Re: [Audyssey] Suggestion about topspeed 3
Yeah, I have saym errors. Can. You. Fix. It? saygılar sevgiler. - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 17, 2011 4:08 AM Subject: Re: [Audyssey] Suggestion about topspeed 3 Hi. Did you get to look into the bugs my friend and I are experiencing with crashes in multiplayer and when pressing f9 to hear what track we're on On 2/16/2011 7:56 AM, Davy Kager wrote: Hello! Can you do a nitro feature to some car? First of all, this is not really along the style of Top Speed 3. To give another example, we don't have a tournament-system either. Secondly, we have decided to let Top Speed rest unless there is an evident desire for more features by the community. Points we will take into account include how many people are still hosting multi-player games, how many donations we receive, if there are any custom vehicles and tracks still being made, and so on. As stated before, there's no good reason to continue developing a relatively old game if focussing on new projects would be more beneficial. That does not mean we won't be fixing bugs and/or adding minor features though, just don't expect a major update, you may end up being disappointed. I for one wouldn't mind working on something else, a sidescroller perhaps, after three years of racing games. (Note: This is my personal opinion and not an indication of a new game that's coming up.) Thanks, Davy - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 16, 2011 1:34 PM Subject: [Audyssey] Suggestion about topspeed 3 Hi, Can you do a nitro feature to some car? This is verry nice. But I hope adding nitro will not hard. But It's up to you. Thanks saygılar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Suggestion about topspeed 3
Did you get to look into the bugs my friend and I are experiencing with crashes in multiplayer and when pressing f9 to hear what track we're on I will pass the report about multi-player mode on to the developer who worked on it lately. Regarding the F9-key causing issues, does this happen randomly, on a specific type of track, or even on a specific track? Thanks, Davy - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 17, 2011 11:38 AM Subject: Re: [Audyssey] Suggestion about topspeed 3 Yeah, I have saym errors. Can. You. Fix. It? saygılar sevgiler. - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 17, 2011 4:08 AM Subject: Re: [Audyssey] Suggestion about topspeed 3 Hi. Did you get to look into the bugs my friend and I are experiencing with crashes in multiplayer and when pressing f9 to hear what track we're on On 2/16/2011 7:56 AM, Davy Kager wrote: Hello! Can you do a nitro feature to some car? First of all, this is not really along the style of Top Speed 3. To give another example, we don't have a tournament-system either. Secondly, we have decided to let Top Speed rest unless there is an evident desire for more features by the community. Points we will take into account include how many people are still hosting multi-player games, how many donations we receive, if there are any custom vehicles and tracks still being made, and so on. As stated before, there's no good reason to continue developing a relatively old game if focussing on new projects would be more beneficial. That does not mean we won't be fixing bugs and/or adding minor features though, just don't expect a major update, you may end up being disappointed. I for one wouldn't mind working on something else, a sidescroller perhaps, after three years of racing games. (Note: This is my personal opinion and not an indication of a new game that's coming up.) Thanks, Davy - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 16, 2011 1:34 PM Subject: [Audyssey] Suggestion about topspeed 3 Hi, Can you do a nitro feature to some car? This is verry nice. But I hope adding nitro will not hard. But It's up to you. Thanks saygılar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Suggestion about topspeed 3
Burak. I'm going to take into consideration your ineptitude with the English language as well as your developmental maturity, and in doing so I'll give you the following advice with far more civility and respect than the tone of your email deserves: Your use of punctuations to denote every word expresses a certain degree of demand and condescension. By no means are the developers of Top Speed, much less any other free game, obligated to subject themselves to your every whim. They are in no wise your personal servant, required to attend to bug reports and feature requests right at that moment. Nor even are they obligated to release any future updates should they wish not to do so. Developers of free games do so out of the kindness of their own gamers' hearts. Since such projects are very much gratis, their generosity should be applauded rather than berated as I (whether rightly or wrongly) comprehend you are doing in this email. Granted, your ignorance of the grammatical syntaxes may mean you are unaware of the import of your punctuation use. With that in mind, I'll remind you that deliberately imposing pauses into sentences, at least in English (and I assume most other languages as well), completely changes the tone and nature of the statement. You are in effect here conveying the following opinion: Are you competent enough to attend to *my* problem, or are you too