[Audyssey] Hi, Damian It's Jason omportant

2007-11-24 Thread jason
Hi, Damian here is the report it your site gives me when trying to download the cars for Top Speed. It says 404 link not found. The link for light speed car.zip isn't on this survor. That's what it says when I am downloading with Mozilla firefox. [EMAIL PROTECTED] windowslive contact [EMAIL

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread jason
Hay Tom that's souns like a good idea. I am glad that improvments are being made for this game. Can't wait to try out the new version. [EMAIL PROTECTED] windowslive contact [EMAIL PROTECTED] AOL contact [EMAIL PROTECTED] yahoo messenger contact [EMAIL PROTECTED] and skype contact kb3icc and

Re: [Audyssey] MONTE

2007-11-24 Thread nicol
Hi htom This happens each time I specifically run through a room when I've drinked a potion. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Thomas Ward Sent: Saturday, November 24, 2007 4:00 AM To: Gamers Discussion list Subject: Re: [Audyssey] MONTE Hi

Re: [Audyssey] MONTE

2007-11-24 Thread nicol
Carl I only now saw your post, you already answered my question. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of nicol Sent: Saturday, November 24, 2007 12:25 PM To: Gamers Discussion list Subject: Re: [Audyssey] MONTE Hi htom This happens each time I

[Audyssey] the sleeping potion in scw

2007-11-24 Thread nicol
R E l I O P s Does the sleeping potion just give sarah a bit of magical energy or does it serve a special purpose. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

[Audyssey] the construction hat in the huffle puff room

2007-11-24 Thread nicol
R E L I O P S I noticed the construction hat in the huffle puff room gives sarah more magical energy. Is it suppose to be like that or is it a bug? Who doesn't want magical energy! I am just curious as to why specifically a hat gives sarah energy. --- Gamers mailing list __ Gamers@audyssey.org

[Audyssey] problem with a door in scw

2007-11-24 Thread nicol
I'm now in the hospital wing, I want to go out of the hospital wing. I'm in the shift+d menu, sarah tells me hospital wing door unlocked ahead in 14 feet, but I can't move ahead anymore, the wall blocks me. Why then do I hear: hospital wing door unlocked ahead in 14 feet if I can't move any

Re: [Audyssey] the construction hat in the huffle puff room

2007-11-24 Thread Phil Vlasak
Hi Nicol, There is a headless hat in the Hufflepuff common room and it may give her more energy since it is magical. But I did not add a construction hat. spoiler space There also is a picture of Cedric Diggery, a fireplace a non-magical broom possibly a candy or sweet Plus the door that is in

Re: [Audyssey] the sleeping potion in scw

2007-11-24 Thread Phil Vlasak
Hi Nicol, the sleeping potion in the Sarah game, spoiler space forces her to sleep but gives her magical energy. But while she is asleep the creatures can attack her so I would not take it unless you are in the broom cupboard. - Original Message - From: nicol [EMAIL PROTECTED] To:

Re: [Audyssey] problem with a door in scw

2007-11-24 Thread Phil Vlasak
Hi Nicol, That sometimes happens when I leave a gap when building the walls. It could be a gap that is only a foot wide but too small for you to pass through. The other time that happens is if you are not facing exactly in the correct direction. With the arrow keys you can be 15 degrees off due

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Phil Vlasak
Hi Tom, Since you are changing the name to Montezuma's Return, this implies that Montezuma will be in part of the game. Is he going to be a sort of boss level baddy? If not, you could call the game, Montezuma's Tomb Robbers Return. Or, Montezuma's Temple Raiders Return. Of course, if one of the

Re: [Audyssey] patch for chopper challenge

2007-11-24 Thread blindguy250
On Sat, 24 Nov 2007 05:54:42 -, Damien C. Sadler wrote: Hi gamers, We've just released a patch for Chopper Challenge. This is really cool. We will be releasing the new update as the full setup shortly. Ok, good. I really wanna get the entire setup. This patch fixes a few game bugs and

