[Audyssey] Manamon trading help?

2017-03-07 Thread Bryan Peterson
Hi all,
I'm writing to see if someone on here would be willing to help me with trading 
in Manamon. I have an Aperishian I need to change into its final form. I'd also 
like to get my hands on a Flammia and an Aquafe but that's not as important 
right at the moment. I've been trying to get help with this on the 
audiogames.net forum but haven't had much success. Any help would be 
appreciated.

Sent from my iPhone

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Re: [Audyssey] Code 7 fully voiced adventure game

2016-10-23 Thread Bryan Peterson

So far it does seem pretty cool, although I'm stuck LOL.

-Original Message- 
From: dark

Sent: Sunday, October 23, 2016 3:13 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Code 7 fully voiced adventure game

Hi.

this is to anyone who doesn't know about the nws.

code 7 is a new game which combines text adventure, ie, typing commands, and 
audio drama. What is clever is that you take on the roll of Alex, a hacker 
with amnesia trapped on a space station in the computer room, talking to his 
partner somewhere else on the station.
You get menus of conversational responses, and actual voice acting. The 
computer interface is read by sapi, but the gqame has awesome sound and 
music and voice acting and I'd highly recommend people try out the demo 
which is the first episode, episode zero.


See https://goodwolfstudio.itch.io/code-7

You can download Accessible versions also exist for windows and mac now.

the only kicker is the game has a kickstarter campaign to fund the voice 
acting (which you'll see is awesome), and soundtrack.

find the kickstarter here:
http://kck.st/2cUGMID


It expires at the end of this week, but anyone who is a fan of adventure 
games and sf themed horror should give this a try, particularly since the 
developers are working very hard on access for both windows and mac, 
including consulting with access agencies, getting a lot of feedback and 
generaly being awesome, so supporting them is advisable.


I'll admit that I'm not able to put any money in myself at the moment due to 
the hole getting married, buying visas thing earlier this year (budgit is a 
bit tight right now), however I'd absolutely recommend  the game to anyone 
able to try it out, and likewise, if anyone does! want to contribute to the 
kickstarter, feel free.


All the best,

Dark.
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Re: [Audyssey] manamon

2016-08-16 Thread Bryan Peterson

Exactly. Ratsal isn't a bad critter to have.

-Original Message- 
From: Justin Jones

Sent: Tuesday, August 16, 2016 12:58 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] manamon

There is a bed right where you start; all you have to do is take a
little time to level them before moving on.
if you handle it properly
Also, consider the weaknesses of each Manamon and plan accordingly.

On 8/16/16, mattias jonsson <mjonsson1...@gmail.com> wrote:

the manamon you are given die to quickly


På 16 augusti 2016 20:31:18 "Bryan Peterson" <bpeterson2...@cableone.net>
skrev:


Nope, no joke. But Ratsal is actually not a bad critter to have.

-Original Message-
From: mattias jonsson
Sent: Tuesday, August 16, 2016 12:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] manamon

hope you are joking
good to lost all my manamons..
and getting a bad one


På 16 augusti 2016 20:06:52 Denny Schwab <denny.sch...@gmail.com> skrev:


Yep, that is part of the story.  You can collect Manamon in the
tunnels, to get yourself back up to six, then make your way out of the
tunnel.  No one has determined if there is a way to get pass the
shadow guy without losing your manamon.

On 8/16/16, mattias jonsson <mjonsson1...@gmail.com> wrote:

now i'm litle angry

after the clock tower there are a batle in wich you seems to lost all
your manamons?

after the batle you are in a tunel with a bed

and you got a bad manamon instead for all yours

you have trained?



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Re: [Audyssey] manamon

2016-08-16 Thread Bryan Peterson

Nope, no joke. But Ratsal is actually not a bad critter to have.

-Original Message- 
From: mattias jonsson

Sent: Tuesday, August 16, 2016 12:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] manamon

hope you are joking
good to lost all my manamons..
and getting a bad one


På 16 augusti 2016 20:06:52 Denny Schwab  skrev:


Yep, that is part of the story.  You can collect Manamon in the
tunnels, to get yourself back up to six, then make your way out of the
tunnel.  No one has determined if there is a way to get pass the
shadow guy without losing your manamon.

On 8/16/16, mattias jonsson  wrote:

now i'm litle angry

after the clock tower there are a batle in wich you seems to lost all
your manamons?

after the batle you are in a tunel with a bed

and you got a bad manamon instead for all yours

you have trained?



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Re: [Audyssey] help with paliden of the sky

2016-08-11 Thread Bryan Peterson

Hi Jess,
 This is actually fairly easy. The area consists of a north/south corridor 
with a few intersections of paths going left and right. Most of these are 
simply dead ends but there's one path heading east. This eastward path is 
the one you want. If you come to a save point you're on the right track.


-Original Message- 
From: Jess Varnell

Sent: Thursday, August 11, 2016 2:25 PM
To: game list
Subject: [Audyssey] help with paliden of the sky

Hi list. I got to the point in paliden of the sky where I wake up in hades. 
How do I find my way out? Thanks.


Jess
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Re: [Audyssey] box guide for manaman?

2016-08-11 Thread Bryan Peterson

Yup, he's usually pretty helpful. As for those boxes,
S
P
O
I
L
E
R
The idea is to move each one onto the teleporter, although I think you can 
get away with just moving the last one so it's not blocking the path.


-Original Message- 
From: Jess Varnell

Sent: Thursday, August 11, 2016 12:43 PM
To: game list
Subject: [Audyssey] box guide for manaman?

Hi list. I'm wondering if anyone has written a guide to get through the 
boxes in stadium 2? I want to thank Jade from audiogames forum for helping 
me with her walkthrough find the path to the city for stadium 2. Thanks for 
any help you can give.


Jess
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Re: [Audyssey] phones in manaman

2016-08-11 Thread Bryan Peterson
You can obtain a number to call later from a Tamer but I don't think it 
serves any purpose other than comic relief.


-Original Message- 
From: Jess Varnell

Sent: Thursday, August 11, 2016 10:44 AM
To: game list
Subject: [Audyssey] phones in manaman

Hi list. What is the purpose of the phones in manaman? I called 0 but it 
told me to punch in a phone number. Thanks.


Jess
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Re: [Audyssey] Manamon fighting the shadow master.

2016-08-10 Thread Bryan Peterson
There really isn't one, at least at that point. You pretty much have to 
grind.


-Original Message- 
From: joseph weakland

Sent: Wednesday, August 10, 2016 11:52 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Manamon fighting the shadow master.

Whats easy way to level up your manamon in your party

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan
Peterson
Sent: Wednesday, August 10, 2016 8:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Manamon fighting the shadow master.

As I understand it he has ten Manamon in total, the last being near level
thirty. I believe a few people have ground to be able to beat him but it's
my understanding the story proceeds the same regardless. But then that's
often how it is even in mainstream games when you have a boss you're
expected to lose to for story purposes. Sometimes they have a hidden,
overpowered reward but that isn't the case here.

-Original Message-
From: Tobias Vinteus
Sent: Wednesday, August 10, 2016 6:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Manamon fighting the shadow master.

Having progressed beyond that part I can say that it seems the shadow master
is a task for much further into the game, however, I'm also curious. Suppose
that you were to painstakingly to level up you party and succeed in
defeating his fourth manamon, rather than getting captured and having to
complete the tunnels part, is that even possible, and would the story then
take another branch?


On Wed, 10 Aug 2016, michael barnes wrote:


Hello.

I was wondering what would happen if I beat the shadow master the
first time?
What is the last manamon that he sends out to fight?

Thanks.

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Re: [Audyssey] manaman pendant

2016-08-10 Thread Bryan Peterson

Spoiler
The amulet from the ring quest is for breeding Manamon later in the game. 
The Irod pendant is a story item. Whether it has other uses I don't know but 
it has a story purpose after the second stadium.
-Original Message- 
From: Jess Varnell

Sent: Saturday, August 06, 2016 8:06 AM
To: game list
Subject: [Audyssey] manaman pendant

Hi list. what do you do with the pendant and the item you get from the first 
quest with the engagement ring?


Jess
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Re: [Audyssey] help with paliden of the sky please

2016-08-10 Thread Bryan Peterson
Head out onto the wing. Incidentally if you're not sure what to do you can 
hit Q to get a brief synopsis of what to do next.


-Original Message- 
From: Jess Varnell

Sent: Wednesday, August 10, 2016 1:56 AM
To: game list
Subject: [Audyssey] help with paliden of the sky please

Hi list. I'm in the world lounge in paliden of the sky but what do I do 
next? thanks.


Jess
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Re: [Audyssey] Another Question was Re: Need Help Finding The Ring in Manamon

2016-08-10 Thread Bryan Peterson

That's for a later time.

-Original Message- 
From: Kelly Sapergia

Sent: Wednesday, August 10, 2016 7:18 PM
To: gamers@audyssey.org
Subject: [Audyssey] Another Question was Re: Need Help Finding The Ring in 
Manamon


Hi Tobias and All,

Thanks for the info. I finally found the ring, and decided to go to Avalet
City where the next stadium is. (I was actually trying to decide between
that or to find my way back to Hanja Village, but my manamon were in need of
healing, and at least two had been defeated in battle.)
I have another question. In some of the houses, I hear a phone ringing, but
when I go to answer it, I only get a dial tone. I've tried entering random
numbers, but none work. Where's a phone book when you need one (lol)?
Seriously, how do I find a number to try, or is that for a later time?

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
http://www.theglobalvoice.info

Personal Website: http://www.ksapergia.net
Business Website (KJS Productions): http://www.kjsproductions.com
Follow me on Twitter at: kjsapergia


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Re: [Audyssey] Manamon fighting the shadow master.

2016-08-10 Thread Bryan Peterson
As I understand it he has ten Manamon in total, the last being near level 
thirty. I believe a few people have ground to be able to beat him but it's 
my understanding the story proceeds the same regardless. But then that's 
often how it is even in mainstream games when you have a boss you're 
expected to lose to for story purposes. Sometimes they have a hidden, 
overpowered reward but that isn't the case here.


-Original Message- 
From: Tobias Vinteus

Sent: Wednesday, August 10, 2016 6:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Manamon fighting the shadow master.

Having progressed beyond that part I can say that it seems the shadow
master is a task for much further into the game, however, I'm also
curious. Suppose that you were to painstakingly to level up you party and
succeed in defeating his fourth manamon, rather than getting captured and
having to complete the tunnels part, is that even possible, and would the
story then take another branch?


On Wed, 10 Aug 2016, michael barnes wrote:


Hello.

I was wondering what would happen if I beat the shadow master the first 
time?

What is the last manamon that he sends out to fight?

Thanks.

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Re: [Audyssey] Manamon help with items.

2016-08-06 Thread Bryan Peterson

There are actually two jewels in the belltower, although one is hidden.

-Original Message- 
From: dark

Sent: Saturday, August 06, 2016 2:31 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Manamon help with items.

Hi michael.

the jewels can be sold for a large amount of money.
The microphone item is an equipment item you can equip to one of your
manamon to increase it's stats, as I recall it increases the amount of
damage of sound based attacks.
If you hit n on an item, just like with a manamon, you can examin it for
what it does, which is often a good idea.

All the best,

Dark.
- Original Message - 
From: "michael barnes" 

To: 
Sent: Saturday, August 06, 2016 4:19 AM
Subject: [Audyssey] Manamon help with items.



Hello.

I am not sure if this was ask on here or not.
However I was wondering what do I do with the jewel that I found in the 
bell tower?

What do I do with the item that I get from the first stadium?

Thanks.

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Re: [Audyssey] Manamon main character.

2016-07-25 Thread Bryan Peterson

Whatever you name him.

-Original Message- 
From: Michael Barnes

Sent: Monday, July 25, 2016 9:47 PM
To: gamers@audyssey.org
Subject: [Audyssey] Manamon main character.

Hello.
I was wondering what is the name of the main character that you play as in 
Manamonon?

Like Pokémon Ash is the main characters name.


Sent from my iPhone

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Re: [Audyssey] question about manamon navigation

2016-07-25 Thread Bryan Peterson
You have a bread crumb system. Buy some fliars from one of the shops, then 
you can write something and drop it on the ground at various points to serve 
as a landmark since it'll produce an audible cue. I haven't needed to do 
this yet but it is there.


-Original Message- 
From: Alex Wallis

Sent: Monday, July 25, 2016 7:12 AM
To: gamers@audyssey.org
Subject: [Audyssey] question about manamon navigation

Hi list,

I am not sure if the manamon creators will respond to this,

but I have a question, I have read the documentation so I am fairly sure
the answer is no, but is there a key for telling you if you have visited
a location before or a coordinates system?

if not, is this just because they haven't been put in or is it down to a
limitation of the BGT?

I really feel that the current navigation system isn't adequate
particularly for large maps, e

I have got to floor 2 of the minereff tunnel, it took me at least 4 or 5
hours to get off the first floor, and I only found the second by chance,
and I certainly couldn't find it again easily, and now on the second I
am again wondering in circles, keep ending up at the ladder to the first
floor.

I would also like to see some system for controlling how frequently you
are attacked, its quite boring being attacked, having to hit enter to
open the combat menu to be able to then select the flee option.

I know a game is supposed to be challenging but the navigation simply
isn't fit for purpose for very large maps and this is getting beyond
challenging its getting to the annoying and not well thought out stage.

I actually don't think listening for tones to stop to tell you about a
new passage is a good system anyway because it can be hard to tell if a
tone has stopped or if you have missed a passage and even if you find a
passage if you have been in it before, I do know there are two types of
tones and I have experimented with both, I would like to see a
coordinates system, a visited location key to see if you have been there
before, and maybe even a breadcrum system so you can mark locations.

sorry for the rant but I would like to see some sort of improvements to
assist with navigation, the game has been very well thought out and
designed though.

Alex.


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Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

2016-07-21 Thread Bryan Peterson
I'm pretty sure you can't buy Manamon from the market. As for the woods they 
are a bit of a maze. There's a really small path right next to the first 
tamer you meet. You'll also know you're on the right track when you find a 
bench and near it a person who'll heal all your Manamon.


-Original Message- 
From: loriduncan

Sent: Thursday, July 21, 2016 5:41 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

I'm the same, still looking for the first leader to smash down, also I
baught 2 manamon from the market place, but when i sellect party from the
options menu to view what I baught, all I see is my first one I got from the
ladie's office, no others.  What am I doing wrong?

From Lori.


-Original Message- 
From: Milos Przic

Sent: Friday, July 22, 2016 12:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

Hi Shaun and all,
But I can't even find the first stadium. I go from the house, I go to the
Amiga town (I don't know the right spelling), and there is only the hotel
and the market place. I can do everything there, and go to the west in the
woods. Somebody there tells me that those woods lead to the first stadium
city, but it seams that the woods are closed by walls from all the sides.
What am I doing wrong there?
Thanks to everybody in advance, and best regards!
 Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
- Original Message - 
From: "Shaun Everiss" 

To: "Gamers Discussion list" 
Sent: Thursday, July 21, 2016 9:55 PM
Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!



Yes, it is.
according to aron this game is a pokemon clone, its got bits of ugio and 
various japanese animation cartoons in it to.
Same principal slightly different tings just enough to get away from 
copywrite.
My issue is now I have beaten the first stadium, and hit the field outside 
of town on the east side but it looks like  I have battled everything in 
this ariea and I have no idea where to go right now.

I could go back I guess but forward I am unsure.



On 22/07/2016 3:24 a.m., michael barnes wrote:

Hey.

Is it me or is this very simulor to Pokemon?
When I was trying out the demo it brought back memeries of playing the
Pokemon games.

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Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

2016-07-21 Thread Bryan Peterson
I did that just with the demo. Can only imagine once I manage to buy it.

Sent from my iPhone

> On Jul 21, 2016, at 2:27 AM, Shaun Everiss  wrote:
> 
> I have this game, one thing to note, be aware its really adictive, I got it 
> straight away, and I wish I didn't.
> I wasted most of today playing it.
> 
> 
> 
>> On 21/07/2016 8:56 a.m., Josh Kennedy wrote:
>> I think I'll be buying this in august! it is 300 something mb in size
>> which means lots of sounds music and stuff. sounds sort of like a cross
>> between pokemon and dragonball z. I hope there is something like super
>> saiyan some kind of powers like that in there that would be awesome.
>> 
>> 
>> 
>>> On 7/20/2016 3:17 PM, Aaron Baker wrote:
>>> VGStorm Presents Manamon, a new fully featured RPG!
>>> I would like to welcome you to the world of Manamon!
>>> Manamon is a turnbased roleplaying game in which you capture various
>>> feral monsters you find around the world and use them to help you
>>> complete the storyline.
>>> It features experimental online gameplay which will allow you to trade
>>> and battle your friends to determine which of you is the stronger
>>> Manamon Tamer.
>>> 
>>> Storyline
>>> 
>>> In the world of Tangeria, children around ages 10 to 14 become Manamon
>>> Tamers. A Manamon Tamer is someone who captures and befriends
>>> creatures in the wild. The tamer will then battle with other Tamers in
>>> order to gain more experience. Its a Manamon Tamer's job to collect
>>> and train Manamon in hopes of becoming the Manamon Master, but the
>>> road to become the master is never easy.
>>> While traveling across the world, you will occasionally discover
>>> stadiums. Stadiums are battle arenas with powerful leaders who will
>>> put your Manamon to the test.
>>> You must defeat seven of these leaders in order to gain admittance
>>> into the Master's Stadium where you will battle the Manamon Master.
>>> The Manamon Master is widely regarded as the strongest Manamon Tamer
>>> in the land of Tangeria, and its for that title that you endeavor.
>>> In the game, you will play as a brand new Manamon Tamer who hopes to
>>> take on this Stadium Challenge.
>>> That's your plan, at least. But when you discover an evil organization
>>> bent on the typical goal of world domination, your plans to become the
>>> Master might be interrupted somewhat.
>>> Its a long way from 1 stadium to the next, so your bound to meet lots
>>> of people and have many adventures along the way.
>>> Who knows what your Manamon adventure may bring!
>>> 
>>> Features
>>> 
>>> 158 Manamon Creatures to discover, capture, and fight against.
>>> Over 200 different attacks these Manamon can learn.
>>> A large world in which to immerse yourself.
>>> A complex turn based battle system.
>>> A unique system of straight forward navigation which was first
>>> introduced in the game Paladin of the Sky and was improved upon in
>>> Manamon.
>>> Lots of items for you to find and use in order to help yourself during
>>> your journey.
>>> Many types of equipment you can give your Manamon to make them stronger.
>>> Several minigames for you to play throughout your adventure.
>>> Creative sound design making all of the cities, caves, and battles
>>> come alive.
>>> An experimental online system which will allow you to battle and trade
>>> with your friends.
>>> An online battle recorder which allows you to relive noteworthy battles.
>>> A few postgame surprises.
>>> Self voicing using SAPI 5 compatible voices.
>>> Demo limitations
>>> 
>>> Manamon is a shareware product, meaning you'll have to pay in order to
>>> experience the full feature set and storyline.
>>> Manamon does offer a generous demo mode which will allow you to reach
>>> the second stadium leader.
>>> Apart from all online functionality being disabled, you can play the
>>> entire game unrestricted up until this point.
>>> 
>>> Getting the Game
>>> 
>>> You can download Manamon here
>>> http://www.vgstorm.com/manamon/manamon_installer.exe
>>> You can buy the game for forty U.S. dollars here
>>> http://www.vgstorm.com/order.php
>>> We hope you enjoy the game!
>>> 
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>> 
> 
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Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

2016-07-21 Thread Bryan Peterson

You pretty much do. There isn't much of a variety in that area.

-Original Message- 
From: loriduncan

Sent: Thursday, July 21, 2016 12:51 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

Thanks, I've tried returning to my house to sleep between battles, but I
think I'm encountering the same ones each time I return back to where I was.

-Original Message- 
From: Bryan Peterson

Sent: Thursday, July 21, 2016 5:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

You actually have to head south quite a ways. In the meanwhile of course you
can always return to your house and sleep in your bed which will also heal
you. There are a few Tamer battles on the road to Amica which is your next
destination.

-Original Message- 
From: loriduncan

Sent: Wednesday, July 20, 2016 7:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

Wow, this game is really cool!  Although I've not had much time to check it
out fully as it's after 2 am here and I'm totally exausted, what I've seen
of it so far is very good.  I like the new emproved wall sounds and find it
a lot easier to navigate around than in paladin of the sky.  One question I
do have though is once I'm out of the city, how do I find the hotel?  I've
tried going all ways but keep running into cats and other enemies who
eventually kill my creature.  Is there a way to tell where the hotel is?
Thanks from Lori.

-Original Message- 
From: Ian McNamara

Sent: Wednesday, July 20, 2016 10:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

Sounds really good I have to say. think this is a game I will be getting
also.

Ian McNamara
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Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

2016-07-20 Thread Bryan Peterson
You actually have to head south quite a ways. In the meanwhile of course you 
can always return to your house and sleep in your bed which will also heal 
you. There are a few Tamer battles on the road to Amica which is your next 
destination.


