are the Knights who say...Ni!
- Original Message - From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 04, 2011 9:24 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
well I know a lot of sighted gamers friends I know cheat.
I
Send him a game and monsters shall rip his soll in half. Evil grin.
- Original Message -
From: Tom Randall kf6...@comcast.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, February 04, 2011 9:36 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Speaking for myself
Hi Karl,
Oh, it can be done. It is just a tad bit time consuming to do. The
issue is what you want is a totally different approach to the way I
actually did it. So it would take me at least two or three days to
update/change the way it works. It is not a matter of being easy or
not, but just will
Hi Karl,
That's not very practical. I suppose in theory it could be done, but
at what cost. You need to understand what you want is pretty time
consuming, and what I want more than anything else in this world is to
have the game completely done and out of my hair by June. So
obviously I'm not
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Friday, February 04, 2011 11:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
well I didn't fully grow up in a sheltered world in fact I found most
things on my own.
I started playing
if they want.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, February 05, 2011 10:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi Karl,
That's not very practical. I suppose
...@audyssey.org] On
Behalf Of shaun everiss
Sent: Friday, February 04, 2011 11:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
well I didn't fully grow up in a sheltered world in fact I found most
things on my own.
I started playing graphical games eventually getting some
Hi Karl,
Oh, its not that bad. In fact, after I had time to think about it the
idea sounds like a better way of handling paused games. That way it
isn't quite as easy to accidently unpause a game. It is just that it
will add a few extra days of development time to my beta 18 schedule.
However,
I don't think anyone cares how long it will take.
You are progressing if at all a little slowly but progressing.
You are keeping us up to date and earning trust with the community.
YOu are also trying to change the way the blind think of gaming and
believe me thats not easy when we are bought up
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Saturday, February 05, 2011 1:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
well the glulx interpreter seems to run better than the old z5 3 8 and 6
codes.
They call it inform7
, February 05, 2011 1:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
well the glulx interpreter seems to run better than the old z5 3 8 and 6
codes.
They call it inform7 but who knows.
Unlike the frots stuff this glx ssystem runs better.
git is a really good
no
sevgiler saygilar
- Original Message -
From: Tommy to...@sirinet.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 7:20 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Is MOTA 18 out?
- Original Message -
From: Thomas Ward
No! Do not fix it!
sevgiler saygilar
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 10:48 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Fix it!
- Original Message
, 2011 9:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
No! Do not fix it!
sevgiler saygilar
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 10:48 PM
: [Audyssey] Serious pause bug in MOTA
No! Do not fix it!
sevgiler saygilar
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 10:48 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi,
Well, sorry to disappoint you, but the bug is fixed. you didn't really
think I'd let a bug like that go did you?
As for your messages would you mind writing something more
constructive than do not fix it? Sheesh, one liner messages are not
very constructive and doesn't really contribute to
Hi Bryan,
Smile. I've done more than decided to fix it. I have already fixed it.
I'm not exactly going to go in and yank out the patch just to please a
few lazy gamers. As you said, its time to just get use to it.
Cheers!
On 2/4/11, Bryan Peterson bpeterson2...@cableone.net wrote:
Burak, he's
list gamers@audyssey.org
Sent: Friday, February 04, 2011 8:17 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
No! Do not fix it!
sevgiler saygilar
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 04, 2011 7:59 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi Bryan,
Smile. I've done more than decided to fix it. I have already fixed it.
I'm not exactly going to go in and yank out the patch just
04, 2011 8:04 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Why the heck would you not want this serious bug fixed? It would make the
game absolutely pointless to not fix it. No doubt about it, this would be
cheating.
---
Shepherds are the best beasts!
- Original Message
HiBryan,
I'm sorry. I don't understand your message. If it is paused and you
press a fire control, an arrow key, etc it is suppose to unpause the
game. Are you saying you don't like this feature?
Cheers!
On 2/4/11, Bryan Peterson bpeterson2...@cableone.net wrote:
Precisely. Being able to move
I thought that was the whole bug.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 04, 2011 8:41 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
HiBryan
Hi Bryan,
Heavens no. The bug wwe are discussing is that you could press f2,
pause the game, shoot an enemy and press f2 to unpause the game. I
have gone in and fixed it so if you press space to punch/fire a weapon
it unpauses the game and resumes play. What are you talking about?Do
you have an
Subject: Re: [Audyssey] Serious pause bug in MOTA
I thought that was the whole bug.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 04, 2011 8:41 AM
Subject: Re
To: Gamers Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi Bryan,
Smile. I've done more than decided to fix it. I have already fixed it.
I'm not exactly going to go in and yank out the patch just to please a
few lazy gamers. As you said, its time to just get use to it.
Cheers
: Re: [Audyssey] Serious pause bug in MOTA
While you're doing stuff with the pause code, I would really like to see the
pause command disable all keys until it is pressed again. Right now, the
press of any arrow key, ducking, etc. will unpause the game. While it may be
marginally quicker to unpause
Of Hayden Presley
Sent: Friday, February 04, 2011 1:16 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi,
Why would you want to dduck and pause/ Sorry that makes no sense.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
That does make sense actually.
