[Audyssey] homer on a harley

2007-11-28 Thread Claudio Zeni
Hello all! I have a problem with the game. If i start my engine with ctrl i hear a sound and a boom and the game is ofer. What's the problem here? Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread kevin and Emma
hi, what he means is the flame thrower is always in the game, it's the location which is slightly random. it's usually on level 4 but never in the same place as it's carried by a mutant human who wonders about. kevin - (lord l) Civilization exists by geological consent, subject to change without

[Audyssey] Railracer

2007-11-28 Thread rrhopkins
Hello. I was wondering after we order the game and we get a cereal key, do we download a new version of the game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] Homer on a Harley

2007-11-28 Thread Jim Kitchen
Hi Thomas, Thanks. You know I thought about putting in difficulty factors. Might do a version 2 with them. Don't know yet though. BFN Jim Why be difficult? Put some effort in and be impossible. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers

Re: [Audyssey] question about homer on a harley

2007-11-28 Thread Jim Kitchen
Hi Damien, Thank you very much. I'm a bit addicted to it myself. I have wanted to do this game for a very very long time. I had done a visual version way back on my T I 99 4A and have wanted to do an accessible version every since I started with accessible games. Thanks again and BFN

Re: [Audyssey] Homer on a Harley

2007-11-28 Thread Jim Kitchen
Hi Gandalf, Wow! 20 buses is great! Glad to hear that you like the game so well. Thanks for saying so. I've got to go and see if I can beat 20 buses. Only 15 so far for me. BFN - Original Message - Hello gamers. On monday, 26. November 2007 at10:07 [EMAIL PROTECTED] wrote: I

Re: [Audyssey] homer on a harly records

2007-11-28 Thread Jim Kitchen
Hi Tj, Thanks, I'm glad you like Homer on a Harley. Yeah just like allot of the early Atari games, simple but complex at the same time as you said. BFN Jim Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the

Re: [Audyssey] Homer on a Harley

2007-11-28 Thread Jim Kitchen
Hi DJC, Thank you. I appreciate hearing it very much. BFN - Original Message - Just want to say what a terrific game this is Jim. So far I've jumped 3 and looking for more. Nice work here bro. Jim If I knew everything that was about to happen, where would the fun be? [EMAIL

Re: [Audyssey] homer on a harly records

2007-11-28 Thread Jim Kitchen
Hi Thomas, Yeah, yeah, I know drinking and driving and all, but it must be a Johnny Fever WKRP thing for me as I have set personal Mach 1, Homer on a Harley and even golf records after drinking a few. grin Pretty sure the same thing for my old dos Reaction game as well. BFN Jim Direct

Re: [Audyssey] Homer on a Harley

2007-11-28 Thread Jim Kitchen
Hi Claudio, It is safer once you press enter to start your Harley to press the up arrow key to shift into gear and then hold down the left control key. You can though hold down the left control key and then very quickly press the up arrow key. But as I said safer to press the up arrow key

Re: [Audyssey] question about homer on a harley

2007-11-28 Thread Damien C. Sadler
Hi Jim, Yep, considering I'm not a big Simpsons fan this really brings some enjoyment in it for me. I can just imagine me being a father - people have watched me play this game and apparently I'm always smiling whenever someone says Dad. Regards, Damien Sadler - Original Message -

[Audyssey] sryth and Gryphook's

2007-11-28 Thread kevin and Emma
hi, i've read a good place to sell weapons is Gryphook's in Tryndmoor. but i can't get my items list to give me an option to sell to him.do i have to have completed a particular task first or something? kevin - (lord l) Civilization exists by geological consent, subject to change without

[Audyssey] Sarah game patch new doors

2007-11-28 Thread Phil Vlasak
Hi Folks, A customer notified me about a new warning when you examine some of the doors in my Sarah game. There are a few doors that can not be opened. If you hit the x key close to one and the game says, There is no spell or password that can open that door. Then you know it is a fake door, just

Re: [Audyssey] sryth and Gryphook's

2007-11-28 Thread Dark
No, you don't need to do anything special, but to get the sell option to appear in your inventory you'll need to either be viewing either Griphooks weapons or armour (the same lists wich allow you to buy the stuff). I believe the links are called examine weapons or armour. Once you got the

Re: [Audyssey] sryth and Gryphook's

2007-11-28 Thread Greg
Hello, You have to view either the weapons or the armor for sale and then while viewing them you can then sell your stuff. Hope this helps Greg - Original Message - From: kevin and Emma [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007

Re: [Audyssey] homer on a harley

2007-11-28 Thread Mich
the problem is that you have over heated your endgon or revd it to fast and made your bike explode. hth from Mich Verrier from New Liskeard Ontario Canada. - Original Message - From: Claudio Zeni [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November

Re: [Audyssey] sod 2 guide

2007-11-28 Thread Jozwiak, Hunter (K12)
How do you play Vorbis? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Tuesday, November 27, 2007 11:21 PM To: gamers@audyssey.org Subject: [Audyssey] sod 2 guide Hi. Well the sod2.0 guide is being compiled to vorbis as I type this.