inept? This, in English, carries a very insulting connotation. If the development team were selling this product, you *might* have more ground to make such demands, but even then a certain degree of decorum and etiquette should prohibit such overt displays of disrespect. Are these bugs so life-threatening, so world-changing that you require their resolution this quickly? The answer, I'm sure, is no. Please. I see enough disrespect for game developers who offer their products quid pro quo. Lets not extend this disrespect to those who offer their products free of charge. Kai - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 17, 2011 2:38 AM Subject: Re: [Audyssey] Suggestion about topspeed 3 Yeah, I have saym errors. Can. You. Fix. It? saygılar sevgiler. - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 17, 2011 4:08 AM Subject: Re: [Audyssey] Suggestion about topspeed 3 Hi. Did you get to look into the bugs my friend and I are experiencing with crashes in multiplayer and when pressing f9 to hear what track we're on On 2/16/2011 7:56 AM, Davy Kager wrote: Hello! Can you do a nitro feature to some car? First of all, this is not really along the style of Top Speed 3. To give another example, we don't have a tournament-system either. Secondly, we have decided to let Top Speed rest unless there is an evident desire for more features by the community. Points we will take into account include how many people are still hosting multi-player games, how many donations we receive, if there are any custom vehicles and tracks still being made, and so on. As stated before, there's no good reason to continue developing a relatively old game if focussing on new projects would be more beneficial. That does not mean we won't be fixing bugs and/or adding minor features though, just don't expect a major update, you may end up being disappointed. I for one wouldn't mind working on something else, a sidescroller perhaps, after three years of racing games. (Note: This is my personal opinion and not an indication of a new game that's coming up.) Thanks, Davy - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 16, 2011 1:34 PM Subject: [Audyssey] Suggestion about topspeed 3 Hi, Can you do a nitro feature to some car? This is verry nice. But I hope adding nitro will not hard. But It's up to you. Thanks saygılar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the
[Audyssey] Anyone playing kingdom of loathing?
Hi. Well after a brief go at twilight heroes I decided to give KoL another chance, and (I will honestly admit), thanks to the mystical power of the wiki, I am now doing far better than I ever have before and remaining interested in the game. My main issue was frustration with lack of direction and limited turns, but sinse now if I get too stuck with something I can't solve I can look it up, this isn't proving quite as bad. I know there are some KoL players on here, some of whome are much higher level than me (I would be by now if I'd actually stuck to the game properly in the first place). Any advice? any clan recommendations? one thing I like in KoL is lack of pvp unless you choose, so clans are an option. Any advice or comments appreciated. I'm dark empathy in there if people want to look me up. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] help with bopit
hi, the menu will frequently give you items twice. this is because the graphics are labeled but are visible after the buttons. you will have 3 items on the very first screen. play, games, and settings. play - for sighted people this is actually called quick play. double tapping this will take you into a basic game by default. you will hear a sort of chime and the music will stop. you can then feel around to see the hi-score or what ever. the start button is always directly above the home key, so turn off voice over and tap that. you will hear a pop and the game will begin. when it ends after the comment and the little bleep type sounds, if you hear a chime, that means you got a hi-score. if you turn on voiceover you can see the score, the number of moves done etc. -games - this bopit actually offers a few modes with variations. going in here will let you view them. you will first have to select solo or multiplayer games, and then you will be presented with what's available. double tapping any mode will start the game in that mode. the start button is always above the home key. -settings - this will let you go into options, read the helpfiles, as well as see the credits and about screen. in options you can disable the end game comments the game gives, turn off shout it (good for iPod touch 3g users if you don't always use the headphones), and toggle between voice (vox bop), and sfx (beat bop) modes for the command giving. if you go into help you will see a tutorial as well as subsections for each command. they are relatively helpful since you do get textual descriptions, and you can tap the try it button which won't give you hi-scores and will continue prompting you to do the command you launched try it mode from so you can practice. to stop you tap the same button again. Ok, that pretty much covers the interface. I'll not get into details about the gameplay since that's simple enough. sorry for the long message. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Anyone playing kingdom of loathing?
