Re: [Audyssey] Q9 version 1.1 upcoming change log

2009-11-24 Thread Willem
Hi Bryan. Only Philip would know if it is practical to do or not, because how easy it is depends on how he wrote the program. It could be very easy or very hard or medium. He might decide not to do it for what ever reason anyway. Bryan Peterson wrote: Interesting thought, but you have to

Re: [Audyssey] hp

2007-04-02 Thread Willem
No, the password to the houses changes from time to time. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2007 4:01 PM Subject: [Audyssey] hp NB: This email and its contents are subject to our email

Re: [Audyssey] hp

2007-04-02 Thread Willem
lol I didn't realize. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, April 02, 2007 5:20 PM Subject: Re: [Audyssey] hp That was a spoiler. It ain't pretty when the pretty leaves you with no place to go. J.D.

Re: [Audyssey] sorting out e-mails.

2007-04-02 Thread Willem
What Email client are you using? If you use outlook express, go into the message rules submenu in the tools menu. and select create mail rule. The rest of the process is pretty straight forward. - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] hp questions

2007-04-19 Thread Willem
Dumbledore trusted Snape and he wanted Harry to take lessons with snape. It had nothing to do with prinsipals. The HP books doesn't encourage judgementality. As for death eaters, they kill and works for a master who defies death. It is not to be taken literally. - Original Message -

[Audyssey] Bug in nameless

2007-04-19 Thread Willem
There is a bug in the audiogames playsenter game called nameless. The fifth room's sounds when you search are played in room six. Richard if you could please inform the author. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail

[Audyssey] A bug in Sarah

2007-05-06 Thread Willem
. Regards Willem. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.

Re: [Audyssey] A bug in Sarah

2007-05-06 Thread Willem
[EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 06, 2007 2:44 PM Subject: Re: [Audyssey] A bug in Sarah Hi Willem, Several people have reported the problem of walking backwards on a stair to me and I have yet to discover why it happens. I've spent days

Re: [Audyssey] Judgment Day, revisited.

2007-05-07 Thread Willem
What about rocket rage? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 07, 2007 4:03 PM Subject: [Audyssey] Judgment Day, revisited. Hi Folks, In reading the article about mouse games it said that Judgment Day

[Audyssey] Sarah

2007-05-08 Thread Willem
Hi Phil. Have you made any progress with the walking backwards bug? This bug occurs when you walk backwards from one surface to another, not only from stares to passage. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to

Re: [Audyssey] I'm giving phil the go ahead to create a gamewithharryas character

2007-05-09 Thread Willem
I agree with Brian, you don't have the authority to give him permission to make a complete hp copy game. Besides, it's Phil's game, he decides what risks he wants to take. I'm sure he considered all the possibilities. The fact that there are loads of hp fan fiction around isn't exactly a

Re: [Audyssey] Oops, I screwed up my SAPI

2007-05-10 Thread Willem
Have you looked at the tools Jim kitchen has on his sight? - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 10, 2007 6:34 PM Subject: Re: [Audyssey] Oops, I screwed up my SAPI Wow, I didn't know that I was such a

Re: [Audyssey] World of legends

2007-05-17 Thread Willem
the page seems to be broken and we'll have to wait for it to get fixed. - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 17, 2007 4:03 PM Subject: Re: [Audyssey] World of legends i would like this game two so

Re: [Audyssey] Hello

2007-05-22 Thread Willem
Cool! I look forward to it. What's going to be the new features in version 3? - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Ka Yat Li Gamers@audyssey.org Sent: Tuesday, May 22, 2007 10:34 AM Subject: Re: [Audyssey] Hello Hi Ka Yat Li, Cool! I'm glad to hear that you

Re: [Audyssey] Sound RTS 2nd chapter

2007-07-09 Thread Willem
oops sorry forgot to put in the spoiler space. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 1:12 AM Subject: Re: [Audyssey] Sound RTS 2nd chapter This is how I do it. Firstly I Send my army units to b2