We are the Knights who say...Ni!
- Original Message -
From: Karl Belanger karl.belan...@comcast.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, February 04, 2011 11:13 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
While
] Serious pause bug in MOTA
That does make sense actually.
We are the Knights who say...Ni!
- Original Message -
From: Karl Belanger karl.belan...@comcast.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, February 04, 2011 11:13 AM
Subject: Re: [Audyssey] Serious pause
, 2011 12:18 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Serious pause bug in MOTA
If I'm engaging anenemy, or perhapse dodging a future trap, and something in
the real world comes up, I don't want to have to stand up and possibly get
hit or killed before I can pause.
-Original Message
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, February 04, 2011 11:39 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Really?
Why would you want to duck then pause the game?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun
Hi,
Ouch! I was terribly afraid you were going to ask something like that.
That is a pretty extensive rewrite of the keyboard handling. Can I
kill you now or later? Grin.
Cheers!
On 2/4/11, Karl Belanger karl.belan...@comcast.net wrote:
While you're doing stuff with the pause code, I would
@audyssey.org
Sent: Friday, February 04, 2011 1:51 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi,
Ouch! I was terribly afraid you were going to ask something like that.
That is a pretty extensive rewrite of the keyboard handling. Can I
kill you now or later? Grin.
Cheers!
On 2/4/11, Karl
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Friday, February 04, 2011 7:55 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi Bryan,
Heavens no. The bug wwe are discussing is that you could press f2, pause the
game, shoot an enemy
[mailto:gamers-boun...@audyssey.org] On
Behalf Of Tom Randall
Sent: Friday, February 04, 2011 4:37 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Serious pause bug in MOTA
Speaking for myself this behavior is fine, this is similar to how most
mainstream games work if you try to perform
Hi Charles,
Lol! Oh, that would be funny.
On 2/4/11, Charles Rivard woofer...@sbcglobal.net wrote:
Do it now. Send him a specially coded game from which there is no escaping
the underground fun. The entrance is already locked, and his won't have any
other way out. The monsters keep
Hi Karl,
I suppose so. After all I let the status message keys through so you
can review them while the game is paused and not get shot to death.
Still if I'm going to modify this I need to come up with a better
method of pausing/unpausing the game. Generally speaking, how you want
me to do
Hi Tom,
Yeah, I know. It is cases like this that really demonstrates how
different growing up in a mainstream background verses a sheltered
blind background can be. I've been playing games for most of my life,
and in most cases when a game is paused if you press any button or
action key it
] Serious pause bug in MOTA
Hi Tom,
Yeah, I know. It is cases like this that really demonstrates how
different growing up in a mainstream background verses a sheltered
blind background can be. I've been playing games for most of my life,
and in most cases when a game is paused if you press any button
Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi Karl,
I suppose so. After all I let the status message keys through so you can
review them while the game is paused and not get shot to death.
Still if I'm going to modify this I need to come up with a better method of
pausing
of a major part of its core.
Karl
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Friday, February 04, 2011 5:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi Tom,
Yeah, I know
!
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 04, 2011 9:24 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
well I know a lot of sighted gamers friends I know cheat.
I also cheat where
'
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi,
Why would you want to dduck and pause/ Sorry that makes no sense.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Karl Belanger
Sent: Friday, February 04, 2011
or killed.
We are the Knights who say...Ni!
- Original Message - From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, February 04, 2011 11:39 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Really?
Why would you want to duck
its a pitty you can't add different layouts etc as an optional module
to the engine.
Ok not right now but on the thing if you have time, if you need to
actually fix something in the engine and want to do another module
for something I guess.
I never pause anything myself.
I never knew you
well I didn't fully grow up in a sheltered world in fact I found most
things on my own.
I started playing graphical games eventually getting some sfx to what some were
thinks like comic, wolf 3d, duke1 and a few other things were what I
played with till the net came out.
It was then I learned
Hey! Dont fix this bug! Tomas!
sevgiler saygilar
- Original Message -
From: Karl Belanger karl.belan...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 1:50 AM
Subject: [Audyssey] Serious pause bug in MOTA
Hello,
I found a rather fun
Hi Karl,
Thanks for the heads up. I'll fix that one right away. Definitely
can't let people cheat like that.
Smile.
On 2/2/11, Karl Belanger karl.belan...@comcast.net wrote:
Hello,
I found a rather fun but quite serious pause bug in MOTA. It is possible to
fire your weapon while the game
Hi,
Oh, can't let a bug like this slide. It makes it too easy to cheat.
Especially, with the more difficult levels and monsters. The entire
point of beta 17 is to increase the speed, challenge, and over all
replay value of the game.
Smile.
On 2/3/11, burakyuksek burakyuksek...@gmail.com wrote:
no! Dont fix!
sevgiler saygilar
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 12:42 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi Karl,
Thanks for the heads up. I'll fix
No problem, I played it. I think it ends in room 21 of the first level?
