Re: [Audyssey] Suggestion about topspeed 3

2011-02-17 Thread burakyuksek

Yeah, I have saym errors. Can. You. Fix. It?
saygılar sevgiler.
- Original Message - 
From: Valiant8086 valiant8...@lavabit.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 17, 2011 4:08 AM
Subject: Re: [Audyssey] Suggestion about topspeed 3


Hi.
Did you get to look into the bugs my friend and I are experiencing with
crashes in multiplayer and when pressing f9 to hear what track we're on


On 2/16/2011 7:56 AM, Davy Kager wrote:

Hello!


Can you do a nitro feature to some car?
 First of all, this is not really along the style of Top Speed 3.  To 
give another example, we don't have a tournament-system either.  Secondly, 
we have decided to let Top Speed rest unless there is an evident desire 
for more features by the community.  Points we will take into account 
include how many people are still hosting multi-player games, how many 
donations we receive, if there are any custom vehicles and tracks still 
being made, and so on.  As stated before, there's no good reason to 
continue developing a relatively old game if focussing on new projects 
would be more beneficial. That does not mean we won't be fixing bugs 
and/or adding minor features though, just don't expect a major update, you 
may end up being disappointed. I for one wouldn't mind working on 
something else, a sidescroller perhaps, after three years of racing games. 
(Note: This is my personal opinion and not an indication of a new game 
that's coming up.)


Thanks,
Davy

- Original Message - From: burakyuksek 
burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 16, 2011 1:34 PM
Subject: [Audyssey] Suggestion about topspeed 3


Hi,
Can you do a nitro feature to some car? This is verry nice. But I hope 
adding nitro will not hard. But It's up to you.

Thanks
saygılar sevgiler.
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Re: [Audyssey] Suggestion about topspeed 3

2011-02-17 Thread Davy Kager

Did you get to look into the bugs my friend and I are experiencing with

crashes in multiplayer and when pressing f9 to hear what track we're on
 I will pass the report about multi-player mode on to the developer who 
worked on it lately.  Regarding the F9-key causing issues, does this happen 
randomly, on a specific type of track, or even on a specific track?


Thanks,
Davy
- Original Message - 
From: burakyuksek burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 17, 2011 11:38 AM
Subject: Re: [Audyssey] Suggestion about topspeed 3


Yeah, I have saym errors. Can. You. Fix. It?
saygılar sevgiler.
- Original Message - 
From: Valiant8086 valiant8...@lavabit.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 17, 2011 4:08 AM
Subject: Re: [Audyssey] Suggestion about topspeed 3


Hi.
Did you get to look into the bugs my friend and I are experiencing with
crashes in multiplayer and when pressing f9 to hear what track we're on


On 2/16/2011 7:56 AM, Davy Kager wrote:

Hello!


Can you do a nitro feature to some car?
 First of all, this is not really along the style of Top Speed 3.  To 
give another example, we don't have a tournament-system either.  Secondly, 
we have decided to let Top Speed rest unless there is an evident desire 
for more features by the community.  Points we will take into account 
include how many people are still hosting multi-player games, how many 
donations we receive, if there are any custom vehicles and tracks still 
being made, and so on.  As stated before, there's no good reason to 
continue developing a relatively old game if focussing on new projects 
would be more beneficial. That does not mean we won't be fixing bugs 
and/or adding minor features though, just don't expect a major update, you 
may end up being disappointed. I for one wouldn't mind working on 
something else, a sidescroller perhaps, after three years of racing games. 
(Note: This is my personal opinion and not an indication of a new game 
that's coming up.)


Thanks,
Davy

- Original Message - From: burakyuksek 
burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 16, 2011 1:34 PM
Subject: [Audyssey] Suggestion about topspeed 3


Hi,
Can you do a nitro feature to some car? This is verry nice. But I hope 
adding nitro will not hard. But It's up to you.

Thanks
saygılar sevgiler.
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Re: [Audyssey] Suggestion about topspeed 3

2011-02-17 Thread Kai

Burak.

