[Audyssey] PB games?

2008-01-15 Thread william lomas
hi all are PB games still producing gangster attack or that ant game? it's been what, 3, 4 years since the last game, tarzan junior? are they like bavisoft, dead in the water --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED]

Re: [Audyssey] smugglers 3 what a great game!!

2008-01-15 Thread Darren Harris
Hi again Niels, Thanks for your quick response. What you say sounds great. I would therefore refer you to a mailing list that discusses aspects of gaming for the visial impaired. If you so to http://www.audyssey.org. On this list, are people who create some truly excelent audio games with no

Re: [Audyssey] what's wrong with a human voice?

2008-01-15 Thread Stefen Hudson
Indeed. Granted my microphone is kind of crappy but I have GoldWave so can do noise reduction/volume stuff. -- From: Ken the Crazy [EMAIL PROTECTED] Sent: Monday, January 14, 2008 11:22 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re:

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Davy Kager
Hi, Have you ever tried the way in which Rockbox builds voices: thorugh a VB-script? I made some wavefiles with a SAPI 5 voice and that VB-script, and it goes terribly fast and accurate. It does absolutely not take as long as recording them manually. So, you could create a voicepack in just a

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Stefen Hudson
Wow. 3.2? I started with 3.5. The funny thing about that version of Eloquence was it sounded like it had a sinus problem compared to the newer versions. I've tried using the real speech voices that came with JAWS9 and had some trouble understanding them. They do sound a bit more natural, but

[Audyssey] Smugglers 3 cheats

2008-01-15 Thread Darren Harris
Ok guys, Unfortunately you'll need a bit of site to do this. Here's what I do. Take the bank window to the left hand side of the screen. Physically move the window until the left side of the window has disappeared. Now be careful here because you can push the window partly off the screen. With me

Re: [Audyssey] I think I found a bug in double yatsi

2008-01-15 Thread Jim Kitchen
Hi Glenna, May I ask, is this my Yahtzee game that you are talking about? If so, when you say, when you got to Yahtzee, does that mean that you had filled all other scoring spaces? - Original Message - I was playing with a friend, and when I gott to yatsi I had to put a zero. A couple

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Jim Kitchen
Hi Bryan, Only two of my games have recorded Eloquence speech. That would be Mach 1 and the very old version 5 of golf that I left on the sight for those who can not play sapi5 games. BTW my favorite sapi5 voice is ATT Lauren. However I use ATT Crystal for Email because she pronounces allot

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Jim Kitchen
Hi Cory, I did not change the pitch of any of the recorded Eloquence speech. The problem is, when you use recorded speech and I have it so that you can adjust the rate of the speech all it can do is to play the speech files faster or slower and that is what changes the pitch of them. BFN

Re: [Audyssey] I think I found a bug in double yatsi

2008-01-15 Thread Glenna
Yes it is your game. I did fill in all of the spaces, and so did the other person. Glenna Glenna Burgess Windows Messenger screen name, earthmother122 AIM Screen Name, earthmother122 Yahoo Messenger Screen Name, earthmother122 - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To:

Re: [Audyssey] DirectX 8.1 SDK

2008-01-15 Thread Jim Kitchen
Hi Leonard, I have up loaded it to send space for you File Name: DX81b_SDK.exe Size: 166MB | Download Link: http://www.sendspace.com/file/s0cfez That file size is reported incorrectly though. It is actually 01/02/2003 12:45 PM 174,848,584 DX81b_SDK.exe HTH BFN Jim That was

Re: [Audyssey] Huge gaming news!

2008-01-15 Thread Dark
Hmmm, imho there are far too many stat management text games on the net already. Unless other factors could be added, like the war news, changing circumstances missions sfx and music in smugglers 3, I really don't see the need for another of these when there are already so many differently

Re: [Audyssey] this speaker placement bug is gettinginterestinginsarah!

2008-01-15 Thread Phil Vlasak
Hi Nicol, The speaker placement is an Easter egg which some game developers add to surprise the game player and are sometimes not included in a walk through. It should not make any difference in your playing the game as it is supposed to freeze the game teleport you somewhere else and then bring

Re: [Audyssey] what's wrong with a human voice?

2008-01-15 Thread Phil Vlasak
Hi Ken, If you want games developed quickly then a synthesized voice recorded is much faster to do. When I get a new idea I can get a recording in a few minutes, but if I want a human voice it may take a week to get it. I originally developed the Sarah game using the Crystal voice from A T and

Re: [Audyssey] Preferred Sapi voice for games?

