Here again, in my opinion, it is up to the game developer, not the game
player, to make a game grammatically understood.
---
Be positive! When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message -
From: "Steven Cantos"
To:
Sent:
Hi Ishan,
No problem. The way you worded your prior post about programming in
English instead of programming in Hindi sounded like you were a bit
confused there. I apologize for any misunderstanding, but just wanted
to be sure you understood the difference.
Cheers!
On 9/12/14, ishan dhami wrot
Hi Shaun,
I disagree with you. Its not arrogant for Ishan to use his own voice
or to offer only one voice to choose from. Liam, Philip Bennefall,
David greenwood, James North, etc all have done it so its his choice
to make. If he leaves the wav files open and unencrypted I suppose its
possible to
Hi milos sir
can u tell me how you run the game.
because the developer lives in new zealand and the site in polish and
the game is not running.
I am not able to understanding this
sorry
Ishan
On 9/12/14, Milos Przic wrote:
> Hello,
> I think that the question I am going to ask can spoil the game,
well you could have someone write the docs and an english translation
for you if you can find people to do that.
At 09:38 p.m. 12/09/2014, you wrote:
Hi thomas ward sir and all.
My plans are very clear about the language.
If I programme a game in Hindi and then translate in english it will
be f
Hi it is not working
Thanks
Ishan
On 9/12/14, shaun everiss wrote:
> this just came in my inbox.
> please support this guy he is a local to my country.
> Actually was supprised that someone in new zealand developed this stuff.
> \
>
>
>
>>I am Jarek Beksa. I spent several years developing a compu
Milos, well this was essentually a tech demo.
more will come out at some point.
From what the developer told me this morning over email, there are
some local prototypes to test first, probably with local testers like
myself before others get them outside new zealand.
both on touch and pc.
Right
ishen, to be honest, thats ok, except that not everyone will want your voice.
no one even will know what your voice sounds like, its a bit arogent
in giving people only 1 choice of voice, I'd post a sample of your
voice first and ask if its ok first.
At 12:07 a.m. 12/09/2014, you wrote:
Hi th
yes it is john.
Though I just got an email from the dev, he was in poland but moved
here to new zealand just recently.
From what I hear now, he first wants to test with local testers
first in new zealand, so internationals will get it later.
still I'll try to keep people updated either on my bl
sir I am not confused
the thing you said that you are not happy the japanese games because
first they are not understandable and if someone translate them in
english they pronounced so unclear.
so my plans to write my games in english
I know the difference between programming languages and speaking
Hi Hayden,
While I do take your point it simply isn't necessary for a developer
to translate a game into hundreds of different languages to be nearly
universally understood by a large number of people. As you know there
are some languages, English among them, that is spoken by a lot of
people arou
they target the audience they hope to get the most sells from and
then branch out towards others.
At 03:57 PM 9/12/2014, you wrote:
While I do agree to some point with that assessment, I don't think such a
statement is universally true. Let's assume, going back to Jody's example,
that we are ta
Though I am personally a fan of Yuoko's efforts, I see where Thomas is
coming from. It is tedios and a bit messy translating them via NVDA, and I
can understand how that's a turndown.
Best Regards,
Hayden
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of S
Dear Mr. Ward,
Your actually complaining about the Japanese translation. In my personal
opinion, the Japanese games are much better than the games we make here in
America. There should be no need for complaints, because what will that do?
Are you going to expect the translation to be exactly c
While I do agree to some point with that assessment, I don't think such a
statement is universally true. Let's assume, going back to Jody's example,
that we are talking about BK3. I can't possibly expect that Yukio would have
the energy or knowhow to translate from Japanese into the hundreds of
lan
Hello,
I think that the question I am going to ask can spoil the game, so please,
read on only if you know a little more about the game or want it spoiled.
S
P
O
I
L
E
R
Is this all? I get the message that the story will continue soon in the next
part: 1812 the sole of Russia. It's obvious that
Hi Ishan,
Makes sense, but I feel it necessary to make a clarification here.
When you program the software is written in a programming language
like C, C++, Python, Java, etc and that is not the same thing as the
language you speak with. Although, since most programming languages
have been created
It is up to the author, not the gamer, to make a game or a document
understandable.
---
Be positive! When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, Septem
This is really cool. Thanks for sending it along.
---
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here is something out of audiogame.it
they are looking for favorite game votes.
every 10 people that vote get a free game.
Delivered-To: sm.ever...@gmail.com
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Thu, 11 Sep 2014 08:14:48 -0700 (PDT)
Authentication-Re
this just came in my inbox.
please support this guy he is a local to my country.
Actually was supprised that someone in new zealand developed this stuff.
\
I am Jarek Beksa. I spent several years developing a computer-based
audio game called 1812: Heart of Winter. I have been delighted to
fin
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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All messages are archived and can be searched a
Thanks tom
the easiest outputwould be sapi speech or wav speech previding you
can record the files.
screenreader output can be done to reasonably easily.
However as I said burnout is never good and trying to do more than
you can eat is bad.
one of the dvs in reality gaming found out the hardwa
Hi thomas ward sir and all.
My plans are very clear about the language.
If I programme a game in Hindi and then translate in english it will
be fatiguing for me and be more expensive.
so I'll programme my games in english. with indian touch of music. in
english when I try to speak then I should be
Hi thanks sir
Ishan
On 9/12/14, Jim Kitchen wrote:
> Hi Christina,
>
> Sorry that the reports were so late this month. Like Thomas always says,
> sometimes life just gets in the way. And it did for me last week.
>
> Have a good one.
>
> BFN
>
> Jim
>
> We all love to spend lots of money bu
Hi Ishan,
I just posted a message a few minutes ago to the list with a few free
online resources for computer programming so that's already taken care
of. I don't know how useful it will be because I'm of the opinion paid
services are better, but its worth a try. It would help if I knew what
langu
I will try my best
I am a learner and young guy.
who tries to learn from you.
anyway please tell me about some online training programmes which are
based on computer programming.
Lisa mam if you don't mind that it is grammar not gramar
thanks for the compliment
I'm expecting very much from thomas w
Hi Steven,
Yes, it is possible to create audio games in Python. In fact, SoundRTS
was written and developed in Python. Its not personally my first
choice for a programming language, but that's more to do with personal
preference than capability. However, its very doable if you really
want to use P
well it is your opinion.
Thanks
but now we are disconnecting
If someone knows the online training lessons for computer programming
please tell me I am waiting and I will wait when someone tell me then I start.
as far as concern of my english this story is very disappointing for me
I will share you
Hi Ishan and all,
Well, if you can afford it there is a great programming resource
called Safari Books
http:///safari.oreilly.com
that has hundreds of books on C, C++, Java, Python, and various other
programming languages. They also have game programming books as well,
but the service costs about
very true sir!
I remember when I asked about audio speed and then I started about code factory
Thanks
Ishan
On 9/11/14, Charles Rivard wrote:
> Another reason to change the subject line is that you might delete something
>
> based on a subject line you're not interested in, only to find out later
Hi thomas sir and all.
I like my voice and I want to programme a game in my voice.
because human voice is more clear than a sinthetic voice.
I want to creat virtual 3d environment but first I'll start 2d.
I have no plans for creating multiplayer games. in future if it will
be possible then I will t
Hi Jody,
No, its not impossible. However, for a semi-pro or pro job I think
that any game that is developed in English for a largely English
speaking group of gamers should attempt to get the spelling and
grammar as correct as possible. The easier it is to read/listen to the
more enjoyable it will
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