-Original Message- 
From: loriduncan

Sent: Wednesday, July 20, 2016 7:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

Wow, this game is really cool!  Although I've not had much time to check it
out fully as it's after 2 am here and I'm totally exausted, what I've seen
of it so far is very good.  I like the new emproved wall sounds and find it
a lot easier to navigate around than in paladin of the sky.  One question I
do have though is once I'm out of the city, how do I find the hotel?  I've
tried going all ways but keep running into cats and other enemies who
eventually kill my creature.  Is there a way to tell where the hotel is?
Thanks from Lori.

-Original Message- 
From: Ian McNamara

Sent: Wednesday, July 20, 2016 10:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] VGStorm Presents Manamon, a new fully featured RPG!

Sounds really good I have to say. think this is a game I will be getting
also.

Ian McNamara
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Re: [Audyssey] problems playing paladin of the sky

2016-06-30 Thread Bryan Peterson
If you enter the menu while on the map and select dragon strike scrolls you 
can listen to each one as well as practicing it. Selecting Listen will just 
play the sequence and your Alt presses won't register. But each scroll does 
have a different sequence and some can be extremely tricky because each 
interval of silence isn't necessarily going to be the same length. Even 
worse some scrolls, albeit thankfully not many, seem to randomize their 
sequence with every attempt. As I said though you'll want to realy try to 
get the hang of it since some bosses, the final one comes to mind rather 
quickly, are only vulnerable to scrolls.


-Original Message- 
From: loriduncan

Sent: Thursday, June 30, 2016 3:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] problems playing paladin of the sky

Hi Dark, I've never played that type of game before, is it the same sort of
thing as a simon game where you've to remember the correct sequence of
sounds and press the alt key to play the same sequence?  It's tricky to know
how many beeps are going to play before it's your turn to press your own
key, do certain scroles have a certain number of beeps?  This sort of
reminds me of the bopit game, although I can manage that one just fine.  :)

From Lori.


-Original Message- 
From: dark

Sent: Thursday, June 30, 2016 8:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] problems playing paladin of the sky

Hi Lori.

the way dragon strikes work is that you get a pattern of beeps, and have to
match the timing as exactly as you can, it's like a rythm action game.

Thus, you don't hit the key as soon as you hear the woosh, but the same
amount of time after the woosh as when you hear what the dragon strike is.

hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Thursday, June 30, 2016 12:54 AM
Subject: [Audyssey] problems playing paladin of the sky


Hi guys, I'm struggling to play paladin of the sky because no matter which 
option I pick for dragon strike I'm still told to give it another go in 
the tutorial battle.  I hit enter for example with my right hand, and the 
second i hear the whooshing sound I hit my left alt key with my left hand, 
but it just beeps and tells me to try again, and it's the same whatever 
key I set it too.  I've put jaws to sleep and am running the game in sappi 
mode.  Also the tutorial says i can change my dragon strike combo by 
hitting x to take me into the menu, but when I hit x it does the same 
thing as enter does and makes the sound for me to press my dragon strike 
key.  Am I missing something?  Also, do I have to go through the tutorial 
everytime the game starts?  Thanks from Lori.


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Re: [Audyssey] problems playing paladin of the sky

2016-06-30 Thread Bryan Peterson
Except when you get long periods of silence between beeps or have scrolls 
that randomize each time.


-Original Message- 
From: dark

Sent: Thursday, June 30, 2016 1:47 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] problems playing paladin of the sky

Hi Lori.

The beeps are like a pattern.

So you might get  a second or so, then have to wait for a beep, then a bit
more silence then another beep, you have to time pretty exactly.

Sorry I am probably not explaining this particularly well. I will admit they
take practice, but arerelatively okay once you get the knack.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Thursday, June 30, 2016 8:30 AM
Subject: Re: [Audyssey] problems playing paladin of the sky


Hi thanks, I've tried waiting until I hear a single beep then quickly 
pressing my alt key, but it just beeps again and tells me I can do better 
or to have another go.  I'm quite frustrated and can't understand why it's 
not working.  I've hit enter and just tried listening to the sounds, and 
after the woosh sound i hear a single beep, so I've tried pressing alt as 
soon as I hear the beep, but I still can't do it.


From Lori.

-Original Message- 
From: Tobias Vinteus

Sent: Thursday, June 30, 2016 1:33 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] problems playing paladin of the sky

Hi,
You're supposed to wait for a beep upon which you immediately press the
key for the dragon strike scroll which by default is the alt key. In the
settings menu you can change which key shoudl be pressed during dragon
strike attacks. So, in other words, you're not supposed to press the
dragon strike key immediately, but rather wait for the beeping sounds and
then try to get the rhythm of the beeps so you can match your key presses
with the beeps.

The tutorial has to be played through for every new game, however, when
you save the game and then restore it later, you will be taken to the
point where you left off, rather than going through the tutorial.

hth,
Tobias


On Thu, 30 Jun 2016, loriduncan wrote:

Hi guys, I'm struggling to play paladin of the sky because no matter 
which option I pick for dragon strike I'm still told to give it another 
go in the tutorial battle.  I hit enter for example with my right hand, 
and the second i hear the whooshing sound I hit my left alt key with my 
left hand, but it just beeps and tells me to try again, and it's the same 
whatever key I set it too.  I've put jaws to sleep and am running the 
game in sappi mode.  Also the tutorial says i can change my dragon strike 
combo by hitting x to take me into the menu, but when I hit x it does the 
same thing as enter does and makes the sound for me to press my dragon 
strike key.  Am I missing something?  Also, do I have to go through the 
tutorial everytime the game starts?  Thanks from Lori.

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Re: [Audyssey] problems playing paladin of the sky

2016-06-30 Thread Bryan Peterson
Exactly. You press the key after a beep, get another beep and press the key 
again. Claw KO, the scroll you're having trouble with, consists of a 
sequence of I believe four beeps. You'll definitely want to try and get the 
hang of it since some bosses are immune to your other attacks.


-Original Message- 
From: Tobias Vinteus

Sent: Thursday, June 30, 2016 6:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] problems playing paladin of the sky

Yep, that's the point. You're supposed to match a sequence of beeps. There
are different sequences for different scrolls. After a bit of practice on
can learn the sequence well enough to anticipate the beeps so that one
doesn't need to be sitting on needles waiting for the next beep all the
time.


On Thu, 30 Jun 2016, loriduncan wrote:

Hi thanks, I've tried waiting until I hear a single beep then quickly 
pressing my alt key, but it just beeps again and tells me I can do better 
or to have another go.  I'm quite frustrated and can't understand why it's 
not working.  I've hit enter and just tried listening to the sounds, and 
after the woosh sound i hear a single beep, so I've tried pressing alt as 
soon as I hear the beep, but I still can't do it.



From Lori.


-Original Message- From: Tobias Vinteus
Sent: Thursday, June 30, 2016 1:33 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] problems playing paladin of the sky

Hi,
You're supposed to wait for a beep upon which you immediately press the
key for the dragon strike scroll which by default is the alt key. In the
settings menu you can change which key shoudl be pressed during dragon
strike attacks. So, in other words, you're not supposed to press the
dragon strike key immediately, but rather wait for the beeping sounds and
then try to get the rhythm of the beeps so you can match your key presses
with the beeps.

The tutorial has to be played through for every new game, however, when
you save the game and then restore it later, you will be taken to the
point where you left off, rather than going through the tutorial.

hth,
Tobias


On Thu, 30 Jun 2016, loriduncan wrote:

Hi guys, I'm struggling to play paladin of the sky because no matter 
which option I pick for dragon strike I'm still told to give it another 
go in the tutorial battle.  I hit enter for example with my right hand, 
and the second i hear the whooshing sound I hit my left alt key with my 
left hand, but it just beeps and tells me to try again, and it's the same 
whatever key I set it too.  I've put jaws to sleep and am running the 
game in sappi mode.  Also the tutorial says i can change my dragon strike 
combo by hitting x to take me into the menu, but when I hit x it does the 
same thing as enter does and makes the sound for me to press my dragon 
strike key.  Am I missing something?  Also, do I have to go through the 
tutorial everytime the game starts?  Thanks from Lori.

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You 

Re: [Audyssey] Paladin of the sky help

2016-06-20 Thread Bryan Peterson
Hmmm. I've never had problems with the manual not showing up. But as for 
footstep sounds there aren't any. I personally don't care fo this but there 
you are. I love the game aside from that.


-Original Message- 
From: loriduncan

Sent: Monday, June 20, 2016 2:56 AM
To: gamers@audyssey.org
Subject: [Audyssey] Paladin of the sky help

Hi everyone, I've just baught Paladin of the Sky, but can't find a help
document in the folder on the start menu, only the options to play or
uninstall the game.  I've checked out the demo, but find when I'm pressing
my arrows to move around I don't hear any footsteps only walls, and I seem
to be stuck in this 1 small room with no door or way out.  Do I just use the
4 arrows to move?  What is the best way to get started, I'd be glad of any
tips.  Thanks from Lori.


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Re: [Audyssey] Apple bread quest on Alter

2016-06-17 Thread Bryan Peterson
Not necessarily. When it was just Mage spells that were required that would 
have been no problem. But if you were playing a different primary chose not 
to throw off EXP costs by leveling Necro out of order you probably weren't 
going to have enough Necro levels to learn Tarrant's.


-Original Message- 
From: Dennis Towne

Sent: Friday, June 17, 2016 8:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Apple bread quest on Alter

The plane quests have been a problem for a while; we originally
thought that people high enough level to get to gad's landing would
have most of the spells.  The current plan is to put scrolls for each
of the spells in the guild itself, so that everyone can complete those
quests.

I can't answer to the puppeteer quests.  If it doesn't show up on your
quest or job lists, I wouldn't worry about it.

Seaside is on the west coast of Archais, so just keep heading west
from gads landing, past the carnival, and you should hit it.

-dentin

Alter Aeon MUD
http://www.alteraeon.com

On Thu, Jun 16, 2016 at 2:53 AM, dark  wrote:

Hi.

Well Ipicked up alter today. Hopefully someone can help me out with a 
tarrant's spectral hand scroll, though for the time being I'm leaving the 
hplane quests, (though i'd like to do them and it'd be great if scrolls 
for the respective spells were available, or if you could just go to the 
planes and use the measuring device).


Anyway  I've got a rather simpler problem. The puppeteer in the carnival 
seems to have her rsponses  out of order.


I talked to her before giving her the puppet so she talked about the 
strong man and taking something to seaside. I have defeated the strong 
man,  but she now won't  tell me where to take the bread, and it's not in 
my quest list so I can't check.


Obviously seaside is the next area  to deal with, so some assistance on 
how to get there would be appreciated, also whoever is responsable for 
arcaise might want to check that puppeteer quest to make sure she says the 
right thing.


The carnival is also an awesome area, the shows are great, and it'd be 
nice if you got experience  for watching them since they're rather ffun (I 
liked the sword swallower).


All the best,

Dark.
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Re: [Audyssey] park boss - Re: What ever happened towindowsbasedgames for one'spc?

2016-05-27 Thread Bryan Peterson
Good to know.


Sent from my iPhone

> On May 27, 2016, at 7:07 PM, Lisa Hayes <lhay...@internode.on.net> wrote:
> 
> Brian you're not alone mate, god i need to rethink too loll.
> 
> -Original Message- From: Bryan Peterson
> Sent: Saturday, May 28, 2016 5:08 AM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened 
> towindowsbasedgames for one'spc?
> 
> LOL judging by my performance so farit's probably a good thing I'[m not
> likely to ever be asked to run a park in real life. I obviously need to
> rethink things a bit.
> 
> -Original Message- From: Phil Vlasak
> Sent: Friday, May 27, 2016 12:44 PM
> To: Charles Rivard ; Gamers Discussion list
> Subject: Re: [Audyssey] park boss - Re: What ever happened to
> windowsbasedgames for one'spc?
> 
> Charles,
> You can find a link to his page on my games list,
> http://www.pcs-games.net/game-co.htm
> Park Boss
> Park Boss Help
> Download Park Boss
> http://www.ndadamson.com/index.php?slab=n-a-soft-software
> 
> 
> ---
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> 
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Re: [Audyssey] park boss - Re: What ever happened to windowsbasedgames for one'spc?

2016-05-27 Thread Bryan Peterson
LOL judging by my performance so farit's probably a good thing I'[m not 
likely to ever be asked to run a park in real life. I obviously need to 
rethink things a bit.


-Original Message- 
From: Phil Vlasak

Sent: Friday, May 27, 2016 12:44 PM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] park boss - Re: What ever happened to 
windowsbasedgames for one'spc?


Charles,
You can find a link to his page on my games list,
http://www.pcs-games.net/game-co.htm
Park Boss
Park Boss Help
Download Park Boss
http://www.ndadamson.com/index.php?slab=n-a-soft-software


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Re: [Audyssey] planes guild quest in alter

2016-05-25 Thread Bryan Peterson

As far as I know there are no scrolls for that spell.

-Original Message- 
From: dark

Sent: Wednesday, May 25, 2016 12:43 PM
To: Gamers@audyssey.org
Subject: [Audyssey] planes guild quest in alter

Hi.

I've just made it to arcase and I'm wondering about the planes guild quest. 
i need to take a crystal first to the heavyside layer on slo and do spells 
on it, however as a druid mage I don't have any necro spells.


Firstly, could I use scrolls to cast the spells on the gem? and secondly, 
where do I get a scroll for tarrant's spectral hand? I found a scroll of 
coldfire in necromantic supplies in gad's landing, but I'm not sure about 
spectral hand.


I do really enjoy the planes as areas so some info would be nice here, I'd 
also like to do the slo quest first so that I can be finished with going 
back that way before I go and delete the kordan waypoints from my list and 
have a long trek :D.


All the best,

Dark.
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Re: [Audyssey] Help with Chillingham puzzle

2016-05-24 Thread Bryan Peterson

That doesn't come till much later.
-Original Message- 
From: loriduncan

Sent: Tuesday, May 24, 2016 4:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Lol Dark, I did feel kind of sorry for him when he said about the folks in
chillingham laughing and making fun of him.  I've figured out how to light
my candle, but do you know why the lady at the library won't accept the
overdue book back?  She won't talk to me, how rude lol.


From Lori.


-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 10:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

The hermit puzzle didn't annoy me particularly, but I've never had a problem
with simon games albeit I thought the hole business with his allergy to
perfume and the bean tin he spoke through felt a bit on the silly side.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Tuesday, May 24, 2016 3:19 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, I actually use the f5 cheat to get passed the boring bugs, as it 
does indeed take ages, but the most anoying puzzle has to be the hermit 
one, I've always found simon says type games childish.

From Lori.

-Original Message- 
From: dark

Sent: Tuesday, May 24, 2016 12:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

Glad you found it. Odd you missed the desk first time. Unfortunately 
you'll

probably pass the interesting bits fairly quickly and get stuck on the bug
hunting, which takes up way! too much time.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: "Gamers Discussion list" 
Sent: Monday, May 23, 2016 11:27 PM
Subject: Re: [Audyssey] Help with Chillingham puzzle


Hi Dark, thanks, I got it now, though wierdly i didn't notice the desk 
when I went in to the shop the first time.  :)


From Lori.

-Original Message- 
From: dark

Sent: Monday, May 23, 2016 9:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with Chillingham puzzle

Hi Lori.

If I remember rightly you need to examine the desk at the shop, then go 
back

and examine the desk in lilly's house, ad you'll find the secret draw.

Hth.

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Sunday, May 22, 2016 11:43 PM
Subject: [Audyssey] Help with Chillingham puzzle


Hi everyone, I know Bavisoft games has vanished never to be seen again, 
but I've been playing Chillingham over again, and I can't for the life 
of me figure out how to get the gun from Lilly's house.  I've tried 
everything from inspecting the desk to using the desk and trunk, but 
nothing works. I've taken the hook from the closet, but when I look 
inside it the guy tells me it's empty.  I keep heading back to the shop 
too, and have already sprayed one set of insects and gotten the pieces 
of wood to use on the vampires, but now I'm stuck.


I know there was an audio review of the game by Kelly Sapergia, but I 
can't seem to access it from the website, and it's not showing on 
Kelly's site either.  I'd like to hear that review again, so am 
wondering if anyone here might still have a copy of it?

Thanks in advance.  From Lori.

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Re: [Audyssey] Help with Chillingham puzzle

2016-05-22 Thread Bryan Peterson
Inspect the desk in the antique store first.

Sent from my iPhone

> On May 22, 2016, at 4:43 PM, loriduncan  wrote:
> 
> Hi everyone, I know Bavisoft games has vanished never to be seen again, but 
> I've been playing Chillingham over again, and I can't for the life of me 
> figure out how to get the gun from Lilly's house.  I've tried everything from 
> inspecting the desk to using the desk and trunk, but nothing works. I've 
> taken the hook from the closet, but when I look inside it the guy tells me 
> it's empty.  I keep heading back to the shop too, and have already sprayed 
> one set of insects and gotten the pieces of wood to use on the vampires, but 
> now I'm stuck.
> 
> I know there was an audio review of the game by Kelly Sapergia, but I can't 
> seem to access it from the website, and it's not showing on Kelly's site 
> either.  I'd like to hear that review again, so am wondering if anyone here 
> might still have a copy of it?
> Thanks in advance.  From Lori. 
> 
> ---
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Re: [Audyssey] Need Help with Tower of Judgement in Paladin of the Sky

2016-05-20 Thread Bryan Peterson
For some reason it sticks in my mind that the second switch is to the left 
of the stairs leading up to the third floor.


-Original Message- 
From: Tobias Vinteus

Sent: Friday, May 20, 2016 2:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Need Help with Tower of Judgement in Paladin of the 
Sky


Hi Kelly,
Yes, there is another switch. I just kept following the walls until I
found both switches. I think the other one is somewhere north/northwest of
the repair switch, but my memory might be glitchy.


On Fri, 20 May 2016, Kelly Sapergia wrote:


Hi,

I need some help in the Tower of Judgement in Paladin of the Sky.

S
P
O
I
L
E
R



S
P
A
C
E



I'm currently on floor 3, and can't get past the water. I've found a 
switch somewhere at the bottom, and when I press it it says it's found a 
jammed switch, and that it's been repaired. After that, pressing the 
switch just says it's currently recharging.
I'm assuming then that there's another switch I have to press, but I'm not 
sure where. Is this correct? If not, how do I get past the water so I can 
continue on?


Thanks.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
http://www.theglobalvoice.info

Personal Website: http://www.ksapergia.net
Business Website (KJS Productions): http://www.kjsproductions.com
Follow me on Twitter at: kjsapergia
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[Audyssey] Help with Smugglers' Cove in Alter Aeon?

2016-05-18 Thread Bryan Peterson
I'm working on the quests in Smugglers' Cove and I need help. I have to talk to 
Tinus in the Golden Phoenix pawn shop. But I can't for the life of me figure 
out where that. Any help would be appreciated. I've explored the cove from end 
to end.

Sent from my iPhone

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[Audyssey] Some more Alter Aeon help needed.

2016-05-16 Thread Bryan Peterson
I’m finishing up a last few quests on Kordan before going over to Archais full 
time. The one I’m currently working on is the one where you have to find the 
seven life stones. I’ve found all but two, the ones guarded by the assassin and 
the Black Temptress. Any help as to where those two could be found would be 
much appreciated. I’ve searched on all the islands near Idlewood and unless I’m 
missing something those two seem to be nowhere to be found.
Focus your powers and prepare for buttle.
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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-11 Thread Bryan Peterson
It was evidently gone the firt time I went there. But I found it and now 
it's on to Kordan...


-Original Message- 
From: dark

Sent: Wednesday, May 11, 2016 6:28 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.

Hmmm.

Bryan as I recalll the pitfiend is in the area called "the sewers" if you
follow the passage to the end. It's called "A lesser pitfiend" and you find
it sleeping. possibly it needs to repop? once I'd found the manhole down I
don't recall

all the best,

Dark.any trouble finding the thing.
- Original Message - 
From: "Bryan Peterson" <bpeterson2...@cableone.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, May 11, 2016 1:08 PM
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.


Hmmm, there don't appear to be that many options of where to go. But then 
againt he only entrance I have access to is that manhole since I'm not yet 
high level enough to learn either Knock or the Pick Locks skill. But ve 
shall see...


-Original Message- 
From: dark

Sent: Wednesday, May 11, 2016 4:31 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.

Hi Bryan.
the cell is an alternative way into the sewers from the basement of the
chapel. As I recall, there is a choice of paths in the sewer pipe, north 
and
west I believe. The lesser pit fiend is up the other path in the actual 
room

called "sewers of bandora azul"



Hth.

All the best,

Dark.


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Re: [Audyssey] bandera azul quest

2016-05-11 Thread Bryan Peterson

I can locate the sewers but not the pit fiend.

-Original Message- 
From: Jeremy Brown

Sent: Wednesday, May 11, 2016 4:13 AM
To: gamers
Subject: Re: [Audyssey] bandera azul quest

Bryan,

There's several down exits in the village.  You need to find a manhole
in the streets and enter it to locate the pit fiend.  Take care,

Jeremy



--
In the fight between you and the world--back the world! Frank Zapa

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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-11 Thread Bryan Peterson
Hmmm, there don't appear to be that many options of where to go. But then 
againt he only entrance I have access to is that manhole since I'm not yet 
high level enough to learn either Knock or the Pick Locks skill. But ve 
shall see...


-Original Message- 
From: dark

Sent: Wednesday, May 11, 2016 4:31 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with a quest in ALter Aeon.