Hi Dark, Cartman's sweet clan is good, however the chat doesn't get used very often, I wish it did. The top popular clans IMO aren't exactly the best to join either. Often that they have something in their description and do something completely different when you're in,. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Feb 17, 2011, at 6:58 AM, dark wrote: Hi. Well after a brief go at twilight heroes I decided to give KoL another chance, and (I will honestly admit), thanks to the mystical power of the wiki, I am now doing far better than I ever have before and remaining interested in the game. My main issue was frustration with lack of direction and limited turns, but sinse now if I get too stuck with something I can't solve I can look it up, this isn't proving quite as bad. I know there are some KoL players on here, some of whome are much higher level than me (I would be by now if I'd actually stuck to the game properly in the first place). Any advice? any clan recommendations? one thing I like in KoL is lack of pvp unless you choose, so clans are an option. Any advice or comments appreciated. I'm dark empathy in there if people want to look me up. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Consoles (was Re: my frustration with the blind gamingcomunity.)
On Mon, Feb 14, 2011 at 01:14:58PM -0800, Matthew Alvernaz wrote: Hi, I definetly would be interested in something like that. [My Reply:] Not me, really. Not for something cartridge-based, and not 8 bit. I recently just spent $1000 on a Core-Duo Windows laptop, and $3500 on a Quad-Core Linux desktop, and going back to the 1980's for processor speed and power when there are already two well-established 64-bit platforms to write for doesn't really appeal to me. While 8-bit systems can do alot, you really have to get down to writing in assembly language again to bring out what they can really do, because of memory limitations. By the time you got the speech synthesizer core installed, there would hardly be any room left for games or much else. Spending $200 to play Pong, Asteroids, or Space invaders when those programs are already on Linux is kind of like putting the cart before the horse. With a little creative editting, the linux games could be made accessible and ported to Windows, though how you'd make a popular side-scroller like Defender accessible, I dunno. Sorry, but I just can't see spending money for a well-outdated platform, when I'd rather see the software on platforms I've already paid out the nose for. Michael -- Linux User: 177869 # Powered By: Intel # http://rivensight.dyndns.org Postings Copyrighted 2010-2011 by: Michael Ferranti --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)
On Thu, Feb 17, 2011 at 01:46:27AM +, Scott Chesworth wrote: Dunno if it's fair to say that Linux is the only market trying to make their system fully accessible, Oh, I know Mac and Windows are working toward the same goals, but since I know little about it, I feel I don't really have the right to comment. I can see what the NVDA project is doing for Windows, but I haven't really seen what JAWS and Window Eyes can do for Windows, except in brief demonstration snatches, and I think Mickeysoft dropped the ball NVDA has taken up for them, especially since Mickeysoft is trying to rule the Internet for the big-business pukes. Narrator is only a drop in the bucket, and shipping Windows only with their disgusting Microsoft Sam voice when there are much better voices available for free from their website, just makes me want to shove their Installation CD's where the sun don't shine. I had to spend $150 for Win XP Home from Comp USA, because I didn't have Internet access to Amazon, so I don't feel I owe them one thing more for the piece of crap they sold me. Especially when you can hack their licensing configuration and have it access 128G's of RAM and who knows how much in memory stick size, rather than being stuck with 4G's of RAM and 32G's of memory stick size. They did it so they could sell the exact same program to someone else for thousands, making them feel like they've been sold something special, when it's just the same thing everyone else has with the locks removed. Microsoft is pulling off the biggest rip-off of the public ever made, and I hate, Hate, HATE swindlers. Michael -- Linux User: 177869 # Powered By: Intel # http://rivensight.dyndns.org Postings Copyrighted 2010-2011 by: Michael Ferranti --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] marvel vs. capcom 3 demo is here!