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Shadow Dragon
I really like the idea of having some kind of boss level at the end of the temples here. It'd more than likely make me consider buying the game. If you're making so many changes, any chance you could put in a few bosses, like a giant rolling skull that you'd have to defeat somehow, maybe giant

Re: [Audyssey] the construction hat in the huffle puff room

2007-11-24 Thread Talksina
Phil, about headless hats: I found one in first and one in second floor, but, I don't manage to get them! I mean: on the ground floor I manage to get all headless hats. On the first and second, the character continues saying headless hat. headless hat. headless hat... and shift+d tells me

Re: [Audyssey] another sudoku dilemma

2007-11-24 Thread Lisa Leonardi
Well, I tried that, but no game. I even uninstalled the shockwave player and reinstalled it, but still no luck. Is there supposed to be a separate window where the game plays, or does it play in the same window as the web page? I ask this because there are no other windows opening, it goes to

Re: [Audyssey] the construction hat in the huffle puff room

2007-11-24 Thread Phil Vlasak
Hi Talksina, that is a bug that I found and fixed but you will need to wait and download the next patch which I am still working on. - Original Message - From: Talksina [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:01 PM Subject:

Re: [Audyssey] the sleeping potion in scw

2007-11-24 Thread Sky Taylor
Hey Phil, Does Sarah wake up after a few minutes of sleep after drinking the potion? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 5:37 AM Subject: Re: [Audyssey] the sleeping potion in scw Hi

Re: [Audyssey] another sudoku dilemma

2007-11-24 Thread Phil Vlasak
Hi Lisa, I haven't tried it in a while, but I think the game opens its own window. - Original Message - From: Lisa Leonardi [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:46 PM Subject: Re: [Audyssey] another sudoku dilemma Well,

Re: [Audyssey] the sleeping potion in scw

2007-11-24 Thread Phil Vlasak
Hi Sky, I think I set Sarah to wake in 2 minutes. But if she is caught by the caretaker while sleeping, then the game is over. And if she is caught by the Dementor, she still gets kissed but it is not by a prince! Not even by a half blood prince! - Original Message - From: Sky Taylor

Re: [Audyssey] another sudoku dilemma

2007-11-24 Thread Lisa Leonardi
Ah, ok then obviously there is a problem. What it appears to be doing is simply integrating it into the web page somehow, because there are no other windows open besides internet explorer. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] the construction hat in the huffle puff room

2007-11-24 Thread Phil Vlasak
Hi Talksina, If you have read the fifth Harry Potter book, spoiler space You have walked into the defense of the dark arts professor's office. On one wall is a collection of ornamental plates, each decorated with a large technicolor kitten, wearing a different bow around its neck. Professor

Re: [Audyssey] the construction hat in the huffle puff room

2007-11-24 Thread Talksina
At 19.08 24/11/2007, you wrote: Hi Talksina, that is a bug that I found and fixed but you will need to wait and download the next patch which I am still working on. yes, I am longing for it! But now, Spoiler space I found a room in the second floor, where I found a very very big mess of sounds,

Re: [Audyssey] world of warcraft

2007-11-24 Thread Orin
That in itself is true I believe, however the controls aren't, and you have to click things to start battles, etc. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want

[Audyssey] The chat

2007-11-24 Thread Ron Schamerhorn
Hi all Just was wondering if anyone is planning to attend this afternoon? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] patch for chopper challenge

2007-11-24 Thread Eugene Baroni
I like the game. I beat it a couple times on normal level and got scores of 260 or so. Thanks for the fun game. - Original Message - From: Damien C. Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:54 AM Subject: [Audyssey]

Re: [Audyssey] world of warcraft

2007-11-24 Thread Søren Jensen
Hi Alex. Maybee they are right. I can tell you the chatting system is not accessible, because screenreaders are not able to read inside these graphicle windows. You will also find it very difficoult to find your distanations in the game. You are walking in extremely large arias. If you ever

Re: [Audyssey] The chat

2007-11-24 Thread ari
I was there and saw noone. Ari - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: gamers@audyssey.org Gamers@audyssey.org Sent: Saturday, November 24, 2007 10:00 PM Subject: [Audyssey] The chat Hi all Just was wondering if anyone is planning to attend this afternoon?