I'm going to take into consideration your ineptitude with the English 
language as well as your developmental maturity, and in doing so I'll give 
you the following advice with far more civility and respect than the tone of 
your email deserves:


Your use of punctuations to denote every word expresses a certain degree of 
demand and condescension. By no means are the developers of Top Speed, much 
less any other free game, obligated to subject themselves to your every 
whim. They are in no wise your personal servant, required to attend to bug 
reports and feature requests right at that moment. Nor even are they 
obligated to release any future updates should they wish not to do so.


Developers of free games do so out of the kindness of their own gamers' 
hearts. Since such projects are very much gratis, their generosity should be 
applauded rather than berated as I (whether rightly or wrongly) comprehend 
you are doing in this email.


Granted, your ignorance of the grammatical syntaxes may mean you are unaware 
of the import of your punctuation use. With that in mind, I'll remind you 
that deliberately imposing pauses into sentences, at least in English (and I 
assume most other languages as well), completely changes the tone and nature 
of the statement.
You are in effect here conveying the following opinion: Are you competent 
enough to attend to *my* problem, or are you too inept? This, in English, 
carries a very insulting connotation.


If the development team were selling this product, you *might* have more 
ground to make such demands, but even then a certain degree of decorum and 
etiquette should prohibit such overt displays of disrespect.


Are these bugs so life-threatening, so world-changing that you require their 
resolution this quickly? The answer, I'm sure, is no.


Please. I see enough disrespect for game developers who offer their products 
quid pro quo. Lets not extend this disrespect to those who offer their 
products free of charge.


Kai

- Original Message - 
From: burakyuksek burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 17, 2011 2:38 AM
Subject: Re: [Audyssey] Suggestion about topspeed 3


Yeah, I have saym errors. Can. You. Fix. It?
saygılar sevgiler.
- Original Message - 
From: Valiant8086 valiant8...@lavabit.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 17, 2011 4:08 AM
Subject: Re: [Audyssey] Suggestion about topspeed 3


Hi.
Did you get to look into the bugs my friend and I are experiencing with
crashes in multiplayer and when pressing f9 to hear what track we're on


On 2/16/2011 7:56 AM, Davy Kager wrote:

Hello!


Can you do a nitro feature to some car?
 First of all, this is not really along the style of Top Speed 3.  To 
give another example, we don't have a tournament-system either.  Secondly, 
we have decided to let Top Speed rest unless there is an evident desire 
for more features by the community.  Points we will take into account 
include how many people are still hosting multi-player games, how many 
donations we receive, if there are any custom vehicles and tracks still 
being made, and so on.  As stated before, there's no good reason to 
continue developing a relatively old game if focussing on new projects 
would be more beneficial. That does not mean we won't be fixing bugs 
and/or adding minor features though, just don't expect a major update, you 
may end up being disappointed. I for one wouldn't mind working on 
something else, a sidescroller perhaps, after three years of racing games. 
(Note: This is my personal opinion and not an indication of a new game 
that's coming up.)


Thanks,
Davy

- Original Message - From: burakyuksek 
burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 16, 2011 1:34 PM
Subject: [Audyssey] Suggestion about topspeed 3


Hi,
Can you do a nitro feature to some car? This is verry nice. But I hope 
adding nitro will not hard. But It's up to you.

Thanks
saygılar sevgiler.
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[Audyssey] Anyone playing kingdom of loathing?

2011-02-17 Thread dark
Hi. 

Well after a brief go at twilight heroes I decided to give KoL another chance, 
and (I will honestly admit), thanks to the mystical power of the wiki, I am now 
doing far better than I ever have before and remaining interested in the game. 

My main issue was frustration with lack of direction and limited turns, but 
sinse now if I get too stuck with something I can't solve I can look it up, 
this isn't proving quite as bad. 

I know there are some KoL players on here, some of whome are much higher level 
than me (I would be by now if I'd actually stuck to the game properly in the 
first place). 

Any advice? any clan recommendations? 

one thing I like in KoL is lack of pvp unless you choose, so clans are an 
option. 