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread Jozwiak, Hunter (K12)
What do the bosses sound like? I'm nervous about them, since it is my first time. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Tuesday, November 27, 2007 8:34 PM To: Gamers Discussion list Subject: Re: [Audyssey] Shades of Doom was

Re: [Audyssey] sryth and Gryphook's

2007-11-28 Thread kevin and Emma
hmm! how obvious! smile. many thanks. kevin - (lord l) Civilization exists by geological consent, subject to change without notice-Will Durant contact me: email/msn: [EMAIL PROTECTED] skype: lordandladyl - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Railracer

2007-11-28 Thread Che
Hi, Yes, once you place an order, you will receive a link to the latest full version of the game along with a registration key to unlock it. later, Che - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007

[Audyssey] bug in homer on a harley

2007-11-28 Thread Damien C. Sadler
Hi Jim, As implied in the subject, I've encountered a bug in Homer on a Harley. If you save a game, and restart the program and resume your game, the number of successfully jumped buses counter is reset, so instead of me jumping the 6 buses that I had, I was attempting to jump the 7th bus but

[Audyssey] brain training games?

2007-11-28 Thread ari
Hi all, Does anyone know where I can get accessible brainy-type games from, I mean games that can improve your memory, logic puzzles, that sort of thing? Thanks Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make

Re: [Audyssey] sryth and Gryphook's

2007-11-28 Thread Shadow Dragon
You have to click on one of the options, view weapons or view armor for sail, then refresh your items screen and the sell links should show up. - Original Message - From: kevin and Emma [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread Thomas Ward
Hi Hunter, Two ways. You either collect them by finding them or you use the all weapons cheat code which gives you all weapons at the beginning of the game. Nice thing about cheat codes in order to get them you have to beat the game on easy first. Jozwiak, Hunter (K12) wrote: How do yeh get

[Audyssey] USA Games was Hello

2007-11-28 Thread Thomas Ward
Hi Rob, I am glad applying the Managed DirectX libraries solved your issues. As for Monte currently my highest score on easy is 170100, and I am still trying to break that barrier. As for Tomb Raider asuming I stick with the original game the first level is indeed in the mountains. In the

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread Thomas Ward
Hi, Quote ALso, Where is the flamethrower. I can't find that one. End quote It is in area 5. It is sometimes randomly carried by a monster and sometimes just laying around. You have to look around the level a bit to find it, but I usually get it every time I pass through that level. I

Re: [Audyssey] brain training games?

2007-11-28 Thread AudioGames.net
Check out this: http://www.audiopuzzles.com/ - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 5:52 PM Subject: [Audyssey] brain training games? Hi all, Does anyone know where I can get accessible

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Thomas Ward
Hi Charles, I am afraid not. You and your trusty keyboard or game controller is all that stands between you and certain doom. Hey, I never said Montezuma's Return was going to be easy. I expect the final show down to be really challenging.Evil grin Charles Rivard wrote: Will hollering heh

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Thomas Ward
Hi Katie, Thanks. Yeah, I think it is no longer a question of weather or not I will do it but when. I've got the general idea of the special powers of this new boss skull, and ways of making the combat with it work. One cool but interesting thing to do is the same thing they did with Drakula in

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Thomas Ward
Hi Charles, Quote It seems that floating gems were in one of the beta versions we've worked with, weren't they? There was one somewhere. End quote Yes, that is correct. During the Alpha series I was following James North's notes, and back then I placed the gem objects where he placed them.

Re: [Audyssey] sryth and Gryphook's

2007-11-28 Thread Dark
No problem, as Gandalf said, most riddles are absurdly simple once you know the answer. Beware the Grue! Dark - Original Message - From: kevin and Emma [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 2:46 PM Subject: Re: [Audyssey]

Re: [Audyssey] brain training games?