2008-01-15 Thread Dakotah Rickard
ATT Mike for his calm, projective voice; Scansoft Tom for the same reason; Scansoft Lee because he's really excited! ATT Crystal is good, but she makes a better computer voice. She's the ice-cold voice that I wouldn't want to mess with if she had a grudge. Signed: Dakotah Rickard -Original

Re: [Audyssey] DirectX 8.1 SDK

2008-01-15 Thread Leonard de Ruijter
Hey Jim, Is there a version of the directx 8.2 sdk, or are there only updates for it? - Regards, Leonard de Ruijter e-mail: mailto:[EMAIL PROTECTED] On dinsdag 15 januari 2008, at 12:38:19, wrote Jim: Hi Leonard, I have up loaded it to send space for you File Name: DX81b_SDK.exe Size:

[Audyssey] Have just bought the add on in smugglers 3

2008-01-15 Thread Darren Harris
Hi guys, Well I now got it. Shame my old save game won't be any good because I got quite a way with it. But I may try a different faction this time anyway just to see what it's like. Anybody else tried it? What do you all think. --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Have just bought the add on in smugglers 3

2008-01-15 Thread Dark
I bought the add on at the same time I bought the full game, so have never played without it. I haven't run into any gladiatorial combat or ability to get married yet, but one thing that didn't seem to be in the demo (which I assume is the add on), is the ability to go to the bar and get

Re: [Audyssey] Have just bought the add on in smugglers 3

2008-01-15 Thread Darren Harris
I've tried looking at the gladiator thing, it looks really hard to use. Also you need a lot of cash to do it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: 15 January 2008 15:57 To: Gamers Discussion list Subject: Re: [Audyssey] Have just

Re: [Audyssey] Huge gaming news!

2008-01-15 Thread Shadow Dragon
There's a huge, huuuge difference between the kinds of games you're thinking of and the kind of games sim city and GalCiv 2 are in. You're thinking the type of games where its all online play focusing on PVP, with a very limited amount of resources and buildings and the like. These types of

Re: [Audyssey] Have just bought the add on in smugglers 3

2008-01-15 Thread Darren Harris
No I didn't think that it did, it's just a site thing. Still there's a few extra ships, and now I've got the anti aging sorted I'll use that to my advantage -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shadow Dragon Sent: 15 January 2008 16:06 To:

Re: [Audyssey] Sound RTS and Python 2.4.4

2008-01-15 Thread Cara Quinn
Ah, probably should have been clearer. smile. You're exactly right, but I was asking if there is another intel version which was closer to the specific one that the author is pointing to?... Sorry for the lack of clarity. Have an awesome day!... Smiles, Cara :) On Jan 14, 2008,

Re: [Audyssey] cheats in smugglers 3

2008-01-15 Thread Darren Harris
Well what you have to do, is to click on the top left hand side of the bank window. Now the easiest way to get to the top left is certainly if you're using window eyes is to hit numberpad 7 that will take you to the top. Now, if you have a bit of site, hold the left mouse button down and drag the

Re: [Audyssey] Huge gaming news!

2008-01-15 Thread Cara Quinn
Before there was an internet?... lol! Wasn't The Sims introduced in the late nineties?... There was definitely an internet! lol! And on top of that, BBS games went all the way back to the eighties. So I agree that number crunchie games are a bit plentiful, smile but not sure of

Re: [Audyssey] Huge gaming news!

2008-01-15 Thread ari
I agree, The text ones are just borring web browser stuff you just click through, sims is really million times deeper. Even with games like Battrick and so on, I find it difficult to carry on being thrilled, I'm sure most, if not all of us would rather play the football, cricket and strategy

Re: [Audyssey] Huge gaming news!

2008-01-15 Thread Darren Harris
I don't think we'll ever see no more text games, they'll always be about there will be a demand for them I think. There's thousands of them out there. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ari Sent: 15 January 2008 17:56 To: Gamers Discussion

Re: [Audyssey] this speaker placement bug isgettinginterestinginsarah!