Any advice or comments appreciated. 

I'm dark empathy in there if people want to look me up.

All the best, 

Dark.
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Re: [Audyssey] help with bopit

2011-02-17 Thread Pitermach

hi,
the menu will frequently give you items twice. this is because the graphics 
are labeled but are visible after the buttons. you will have 3 items on the 
very first screen. play, games, and settings.
play - for sighted people this is actually called quick play. double 
tapping this will take you into a basic game by default. you will hear a 
sort of chime and the music will stop. you can then feel around to see the 
hi-score or what ever. the start button is always directly above the home 
key, so turn off voice over and tap that. you will hear a pop and the game 
will begin. when it ends after the comment and the little bleep type sounds, 
if you hear a chime, that means you got a hi-score. if you turn on voiceover 
you can see the score, the number of moves done etc.
-games - this bopit actually offers a few modes with variations. going in 
here will let you view them. you will first have to select solo or 
multiplayer games, and then you will be presented with what's available. 
double tapping any mode will start the game in that mode. the start button 
is always above the home key.
-settings - this will let you go into options, read the helpfiles, as well 
as see the credits and about screen.
in options you can disable the end game comments  the game gives, turn off 
shout it (good for iPod touch 3g users if you don't always use the 
headphones), and toggle between voice (vox bop), and sfx (beat bop) modes 
for the command giving.
if you go into help you will see a tutorial as well as subsections for each 
command. they are relatively helpful since you do get textual descriptions, 
and you can tap the try it button which won't give you hi-scores and will 
continue prompting you to do the command you launched try it mode from so 
you can practice. to stop you tap the same button again.
Ok, that pretty much covers the interface. I'll not get into details about 
the gameplay since that's simple enough. sorry for the long message. 



__ Information from ESET Smart Security, version of virus signature 
database 5266 (20100709) __

The message was checked by ESET Smart Security.

http://www.eset.com




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Re: [Audyssey] Anyone playing kingdom of loathing?

2011-02-17 Thread Orin
Hi Dark,

Cartman's sweet clan is good, however the chat doesn't get used very often, I 
wish it did. The top popular clans IMO aren't exactly the best to join either.  
Often that they have something in their description and do something completely 
different when you're in,.


Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Feb 17, 2011, at 6:58 AM, dark wrote:

 Hi. 
 
 Well after a brief go at twilight heroes I decided to give KoL another 
 chance, and (I will honestly admit), thanks to the mystical power of the 
 wiki, I am now doing far better than I ever have before and remaining 
 interested in the game. 
 
 My main issue was frustration with lack of direction and limited turns, but 
 sinse now if I get too stuck with something I can't solve I can look it up, 
 this isn't proving quite as bad. 
 
 I know there are some KoL players on here, some of whome are much higher 
 level than me (I would be by now if I'd actually stuck to the game properly 
 in the first place). 
 
 Any advice? any clan recommendations? 
 
 one thing I like in KoL is lack of pvp unless you choose, so clans are an 
 option. 
 
 Any advice or comments appreciated. 
 
 I'm dark empathy in there if people want to look me up.
 
 All the best, 
 
 Dark.
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gamingcomunity.)

2011-02-17 Thread Frost
On Mon, Feb 14, 2011 at 01:14:58PM -0800, Matthew Alvernaz wrote:
 Hi, I definetly would be interested in something like that.

[My Reply:]

Not me, really.  Not for something cartridge-based, and not 8 
bit.  I recently just spent $1000 on a Core-Duo Windows laptop, and 
$3500 on a Quad-Core Linux desktop, and going back to the 1980's for 
processor speed and power when there are already two well-established 
64-bit platforms to write for doesn't really appeal to me.

While 8-bit systems can do alot, you really have to get down to 
writing in assembly language again to bring out what they can really do, 
because of memory limitations.  By the time you got the speech 
synthesizer core installed, there would hardly be any room left for 
games or much else.  Spending $200 to play Pong, Asteroids, or Space 
invaders when those programs are already on Linux is kind of like 
putting the cart before the horse.  With a little creative editting, the 
linux games could be made accessible and ported to Windows, though how 
you'd make a popular side-scroller like Defender accessible, I dunno.