Hi Bryan.
the cell is an alternative way into the sewers from the basement of the
chapel. As I recall, there is a choice of paths in the sewer pipe, north and
west I believe. The lesser pit fiend is up the other path in the actual room
called "sewers of bandora azul"



Hth.

All the best,

Dark.


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Re: [Audyssey] Help with a quest in ALter Aeon.

2016-05-10 Thread Bryan Peterson
The priest of Shift in the waypoint in Bandera Azul.

Sent from my iPhone

> On May 10, 2016, at 3:00 PM, Keith S <ks.steinbac...@gmail.com> wrote:
> 
> who gave you that quest?
> 
> Keith
>  - Original Message - 
>  From: Bryan Peterson 
>  To: gamers@audyssey.org 
>  Sent: Tuesday, May 10, 2016 11:12 AM
>  Subject: [Audyssey] Help with a quest in ALter Aeon.
> 
> 
>  Hello,
>I just got back into ALter a couple days ago after being absent for a 
> while. I’ve had a lot of fun but I’m stuck on my last unfinished quest before 
> leaving Slo. It has to do with defeating the lesser pit fiend in the sewers 
> of Bandera Azul. I can find my way into the sewers but I can’t find what I’m 
> supposed to kill. The furthest I can get is a cell with a locked door and a 
> naked swordsman. Any help would be appreciated.
>  Focus your powers and prepare for buttle.
>  ---
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[Audyssey] Help with a quest in ALter Aeon.

2016-05-10 Thread Bryan Peterson
Hello,
  I just got back into ALter a couple days ago after being absent for a while. 
I’ve had a lot of fun but I’m stuck on my last unfinished quest before leaving 
Slo. It has to do with defeating the lesser pit fiend in the sewers of Bandera 
Azul. I can find my way into the sewers but I can’t find what I’m supposed to 
kill. The furthest I can get is a cell with a locked door and a naked 
swordsman. Any help would be appreciated.
Focus your powers and prepare for buttle.
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Re: [Audyssey] Paladin of the sky… key fragment catastrophe!

2016-05-05 Thread Bryan Peterson
Weird.

Sent from my iPhone

> On May 5, 2016, at 4:53 PM, Katie Epperson <mythgir...@yahoo.com> wrote:
> 
> Someone who obviously wants to get me in trouble just asked for my save file 
> so they can go find it
> 
> Sent from my iPhone
> 
>> On May 5, 2016, at 6:24 PM, Bryan Peterson <bpeterson2...@cableone.net> 
>> wrote:
>> 
>> That place anoys me for that very reason.
>> 
>> Sent from my iPhone
>> 
>>> On May 5, 2016, at 4:03 PM, Katie Epperson <mythgir...@yahoo.com> wrote:
>>> 
>>> Oh. Looks like I'm going to be sitting here for the rest of my life because 
>>> I'm completely lost LOL
>>> 
>>> Sent from my iPhone
>>> 
>>>> On May 5, 2016, at 6:01 PM, enes sarıbaş <enes.sari...@gmail.com> wrote:
>>>> 
>>>> hi,
>>>> 
>>>> it wouldn't help if if you had.  That area and the location of the 
>>>> fragments is randomized each time.
>>>> 
>>>> 
>>>>> On 5/6/2016 12:59 AM, Katie Epperson wrote:
>>>>> Subject says all.  In lower chamber 3.  Have previously beaten the game, 
>>>>> but can't remember the location of the last key fragment!
>>>>> ---
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>>>> 
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>>> 
>>> 
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Re: [Audyssey] Paladin of the sky… key fragment catastrophe!

2016-05-05 Thread Bryan Peterson
That place anoys me for that very reason.

Sent from my iPhone

> On May 5, 2016, at 4:03 PM, Katie Epperson  wrote:
> 
> Oh. Looks like I'm going to be sitting here for the rest of my life because 
> I'm completely lost LOL
> 
> Sent from my iPhone
> 
>> On May 5, 2016, at 6:01 PM, enes sarıbaş  wrote:
>> 
>> hi,
>> 
>> it wouldn't help if if you had.  That area and the location of the fragments 
>> is randomized each time.
>> 
>> 
>>> On 5/6/2016 12:59 AM, Katie Epperson wrote:
>>> Subject says all.  In lower chamber 3.  Have previously beaten the game, 
>>> but can't remember the location of the last key fragment!
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Re: [Audyssey] why i build the games the way I do

2016-04-18 Thread Bryan Peterson
It depends on the game. RPG's don't always use text only.

Sent from my iPhone

> On Apr 18, 2016, at 10:21 AM, Charles Rivard  wrote:
> 
> To my way of thinking, the more platforms a game is available on, the better. 
>  I'm not sure where you're coming up with the fact that the games are from 
> the days of DOS, other than the fact that they use text, which is what an RPG 
> uses, right?  If that is so, then a game from the days of DOS isn't such a 
> bad idea, seeing as this is what you want.
> 
> 
> 
> 
> If you think you're finished, you! really! are! finished!!
> -Original Message- From: dark
> Sent: Monday, April 18, 2016 11:04 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] why i build the games the way I do
> 
> I agree.
> 
> Alsoo as I said, building an rpg doesn't take as long as you would think,
> heck most of the mechanics as I've said are basic dice ones.
> 
> 
> I also suspect an rpg would necessarily sell more copies sinse it is a type
> of game not available elsewherein the community, while we have a huge amount
> of traditional and word games, plus of course, rpgs are far more open to
> expanttion, not to mention being far more likely to be bought by the sighted
> public (nano empire and a dark room both did hugely well).
> 
> I do like what's been done thus far, but I m finding it a little frustrating
> that we're still seeing roughly the same amount of complexity from dedicated
> developers of games intended for blind people we were seeing ten years ago,
> or heck back to the dos days.
> 
> All the best,
> 
> Dark.
> 
> 
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Re: [Audyssey] frogger questions - Re: a couple of new games out fromkidfriendlysoftware

2016-03-20 Thread Bryan Peterson
That was just a part of it. Then you also had to guide your frog across a 
river using logs or lily pads, I forget which specifically, without falling 
into the water since there were crocodiles that would get you if you fell




E Pluribus Unum.
-Original Message- 
From: Charles Rivard

Sent: Sunday, March 20, 2016 7:02 AM
To: Gamers Discussion list
Subject: [Audyssey] frogger questions - Re: a couple of new games out 
fromkidfriendlysoftware


Was the idea of the original "frogger" game that you had to get your frog to
safely hop from one side of a highway to the other, with the highway getting
more busy with different types of vehicles as you complete each round?
Having been blind since birth, I never played the original.  I like Marty's
hopper game, and wonder if, as a game addition, the frog could leave the
pond and work its way through the scenarios of the original game without
copyright issues.  I do not at all find the problems you are encountering.
Same goes for the racing game.  I'm using a 128 gig iPhone 6 with the latest
firmware.




If you think you're finished, you! really! are! finished!!
-Original Message- 
From: dark

Sent: Sunday, March 20, 2016 7:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] a couple of new games out from kidfriendlysoftware

Hi MArty.

Thanks for getting back to me about the feedback. With roadtrip that's fare
enough, though it'd be nice if it was sorted.

In terms of Hopper, well cars or trains would be fairly easy and have been
done in audio before though not on Ios. Basically you hear the sound of the
cars or trains moving quickly from one side of the sterrio field to the
other, and have to move forward when it is at one side sinse if you hit it
in the center you'd be squished.

The better varients had multiple cars or trains to get past and a varying
forward movement speed so you perhaps had to judge position of a couple of
objects at once. Very doable in audio actually and it  would be a nice
eddition, espeically if the hop distance could be varied just as in the
original frogger.

As to racer, what I mean is I found that when trying to set settings, flick
between levels etc, even find out about the upgrade, for some reason
voiceover's reading of the screen was very patchy. I couldn't flick to
items, often the speech would be choppy, and when moving around the screen
frequently o would not speak at all.
It was actually so bad it was difficult for me to set anything. When I tried
just playing with the in built voice and turning vo off, I noticed a major
problem with the movement and actually the same I had before, it'd be fine
some of the time then for some reason just stop responding, leaving my car
to pootle along and then slam into a fence. It also did seem an in game
movement issue sinse even though the first couple of levels do not employ
the gas peddle, the speed of the car went down to nothing and took literally
five minutes to complete a stage, bouncing off fences all the way.

This is why in terms of the game, I'd either do very well, or for no reason
very badly, eg, scores of 0 or %100 on the first couple of races.
I was hoping this bug was fixed in the newer version.

I'm using an Iphone 5 with the latest build of Ios 9, so I assume there
isn't a problem with the hardware there.

All the best,

Dark.
- Original Message - 
From: "Marty Schultz" 

To: "Gamers Discussion list" 
Sent: Sunday, March 20, 2016 11:40 AM
Subject: Re: [Audyssey] a couple of new games out from kidfriendlysoftware


With roadtrip, the algorithm I found to be the opponent wasn't designed 
for more than one opponent, so I'm not sure how good it will be.  I'll 
look at that for the future.


I'm not sure what you mean by the voice over interface was clunky in 
racer.  I only use voiceover in the settings and menu screen, everywhere 
else its real voice (my daughter from 3 years ago).  I have a new version 
due out soon with another 25 levels.  I haven't heard the issue of 
drifting before; I think the audio positioning might have been messed up. 
The new version has gotten a lot of testing.


If you have details and ideas for more levels in breakout, let me know.

For hopper, I'm not sure how to add more types of levels to it as an audio 
game.  If you could give me specifics as to what would happen in a car or 
train level, I can try.









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Re: [Audyssey] A warning to all who play survive the wild.

2016-03-13 Thread Bryan Peterson
It's  from Stephen King's Dark Tower books. When a character behaves badly 
or foolishly they're said to have "forgotten the face of their father."




Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Saturday, March 12, 2016 9:40 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

Lol what does that even mean, I've never heard that expression before.
Thanks though for being on my side.  :)

-Original Message- 
From: Devin Prater

Sent: Saturday, March 12, 2016 4:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

Sam and Walter both have forgotten the face of their fathers. If it isn't
yet evident, Lorrie, I'm on your side.

Sent from my iPhone

On Mar 12, 2016, at 2:49 AM, Allison Passino <apocalypseof...@gmail.com> 
wrote:


Well that really sucks! I am sorry, Lori. I thought that Sam was more
sensible, but it is clear that he is not. Well I did think this game
was okay; I don't use mac so I didn't care that it was only on
Windows, but I shall not be party to a game where good people whom I
consider friends are being mistreated, and no lawful, just action is
being taken! For that is not honour. Sam is young yet though, and I do
hope that he grows the frack up and sees what a chameleon his supposed
friend is! And i don't know you well, Lori, but you are a good friend
of Bryan Peterson who was my ex, so any good friend of Bryan's is a
good friend of mine! Bryan's good people! smile Sorry for the off
topic Dark, just wanted Lori to know that I too, am on her side. Both
Sam and Walter's conduct is, in my opinion, untenable! And I am
officially mad, now.


On 3/12/16, loriduncan <lori_dunca...@hotmail.com> wrote:
Hi, yes I agree with that whole-heartedly, and at least people are
forewarned now and know what to look out for.  I was bullied when I was
about 12 years old at a school for the blind, and this girl was like 
walter


and used emotional blackmail a lot, and like now the staff took the 
bullie's


side because they said she had issues.  Thankfully though I got out of 
that


school and was much happier back home.

From Lori.

-Original Message-
From: Devin Prater
Sent: Saturday, March 12, 2016 7:59 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

I hope he doesn't attack anyone else. I'm so sorry he attacked you 
though.

But I look at it this way. It's better that you, and the whole community,
know that he's a bad apple than for no one to know at all and he do
something worse in the future.

Sent from my iPhone


On Mar 12, 2016, at 1:55 AM, loriduncan <lori_dunca...@hotmail.com>
wrote:

I know, and as for Walter, the guy is sick and instable and needs a
reality check.  I've lost a very dear friend because of him, and can 
only


hope he doesn't move onto more victoms.

-Original Message- From: Devin Prater
Sent: Saturday, March 12, 2016 7:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

Wow, that's horrible. I don't play his game anyways, since it's like 
Clok


to the absolute extreme, and is only for Windows.

Sent from my iPhone


On Mar 12, 2016, at 1:42 AM, loriduncan <lori_dunca...@hotmail.com>
wrote:

Thanks, but actually Sam didn't ban walter from being an admin at all, 
in


fact he acused me publicly of being a lyer and of fordging the logs I
sent him, which I most certainly didn't do.  There was enough evidence
against walter without the logs I sent to Sam, and he should have done
the mature thing and acted on that, but no, he thinks Walter is still 
his


friend and saw fit to alter those logs to make them both look good, 
then


put all that crap on the forrum and even on twitter, some people are so
imature and have no lives whatsoever, which makes me sick.

Thankfully the only people who matter to me are the ones like Dark who
are on my side, and aprone too, thanks a lot guys, it really means a 
lot,


especially as I'm still grieving over the loss of my friend.

I only hope one day sam will grow up for long enough to see what a
mistake he has made, it'll only take something small like his player 
base


growing smaller, to hopefully make him see how imature he's been about
this whole thing.
From Lori.

-Original Message- From: Allison Passino
Sent: Saturday, March 12, 2016 4:32 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

Well, good riddance, and it's good that Sam took the responsibility
and banned him. From all you've said, this Walter sounds like a
misogynistic, triple stoop moron jerk, who should certainly not be an
admin! I'm sorry you and your friend were hurt by him. Stalkers have
no life and no true sense of self, else they would not do as they do.
Big hugs, and don't let him bother your thoughts any more!


Re: [Audyssey] A warning to all who play survive the wild.

2016-03-13 Thread Bryan Peterson
LOL now I'm going to be imagining Roland Deschain trying to use a computer. 
Astin and Tuterfish LOL.




Focus your powers and prepare for buttle.
-Original Message- 
From: Devin Prater

Sent: Saturday, March 12, 2016 9:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

Sam and Walter both have forgotten the face of their fathers. If it isn't 
yet evident, Lorrie, I'm on your side.


Sent from my iPhone

On Mar 12, 2016, at 2:49 AM, Allison Passino <apocalypseof...@gmail.com> 
wrote:


Well that really sucks! I am sorry, Lori. I thought that Sam was more
sensible, but it is clear that he is not. Well I did think this game
was okay; I don't use mac so I didn't care that it was only on
Windows, but I shall not be party to a game where good people whom I
consider friends are being mistreated, and no lawful, just action is
being taken! For that is not honour. Sam is young yet though, and I do
hope that he grows the frack up and sees what a chameleon his supposed
friend is! And i don't know you well, Lori, but you are a good friend
of Bryan Peterson who was my ex, so any good friend of Bryan's is a
good friend of mine! Bryan's good people! smile Sorry for the off
topic Dark, just wanted Lori to know that I too, am on her side. Both
Sam and Walter's conduct is, in my opinion, untenable! And I am
officially mad, now.


On 3/12/16, loriduncan <lori_dunca...@hotmail.com> wrote:
Hi, yes I agree with that whole-heartedly, and at least people are
forewarned now and know what to look out for.  I was bullied when I was
about 12 years old at a school for the blind, and this girl was like 
walter


and used emotional blackmail a lot, and like now the staff took the 
bullie's


side because they said she had issues.  Thankfully though I got out of 
that


school and was much happier back home.

From Lori.

-Original Message-
From: Devin Prater
Sent: Saturday, March 12, 2016 7:59 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

I hope he doesn't attack anyone else. I'm so sorry he attacked you 
though.

But I look at it this way. It's better that you, and the whole community,
know that he's a bad apple than for no one to know at all and he do
something worse in the future.

Sent from my iPhone


On Mar 12, 2016, at 1:55 AM, loriduncan <lori_dunca...@hotmail.com>
wrote:

I know, and as for Walter, the guy is sick and instable and needs a
reality check.  I've lost a very dear friend because of him, and can 
only


hope he doesn't move onto more victoms.

-Original Message- From: Devin Prater
Sent: Saturday, March 12, 2016 7:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

Wow, that's horrible. I don't play his game anyways, since it's like 
Clok


to the absolute extreme, and is only for Windows.

Sent from my iPhone


On Mar 12, 2016, at 1:42 AM, loriduncan <lori_dunca...@hotmail.com>
wrote:

Thanks, but actually Sam didn't ban walter from being an admin at all, 
in


fact he acused me publicly of being a lyer and of fordging the logs I
sent him, which I most certainly didn't do.  There was enough evidence
against walter without the logs I sent to Sam, and he should have done
the mature thing and acted on that, but no, he thinks Walter is still 
his


friend and saw fit to alter those logs to make them both look good, 
then


put all that crap on the forrum and even on twitter, some people are so
imature and have no lives whatsoever, which makes me sick.

Thankfully the only people who matter to me are the ones like Dark who
are on my side, and aprone too, thanks a lot guys, it really means a 
lot,


especially as I'm still grieving over the loss of my friend.

I only hope one day sam will grow up for long enough to see what a
mistake he has made, it'll only take something small like his player 
base


growing smaller, to hopefully make him see how imature he's been about
this whole thing.
From Lori.

-Original Message- From: Allison Passino
Sent: Saturday, March 12, 2016 4:32 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

Well, good riddance, and it's good that Sam took the responsibility
and banned him. From all you've said, this Walter sounds like a
misogynistic, triple stoop moron jerk, who should certainly not be an
admin! I'm sorry you and your friend were hurt by him. Stalkers have
no life and no true sense of self, else they would not do as they do.
Big hugs, and don't let him bother your thoughts any more!


On 3/9/16, loriduncan <lori_dunca...@hotmail.com> wrote:
Yes Swan, I saw that on the topic, thank goodness he's taking it
seriously.

-Original Message-
From: Shaun Everiss
Sent: Thursday, March 10, 2016 1:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A warning to all who play survive the wild.

Well sam actually replyed this mo

Re: [Audyssey] the future of this list and the audyssey domain.

2016-03-12 Thread Bryan Peterson

Well said Denis.



Focus your powers and prepare for buttle.
-Original Message- 
From: Dennis Towne

Sent: Saturday, March 12, 2016 12:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the future of this list and the audyssey domain.

Honestly, I wouldn't mess with it.  What we're doing now works fine.
If we switch the list to something else, it'll just mean that we lose
half of the list participants, and the people who remain will have to
figure out brand new bugs and problems with the new service.

Don't try to fix what isn't broken.

-dentin

Alter Aeon MUD
http://www.alteraeon.com

On Sat, Mar 12, 2016 at 11:06 AM, Devin Prater  
wrote:

But it's not all that accessible. Wouldn't groups.io work fine too?

Sent from my iPhone

On Mar 12, 2016, at 12:48 PM, mikolaj holysz  
wrote:


We can, and in my opinion should, move to googlegroups.
Why? because 1. It's free, 2. It requires no servers, so nothing can 
really go down. 3. The archives are available on the website, so no 
paying for storage is required. I am in a few groups on this platform, 
and it works great.

W dniu 2016-03-04 o 12:29, Shane Davidson pisze:

Hello all,
When Thomas went into the hospital some month's ago I was tasked with
moderation of this list, but the day-to-day operations and maintenance
fees associated with keeping the list alive were still his 
responsibility.

With his passing, it falls to me as the one that was in charge to decide
next steps for this really really awesome list and how we wish to
proceed from hear on out. But since their are so many members on this
list, I look to you, the membership for your ideas and suggestions.
Running a list of this size requires time, (of witch I have plenty of),
and financial cost both for archive disk space, downloads that may be on
audyssey and bandwidth for it all.
SO I look forward to your suggestions and ideas.
Sincerely,
Shane Davidson

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Re: [Audyssey] A warning to all who play survive the wild.

2016-03-12 Thread Bryan Peterson
Guess it's a good thing I was never interested in that game.