2008-01-15 Thread nicol
I never ever asked anything on this list which is in the manual. For me games like sryth and smugglers3 and stfc3 is complicated, but I never complain if people talk about it regularly. Sarah is a great game. The tone of your message lets it sound as if sarah is a common game. None of the

Re: [Audyssey] a Few Sryth general inquiries

2008-01-15 Thread Bryan
I believe there are twenty-four rungs to the Melee Ladders. As for the Gey Circle, fifty is the highest you can train a power there. The unknown QUikstone powers either haven't been implemented yet or haven't been seen. And as for the most powerful weapon in the game, that would probably be the

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
You and I are in agreement on that Ken. In fact as I write this I'm using Neospeech Paul. I only wish there were more Englis Neospeech voices. Time is an illusion, lunchtime doubly so. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Bryan, Yeah, I have both of the Neospeech voices as well, and they sound great. My only complaint with the Neospeech voices is that they are 16K which means they have to be converted to 22500K before they can be used. However, the Scansoft voices are 22500K so they can be created, edited,

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
That's sort of what I had in mind. And since I've also got NeoSpeech Kate and Paul there's two more voices we could use. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
Eloquence with a sinus problem. Tere's an interesting thought. I know that if you tinker with it you can make Dectalk sound like it's got a cold but I think you have to actually have the software itself, and one that isn't linked to a screen reader. I havve noticed that the ScanSoft voices are

Re: [Audyssey] what's wrong with a human voice?

2008-01-15 Thread Bryan
If Pacman Talks is ever updated that's one thing I'd like to see changed. I'd be happy to voice one of the ghosts. Synthe voices just don't sit right with me for voicing actuall characters. Time is an illusion, lunchtime doubly so. - Original Message - From: Ken the Crazy [EMAIL

Re: [Audyssey] PB games?

2008-01-15 Thread Bryan
Well, it's PB Soundscape now and not PB Games, but as far as I know they're still around. I don't know about Gangster Attack though. Time is an illusion, lunchtime doubly so. - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
It's funny, but I've noticed just the opposite with Crysta. Haven't heard many of the other ATT voices except Audry and Charles. Time is an illusion, lunchtime doubly so. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Bryan Gamers@audyssey.org Sent: Tuesday, January 15,

Re: [Audyssey] Preferred Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi, One time while doing some speech testing I used Crystal as an alert notice with some loud speaker effects and she did sound pretty good for a Sci-fi setting. Dakotah Rickard wrote: ATT Mike for his calm, projective voice; Scansoft Tom for the same reason; Scansoft Lee because he's really

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Corry, All I can say is the term best is a subjective word. My idea of best is probably different from you, and your term for best might be different from someone else. As I have seen on the list so far there are some completely different views on Eloquence. Some people hate it, and others

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi tyler, What kind of voice clips do you have? Tyler Wood wrote: Hi Tom, Instead of you taking the time to record the voice clips, I already have some recorded which you might find interesting. If you'd like, email me off list and I'd be glad to send those along. Tyler --- Gamers

Re: [Audyssey] this speaker placement bug isgettinginterestinginsarah!

2008-01-15 Thread blindguy250
I find them very interesting! On Tue, 15 Jan 2008 20:28:05 +0200, nicol wrote: I never ever asked anything on this list which is in the manual. For me games like sryth and smugglers3 and stfc3 is complicated, but I never complain if people talk about it regularly. Sarah is a great game. The

Re: [Audyssey] question about USA games product keys was: Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Tyler, No, our product keys are similar to the Draconis Entertainment key system. We will allow you to use our games on any computer you own provided it is your computer. We initially were going to use hardware ids, but decided in the long run that it wasn't fare to the paid customers to

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Tyler, Before Jaws 3.2 there was no software Synth with Jaws. You had to use a hardware synth like a Dectalk, Keynote, Artic, etc... I should know I have used every version of Jaws from Jaws For Dos 2.x to Jaws 9 for Windows. One thing I might want to add around Jaws 3.0 software speech

Re: [Audyssey] question about USA games product keys was: Prefered Sapi voice for games?

