Re: [Audyssey] Serious pause bug in MOTA

2011-02-07 Thread shaun everiss
are the Knights who say...Ni! - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 04, 2011 9:24 PM Subject: Re: [Audyssey] Serious pause bug in MOTA well I know a lot of sighted gamers friends I know cheat. I

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Shiny protector
Send him a game and monsters shall rip his soll in half. Evil grin. - Original Message - From: Tom Randall kf6...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, February 04, 2011 9:36 PM Subject: Re: [Audyssey] Serious pause bug in MOTA Speaking for myself

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Thomas Ward
Hi Karl, Oh, it can be done. It is just a tad bit time consuming to do. The issue is what you want is a totally different approach to the way I actually did it. So it would take me at least two or three days to update/change the way it works. It is not a matter of being easy or not, but just will

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Thomas Ward
Hi Karl, That's not very practical. I suppose in theory it could be done, but at what cost. You need to understand what you want is pretty time consuming, and what I want more than anything else in this world is to have the game completely done and out of my hair by June. So obviously I'm not

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Hayden Presley
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, February 04, 2011 11:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA well I didn't fully grow up in a sheltered world in fact I found most things on my own. I started playing

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Karl Belanger
if they want. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, February 05, 2011 10:00 AM To: Gamers Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA Hi Karl, That's not very practical. I suppose

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread shaun everiss
...@audyssey.org] On Behalf Of shaun everiss Sent: Friday, February 04, 2011 11:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA well I didn't fully grow up in a sheltered world in fact I found most things on my own. I started playing graphical games eventually getting some

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Thomas Ward
Hi Karl, Oh, its not that bad. In fact, after I had time to think about it the idea sounds like a better way of handling paused games. That way it isn't quite as easy to accidently unpause a game. It is just that it will add a few extra days of development time to my beta 18 schedule. However,

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread shaun everiss
I don't think anyone cares how long it will take. You are progressing if at all a little slowly but progressing. You are keeping us up to date and earning trust with the community. YOu are also trying to change the way the blind think of gaming and believe me thats not easy when we are bought up

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread Hayden Presley
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Saturday, February 05, 2011 1:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA well the glulx interpreter seems to run better than the old z5 3 8 and 6 codes. They call it inform7

Re: [Audyssey] Serious pause bug in MOTA

2011-02-05 Thread shaun everiss
, February 05, 2011 1:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA well the glulx interpreter seems to run better than the old z5 3 8 and 6 codes. They call it inform7 but who knows. Unlike the frots stuff this glx ssystem runs better. git is a really good

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread burakyuksek
no sevgiler saygilar - Original Message - From: Tommy to...@sirinet.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 7:20 PM Subject: Re: [Audyssey] Serious pause bug in MOTA Is MOTA 18 out? - Original Message - From: Thomas Ward

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread burakyuksek
No! Do not fix it! sevgiler saygilar - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 10:48 PM Subject: Re: [Audyssey] Serious pause bug in MOTA Fix it! - Original Message

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Darren Duff
, 2011 9:18 AM To: Gamers Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA No! Do not fix it! sevgiler saygilar - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 10:48 PM

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Bryan Peterson
: [Audyssey] Serious pause bug in MOTA No! Do not fix it! sevgiler saygilar - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 10:48 PM Subject: Re: [Audyssey] Serious pause bug in MOTA

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Thomas Ward
Hi, Well, sorry to disappoint you, but the bug is fixed. you didn't really think I'd let a bug like that go did you? As for your messages would you mind writing something more constructive than do not fix it? Sheesh, one liner messages are not very constructive and doesn't really contribute to

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Thomas Ward
Hi Bryan, Smile. I've done more than decided to fix it. I have already fixed it. I'm not exactly going to go in and yank out the patch just to please a few lazy gamers. As you said, its time to just get use to it. Cheers! On 2/4/11, Bryan Peterson bpeterson2...@cableone.net wrote: Burak, he's

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Charles Rivard
list gamers@audyssey.org Sent: Friday, February 04, 2011 8:17 AM Subject: Re: [Audyssey] Serious pause bug in MOTA No! Do not fix it! sevgiler saygilar - Original Message - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Bryan Peterson
thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 04, 2011 7:59 AM Subject: Re: [Audyssey] Serious pause bug in MOTA Hi Bryan, Smile. I've done more than decided to fix it. I have already fixed it. I'm not exactly going to go in and yank out the patch just

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Bryan Peterson
04, 2011 8:04 AM Subject: Re: [Audyssey] Serious pause bug in MOTA Why the heck would you not want this serious bug fixed? It would make the game absolutely pointless to not fix it. No doubt about it, this would be cheating. --- Shepherds are the best beasts! - Original Message