Sent from my iPhone

> On Mar 12, 2016, at 1:18 AM, loriduncan  wrote:
> 
> Hi, yes I agree with that whole-heartedly, and at least people are forewarned 
> now and know what to look out for.  I was bullied when I was about 12 years 
> old at a school for the blind, and this girl was like walter and used 
> emotional blackmail a lot, and like now the staff took the bullie's side 
> because they said she had issues.  Thankfully though I got out of that school 
> and was much happier back home.
> 
> From Lori.
> 
> -Original Message- From: Devin Prater
> Sent: Saturday, March 12, 2016 7:59 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] A warning to all who play survive the wild.
> 
> I hope he doesn't attack anyone else. I'm so sorry he attacked you though. 
> But I look at it this way. It's better that you, and the whole community, 
> know that he's a bad apple than for no one to know at all and he do something 
> worse in the future.
> 
> Sent from my iPhone
> 
>> On Mar 12, 2016, at 1:55 AM, loriduncan  wrote:
>> 
>> I know, and as for Walter, the guy is sick and instable and needs a reality 
>> check.  I've lost a very dear friend because of him, and can only hope he 
>> doesn't move onto more victoms.
>> 
>> -Original Message- From: Devin Prater
>> Sent: Saturday, March 12, 2016 7:47 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] A warning to all who play survive the wild.
>> 
>> Wow, that's horrible. I don't play his game anyways, since it's like Clok to 
>> the absolute extreme, and is only for Windows.
>> 
>> Sent from my iPhone
>> 
>>> On Mar 12, 2016, at 1:42 AM, loriduncan  wrote:
>>> 
>>> Thanks, but actually Sam didn't ban walter from being an admin at all, in 
>>> fact he acused me publicly of being a lyer and of fordging the logs I sent 
>>> him, which I most certainly didn't do.  There was enough evidence against 
>>> walter without the logs I sent to Sam, and he should have done the mature 
>>> thing and acted on that, but no, he thinks Walter is still his friend and 
>>> saw fit to alter those logs to make them both look good, then put all that 
>>> crap on the forrum and even on twitter, some people are so imature and have 
>>> no lives whatsoever, which makes me sick.
>>> 
>>> Thankfully the only people who matter to me are the ones like Dark who are 
>>> on my side, and aprone too, thanks a lot guys, it really means a lot, 
>>> especially as I'm still grieving over the loss of my friend.
>>> 
>>> I only hope one day sam will grow up for long enough to see what a mistake 
>>> he has made, it'll only take something small like his player base growing 
>>> smaller, to hopefully make him see how imature he's been about this whole 
>>> thing.
>>> From Lori.
>>> 
>>> -Original Message- From: Allison Passino
>>> Sent: Saturday, March 12, 2016 4:32 AM
>>> To: Gamers Discussion list
>>> Subject: Re: [Audyssey] A warning to all who play survive the wild.
>>> 
>>> Well, good riddance, and it's good that Sam took the responsibility
>>> and banned him. From all you've said, this Walter sounds like a
>>> misogynistic, triple stoop moron jerk, who should certainly not be an
>>> admin! I'm sorry you and your friend were hurt by him. Stalkers have
>>> no life and no true sense of self, else they would not do as they do.
>>> Big hugs, and don't let him bother your thoughts any more!
>>> 
 On 3/9/16, loriduncan  wrote:
 Yes Swan, I saw that on the topic, thank goodness he's taking it seriously.
 
 -Original Message-
 From: Shaun Everiss
 Sent: Thursday, March 10, 2016 1:15 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] A warning to all who play survive the wild.
 
 Well sam actually replyed this morning and is handling it don't think he
 is happy either.
 
 
 
> On 10/03/2016 1:54 p.m., loriduncan wrote:
> Hi Dark, anyone who flames you should be ashamed of themselves, and I'm
> praying I haven't caused you too much stress over this.  It just got too
> much for me to handle alone, and I was sick of the sleepless nights and
> feeling threatened all the time.
> 
> Thanks to everyone who has supported me.
>> From Lori.
> 
> -Original Message- From: dark
> Sent: Thursday, March 10, 2016 12:19 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] A warning to all who play survive the wild.
> 
> Just to let people know, I have had a couple of people disclose the
> details
> of Walter's actions in confidence.
> I've banned him from audiogames.net, sinse the guy is actively dangerous
> in
> a criminal way (I'll be getting flamed for this but hay, such is a mods
> job
> and members need to be safe).
> 
> All the best,
> 

Re: [Audyssey] Getting into programming

2016-03-12 Thread Bryan Peterson
I really think it comes down to personal preference and what you feel 
comfortable learning. Imyself have as yet produced nothing but I've managed 
to accomplish more with BGT than I ever did with the other options I looked 
into. With BGT all you basically have to do is tell it what you want it to 
do and when and where the various music, sound and speech files are located 
while the engine handles all the behind the scenes stuff.




Focus your powers and prepare for buttle.
-Original Message- 
From: Justin Jones

Sent: Sunday, March 06, 2016 12:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting into programming

So, all of this brings me back to my previous question: BGT or Python?

On 3/6/16, Paul Lemm <paul.lem...@gmail.com> wrote:

Hi Bryan,

Think that's exactly what got me into programming in the first place as it
would be great to see more RPG style games  and I'd love to say I've
created
my own game that people are actually playing.

Paul


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan
Peterson
Sent: Saturday, March 5, 2016 11:44 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Getting into programming

I agree. I'd love to see more audio RPG's. I have a certain degree of
creativity but the programming knowledge not so much.



Focus your powers and prepare for buttle.
-Original Message-
From: Paul Lemm
Sent: Saturday, March 05, 2016 4:16 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Getting into programming

Hi Justin,

Yes bgt is designed for people to make audio games or programs so works
perfectly with jaws.  I agree totally with you about the lack of RPG 
games,

before I lost my sight I was a huge Final fantasy fan, the last one I got
to
play before I lost my sight was final fantasy 10, it's such a shame these
games aren't more accessible as I'd love to play them again or some of the
new ones.  Although it is for this reason I started to learn BGT as I
wanted
to write my own RPG, and through learning BGT have started to build my own
little RPG, it's only a couple of levels at the moment and I don't think 
it

will ever be some amazing audio game (but that's more down to my lack of
imagination when it comes to building storylines, but hoping I can get a
friend who writes to help out on that front), but it shows it can be done
and all with no previous programming knowledge and just using BGT, but I
think with enough determination and imagination it can be done. As for the
character  sheets you are talking about I've never done actual role play 
/D

and  D so not really too sure exactly what these are or what they would
contain,  so not 100% sure if  you could build what you wanted with BGT ,
but I don't see why not. There is a BGT forum which has some really 
helpful

people all with a lot more experience than me in programming with BGT, if
you say what you're trying to build with the character sheets I'm sure
people would let you know if it's achievable. BGT is free to download 
too,

, I recommend  downloading  it and taking a look, then reading the help
manual  it's got a tutorial section which has an introduction  page, then 
a
page  on learning the language   which is explained really really well 
and

then some example games  you can write

Paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin 
Jones

Sent: Friday, March 4, 2016 11:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting into programming

Does BGT play well with JAWS? If so, how much is involved in making it
play well? Finally, is BGT only for game development?

I figured that I had better start with a more reasonable goal, i.e.
trying to learn enough on how to code to try and write a character
sheet creator. If I can learn the knack of coding, then that would be,
I think, a first good attempt at a real project.

Down the road, as I indicated in my original post, I would want to try
to create a role-playing game. It frustrates me that sighted users
have a multitude of role-playing games that they can play, e.g.
Pillars of Eternity, Skyrim and so on, but we cannot. I have played
some mainstream role-playing games (it takes some work, but I can
manage) and that is why I wish to try and learn how to code. Put
differently, I can complain about the lack of games, or try and learn
how to code and write one. Even if I fail, i.e. I cannot learn the
knack of coding, then I can say that I made the attempt.


On 3/4/16, jacob Kruger <ja...@blindza.co.za> wrote:

Justin, I am a programmer, and keep meaning to get around to sorting out
a character sheet managent app - the flavour me and my friends play is
called/based on runeQuest, so would want to sort out a more generic form
of wrapper that could be used for multiple forms of RPG - as in, maybe
use more generic forms of category, range, application/implementation
categories, etc. etc. - hope am making some snese.

Re: [Audyssey] Some sad news.

2016-03-05 Thread Bryan Peterson

That was blank.



Focus your powers and prepare for buttle.
-Original Message- 
From: Lisa Hayes

Sent: Friday, March 04, 2016 7:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.



-Original Message- 
From: Bryan Peterson

Sent: Saturday, March 05, 2016 3:33 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

I wouldn't lie about something like this.



Focus your powers and prepare for buttle.This isham guy has to go it is not
the time and ne ver jwill be the time to denigrate our wonderful thomas.  He
was a gentleman in the highest order and will remain so in my memory.
-Original Message- 
From: ishan dhami

Sent: Friday, March 04, 2016 1:16 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

what?
thomas sir is no more?
no no no no no no
you are telling lie.
I can't believe
please do not make a rumer please.
I just cannot believe.
Thanks
Ishan

On 3/4/16, Stephen <whocr...@internode.on.net> wrote:

no! no! no! no! no! oh no! no! no!
At 04:19 PM 3/4/2016, you wrote:

I was just browsing Facebook and I’m sad to
report the passing of our dear friend Thomas
Ward. I don’t know the exact circumstances or
time, but I saw the post from his mother and
friends. He’ll certainly be missed. Focus your
powers and prepare for buttle. --- Gamers
mailing list __ Gamers@audyssey.org If you want
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Re: [Audyssey] Some sad news.

2016-03-05 Thread Bryan Peterson

He probably had his page set to friends only.



Focus your powers and prepare for buttle.
-Original Message- 
From: Stephen

Sent: Friday, March 04, 2016 7:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

Hello.
I managed to find his page, but I can't  find any
posts about his passing away. Can that stuff only
be seen with the normal facebook website as opposed to the mobile site?

Thanks.
At 03:36 AM 3/5/2016, you wrote:
I had to. I didn't believe it at first but when I went to his Facebook page 
and saw the posts I knew it was true. Focus your powers and prepare for 
buttle. -Original Message- From: Christina Sent: Friday, March 04, 
2016 3:16 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Some sad 
news. This is very sad. Thank you for telling us. Christina -Original 
Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of 
Bryan Peterson Sent: Friday, March 04, 2016 12:20 AM To: 
gamers@audyssey.org Subject: [Audyssey] Some sad news. I was just browsing 
Facebook and I’m sad to report the passing of our dear friend Thomas 
Ward. I don’t know the exact circumstances or time, but I saw the post 
from his mother and friends. He’ll certainly be missed. Focus your powers 
and prepare for buttle. --- Gamers mailing list __ Gamers@audyssey.org If 
you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. 
You can make changes or update your subscription via the web, at 
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Re: [Audyssey] Getting into programming

2016-03-05 Thread Bryan Peterson
I agree. I'd love to see more audio RPG's. I have a certain degree of 
creativity but the programming knowledge not so much.




Focus your powers and prepare for buttle.
-Original Message- 
From: Paul Lemm

Sent: Saturday, March 05, 2016 4:16 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Getting into programming

Hi Justin,

Yes bgt is designed for people to make audio games or programs so works
perfectly with jaws.  I agree totally with you about the lack of RPG games,
before I lost my sight I was a huge Final fantasy fan, the last one I got to
play before I lost my sight was final fantasy 10, it's such a shame these
games aren't more accessible as I'd love to play them again or some of the
new ones.  Although it is for this reason I started to learn BGT as I wanted
to write my own RPG, and through learning BGT have started to build my own
little RPG, it's only a couple of levels at the moment and I don't think it
will ever be some amazing audio game (but that's more down to my lack of
imagination when it comes to building storylines, but hoping I can get a
friend who writes to help out on that front), but it shows it can be done
and all with no previous programming knowledge and just using BGT, but I
think with enough determination and imagination it can be done. As for the
character  sheets you are talking about I've never done actual role play /D
and  D so not really too sure exactly what these are or what they would
contain,  so not 100% sure if  you could build what you wanted with BGT ,
but I don't see why not. There is a BGT forum which has some really helpful
people all with a lot more experience than me in programming with BGT, if
you say what you're trying to build with the character sheets I'm sure
people would let you know if it's achievable. BGT is free to download  too,
, I recommend  downloading  it and taking a look, then reading the help
manual  it's got a tutorial section which has an introduction  page, then a
page  on learning the language   which is explained really really well  and
then some example games  you can write

Paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Justin Jones
Sent: Friday, March 4, 2016 11:09 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting into programming

Does BGT play well with JAWS? If so, how much is involved in making it
play well? Finally, is BGT only for game development?

I figured that I had better start with a more reasonable goal, i.e.
trying to learn enough on how to code to try and write a character
sheet creator. If I can learn the knack of coding, then that would be,
I think, a first good attempt at a real project.

Down the road, as I indicated in my original post, I would want to try
to create a role-playing game. It frustrates me that sighted users
have a multitude of role-playing games that they can play, e.g.
Pillars of Eternity, Skyrim and so on, but we cannot. I have played
some mainstream role-playing games (it takes some work, but I can
manage) and that is why I wish to try and learn how to code. Put
differently, I can complain about the lack of games, or try and learn
how to code and write one. Even if I fail, i.e. I cannot learn the
knack of coding, then I can say that I made the attempt.


On 3/4/16, jacob Kruger  wrote:

Justin, I am a programmer, and keep meaning to get around to sorting out
a character sheet managent app - the flavour me and my friends play is
called/based on runeQuest, so would want to sort out a more generic form
of wrapper that could be used for multiple forms of RPG - as in, maybe
use more generic forms of category, range, application/implementation
categories, etc. etc. - hope am making some snese.

Either way, besides web development, my other focus area is python
programming, but, in terms of interface, besides command line, I am much
more used to working with web development, and, for example, there's
something called quickPHP that lets you use portable, stand-alone web
server packages, which would mean could easily enough put together a
web-page based bit of software, including databases, interface
interaction, etc., but, without needing to spend too much time focusing
on actual GUI renditions, or just work with command line consoles, etc.

But, this is all just my take/opinion on this, based on a bit of
background/experience, etc.

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
"Roger Wilco wants to welcome you...to the space janitor's closet..."

Justin Jones wrote:

Hello all,

I want to get into learning how to program, but I am a bit overwhelmed
as to where I ought to start. I have done some programming in the
past, but that was years ago, so I would just as soon as start from
the beginning, rather than attempting to recollect old knowledge on
the subject.

There are two objectives that I have in mind, provided I can pick up
the knack of writing code:

1. The more realistic goal of creating a 

Re: [Audyssey] Some sad news.

2016-03-04 Thread Bryan Peterson
Just Thomas Ward. You could probably look him up with hisEmail but I don't 
remember it offhand.




Focus your powers and prepare for buttle.
-Original Message- 
From: Stephen

Sent: Friday, March 04, 2016 1:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

What is his facebook page? I'd like to post my condolences there/
Thanks.
At 03:36 AM 3/5/2016, you wrote:
I had to. I didn't believe it at first but when I went to his Facebook page 
and saw the posts I knew it was true. Focus your powers and prepare for 
buttle. -Original Message- From: Christina Sent: Friday, March 04, 
2016 3:16 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Some sad 
news. This is very sad. Thank you for telling us. Christina -Original 
Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of 
Bryan Peterson Sent: Friday, March 04, 2016 12:20 AM To: 
gamers@audyssey.org Subject: [Audyssey] Some sad news. I was just browsing 
Facebook and I’m sad to report the passing of our dear friend Thomas 
Ward. I don’t know the exact circumstances or time, but I saw the post 
from his mother and friends. He’ll certainly be missed. Focus your powers 
and prepare for buttle. --- Gamers mailing list __ Gamers@audyssey.org If 
you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. 
You can make changes or update your subscription via the web, at 
http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are 
archived and can be searched and read at 
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or concerns regarding the management of the list, please send E-mail to 
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Re: [Audyssey] moderator warning: insensative messages.

2016-03-04 Thread Bryan Peterson

Ishan, just stop.



Focus your powers and prepare for buttle.
-Original Message- 
From: ishan dhami

Sent: Friday, March 04, 2016 10:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] moderator warning: insensative messages.

bad investment O dood.
obituary for the gem.
Don't bother about Mota and race way they are illusions and illusions
have no soul.

On 3/4/16, Bryan Peterson <bpeterson2...@cableone.net> wrote:

Well said Shane. I did put money toward MOTA bac when it was still
Montezuma's Revenge but you don't hear me griping.



Focus your powers and prepare for buttle.
-Original Message-
From: Shane Davidson
Sent: Friday, March 04, 2016 10:16 AM
To: gamers@audyssey.org
Subject: [Audyssey] moderator warning: insensative messages.

Members of the gamers list,
It saddens me in this time to have to write this message, but I
apparently must.
To those posting the insensitive messages about games and your money,
knock it off. If you do it, you will be immediately moderated or
unsubscribed. A death of this magnitude is not an excuse to gripe and
wine about the games that won't be developed and the loss of *your*
money. Think of the family at this time and not your supposed lost money.
Thank you.
Shane


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Re: [Audyssey] moderator warning: insensative messages.

2016-03-04 Thread Bryan Peterson
Well said Shane. I did put money toward MOTA bac when it was still 
Montezuma's Revenge but you don't hear me griping.




Focus your powers and prepare for buttle.
-Original Message- 
From: Shane Davidson

Sent: Friday, March 04, 2016 10:16 AM
To: gamers@audyssey.org
Subject: [Audyssey] moderator warning: insensative messages.

Members of the gamers list,
It saddens me in this time to have to write this message, but I
apparently must.
To those posting the insensitive messages about games and your money,
knock it off. If you do it, you will be immediately moderated or
unsubscribed. A death of this magnitude is not an excuse to gripe and
wine about the games that won't be developed and the loss of *your*
money. Think of the family at this time and not your supposed lost money.
Thank you.
Shane


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please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] The last messages from Thomas Ward

2016-03-04 Thread Bryan Peterson
His folks, brothers, sisters and cousins. Think before you post this 
nonsense. And yes, Will was talking about money.




Focus your powers and prepare for buttle.
-Original Message- 
From: ishan dhami

Sent: Friday, March 04, 2016 9:08 AM
To: Charles Rivard ; Gamers Discussion list
Subject: Re: [Audyssey] The last messages from Thomas Ward

hmm
he is not asking about his money Mr charles.
and for Miss lori, which family are you talking about?
his one?
his one, no no no no no. he don't have family.
a Family have love, friendship and mutual understanding.
but in his case it does not have.
His wife had an affair and they get divorce in2014
since he was living alone.
his family is greiving.
I don't think so maybe his parents were but not his wife.
Also If you remembered that I have predicted that Mota will never
released and it will become true.
Because I understand Thomas's mental illness.
I have advised him that he should start colaberation but you all
blaimed and said that I am immeature.
Am I?
that's not the question
but the question is how a person become helpless and why.
It is his mind who never want to give up.
you know what he usually ends with his mails.
Cheers!
He will come back
with another name, with another body, with another family, with
everything another but not the soul.
He is immortal.
forever for me.
Thanks
ishan

On 3/4/16, Charles Rivard  wrote:

It's too soon to tell, and too soon for you to ask.  You should be ashamed
of yourself.




If you think you're finished, you! really! are! finished!!
-Original Message-
From: william Lomas
Sent: Friday, March 04, 2016 8:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The last messages from Thomas Ward

will no-one be able now, to finish these projects? they are games for 
which


our money has been taken, yet failed attempts to deliver the final 
products


so many of us have put money in to games, that we will sadly never see 
now.


what happens about this?

Sent from my iPhone


On 4 Mar 2016, at 13:20, Phil Vlasak  wrote:

I am devastated that Thomas Ward passed away. I went through my saved
messages and found the last few from him
I also got this about his games from Thomas Ward's web site:
USA Games Interactive
http://www.usagamesinteractive.com/

In 1985 USA Games president and founder, Thomas Ward, discovered he

had an eye disease called Optic Atrophy. Over the following years the

disease damaged his optic nerves leaving Thomas blinded for life.

However, prier to losing his vision he had time to enjoy many classic

video games including such titles
as: Packman, Space Invaders, Double Dragon, Star Wars, Tomb Raider,

and more. He dreamed one day to make his own games he himself could

play even though
he was blind.

In the fall of 1997 Thomas Ward entered college at Wright State

University located in Dayton Ohio. While at Wright State Thomas began

taking courses in
computer science. Two of his favorite fields were software design and

computer network administration. He knew almost from the beginning he

wanted to design
software made for people with blindness and other physical

disabilities.

In the spring of 2004 Thomas ward founded USA Games Entertainment. A

privately owned online game company dedicated to making audio games

for the blind and
low vision driven by sound rather than graphics. His first accessible

audio game for Microsoft Windows was Final Conflict, and soon many

more were in production
as well

In the spring of 2006 USA Games took over production of Alchemy Game

Studios' Montezuma's Revenge and Raceway projects.Both projects have

increased interest
in USA Games's products, and have been updated with new features,

sound effects, ideas, and have been made better than before.

In addition to games USA Games founder, Thomas Ward, has been active

in the testing, research, and development of open source accessibility

technologies
for FreeBSD, Linux, and Solaris operating systems. In the future USA

Games plans to target the open source operating systems with games,

support, and new
access technologies.

As well as president and founder, Thomas Ward, USA Games has a wide

range of private testers, sound designers, and others who voluntarily

help out to improve
our products. We look forward to the years to come serving the blind

and low vision community with high-quality games and other accessible
technologies.

On January 24, 2016, at 3:36 AM, Thomas Ward

 wrote:

Hi Lisa and all,

I have been in the hospital for the last two months and am currently
on various antibbiotics for a serious infection. The surgery went well
though and the large tumor in my brain was removed successfully. I am
ccurrently in a nursing home and am recovering.

From: "Thomas Ward" 
Sunday, January 24, 2016 5:53 AM
Hi Dark,

You did not get a response because I have been unable to respond to my
messages until now. I 

Re: [Audyssey] Obituary Listing for thomas ward.

2016-03-04 Thread Bryan Peterson

Not that I ever heard.



Focus your powers and prepare for buttle.
-Original Message- 
From: ishan dhami

Sent: Friday, March 04, 2016 7:14 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Obituary Listing for thomas ward.

Thanks dark sir for raising the point.
Ya I know that but I never admit.
in his last time he cried and become thankful for God so I don't raise this.

On 3/4/16, dark  wrote:

Hi Shane.

Well whomever wrote this definitely didn't know tom, or at least had their
own agenda, I actually wonder if it was written by one of those religious
zealot relatives he used to have trouble with being as it doesn't say much
at all about him, his interests or his passions, (mentioning "attending
churches" is a bit of a slap in the face).