Re: [Audyssey] The chat

2007-11-24 Thread Charles Rivard
Yes. In about a minute or so. It's 2-40 PM Central time right now for reference. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: gamers@audyssey.org Gamers@audyssey.org Sent: Saturday, November 24, 2007 2:00 PM Subject: [Audyssey] The chat Hi all Just was

Re: [Audyssey] The chat

2007-11-24 Thread Charles Rivard
Someone is there, right now. - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 2:32 PM Subject: Re: [Audyssey] The chat I was there and saw noone. Ari - Original Message - From: Ron Schamerhorn

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Charles Rivard
This would be a detraction from the original, losing some of the flavor and appeal of the purist from the game. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 9:04 AM Subject: Re: [Audyssey]

Re: [Audyssey] the sleeping potion in scw

2007-11-24 Thread Charles Rivard
I was hoping she would be kissed by a Prince, and turn into a frog. This could be an interesting way to find your way to the lake? heh heh heh - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 24, 2007 12:36

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Thomas Ward
Hi Phil, Well, at this point probably not. I have already closed down new developments to the engine and am working on finalisation of the game. Since the original classic game did not have bosses I had not made plans for any, and I'd have to reopen the engine development which could push the

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Thomas Ward
Hi Shadow, I understand what you are saying, but I can't simply intruduce this feature into the game before 1.0. I have tentatively scheduled the release date as December 15, 2007. However, the actual release date could be a few days earlier or later depending on any issues encountered or

Re: [Audyssey] the construction hat in the huffle puff room

2007-11-24 Thread nicol
THANKS PHIL. I WAS CONFUSING SARAH WITH PIPE2. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Phil Vlasak Sent: Saturday, November 24, 2007 3:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] the construction hat in the huffle puff room Hi Nicol,

[Audyssey] Kingdom of Loathing help

2007-11-24 Thread Bryan
Hi all, This is for everyone who plays Kingdom of Loathing. I need to build a car, but I have to get to Degrassi Knoll. I'm told it's on the plains, but I can't seem to find it. Do I need to complete some quests first? I've heard about the rats in the tavern and the Bat Hole. Should I do

Re: [Audyssey] Wrecking ball Feedback

2007-11-24 Thread shaun everiss
the game looks complete as far as I can tell. THere are a few bugs I found which may already be fixed. 1. after the first launch if using the mouse, you can't launch the ball with the mouse ie you can't pull back on the mouse, you have to do that with the keyboard. 2. the game seems to be able

Re: [Audyssey] Draconis Entertainment News [23/November/2007]

2007-11-24 Thread shaun everiss
will there be announcements for testers for this new project on this list or the website. I am free of any testing. Ok well I am with xsight but really its lite going currently. I really have nothing on the current time sheets to speak of. At 07:57 a.m. 24/11/2007, you wrote: Greetings gamers,

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Shadow Dragon
But that's the point. We've already made so many changes, what's one more change going to hurt? I mean the game is far, far from being the classic game it was, its got modernized sounds, its got manual use of swords, different sorts of traps, etc. Its almost, as Thomas said, a sequal. I really

Re: [Audyssey] world of warcraft

2007-11-24 Thread Shadow Dragon
If you could get a full keyboard setup then maybe. But I've never played the game, nor heard it being played, so I couldn't ell you. Either way if it was fully accessible Im sure some blind gamer would have tried it long ago and we'd all be on there playing right now, *grin*. Its probably a