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Thomas Ward
HiBryan, I'm sorry. I don't understand your message. If it is paused and you press a fire control, an arrow key, etc it is suppose to unpause the game. Are you saying you don't like this feature? Cheers! On 2/4/11, Bryan Peterson bpeterson2...@cableone.net wrote: Precisely. Being able to move

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Bryan Peterson
I thought that was the whole bug. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 04, 2011 8:41 AM Subject: Re: [Audyssey] Serious pause bug in MOTA HiBryan

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Thomas Ward
Hi Bryan, Heavens no. The bug wwe are discussing is that you could press f2, pause the game, shoot an enemy and press f2 to unpause the game. I have gone in and fixed it so if you press space to punch/fire a weapon it unpauses the game and resumes play. What are you talking about?Do you have an

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
Subject: Re: [Audyssey] Serious pause bug in MOTA I thought that was the whole bug. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 04, 2011 8:41 AM Subject: Re

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Karl Belanger
To: Gamers Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA Hi Bryan, Smile. I've done more than decided to fix it. I have already fixed it. I'm not exactly going to go in and yank out the patch just to please a few lazy gamers. As you said, its time to just get use to it. Cheers

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
: Re: [Audyssey] Serious pause bug in MOTA While you're doing stuff with the pause code, I would really like to see the pause command disable all keys until it is pressed again. Right now, the press of any arrow key, ducking, etc. will unpause the game. While it may be marginally quicker to unpause

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Karl Belanger
Of Hayden Presley Sent: Friday, February 04, 2011 1:16 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Serious pause bug in MOTA Hi, Why would you want to dduck and pause/ Sorry that makes no sense. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Bryan Peterson
That does make sense actually. We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, February 04, 2011 11:13 AM Subject: Re: [Audyssey] Serious pause bug in MOTA While

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
] Serious pause bug in MOTA That does make sense actually. We are the Knights who say...Ni! - Original Message - From: Karl Belanger karl.belan...@comcast.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, February 04, 2011 11:13 AM Subject: Re: [Audyssey] Serious pause

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
, 2011 12:18 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Serious pause bug in MOTA If I'm engaging anenemy, or perhapse dodging a future trap, and something in the real world comes up, I don't want to have to stand up and possibly get hit or killed before I can pause. -Original Message

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Bryan Peterson
To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, February 04, 2011 11:39 AM Subject: Re: [Audyssey] Serious pause bug in MOTA Really? Why would you want to duck then pause the game? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Thomas Ward
Hi, Ouch! I was terribly afraid you were going to ask something like that. That is a pretty extensive rewrite of the keyboard handling. Can I kill you now or later? Grin. Cheers! On 2/4/11, Karl Belanger karl.belan...@comcast.net wrote: While you're doing stuff with the pause code, I would

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Charles Rivard
@audyssey.org Sent: Friday, February 04, 2011 1:51 PM Subject: Re: [Audyssey] Serious pause bug in MOTA Hi, Ouch! I was terribly afraid you were going to ask something like that. That is a pretty extensive rewrite of the keyboard handling. Can I kill you now or later? Grin. Cheers! On 2/4/11, Karl

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Tom Randall
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, February 04, 2011 7:55 AM To: Gamers Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA Hi Bryan, Heavens no. The bug wwe are discussing is that you could press f2, pause the game, shoot an enemy

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Karl Belanger
[mailto:gamers-boun...@audyssey.org] On Behalf Of Tom Randall Sent: Friday, February 04, 2011 4:37 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Serious pause bug in MOTA Speaking for myself this behavior is fine, this is similar to how most mainstream games work if you try to perform

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Thomas Ward
Hi Charles, Lol! Oh, that would be funny. On 2/4/11, Charles Rivard woofer...@sbcglobal.net wrote: Do it now. Send him a specially coded game from which there is no escaping the underground fun. The entrance is already locked, and his won't have any other way out. The monsters keep

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Thomas Ward
Hi Karl, I suppose so. After all I let the status message keys through so you can review them while the game is paused and not get shot to death. Still if I'm going to modify this I need to come up with a better method of pausing/unpausing the game. Generally speaking, how you want me to do

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Thomas Ward
Hi Tom, Yeah, I know. It is cases like this that really demonstrates how different growing up in a mainstream background verses a sheltered blind background can be. I've been playing games for most of my life, and in most cases when a game is paused if you press any button or action key it