2008-01-15 Thread blindguy250
Hi. Thom, be aware though, that just because it's a hardware id doesn't mean it can not be hacked. Try Troopanum 2, for example. Click register, and woosh! It's done, not questions asked. I once tried gma tnak commander, troop 2, sod, among other cracks and they all worked. Needless to say

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread blindguy250
Hi. What about DecTalk? I've gotten rather fond of that synth, and I like it when you set the pitch to a very low setting. Wowowowow that sounds good... Eloquence is good though. On Tue, 15 Jan 2008 15:17:18 -0500, Thomas Ward wrote: Hi Corry, All I can say is the term best is a subjective

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Stefen, All I can say is I go way back before Jaws for Dos was even invented. My first speech synth was an echo for an Apple 2-E, and the text games of the mid 80's era were fun. Anyway, I can remember the days when I had to use Jaws without such a thing as a software synth. In high school I

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi Davy, I do not have rockbox so haven't tried that. I usually just use Text Aloud for this stuff. Davy Kager wrote: Hi, Have you ever tried the way in which Rockbox builds voices: thorugh a VB-script? I made some wavefiles with a SAPI 5 voice and that VB-script, and it goes terribly

Re: [Audyssey] what's wrong with a human voice?

2008-01-15 Thread Thomas Ward
Hi Corry and all, Actually, in late 2006 and early 2007 I was investigating the use of human speech in games and it never panned out. There are allot of issues involved in trying to use human speech that allot of gamers on this list probably don't realise. First, the process was extremely time

Re: [Audyssey] what's wrong with a human voice?

2008-01-15 Thread Thomas Ward
Hi Phil, Yeah, I know all too well what a pain it is trying to use human speech in a game. Cara was going to voice over Montezuma's Return for me, her voice was great for the job, but it was difficult getting the recordings just right and I noticed the same things you did. I would get a batch

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Davy Kager
Hi, The benefit of that VB-script is that you can create multiple phrases at once with it, thus saving a lot of time. This may also be possible with TextAloud, however. After all I have never used that piece of software. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To:

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Bryan
Ah yes, I also remember those days. I'll be twenty-eight this June and I remember well the days of running a BNS through a computer for use with JFD. I also remember the Echo. It's funny, but while that was probably some of the worst speech ever it was still some of the coolest. I remember

Re: [Audyssey] cheats in smugglers 3

2008-01-15 Thread Shadow Dragon
I have no site. The way I do it is, using the jaws cursor obviously, I route jaws to PC and page up to the top of the window. Then I go down two lines, till I get to the thing that says bank or whatever. I go 4 or 5 letters in, then very carefully move the mouse to the left, double clicking as

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Cory
true, but it's a racing game. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 15, 2008 3:17 PM Subject: Re: [Audyssey] Prefered Sapi voice for games? Hi Corry, All I can say is the term best is a subjective

[Audyssey] pinball merlin problem

2008-01-15 Thread Jake
I can't seem to get the l in the latest version of Pinball to spell Merlin. Anyone else having this problem? I've tried and tried but I just can't get the l g heheh. Jake. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can

Re: [Audyssey] Sound RTS and Python 2.4.4

2008-01-15 Thread SoundMUD
Hi, Python 2.5 will not work with SoundRTS. Any 2.4 version of Python will probably work. Jean-Luc 2008/1/15, Cara Quinn [EMAIL PROTECTED]: Ah, probably should have been clearer. smile. You're exactly right, but I was asking if there is another intel version which was closer to the

Re: [Audyssey] Sound RTS and Python 2.4.4

2008-01-15 Thread Cara Quinn
jean'Luc, thanks very much for your note. am installing a 2.4 version now and will see how it goes. I haven't looked at these python files in the zip archive for Mac yet, but if they are the actual source code, I could try to compile a .app file for Mac which wouldn't require the

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread James Scholes
Yeah, I like DecTalk too, but there's no SAPI version, so it wouldn't be able to be used with a lot of games. -- From: [EMAIL PROTECTED] Sent: Tuesday, January 15, 2008 8:31 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey]

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
hi, Yeah, i haven't heard this so-called warble either. However, I have noticed over the years that Jaws has had an on and off problem with Sapi voices. They don't always run correctly with Jaws, but would work fine with Window Eyes. one case in point I had a problem with Neospeec Kate with

Re: [Audyssey] Preferred Sapi voice for games?

