Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Bryan Peterson
Personally I'm glad you came up with MOTA, though of course I'd have 
preferred that it not come with all the trouble it brought you LOL. As 
interested as I would have been to try the original Monte all the way 
through and as interested as I am to try whatever replacement project you're 
thinking of I'm glad for MOTA.

They're coming to take me away, ha-haaa!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, November 10, 2011 3:23 PM
Subject: Re: [Audyssey] Perilous Hearts preorders?



Hi,

Well, weather it was a prank or not its over and done with as far as I
am concerned. I felt it was legit at the time, and took it seriously.

As for Montezuma's Revenge/Return I've got something in mind for that
game. I've had plenty of time to rethink the problem and have plans to
redo the game in such a way it offers similar game play, similar
story, but doesn't infringe on any copyrights. Its just I committed
myself to MOTA before the idea came along, and now I wish I had
thought of the revised MOntezuma's Revenge idea sooner.

Cheers!


On 11/10/11, Yohandy  wrote:
Ya know, I have always wondered if that cease and desist letter wasn't 
some

sick prank played by someone? Did you ever check that out Thomas? I doubt
you'd overlook something that obvious, but you could've been stressed 
out,
or perhaps you didn't think someone would do such an evil thing, so 
didn't
consider it. email can be easily spoofed, as we've previously discovered 
on

here. only way to make that authentic was to receive actual signed mail
correspondence by the company. which I'm pretty sure is how cease and 
desist
works anyway. you've always made it sound like you just got a random 
email
claiming to be the company responsible for game development telling you 
to

stop, which sounds unlikely. how would they even know such game was
available? and what are the odds of them going after an accessible game
developer as opposed to thousands of other people who've most likely used 
a

similar idea? did they even play the game? I still think a simple name
change would've solved the whole problem just in case it actually was 
legit.

Understand I'm not saying your claims are false, but that this could've
easily been a prank to scare you off.







- Original Message -----
From: "Thomas Ward" 
To: "Gamers Discussion list" 
Sent: Thursday, November 10, 2011 10:11 AM
Subject: Re: [Audyssey] Perilous Hearts preorders?



Hi Dark,

Agreed. Giving this community an exact day of release could be
dangerous as there could be some unforeseen delays between now and
then. It is better to give a general idea like January 2012 which
gives the developer a window of 31 days in which to meet the deadline.
Releasing sooner than later is not always better, because we want to
make sure the game is stable, has been fully tested, and most issues
and potential bugs are resolved on the release date. If you give a
specific date/time to release and find out at the 11th hour there is a
problem your prepaid customers will scream bloody murder if their is a
valid delay due to some unforeseen bug or issue that came up at the
last moment.

I know my situation is different, but Montezuma's Revenge is a classic
case of how the unexpected can happen litterally at the 11th hour. I
had the game 90% complete, was just adding the final six levels to
1.0, when I got a letter to sease and desist development based on a
copyright claim from Utopia. I royally got screwed over because of
that, and I'm glad I hadn't gave a specific date/time of release
because when that happened there was no way I could have met it
because the situation was a complete mess.

Obviously, this wouldn't happen to Philip, but there are always things
that can go wrong at the 11th hour.His computer could crash, a last
minute bug pops up in the game, whatever. Its always smarter to cover
your backside if your a single developer, because you don't have any
idea what might happen between now and your target date.

Just this year I have had a horrible run of bad luck. Two unexpected
deaths in the family, been sick quite a lot, as well as a few other
personal issues that interrupted my own schedule. Some things like
that can't be helped, and I'm glad I'm not forced into meeting some
exact release date/time or I'd be screwed.

Cheers!






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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Thomas Ward
Hi,

Well, weather it was a prank or not its over and done with as far as I
am concerned. I felt it was legit at the time, and took it seriously.

As for Montezuma's Revenge/Return I've got something in mind for that
game. I've had plenty of time to rethink the problem and have plans to
redo the game in such a way it offers similar game play, similar
story, but doesn't infringe on any copyrights. Its just I committed
myself to MOTA before the idea came along, and now I wish I had
thought of the revised MOntezuma's Revenge idea sooner.

Cheers!


