it out in court and it went all the way up to the U.S. Supreme Court before it got settled. As it turns out since AMD had designed there processor independantly, in that the technical specifications wer different from Intel's design, the two processors were legally two different products. As for the 586 trademark the Supreme Court issued a ruling that a number can not be trademarked by a company or individual. Only a unique name or specially identifying trademark could be trademarked. Soon after the ruling Intel renamed their 586 processor line the Pentium and AMD the K5. While these stupid rivalries over copyrights seam to be happening between the members of the upper class there is a major backlash going on in the lower classes who simply refuse to be aparty to that kind of legalistic abuse of copyright over software and everything else. The GNU Linux software movement is just a case in point of people who believe that software should be freely shared, distributed, and copied so much as long as the author or authors of the software get credit for their contribution to the work. I know of several independant musicians that are now licensing their music, some of it pretty good, under the Creative Commons license as they don't want to be a part of the RIAA and their strong arm appproach to music copyrights. There are plenty of people who are sick and tired of the existing restrictive copyright laws, but big business as usual is trying to stomp them flat in court. One case in particular is Microsoft verses Red Hat. Microsoft claimed that the term window was a trademark, and that the Gnome open source desktop was a copy of Microsoft windows. As it turned out Microsoft lost the case and Red Hat as well as other Linux distributions are still around. However, this only goes to prove the point that big business really doesn't want any kind of serious competition. They will use the copyright laws to try and stomp the competition flat if the courts will let them. What they really want is to have a monopoly which in of itself is illegal in the United States and past presidents like Theodore Roosevelt tried to break up trusts and monopolies in the early 1900's in order to have a more fair free market econemy. We really don't see our government doing that any more because they are getting paid big money by said companies to vote their way. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.
Let's not forget Freedom Scientific's frivolous lawsuits against Serotek and then GW Micro, the former over the use of the word Freedom and the latter over a Placemarker. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 2:29 PM Subject: Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games. Hi Dark, It is pretty much like anything else in life. When you purchase anything it is yours to use so long as you follow the rules or guidelines the company or companies tell you via their license agreements. It is capitalism at its worst. The concept of copyright law may have started out with the intend to help rotect someones work, to see they got credit for it, but big industry has been able to turn copyright law into a weapon to use against any potential rivals. One of the most rediculous cases of this in living memory is Intel verses AMD. During the 1990's Intel and AMD were locked in a war to design the next generation processor for the PC. At the time the best processor around was the 486, and both Intel and AMD were working independantly on a 586 processor design. As it happens Intel created there 586 processor first and got a pattent for it before AMD. A few months later AMD profected their 586 processor and Intel screamed bloody murder over it, and right away took AMD to court over it. They said that the 586 processor was a patented design and AMD could not create a 586 processor under copyright law, and the 586 trademark was the soul property of Intel Corp. As it turned out the two trashed it out in court and it went all the way up to the U.S. Supreme Court before it got settled. As it turns out since AMD had designed there processor independantly, in that the technical specifications wer different from Intel's design, the two processors were legally two different products. As for the 586 trademark the Supreme Court issued a ruling that a number can not be trademarked by a company or individual. Only a unique name or specially identifying trademark could be trademarked. Soon after the ruling Intel renamed their 586 processor line the Pentium and AMD the K5. While these stupid rivalries over copyrights seam to be happening between the members of the upper class there is a major backlash going on in the lower classes who simply refuse to be aparty to that kind of legalistic abuse of copyright over software and everything else. The GNU Linux software movement is just a case in point of people who believe that software should be freely shared, distributed, and copied so much as long as the author or authors of the software get credit for their contribution to the work. I know of several independant musicians that are now licensing their music, some of it pretty good, under the Creative Commons license as they don't want to be a part of the RIAA and their strong arm appproach to music copyrights. There are plenty of people who are sick and tired of the existing restrictive copyright laws, but big business as usual is trying to stomp them flat in court. One case in particular is Microsoft verses Red Hat. Microsoft claimed that the term window was a trademark, and that the Gnome open source desktop was a copy of Microsoft windows. As it turned out Microsoft lost the case and Red Hat as well as other Linux distributions are still around. However, this only goes to prove the point that big business really doesn't want any kind of serious competition. They will use the copyright laws to try and stomp the competition flat if the courts will let them. What they really want is to have a monopoly which in of itself is illegal in the United States and past presidents like Theodore Roosevelt tried to break up trusts and monopolies in the early 1900's in order to have a more fair free market econemy. We really don't see our government doing that any more because they are getting paid big money by said companies to vote their way. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail
Re: [Audyssey] Raceway was The other side
Hmm. The different spellings of Shawn, or is it Sean? or Shaun? (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 2:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use to replace it with his/her actual name. However, this wouldn't work if I used sound encryption. So I am not certain how to handle it for sure. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: tom whatabout having in adition a fiend where you put in your name maybe as an option. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.