[Audyssey] SoundRTS wishlist

2007-07-09 Thread Willem
This is a few things I would like added to the game. I know most have already been mentioned. SAPI support. Instead of making one version with both self voicing and SAPI, why not make a SAPI and a self version. I'm no programmer, so I don't know how much effort this would be. a smarter

Re: [Audyssey] About SoundRTS

2007-07-09 Thread Willem
It's certainly worth 25 to 35 dollars for me too. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 08, 2007 10:27 PM Subject: Re: [Audyssey] About SoundRTS Even if a future release went commercial I'd

[Audyssey] SoundRTS

2007-07-09 Thread Willem
Hi Jean-Luc Lol are the units in SoundRts blind? I say this because I sometimes hear units walking into walls. Also once when I had 7 footmen an archer and 3 or 4 knights, I ordered footman 7 to go somewhere, but I just heard a walking sound and he went nowhere. Then I sent him somewhere

Re: [Audyssey] SoundRTS

2007-07-09 Thread Willem
the computer's first attack, it didn't build more troupes and only had buildings. Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Willem Sent: Monday, July 09, 2007 10:20 AM To: Gamers Discussion list Subject: [Audyssey] SoundRTS Hi Jean-Luc Lol

[Audyssey] [more suggestions] Re: SoundRTS

2007-07-09 Thread Willem
the way, it doesn't realize that it should go elsewhere and just keeps on trying. This is what I think. Take care, Lukas - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 4:20 PM Subject: [Audyssey] SoundRTS

[Audyssey] Multiplaying soundRTS

2007-07-09 Thread Willem
On many multiplayer servers I enter, there is only the option to quit. Why is this? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to

[Audyssey] a game of soundRTS anyone?

2007-07-09 Thread Willem
OK let me know by email I'll be here for a little while, about an hour. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any

Re: [Audyssey] slightly off-topic: making vs.net accessible?

2007-07-09 Thread Willem
I've never worked with it, but there are special scripts you should download. What version of jaws are you using? - Original Message - From: X-Sight Interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 11:22 PM Subject: [Audyssey]

Re: [Audyssey] An amazing offer from PCS Games

2007-07-10 Thread Willem
woh luckally I remembered it isn't April first any more. Lol! - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 1:45 AM Subject: [Audyssey] An amazing offer from PCS Games If you're like me (and the

Re: [Audyssey] Randomising Montezuma's Revenge.

2007-07-12 Thread Willem
I agree. Maybe your score will not be taken into account if you play the randomized game or there should be two scoreboards. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 11, 2007 11:42 PM Subject: Re:

Re: [Audyssey] Problum when Starting Monty.

2007-07-12 Thread Willem
I'm not sure the DX web setup tool includes the June 2007 updates. I don't know why. I also ended up downloading the full runtime, but it was only 30+ mb. My recomendation is to go to http://www.Microsoft.com/directx / and download the dx9C end user runtimes for users that doesn't have

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-13 Thread Willem
My vote goes for C++. Solving C# issues may delay raceway and other games even more than a few months. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: 12 July 2007 11:52 PM Subject: Re: [Audyssey] Possible changes in USA

Re: [Audyssey] SoundRTS: New version

2007-07-13 Thread Willem
I also like some of the new sounds better, while I liked some of the old sounds more too. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: 13 July 2007 08:35 PM Subject: Re: [Audyssey] SoundRTS: New version The new voice

Re: [Audyssey] Sound RTS sprint and tournament reminder

2007-07-14 Thread Willem
btw Che are you playing with the new beta6 released a few days ago? The computer seems smarter. I don't know if it is my emagination. - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: 14 July 2007 06:58 AM Subject: [Audyssey] Sound

[Audyssey] Monti score on normal

2007-07-18 Thread Willem
I just got 119400 points on normal. My easy score is 6 exactly. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any

Re: [Audyssey] Play Harry Potter Guess the Voices Game

2007-07-19 Thread Willem
there is. - Original Message - From: Niall [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 20, 2007 2:04 AM Subject: Re: [Audyssey] Play Harry Potter Guess the Voices Game There is no guess the voices game link on the page - Original Message

Re: [Audyssey] Accessible methods for locating special items in games.