Sorry, but I just can't see spending money for a well-outdated 
platform, when I'd rather see the software on platforms I've already paid 
out the nose for.

Michael

--
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  Postings Copyrighted 2010-2011 by: Michael Ferranti


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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-17 Thread Frost
On Thu, Feb 17, 2011 at 01:46:27AM +, Scott Chesworth wrote:
 Dunno if it's fair to say that Linux is the only market trying to make
 their system fully accessible,

Oh, I know Mac and Windows are working toward the same goals, 
but since I know little about it, I feel I don't really have the right 
to comment.  I can see what the NVDA project is doing for Windows, but I 
haven't really seen what JAWS and Window Eyes can do for Windows, except 
in brief demonstration snatches, and I think Mickeysoft dropped the ball 
NVDA has taken up for them, especially since Mickeysoft is trying to 
rule the Internet for the big-business pukes.

Narrator is only a drop in the bucket, and shipping Windows only 
with their disgusting Microsoft Sam voice when there are much better 
voices available for free from their website, just makes me want to 
shove their Installation CD's where the sun don't shine.  I had to spend 
$150 for Win XP Home from Comp USA, because I didn't have Internet 
access to Amazon, so I don't feel I owe them one thing more for the 
piece of crap they sold me.  Especially when you can hack their 
licensing configuration and have it access 128G's of RAM and who knows 
how much in memory stick size, rather than being stuck with 4G's of RAM 
and 32G's of memory stick size.  They did it so they could sell the 
exact same program to someone else for thousands, making them feel like 
they've been sold something special, when it's just the same thing 
everyone else has with the locks removed.  Microsoft is pulling off the 
biggest rip-off of the public ever made, and I hate, Hate, HATE 
swindlers.

Michael

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Re: [Audyssey] marvel vs. capcom 3 demo is here!

2011-02-17 Thread Frost
On Wed, Feb 16, 2011 at 10:38:56PM -0500, Phil Vlasak wrote:
 Let me know if I am wrong, but I think all your characters are
 always on the left of the screen with the enemies always on the
 right, and when fighting they head for the middle.

[My Reply:]

Fighter games typically have two characters on the screen, the 
player 1 controller usually on the left, and the player 2 controller on 
the right.  When the game is called 3-D, it usually means the same 
thing, but the characters are able to side-step.  If the left-hand 
character side-steps right, he's sidestepping towards you, or away from 
you when side-stepping left.  Characters can switch sides of the screen 
when one character jumps over or side-steps around the other character, 
usually causing you to have to reverse the movement controls.  When 
fighting a character to your right, moving away from them means you have 
to move to the left, but when your positions have switched and you're 
now on the right, you have to move right to move away from them.  If you 
have to perform some elaborate movements to, say, wind up to pitch 
something at the other character, that movement would have to be 
reversed when you're on the other side of the screen.

Imagine winding up your arm for an underhand throw.  If your 
character was on the left side of the screen, facing to the right, the 
motion would be in the counter-clockwise direction, but it would be 
clockwise if you were on the other side of the screen facing to the 
left.  If you can picture that, you'll get the idea.

Michael

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-17 Thread Thomas Ward
Hi Michael,

Michael wrote:
   Eventually you guys are gonna wake up and smell the roses and
realize that Linux is the only market out there that's even trying to
make their system fully accessible.

My reply:

Well, as an avid Linux user myself I do agree with you that in terms
of low-cost accessibility Linux is the way to go. However, I would not
go as far to say it is the only market or operating system that is
trying to make their operating system fully accessible. I have used
several different operating systems, and most of the Unix-based
operating systems FreeBSD, Linux, Solaris, have fairly decent
accessibility right out of the box. Of course, Solaris is primarily
for businesses, but there is no reason you couldn't use it at home on
a PC. Same goes for FreeBSD. I've actually used a Solaris workstation
via the Gnome desktop, Orca screen reader, and in terms of accessible
apps it has pretty much everything Linux has. The Sun Java desktop and
Staroffice Sweit makes it a great business platform, and it is
certainly possible to get accessible multimedia software too.