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You can make changes or update your subscription via the web, at
If you do not want it fixed do not install the next version, that is
what I would do if I were you.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
Hi,
No, there are 22 rooms in level 1.
Cheers!
On 2/3/11, Alfredo_The_Music_maker birdlover2...@hotmail.com wrote:
No problem, I played it. I think it ends in room 21 of the first level?
---
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If you want to leave the list, send E-mail to
Hi,
Hmmm...I don't think that would work. Besides bug fixes, which there
are a handful I just fixed, you won't get level 2 without installing
beta 18. So sticking with beta 17 will be, well, not that desirable
for anyone in the long run.
cheers!
On 2/3/11, Alfredo_The_Music_maker
Please do.
We are the Knights who say...Ni!
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 3:10 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hey! Dont fix this bug! Tomas
You want to cheat?
We are the Knights who say...Ni!
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 4:18 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
no! Dont fix
To: birdlover2...@hotmail.com; Gamers Discussion list
gamers@audyssey.org
Sent: Thursday, February 03, 2011 5:23 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi,
Hmmm...I don't think that would work. Besides bug fixes, which there
are a handful I just fixed, you won't get level 2
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 4:10 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hey! Dont fix this bug! Tomas!
sevgiler saygilar
- Original Message -
From: Karl Belanger karl.belan...@comcast.net
To: Gamers Discussion list
gamers@audyssey.org
Sent: Thursday, February 03, 2011 6:15 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
If you do not want it fixed do not install the next version, that is what
I would do if I were you.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E
Yeah.
sevgiler saygilar
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 3:07 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
You want to cheat?
We are the Knights who say
AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Yeah.
sevgiler saygilar
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 3:07 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
: [Audyssey] Serious pause bug in MOTA
Well as the great Mic Jagger from The Rolling Stones once said, you can't
always get what you want.
We are the Knights who say...Ni!
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent
Hi,
Yeah, and as Mic Jagger also said, if you try some times you just
might find you get what you need.
Cheers!
On 2/3/11, Bryan Peterson bpeterson2...@cableone.net wrote:
Well as the great Mic Jagger from The Rolling Stones once said, you can't
always get what you want.
We are the Knights
: Thursday, February 03, 2011 8:38 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
But if you try sometimes You get what you need Sorry... Couldn't
help it! Lol!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Just like what Daron was just saying. LOL.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 8:39 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
] Serious pause bug in MOTA
Hi,
No, there are 22 rooms in level 1.
Cheers!
On 2/3/11, Alfredo_The_Music_maker birdlover2...@hotmail.com wrote:
No problem, I played it. I think it ends in room 21 of the first level?
---
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Is MOTA 18 out?
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: birdlover2...@hotmail.com; Gamers Discussion list
gamers@audyssey.org
Sent: Thursday, February 03, 2011 6:23 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi,
Hmmm...I don't think
Because it's not available yet.
We are the Knights who say...Ni!
- Original Message -
From: Tommy to...@sirinet.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 10:17 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
I Finished the first
We'd know if it was.
We are the Knights who say...Ni!
- Original Message -
From: Tommy to...@sirinet.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 10:20 AM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Is MOTA 18 out?
- Original
Hi Tommy,
That is because the game is still in development. Only the first level
is complete. I'm just now starting to work on the second level, and
have plans to add a few extra things to the first level. That's what I
meant about the game isn't complete. There is still lots and lots of
work to
Hi Tommy,
No. You will know when its ready. I just released beta 17 like Monday
or Tuesday and still working on beta 18. I'm not Superman. Grin.
On 2/3/11, Tommy to...@sirinet.net wrote:
Is MOTA 18 out?
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Fix it!
- Original Message -
From: burakyuksek burakyuksek...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 3:05 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Yeah.
sevgiler saygilar
- Original Message -
From: Bryan
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 3:55 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi Tommy,
That is because the game is still in development. Only the first level
is complete. I'm just now starting to work on the second level, and
have plans to add
Sorry. I was getting excited about the game.
Tommy
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 03, 2011 3:58 PM
Subject: Re: [Audyssey] Serious pause bug in MOTA
Hi Tommy,
No. You
Hello,
I found a rather fun but quite serious pause bug in MOTA. It is possible to
fire your weapon while the game is paused, and you will actually do damage
if you're pointing at an enemy. This makes combat extremely easy.
Karl
---
Gamers mailing list __ Gamers@audyssey.org
If you want to
On Wed, Feb 02, 2011 at 06:50:28PM -0500, Karl Belanger wrote:
I found a rather fun but quite serious pause bug in MOTA. It is possible to
fire your weapon while the game is paused, and you will actually do damage
if you're pointing at an enemy. This makes combat extremely easy.
[My Reply:]
This doesn't work with my copy.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Karl Belanger
Sent: Wednesday, February 02, 2011 6:50 PM
To: Gamers Discussion list
Subject: [Audyssey] Serious pause bug in MOTA
Hello,
I found
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