2007-07-19 Thread Willem
I prefer an object locater, but I think it may very widely from person to person. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 19, 2007 9:54 PM Subject: [Audyssey] Accessible methods for locating special items in games. Hi all,

Re: [Audyssey] Sound RTS result

2007-07-20 Thread Willem
If I wasn't in my final year of school I'd have joined, but well ... too many things to do to be relyable and make time for all the tournament games. - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, July 21, 2007 4:13 AM

Re: [Audyssey] problem with Jediquake

2007-07-25 Thread Willem
lol tbrn.net or tbrn.met? - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 25, 2007 11:07 PM Subject: [Audyssey] problem with Jediquake Hi folks, I just installed Jediquake and I think it's grat to be able

Re: [Audyssey] News from DreamtechInteractive

2007-07-25 Thread Willem
I think the link is broken. It says it cant find the page I requested. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Wednesday, July 25, 2007 11:07 PM Subject: [Audyssey] News from DreamtechInteractive Well, folks, I

Re: [Audyssey] Sighted gamers: was assistance with sound rts

2007-07-25 Thread Willem
I agree. - Original Message - From: Dakotah Rickard [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 25, 2007 8:31 PM Subject: Re: [Audyssey] Sighted gamers: was assistance with sound rts Hi. I've actually had

Re: [Audyssey] assistance with quake

2007-07-25 Thread Willem
I just can't figure out how to climb stairs. - Original Message - From: Scott Shade [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 25, 2007 7:13 PM Subject: [Audyssey] assistance with quake Can anyone who has skype or the ability to do voice

Re: [Audyssey] che's tutorial

2007-07-26 Thread Willem
Only problem I have is that the tracking software cuts out my download manager and the file downloads at a quarter of its usual speed. - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2007 8:19 PM Subject: Re:

Re: [Audyssey] rts question

2007-07-26 Thread Willem
both is strategy, but why don't you try it and decide for yourself. For me it isn't a bit like chess, but there are people, I am sure, who will disagree with me. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Thursday, July 26, 2007 9:42 PM Subject:

Re: [Audyssey] sound rts other suggestion

2007-07-26 Thread Willem
Yeah please put in Sapi support. Also please fix the numbers so that they are standard english numbers. - Original Message - From: Josh [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, July 26, 2007 4:19 AM Subject: [Audyssey] sound rts other suggestion Hi, Instead of

[Audyssey] world of darkness

2007-07-26 Thread Willem
hi ken or anyone who wishes to answer. Do I need a registration key to get out of the room with the locked door at the start? If not, please, I need a little help. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL

Re: [Audyssey] world of darkness

2007-07-26 Thread Willem
how to use a cane. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2007 4:59 PM Subject: [Audyssey] world of darkness hi ken or anyone who wishes to answer. Do I need a registration key to get out

Re: [Audyssey] world of darkness

2007-07-26 Thread Willem
Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2007 9:59 PM Subject: [Audyssey] world of darkness hi ken or anyone who wishes to answer. Do I need a registration key to get out of the room with the locked door at the start

Re: [Audyssey] sound rts other suggestion

2007-07-26 Thread Willem
lol if you don't like sam, then use mary or mike or espeak if you really want to. - Original Message - From: Robert Montowski [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2007 5:47 PM Subject: Re: [Audyssey] sound rts other suggestion If

[Audyssey] SoundRTS Surver

2007-07-27 Thread Willem
I've launched a surver so people can play more nutral games. it's called dwv. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make

Re: [Audyssey] Problem with sound rts multiplayer

2007-07-27 Thread Willem
only limit population, as previously suggested and not the amount of food alowd. - Original Message - From: Christopher Bartlett [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, July 27, 2007 2:33 PM Subject: Re: [Audyssey]

Re: [Audyssey] New audio tutorial for Sound RTS

2007-07-27 Thread Willem
I don't think so. Maybe the sound playback would have been handled smoother. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, July 27, 2007 6:03 PM Subject: Re: [Audyssey] New audio tutorial for Sound RTS Does sound-rts use

[Audyssey] soundRTS update

2007-07-27 Thread Willem
There has been an update, but it's still called beta7. It has some bugfixes. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make

Re: [Audyssey] Possible changes in Monty beta 2.

