I can turn the saving games function on and turn it off in a script but can
not change how it works.
----- Original Message -----
From: "Bryan Peterson" <bpeterson2...@cableone.net>
To: "Gamers Discussion list" <firstname.lastname@example.org>
Sent: Friday, October 02, 2009 8:11 AM
Subject: Re: [Audyssey] Why can't we get a challenging game for once?
That's a standard feature in the GMA engine. I don't think Phil could
do much about that without tinkering with the engine itself.
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