2007-11-28 Thread Dark
Hi Arry. Well I can't think of anything specifically accessible, but any form of Simon game is pretty good for memory practice, and Jim's is great! For spacial and positional logic, mine sweeper from Gma, and the various solitare or sudocu games would do the job I believe. for problem solving,

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread Thomas Ward
Hi Kevin, I'm not so sure about that. I think the flame thrower is on level 5 not level 4. Smile kevin and Emma wrote: hi, what he means is the flame thrower is always in the game, it's the location which is slightly random. it's usually on level 4 but never in the same place as it's

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Thomas Ward
Hi Dark, Quote Well Tom, I'd be moderately more in favor of the different enemy types idea if possible, -- sinse as I said, it adds variety... End quote True, but the original game didn't have different monsters. It was simply that the monsters got stronger and stronger the deeper you got

[Audyssey] the dungens in scw

2007-11-28 Thread nicol
HI phil I came across something weird. I've been to all the places in the dungeons, the potions office, potions classroom, inner dungeons, slytheren room and staff toilet and when pressing n sarah says magical objects left: 1. But the strange thing is that the headless hat I picked up in the

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread nicol
Spoiler Space They sound like zombies. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jozwiak, Hunter (K12) Sent: Wednesday, November 28, 2007 3:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] Shades of Doom was Hi What do the bosses sound like?

[Audyssey] Homer on a Harly

2007-11-28 Thread jason
Hay everyone I was able to complete a jump over 3 buses yesterday. The trick of the game is speed and timing. That's how I won the game. Jim good work I like that game. Maybe in the next version you can add all different kind of harlies in it and then you can choose what harly you can use.

Re: [Audyssey] Railracer

2007-11-28 Thread Thomas Ward
Hi, Yes, you do. Che will send you the link for the most stable version of RR when you purchase it. There is allot more in the full version than the demo. [EMAIL PROTECTED] wrote: Hello. I was wondering after we order the game and we get a cereal key, do we download a new version of the

Re: [Audyssey] sod 2 guide

2007-11-28 Thread nicol
Where can I find the text guide? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of shaun everiss Sent: Wednesday, November 28, 2007 7:21 AM To: gamers@audyssey.org Subject: [Audyssey] sod 2 guide Hi. Well the sod2.0 guide is being compiled to vorbis as I type

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Thomas Ward
Hi, Quote As for the lightning idea, well it sounds fun, but instead of loading you up with swords before the fight, how about having several swords hanging around Montizuma's skull, wich you need to grab and use on it yourself, all wile jumping over his lightning attacks? That would

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread Bryan
Yep, it is on level 5. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 11:09 AM Subject: Re: [Audyssey] Shades of Doom was Hi Hi Kevin, I'm not so sure

[Audyssey] where can I find electronic deal or no deal game?

2007-11-28 Thread Yohandy
Hello, Subject line says it all. I know an electronic deal or no deal game exists, but have no clue where to find it, or how accessible it is. Does anyone have this game? I'd like more info about it. thanks all! -- I am using the free version of SPAMfighter for private users. It has removed

Re: [Audyssey] Kingdom of Loathing help

2007-11-28 Thread Bryan
Well I'm a level 5. What level should I be for the boss bat? And i'm also a Disco bandit if that helps any. Time is an illusion, lunchtime doubly so. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007

Re: [Audyssey] Kingdom of Loathing help

2007-11-28 Thread Yohandy
actually it is quite expensive. I believe around 5000. The only other way to beat a monster harder than you without using modifiers is to level enough so that the monster can't hurt you. Also I suggest you check out the wiki for the best possible weapon for your level. - Original Message

Re: [Audyssey] Kingdom of Loathing help

2007-11-28 Thread Yohandy
well not sure. I havne't ascended in about a year lol. if you got the quest at level 5, then you can probably defeat him. or you can try leveling up and trying the quest again. - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] where can I find electronic deal or no deal game?

2007-11-28 Thread Søren Jensen
Hi Yohandy. I have read about a danish version of this game. You can play it just using your dvd-player. All questions should be read out lout, so I think this version is accessible. I will try to find more informations about this game, of course in english. Heheh. Best regards: Søren Jensen

[Audyssey] Great news everyone! Accessible Facebook Game!