Then, of course, there is Mac OS. I don't know if you have looked at
what Mac is doing, but every time Apple updates Mac OSX VoiceOver and
the general accessibility of the OS itself continues to improve. It
has great software TTS voices, much better than Eloquence or ESpeak,
and most additional voices for the OS are pretty affordable. If
someone is willing to pay the upfront cost of the hardware like a
MacBook Pro or something you definitely end up saving money in the
long run, because you don't have to pay for screen reader SMAs etc.

At any rate you are right about one thing. Windows isn't the only
market in town for a blind computer user, and it is actually the least
affordable and in some ways least accessible of the three choices. The
only reason people continue to hang onto it is because that's what the
state agencies buy, that's what they are taught to use, and they don't
want to have to reinvest time and money into a different technology.

Michael wrote:

You can't even use it to go on the web to find something better like
You can't even use Narrator to help you install Windows, unlike
Linux, which has many distributions with accessible installation setups.


My reply:

Definitely true. One of the reasons I personally made the switch from
Windows to Linux was for that very reason. I've had some horror
stories where my Windows OS got messed up, wouldn't boot for some
reason, and I had to find sighted help to help me reinstall it. With
Linux that is no longer the case. If I want to reinstall the OS,
upgrade the system, install a brand new hard drive it is a snap. Just
insert the Linux cd, select the talking installation, format the
drive, install it, and in about 45 minutes or less I have a freshly
installed OS from scratch with absolutely no outside help.  Mac OSX
also has this feature as well. The days of having to find sighted help
or use an unattend script are history with those operating systems.

Michael wrote:
   The developers of the Orca screen reader for the Linux GUI have
also come a long way. I only have a monitor still, because I only
occasionally need sighted assistance for something, and with a little
scripting in a few other languages, they're working on supporting it
all, and they're not charging anyone a cent.

My reply:

Yep. I use Orca all the time and it is a fairly decent screen reader
for what it does. One of the things I like is because it is written in
Python it is easy to add your own modules, AKA scripts, to extend
screen reader functionality to support appplications. Unlike Jaws,
which has a proprietary scripting language, Orca is open source, well
documented, so scripting Orca is extremely simple to learn and use.
I've been able to make Orca do all kinds of awesome things through
scripting. At one time I built a custom build of Orca that used
Window-Eyes keyboard commands since that is the screen reader I use on
Windows. It was a simple update and allowed me to essentually make a
seamless transition from Windows to Linux. If I wanted too I could
have mapped the keyboard to Jaws commands, Hal, or anything else. This
is the power of open accessibility products and standards you don't
generally get on a closed source platform like Windows.

Michael wrote:

When I hear you folks discussing writing for other platforms, I can only wonder
how insane it all sounds.  If you want to pick up your brooms and
continue sweeping up the sighted community's messes, feel free.  We
Linux converts will just sit back and laugh and shake our heads.

My reply:

I have to say it, but I think it is exactly that sort of superior
attitude that drives people away from Linux. One of the reasons I say
that is because when talking to someone about an operating system, any
operating system, it is more fair/realistic to give people both sides
of the story. Like not only talk about what is so great about it, but
give them a 

Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-17 Thread Frost
On Thu, Feb 17, 2011 at 03:56:44PM -0500, Thomas Ward wrote:
 Well, as an avid Linux user myself I do agree with you that in terms
 of low-cost accessibility Linux is the way to go. However, I would not
 go as far to say it is the only market or operating system that is
 trying to make their operating system fully accessible.

[My Reply:]
Hi Thomas,

Well, true, but it seems with every new release of Windows, for 
instance, You have to spend another $1000 for JAWS or Win-Eyes to go 
along with it, where the Linux console and GUI essentially remain the 
same, as does the software being supported.  The major problem, as far 
as I can see is in keeping up with Firefox, which is chasing Mickeysoft, 
who only wants to bog everyone's system down with yet more eye candy 
graphics.  Gotta keep that customer base going somehow.