I know there's not a lot to be done about it, but it does piss me off a
little that this is how Jo public will hear of Tom Ward, some church
attending ameter guitarist with the brains of a  haddock who didn't 
question


a thing in his life, not the highly intelligent, funny, philosophical man 
we


all knew.

All the best,

Dark.
- Original Message -
From: "Shane Davidson" 
To: "Gamers Discussion list" 
Sent: Friday, March 04, 2016 11:20 AM
Subject: Re: [Audyssey] Obituary Listing for thomas ward.



 I never said the thing was written by a smart person.
Shane

On 3/4/2016 6:12 AM, dark wrote:

Bloody hell!

Thomas was born January 15th, 1978 in Wooster, Ohio
and was the son of
Allen Ward and Pamala Jill Gunn. He was a 1997
graduate of Smithville
High School
and attended Wright State for 2 years. He attended
several churches in
the area over the past years. He played guitar and
enjoyed writing
computer programs
and games. He loves going to Boyd & Wurthmann in
Berlin for their
Thursday's special. It was his favorite place to eat "real
food."


Which utter prat wrote this!
Tom was a rationalist, an Erudite and very well read man with a wide
range of interests who could debate a huge number of topics and was
generally quite pissed at the church (with reason in his case).
It really gets on my nurves that this obituary was written by someone 
who


planely didn't know him or at least didn't care to, not if they spent
more time saying whom Tom shared genes with than what sort of a man he
was, "Enjoyed writing computer programs" indeed!

All the best,

DArk.
- Original Message - From: "Shane Davidson"

To: 
Sent: Friday, March 04, 2016 5:31 AM
Subject: [Audyssey] Obituary Listing for thomas ward.



The following is thomas ward's obituary.
 Thomas Ward, age 38, of Millersburg, Ohio passed away Monday, February

8th, 2016 at Pomerene Hospital, Millersburg, Ohio following a brief
illness. Funeral
services will be 2 p.m. Sunday at the Alexander Funeral Home,
Millersburg, Ohio. Burial will take place at Prairie Twp. Cemetery,
Holmesville, Ohio. Friends
may call two hours prior to the services on Sunday at the funeral home.

Those wishing to share a memory or make online condolences may do so by

visiting
www.alexanderfhinc.com.
Thomas was born January 15th, 1978 in Wooster, Ohio and was the son of
Allen Ward and Pamala Jill Gunn. He was a 1997 graduate of Smithville
High School
and attended Wright State for 2 years. He attended several churches in
the area over the past years. He played guitar and enjoyed writing
computer programs
and games. He loves going to Boyd & Wurthmann in Berlin for their
Thursday's special. It was his favorite place to eat "real food."
He is survived by his son, Sean Ward of Millersburg, Ohio, father and
step mother, Allen (Beverly) Ward of Coshocton, Ohio, mother and step
father, Pamala
Jill (Leon) Ellson of Medford, Oregon, step sisters; Lisa Shank of
Mansfield, Ohio, and Melissa Ellson and Kaitlyn Semore both of 
Portland,


Oregon, step
brother, Dustin White of Palm Beach, Florida, aunts and uncles; Mike
Conrad of Indiana, Brian Ward of Akron, Ohio, Pamela Durell of Dalton,
Ohio, Bob Gunn
of Florida and Debra Rouke of Dalton, Ohio.
He was preceded in death by his paternal grandparents, Willard and 
Alyce


Ward, maternal grandparents, Bill and Anna Mae Gunn, and a step sister,

Vandi
Anderson.


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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2015.0.6189 / Virus Database: 4537/11745 - Release Date:
03/04/16




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Re: [Audyssey] The last messages from Thomas Ward

2016-03-04 Thread Bryan Peterson

I'm sorry but that's just callous.



Focus your powers and prepare for buttle.
-Original Message- 
From: william Lomas

Sent: Friday, March 04, 2016 7:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The last messages from Thomas Ward

will no-one be able now, to finish these projects? they are games for which 
our money has been taken, yet failed attempts to deliver the final products 
so many of us have put money in to games, that we will sadly never see now. 
what happens about this?


Sent from my iPhone


On 4 Mar 2016, at 13:20, Phil Vlasak  wrote:

I am devastated that Thomas Ward passed away. I went through my saved 
messages and found the last few from him

I also got this about his games from Thomas Ward's web site:
USA Games Interactive
http://www.usagamesinteractive.com/

In 1985 USA Games president and founder, Thomas Ward, discovered he

had an eye disease called Optic Atrophy. Over the following years the

disease damaged his optic nerves leaving Thomas blinded for life.

However, prier to losing his vision he had time to enjoy many classic

video games including such titles
as: Packman, Space Invaders, Double Dragon, Star Wars, Tomb Raider,

and more. He dreamed one day to make his own games he himself could

play even though
he was blind.

In the fall of 1997 Thomas Ward entered college at Wright State

University located in Dayton Ohio. While at Wright State Thomas began

taking courses in
computer science. Two of his favorite fields were software design and

computer network administration. He knew almost from the beginning he

wanted to design
software made for people with blindness and other physical

disabilities.

In the spring of 2004 Thomas ward founded USA Games Entertainment. A

privately owned online game company dedicated to making audio games

for the blind and
low vision driven by sound rather than graphics. His first accessible

audio game for Microsoft Windows was Final Conflict, and soon many

more were in production
as well

In the spring of 2006 USA Games took over production of Alchemy Game

Studios' Montezuma's Revenge and Raceway projects.Both projects have

increased interest
in USA Games's products, and have been updated with new features,

sound effects, ideas, and have been made better than before.

In addition to games USA Games founder, Thomas Ward, has been active

in the testing, research, and development of open source accessibility

technologies
for FreeBSD, Linux, and Solaris operating systems. In the future USA

Games plans to target the open source operating systems with games,

support, and new
access technologies.

As well as president and founder, Thomas Ward, USA Games has a wide

range of private testers, sound designers, and others who voluntarily

help out to improve
our products. We look forward to the years to come serving the blind

and low vision community with high-quality games and other accessible 
technologies.


On January 24, 2016, at 3:36 AM, Thomas Ward

 wrote:

Hi Lisa and all,

I have been in the hospital for the last two months and am currently
on various antibbiotics for a serious infection. The surgery went well
though and the large tumor in my brain was removed successfully. I am
ccurrently in a nursing home and am recovering.

From: "Thomas Ward" 
Sunday, January 24, 2016 5:53 AM
Hi Dark,

You did not get a response because I have been unable to respond to my
messages until now. I underwent a brains surgery on Nov. 17 to have a
tumor removed and then ended up with an infection in my lungs.
Believe me, this has not been a very goods last couple of months. I
actually came very close to dying on a couple of occasions.


From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Tuesday, November 10, 2015 5:51 AM

Hello everyone,

This is a very important message from your friendly neighborhood
moderator and list owner to let you know what to expect over the next
few weeks. Unfortunately, I have some very bad news to share, and to
be frank about it I have held off way too long without saying
anything. The news essentially is this.

For quite some time my health has been in serious decline. I've been
tied up with medical tests, doctor appointments, and other things
dealing with my medical situation thus have virtually no time to
attend to the Audyssey List, working on writing games, or about
anything else outside of my day to day situation. I had intended to
promote one or two moderators in my place to look after the list, but
unfortunately my life has been so utterly crazy of late I have not
even managed to do that. So I hope that all of you can get along and
bare with me as it is likely or even possible over the next few weeks
this list will not have any hands on moderation or oversight as I go
into and out of the hospital for various operations, testing, and so
on. If I can I will try and assign a 

Re: [Audyssey] Some sad news.

2016-03-04 Thread Bryan Peterson

His divorce has nothing to do with this.



Focus your powers and prepare for buttle.
-Original Message- 
From: ishan dhami

Sent: Friday, March 04, 2016 3:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

Hi all.
what we can say.
We can only expresses our thoughts at this time.
as far as the family can Mr david meller tell about what was happened
when he get divorce, I mean what is the matter?
Thanks
Ishan

On 3/4/16, Christina <greensleev...@wind-haven.net> wrote:

This is very sad.
Thank you for telling us.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan
Peterson
Sent: Friday, March 04, 2016 12:20 AM
To: gamers@audyssey.org
Subject: [Audyssey] Some sad news.

I was just browsing Facebook and I’m sad to report the passing of our dear
friend Thomas Ward. I don’t know the exact circumstances or time, but I 
saw

the post from his mother and friends. He’ll certainly be missed.
Focus your powers and prepare for buttle.
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Re: [Audyssey] Some sad news.

2016-03-04 Thread Bryan Peterson
I had to. I didn't believe it at first but when I went to his Facebook page 
and saw the posts I knew it was true.




Focus your powers and prepare for buttle.
-Original Message- 
From: Christina

Sent: Friday, March 04, 2016 3:16 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Some sad news.

This is very sad.
Thank you for telling us.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan 
Peterson

Sent: Friday, March 04, 2016 12:20 AM
To: gamers@audyssey.org
Subject: [Audyssey] Some sad news.

I was just browsing Facebook and I’m sad to report the passing of our dear 
friend Thomas Ward. I don’t know the exact circumstances or time, but I saw 
the post from his mother and friends. He’ll certainly be missed.

Focus your powers and prepare for buttle.
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Re: [Audyssey] Some sad news.

2016-03-04 Thread Bryan Peterson

He wasn't murdered.



Focus your powers and prepare for buttle.
-Original Message- 
From: ishan dhami

Sent: Friday, March 04, 2016 2:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

oops
the gem teacher, moderater, adviser, and of course my idle is gone now.
I said him that please do not depressed but there is no way.
Physical illness can be recovered when you have a family and you have 
friends.

If someone's wife had with some other person how can be the man will happy.
His wife is the murderer of him.
so pity.
God if you are there then do not leave her.
I know how he said that when I mailed him.
Well I have a gloomy life But I will recover.
Yes you are recovering and soon will be incarnated.
Thanks
Ishan

On 3/4/16, rajmund <brajmund2...@gmail.com> wrote:

hello,
this is certainly sad news, thought he was doing better, at one point.

Sent from my iPhone 5S


On 4 Mar 2016, at 5:19 am, Bryan Peterson <bpeterson2...@cableone.net>
wrote:

I was just browsing Facebook and I’m sad to report the passing of our 
dear

friend Thomas Ward. I don’t know the exact circumstances or time, but I
saw the post from his mother and friends. He’ll certainly be missed.
Focus your powers and prepare for buttle.
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Re: [Audyssey] Some sad news.

2016-03-04 Thread Bryan Peterson

I wouldn't lie about something like this.



Focus your powers and prepare for buttle.
-Original Message- 
From: ishan dhami

Sent: Friday, March 04, 2016 1:16 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

what?
thomas sir is no more?
no no no no no no
you are telling lie.
I can't believe
please do not make a rumer please.
I just cannot believe.
Thanks
Ishan

On 3/4/16, Stephen  wrote:

no! no! no! no! no! oh no! no! no!
At 04:19 PM 3/4/2016, you wrote:

I was just browsing Facebook and I’m sad to
report the passing of our dear friend Thomas
Ward. I don’t know the exact circumstances or
time, but I saw the post from his mother and
friends. He’ll certainly be missed. Focus your
powers and prepare for buttle. --- Gamers
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Re: [Audyssey] Some sad news.

2016-03-04 Thread Bryan Peterson

I'm afraid so.



Focus your powers and prepare for buttle.
-Original Message- 
From: Stephen

Sent: Friday, March 04, 2016 1:09 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

no! no! no! no! no! oh no! no! no!
At 04:19 PM 3/4/2016, you wrote:
I was just browsing Facebook and I’m sad to report the passing of our 
dear friend Thomas Ward. I don’t know the exact circumstances or time, 
but I saw the post from his mother and friends. He’ll certainly be 
missed. Focus your powers and prepare for buttle. --- Gamers mailing list 
__ Gamers@audyssey.org If you want to leave the list, send E-mail to 
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Re: [Audyssey] Some sad news.

2016-03-04 Thread Bryan Peterson

He certainly will.



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Friday, March 04, 2016 12:37 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

Oh my god, this is a complete shock to me too, the last time I spoke to him
on facebook he was in hospital for his operation.  He will be sadly missed.
:(
From Lori.

-Original Message- 
From: Lisa Hayes

Sent: Friday, March 04, 2016 5:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

my god, this has come as a shock Brian, thanks for telling us all and he
will definitely be missed both on a gaming and a personal level by me.

-Original Message- 
From: Bryan Peterson

Sent: Friday, March 04, 2016 4:19 PM
To: gamers@audyssey.org
Subject: [Audyssey] Some sad news.

I was just browsing Facebook and I’m sad to report the passing of our dear
friend Thomas Ward. I don’t know the exact circumstances or time, but I saw
the post from his mother and friends. He’ll certainly be missed.
Focus your powers and prepare for buttle.
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Re: [Audyssey] Some sad news.

2016-03-03 Thread Bryan Peterson
It came as a shock to me too. I found out because a friend of mine said 
she'd been to his FB page and seen his posts from his mom and friends. He 
passed away on the 8th of last month.




Focus your powers and prepare for buttle.
-Original Message- 
From: Lisa Hayes

Sent: Thursday, March 03, 2016 10:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some sad news.

my god, this has come as a shock Brian, thanks for telling us all and he
will definitely be missed both on a gaming and a personal level by me.

-Original Message- 
From: Bryan Peterson

Sent: Friday, March 04, 2016 4:19 PM
To: gamers@audyssey.org
Subject: [Audyssey] Some sad news.

I was just browsing Facebook and I’m sad to report the passing of our dear
friend Thomas Ward. I don’t know the exact circumstances or time, but I saw
the post from his mother and friends. He’ll certainly be missed.
Focus your powers and prepare for buttle.
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[Audyssey] Some sad news.

2016-03-03 Thread Bryan Peterson
I was just browsing Facebook and I’m sad to report the passing of our dear 
friend Thomas Ward. I don’t know the exact circumstances or time, but I saw the 
post from his mother and friends. He’ll certainly be missed.
Focus your powers and prepare for buttle.
---
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Re: [Audyssey] Help with using bgt

2016-02-07 Thread Bryan Peterson
Yup. I reread it every now and then but like I said on FB the problem I have 
is finding a way to make the concepts stick in my memory.




Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Sunday, February 07, 2016 2:59 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

Thanks John, I found it.  :)

-Original Message- 
From: john

Sent: Saturday, February 06, 2016 11:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

If you're looking on your start menu, just go to "help".
If you're looking in program files, find bgt.chm.

--
From: "loriduncan" 
Sent: Saturday, February 06, 2016 17:35
To: 
Subject: [Audyssey] Help with using bgt

Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am
finding when I look in the program's folder I don't see any of the help
documentation.  I'm trying to learn BGT from the ground up again, as it's
been ages since I've actually coded properly with it but what I don't want
is to sit and listen to the audio manual again, as it just went in one ear
and out the other without stoping to say hi to my brain.  :)  Also, if
anyone has any tips on using bgt, I'd be very greatful.  Thanks, from Lori.


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Re: [Audyssey] Help with using bgt

2016-02-07 Thread Bryan Peterson

LOL tell me about it.



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Sunday, February 07, 2016 3:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

Hi thanks, it's just help getting started with bgt I'm looking for.  I
understand the first chapter, but when he gets into talking about bananas
equals apples and so on, my brain just freezes and goes blank.  :)  My
memory isn't too good where remembering symbles is concerned, so I'm trying
to find an easy way to remember braces and so on.
Thanks from Lori.

-Original Message- 
From: Katie Epperson

Sent: Sunday, February 07, 2016 12:28 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Help with using bgt

I would be more than happy to help you

Sent from my iPhone


On Feb 6, 2016, at 5:35 PM, loriduncan  wrote:

Hi everyone, I just re-downloaded bgt onto my new windows7 laptop, but am 
finding when I look in the program's folder I don't see any of the help 
documentation.  I'm trying to learn BGT from the ground up again, as it's 
been ages since I've actually coded properly with it but what I don't want 
is to sit and listen to the audio manual again, as it just went in one ear 
and out the other without stoping to say hi to my brain.  :)  Also, if 
anyone has any tips on using bgt, I'd be very greatful.  Thanks, from 
Lori.


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Re: [Audyssey] Having problems registering some games.

2016-02-05 Thread Bryan Peterson
I think you're missing the point. The game automatically looks for the 
unlock code in the clipboard and, if it's there, places it where it needs to 
go. At least that's how it did when I'd register them.




Focus your powers and prepare for buttle.
-Original Message- 
From: Ron Kolesar

Sent: Friday, February 05, 2016 7:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Having problems registering some games.

See Saun, that is my problem.
there's no box to throw the code into.
So there's no way to unlock the game.
If anyone would know how to do this I would be for ever greatful.
Hope this is  clear.
Ron who is so close to unlocking the games but still is yet so far from
unlocking the games.

-Original Message- 
From: Shaun Everiss

Sent: Thursday, February 4, 2016 11:26 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Having problems registering some games.

well you can usually coppy the key to the clipboard.
Once thats there try to register.
in a few of the old games pipe classic, hunter and troop1,  you have to
paste the code in the box.
on the rest hitting register will simply just put the code there.
ofcause you will need to run the games in admin mode to get them to
register.



On 5/02/2016 4:26 p.m., Ron Kolesar wrote:

Here's what happened.
I know everyone will remember when Justin was selling a package deal
with the regin codes a couple of years back.
I couldn't afford them with my medical bills.
I was a beta tester on the Pipe version two called Blast Chamber.
Trust me, Pipe two beats pipe one classic pipe hands down.
The tech support person was kind enough to ship me a copy of everything
in a rar folder that would need 7 zip to open it.
But for some reason when I take the code back to the game, it wants
toknow if I want to take the code to blind software to unlock the game.
Which we all know blind software no longer exhists.
So I can
1. go to the game and copy the initial code tofrom the game to the
clipboard.
2. I can go to the regineration and gererate a key.
3. What I can not do is to plug in the code I just created into the game
to unlock  it.
So that is where I stand.
HTH.
Ron
Who also was looking for a two stick usb handheld unit that wouldsupport
force feedback.
Because for wewho were beta testing thethree-d velocity hand to
earmilitary flight simulator.
We can not find a unit that will work in the world of the 64 bit
processor world with the force feedback feature.
Now before Munawar shut the web page down,He was recommending a unit
from a company called thrustmaster.
But it does't have any force feedback.
So hope this answer's everyone's questions about the games.

-Original Message- From: Jack Falejjczyk
Sent: Thursday, February 4, 2016 9:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Having problems registering some games.

Hey Ron. Might I ask, when did the tech support send you the keygen?
Was it recent? I'm just curious, because it'd be nice to get an
official statement on the distribution status of the bsc stuff,
because in the coming audio games archive, as of now we are only
distributing demos, which, as we all know, will be unusable when they
expire. Even if people have licenses, no telling what would happen if
they upgraded their computer. So it'd be nice to get an official
statement about distribution of these games. Thanks!

On 2/4/16, Ron Kolesar  wrote:

Thanks for writing back John.
It does.
But the problem is when you go back to the game to paste in the code
so that
it is no longer in demo mode.
Thanks for writing back.

-Original Message-
From: john
Sent: Thursday, February 4, 2016 5:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Having problems registering some games.

I believe the keygen copies your registration key to your clipboard
for you.


--
From: "Ron Kolesar" 
Sent: Thursday, February 04, 2016 15:16
To: "Audyssey Gamers Mailing List Mailing list" 
Subject: [Audyssey] Having problems registering some games.

Hello to all.
The tech support people from the old blind software shipped me a zip
folder
of all of the games.
Now I can create the code that ineed to register the game, but how do
I take
that reginerated code to unlock the game?
Because I still get the question, do you want to go out to the blind
software page to register your game.
As we all know, blind software no longer exhists.
Now I wouldn’t call this a piretet copy since the tech support gave
them to
me.
Plus I had purchase quite a few of their products while they were
still in
business.
I did notice while stress testing the blast chamber game that I helped
beta
tested, I’m having problems twisting the valve closed with the four arrow
keys.
Not sure if this is because of running in a 64 bit processor world, or
running in win 10or because I’m using a USB keyboard.
So I’d like to be able to 

Re: [Audyssey] Bavisoft games.

2016-01-30 Thread Bryan Peterson

That's only in Chillingham.



Focus your powers and prepare for buttle.
-Original Message- 
From: dark

Sent: Saturday, January 30, 2016 11:14 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Bavisoft games.

Hi Lori.

Doesn't f5 skip you past most any fight in the game? I can't recall. The
rattle snakes are faster and harder to hear than the thugs,  and you have
far more of them to get through, though I did manage eventually.

I suppose I might go back to the bavisoft games at some point just for
familiarity, like rewatching a film you like or rereading a  favourite book.

All the best,

Dark.
- Original Message - 
From: "loriduncan" 

To: 
Sent: Wednesday, January 27, 2016 10:09 PM
Subject: [Audyssey] Bavisoft games.