2007-08-09 Thread Willem
I like the game the way it is. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: 09 August 2007 12:48 AM Subject: [Audyssey] Possible changes in Monty beta 2. Hi everyone, I'm considering making a few drastic changes in Montezuma's Revenge Beta 2,

Re: [Audyssey] rail racer error

2007-08-10 Thread Willem
if you extract directX on your hard drive, any temperary directory, go to the directory you've extracted it. You need to run the setup program first to install directX. I can't remember if it is called dxsetup or setup. Also you spesificly need .net 1.1 framework installed. It is different from

Re: [Audyssey] getting an Unlocking code for Sarah, and the Castle of Witchcraft and Wizardry

2007-08-15 Thread Willem
I think you should ask phill from pcs games [EMAIL PROTECTED] about it. I don't think you have anything to worry about, Phill and David are honest people. Remember the key needs to be generated by David Greenwood,because he owns the GMA Engine the game was written with, so even if the order was

Re: [Audyssey] Converting formats

2007-08-21 Thread Willem
What about using audacity. It can convert wave to mp3 ogg and other formats. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 21, 2007 9:46 AM Subject: Re: [Audyssey]

Re: [Audyssey] super mario brothers public beta.

2007-08-23 Thread Willem
I get a gateway timeout every time I try to go to the sight to download the game. Even the link on Phill's fantastic games and where to find them page times out on me. - Original Message - From: blind guy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday,

Re: [Audyssey] .Net 2.0 vs 3.0 and Vista support.

2007-08-28 Thread Willem
I'm not upgrading soon to vista. It's not worth the trouble for me yet. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, August 29, 2007 3:02 AM Subject: Re: [Audyssey] .Net 2.0 vs 3.0 and Vista support. Hi Casey,

Re: [Audyssey] Kitchensinc games in vb6

2007-09-02 Thread Willem
Why would you want to create special directories for each game? I see no reason really. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 02, 2007 2:50 AM Subject: Re: [Audyssey] Kitchensinc games in vb6 Hi

Re: [Audyssey] tarzan junior

2007-09-02 Thread Willem
lol you can only add one line of code in a file and the game is unlocked. - Original Message - From: blind guy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 02, 2007 3:29 PM Subject: Re: [Audyssey] tarzan junior ok, then. i shall upload as

Re: [Audyssey] Moderator warning was tarzan junior

2007-09-03 Thread Willem
if you installed the tj game, just find the tj.js file in the windows directory and open it with notepad and add the line reg_key = 111 in the file on its own line and you have tarzan junior. - Original Message - From: blind guy [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Kitchensinc games in vb6

2007-09-08 Thread Willem
7zip is free, makes files smaller than winzip and can create self extracting files, (Jim, they can extract to the kitchensinc folder too). - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Davy Kager Gamers@audyssey.org Sent: Friday, September 07, 2007 12:33 PM Subject: Re:

Re: [Audyssey] 7-128 Software free demo game book.

2007-09-10 Thread Willem
I'd say a week or maybe two weeks. After all what do you have to lose in extending the demo by a few days? You can only gain I think. - Original Message - From: John Bannick [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, September 09, 2007 4:41 PM Subject: [Audyssey] 7-128

Re: [Audyssey] Hi, I'm new to list.

