The reason screen readers actually used video intercept was back in the
early 90's when windows and Office were taking off, there were no
standardized Access API's. By the time those got developped the
developers didn't really change well, most of them at least.
Taking JAWS and NVDA as an
I haven't noticed that sort of thing happening with more modern versions of
supernova, though i do admit it could happen occasionally with windows that
were either the wrong size or not maximized in earlier versions, and you
could usually get around it by restricting dolphin curser to the
Hi,
HmmmNow, that makes sense. As I understand it what you are saying
is because Jaws and Window-Eyes date clear back to the Windows 3.x
days and a lot of the APIs that are in Windows XP, Vista, and Windows
7 have didn't exist yet. Thus they used a video intercept to create an
off-screen
Giving credit where it's due, I do think the learning curve for BGT is about
as gentle, given the richness of its feature set as anything I've come
across, and kudos to Philip for providing some excellent documentation in an
industry (development environment creation) where abstruse and poorly
Philip, I understand the bind you're in. How about providing a sale price
on the $99 license for contest participants, with a proviso that failure to
submit a game by the deadline means you get to charge them the full price?
That maintains your security, and makes the barrier for entry lower for
Is this for the pc or just new hand to ear games for one's cell phone?
If it is for the pc?
I'm interested in the
Adventure SR
Push to talk- speech recognition version of the original Colossal Cave.
I miss the old huge cave adventure games.
Both my brother and I never could get the clamb to
Here are the events scheduled for Friday, December 30th:
Not So Newlywed, Newlywed Game
8:00 PM eastern
Hosted by Julie and Rick
Location: Game Zone
Come join Rick and Julie at 8pm in the game zone for our own Out of site's, Not
so Newlywed, Newlywed Game. Watch as 5 new couples, who know
Hi,
I am not sure if this is the whole truth...
I can remember that JAWS 5 or 6 can be run on Windows 9x without you being
forced to install a Video Intercept like driver on your PC.
However on XP and maybe 2000 as well you are forced to do so.
So, I am not entirely sure why it is on theese
Some of you have no doubt been wondering what is happening with
Mysteries of the Ancients. As we thought a public update is in order
we decided to write a general news letter on the status of Mysteries
of the Ancients at this time.
To begin with development has been slowed by a combination of
Hi i've spoken to a friend about this game, how would someone who knows no
japaneese be able to play this? it sounds good and i'd like to try it but i'd
need to understand all of it.
Ian McNamara
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Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
Hello all, i am emailing today as i play an online soccer manager game.
the address is.
www.soccermanager.com
it is based on real life teams and players. How ever there is one part of the
sight that is not accessible to us as blind users this is the news paper where
you can write news
What little is translated is good enough to get you through the game. What
isn't translated is the story, and I'm working on that. I have a topic on
the audio games forum called bokura no daibouken walkthrough with
translations or something like that. Just give the recording a wirl and let
me
While I was looking forward to playing the game already, this sounds like
it'll be better... I can't say for other people, only myself, but I'll be
keeping my eye on this one a bit more intently now... I for one have no
problem waiting longer for a better product. As you said, better that than
clement where can i get a good japanese tts. the yen euros and all other
jibberish read by microsoft anna is annoying smile and even though i don't
understand the language, makes the game more real in my view
On Dec 30, 2011, at 6:37 PM, Clement Chou wrote:
What little is translated is good
Um... you can buy one, or get one by other means.
- Original Message -
From: william lomas will.d.lo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 30, 2011 10:43 AM
Subject: Re: [Audyssey] game startup problem
clement where can i get a good
For my fellowblind pilot love to have been.
If you go out to
www.flightgear.org
Here is the web page for flight gear.
But down below is the direct link to go take a look at the manual.
The latest version of fg is 2.4. and it looks like it came out in Auguast of
2011.
So I might not know how to
For those who would like to down load the flight gear version 2.4?
Go to the following address.
www.flightgear.org/download
Then go all the way down to the bottum of the page.
It doesn't look like there's links on the page to be able to quckly find the
down load file.
But you will see different
Definitely can't argue with that. I wouldn't have made as much progress as I
have if it weren't for that fact.
They're coming to take me away, ha-haaa!
- Original Message -
From: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent:
Personally I'd say finish the side scroller, take a nice long break and then
see about the FPS version. I want to see how it would translate. Smile.
They're coming to take me away, ha-haaa!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
Hi,
Right. That's why we are doing this. When we started Mysteries of the
Ancients we basically just modified Montezuma's Revenge, stuck a
slightly different storyline on it, added some additional monsters,
and were following that course until we had time to come up with a
better game idea, sound
Heh, there again, Athena can still be good- who's to say that our Miss Tomb
hunter is a good girl? For all we know, we can actually be playing the bad
guy here.