On 11/10/11, Yohandy  wrote:
> Ya know, I have always wondered if that cease and desist letter wasn't some
> sick prank played by someone? Did you ever check that out Thomas? I doubt
> you'd overlook something that obvious, but you could've been stressed out,
> or perhaps you didn't think someone would do such an evil thing, so didn't
> consider it. email can be easily spoofed, as we've previously discovered on
> here. only way to make that authentic was to receive actual signed mail
> correspondence by the company. which I'm pretty sure is how cease and desist
> works anyway. you've always made it sound like you just got a random email
> claiming to be the company responsible for game development telling you to
> stop, which sounds unlikely. how would they even know such game was
> available? and what are the odds of them going after an accessible game
> developer as opposed to thousands of other people who've most likely used a
> similar idea? did they even play the game? I still think a simple name
> change would've solved the whole problem just in case it actually was legit.
> Understand I'm not saying your claims are false, but that this could've
> easily been a prank to scare you off.
>
>
>
>
>
>
>
> - Original Message -
> From: "Thomas Ward" 
> To: "Gamers Discussion list" 
> Sent: Thursday, November 10, 2011 10:11 AM
> Subject: Re: [Audyssey] Perilous Hearts preorders?
>
>
>> Hi Dark,
>>
>> Agreed. Giving this community an exact day of release could be
>> dangerous as there could be some unforeseen delays between now and
>> then. It is better to give a general idea like January 2012 which
>> gives the developer a window of 31 days in which to meet the deadline.
>> Releasing sooner than later is not always better, because we want to
>> make sure the game is stable, has been fully tested, and most issues
>> and potential bugs are resolved on the release date. If you give a
>> specific date/time to release and find out at the 11th hour there is a
>> problem your prepaid customers will scream bloody murder if their is a
>> valid delay due to some unforeseen bug or issue that came up at the
>> last moment.
>>
>> I know my situation is different, but Montezuma's Revenge is a classic
>> case of how the unexpected can happen litterally at the 11th hour. I
>> had the game 90% complete, was just adding the final six levels to
>> 1.0, when I got a letter to sease and desist development based on a
>> copyright claim from Utopia. I royally got screwed over because of
>> that, and I'm glad I hadn't gave a specific date/time of release
>> because when that happened there was no way I could have met it
>> because the situation was a complete mess.
>>
>> Obviously, this wouldn't happen to Philip, but there are always things
>> that can go wrong at the 11th hour.His computer could crash, a last
>> minute bug pops up in the game, whatever. Its always smarter to cover
>> your backside if your a single developer, because you don't have any
>> idea what might happen between now and your target date.
>>
>> Just this year I have had a horrible run of bad luck. Two unexpected
>> deaths in the family, been sick quite a lot, as well as a few other
>> personal issues that interrupted my own schedule. Some things like
>> that can't be helped, and I'm glad I'm not forced into meeting some
>> exact release date/time or I'd be screwed.
>>
>> Cheers!
>>
>>
>>
>
>
> ---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Yohandy
Ya know, I have always wondered if that cease and desist letter wasn't some 
sick prank played by someone? Did you ever check that out Thomas? I doubt 
you'd overlook something that obvious, but you could've been stressed out, 
or perhaps you didn't think someone would do such an evil thing, so didn't 
consider it. email can be easily spoofed, as we've previously discovered on 
here. only way to make that authentic was to receive actual signed mail 
correspondence by the company. which I'm pretty sure is how cease and desist 
works anyway. you've always made it sound like you just got a random email 
claiming to be the company responsible for game development telling you to 
stop, which sounds unlikely. how would they even know such game was 
available? and what are the odds of them going after an accessible game 
developer as opposed to thousands of other people who've most likely used a 
similar idea? did they even play the game? I still think a simple name 
change would've solved the whole problem just in case it actually was legit. 
Understand I'm not saying your claims are false, but that this could've 
easily been a prank to scare you off.








- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, November 10, 2011 10:11 AM
Subject: Re: [Audyssey] Perilous Hearts preorders?



Hi Dark,

Agreed. Giving this community an exact day of release could be
dangerous as there could be some unforeseen delays between now and
then. It is better to give a general idea like January 2012 which
gives the developer a window of 31 days in which to meet the deadline.
Releasing sooner than later is not always better, because we want to
make sure the game is stable, has been fully tested, and most issues
and potential bugs are resolved on the release date. If you give a
specific date/time to release and find out at the 11th hour there is a
problem your prepaid customers will scream bloody murder if their is a
valid delay due to some unforeseen bug or issue that came up at the
last moment.

I know my situation is different, but Montezuma's Revenge is a classic
case of how the unexpected can happen litterally at the 11th hour. I
had the game 90% complete, was just adding the final six levels to
1.0, when I got a letter to sease and desist development based on a
copyright claim from Utopia. I royally got screwed over because of
that, and I'm glad I hadn't gave a specific date/time of release
because when that happened there was no way I could have met it
because the situation was a complete mess.