2007-09-11 Thread Willem
It really sounds exciting. I like the idea of ships. Maybe you could order soldiers to burn bridges and be able to build bridges too? I think most of us have also been awaiting that save feature and map maker feature. Keep up the great work! - Original Message - From: SoundMUD [EMAIL

Re: [Audyssey] Demo Game Times - A Question

2007-09-14 Thread Willem
] To: gamers@audyssey.org Sent: Friday, September 14, 2007 3:43 AM Subject: [Audyssey] Demo Game Times - A Question Folks, How long should a demo game work before its time runs out? Dark suggested 7 days. Willem suggested 1 or 2 weeks. Our Marketing people rant about 3 - 5 days. What is your

Re: [Audyssey] bg uno question

2007-09-17 Thread Willem
you press enter just after you played your second last card. Next time, read the instructions before you ask here on list. It's all in there. - Original Message - From: Sylvester Thomas [EMAIL PROTECTED] To: Discussion list for blind gamers Gamers@audyssey.org Sent: Monday, September

Re: [Audyssey] bg uno question

2007-09-18 Thread Willem
Discussion list gamers@audyssey.org Sent: Tuesday, September 18, 2007 2:43 PM Subject: Re: [Audyssey] bg uno question I thought this answer although correct was a little too abrupt, bordering on rude. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers

Re: [Audyssey] light cars

2006-09-06 Thread Willem
You can find it here: http://www.lighttechinteractive.com/counter/click.php?id=6 It's 37 MB. If you want to bother downloading that kind of file, you may as well go through their web page. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] Icons in sryth?

2006-10-08 Thread Willem
Hi. I can't figure out how to use icons in sryth. I had them identified and then I don't know further. How do you fix them to a weapon and can they be removed again? Thanks Willem. -- next part -- No virus found in this outgoing message. Checked by AVG Free Edition

Re: [Audyssey] programming languages was BGT

2010-09-01 Thread Willem
Hi Thomas and all. One thing I might add is that programmers use what they are comfortable with. Things like portability and a usable sintax will influence the decision, but in theory any language can be run on any platform. Cobol is an old language with a very readable sintax. It uses

Re: [Audyssey] mota download size

2010-10-04 Thread Willem
Hi Phil. This all depends on which compression the installer uses, though multiple layers of compression rarely makes sense. I've done an experiment with zip and 7z (aka lzma2). Zip makes the file 90% its origional size, while lzma2 yields 80%. - Original Message - From: Phil Vlasak

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread Willem
It appears that you can circle around by just walking forward. Am I correct? On 10/30/2010 3:45 PM, AudioGames.net wrote: Hi Lori et al, Thanks Lori, we'll definitely consider adding extra targeting feedback. For all of you trying out the Extant tech demo, we're very interested in details

[Audyssey] displaydrivers and mota

2010-10-30 Thread Willem
Hi all. After updating my display drivers I no longer get the system crash with mota. My advice is that if you are getting the crash to update your graphics and display drivers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] 3D Velocity story teaser released

2010-10-31 Thread Willem
I'm quite excited about the game. I'll definitely buy it! - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 31, 2010 1:39 AM Subject: [Audyssey] 3D Velocity story teaser released Hey guys, It's not much, but

Re: [Audyssey] blue screen arror in mota has it been fixt?

2010-11-03 Thread Willem
It is not a bug in mota. I suggest you update your graphics drivers. On 11/3/2010 8:13 PM, Mich wrote: Hi tom. I just am wondering if you managed to track down and fix the bug in mota that makes the game give a blue screen error in mota when you exit the game? the reason I am asking is because

Re: [Audyssey] Toastsoft

2009-01-02 Thread Willem
It seems someone with the same internet service provider as you made some mud admins angry. -original message- Subject: [Audyssey] Toastsoft From: lelia struv...@yahoo.com Date: 02/01/2009 14:59 Hi, well, port 1234 worked but when I tried to create a char they say sorry due to past abuse

Re: [Audyssey] Fwd: games

2009-01-05 Thread Willem
That is up to them, not us. matheus wrote: but just how i awreade sayd, not being distributed anymore means abandonware and abandonware means distributable. guys, they don't care. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Fwd: RE: games