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You
Hi to all.
The good news is that I down loaded and installed flight gear with no
problems.
The bad news is that when you launch fg for the first time you have a wizard
menu to go through.
This is not blind friendly.
So there's the first hurtle to get over.
So I'll probably end up uninstalling
Hi Bryan,
Well, that's technically half the problem. When we began working on a
2d and 3d version of the game it became apparent there is no easy way
to come up with a design that works for both formats.
With 2d levels a developer basically can go in for directions: left,
right, up, or down.
Hi,
Ah, no. Angela Carter, our protagonist, is considered to be good,
heroic, valiant, etc. All the qualities Athena looks for in those she
chooses to help. So of course she's not going to fight and kill
someone whom she feels is worthy of her support.
Cheers!
On 12/30/11, Johnny Tai
Seems like more games are adapting that idea, which I like. That's what I
love about games for the ps3 and xbox360 is the trophy and achievement
systems. I don't get 100% of them all the time, but it's always nice to get
one after a good hour or two of hard playing. lol. Now I'm looking forward
Knew that idea wasn't going to fly. lol Angela from what I imagine, being
the typical treasure hunter should have some witty remarks every now and
then. Seems like all the movies I watch in this kind of genre usually have
protagonists who like to throw out witty one-liners like no tomorrow. lol
Hi Clement,
Yeah, I know. The trophy/rewards system has pretty much replaced the
scoring system in games, and provides a newer incentive to pick up
random items that otherwise appear to do nothing. As a consequence I
think getting these random items should be difficult or challenging to
get.
Thomas:
Since there is only a hand flu of the people who want th aside scroller version
of the game. Is there any way whatsoever they can be refunded their money and
you proceed with the first person game?
Just out of curiosity, how many people are totally against the first person
game?
Even
It's probably more than a handful who want the side scroller.
They're coming to take me away, ha-haaa!
- Original Message -
From: michael maslo mmaslo1...@swbell.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 30, 2011 4:42 PM
Subject: Re: [Audyssey] Mysteries
Hi tom.
I agree with Bryan, i'll be very glad when this has finished.
At the same time I'm very pleased to here of these changes, particlarly
sticking in things like unique treasure or items to collect for awards.
that's imho one of the best replayability hooks, and while uncommon when
mota
Hi Michael,
/Well, refunds are a tricky thing here as James North took in about
$2,000 in sales for Montezuma's Revenge, and I never saw a dime of
that money so I don't feel I owe those people a cent as USA Games
wasn't responcible for refunds. Now we did take in another $1,500 in
sales for
Hi Dark,
Well, at this point some details and so on are still up in the air,
but I'm strongly thinking of basing the game on Egyptian mythology
instead of Greek mythology. For one thing I've been working on the G3D
engine for three years and MOTA was my testbed app for figuring out if
this or
Hi Bryan,
You are right. I know at least 35 people who were specifically in
favor of a side-scroller. If we had to refund all that money that's
like $1,225 USD. That's only those I know about who voted. There are
about 90 people on preorder who for whatever reason didn't vote either
way when I
You missed out hard as nales, another quality which Athena likes as I recall
:d.
Beware the grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Johnny Tai johnnyti...@shaw.ca; Gamers Discussion list
gamers@audyssey.org
Sent: Friday, December 30, 2011 9:52
Actually clemment, unlockables and achievement systems are far older than
that in games.
Even back on the Snes there were games where completing a certain difficult
task, like collecting all of a certan item, or defating a particularly
difficult opponent would get you new modes, characters or
Oh please no!
not another annoying hero who makes bad jokes every step of the way!
Actually myself I'd always thought of Angela more as the serious dedicated
type, indeed when i've met survivalits they don't tend to be to chatty :D.
Beware the grue!
Dark.
- Original Message -
From:
It is still such a huge disappointment. It bothers me so much that we stay
behind the curve in many areas.
I respect you as a business man and hopefully the next release will take us who
do not want a side scroller in to account.
On Dec 30, 2011, at 6:46 PM, Thomas Ward wrote:
Hi Michael,
Hi Dark,
That too. Although, in America the expression is tough as nails not
hard as nails. :D
Cheers!
On 12/30/11, dark d...@xgam.org wrote:
You missed out hard as nales, another quality which Athena likes as I recall
:d.
Beware the grue!
Dark.
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Gamers mailing list __
Hey tom. I've bought the sidescrooler but have absolutely no problem with
getting the 3d version. Is there a way to trade? It doesn't matter to me
what I get.
Tim
-Original Message-
From: Thomas Ward
Sent: Friday, December 30, 2011 11:07 AM
To: Gamers Discussion list
Subject:
Hi tom.
as you might guess, I'm afraid I rather disagree on your assertion about
side scrollers.
it's possible that sinse you never played some of the later mega man or
metroid series, let alone mario, you've not seen some of the puzles
involved.