On Wed, Feb 16, 2011 at 10:38:56PM -0500, Phil Vlasak wrote: Let me know if I am wrong, but I think all your characters are always on the left of the screen with the enemies always on the right, and when fighting they head for the middle. [My Reply:] Fighter games typically have two characters on the screen, the player 1 controller usually on the left, and the player 2 controller on the right. When the game is called 3-D, it usually means the same thing, but the characters are able to side-step. If the left-hand character side-steps right, he's sidestepping towards you, or away from you when side-stepping left. Characters can switch sides of the screen when one character jumps over or side-steps around the other character, usually causing you to have to reverse the movement controls. When fighting a character to your right, moving away from them means you have to move to the left, but when your positions have switched and you're now on the right, you have to move right to move away from them. If you have to perform some elaborate movements to, say, wind up to pitch something at the other character, that movement would have to be reversed when you're on the other side of the screen. Imagine winding up your arm for an underhand throw. If your character was on the left side of the screen, facing to the right, the motion would be in the counter-clockwise direction, but it would be clockwise if you were on the other side of the screen facing to the left. If you can picture that, you'll get the idea. Michael -- Linux User: 177869 # Powered By: Intel # http://rivensight.dyndns.org Postings Copyrighted 2010-2011 by: Michael Ferranti --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)
Hi Michael, Michael wrote: Eventually you guys are gonna wake up and smell the roses and realize that Linux is the only market out there that's even trying to make their system fully accessible. My reply: Well, as an avid Linux user myself I do agree with you that in terms of low-cost accessibility Linux is the way to go. However, I would not go as far to say it is the only market or operating system that is trying to make their operating system fully accessible. I have used several different operating systems, and most of the Unix-based operating systems FreeBSD, Linux, Solaris, have fairly decent accessibility right out of the box. Of course, Solaris is primarily for businesses, but there is no reason you couldn't use it at home on a PC. Same goes for FreeBSD. I've actually used a Solaris workstation via the Gnome desktop, Orca screen reader, and in terms of accessible apps it has pretty much everything Linux has. The Sun Java desktop and Staroffice Sweit makes it a great business platform, and it is certainly possible to get accessible multimedia software too. Then, of course, there is Mac OS. I don't know if you have looked at what Mac is doing, but every time Apple updates Mac OSX VoiceOver and the general accessibility of the OS itself continues to improve. It has great software TTS voices, much better than Eloquence or ESpeak, and most additional voices for the OS are pretty affordable. If someone is willing to pay the upfront cost of the hardware like a MacBook Pro or something you definitely end up saving money in the long run, because you don't have to pay for screen reader SMAs etc. At any rate you are right about one thing. Windows isn't the only market in town for a blind computer user, and it is actually the least affordable and in some ways least accessible of the three choices. The only reason people continue to hang onto it is because that's what the state agencies buy, that's what they are taught to use, and they don't want to have to reinvest time and money into a different technology. Michael wrote: You can't even use it to go on the web to find something better like You can't even use Narrator to help you install Windows, unlike Linux, which has many distributions with accessible installation setups. My reply: Definitely true. One of the reasons I personally made the switch from Windows to Linux was for that very reason. I've had some horror stories where my Windows OS got messed up, wouldn't boot for some reason, and I had to find sighted help to help me reinstall it. With Linux that is no longer the case. If I want to reinstall the OS, upgrade the system, install a brand new hard drive it is a snap. Just insert the Linux cd, select the talking installation, format the drive, install it, and in about 45 minutes or less I have a freshly installed OS from scratch with absolutely no outside help. Mac OSX also has this feature as well. The days of having to find sighted help or use an unattend script are history with those operating systems. Michael wrote: The developers of the Orca screen reader for the Linux GUI have also come a long way. I only have a monitor still, because I only occasionally need sighted assistance for something, and with a little scripting in a few other languages, they're working on supporting it all, and they're not charging anyone a cent. My reply: Yep. I use Orca all the time and it is a fairly decent screen reader for what it does. One of the things I like is because it is written in Python it is easy to add your own modules, AKA scripts, to extend screen reader functionality to support appplications. Unlike Jaws, which has a proprietary scripting language, Orca is open source, well documented, so scripting Orca is extremely simple to learn and use. I've been able to make Orca do all kinds of awesome things through scripting. At one time I built a custom build of Orca that used Window-Eyes keyboard commands since that is the screen