2009-01-05 Thread Willem
They did not say yes, they just didn't answer the question. Milos Przic wrote: But as they didn't tell us anything about game distribution, I think that it could mean that we can freely share them among ourselves, and that we shouldn't make ferther questions. I am sure that they are aware

Re: [Audyssey] Fwd: games

2009-01-05 Thread Willem
Actually, he did. Kevin Weispfennig wrote: Hi, Did Phillip say that we can make his Games free for download? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

Re: [Audyssey] Fwd: RE: games

2009-01-06 Thread Willem
I still don't agree. Code factory should give a definite yes for it to be right. I suggest not to stop asking them if we can distribute them. Milos Przic wrote: First of all, I appologize for my way of writing, my english is not quite good so my messages could seam written by a very

Re: [Audyssey] monkey Business

2009-01-12 Thread Willem
Complete level 5? Sorry, I couldn't resist. Be more speciffic. What is your problem? Hayri Tulumcu wrote: How do I get to level 6 of monkey business? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes

Re: [Audyssey] .NET Framework 3.5 or .NET Framework 3.5 SP1?

2009-01-12 Thread Willem
It would, but it would take more bandwidth. Windows update also doesn't install dotNet 3.5 for you. Darren Harris wrote: Wouldn't it just come as part of the windows update download? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Audeasy mag not on Kelly's site

2009-01-12 Thread Willem
It's probably laying in some peoples webmail spam folders. It's strange how some messages that really isn't spam gets flagged as spam. Ron Schamerhorn wrote: Hi Charles That's odd and something that I don't understand. The issue arrived here with no trouble. I am having trouble posting to

Re: [Audyssey] .NET Framework 3.5 or .NET Framework 3.5 SP1?

2009-01-12 Thread Willem
would any other update? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: 12 January 2009 21:07 To: Gamers Discussion list Subject: Re: [Audyssey] .NET Framework 3.5 or .NET Framework 3.5 SP1? It would, but it would take more

Re: [Audyssey] .NET Framework 3.5 or .NET Framework 3.5 SP1?

2009-01-12 Thread Willem
Remember, it's an optional download, so to get it through windows update you have to do it manually through the windows update service. shaun everiss wrote: it should come as part of the windows update download. note though that you will not be able to install dotnet with service packs just

Re: [Audyssey] beta of mysteries of the ancients

2009-01-17 Thread Willem
It is Thomas's decision. Over and over people pushed him into doing things, heck if he had his way this would be a 3d game. Respect his decision. Cory wrote: I back you guys on this one. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Cross Platform Speech Support

2009-01-20 Thread Willem
*Smile* I hope you have a high voice, as you'll be pretending to be Angela. Trenton Matthews wrote: Hi Tom! For a sapi option, I'd use scansoft Samantha. For a human voicing option, I'd be happy to help out with voicing the menus, as I can do several different voices on q Feel free to reply off

Re: [Audyssey] Cross Platform Speech Support

2009-01-20 Thread Willem
heheh, it was only a joke. You 'thought I was serious? Trenton Matthews wrote: Um, ... um, ... I was going to only do a voice for the menus, not for angel. *embarassed* I'm a baritone male, no way a saprano. Sorry... *Smile* I hope you have a high voice, as you'll be pretending to be

Re: [Audyssey] MOTA starting over when you die

2009-02-27 Thread Willem
I think maybe just make the player replay the level. Shadow Dragon wrote: I think it'd be a good idea for the later difficulty levels. I also think that lives should be taken into account when your score is counted up though, and there should be a way to get more lives during arcade mode.