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Shadow Dragon
Yeah, I figured as much. It'd be cool if they went in eventually, I'd expect it'd take quite some time to make bosses for each level, or every 3 levels or whatever. It'd be a cool implementation but I understand where you're coming from. *shrug* I just hope you decide to do it eventually. It'd

Re: [Audyssey] Kingdom of Loathing help

2007-11-24 Thread Shadow Dragon
Hmm. That's odd. They should have unlocked it on your map when they told you to build the car. I wonder why its not there? I don't think you have to do those other quests first, but it might be a wise idea since that gnoll is I think a level 5 or so area, would be pretty hard to do before

Re: [Audyssey] Kingdom of Loathing help

2007-11-24 Thread Bryan
Either way, I'll have to wait seeing as how my character is currently too drunk to do more than pass out every time I try to do an adventure. But if it's level five that might be the problem. I'm currently only a level four, a Jiggy Grifter Time is an illusion, lunchtime doubly so. -

Re: [Audyssey] Kingdom of Loathing help

2007-11-24 Thread Shadow Dragon
Heheh yeah, careful with that. You can have up to hmm... 15? Drunkenness and fullness a day. Yeah, maybe level is why its not showing up. If you're interested, there's a wiki at: http://kol.coldfront.net/thekolwiki/index.php/Main_Page I've been playing for a few years, and that guide's got

Re: [Audyssey] Kingdom of Loathing help

2007-11-24 Thread Bryan
So far the only thing I don't like is the fact that it's so easy to consue adventures, though once Xarniwhoop manages to acquire the necessary tools I may be able to at least prepare food and drinks without using advs. But I still need, among other things, an EZ cook oven, a Bartender in a Box

Re: [Audyssey] Wrecking ball Feedback

2007-11-24 Thread Charles Rivard
I would like a sound description menu and the option to adjust music or turn it totally off. As for bugs, either there is a bug, or I haven't mastered mouse operation. The ball cannot be launched using the mouse after the first ball. Also, at times, the ball is rolling around out in the

Re: [Audyssey] Kingdom of Loathing help

2007-11-24 Thread Yohandy
It is possible to eat/drink without consuming adventures. Spoiler space. install a jack in the box, or bartender in the box at your campsite. these can either be made, or bought from the mall. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Phil Vlasak
Hi Tom, I quite understand your having to stop game development to get the game finished and ready to sell. One suggestion for an upgrade so as not to introduce a new creature would be to name the last scull, Montezuma's scull. As it might be the last obstacle before winning the game it could be

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Thomas Ward
Hi, Developing bosses etc would take quite a bit of rnd which I really don't have time for at this moment. I can say though one game I have strongly considered is something similar to the megaman series powered by the Monte engine. in such a case then there certainly would be bosses on each

Re: [Audyssey] world of warcraft And other stuff

2007-11-24 Thread Kuvvosh Suggs
I have to say this game is not accessible. I've tried it out just recently since my brother has the game. He got me logged in and I could move the character, but that was it, tried several screen readers and no luck. So there For no this is not accessible, unless the Game makers would add

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Shadow Dragon
Yeah. I'm a little curious about how James was planning to work the tomb guardian battle at the end of the game he was making. Did you ever get any details on that? A megaman game or something along those lines would be cool, but I think it'd be cooler to see something like Monty with bosses.

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Bryan
Something like Zelda would probably be murder to program, even a game as relatively simple as the original. You'd have to program the overworld, the underworld, the shops and the different enemies. And that's probably not even scratching the surface. Tom did say he'd once considered writing

Re: [Audyssey] Montezuma's Revenge News

2007-11-24 Thread Shadow Dragon
Yeah, probably. If I had the patience for anything programming related I'd try some of this stuff myself, but I have no real patience for that sort of thing, plus I'm of the mind that if you make a game, especially a plot oriented game like Zelda, then what fun is it to play? *shrug* Guess