For instance, the lava puzle you scribe is
I'm not against a 3D game michael, but i'd be sorry to see this route taken.
i think as I've said before, sinse in audio we have only had one dimentional
side scrollers with reaction based gameplay, people do not really understand
what they are missing.
Mota, with the analogue jump system
Hi,
Well, I never got around to giving Angela herself a personality just
yet, but I think the reason so many lead characters zip off bad jokes
is because of the movie industry. They want to mix a little humor into
the action and some games have pickd up on that by inserting similar
scenes in
Hi Tim,
Well, let's cross that road when we come to it. Right now we are
hammering out the story, list of items, potential unlockables, and
things like that. If we do a side-scroller everyone will get that
version as its what we created. If we do an FPS we will offer it to
everyone on preorder
Well Tom an interesting idea.
i must confess I'd miss the centaurs and harpies, sinse they're so unusual
to see in a game, where as mummies, crocodiles, giant cobras etc are a litle
more run of the mill, as is going through ancient egyptian pyramids hunting
for treasure.
so myself I'd be in
I see the point Tom, however for me it's just become too much of an annoying
sterriotype.
While I'm quite in favour of characters with more complex personalities, in
films, games or whatever, it seems now that people are wise cracking every
inch of the way, often in situatiosn where it's
Hi Dark,
Yeah, I take your point, but you still haven't addressed the over
riding problem of converting ideas or puzzles that are 3d into 2d
ones.
Here is an example. Let's say there is a locked door ahead of you. On
the floor is three stone tiles marked with a picture. You have to walk
up to
Hi Dark,
Sure, I know where you are coming from. The G3D Engine is now able to
roll out some pretty amazing side-scrollers were I so inclined to take
that route. Analog jumping has been around for the last few betas as
you know, and of course it offers a true 2d environment for taking
advantage
Hi tom.
with that particular puzle, I'm actually a litle confused as to your
problem, sinse that's one I've seen in several games.
simply space the floor tyles one jump apart on the floor so that the
character has space to cross them without landing on the ones he/she doesn't
need to.
Hi Tom.
that map issue is very strange, sinse myself, i find 3D maps far harder to
contemplate. indeed a basic 2D map with vertical space at the top would be
what I'd always think of as the easiest to get my way around.
turrican, Metroid etc have all had hyper complex maps, especially
Hi Dark,
Well, let me explain what my problem here is. If you are facing north
I want the tiles to line up in front of you from left to right. You
might have to take one step right and one step forward to active the
first switch, step back once, step left twice, and one step forward to
activate
Hi Dark,
That would be interesting to see.If you have the ascii maps I'd like
to look at them. Although, I have a braille printer I can't use it do
to the fact I don't have a parallel port on any of my computers. I got
my Braille Blazer back in 92 when serial and parallel ports were the
rage, but
Hi Michael,
Well, I haven't exactly decided yet. We are still trying to figure out
if we could legally just change the format to a 3d FPS and let people
who don't want an FPS to opt out of it and get store credits in
exchange for actual money. If we can legally do that then we'll likely
go ahead
I truly like how you put that Thomas.
I feel same as you and feel that you shoul d create what you will take pride
and heart in.
Technology has changed and gaming for the blind has to.
For those who don want a fps game offer a upcoming title as compensation.
I can say with all of my heart
Hi, i'm not like some blind people on this list, this is not a war starting
here but all i'm saying is would an fps game not be better and more worth the
money your going to spend? Your stil going to be getting the game you ordered
so what is the difference?
Ian McNamara
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Gamers mailing
Hi tom.
while I completely understand why you might well be sick of side scrollers
(indeed having worked on the same phd thesis for five years I can very much!
understand), I will say I'd think it a shame if you completely rewrote and
changed the project around now.
I don't have anything
Hi Ian.
I'm afraid as I said, the answer to your unqualified assertion that would an
fps game be better simply because it is fps is a simple no.
a game is good or bad because it is a good or bad game, not because it uses
one viewpoint or another.
Yes, an fps game would be equally worth
I disagree
Sent from my iPhone
On Dec 31, 2011, at 12:42 AM, dark d...@xgam.org wrote:
Hi tom.
while I completely understand why you might well be sick of side scrollers
(indeed having worked on the same phd thesis for five years I can very much!
understand), I will say I'd think it a
Disagree strongly
Sent from my iPhone
On Dec 31, 2011, at 12:48 AM, dark d...@xgam.org wrote:
Hi Ian.
I'm afraid as I said, the answer to your unqualified assertion that would an
fps game be better simply because it is fps is a simple no.
a game is good or bad because it is a good or
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