Hi Bryan, Oh, yeah. How can I forget? That more than anything else has turned me against Freedom Scientific products. Not that their products are bad, but the way they treat their customers and how sue crazy they have been over the past few years. The case over the place marker is a classic case in point. I've been using GW Micro products for years, and know that feature has been around a long time and Freedom Scientific decides to go after them when Window-Eyes 7 is about to come out. It was about the most rediculous instance of selfish greed and corperate back stabbing imaginable. If I had a few million to spend on it I'd buy every Jaws user a copy of Window-Eyes 7.2 and they could tell Freedom Scientific where to go. I wonder how the greedy guys at Freedom Scientific would like that? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
yeah they all sound the same darn it? At 08:36 a.m. 1/06/2010, you wrote: Hmm. The different spellings of Shawn, or is it Sean? or Shaun? (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 2:43 PM Subject: Re: [Audyssey] Raceway was The other side Hi, Well, in your case the name Shaun is pretty common and already is in the name database. However, if we want to be able to expand it one way of solving that problem is create a file called Name_Custom.wav that the person can use to replace it with his/her actual name. However, this wouldn't work if I used sound encryption. So I am not certain how to handle it for sure. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: tom whatabout having in adition a fiend where you put in your name maybe as an option. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.
well the only reason I have jaws at all was it was funded for me because everyone here that works needs jaws aparently for some stupid crappy reason. myself jaws 6 has been ok for what I have used it for. Would I ever use it as a primary reader? not on your life. Sometimes it gives to much info and it can get buggy though its scripts for various instances work well as well as advanced ms office functionality. I like hal as my reader for primary use. my version is quite crappy and old but it does what I need it to do. right now its been the only reader I can esentually make go away without making it go away fully. At 08:46 a.m. 1/06/2010, you wrote: Hi Bryan, Oh, yeah. How can I forget? That more than anything else has turned me against Freedom Scientific products. Not that their products are bad, but the way they treat their customers and how sue crazy they have been over the past few years. The case over the place marker is a classic case in point. I've been using GW Micro products for years, and know that feature has been around a long time and Freedom Scientific decides to go after them when Window-Eyes 7 is about to come out. It was about the most rediculous instance of selfish greed and corperate back stabbing imaginable. If I had a few million to spend on it I'd buy every Jaws user a copy of Window-Eyes 7.2 and they could tell Freedom Scientific where to go. I wonder how the greedy guys at Freedom Scientific would like that? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi Phil, Thanks to the way Streemway is designed I could do exactly that. I could leave the speech files unencrypted, but encrypt the music, cars, etc with Streemway. That is one thing I really like about the library. You can load from an encrypted sound pack or load a wave or ogg file directly from the hard drive. As for mp3 Streemway doesn't support mp3 files, because of the licensing issues over that format. It is no longer free and open source and you have to pay royalties to support mp3 in your product. So Streemway uses ogg vorbus for sound compression instead. That's fine with me since ogg tends to have a little better audio quality with a higher compression ratio. Smile. On 5/31/10, Phil Vlasak p...@pcsgames.net wrote: Hi Thomas, I wish there was a sound encryption that was adjustable. In other words, you could encrypt some sounds and have others able to be changed. One way would be to have all wav files encrypted, and all mp3 files not. The usual use of mp3 files is for background music or long cut scenes. This way the specific sounds of a game could not be messed with but the music could change. You could also add mp3 choices if you wanted the customer to add any choices of their own. Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi Charles, Well, from a programming standpoint it is probibly best to select the most common spelling and/or version of a name. Take the name Chris. That is a shortened version of several names like Christian, Christine, Christina, Christa, Chrissie, Christofer, and so on. Do we really need every single name that starts with Chris or isn't that good enough? On 5/31/10, Charles Rivard woofer...@sbcglobal.net wrote: Hmm. The different spellings of Shawn, or is it Sean? or Shaun? (grin) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Close counts. (grin) - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 4:03 PM Subject: Re: [Audyssey] Raceway was The other side Hi Charles, Well, from a programming standpoint it is probibly best to select the most common spelling and/or version of a name. Take the name Chris. That is a shortened version of several names like Christian, Christine, Christina, Christa, Chrissie, Christofer, and so on. Do we really need every single name that starts with Chris or isn't that good enough? On 5/31/10, Charles Rivard woofer...@sbcglobal.net wrote: Hmm. The different spellings of Shawn, or is it Sean? or Shaun? (grin) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
Hi, Oh, really? I didn't know there were any STFC mods out there. Could someone ttell me where to get it? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well one thing I have seen in games like duke3d is that the sounds and music were packaged in files though those were able to be extracted eventually, however the game had the ability to read outside its files so anyone could for example make their own music and sfx. In d3d, although the game was not free the configuration scripts were and as long as you followed a spaciffic language you could mod the game. ofcause we don't have to be that complex but. I have stfc1, some person on pkb released a mod which modified the sound files and these are really realistic. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.