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Hayden Presley
] Serious pause bug in MOTA Hi Tom, Yeah, I know. It is cases like this that really demonstrates how different growing up in a mainstream background verses a sheltered blind background can be. I've been playing games for most of my life, and in most cases when a game is paused if you press any button

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Karl Belanger
Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA Hi Karl, I suppose so. After all I let the status message keys through so you can review them while the game is paused and not get shot to death. Still if I'm going to modify this I need to come up with a better method of pausing

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Karl Belanger
of a major part of its core. Karl -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, February 04, 2011 5:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] Serious pause bug in MOTA Hi Tom, Yeah, I know

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread Bryan Peterson
! - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 04, 2011 9:24 PM Subject: Re: [Audyssey] Serious pause bug in MOTA well I know a lot of sighted gamers friends I know cheat. I also cheat where

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread shaun everiss
' Subject: Re: [Audyssey] Serious pause bug in MOTA Hi, Why would you want to dduck and pause/ Sorry that makes no sense. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Friday, February 04, 2011

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread shaun everiss
or killed. We are the Knights who say...Ni! - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, February 04, 2011 11:39 AM Subject: Re: [Audyssey] Serious pause bug in MOTA Really? Why would you want to duck

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread shaun everiss
its a pitty you can't add different layouts etc as an optional module to the engine. Ok not right now but on the thing if you have time, if you need to actually fix something in the engine and want to do another module for something I guess. I never pause anything myself. I never knew you

Re: [Audyssey] Serious pause bug in MOTA

2011-02-04 Thread shaun everiss
well I didn't fully grow up in a sheltered world in fact I found most things on my own. I started playing graphical games eventually getting some sfx to what some were thinks like comic, wolf 3d, duke1 and a few other things were what I played with till the net came out. It was then I learned

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread burakyuksek
Hey! Dont fix this bug! Tomas! sevgiler saygilar - Original Message - From: Karl Belanger karl.belan...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 1:50 AM Subject: [Audyssey] Serious pause bug in MOTA Hello, I found a rather fun

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Thomas Ward
Hi Karl, Thanks for the heads up. I'll fix that one right away. Definitely can't let people cheat like that. Smile. On 2/2/11, Karl Belanger karl.belan...@comcast.net wrote: Hello, I found a rather fun but quite serious pause bug in MOTA. It is possible to fire your weapon while the game

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Thomas Ward
Hi, Oh, can't let a bug like this slide. It makes it too easy to cheat. Especially, with the more difficult levels and monsters. The entire point of beta 17 is to increase the speed, challenge, and over all replay value of the game. Smile. On 2/3/11, burakyuksek burakyuksek...@gmail.com wrote:

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread burakyuksek
no! Dont fix! sevgiler saygilar - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 12:42 PM Subject: Re: [Audyssey] Serious pause bug in MOTA Hi Karl, Thanks for the heads up. I'll fix

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Alfredo_The_Music_maker
No problem, I played it. I think it ends in room 21 of the first level? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Alfredo_The_Music_maker
If you do not want it fixed do not install the next version, that is what I would do if I were you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Thomas Ward
Hi, No, there are 22 rooms in level 1. Cheers! On 2/3/11, Alfredo_The_Music_maker birdlover2...@hotmail.com wrote: No problem, I played it. I think it ends in room 21 of the first level? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Thomas Ward
Hi, Hmmm...I don't think that would work. Besides bug fixes, which there are a handful I just fixed, you won't get level 2 without installing beta 18. So sticking with beta 17 will be, well, not that desirable for anyone in the long run. cheers! On 2/3/11, Alfredo_The_Music_maker

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Bryan Peterson
Please do. We are the Knights who say...Ni! - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 3:10 AM Subject: Re: [Audyssey] Serious pause bug in MOTA Hey! Dont fix this bug! Tomas

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Bryan Peterson
You want to cheat? We are the Knights who say...Ni! - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 4:18 AM Subject: Re: [Audyssey] Serious pause bug in MOTA no! Dont fix

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Bryan Peterson
To: birdlover2...@hotmail.com; Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 5:23 AM Subject: Re: [Audyssey] Serious pause bug in MOTA Hi, Hmmm...I don't think that would work. Besides bug fixes, which there are a handful I just fixed, you won't get level 2

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Charles Rivard
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 4:10 AM Subject: Re: [Audyssey] Serious pause bug in MOTA Hey! Dont fix this bug! Tomas! sevgiler saygilar - Original Message - From: Karl Belanger karl.belan...@comcast.net To: Gamers Discussion list