Obviously, this wouldn't happen to Philip, but there are always things
that can go wrong at the 11th hour.His computer could crash, a last
minute bug pops up in the game, whatever. Its always smarter to cover
your backside if your a single developer, because you don't have any
idea what might happen between now and your target date.

Just this year I have had a horrible run of bad luck. Two unexpected
deaths in the family, been sick quite a lot, as well as a few other
personal issues that interrupted my own schedule. Some things like
that can't be helped, and I'm glad I'm not forced into meeting some
exact release date/time or I'd be screwed.

Cheers!






---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread william lomas
how many levels though in total?

On Nov 10, 2011, at 2:50 PM, Philip Bennefall wrote:

> Hi Thomas,
> 
> yes, that makes sense. I could allow preorder users to play two more levels 
> that are complete at this point, for instance. That would give a clear 
> advantage when preordering, other than just the slightly reduced price.
> 
> On an unrelated note, did you receive the code snippet I sent you to install 
> the keyboard hook?
> 
> Kind regards,
> 
> Philip Bennefall
> - Original Message - From: "Thomas Ward" 
> To: ; "Gamers Discussion list" 
> Sent: Thursday, November 10, 2011 3:41 PM
> Subject: Re: [Audyssey] Perilous Hearts preorders?
> 
> 
> Hi Philip,
> 
> Well, I for one trust you, and would probably be willing to pay for
> the game as a preorder provided I have the funds to do so myself. With
> Christmas around the corner I'm not sure how much I'd have to spend
> right now on a game since I'm saving a little money for Christmas
> gifts as well as pay the bills, buy food, etc.
> 
> The only point of disagreement I have with your plan below is you
> mentioned providing a public demo for preorder customers. I feel if i
> preorder I should get a license key or something that unlocks a little
> more content besides just the two levels in the public demo. Content
> could be the cutscenes, extra levels, but if I'm going to pay for the
> game I just feel I should get something other than just the public
> demo everyone else gets. Just my thoughts.
> 
> Cheers!
> 
> 
> On 11/9/11, Philip Bennefall  wrote:
>> Hi all,
>> 
>> I'm really very happy with the response I received for the game audio demo
>> of Perilous Hearts, and so I wanted to ask the community a question. Would
>> you consider placing a preorder for this game if the possibility was there?
>> I know that the history of game preorders has been rocky in this community,
>> but the difference in my case would be that you would agree to a small
>> contract before ordering that basically would say:
>> 
>> 1. You get a slightly discounted rate when you preorder.
>> 
>> 2. We give you a definite release date. If the game is not released on this
>> exact date or earlier, within a 24 hour period, you are entitled to a full
>> refund.
>> 
>> 3. You would not have any kind of special privilege when it comes to
>> requesting feature x, but I would certainly pay more attention to
>> suggestions from preorder users provided that I personally thought they were
>> good ones.
>> 
>> Naturally, if I went down this root I would put up a playable demo of the
>> game at the same time as I made preordering available. This would not
>> include all the cut scenes etc that the finished game will contain and it
>> would still use Sapi, but the game play would stretch as far as level 2
>> which is where the real demo will also end.
>> 
>> The reason I am considering this is because the funds for the game are
>> running out, and so I cannot justify spending a lot more money on it out of
>> my own pocket. But if I had some money from preorders I would be able to
>> invest that to make the game the best it can possibly be.
>> 
>> I would very much appreciate feedback on this.
>> 
>> Thanks!
>> 
>> Kind regards,
>> 
>> Philip Bennefall
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
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>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to gamers-ow...@audyssey.org.
> 
> 
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Cary
yeah but we're getting it before everyone else, which would be insentive
enough for me. *grin*
-Cary

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, November 10, 2011 07:41
To: Philip Bennefall; Gamers Discussion list
Subject: Re: [Audyssey] Perilous Hearts preorders?

Hi Philip,

Well, I for one trust you, and would probably be willing to pay for the game
as a preorder provided I have the funds to do so myself. With Christmas
around the corner I'm not sure how much I'd have to spend right now on a
game since I'm saving a little money for Christmas gifts as well as pay the
bills, buy food, etc.

The only point of disagreement I have with your plan below is you mentioned
providing a public demo for preorder customers. I feel if i preorder I
should get a license key or something that unlocks a little more content
besides just the two levels in the public demo. Content could be the
cutscenes, extra levels, but if I'm going to pay for the game I just feel I
should get something other than just the public demo everyone else gets.
Just my thoughts.