Hi everyone, I'm just curious to know if anyone still plays any of the 
games from Bavisoft?  I know they've gone bust, but I must confess to 
still liking the silune in Grisley Gultch, and I actually think that game 
has more replay value than Chillingham did.  There is a problem though, I 
always manage to get to the final job the Marshal has for me no problem, 
but I just can't for the life of me get passed the rattle snake attacks, 
no matter how hard I try.  I used the f12 key and set it to 7, which does 
me find for the robbers coming at me, but the snakes seem to come much 
faster for some reason. There's also a really interesting bug on the slot 
machine, I only had $20 left, and when I placed my bet for the whole 20, I 
won 40, but then Dug told me I was broke and I got kicked out lol.  That's 
never happened before, and I don't think running win7 would have caused it 
to crop up.


I'd just love a cheat to get passed those darned rattle snakes, they're so 
time consuming, and if you fail you've to start the whole darned mission 
over again.  Thank god for recent games which allow you to save on the 
spot! :)

From Lori.

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Re: [Audyssey] Bavisoft games.

2016-01-28 Thread Bryan Peterson
I definitely agree about the bug catching sequence. I definitely used a 
certain cheat to skip past that one man times. I will say I did like some of 
the dialogue and some of Frederick's descriptions of objects. Antique back 
scratcher anyone? LOL.




Focus your powers and prepare for buttle.
-Original Message- 
From: Kelly Sapergia

Sent: Thursday, January 28, 2016 7:56 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Bavisoft games.

Hi Lori,

Even though I haven't played the games from Bavisoft in a very long time, I
remember those snakes from Grizzly Gulch very well. You can get past them,
but it requires careful listening. Don't feel bad, it took me a few tries
myself.

As for Chillingham, I think my CD is lost, but it really doesn't matter. I
honestly never want to play it again. I think what really ruined that game
for me was the part where you had to get a certain number of bugs for the
professor, who then wants you to go back and get more. And more! And even
more! At one point, I was almost yelling, "Hey! You want more? Go and get
them yourself!" That, and the cliffhanger ending, which of course was never
resolved since the promised sequel was never released.
I'll admit, though, it was great getting emails from users asking for hints
on how to complete the game because they couldn't contact Bavisoft.

Thanks.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
http://www.theglobalvoice.info

Personal Website: http://www.ksapergia.net
Business Website (KJS Productions): http://www.kjsproductions.com
Follow me on Twitter at: kjsapergia


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Re: [Audyssey] Any news on Thomas?

2016-01-24 Thread Bryan Peterson

Sean I think you replied to the wrong topic.



Focus your powers and prepare for buttle.
-Original Message- 
From: Shaun Everiss

Sent: Sunday, January 24, 2016 3:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Any news on Thomas?

That sucks.
Well I have had to deal with 2 of my backups going byebye and only by
the skin of my teeth restoring them all to get them ok.
And I had to deal with an old system wipe issue where a system I was
servicing was overheating majorly and had to wipe it as well as a few
other issues.
Cancer sucks I know at least 3 people friends and family that have had
it in various places, lets hope it stays away for   a while at least
long enough for you to get back to work and enjoy a few more years
developing.



On 25/01/2016 12:29 a.m., Thomas Ward wrote:

Charles,

Better is a relative term. I still  feel terrible and am not doing well 
enough.


On 1/24/16, maureen McEntee  wrote:
So glad that you're feeling a bit better Thomas, Take it one day at a 
time


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Re: [Audyssey] Making a Character Jump In BGT

2016-01-06 Thread Bryan Peterson
LOL. NowI remember why my work with BGT has been so sporadic. Then again as 
someone whose worst subject in school was anything Math related I probably 
shouldn't be surprised I had suc difficulty with coding.




Focus your powers and prepare for buttle.
-Original Message- 
From: Gavin Grundlingh

Sent: Wednesday, January 06, 2016 8:30 AM
To: phi...@blastbay.com ; Gamers Discussion list
Subject: Re: [Audyssey] Making a Character Jump In BGT

Hi Philip,

Thanks so much. I can take this example and port it to a 2D scenario
using vectors and the like. This is exactly what I've been looking for.
Thank you.


On 1/6/2016 17:16, Philip Bennefall wrote:

Hi Gavin,

Assuming that you don't intend to let the user move in two dimensions 
(e.g. your map is only a 1d grid with left/right movement), you can 
implement jumping in a hacky way with a flag and a timer. BGT:ish 
pseudocode follows:


const int jump_limit_ms=200; // The amount of time the character must wait 
after landing before they can jump again.
const int jump_time_ms=800; // How long the character should stay in the 
air.

timer jumptimer;
bool jumping=false;;
if(key_pressed(KEY_J) and jumping==false and 
jumptimer.elapsed>=jump_limit_ms)

{
play jump sound;
jumping=true;
jumptimer.restart();
}

if(jumping and jumptimer.elapsed>=jump_time_ms)
{
play landing sound;
jumping=false;
jumptimer.restart();
}

Of course, you'll want to wrap this into a more modular player class. This 
is just a very basic starting point from which you can build further. 
Remember that with this setup it is perfectly fine for the player to move 
in the air; you just have to check the jumping flag to see if anything 
special should happen if the player moves onto a particular tile while 
jumping.


Note that if you do want your character to be able to travel in 2 or 3 
dimensions (e.g. proper movement), the procedure is more involved. You 
will then need to move the character on the x and y and possibly z axis 
depending on how high and how far they jump.


Good luck!

Kind regards,

Philip Bennefall

On 1/6/2016 4:07 PM, Gavin Grundlingh wrote:
Thanks for the code snippet, John. The problem is that wait pauses 
execution of the entire script, so while I'm in the air, I wouldn't be 
able to move, shoot, or anything else.



On 1/6/2016 17:04, john wrote:

Note that in the below, wait means execute your timer.
if(key_pressed(KEY_J))
{
height=1;//in the air
play(jump);
wait(700);
height=0;//on the ground
play(land);
}
And now whenever it matters if the player is jumped, just check the 
height

variable.

--
From: "Gavin Grundlingh" 
Sent: Wednesday, January 06, 2016 9:54
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] Making a Character Jump In BGT

Hi John,

Yes, I want to put the character back on the ground after the 700
milliseconds, but I don't know how to make that bit of code wait until
the jump timer is finished without using a second while loop, which will
break execution of the rest of my script.


On 1/6/2016 16:13, john wrote:

Are you putting the character back on the ground?

--
From: "Gavin Grundlingh" 
Sent: Wednesday, January 06, 2016 4:33
To: "Gamers Discussion list" 
Subject: [Audyssey] Making a Character Jump In BGT

Hi all,

I'm trying to make a character jump in BGT. I managed to make it stay 
in

the air for the specified amount of time, but I can't figure out how to
make it land after that time has elapsed. I'll paste a code fragment
below:

if (key_pressed (KEY_J))
{
if (Jumper.elapsed >= 700)
{
Jumper.restart ();
JumpSound.play ();
}
LandSound.play ();
}

I have a suspicion that I'm missing something stupidly logical to make
it work. Any feedback is appreciated.

Regards,

Gavin

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You can 

Re: [Audyssey] still alive?

2015-11-25 Thread Bryan Peterson

LOL. I was going to say it just died of a heart attack yesterday.



Focus your powers and prepare for buttle.
-Original Message- 
From: Charles Rivard

Sent: Tuesday, November 24, 2015 10:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] still alive?

No.  It's a figment of your imagination.  It was actually created by the
same man who created The Twilight Zone back many years ago.  (ornery grin)

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: "Juan Hernandez" 

To: 
Sent: Tuesday, November 24, 2015 9:46 PM
Subject: [Audyssey] still alive?



Is this list still alive?



Juan Hernandez

Email:  juanhernande...@gmail.com

mobile:  (619) 750-9431

twitter:  http://www.twitter.com/blindwiz

facebook:  http://www.facebook.com/blindwiz

web:  http://www.juanhernandez.meJuan Hernandez

4



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No virus found in this message.
Checked by AVG - www.avg.com
Version: 2015.0.6176 / Virus Database: 4460/11060 - Release Date: 11/24/15




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Re: [Audyssey] blindfold airhockey is now out

2015-11-20 Thread Bryan Peterson

I just had the same thought this morning.



Focus your powers and prepare for buttle.
-Original Message- 
From: Danielle Ledet

Sent: Friday, November 20, 2015 1:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] blindfold airhockey is now out

Why is open source dangerous? Because there is lots of hacking going
on that is why? Oh and why are the games called Blindfold this and
Blindfold That (insert name)?

On 11/20/15, Charles Rivard  wrote:

Aren't they more vulnerable to having a virus put into them?  I know that
the closed system of Apple is more secure in this way.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,


you! really! are! finished!
- Original Message -
From: "john" 
To: "Gamers Discussion list" 
Sent: Friday, November 20, 2015 6:26 AM
Subject: Re: [Audyssey] blindfold airhockey is now out



I'm not quite sure what you mean by "because they are open source they're

a
danger". A *lot* of very well known and successful software is open
source:
7-zip, nvda, the linux operating system, just to name a few.
--
From: "Charles Rivard" 
Sent: Thursday, November 19, 2015 19:29
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] blindfold airhockey is now out

The very fact that they are open source is a danger.  Plus it would be
more
work for a developer, and the blind iDevice user market is far larger
than
the blind Android user market, plus the vast number of phones and
different
operating systems is a problem when it comes to Androids.  The number of
iDevice types and operating systems is not much of a factor. Anything 7.0

or
higher is compatible for iDevice users, and most devices will be able to
use
the software.

---
Be positive!  When it comes to being defeated, if you think you're
finished,
you! really! are! finished!
- Original Message -
From: "Jason Milyo" 
To: "Gamers Discussion list" 
Sent: Thursday, November 19, 2015 3:29 PM
Subject: Re: [Audyssey] blindfold airhockey is now out



Yes I second that request, we can't leve android users out plus I love
android more than iphone because at least most of the apps are open
source.

On 11/12/2015 10:05 PM, Josh K wrote:

please make this game for android also. thanks.

follow me on twitter @joshknnd1982

On 11/12/2015 5:58 PM, joseph weakland wrote:

Hello all airhockey fans. Have you ever wanted to play airhockey on
your
ios
device? Well, now you can cause blindfold airhockey is officially
outJ.
Below is description from IOS app store


Blindfold Air Hockey is an fully accessible audio game that's similar
to
the
arcade game Air Hockey.

In Blindfold Air Hockey, you have a mallet or paddle, and there's a
puck
on
the playing table. To start the game, hit the puck swiping your
finger.
The
puck heads towards your opponent's goal, where he knocks it back to
you,
bouncing off of the walls as it gets closer to your goal. You block
his
shot, and fire the puck back at his goal. The first player to score 7
goals
wins the game.

Using head phones or ear buds, you hear the puck heading towards you,
and
you control your mallet by moving your finger left and right. When the
puck
is close enough, you'll hear a ding sound, and you can swipe the puck
aim at
your opponent's goal.

Blindfold Air Hockey comes with a tutorial level, and 16 different
opponents
- varying from beginner to expert.

Blindfold Air Hockey was suggested by several blind gamers who enjoyed
Blindfold Breakout and Blindfold Bowling.

The game comes with coins; you need one coin to play. To get more
coins,
you
can listen to advertising videos, or purchase coins as an in-app
upgrade.


...More

   Blindfold Air Hockey Support



Have fun and if you have issues/suggestions/ideas email

ma...@kidfriendlysoftware.com


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Re: [Audyssey] How is Thomas doing?

2015-11-18 Thread Bryan Peterson

I'm sure he'll let us know as soon as he can.



Focus your powers and prepare for buttle.
-Original Message- 
From: Cara Quinn

Sent: Wednesday, November 18, 2015 10:18 AM
To: Gamers Discussion list
Subject: [Audyssey] How is Thomas doing?

Hi All,

Since Thomas was supposed to have had his surgery yesterday, I am wondering 
if anyone has been in touch with him and can let us know how he is doing?


have been thinking about him so I wanted to ask.

Thanks so much!

Cheers!

Cara
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:

http://www.onemodelplace.com/models/Cara-Quinn

Follow me on Twitter!

https://twitter.com/ModelCara


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Re: [Audyssey] the gate recording, trying to beat the grey lady.

2015-11-14 Thread Bryan Peterson

Exactly. LOL.



Focus your powers and prepare for buttle.
-Original Message- 
From: lenron brown

Sent: Monday, November 02, 2015 7:30 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate recording, trying to beat the grey lady.

Mmmm of course got to love that accent. lol It's been so long sense I
really played swamp.

On 11/2/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

I do have rather a thing for Scottish chicks LOL.



Focus your powers and prepare for buttle.
-Original Message-
From: loriduncan
Sent: Monday, November 02, 2015 5:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate recording, trying to beat the grey lady.

Lol I get that when people ask me if I'm that cute scotish chick on Swamp.
*blushes*  I tell them no, but I did record a voice for it.

-Original Message-
From: Stephen
Sent: Monday, November 02, 2015 11:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate recording, trying to beat the grey lady.

I wonder if when talking to anyone face to face, the person she it
speaking to suddenly does a double take and says: Hey, you sound
suspiciously like the grey lady in that VI game!
Something similar happened with the woman who's voice is used in Siri.
At 09:23 AM 11/3/2015, you wrote:

I think it tells you in the manual, whoever she is she's certainly good,
nice and clear and great voice quality.

-Original Message- From: Stephen
Sent: Monday, November 02, 2015 9:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate recording, trying to beat the grey lady.

Who did the voice of the grey lady, just out of interest?
At 08:04 AM 11/3/2015, you wrote:

That'd be great to hear, especially as I also like your voice.  :)

-Original Message- From: Aaron Baker
Sent: Monday, November 02, 2015 7:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate recording, trying to beat the grey lady.

Though I am highly opposed to the idea, would it be better for you all
if I recorded a demo of me defeating her and communtating as I go?

On 11/2/15, Ian McNamara <ianmcnamar...@gmail.com> wrote:



Thank you for the tips, that is very useful. I have been struggling to
beat
her also.

Ian McNamara

Sent from my iPhone


On 2 Nov 2015, at 13:16, Aaron Baker
<theultimatemasterofarc...@gmail.com>
wrote:

Hello!
Right, so I had a listen.
Keep in mind that as long as you are in the air, you can't be hurt by
her, not unless you land on top of her so as soon as you land, unless
you are far enough away to fire your bow, keep jumping. You want to
usually jump as soon as you land, so maybe even pound your up arrow if
you like. You can jump almost as soon as you land.
Lucas has done a recording of the Gray Lady you can find at the
following
link:
http://forum.audiogames.net/viewtopic.php?id=17228
As for you jumping right into her at the beginning, just waiting
another split second would avoid that.
Never jump only once though, because by time you can fire she will hit
you. Always jump a minimum of two times away from her. You are doing
pretty well on the other two levels though, so hopefully when you get
past this boss you will be prepared for the next few levels.
Best,
Aaron


On 11/2/15, loriduncan <lori_dunca...@hotmail.com> wrote:
Hi guys, this is really frustrating me now as I still can't seem to
time
my

jumping properly to beat the grey lady.  I've done a recording, so
perhaps
someone could listen to it and hear exactly where I'm going wrong.
When
the

level loads I start facing right, so my first arrow shot goes to the
right,

and she kills me on the first jump when I go to face left to shoot her
again.  It's a mark of how much I like this game that I'm still
keeping
at
it.  :)  I play from the beginning of the game until I reach the level
where

she is, and just love beating those gremlin things.  Sorry my skype
gets
in

the way a few times, I meant to sign out before I started recording,
how
unproffessional I am.  :)

The link is:
https://dl.dropboxusercontent.com/u/11041398/The%20gate%20recording%2C%20trying%20to%20beat%20the%20grey%20lady.mp3

Thanks in advance, I am taking people's advice, I just can't seem to
time
my

jumps properly.
From Lori.


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All messa

Re: [Audyssey] The gate: Carmilla, weaon of choice

2015-11-13 Thread Bryan Peterson
Actually no. Even though she screams I doubt it actually damages her. I beat 
her with the sword,although you do have to jump out of the way of her Demon 
Light from time to time.




Focus your powers and prepare for buttle.
-Original Message- 
From: Tobias Vinteus

Sent: Friday, November 13, 2015 2:51 AM
To: gamers@audyssey.org
Subject: [Audyssey] The gate: Carmilla, weaon of choice

Hi,
Which weapon should I go for in the battle with Carmilla?
I suppose that, as she is a vampire, the lightning rod is the way to go?
She sure can take a heck of a beating with it.

Thanks,
Tobias


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Re: [Audyssey] The gate question.

2015-11-03 Thread Bryan Peterson
Just jump straight up when you hear the slime. It'll pass right under you. 
Then you can jump over the hole after it passes.




Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Tuesday, November 03, 2015 7:20 PM
To: gamers@audyssey.org
Subject: [Audyssey] The gate question.

Hi everyone, I'm now passed the Grey lady thankfully and onto the next level
with the demon dogs.  I'm managing to kill them, but there's a place where
it's a series of holes I've to jump.  I'm managing the holes fine, but how
do I manage the slime waves and the holes at the same time?  I jump when I
hear a wave coming at me, but still fall down the hole.  It's like I can't
jump both the wave and the hole at the same time, and behind me is another
hole, so I can't run back.  Should I retreat to before the holes and wait
for the slime to find me, then jump it?  Thanks from Lori.


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Re: [Audyssey] the gate recording, trying to beat the grey lady.

2015-11-02 Thread Bryan Peterson

I do have rather a thing for Scottish chicks LOL.



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Monday, November 02, 2015 5:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate recording, trying to beat the grey lady.

Lol I get that when people ask me if I'm that cute scotish chick on Swamp.
*blushes*  I tell them no, but I did record a voice for it.

-Original Message- 
From: Stephen

Sent: Monday, November 02, 2015 11:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate recording, trying to beat the grey lady.

I wonder if when talking to anyone face to face, the person she it
speaking to suddenly does a double take and says: Hey, you sound
suspiciously like the grey lady in that VI game!
Something similar happened with the woman who's voice is used in Siri.
At 09:23 AM 11/3/2015, you wrote:
I think it tells you in the manual, whoever she is she's certainly good, 
nice and clear and great voice quality.


-Original Message- From: Stephen
Sent: Monday, November 02, 2015 9:56 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate recording, trying to beat the grey lady.

Who did the voice of the grey lady, just out of interest?
At 08:04 AM 11/3/2015, you wrote:

That'd be great to hear, especially as I also like your voice.  :)

-Original Message- From: Aaron Baker
Sent: Monday, November 02, 2015 7:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate recording, trying to beat the grey lady.

Though I am highly opposed to the idea, would it be better for you all
if I recorded a demo of me defeating her and communtating as I go?

On 11/2/15, Ian McNamara  wrote:



Thank you for the tips, that is very useful. I have been struggling to 
beat

her also.

Ian McNamara

Sent from my iPhone

On 2 Nov 2015, at 13:16, Aaron Baker 


wrote:

Hello!
Right, so I had a listen.
Keep in mind that as long as you are in the air, you can't be hurt by
her, not unless you land on top of her so as soon as you land, unless
you are far enough away to fire your bow, keep jumping. You want to
usually jump as soon as you land, so maybe even pound your up arrow if
you like. You can jump almost as soon as you land.
Lucas has done a recording of the Gray Lady you can find at the 
following

link:
http://forum.audiogames.net/viewtopic.php?id=17228
As for you jumping right into her at the beginning, just waiting
another split second would avoid that.
Never jump only once though, because by time you can fire she will hit
you. Always jump a minimum of two times away from her. You are doing
pretty well on the other two levels though, so hopefully when you get
past this boss you will be prepared for the next few levels.
Best,
Aaron


On 11/2/15, loriduncan  wrote:
Hi guys, this is really frustrating me now as I still can't seem to 
time

my

jumping properly to beat the grey lady.  I've done a recording, so
perhaps
someone could listen to it and hear exactly where I'm going wrong. When
the

level loads I start facing right, so my first arrow shot goes to the
right,

and she kills me on the first jump when I go to face left to shoot her
again.  It's a mark of how much I like this game that I'm still keeping
at
it.  :)  I play from the beginning of the game until I reach the level
where

she is, and just love beating those gremlin things.  Sorry my skype 
gets

in

the way a few times, I meant to sign out before I started recording, 
how

unproffessional I am.  :)

The link is:
https://dl.dropboxusercontent.com/u/11041398/The%20gate%20recording%2C%20trying%20to%20beat%20the%20grey%20lady.mp3

Thanks in advance, I am taking people's advice, I just can't seem to 
time

my

jumps properly.
From Lori.


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[Audyssey] Stuck in Inquisitor 3 for IOS.

2015-10-21 Thread Bryan Peterson
I just decided to finally get around to this game the other day after 
completing the first two a while back. Unfortunately I seem to have run into a 
wall so to speak, and I don’t know if it’s because of a bug or if it’s just 
something painfully obvious that I’m missing. S
P
O
I
L
E
R
I managed te part about finding gifts for the twin sisters all right, but now 
I’m stuck at the cave entrance. I managed the first few parts of the sequence 
ok but now I’m stuck at a point where my only option is to “take” the waterfall 
that blocks the cave entrance. WheI do so Father Corona just says “mMy hands 
are dry” and then nothing else seems to happen. And when I call for divine help 
it takes the waterfall again. So I’m not sure if I’ve encountered a bug or if 
I’m just missing something. I’ve been stumped by this puzzle for hours.
Focus your powers and prepare for buttle.
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Re: [Audyssey] Frustrated with the gate, beating the grey lady.