Me, I'm waiting for the heat sinks required to cool the monster 
computers we're running now to get too big to fit inside their cabinets 
and it becomes too expensive to run for the home user, so Mickeysoft no 
longer has new platforms to exploit, all so they can rip us off yet 
again.

Microsoft is slowly nudging everyone toward Java-based services 
for everything, so you have to go to this website to get a virus check, 
or that website to run that game, and you wind up paying out the nose, 
just to use your own computer each month.  I still remember the big 
stink over Win XP requiring a valid credit card number to install it, on 
the very first release of it.  They recalled that pretty quickly ans 
swept the story under the rug.

Anyway, I'll continue giving my full support to Linux, where 
nobody is trying to stab me in the back every chance they get for a 
buck.  Call me one of those Old Testament Justice types.  I just don't 
like seeing criminals prosper.

Michael

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Re: [Audyssey] marvel vs. capcom 3 demo is here!

2011-02-17 Thread Clement Chou
For the most part, you're right. However, sidestepping doesn't 
involve stepping towards or away from the opponent. Sidestepping 
involves stepping to the left or to the right of your opponent as 
you're facing them... if you want to move towards your opponent, you 
move forward. lol.


At 12:54 PM 17/02/2011, you wrote:

On Wed, Feb 16, 2011 at 10:38:56PM -0500, Phil Vlasak wrote:
 Let me know if I am wrong, but I think all your characters are
 always on the left of the screen with the enemies always on the
 right, and when fighting they head for the middle.

[My Reply:]

Fighter games typically have two characters on the screen, the
player 1 controller usually on the left, and the player 2 controller on
the right.  When the game is called 3-D, it usually means the same
thing, but the characters are able to side-step.  If the left-hand
character side-steps right, he's sidestepping towards you, or away from
you when side-stepping left.  Characters can switch sides of the screen
when one character jumps over or side-steps around the other character,
usually causing you to have to reverse the movement controls.  When
fighting a character to your right, moving away from them means you have
to move to the left, but when your positions have switched and you're
now on the right, you have to move right to move away from them.  If you
have to perform some elaborate movements to, say, wind up to pitch
something at the other character, that movement would have to be
reversed when you're on the other side of the screen.

Imagine winding up your arm for an underhand throw.  If your
character was on the left side of the screen, facing to the right, the
motion would be in the counter-clockwise direction, but it would be
clockwise if you were on the other side of the screen facing to the
left.  If you can picture that, you'll get the idea.

Michael

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Re: [Audyssey] Suggestion about topspeed 3

2011-02-17 Thread Valiant8086


Hi.
The f9 crash happens most frequently on street adventures, and may be 
something to do only with a server host in multiplayer. I can press f9 
and not crash, but my friend, the host, crashes. We use the same 
soundpack, it's not the default one. Doesn't matter though, the default 
one crashes for him too, we thought to try that.

On 2/17/2011 5:52 AM, Davy Kager wrote:

Did you get to look into the bugs my friend and I are experiencing with

crashes in multiplayer and when pressing f9 to hear what track we're on
 I will pass the report about multi-player mode on to the developer 
who worked on it lately.  Regarding the F9-key causing issues, does 
this happen randomly, on a specific type of track, or even on a 
specific track?


Thanks,
Davy
- Original Message - From: burakyuksek 
burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 17, 2011 11:38 AM
Subject: Re: [Audyssey] Suggestion about topspeed 3


Yeah, I have saym errors. Can. You. Fix. It?
saygılar sevgiler.
- Original Message - From: Valiant8086 
valiant8...@lavabit.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 17, 2011 4:08 AM
Subject: Re: [Audyssey] Suggestion about topspeed 3


Hi.
Did you get to look into the bugs my friend and I are experiencing with
crashes in multiplayer and when pressing f9 to hear what track we're on


On 2/16/2011 7:56 AM, Davy Kager wrote:

Hello!