Hi Shaun, That's the way in which most users end up with Jaws. Freedom Scientific has a lot of pull with state agencies and rehab centers for the blind in which they promote only Freedom Scientific products. As a result whenever you show up for a job or something the state agency will only agree to buy Jaws, Openbook, or Magic for your job instead of what the end user wants regardless if you have Hal, Window-Eyes, or something else at home. That is a big reason why I no longer deal with state agencies and their so-called techs because they are bias towards other products out there. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well the only reason I have jaws at all was it was funded for me because everyone here that works needs jaws aparently for some stupid crappy reason. myself jaws 6 has been ok for what I have used it for. Would I ever use it as a primary reader? not on your life. Sometimes it gives to much info and it can get buggy though its scripts for various instances work well as well as advanced ms office functionality. I like hal as my reader for primary use. my version is quite crappy and old but it does what I need it to do. right now its been the only reader I can esentually make go away without making it go away fully. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered SPace Invader Clones?
Hi Shaun, UmPlease, tell me what in the world an Asteroids clone like Torrent has to do with terrorism? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well torrent looked real good. its also up with the times especially with all the terrorists we seem to have had in the last years. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] What Are Considered SPace Invader Clones?
I think the storyline was based on something like that. or was that starbase defender I forgot to be honest. At 09:20 a.m. 1/06/2010, you wrote: Hi Shaun, UmPlease, tell me what in the world an Asteroids clone like Torrent has to do with terrorism? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well torrent looked real good. its also up with the times especially with all the terrorists we seem to have had in the last years. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Raceway was The other side
aah. its only avalible at the pkb group right now there is also a one for lonewolf with missions in. I think aren put these out though not sure who origionally put these. I'll need to ask if the mods are ready for release or not. At 09:05 a.m. 1/06/2010, you wrote: Hi, Oh, really? I didn't know there were any STFC mods out there. Could someone ttell me where to get it? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well one thing I have seen in games like duke3d is that the sounds and music were packaged in files though those were able to be extracted eventually, however the game had the ability to read outside its files so anyone could for example make their own music and sfx. In d3d, although the game was not free the configuration scripts were and as long as you followed a spaciffic language you could mod the game. ofcause we don't have to be that complex but. I have stfc1, some person on pkb released a mod which modified the sound files and these are really realistic. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.
grin well one reason although slightly off topic is they buy the cheapest crappyest system possible you can get. it lasted me for a couple years before finally breaking. It would die during and before exams. every 2 weeks I reformatted the system just to keep it going. I think the longest time I had the system running was 6 months. They are also slack and sometimes slow. sometimes they don't communicate well. Case in point I was trying to service my brailler because it was broke and out of use for a bit. I was directed through several offices ending finally in an answerphone. luckily I knew the manufacturer of my unit on a personal basis so I can get out that way but if I didn't then hmmph. At 09:17 a.m. 1/06/2010, you wrote: Hi Shaun, That's the way in which most users end up with Jaws. Freedom Scientific has a lot of pull with state agencies and rehab centers for the blind in which they promote only Freedom Scientific products. As a result whenever you show up for a job or something the state agency will only agree to buy Jaws, Openbook, or Magic for your job instead of what the end user wants regardless if you have Hal, Window-Eyes, or something else at home. That is a big reason why I no longer deal with state agencies and their so-called techs because they are bias towards other products out there. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: well the only reason I have jaws at all was it was funded for me because everyone here that works needs jaws aparently for some stupid crappy reason. myself jaws 6 has been ok for what I have used it for. Would I ever use it as a primary reader? not on your life. Sometimes it gives to much info and it can get buggy though its scripts for various instances work well as well as advanced ms office functionality. I like hal as my reader for primary use. my version is quite crappy and old but it does what I need it to do. right now its been the only reader I can esentually make go away without making it go away fully. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] drastic change needed for audio games
Okay... never mind then. I just figured that because of the fact that it was subtitled Mysteries of the Aztecs... - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 29, 2010 7:04 PM Subject: Re: [Audyssey] drastic change needed for audio games Not anymore. It used to be but that was changed fairly early on. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, May 29, 2010 8:16 PM Subject: Re: [Audyssey] drastic change needed for audio games Hi, I must correct you, MOTA has nothing to with Aztecs. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of clement chou Sent: Friday, May 28, 2010 2:56 PM To: Gamers Discussion list Subject: Re: [Audyssey] drastic change needed for audio games Hi Tom. I think you have a point... so many games are released by japanese companies that Katanas or martial arts are almost inevitable. Although, I think Japanese cultures also mesh wel with games, particularly the swords and fighting styles. I also have an interest in history and mythology though, and think the Katana is getting somewhat overused. I wouldn't complain about a game with say a roman gladus as Dark said, an aztec macuhitl, which is a club lined with obsidian as a kind of sword. The lattor could even be an addition to Mota, since it's about aztecs. Again, just my opinion. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] drastic change needed for audio games