2007-11-28 Thread ari
Hi all, I think I've found an accessible game we can play on Facebook, it's a fantasy game with over 144000 members, it's called WarBook! You must build kingdom, form alliances, and you can fight against your friends and everything. I'd please like other interested people to add this

Re: [Audyssey] sod 2 guide

2007-11-28 Thread Thomas Ward
Hi, The ogg vorbis files can be played with programs like Winamp, and there are free codecs for Windows Media 9, 10, and 11. Jozwiak, Hunter (K12) wrote: How do you play Vorbis? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED]

Re: [Audyssey] Kingdom of Loathing help

2007-11-28 Thread Bryan
I actually got the quest around level four but this is the first time I've gotten around to trying it. Like i said, he thrashes me every time and I can't even hit him. Time is an illusion, lunchtime doubly so. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] Homer on a Harley

2007-11-28 Thread Claudio
Hello Jim. Thank you, this will help mee. Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

Re: [Audyssey] the dungens in scw

2007-11-28 Thread Phil Vlasak
Hi nicol, That sounds like the headless hats that were in the game a few years ago. I took them out of your inventory because they took up so much space in memory that it slowed the game down. Thanks for discovering that bug! Phil - Original Message - From: nicol [EMAIL PROTECTED] To:

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread Thomas Ward
Hi, Well, there actually is only one boss, and he has an unusual sound. Sort of like breathing or moaning sound. However, the blobs act as sort of minibosses in the game because they are so darn blasted hard to kill. Jozwiak, Hunter (K12) wrote: What do the bosses sound like? I'm nervous

Re: [Audyssey] where can I find electronic deal or no deal game?

2007-11-28 Thread Yohandy
Hello soren, If you find any info, do let me know. A computer version would be cool. What I was referring to though was a hand-held version. - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 2:32

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Dark
Indeed tom, teleporting bosses are usually a pest, and I can imagine that being fun in an audio game. As for the coming back from the dead multiple times though, -- maybe you'l need to rename the game Montizuma's Returns! Lol! Beware the Grue! Dark. - Original Message - From:

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Dark
i like the multiple play idea, but maybe keeping at least the first two skill levels, would be helpful, to let people practice the game on an easier level, and not have all experienced gamers having to play a bunch of easier levels again and again. Also, would there be endings for the different

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Dark
Well thom, this is all sounding like a fairly intensive fight. with the multiple difficulties idea though, how about adding a particular power each fight,- skull one merely floats around, skull 2 floats and has lightning, skull 3 gets the teleport etc. You could also take a leaf from the

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Dark
Hi Tom. About the editer, that is fair enough, I just remember you mentioning something about this quite a long wile ago, and sinse creating an exploration style game is a bit of a personal ambition of mine, I was vaguely hoping it'd be possible with Monti, the way quite a few graphical games

[Audyssey] New Idea for a kitchengame!!!

2007-11-28 Thread Claudio
Hello Jim! Here's a new excelent idea for a new game: What do you tink about a traynsimulator? The traynsimulator works like your trucker game. You have a mission. The mission is to tranzport peoples from one citty to another. But there are several rayl-stations on your way and bariers where you

Re: [Audyssey] Homer on a Harley

2007-11-28 Thread Ron Schamerhorn
Hi That's odd after destroying my Harley, I'm taken back to the start of the game an Otto with his intro. BTW If there are 3 bikes how can you change them? Ron - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday,

[Audyssey] Brain Training Games

2007-11-28 Thread John Bannick
Ari, We have four brain training games that are playable by gamers who are blind. Kim's Game is a memory game. You hear a set of objects, then you either select them using the arrow keys, or just key in their names. Orchestra is a similar memory game, except it uses musical instruments and

Re: [Audyssey] Homer on a Harley

2007-11-28 Thread Bryan
You can't. Each time you destroy one you move to the next. Sorta like having three lives. Time is an illusion, lunchtime doubly so. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 3:11 PM

Re: [Audyssey] Homer on a Harley

2007-11-28 Thread Damien C. Sadler
you just answered it *grin*. the game restarts to allow you to get on to your next bike. Regards, Damien Sadler - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 10:11 PM Subject: Re: [Audyssey]

Re: [Audyssey] the dungens in scw

2007-11-28 Thread Thomas Ward
Hi Nicol, Hmmm... Sounds like you found a bug there. I haven't gotten to play the full version of Sarah, but if it isn't showing up as a headless hat you can use I'd say it is not working correctly. nicol wrote: HI phil I came across something weird. I've been to all the places in the

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Thomas Ward
Hi Dark, Quote Indeed tom, teleporting bosses are usually a pest, and I can imagine that being fun in an audio game. End quote Yeah, those kind of bosses are generally pretty cool. It makes it much more difficult than swing, slash, boss is dead. You might swing injure the boss, but he

Re: [Audyssey] Great news everyone! Accessible Facebook Game!