reader I use on Windows. It was a simple update and allowed me to essentually make a seamless transition from Windows to Linux. If I wanted too I could have mapped the keyboard to Jaws commands, Hal, or anything else. This is the power of open accessibility products and standards you don't generally get on a closed source platform like Windows. Michael wrote: When I hear you folks discussing writing for other platforms, I can only wonder how insane it all sounds. If you want to pick up your brooms and continue sweeping up the sighted community's messes, feel free. We Linux converts will just sit back and laugh and shake our heads. My reply: I have to say it, but I think it is exactly that sort of superior attitude that drives people away from Linux. One of the reasons I say that is because when talking to someone about an operating system, any operating system, it is more fair/realistic to give people both sides of the story. Like not only talk about what is so great about it, but give them a
Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)
On Thu, Feb 17, 2011 at 03:56:44PM -0500, Thomas Ward wrote: Well, as an avid Linux user myself I do agree with you that in terms of low-cost accessibility Linux is the way to go. However, I would not go as far to say it is the only market or operating system that is trying to make their operating system fully accessible. [My Reply:] Hi Thomas, Well, true, but it seems with every new release of Windows, for instance, You have to spend another $1000 for JAWS or Win-Eyes to go along with it, where the Linux console and GUI essentially remain the same, as does the software being supported. The major problem, as far as I can see is in keeping up with Firefox, which is chasing Mickeysoft, who only wants to bog everyone's system down with yet more eye candy graphics. Gotta keep that customer base going somehow. Me, I'm waiting for the heat sinks required to cool the monster computers we're running now to get too big to fit inside their cabinets and it becomes too expensive to run for the home user, so Mickeysoft no longer has new platforms to exploit, all so they can rip us off yet again. Microsoft is slowly nudging everyone toward Java-based services for everything, so you have to go to this website to get a virus check, or that website to run that game, and you wind up paying out the nose, just to use your own computer each month. I still remember the big stink over Win XP requiring a valid credit card number to install it, on the very first release of it. They recalled that pretty quickly ans swept the story under the rug. Anyway, I'll continue giving my full support to Linux, where nobody is trying to stab me in the back every chance they get for a buck. Call me one of those Old Testament Justice types. I just don't like seeing criminals prosper. Michael -- Linux User: 177869 # Powered By: Intel # http://rivensight.dyndns.org Postings Copyrighted 2010-2011 by: Michael Ferranti --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] marvel vs. capcom 3 demo is here!
For the most part, you're right. However, sidestepping doesn't involve stepping towards or away from the opponent. Sidestepping involves stepping to the left or to the right of your opponent as you're facing them... if you want to move towards your opponent, you move forward. lol. At 12:54 PM 17/02/2011, you wrote: On Wed, Feb 16, 2011 at 10:38:56PM -0500, Phil Vlasak wrote: Let me know if I am wrong, but I think all your characters are always on the left of the screen with the enemies always on the right, and when fighting they head for the middle. [My Reply:] Fighter games typically have two characters on the screen, the player 1 controller usually on the left, and the player 2 controller on the right. When the game is called 3-D, it usually means the same thing, but the characters are able to side-step. If the left-hand character side-steps right, he's sidestepping towards you, or away from you when side-stepping left. Characters can switch sides of the screen when one character jumps over or side-steps around the other character, usually causing you to have to reverse the movement controls. When fighting a character to your right, moving away from them means you have to move to the left, but when your positions have switched and you're now on the right, you have to move right to move away from them. If you have to perform some elaborate movements to, say, wind up to pitch something at the other character, that movement would have to be reversed when you're on the other side of the screen. Imagine winding up your arm for an underhand throw. If your character was on the left side of the screen, facing to the right, the motion would be in the counter-clockwise direction, but it would be clockwise if you were on the other side of the screen facing to the left. If you can picture that, you'll get the idea. Michael -- Linux User: 177869 # Powered By: Intel # http://rivensight.dyndns.org Postings Copyrighted 2010-2011 by: Michael Ferranti --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Suggestion about topspeed 3