Cheers!


On 11/9/11, Philip Bennefall  wrote:
> Hi all,
>
> I'm really very happy with the response I received for the game audio 
> demo of Perilous Hearts, and so I wanted to ask the community a 
> question. Would you consider placing a preorder for this game if the
possibility was there?
> I know that the history of game preorders has been rocky in this 
> community, but the difference in my case would be that you would agree 
> to a small contract before ordering that basically would say:
>
> 1. You get a slightly discounted rate when you preorder.
>
> 2. We give you a definite release date. If the game is not released on 
> this exact date or earlier, within a 24 hour period, you are entitled 
> to a full refund.
>
> 3. You would not have any kind of special privilege when it comes to 
> requesting feature x, but I would certainly pay more attention to 
> suggestions from preorder users provided that I personally thought 
> they were good ones.
>
> Naturally, if I went down this root I would put up a playable demo of 
> the game at the same time as I made preordering available. This would 
> not include all the cut scenes etc that the finished game will contain 
> and it would still use Sapi, but the game play would stretch as far as 
> level 2 which is where the real demo will also end.
>
> The reason I am considering this is because the funds for the game are 
> running out, and so I cannot justify spending a lot more money on it 
> out of my own pocket. But if I had some money from preorders I would 
> be able to invest that to make the game the best it can possibly be.
>
> I would very much appreciate feedback on this.
>
> Thanks!
>
> Kind regards,
>
> Philip Bennefall
> ---
> Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
> list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at 
> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
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> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list, please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread shaun everiss

that sounds fair to fill.
At 09:54 a.m. 10/11/2011 -0500, you wrote:

Hi Philip,

Yes, that sounds fair. Just a little extra content for preordering
while not giving the entire game away.

Anyway, I did get your code snip for installing the keyboard hooks.
Thanks, that will be a big help. I also see as I use a lot of mouse
control I might want to hook the mouse as well.



On 11/10/11, Philip Bennefall  wrote:
> Hi Thomas,
>
> yes, that makes sense. I could allow preorder users to play two more levels
> that are complete at this point, for instance. That would give a clear
> advantage when preordering, other than just the slightly reduced price.
>
> On an unrelated note, did you receive the code snippet I sent you 
to install

> the keyboard hook?
>
> Kind regards,
>
> Philip Bennefall

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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread dark

Hi Tom.

Well your situation was not merely a preorder problem, but an issue with the 
hole game, and while certainly a very dire situation and frankly stupid, 
wasn't what I was thinking of particularly when making the suggestion. When 
Liam released judgement day. If I remember rightly, he had the game ready to 
go, had given a release date but literally as he was finalizing the upload, 
there was a massive flood in his basement which meant he had to completely 
move all his computer related stuff, reorganize his basement and I believe 
even get some new hardware in some cases.


This all delayed the game by about 3 days I believe. No problem, any 
reasonable person would've understood, but i'd be willing to bet that if 
someone had paid money for the game when it didn't appear that! exact day 
there would be some idiot complaining,  heck there were a few complaints 
at the time I believe and that was after Liam had merely made the 
announcement.


A month on the other hand gives plenty of space, and should avoid these 
sorts of problems.


Beware the grue!

dark.


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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Thomas Ward
Hi Dark,

Agreed. Giving this community an exact day of release could be
dangerous as there could be some unforeseen delays between now and
then. It is better to give a general idea like January 2012 which
gives the developer a window of 31 days in which to meet the deadline.
Releasing sooner than later is not always better, because we want to
make sure the game is stable, has been fully tested, and most issues
and potential bugs are resolved on the release date. If you give a
specific date/time to release and find out at the 11th hour there is a
problem your prepaid customers will scream bloody murder if their is a
valid delay due to some unforeseen bug or issue that came up at the
last moment.

I know my situation is different, but Montezuma's Revenge is a classic
case of how the unexpected can happen litterally at the 11th hour. I
had the game 90% complete, was just adding the final six levels to
1.0, when I got a letter to sease and desist development based on a
copyright claim from Utopia. I royally got screwed over because of
that, and I'm glad I hadn't gave a specific date/time of release
because when that happened there was no way I could have met it
because the situation was a complete mess.

Obviously, this wouldn't happen to Philip, but there are always things
that can go wrong at the 11th hour.His computer could crash, a last
minute bug pops up in the game, whatever. Its always smarter to cover
your backside if your a single developer, because you don't have any
idea what might happen between now and your target date.