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Charles Rivard
gamers@audyssey.org Sent: Thursday, February 03, 2011 6:15 AM Subject: Re: [Audyssey] Serious pause bug in MOTA If you do not want it fixed do not install the next version, that is what I would do if I were you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread burakyuksek
Yeah. sevgiler saygilar - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 3:07 PM Subject: Re: [Audyssey] Serious pause bug in MOTA You want to cheat? We are the Knights who say

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Bryan Peterson
AM Subject: Re: [Audyssey] Serious pause bug in MOTA Yeah. sevgiler saygilar - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 3:07 PM Subject: Re: [Audyssey] Serious pause bug in MOTA

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Darren Duff
: [Audyssey] Serious pause bug in MOTA Well as the great Mic Jagger from The Rolling Stones once said, you can't always get what you want. We are the Knights who say...Ni! - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Thomas Ward
Hi, Yeah, and as Mic Jagger also said, if you try some times you just might find you get what you need. Cheers! On 2/3/11, Bryan Peterson bpeterson2...@cableone.net wrote: Well as the great Mic Jagger from The Rolling Stones once said, you can't always get what you want. We are the Knights

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Bryan Peterson
: Thursday, February 03, 2011 8:38 AM Subject: Re: [Audyssey] Serious pause bug in MOTA But if you try sometimes You get what you need Sorry... Couldn't help it! Lol! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bryan Peterson

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Bryan Peterson
Just like what Daron was just saying. LOL. We are the Knights who say...Ni! - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 8:39 AM Subject: Re: [Audyssey] Serious pause bug in MOTA

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Tommy
] Serious pause bug in MOTA Hi, No, there are 22 rooms in level 1. Cheers! On 2/3/11, Alfredo_The_Music_maker birdlover2...@hotmail.com wrote: No problem, I played it. I think it ends in room 21 of the first level? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Tommy
Is MOTA 18 out? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: birdlover2...@hotmail.com; Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 6:23 AM Subject: Re: [Audyssey] Serious pause bug in MOTA Hi, Hmmm...I don't think

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Bryan Peterson
Because it's not available yet. We are the Knights who say...Ni! - Original Message - From: Tommy to...@sirinet.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 10:17 AM Subject: Re: [Audyssey] Serious pause bug in MOTA I Finished the first

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Bryan Peterson
We'd know if it was. We are the Knights who say...Ni! - Original Message - From: Tommy to...@sirinet.net To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 10:20 AM Subject: Re: [Audyssey] Serious pause bug in MOTA Is MOTA 18 out? - Original

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Thomas Ward
Hi Tommy, That is because the game is still in development. Only the first level is complete. I'm just now starting to work on the second level, and have plans to add a few extra things to the first level. That's what I meant about the game isn't complete. There is still lots and lots of work to

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Thomas Ward
Hi Tommy, No. You will know when its ready. I just released beta 17 like Monday or Tuesday and still working on beta 18. I'm not Superman. Grin. On 2/3/11, Tommy to...@sirinet.net wrote: Is MOTA 18 out? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Shiny protector
Fix it! - Original Message - From: burakyuksek burakyuksek...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 3:05 PM Subject: Re: [Audyssey] Serious pause bug in MOTA Yeah. sevgiler saygilar - Original Message - From: Bryan

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Tommy
To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 3:55 PM Subject: Re: [Audyssey] Serious pause bug in MOTA Hi Tommy, That is because the game is still in development. Only the first level is complete. I'm just now starting to work on the second level, and have plans to add

Re: [Audyssey] Serious pause bug in MOTA

2011-02-03 Thread Tommy
Sorry. I was getting excited about the game. Tommy - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 03, 2011 3:58 PM Subject: Re: [Audyssey] Serious pause bug in MOTA Hi Tommy, No. You

[Audyssey] Serious pause bug in MOTA

2011-02-02 Thread Karl Belanger
Hello, I found a rather fun but quite serious pause bug in MOTA. It is possible to fire your weapon while the game is paused, and you will actually do damage if you're pointing at an enemy. This makes combat extremely easy. Karl --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Serious pause bug in MOTA

2011-02-02 Thread Frost
On Wed, Feb 02, 2011 at 06:50:28PM -0500, Karl Belanger wrote: I found a rather fun but quite serious pause bug in MOTA. It is possible to fire your weapon while the game is paused, and you will actually do damage if you're pointing at an enemy. This makes combat extremely easy. [My Reply:]

Re: [Audyssey] Serious pause bug in MOTA

2011-02-02 Thread Darren Duff
This doesn't work with my copy. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Karl Belanger Sent: Wednesday, February 02, 2011 6:50 PM To: Gamers Discussion list Subject: [Audyssey] Serious pause bug in MOTA Hello, I found