Hi Bryan, yes it is. As it happens the save game feature is a standard
feature in my game engine too, and whatever I do to the engine to modify
the save game feature will effect all other games built with the same
engine. So that's another goodreason why I am reluctant to modify it for
one game
joy the game more in the longrun.
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Friday, October 02, 2009 8:26 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
There was a big debate about th
Hi Bryan,
I can turn the saving games function on and turn it off in a script but can
not change how it works.
Phil
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Friday, October 02, 2009 8:11 AM
Subject: Re: [Audyssey] Why can
AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Johnny,
I have an aversion to saving my game as I consider it is a way to turn a
very difficult game to a too easy one jus by saving before each
encounter.
I think the idea of sav
iginal Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, October 01, 2009 6:22 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi Bryan,
Exactly my thoughts. If there is someone who doesn't want to save
om: "Nicol Oosthuizen"
To: "Gamers Discussion list"
Sent: Friday, October 02, 2009 3:48 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Hi phil
Um, what about the save feature in pack man talks?
-Original Message-
From: gamers-
Hi phil
Um, what about the save feature in pack man talks?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Phil Vlasak
Sent: 01 October 2009 06:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Why can't we get a challe
Hi Yohandy,
Perhaps, but considering the fact I use the save game feature for
debugging I really don't want to restrict it to the beginning of a
level. Besides as Bryan pointed out people who don't want to use that
feature don't have to. That feature, at least, is purely optional.
Yohandy wro
Hi Bryan,
Exactly my thoughts. If there is someone who doesn't want to save games
while playing there is no law saying they have to. Yes, people can use
it to cheat, but cheaters are only cheating themselves in the end.
Bryan Peterson wrote:
A worthy ambition, but given the increased difficult
cross the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Thursday, October 01, 2009 1:53 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
I agree. I think we should only have the saving feature enabled at the
beginning of each level. or at least half way through it
- Original Message -
From: "Phil Vlasak"
To: "Gamers Discussion list"
Sent: Thursday, October 01, 2009 12:05 AM
Subject: Re: [Audyssey
009 11:08 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Okay, beat it...ended up having to cheat by saving game before each door
and
if health dropped too low, went back to saved game and try again...
I was really hoping to be able to win without r
age -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, September 30, 2009 12:13 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I agree on this front... I can't tell you the number of times I've walked
away f
hmmm you have a point, I have friends that can spend days trying to solve a
game.
One friend I have managed to play for a week non stop and solved a game but
generally this guy can take a couple months to solve games.
He mostly cheats but yeah people don't realise how envolved some of that stuff
7;"
Sent: Wednesday, September 30, 2009 11:25 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Amen! Nothing is more discouraging than spending $30 on a game and beating
it in a day or two.
-Original Message-
From: gamers-boun...@audyssey.org
Hi Yohandy,
I think it boils down to the fact most totally blind gamers have never
experienced mainstream games firsthand, and therefore have no frame of
reference to compare their accessible games too. As you pointed out many
blind gamers constantly want more accessible mainstream games withou
No bloody kidding.
Stop whining!
- Original Message -
From: "Ryan Strunk"
To: "'Gamers Discussion list'"
Sent: Wednesday, September 30, 2009 1:25 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Amen! Nothing
ement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, September 30, 2009 3:13 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I agree on this front... I can't tell you the number of times I've walked
away from Mota frustrate
Yes, me to. I can't wait to see new levels!
Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, September 30, 2009 9:51 PM
Subject: Re: [Audyssey] Why can
I love Mota. I was addicted since I started playing the first beta...
- Original Message -
From: "Milos Przic"
To: "Gamers Discussion list"
Sent: Wednesday, September 30, 2009 12:28 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
zic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, September 30, 2009 9:13 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I agree on this fr
: Wednesday, September 30, 2009 12:05 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
I beat Treasure Hunt from BPC in less than a day, so I can attest to that.
Homer: Hey, uh, could you go across the street and get me a slice of
pizza?
Vender: No piz
t'"
Sent: Wednesday, September 30, 2009 12:25 PM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Amen! Nothing is more discouraging than spending $30 on a game and beating
it in a day or two.
-Original Message-
From: gamers-boun...@audyssey.org [mai
wn a copy when the game's released.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Wednesday, September 30, 2009 12:09 PM
Subj
: [Audyssey] Why can't we get a challenging game for once?
wasMOTA
Why can't those of us that actually want a tough game finally get one?
Why is it that people are always looking for the easy way out? This seems to
happen in the audiogame market a lot and it frustrates me. If thomas
Why can't those of us that actually want a tough game finally get one?
Why is it that people are always looking for the easy way out? This seems to
happen in the audiogame market a lot and it frustrates me. If thomas makes
his games extremely easy and you beat it in an hour, you'll feel good
Hi,
You really don't need a password to view stuff, you only need it if you want
to contribute.
I forget what the password is, but if you are on the forums, it's under
January 2007 random chat.
Have a nice day,
Grace
- Original Message -
From: "Steve Cullen" <[EMAIL PROTECTED]>
To: "Game
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