Just this year I have had a horrible run of bad luck. Two unexpected
deaths in the family, been sick quite a lot, as well as a few other
personal issues that interrupted my own schedule. Some things like
that can't be helped, and I'm glad I'm not forced into meeting some
exact release date/time or I'd be screwed.

Cheers!



On 11/9/11, dark  wrote:
> Hi Philip.
>
> Even though my last preorder, airik the clerric didn't work out particularly
> well owing to the stupid windows xp bug, I can be certain that perilous
> hearts will! run without problems sinse it uses bgt which I know is fine.
>
> On this basis I'd be happy to preorder myself. However, Might I suggest
> rather than saying "The game will be out on this day or your money back" you
> might want to offer something that gives you a litle more lee way in case of
> flood, fire, crashes or something else.
>
> Something like "the game will be out by the end of January 2012 or your
> money back" picking the month of the game release rather than a day.
>
> This covers you in case of accidents of one sort or another and will
> hopefully prevent all the whiners starting up if an accident does happen.
>
> Other than that, I'd hate to see the game not get it's ful attention due to
> lack of funds, so would be glad to contribute financially with a preorder.
>
> Beware the grue!
>
> Dark.

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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Thomas Ward
Hi Philip,

Yes, that sounds fair. Just a little extra content for preordering
while not giving the entire game away.

Anyway, I did get your code snip for installing the keyboard hooks.
Thanks, that will be a big help. I also see as I use a lot of mouse
control I might want to hook the mouse as well.



On 11/10/11, Philip Bennefall  wrote:
> Hi Thomas,
>
> yes, that makes sense. I could allow preorder users to play two more levels
> that are complete at this point, for instance. That would give a clear
> advantage when preordering, other than just the slightly reduced price.
>
> On an unrelated note, did you receive the code snippet I sent you to install
> the keyboard hook?
>
> Kind regards,
>
> Philip Bennefall

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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Philip Bennefall

Hi Thomas,

yes, that makes sense. I could allow preorder users to play two more levels 
that are complete at this point, for instance. That would give a clear 
advantage when preordering, other than just the slightly reduced price.


On an unrelated note, did you receive the code snippet I sent you to install 
the keyboard hook?


Kind regards,

Philip Bennefall
- Original Message - 
From: "Thomas Ward" 

To: ; "Gamers Discussion list" 
Sent: Thursday, November 10, 2011 3:41 PM
Subject: Re: [Audyssey] Perilous Hearts preorders?


Hi Philip,

Well, I for one trust you, and would probably be willing to pay for
the game as a preorder provided I have the funds to do so myself. With
Christmas around the corner I'm not sure how much I'd have to spend
right now on a game since I'm saving a little money for Christmas
gifts as well as pay the bills, buy food, etc.

The only point of disagreement I have with your plan below is you
mentioned providing a public demo for preorder customers. I feel if i
preorder I should get a license key or something that unlocks a little
more content besides just the two levels in the public demo. Content
could be the cutscenes, extra levels, but if I'm going to pay for the
game I just feel I should get something other than just the public
demo everyone else gets. Just my thoughts.

Cheers!


On 11/9/11, Philip Bennefall  wrote:

Hi all,

I'm really very happy with the response I received for the game audio demo
of Perilous Hearts, and so I wanted to ask the community a question. Would
you consider placing a preorder for this game if the possibility was 
there?
I know that the history of game preorders has been rocky in this 
community,

but the difference in my case would be that you would agree to a small
contract before ordering that basically would say:

1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on 
this

exact date or earlier, within a 24 hour period, you are entitled to a full
refund.

3. You would not have any kind of special privilege when it comes to
requesting feature x, but I would certainly pay more attention to
suggestions from preorder users provided that I personally thought they 
were

good ones.

Naturally, if I went down this root I would put up a playable demo of the
game at the same time as I made preordering available. This would not
include all the cut scenes etc that the finished game will contain and it
would still use Sapi, but the game play would stretch as far as level 2
which is where the real demo will also end.

The reason I am considering this is because the funds for the game are
running out, and so I cannot justify spending a lot more money on it out 
of

my own pocket. But if I had some money from preorders I would be able to
invest that to make the game the best it can possibly be.

I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Thomas Ward
Hi Philip,

Well, I for one trust you, and would probably be willing to pay for
the game as a preorder provided I have the funds to do so myself. With
Christmas around the corner I'm not sure how much I'd have to spend
right now on a game since I'm saving a little money for Christmas
gifts as well as pay the bills, buy food, etc.