Hi. The f9 crash happens most frequently on street adventures, and may be something to do only with a server host in multiplayer. I can press f9 and not crash, but my friend, the host, crashes. We use the same soundpack, it's not the default one. Doesn't matter though, the default one crashes for him too, we thought to try that. On 2/17/2011 5:52 AM, Davy Kager wrote: Did you get to look into the bugs my friend and I are experiencing with crashes in multiplayer and when pressing f9 to hear what track we're on I will pass the report about multi-player mode on to the developer who worked on it lately. Regarding the F9-key causing issues, does this happen randomly, on a specific type of track, or even on a specific track? Thanks, Davy - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 17, 2011 11:38 AM Subject: Re: [Audyssey] Suggestion about topspeed 3 Yeah, I have saym errors. Can. You. Fix. It? saygılar sevgiler. - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 17, 2011 4:08 AM Subject: Re: [Audyssey] Suggestion about topspeed 3 Hi. Did you get to look into the bugs my friend and I are experiencing with crashes in multiplayer and when pressing f9 to hear what track we're on On 2/16/2011 7:56 AM, Davy Kager wrote: Hello! Can you do a nitro feature to some car? First of all, this is not really along the style of Top Speed 3. To give another example, we don't have a tournament-system either. Secondly, we have decided to let Top Speed rest unless there is an evident desire for more features by the community. Points we will take into account include how many people are still hosting multi-player games, how many donations we receive, if there are any custom vehicles and tracks still being made, and so on. As stated before, there's no good reason to continue developing a relatively old game if focussing on new projects would be more beneficial. That does not mean we won't be fixing bugs and/or adding minor features though, just don't expect a major update, you may end up being disappointed. I for one wouldn't mind working on something else, a sidescroller perhaps, after three years of racing games. (Note: This is my personal opinion and not an indication of a new game that's coming up.) Thanks, Davy - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, February 16, 2011 1:34 PM Subject: [Audyssey] Suggestion about topspeed 3 Hi, Can you do a nitro feature to some car? This is verry nice. But I hope adding nitro will not hard. But It's up to you. Thanks saygılar sevgiler. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] Consoles (was Re: my frustration with the blindgaming comunity.)
Hi all. I agree with you completely Thomas, while I agree in principal with the both of you that linux is a very attractive option for some, in fact I am investigating the possibility of setting up a spare box I have here using vinux, many though certainly not all linux users tend to come off with a kind of superior or arrogant attitude that tends to drive people, particularly newbies away. This is unfortunate as it will further limit the number of people willing to put the time and effort into learning it. This brings me to my other point, while yes in theory everything should work and you have a completely accessible system from the getgo, the getting there is not easy in the slightest for a blind user, the learning curve is quite frankly pretty horrendous and unless this changes then the situation of people not wanting to use it and considering it just another thing that the nerds and geeks like to play with is going to remain the same. I know you and I have discussed some of this before, as an access tech instructor I have to keep up with the latest greatest windows crap whether I like it or not because I can gripe all I want but that is where the money is and that's where it is going to stay. 99% of my clients want to learn windows, they are not interested in learning anything else, I have had a couple ask about the mac but unfortunately not enough for me to justify going out and spending the money to get one. I've actually mentioned Linux recently to a couple of clients who I thought might be able to handle it, I told them the good points that it is free and that the accessability while maybe not quite up to the standards of the latest greatest Jaws or hal is free and pretty universal. I also was honest and told them of what I consider to be some obstacles that the learning curve is fairly steep and that you have to sometimes go through quite a few hoops to get something that seems fairly simple to work right. Unfortunately there has been no interest as yet, this is partly why I've not put more time and effort into getting a box going myself. Well I think I've gone on about this long enough we're kinda straying far afield from gaming so I will end now. Tom -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, February 17, 2011 12:57 PM To: Gamers Discussion list Subject: Re: [Audyssey] Consoles (was Re: my frustration with the blindgaming comunity.) Hi Michael, Michael wrote: Eventually you guys are gonna wake up and smell the roses and realize that Linux is the only market out there that's even trying to make their system fully accessible. My reply: Well, as an avid Linux user myself I do agree with you that in terms of low-cost accessibility Linux is the way to go. However, I would not go as far to say it is the only market or operating system that is trying to make their operating system fully accessible. I have used several different operating systems, and most of the Unix-based operating systems FreeBSD, Linux, Solaris, have fairly decent accessibility right out of the box. Of course, Solaris is primarily for businesses, but there is no reason you couldn't use it at home on a PC. Same goes for FreeBSD. I've actually used a Solaris workstation via the Gnome desktop, Orca screen reader, and in terms of accessible apps it has pretty much everything Linux has. The Sun Java desktop and Staroffice Sweit makes it a great business platform, and it is certainly possible to get accessible multimedia software too. rest of long message snipped --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.