2007-11-28 Thread Greg
Hello, What is the website to find this game. thanks Greg - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 1:01 PM Subject: [Audyssey] Great news everyone! Accessible Facebook Game! Hi all, I think I've

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Thomas Ward
Hi, Quote i like the multiple play idea, but maybe keeping at least the first two skill levels, would be helpful, to let people practice the game on an easier level, and not have all experienced gamers having to play a bunch of easier levels again and again. End quote Hmmm... That does present a

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Charles Rivard
This would be, as the saying used to be, really! boss! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 28, 2007 11:34 AM Subject: Re: [Audyssey] More about Monte bosses. Hi Charles, Quote It seems that

[Audyssey] the airborne skull - Re: More about Monte bosses.

2007-11-28 Thread Charles Rivard
How would you indicate passing overhead in a 2 dimentional environment? If it is able to float through the air, maybe we could duck under, or jump over it, depending on how high it's flying, but how will we know which to do? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To:

Re: [Audyssey] brain training games?

2007-11-28 Thread Charles Rivard
Also, the ultimate soundoku, from www.draconisentertainment.com It is Sudoku in an audible format. It sounds easy, but is not. You have a 9 by 9 grid, divided into 9 3-by-3 grids. In the more difficult mode, you have 16 4-by-4 grids. In the easier skill level, the numbers 1 through 9 are

[Audyssey] possible variation of Homer on a Harley

2007-11-28 Thread Charles Rivard
You drive a bus along the track and have to jump over an increasing number of motorCycles. The name of the game might be Buster in a bus? -- God loves everyone, but probably prefers fruits of the spirit over religious nuts! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread shaun everiss
if you play last crusade they sound like zombies. If not they grunt and are rather big. Sound like overstuffed pigs. At 02:47 a.m. 29/11/2007, you wrote: What do the bosses sound like? I'm nervous about them, since it is my first time. -Original Message- From: [EMAIL PROTECTED]

Re: [Audyssey] sod 2 guide

2007-11-28 Thread shaun everiss
winamp 5.5 or 5.3 will do this, I think there is a plugin for winamp 2 also. if people want mp3, get the site I refferenced in the message for winlame. You can then reencode the file to whatever you wish. At 02:45 a.m. 29/11/2007, you wrote: How do you play Vorbis? -Original Message-

Re: [Audyssey] Great news everyone! Accessible Facebook Game!

2007-11-28 Thread shaun everiss
sounds interesting, I'm not on facebook but I may try one day soon. Could get more casting material. At 07:01 a.m. 29/11/2007, you wrote: Hi all, I think I've found an accessible game we can play on Facebook, it's a fantasy game with over 144000 members, it's called WarBook! You must build

Re: [Audyssey] Shades of Doom was Hi

2007-11-28 Thread shaun everiss
and there is one of the time disturbence monsters to. At 09:02 a.m. 29/11/2007, you wrote: Hi, Well, there actually is only one boss, and he has an unusual sound. Sort of like breathing or moaning sound. However, the blobs act as sort of minibosses in the game because they are so darn blasted

Re: [Audyssey] Monty and Raceway pre-order status.

2007-11-28 Thread Gary Whittington
Thanks Tom for all you have done to rescue the games. I have stated myfeelings. For me if you do find my records or not, I do what to support your efforts. I had submitted 2 times for Raceway and if I do get credit great. A thought did come to me on this matter. Maybe on the USA page you could

Re: [Audyssey] More about Monte bosses.

2007-11-28 Thread Dark
I wasn't suggesting a major redesign their tom, just an added ending sequence if you go for the replay idea. The hole modern games idea is an interesting one. being born in 1982, I did most of my gaming on machines like the amstrad Cpc computer, Amigar and finally the snes, so I got used to

Re: [Audyssey] Monty and Raceway pre-order status.

2007-11-28 Thread Charles Rivard
For what it's worth, here are my two cents on the matter of preordered games. I know that a lot of us have preordered these titles a long time back, but it was suggested to us that we keep proof of purchase Emails in case any questions arise. This might be a good time for us to see if we

Re: [Audyssey] the airborne skull - Re: More about Monte bosses.

2007-11-28 Thread Dark
Well realistically, there are only three hights the skull could be at, above your head out of jumping range, above your head within jumping range, and rowling across the floor to kill you. I don't think having three different pitches of sound would for these positions would be too much trouble.