2008-01-15 Thread James Scholes
Hi i'm new to this list, just wanted to say that I would use neospeech kate or paul with games or scansoft lee. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Tuesday, January 15, 2008 8:04 PM To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi, Hmmm... Well, Dectalk access is not based on a Sapi 5 API so it won't work with Text Aloud. However, the Dectalk SDK for Linux comes with a simple speech tool called say which can be used to convert text files to wav files, but I have not tried it myself. I have the Dectalk 5 SDK for

Re: [Audyssey] muddding question

2008-01-15 Thread David
Hi, Shaun, I play Miriani as well. I'm Bill Sanders if you want to look me up? Do you have the sound pack for Miriani? If not, I'll skype it to you, although it might be easier to go to www.chris-snyder.mom/miriani. David - Original Message - From: shaun everiss [EMAIL PROTECTED]

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread Thomas Ward
Hi James, USA Games will be using wav recorded samples of the speech output so weather or not the voice has Sapi 5 support or not shouldn't matter. The reason I startd the thread with the Sapi heading is it does make it easier on me if I can just put the words in Text Aloud and save them as

[Audyssey] Old Apple Games was Prefered Sapi voice

2008-01-15 Thread Thomas Ward
Hi Bryan and all, Do you remember the text based football game that was available for the Apple 2-E? You didn't get a full season schedule etc, but you got to make up your own names for the teams. You could give them triditional names like Browns, Steelers, Cow Boys, etc or you could make up

Re: [Audyssey] muddding question

2008-01-15 Thread Stefen Hudson
Hey Sean, It's Rothque Torraske from Miriani. The language that MonkeyTerm uses for triggers/substitutions and what not is VBScript. Most of the framework for playing sound already exists in afile called sound.mos. In a trigger you'd simply put play file.extention along with the tags that tell

Re: [Audyssey] Old Apple Games was Prefered Sapi voice

2008-01-15 Thread Charles Rivard
Speaking of old Apple games, I have a friend who would like to find one just for remembrance, but she wants a version that can be played as a text game on a Windows machine. Anyone know of such a version of Kidnapped? You had to escape from a building that had 9 floors, and there were word

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
well in my opinion the keynote gold was real good, its robotic but it was still clear it didn't sing like dectalk does but oh well. At 10:21 a.m. 16/01/2008, you wrote: Ah yes, I also remember those days. I'll be twenty-eight this June and I remember well the days of running a BNS through a

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
yeah pitty I can't make eloquence sing, pitty my dectalk has a busted component, its easy to fix I know how but I'm to lazy to bother. At 09:31 a.m. 16/01/2008, you wrote: Hi. What about DecTalk? I've gotten rather fond of that synth, and I like it when you set the pitch to a very low setting.

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
oh man you guys are going and going. I see I will have to compete with you guys. Lets see I'm afraid you beat me on most things. the first talking unit I had was running dos 5.0 ms with wordperfect 5.1 keysoft 1.3 and mastertouch 1.32 I used keynote gold. Before the unit kicked the bucket I had

Re: [Audyssey] what's wrong with a human voice?

2008-01-15 Thread shaun everiss
well I have a couple cheep 7 buck mics. Really crappy but one of them does not put out much noise and for what its worth its ok. At 11:41 p.m. 15/01/2008, you wrote: Indeed. Granted my microphone is kind of crappy but I have GoldWave so can do noise reduction/volume stuff.

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
my first windows reader was hal 2.0 then it was 4.5 then 5.0, 5.22 and thats where I am now. jaws was jaws 4.5 then 5.0 then 6.2. and thats that. At 11:33 p.m. 15/01/2008, you wrote: Wow. 3.2? I started with 3.5. The funny thing about that version of Eloquence was it sounded like it had a sinus

Re: [Audyssey] Preferred Sapi voice for games?

2008-01-15 Thread shaun everiss
yeah the advantage of using actual voice waves is that you add effects like echos to them. THe disadvantage is they take longer to produce. At 09:04 a.m. 16/01/2008, you wrote: Hi, One time while doing some speech testing I used Crystal as an alert notice with some loud speaker effects and she

Re: [Audyssey] Prefered Sapi voice for games?

2008-01-15 Thread shaun everiss
probably due to the system spec, I know that after a sertain version of hal it would stutter loads since it needed more cpu and ram. At 06:10 p.m. 16/01/2008, you wrote: hi, Yeah, i haven't heard this so-called warble either. However, I have noticed over the years that Jaws has had an on and off

[Audyssey] Out of the games dimension

2008-01-15 Thread ari
Hi all, Below I have selected interesting pieces from an article from PC Plus Magazine from the UK, what do you guys think, has anyone ever listened to these? Out of character Orestis Bastounis explores ways to move gaming out of the game itself When a game achieves any kind of popularity, and