Can you do a nitro feature to some car?
 First of all, this is not really along the style of Top Speed 3.  
To give another example, we don't have a tournament-system either.  
Secondly, we have decided to let Top Speed rest unless there is an 
evident desire for more features by the community.  Points we will 
take into account include how many people are still hosting 
multi-player games, how many donations we receive, if there are any 
custom vehicles and tracks still being made, and so on.  As stated 
before, there's no good reason to continue developing a relatively 
old game if focussing on new projects would be more beneficial. That 
does not mean we won't be fixing bugs and/or adding minor features 
though, just don't expect a major update, you may end up being 
disappointed. I for one wouldn't mind working on something else, a 
sidescroller perhaps, after three years of racing games. (Note: This 
is my personal opinion and not an indication of a new game that's 
coming up.)


Thanks,
Davy

- Original Message - From: burakyuksek 
burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 16, 2011 1:34 PM
Subject: [Audyssey] Suggestion about topspeed 3


Hi,
Can you do a nitro feature to some car? This is verry nice. But I 
hope adding nitro will not hard. But It's up to you.

Thanks
saygılar sevgiler.
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Re: [Audyssey] Consoles (was Re: my frustration with the blindgaming comunity.)

2011-02-17 Thread Tom Randall
Hi all.

I agree with you completely Thomas, while I agree in principal with the both
of you that linux is a very attractive option for some, in fact I am
investigating the possibility of setting up a spare box I have here using
vinux, many though certainly not all linux users tend to come off with a
kind of superior or arrogant attitude that tends to drive people,
particularly newbies away.  This is unfortunate as it will further limit the
number of people willing to put the time and effort into learning it.  This
brings me to my other point, while yes in theory everything should work and
you have a completely accessible system from the getgo, the getting there is
not easy in the slightest for a blind user, the learning curve is quite
frankly pretty horrendous and unless this changes then the situation of
people not wanting to use it and considering it just another thing that the
nerds and geeks like to play with is going to remain the same.

I know you and I have discussed some of this before, as an access tech
instructor I have to keep up with the latest greatest windows crap whether I
like it or not because I can gripe all I want but that is where the money is
and that's where it is going to stay.  99% of my clients want to learn
windows, they are not interested in learning anything else, I have had a
couple ask about the mac but unfortunately not enough for me to justify
going out and spending the money to get one.  I've actually mentioned Linux
recently to a couple of clients who I thought might be able to handle it, I
told them the good points that it is free and that the accessability while
maybe not quite up to the standards of the latest greatest Jaws or hal is
free and pretty universal.  I also was honest and told them of what I
consider to be some obstacles that the learning curve is fairly steep and
that you have to sometimes go through quite a few hoops to get something
that seems fairly simple to work right.  Unfortunately there has been no
interest as yet, this is partly why I've not put more time and effort into
getting a box going myself.

Well I think I've gone on about this long enough we're kinda straying far
afield from gaming so I will end now.

Tom

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, February 17, 2011 12:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Consoles (was Re: my frustration with the
blindgaming comunity.)


Hi Michael,

Michael wrote:
   Eventually you guys are gonna wake up and smell the roses and realize
that Linux is the only market out there that's even trying to make their
system fully accessible.

My reply:

Well, as an avid Linux user myself I do agree with you that in terms of
low-cost accessibility Linux is the way to go. However, I would not go as
far to say it is the only market or operating system that is trying to make
their operating system fully accessible. I have used several different
operating systems, and most of the Unix-based operating systems FreeBSD,
Linux, Solaris, have fairly decent accessibility right out of the box. Of
course, Solaris is primarily for businesses, but there is no reason you
couldn't use it at home on a PC. Same goes for FreeBSD. I've actually used a
Solaris workstation via the Gnome desktop, Orca screen reader, and in terms
of accessible apps it has pretty much everything Linux has. The Sun Java
desktop and Staroffice Sweit makes it a great business platform, and it is
certainly possible to get accessible multimedia software too.
rest of long message snipped


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