Re: [Audyssey] games and religion

2009-04-18 Thread Willem
You have the wrong idea of what it means to be a christian. It is quite sad how some individuals give things, (like blindness or a specific religion) a bad name by acting odly or saying things like everybody in the group means it. I'm sure you've met that blind person that feels so sorry for

Re: [Audyssey] games and religion

2009-04-18 Thread Willem
Everything depends on your own attetude on things. I read harry poter, play sarah, Shades of doom and Mota, but if you take something too seriously it can really damage you. A game stops being a game when you start seeing it as real. In my opinion that would be your own fault or in some cases

Re: [Audyssey] games and religion

2009-04-18 Thread Willem
it is only a of christians (hopefully) minority that thinks that way and I consider a little crazy, but who am I to judge? - Original Message - From: Bryan Peterson b-peter...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 19, 2009 12:12 AM Subject: Re:

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Willem
I agree. - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, May 01, 2009 9:12 PM Subject: Re: [Audyssey] MOTA Arcade Mode I like arcade, gives the game a more classic feel. I'd still play the game without

Re: [Audyssey] MOTA Arcade Mode

2009-05-02 Thread Willem
I agree completely here. Rather than spending time on something that doesn't add much more functionality to the game engine doesn't make sense. - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 02,

Re: [Audyssey] action muds/online games

2009-06-08 Thread Willem
as of Last tuesday, they were labled. Maybe if you clear your browser cash it will work for you. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 08, 2009 5:38 AM Subject: Re: [Audyssey] action muds/online games It's just

Re: [Audyssey] lost power city

2009-06-13 Thread Willem
have you tried using web visum and firefox with this game? - Original Message - From: a radix radix_an...@hotmail.com To: gamers@audyssey.org Sent: Saturday, June 13, 2009 10:46 PM Subject: [Audyssey] lost power city Hello, i tried to play this text based game located at

Re: [Audyssey] I bekome not an ansver

2007-11-07 Thread Willem
I think that is a good beta testing system. It is also a good way to market your games. you make us want to buy the game. See I'm already curious about raceway! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday,

Re: [Audyssey] Sryth- the Murk

2007-11-12 Thread Willem
there are 7. - Original Message - From: [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, November 12, 2007 10:18 PM Subject: [Audyssey] Sryth- the Murk Hi list, I am currently trying to find the shards in the Murk. How many are there? I have only received two so far. The one

Re: [Audyssey] Is It Worth Promoting Bavisoft on My Next Podcast?

2007-11-13 Thread Willem
I don't think it is a good idea, because as you said, it's hard or even imposible to buy the game. - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Tuesday, November 13, 2007 9:50 PM Subject: [Audyssey] Is It Worth Promoting Bavisoft on My Next

Re: [Audyssey] Sryth suggestion Fw: chatting withcreators -Wantinghelp

2007-11-13 Thread Willem
yeah it would be nice to be able to buy them from certain specific shops. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 14, 2007 2:33 AM Subject: Re: [Audyssey] Sryth suggestion Fw: chatting withcreators

Re: [Audyssey] F1time, an online F1 management game!

2007-11-14 Thread Willem
I also signed up. It sounds cool. I just set my race instructions. One thing though. If the driver says the steering feels strange, what should I adjust? - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 14, 2007

Re: [Audyssey] Sryth suggestion Fw: chatting with creators -Wantinghelp

2007-11-14 Thread Willem
I would like to buy them with gold. There are a hundred better ways to which adventure tokens could be put. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 14, 2007 11:03 PM Subject: Re: [Audyssey] Sryth

[Audyssey] drivers in F1 Time

2007-11-14 Thread Willem
This is what my driver looks like. Can anyone who plays this game tell me if he is good or not and what skills I need to improve. Joanna Varley, 28 years old From India flag: India Motivation 99, Form 99 DQP: 109 DRP: 156 DRIVER SKILLS Table with 2 columns and 9 rows Skill Value Skill 41

Re: [Audyssey] F1time, an online F1 management game!

2007-11-16 Thread Willem
It seems as if you have to manually edit the addressbar to get to some sections. The game isn't as accessible as I thought. - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 15, 2007 12:34 PM Subject: Re:

<    1   2   3   4   5   6   7   >