Yeah, I submit to not having been very updated lately But I stand corrected. lol. Appologies! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 30, 2010 11:54 AM Subject: Re: [Audyssey] drastic change needed for audio games Hi, Right. Mysteries of the Ancients is set in an ancient Greek underground tomb, and has nothing to do with Aztecs. Although, I know where someone might get confused if they haven't read the updated storyline since Mysteries of the Ancients came out in beta. I assume that he is still thinking of Montezuma's Revenge which has been gone for two entire years. On 5/29/10, Hayden Presley hdpres...@hotmail.com wrote: Hi, I must correct you, MOTA has nothing to with Aztecs. Best Regards, Hayden --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] drastic change needed for audio games
Hi Clement, Wow! You are really out of the loop. The title Mysteries of the Aztecs was a temperary name I stuck on the game to get out from under the copyright issues with the original copyright holders. Eventually, though I renamed it Mysteries of the Ancients which was better suited to the new game and storyline. On 5/30/10, clement chou chou.clem...@gmail.com wrote: Okay... never mind then. I just figured that because of the fact that it was subtitled Mysteries of the Aztecs... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] financial colaboration was: a drastic changeisneeded for audio games.
Hi, AhOkay, we are really getting off topic hear. Let's get back to gaming shall we? On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: grin well one reason although slightly off topic is they buy the cheapest crappyest system possible you can get. it lasted me for a couple years before finally breaking. It would die during and before exams. every 2 weeks I reformatted the system just to keep it going. I think the longest time I had the system running was 6 months. They are also slack and sometimes slow. sometimes they don't communicate well. Case in point I was trying to service my brailler because it was broke and out of use for a bit. I was directed through several offices ending finally in an answerphone. luckily I knew the manufacturer of my unit on a personal basis so I can get out that way but if I didn't then hmmph. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] STFC Mod was Raceway
Hi, Regardless if the mod is ready or not as the developer of STFC I think if PKB has something to share they should share it with the developer in question in case he might want to include the mod into his game. After all even though I don't talk about it much there is a STFC 2.0 being developed here, and it sounds like if this mod is really good I'd like to incorperate it into the next major release. If nothing else I could work with them as 2.0 is a ratherbig departcher from 1.x, and as soon as MOTA is released STFC 2 is going to follow not too long afterwords. So whatever they are working on now is going to be outdated in the next six months to a year from now. Smile. On 5/31/10, shaun everiss shau...@xtra.co.nz wrote: aah. its only avalible at the pkb group right now there is also a one for lonewolf with missions in. I think aren put these out though not sure who origionally put these. I'll need to ask if the mods are ready for release or not. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] drastic change needed for audio games
Doesn't change how much I look forward to it. lol. Yeah, I've been terribly out of the loop lately. Just been trying to catch up on t many things. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 3:36 PM Subject: Re: [Audyssey] drastic change needed for audio games Hi Clement, Wow! You are really out of the loop. The title Mysteries of the Aztecs was a temperary name I stuck on the game to get out from under the copyright issues with the original copyright holders. Eventually, though I renamed it Mysteries of the Ancients which was better suited to the new game and storyline. On 5/30/10, clement chou chou.clem...@gmail.com wrote: Okay... never mind then. I just figured that because of the fact that it was subtitled Mysteries of the Aztecs... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] drastic change needed for audio games
Hi, Ah, I see. Well, maybe you might want to try beta 13 when it comes out. I just revamped a load of stuff including level 1 since beta 12 came out. Smile. On 5/31/10, clement chou chou.clem...@gmail.com wrote: Doesn't change how much I look forward to it. lol. Yeah, I've been terribly out of the loop lately. Just been trying to catch up on t many things. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] drastic change needed for audio games
Thanks for the recomendation! Although I'm curious t know... the last time I played the game, everything was at the same point every time. There was no random factor.. has that changed? It was a bit teedious when I could expect what was coming. lol. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 31, 2010 8:13 PM Subject: Re: [Audyssey] drastic change needed for audio games Hi, Ah, I see. Well, maybe you might want to try beta 13 when it comes out. I just revamped a load of stuff including level 1 since beta 12 came out. Smile. On 5/31/10, clement chou chou.clem...@gmail.com wrote: Doesn't change how much I look forward to it. lol. Yeah, I've been terribly out of the loop lately. Just been trying to catch up on t many things. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.