2015-10-21 Thread Bryan Peterson
You actually want to jump back over her to the left after you've hit her. If 
you jump right again she'll just teleport in front of you and kill you.




Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Thursday, October 22, 2015 2:35 PM
To: gamers@audyssey.org
Subject: [Audyssey] Frustrated with the gate, beating the grey lady.

Hi guys, I'm really struggling to beat the Grey lady in The Gate.  I've
tried the jumping 4 times to the right away from her, then turning back and
shooting, but nothing works.  I shoot and hit her once, then when I jump
quickly to my right, she gets me, no matter how quickly I jump.  What am I
doing wrong?  It's really anoying me, especially as she's the first boss,
she'd have been better off being a boss either on hard mode, or a later boss
in the game.

From Lori.



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Re: [Audyssey] Frustrated with the gate, beating the grey lady.

2015-10-21 Thread Bryan Peterson

Wrong thread I think.



Focus your powers and prepare for buttle.
-Original Message- 
From: Ron hopkins 
Sent: Wednesday, October 21, 2015 8:09 PM 
To: bpeterson2...@cableone.net 
Cc: gamers@audyssey.org 
Subject: Re: [Audyssey] Frustrated with the gate, beating the grey lady. 


Hello. Is there bscgames you can download for free?

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Re: [Audyssey] Frustrated with the gate, beating the grey lady.

2015-10-21 Thread Bryan Peterson
Yeah. Jump right a few times, turn and shoot her, then jump left over her 
before she hits you. Jump as soon as the arrow leaves the string, don't wait 
for it to hit her. So the pattern is basically jump right a few times, turn 
and shoot her, then immediately jump left a few times, turn back and shoot 
her. Repeat until she's defeated. Don't even bother with the little ghosts 
she summons unless you absolutely have to since the important part is to 
bring her down as quickly as possible.




Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Thursday, October 22, 2015 3:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Frustrated with the gate, beating the grey lady.

Hm, so I shoot her first, then jump left?

-Original Message- 
From: Bryan Peterson

Sent: Thursday, October 22, 2015 3:04 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Frustrated with the gate, beating the grey lady.

You actually want to jump back over her to the left after you've hit her. If
you jump right again she'll just teleport in front of you and kill you.



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Thursday, October 22, 2015 2:35 PM
To: gamers@audyssey.org
Subject: [Audyssey] Frustrated with the gate, beating the grey lady.

Hi guys, I'm really struggling to beat the Grey lady in The Gate.  I've
tried the jumping 4 times to the right away from her, then turning back and
shooting, but nothing works.  I shoot and hit her once, then when I jump
quickly to my right, she gets me, no matter how quickly I jump.  What am I
doing wrong?  It's really anoying me, especially as she's the first boss,
she'd have been better off being a boss either on hard mode, or a later boss
in the game.

From Lori.



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Re: [Audyssey] Frustrated with the gate, beating the grey lady.

2015-10-21 Thread Bryan Peterson
I yelled many an explitive at the Gray Lady I can tell you. LOL. As for the 
King Gremlin as I like to call him, I actually would consider him more of a 
miniboss since there's no cutscene or explanation before you fight him.




Focus your powers and prepare for buttle.
-Original Message- 
From: Desiree Oudinot

Sent: Wednesday, October 21, 2015 8:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Frustrated with the gate, beating the grey lady.

I totally agree with your sentiments. I think she should have been a
later boss too.

I was so frustrated that I was wishing for cheat codes, just so I could
get past her. But after a couple hours of trying, I finally beat her.
You need to hit her, then jump over her, then try to hit her again, and
jump in the opposite direction while she's frozen and screaming in pain.
Repeat the process until she's dead, which, frankly, does take far
longer than it should. I know I'm not explaining it well, and it didn't
make any sense to me either until I'd actually done it.

When I got to the little gremlin dude, as I call him, which is the
second boss, it was so much easier to beat him than the Gray Lady that I
was really questioning why he wasn't the first boss.

On 10/22/2015 4:35 PM, loriduncan wrote:
Hi guys, I'm really struggling to beat the Grey lady in The Gate.  I've 
tried the jumping 4 times to the right away from her, then turning back 
and shooting, but nothing works.  I shoot and hit her once, then when I 
jump quickly to my right, she gets me, no matter how quickly I jump.  What 
am I doing wrong? It's really anoying me, especially as she's the first 
boss, she'd have been better off being a boss either on hard mode, or a 
later boss in the game.

From Lori.



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Re: [Audyssey] New horror and adventure sidescroller, The gate!

2015-10-17 Thread Bryan Peterson
They can be quite long and in some cases quite brutal. I've managed to get 
to level five I think, but by then I had no more arrows and was down to my 
last life.




Focus your powers and prepare for buttle.
-Original Message- 
From: william lomas

Sent: Thursday, October 15, 2015 3:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] New horror and adventure sidescroller, The gate!

hello


this is quite expensive. are the levels long?
or simple?

On Oct 15, 2015, at 10:08 PM, Aaron Baker 
 wrote:


Greetings gamers!
Just in time for the Halloween season, VGStorm is proud to present a
new adventure sidescroller, The Gate!
Introduction
In a time when people were being killed for parcels of land,
decorations, titles,
wealth, honor and power, a small village was suffering from something
much more mysterious.
Many people were dying, mostly through strange bouts or sequences of
illness, sometimes
even from unknown causes. In the end, with no possible alternative
explanation, it
was officially declared a plague. For Patrick, a simple trip to the
Physician's house
to try and save his dying mother goes horribly wrong when he is knocked 
from his

horse by an unknown entity, and awakes to find himself imprisoned in a
hellish dungeon.
You must guide him to safety so that he can return home safely and
report his findings.
Features
Ten levels with over 30 enemies and 5 bosses, providing hours of gameplay.
High quality sound effects and adaptive music.
Fully voiced by professional actors.
Plenty of in-game help.
Five difficulties and two modes of gameplay.
Demo limitations
The demo allows you to complete the three shortest levels in the game,
as well as battle the first boss. Save files from the demo are 100
percent compatible with the registered copy, so you can resume right
where you left off after purchasing.
Pricing
The game normally costs 34.95 US dollars to purchase.
However, from release to the end of November, you can pick up the game
for 29.95 US Dollars.
I hope you enjoy The Gate!

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Re: [Audyssey] The gate, the first boss

2015-10-16 Thread Bryan Peterson
Took me a couple tries but I finally beat her! And as difficult as she is 
the step-by-step guide did not, in fact lesson the sense of achievement I 
felt. Spoiler! But for those having trouble with her I would actually 
suggest four rather than three jumps each time and don't, repeat, don't! try 
to hit her more than once! You might be able to but you'll almost certainly 
die.




Focus your powers and prepare for buttle.
-Original Message- 
From: Jody McKinniss

Sent: Friday, October 16, 2015 10:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

Brian:  I ordinarily wouldn't give spoilers step by step on killing a
boss, but in this particular case I'll be nice.  When you start the
level, as she draws close to you, jump over and away, toward the
right.  You have a lot more room to maneuver away from the staircase.
Usually three jumps after she is behind you is far enough away.
Quickly turn and shoot, and as you do, immediately jump back to the
left.  Again, three jumps past her should give you enough time to turn
and shoot.  Remember to jump quickly after the arrow leaves your bow.
Repeat, right, then left, then right, then left, three jumps past her,
until she's dead.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

You also have practically no room to move. No matter how I jump she nearly
always gets me right off the bat. And even when I do manage to get away 
from


her for a few precious moments I almost can't hit her because she's right 
on


top of me. And if I do I then have no chance to get away from her. And 
this


is on the Easy difficulty mind. Like I said before I love a good 
challengin


boss fight, I just think this goes a little too far.



Focus your powers and prepare for buttle.
-Original Message-
From: Jody McKinniss
Sent: Friday, October 16, 2015 9:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

All I will say is that you have two really good friends in this fight.
They are your bow, and your legs...for jumping.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

Yeah, hence why I say unfair.



Focus your powers and prepare for buttle.
-Original Message-
From: john
Sent: Friday, October 16, 2015 7:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

Don't forget the fact that you're trapped against the left side of the
level, so you can't really move away from her.

--
From: "Bryan Peterson" <bpeterson2...@cableone.net>
Sent: Friday, October 16, 2015 9:53
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] The gate, the first boss

I'm in the same boat.I would dare go so far as to call this boss
borderline
if not unfair. I mean yeah I love a good challenge but I think this goes
a
bit too far. Either she needs to not be able to kill you in one hit or
there
need to be more extra lives leading up to her. It also doesn't help that
there are not one but two trap doors in the level which make it hard to
keep
track of things.



Focus your powers and prepare for buttle.
-Original Message-
From: Milos Przic
Sent: Friday, October 16, 2015 7:23 AM
To: Gamers Discussion list
Subject: [Audyssey] The gate, the first boss

Hi all,
The game is a nice one! I play on easy level with guide turned on. Now:
S
P
O
I
L
E
R
I passed the first two levels and found the gray lady (50 shades of the
gray
lady? That's how sadistic she is). She seams impossible! I listenned to
the
guide, who told me that the idea is not to get neither near nor far from
her, but no matter what I do, after a first few shots at her she appears
and
takes a big bite of me! 
I tried jumping over her, tried nearing a little then shooting, tried a
combo at her but nothing! Is there a trick to get rid of her?
Best!
  Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
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Re: [Audyssey] The gate, the first boss

2015-10-16 Thread Bryan Peterson
I actually just treated myself and bought the game. I'm on level four now I 
believe where the falling rocks start showing up.




Focus your powers and prepare for buttle.
-Original Message- 
From: Milos Przic

Sent: Friday, October 16, 2015 11:46 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

Hey Brian,
I actually succeeded in hitting her more than once. I shoot two arrows and
then jump over her or jump backing away from her. I finished the demo, the
other boss was very sympatic! :)
 Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
- Original Message - 
From: "Bryan Peterson" <bpeterson2...@cableone.net>

To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, October 16, 2015 6:57 PM
Subject: Re: [Audyssey] The gate, the first boss


Took me a couple tries but I finally beat her! And as difficult as she is 
the step-by-step guide did not, in fact lesson the sense of achievement I 
felt. Spoiler! But for those having trouble with her I would actually 
suggest four rather than three jumps each time and don't, repeat, don't! 
try to hit her more than once! You might be able to but you'll almost 
certainly die.




Focus your powers and prepare for buttle.
-Original Message- 
From: Jody McKinniss

Sent: Friday, October 16, 2015 10:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

Brian:  I ordinarily wouldn't give spoilers step by step on killing a
boss, but in this particular case I'll be nice.  When you start the
level, as she draws close to you, jump over and away, toward the
right.  You have a lot more room to maneuver away from the staircase.
Usually three jumps after she is behind you is far enough away.
Quickly turn and shoot, and as you do, immediately jump back to the
left.  Again, three jumps past her should give you enough time to turn
and shoot.  Remember to jump quickly after the arrow leaves your bow.
Repeat, right, then left, then right, then left, three jumps past her,
until she's dead.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:
You also have practically no room to move. No matter how I jump she 
nearly
always gets me right off the bat. And even when I do manage to get away 
from


her for a few precious moments I almost can't hit her because she's right 
on


top of me. And if I do I then have no chance to get away from her. And 
this


is on the Easy difficulty mind. Like I said before I love a good 
challengin


boss fight, I just think this goes a little too far.



Focus your powers and prepare for buttle.
-Original Message-
From: Jody McKinniss
Sent: Friday, October 16, 2015 9:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

All I will say is that you have two really good friends in this fight.
They are your bow, and your legs...for jumping.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

Yeah, hence why I say unfair.



Focus your powers and prepare for buttle.
-Original Message-
From: john
Sent: Friday, October 16, 2015 7:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

Don't forget the fact that you're trapped against the left side of the
level, so you can't really move away from her.

------
From: "Bryan Peterson" <bpeterson2...@cableone.net>
Sent: Friday, October 16, 2015 9:53
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] The gate, the first boss

I'm in the same boat.I would dare go so far as to call this boss
borderline
if not unfair. I mean yeah I love a good challenge but I think this goes
a
bit too far. Either she needs to not be able to kill you in one hit or
there
need to be more extra lives leading up to her. It also doesn't help that
there are not one but two trap doors in the level which make it hard to
keep
track of things.



Focus your powers and prepare for buttle.
-Original Message-
From: Milos Przic
Sent: Friday, October 16, 2015 7:23 AM
To: Gamers Discussion list
Subject: [Audyssey] The gate, the first boss

Hi all,
The game is a nice one! I play on easy level with guide turned on. Now:
S
P
O
I
L
E
R
I passed the first two levels and found the gray lady (50 shades of the
gray
lady? That's how sadistic she is). She seams impossible! I listenned to
the
guide, who told me that the idea is not to get neither near nor far from
her, but no matter what I do, after a first few shots at her she appears
and
takes a big bite of me! 
I tried jumping over her, tried nearing a little then shooting, tried a
combo at her but nothing! Is there a trick to get rid of her?
Best!
  Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
---
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Re: [Audyssey] the gate.

2015-10-16 Thread Bryan Peterson
The only other thing I can think of is if you're jumping from the first 
squeaky floorboard.




Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Saturday, October 17, 2015 12:45 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

Hi Bryan, I've tried hitting up arrow to jump, then holding the right arro
down, but I still fall into the hole.  I've also tried holding up and right
arrows together while in the air, but it's still not working.

From Lori.


-Original Message- 
From: Bryan Peterson

Sent: Friday, October 16, 2015 5:02 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] the gate.

Nope, what you're doing wrong is you're tapping the arrow. It says in the
manual that you need to hold the left or right arrow after you jump. Tapping
does nothing.



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Friday, October 16, 2015 4:28 PM
To: gamers@audyssey.org
Subject: [Audyssey] the gate.

Hi guys, I'd just like to say how very impressed I am with The Gate.  I
really like the sounds and voice acting is really great too, however I'm
unable to cross the first hole.  I hit right arrow to the 2nd creaky bord,
then up arrow and tap the right arrow really fast to cross the gap, but poor
Patric still plumets to his untimely death.  Am I getting my timing all
wrong?  I guess I'll just have to keep on trying.
Thanks from Lori.


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Re: [Audyssey] The gate, the first boss

2015-10-16 Thread Bryan Peterson
I'm in the same boat.I would dare go so far as to call this boss borderline 
if not unfair. I mean yeah I love a good challenge but I think this goes a 
bit too far. Either she needs to not be able to kill you in one hit or there 
need to be more extra lives leading up to her. It also doesn't help that 
there are not one but two trap doors in the level which make it hard to keep 
track of things.




Focus your powers and prepare for buttle.
-Original Message- 
From: Milos Przic

Sent: Friday, October 16, 2015 7:23 AM
To: Gamers Discussion list
Subject: [Audyssey] The gate, the first boss

Hi all,
The game is a nice one! I play on easy level with guide turned on. Now:
S
P
O
I
L
E
R
I passed the first two levels and found the gray lady (50 shades of the gray 
lady? That's how sadistic she is). She seams impossible! I listenned to the 
guide, who told me that the idea is not to get neither near nor far from 
her, but no matter what I do, after a first few shots at her she appears and 
takes a big bite of me! 
I tried jumping over her, tried nearing a little then shooting, tried a 
combo at her but nothing! Is there a trick to get rid of her?

Best!
 Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
---
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Re: [Audyssey] The gate, the first boss

2015-10-16 Thread Bryan Peterson

Yeah, hence why I say unfair.



Focus your powers and prepare for buttle.
-Original Message- 
From: john

Sent: Friday, October 16, 2015 7:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

Don't forget the fact that you're trapped against the left side of the
level, so you can't really move away from her.

--
From: "Bryan Peterson" <bpeterson2...@cableone.net>
Sent: Friday, October 16, 2015 9:53
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] The gate, the first boss

I'm in the same boat.I would dare go so far as to call this boss borderline
if not unfair. I mean yeah I love a good challenge but I think this goes a
bit too far. Either she needs to not be able to kill you in one hit or there
need to be more extra lives leading up to her. It also doesn't help that
there are not one but two trap doors in the level which make it hard to keep
track of things.



Focus your powers and prepare for buttle.
-Original Message- 
From: Milos Przic

Sent: Friday, October 16, 2015 7:23 AM
To: Gamers Discussion list
Subject: [Audyssey] The gate, the first boss

Hi all,
The game is a nice one! I play on easy level with guide turned on. Now:
S
P
O
I
L
E
R
I passed the first two levels and found the gray lady (50 shades of the gray
lady? That's how sadistic she is). She seams impossible! I listenned to the
guide, who told me that the idea is not to get neither near nor far from
her, but no matter what I do, after a first few shots at her she appears and
takes a big bite of me! 
I tried jumping over her, tried nearing a little then shooting, tried a
combo at her but nothing! Is there a trick to get rid of her?
Best!
 Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
---
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Re: [Audyssey] The gate, the first boss

2015-10-16 Thread Bryan Peterson
You also have practically no room to move. No matter how I jump she nearly 
always gets me right off the bat. And even when I do manage to get away from 
her for a few precious moments I almost can't hit her because she's right on 
top of me. And if I do I then have no chance to get away from her. And this 
is on the Easy difficulty mind. Like I said before I love a good challengin 
boss fight, I just think this goes a little too far.




Focus your powers and prepare for buttle.
-Original Message- 
From: Jody McKinniss

Sent: Friday, October 16, 2015 9:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

All I will say is that you have two really good friends in this fight.
They are your bow, and your legs...for jumping.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

Yeah, hence why I say unfair.



Focus your powers and prepare for buttle.
-Original Message-
From: john
Sent: Friday, October 16, 2015 7:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

Don't forget the fact that you're trapped against the left side of the
level, so you can't really move away from her.

--
From: "Bryan Peterson" <bpeterson2...@cableone.net>
Sent: Friday, October 16, 2015 9:53
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] The gate, the first boss

I'm in the same boat.I would dare go so far as to call this boss 
borderline

if not unfair. I mean yeah I love a good challenge but I think this goes a
bit too far. Either she needs to not be able to kill you in one hit or
there
need to be more extra lives leading up to her. It also doesn't help that
there are not one but two trap doors in the level which make it hard to
keep
track of things.



Focus your powers and prepare for buttle.
-Original Message-
From: Milos Przic
Sent: Friday, October 16, 2015 7:23 AM
To: Gamers Discussion list
Subject: [Audyssey] The gate, the first boss

Hi all,
The game is a nice one! I play on easy level with guide turned on. Now:
S
P
O
I
L
E
R
I passed the first two levels and found the gray lady (50 shades of the
gray
lady? That's how sadistic she is). She seams impossible! I listenned to 
the

guide, who told me that the idea is not to get neither near nor far from
her, but no matter what I do, after a first few shots at her she appears
and
takes a big bite of me! 
I tried jumping over her, tried nearing a little then shooting, tried a
combo at her but nothing! Is there a trick to get rid of her?
Best!
  Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
---
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If you ha

Re: [Audyssey] the gate.

2015-10-16 Thread Bryan Peterson

Yup, that's the poison sound. Bats can also poison ou.



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Saturday, October 17, 2015 11:46 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

Hi John, thanks, I think I'm getting it now.  One other thing I'm wondering
is what is the squishing sound I keep hearing after the rats attack me, does
it mean I've been poisoned?  It seems to stop once I take the supliment.
Also, how do you go about killing ghosts?  I find if I'm running flat out
and run into one, then I'm more likely to die fast, so should I stop and
keep swinging my knife until I hit her?  I'm onto level 2 now, and trying to
pass the statue things without dying or being squashed.

Also I love the healing spring, it's got such a lovely sound.  :)

From Lori.


-Original Message- 
From: john

Sent: Friday, October 16, 2015 11:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

Make sure you clear out the enemies first.
Also, don't wait until you hear the jump sound. Press up and right as
quickly as you possibly can (or just press up while still holding down
right).

--
From: "loriduncan" <lori_dunca...@hotmail.com>
Sent: Saturday, October 17, 2015 12:57
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] the gate.

Hi, ok I've finally managed to jump a hole, but it seems to be a fluke as
I'm still getting it wrong and hurteling down to my doom!  :)  I'm trying to
figure out how I'm holding my hand when I'm doing it right, but it's tricky
when there's lots going on around me.  I've hit the right arrow as soon as I
hear Patric's voice make the jump sound, and sometimes I clear the hole, but
even with the right arrow and up held down I more often than not die.  It's
really frustrating trying to get the timing just right.  Especially as I
want to pass the first level, and buy the game.

From Lori.


-Original Message- 
From: Jody McKinniss

Sent: Friday, October 16, 2015 4:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

You have to be quick about it.  Get to the second creaky floor board,
then hit up arrow.  Very quickly he will jump.  So right as you hear
the jump sound, hit the right arrow and hold it.  Again, you have to
be quick about it.  I'm about halfway through the castle, and I am
very, very pleased with what I have seen thus far.  A note to Aaron:
Your manual says that lightning rods work on vampires, but this does
not seem to be the case.  Holding down space bar with the lightning
rod inevitably seems to get me killed.  I have found that it is easier
to use my knife and jump away.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

The only other thing I can think of is if you're jumping from the first
squeaky floorboard.



Focus your powers and prepare for buttle.
-Original Message-
From: loriduncan
Sent: Saturday, October 17, 2015 12:45 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

Hi Bryan, I've tried hitting up arrow to jump, then holding the right arro
down, but I still fall into the hole.  I've also tried holding up and
right
arrows together while in the air, but it's still not working.
From Lori.

-Original Message-
From: Bryan Peterson
Sent: Friday, October 16, 2015 5:02 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] the gate.

Nope, what you're doing wrong is you're tapping the arrow. It says in the
manual that you need to hold the left or right arrow after you jump.
Tapping
does nothing.



Focus your powers and prepare for buttle.
-Original Message-
From: loriduncan
Sent: Friday, October 16, 2015 4:28 PM
To: gamers@audyssey.org
Subject: [Audyssey] the gate.

Hi guys, I'd just like to say how very impressed I am with The Gate.  I
really like the sounds and voice acting is really great too, however I'm
unable to cross the first hole.  I hit right arrow to the 2nd creaky bord,
then up arrow and tap the right arrow really fast to cross the gap, but
poor
Patric still plumets to his untimely death.  Am I getting my timing all
wrong?  I guess I'll just have to keep on trying.
Thanks from Lori.


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Re: [Audyssey] the gate.

2015-10-16 Thread Bryan Peterson

Don't hold down Up. It doesn't do anything.



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Saturday, October 17, 2015 10:57 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

Hi, ok I've finally managed to jump a hole, but it seems to be a fluke as
I'm still getting it wrong and hurteling down to my doom!  :)  I'm trying to
figure out how I'm holding my hand when I'm doing it right, but it's tricky
when there's lots going on around me.  I've hit the right arrow as soon as I
hear Patric's voice make the jump sound, and sometimes I clear the hole, but
even with the right arrow and up held down I more often than not die.  It's
really frustrating trying to get the timing just right.  Especially as I
want to pass the first level, and buy the game.

From Lori.


-Original Message- 
From: Jody McKinniss

Sent: Friday, October 16, 2015 4:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

You have to be quick about it.  Get to the second creaky floor board,
then hit up arrow.  Very quickly he will jump.  So right as you hear
the jump sound, hit the right arrow and hold it.  Again, you have to
be quick about it.  I'm about halfway through the castle, and I am
very, very pleased with what I have seen thus far.  A note to Aaron:
Your manual says that lightning rods work on vampires, but this does
not seem to be the case.  Holding down space bar with the lightning
rod inevitably seems to get me killed.  I have found that it is easier
to use my knife and jump away.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

The only other thing I can think of is if you're jumping from the first
squeaky floorboard.



Focus your powers and prepare for buttle.
-Original Message-
From: loriduncan
Sent: Saturday, October 17, 2015 12:45 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

Hi Bryan, I've tried hitting up arrow to jump, then holding the right arro
down, but I still fall into the hole.  I've also tried holding up and 
right

arrows together while in the air, but it's still not working.
From Lori.

-Original Message-
From: Bryan Peterson
Sent: Friday, October 16, 2015 5:02 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] the gate.

Nope, what you're doing wrong is you're tapping the arrow. It says in the
manual that you need to hold the left or right arrow after you jump.
Tapping
does nothing.



Focus your powers and prepare for buttle.
-Original Message-
From: loriduncan
Sent: Friday, October 16, 2015 4:28 PM
To: gamers@audyssey.org
Subject: [Audyssey] the gate.

Hi guys, I'd just like to say how very impressed I am with The Gate.  I
really like the sounds and voice acting is really great too, however I'm
unable to cross the first hole.  I hit right arrow to the 2nd creaky bord,
then up arrow and tap the right arrow really fast to cross the gap, but
poor
Patric still plumets to his untimely death.  Am I getting my timing all
wrong?  I guess I'll just have to keep on trying.
Thanks from Lori.


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Re: [Audyssey] the gate.

2015-10-16 Thread Bryan Peterson

Don't use the knife!



Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Saturday, October 17, 2015 4:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

Hi John, thanks for your help, I'm now trying to get rid of the Grey Lady,
but am struggling to kill her.  I got in 1 good hit before she got me, but I
can't seem to back away from her to regain health, so not sure what to do
for the best.  Do arrows work better on her than the knife does?

From Lori.


-Original Message- 
From: john

Sent: Saturday, October 17, 2015 12:10 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

You're correct about the poison, every time you hear that sound you lose 1%
health (on easy, at least).
As far as ghosts go you're probably best off stopping until you get a really
good feel for the game - I've managed to kill one or two moving, but its a
major risk.
For the statues, you can either just keep wacking it until its dead, or use
your bow. They have a lot of hp, so make sure either that you have full
health or that you've got arrows.

--
From: "loriduncan" <lori_dunca...@hotmail.com>
Sent: Saturday, October 17, 2015 13:46
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] the gate.

Hi John, thanks, I think I'm getting it now.  One other thing I'm wondering
is what is the squishing sound I keep hearing after the rats attack me, does
it mean I've been poisoned?  It seems to stop once I take the supliment.
Also, how do you go about killing ghosts?  I find if I'm running flat out
and run into one, then I'm more likely to die fast, so should I stop and
keep swinging my knife until I hit her?  I'm onto level 2 now, and trying to
pass the statue things without dying or being squashed.

Also I love the healing spring, it's got such a lovely sound.  :)

From Lori.


-Original Message- 
From: john

Sent: Friday, October 16, 2015 11:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

Make sure you clear out the enemies first.
Also, don't wait until you hear the jump sound. Press up and right as
quickly as you possibly can (or just press up while still holding down
right).

--
From: "loriduncan" <lori_dunca...@hotmail.com>
Sent: Saturday, October 17, 2015 12:57
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] the gate.

Hi, ok I've finally managed to jump a hole, but it seems to be a fluke as
I'm still getting it wrong and hurteling down to my doom!  :)  I'm trying to
figure out how I'm holding my hand when I'm doing it right, but it's tricky
when there's lots going on around me.  I've hit the right arrow as soon as I
hear Patric's voice make the jump sound, and sometimes I clear the hole, but
even with the right arrow and up held down I more often than not die.  It's
really frustrating trying to get the timing just right.  Especially as I
want to pass the first level, and buy the game.

From Lori.


-Original Message- 
From: Jody McKinniss

Sent: Friday, October 16, 2015 4:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

You have to be quick about it.  Get to the second creaky floor board,
then hit up arrow.  Very quickly he will jump.  So right as you hear
the jump sound, hit the right arrow and hold it.  Again, you have to
be quick about it.  I'm about halfway through the castle, and I am
very, very pleased with what I have seen thus far.  A note to Aaron:
Your manual says that lightning rods work on vampires, but this does
not seem to be the case.  Holding down space bar with the lightning
rod inevitably seems to get me killed.  I have found that it is easier
to use my knife and jump away.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

The only other thing I can think of is if you're jumping from the first
squeaky floorboard.



Focus your powers and prepare for buttle.
-Original Message-
From: loriduncan
Sent: Saturday, October 17, 2015 12:45 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the gate.

Hi Bryan, I've tried hitting up arrow to jump, then holding the right arro
down, but I still fall into the hole.  I've also tried holding up and
right
arrows together while in the air, but it's still not working.
From Lori.

-Original Message-
From: Bryan Peterson
Sent: Friday, October 16, 2015 5:02 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] the gate.

Nope, what you're doing wrong is you're tapping the arrow. It says in the
manual that you need to hold the left or right arrow after you jump.
Tapping
does nothing.



Focus your powers and prepare for buttle.
-Original Message-
From: loriduncan
Sent: Friday, October 16, 2015 4:28 PM
To: gamers@audyssey.org
Subject: [Audyssey] the gate.

Hi guys, I'd just like to say how very im

Re: [Audyssey] The gate, the first boss

2015-10-16 Thread Bryan Peterson
Which is all well and good except for she's still too fast and the little 
ghosts keep killing me when I try to reload. Guess we'll see...




Focus your powers and prepare for buttle.
-Original Message- 
From: Jody McKinniss

Sent: Friday, October 16, 2015 10:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

Brian:  I ordinarily wouldn't give spoilers step by step on killing a
boss, but in this particular case I'll be nice.  When you start the
level, as she draws close to you, jump over and away, toward the
right.  You have a lot more room to maneuver away from the staircase.
Usually three jumps after she is behind you is far enough away.
Quickly turn and shoot, and as you do, immediately jump back to the
left.  Again, three jumps past her should give you enough time to turn
and shoot.  Remember to jump quickly after the arrow leaves your bow.
Repeat, right, then left, then right, then left, three jumps past her,
until she's dead.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

You also have practically no room to move. No matter how I jump she nearly
always gets me right off the bat. And even when I do manage to get away 
from


her for a few precious moments I almost can't hit her because she's right 
on


top of me. And if I do I then have no chance to get away from her. And 
this


is on the Easy difficulty mind. Like I said before I love a good 
challengin


boss fight, I just think this goes a little too far.



Focus your powers and prepare for buttle.
-Original Message-
From: Jody McKinniss
Sent: Friday, October 16, 2015 9:39 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

All I will say is that you have two really good friends in this fight.
They are your bow, and your legs...for jumping.

On 10/16/15, Bryan Peterson <bpeterson2...@cableone.net> wrote:

Yeah, hence why I say unfair.



Focus your powers and prepare for buttle.
-Original Message-
From: john
Sent: Friday, October 16, 2015 7:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] The gate, the first boss

Don't forget the fact that you're trapped against the left side of the
level, so you can't really move away from her.

--
From: "Bryan Peterson" <bpeterson2...@cableone.net>
Sent: Friday, October 16, 2015 9:53
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] The gate, the first boss

I'm in the same boat.I would dare go so far as to call this boss
borderline
if not unfair. I mean yeah I love a good challenge but I think this goes
a
bit too far. Either she needs to not be able to kill you in one hit or
there
need to be more extra lives leading up to her. It also doesn't help that
there are not one but two trap doors in the level which make it hard to
keep
track of things.



Focus your powers and prepare for buttle.
-Original Message-
From: Milos Przic
Sent: Friday, October 16, 2015 7:23 AM
To: Gamers Discussion list
Subject: [Audyssey] The gate, the first boss

Hi all,
The game is a nice one! I play on easy level with guide turned on. Now:
S
P
O
I
L
E
R
I passed the first two levels and found the gray lady (50 shades of the
gray
lady? That's how sadistic she is). She seams impossible! I listenned to
the
guide, who told me that the idea is not to get neither near nor far from
her, but no matter what I do, after a first few shots at her she appears
and
takes a big bite of me! 
I tried jumping over her, tried nearing a little then shooting, tried a
combo at her but nothing! Is there a trick to get rid of her?
Best!
  Milos Przic
Twitter: MilosPrzic
Skype: Milosh-hs
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Re: [Audyssey] the gate.

2015-10-15 Thread Bryan Peterson
Nope, what you're doing wrong is you're tapping the arrow. It says in the 
manual that you need to hold the left or right arrow after you jump. Tapping 
does nothing.




Focus your powers and prepare for buttle.
-Original Message- 
From: loriduncan

Sent: Friday, October 16, 2015 4:28 PM
To: gamers@audyssey.org
Subject: [Audyssey] the gate.

Hi guys, I'd just like to say how very impressed I am with The Gate.  I
really like the sounds and voice acting is really great too, however I'm
unable to cross the first hole.  I hit right arrow to the 2nd creaky bord,
then up arrow and tap the right arrow really fast to cross the gap, but poor
Patric still plumets to his untimely death.  Am I getting my timing all
wrong?  I guess I'll just have to keep on trying.
Thanks from Lori.


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Re: [Audyssey] BGT and windows 10

2015-10-15 Thread Bryan Peterson
I would think so since at its core it's really just a compiler for your game 
and a means of testing it as you go. Speaking of which I really ought to try 
and get back into it.




Focus your powers and prepare for buttle.
-Original Message- 
From: john

Sent: Thursday, October 15, 2015 12:00 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT and windows 10

I haven't tried it myself, but would be quite interested to hear from 
anybody who has.


- Original Message -
From: "Paul Lemm" 

Re: [Audyssey] A blind legend.

2015-10-15 Thread Bryan Peterson

S
P
O
I
L
E
R
I'm still stuck on the level with the rowboat. I cut the rope but then I 
always die.





Focus your powers and prepare for buttle.
-Original Message- 
From: Dakotah Rickard

Sent: Thursday, October 15, 2015 10:12 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A blind legend.

Just finished it.
Really wishing there was more to see. Also, I wanted to learn more about 
Blake.


On 10/15/15, loriduncan  wrote:

Hi not sure how large the actual game is, but when you start it up for the
first time it takes a few minutes to download the game's audio files. 
It'll


last for much longer than 20 minutes and is very emersive.

-Original Message-
From: Darren Harris
Sent: Wednesday, October 14, 2015 8:22 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] A blind legend.

Hi,

Was just wondering how large this game is. I mean is it 1 of tthese games
that is over in 20 minutes? What's its replay value?

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dakotah
Rickard
Sent: 14 October 2015 20:18
To: Gamers Discussion list
Subject: Re: [Audyssey] A blind legend.

Hi. You earn lives back at a rate of one per twenty minutes.
As for the sword, have you tried using your shield to protect
yourself, to get an idea of when to swing? You can also use it to bash
opponents' weapons aside, letting you get a couple hits in. Not every
enemy will let you hit them as they shout or strike.

On 10/15/15, loriduncan  wrote:

Hi guys, I'm having problems fighting in the game A Blind Legend.  When

I'm


swiping to aim my sword, I hear the merceneries on my right, but when I
swipe right I'm unable to hit them and only end up being hit instead and
eventually end up dying.  I'm really loving this game and am totally
captivated by the story, pluss I want to slit that king's throat from ear

to


ear lol.  I have no trouble killing the cave monsters with my sword, it's
just the bandets I met on the road which I can't seem to hit.  I usually
strike after I hear them shout something, or when I hear their grunt as

they


take a swing at me, but I still can't seem to find the right balance.
Hopefully someone could give me some tips.  Also when I died the game
told
me I have 4 lives left, but then I got a message saying next life in 20
minutes?  Thanks from Lori.


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--
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Dakotah Rickard

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Re: [Audyssey] A blind legend.

2015-10-14 Thread Bryan Peterson
I'm actually getting my first taste of the shield bash. It's not the easiest 
thing in the world to pull off. Fun game though and right up my alley.




Focus your powers and prepare for buttle.
-Original Message- 
From: Dakotah Rickard

Sent: Wednesday, October 14, 2015 1:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A blind legend.

Hi. You earn lives back at a rate of one per twenty minutes.
As for the sword, have you tried using your shield to protect
yourself, to get an idea of when to swing? You can also use it to bash
opponents' weapons aside, letting you get a couple hits in. Not every
enemy will let you hit them as they shout or strike.

On 10/15/15, loriduncan  wrote:
Hi guys, I'm having problems fighting in the game A Blind Legend.  When 
I'm


swiping to aim my sword, I hear the merceneries on my right, but when I
swipe right I'm unable to hit them and only end up being hit instead and
eventually end up dying.  I'm really loving this game and am totally
captivated by the story, pluss I want to slit that king's throat from ear 
to


ear lol.  I have no trouble killing the cave monsters with my sword, it's
just the bandets I met on the road which I can't seem to hit.  I usually
strike after I hear them shout something, or when I hear their grunt as 
they


take a swing at me, but I still can't seem to find the right balance.
Hopefully someone could give me some tips.  Also when I died the game told
me I have 4 lives left, but then I got a message saying next life in 20
minutes?  Thanks from Lori.


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--
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Dakotah Rickard

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Re: [Audyssey] games for IOS?

2015-10-07 Thread Bryan Peterson

No, no and no.



Focus your powers and prepare for buttle.
-Original Message- 
From: Rajmund

Sent: Wednesday, October 07, 2015 11:34 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] games for IOS?

Hello, can you make an ID with something but Apple, download the game with 
something but apple, and then put it on apple? I'm mainly speaking about 
games here.


- Original Message -
From: Charles Rivard  
To: "Gamers Discussion list"
Date: Wednesday, October 7, 2015 5:31 pm
Subject: Re: [Audyssey] games for IOS?




No.  You must have an Apple account, including a password, and you must 
get

apps through the iTunes store.  This is to prevent piracy.

---
Be positive!  When it comes to being defeated, if you think you're 
finished,

you! really! are! finished!
- Original Message - 
From: "rajmund" 

To: "Gamers Discussion list" 
Sent: Wednesday, October 07, 2015 6:32 AM
Subject: Re: [Audyssey] games for IOS?


> Hello,
> Let me just clear up something.  I did think about downloading things 
> with

> a PC, it would work, they couldn't tell, but no PC.  I have also thought
> of making an ID, for things like IMessage and that, but not sure whether 
> a

> note taker could do it.  But back to the topic, I can't reformat it, it
> wants a password.  Although, I'm not completely restricted, things could
> be put onto it.  And I wouldn't lose anything, since I'm not putting
> anything personal on it, because they can see it.  So I guess the 
> question

> here is, is there a way of getting games, without an ID?
>
> Sent from a BrailleNote
>
> - Original Message -
> From: Shaun Everiss  To: Gamers Discussion list  Date sent: Thu, 8 Oct 2015 00:11:12 +1300
> Subject: Re: [Audyssey] games for IOS?
>
> Hmmm thats a problem.
> So you can't have an app store.
> Hmmm, if you have a standard computer you can get an apple id, buy all
> the games you want and just put them via sync to your pad.
> Now obviously this being a maybe school system they may or may have ways
> to detect you doing this and it may not work.
> To be honest unless they have locked you out totally you could probably
> restore the thing from itunes even reformat the unit but I don't know if
> you will loose things.
> On some routers I got I got them from isps set up only for these isps.
> I was able to download the legal unlocked firmware and then was able to
> just install that and it was fully unlocked.
> I have had a situation where while a router was locked, that someone was
> able to hack into the system via telnet and make it do whatever but the
> unit was locked to web configuration.
>
>
>
> On 7/10/2015 9:15 p.m., rajmund wrote:
> Hello there,
>
>
> So, I have recently got an IPad.  Because the device is from my
> district, I have certain restrictions.  One of them is no app store.  Is
> there a way to get games onto it, without having an own ID?
>
> Sent from a BrailleNote
>
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>
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>


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All 

Re: [Audyssey] any cheats for the game blood shed?

2015-09-08 Thread Bryan Peterson
NOt onlyy that but not everbody wants cheats so they can beat the ame 
easily. Some, myself included, would want to find them just to see what they 
can do and, in a few moments of ree time, just have a little fun doing 
things you couldn't normally do.




Focus your powers and prepare for buttle.
-Original Message- 
From: john

Sent: Tuesday, September 08, 2015 11:32 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] any cheats for the game blood shed?

To others though, being ridiculously overpowered is just a good way to spend
a few minutes of free time.
This was never a question about personal opinions, its simply a yes or no
answer, which happens to be no in this particular situation.
Just because you don't personally believe in the use of cheat codes doesn't
mean that others don't have the right to find them enjoyable.


--
From: "Charles Rivard" 
Sent: Tuesday, September 08, 2015 11:12
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] any cheets for the game blood shed?

To me, the challenge is the fun.  Being able to win by cheating is boring.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: "john" 

To: "Gamers Discussion list" 
Sent: Tuesday, September 08, 2015 6:01 AM
Subject: Re: [Audyssey] any cheets for the game blood shed?



Sometimes you enjoy cheat codes because they let you just have fun as
opposed to having a challenge.

--
From: "Charles Rivard" 
Sent: Tuesday, September 08, 2015 3:04
To: "Gamers Discussion list" 
Subject: Re: [Audyssey] any cheets for the game blood shed?

What's the fun of always winning by cheating?  If I were to enter an
online
chess tournament and used a computer to win every game against people,
claiming that I was winning the games, would that be fun?  Not only would
it
be dishonest, but my game would not improve.  If you cheat at games, you
won't be a good gamer.  If you have to cheat to win, you have been
defeated
by the game.

---
Be positive!  When it comes to being defeated, if you think you're
finished,
you! really! are! finished!
- Original Message - 
From: "corey overton" 

To: "Gamers Discussion list" 
Sent: Tuesday, September 08, 2015 1:26 AM
Subject: Re: [Audyssey] any cheets for the game blood shed?



not nesssairely its fun when games have cheets

-Original Message- 
From: Charles Rivard

Sent: Monday, September 07, 2015 6:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] any cheets for the game blood shed?

Wouldn't they take away replay value and challenge?

---
Be positive!  When it comes to being defeated, if you think you're
finished,
you! really! are! finished!
- Original Message - 
From: "corey overton" 

To: 
Sent: Monday, September 07, 2015 3:27 PM
Subject: [Audyssey] any cheets for the game blood shed?



Hey I’m wondering if there are any cheets for the game blood shed?
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09/07/15




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---

[Audyssey] Death Match Project Alpha

2015-08-25 Thread Bryan Peterson
I finally got around to giving this game a try. The story and universe 
definitely seem interesting. Unfortunately I ran into a problem almost right 
off the bat. The problem is this. I’m getting none of the atmospheric sounds I 
should be getting to tell me where stuff is, and that includes the dark matter 
on the first level. I haven’t atuall died but nothing at all happened. I’m 
running the game on a machine runing Vista home 32-bit.
Focus your powers and prepare for buttle.
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