The only point of disagreement I have with your plan below is you
mentioned providing a public demo for preorder customers. I feel if i
preorder I should get a license key or something that unlocks a little
more content besides just the two levels in the public demo. Content
could be the cutscenes, extra levels, but if I'm going to pay for the
game I just feel I should get something other than just the public
demo everyone else gets. Just my thoughts.

Cheers!


On 11/9/11, Philip Bennefall  wrote:
> Hi all,
>
> I'm really very happy with the response I received for the game audio demo
> of Perilous Hearts, and so I wanted to ask the community a question. Would
> you consider placing a preorder for this game if the possibility was there?
> I know that the history of game preorders has been rocky in this community,
> but the difference in my case would be that you would agree to a small
> contract before ordering that basically would say:
>
> 1. You get a slightly discounted rate when you preorder.
>
> 2. We give you a definite release date. If the game is not released on this
> exact date or earlier, within a 24 hour period, you are entitled to a full
> refund.
>
> 3. You would not have any kind of special privilege when it comes to
> requesting feature x, but I would certainly pay more attention to
> suggestions from preorder users provided that I personally thought they were
> good ones.
>
> Naturally, if I went down this root I would put up a playable demo of the
> game at the same time as I made preordering available. This would not
> include all the cut scenes etc that the finished game will contain and it
> would still use Sapi, but the game play would stretch as far as level 2
> which is where the real demo will also end.
>
> The reason I am considering this is because the funds for the game are
> running out, and so I cannot justify spending a lot more money on it out of
> my own pocket. But if I had some money from preorders I would be able to
> invest that to make the game the best it can possibly be.
>
> I would very much appreciate feedback on this.
>
> Thanks!
>
> Kind regards,
>
> Philip Bennefall
> ---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Ron Kolesar

Hey Phil, where's Tarzan when you need him? SMILES.
Loved the file that you had for down load yesterday.
Ron

-Original Message- 
From: Phil Vlasak

Sent: Wednesday, November 09, 2011 6:52 PM
To: Philip Bennefall ; Gamers Discussion list
Subject: Re: [Audyssey] Perilous Hearts preorders?

Hi Philip.
I would pre-order Perilous Hearts on one condition.
If you have real SAPI with pitch and volume control rather than pre-recorded
SAPI clips using Microsoft Sam.
I also wouldn't mind if you used your own voice for the cut scenes.
Phil

- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 09, 2011 5:24 PM
Subject: [Audyssey] Perilous Hearts preorders?



Hi all,

I'm really very happy with the response I received for the game audio demo 
of Perilous Hearts, and so I wanted to ask the community a question. Would 
you consider placing a preorder for this game if the possibility was 
there? I know that the history of game preorders has been rocky in this 
community, but the difference in my case would be that you would agree to 
a small contract before ordering that basically would say:


1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on 
this exact date or earlier, within a 24 hour period, you are entitled to a 
full refund.


3. You would not have any kind of special privilege when it comes to 
requesting feature x, but I would certainly pay more attention to 
suggestions from preorder users provided that I personally thought they 
were good ones.


Naturally, if I went down this root I would put up a playable demo of the 
game at the same time as I made preordering available. This would not 
include all the cut scenes etc that the finished game will contain and it 
would still use Sapi, but the game play would stretch as far as level 2 
which is where the real demo will also end.


The reason I am considering this is because the funds for the game are 
running out, and so I cannot justify spending a lot more money on it out 
of my own pocket. But if I had some money from preorders I would be able 
to invest that to make the game the best it can possibly be.


I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1411 / Virus Database: 2092/4006 - Release Date: 11/09/11




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Ron and current Leader Dog boz who states "that a service dog beats a cane 
hands down any day of the week." 



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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Mich
Hi Philip. I for one would definitely consider placing a pre order for this 
game. if the audio demo is anything to go on then I can't wait to play it. 
and I for sure would be very happy to place a pre order for this game 
tidal. from Mich.- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 09, 2011 5:24 PM
Subject: [Audyssey] Perilous Hearts preorders?



Hi all,

I'm really very happy with the response I received for the game audio demo 
of Perilous Hearts, and so I wanted to ask the community a question. Would 
you consider placing a preorder for this game if the possibility was 
there? I know that the history of game preorders has been rocky in this 
community, but the difference in my case would be that you would agree to 
a small contract before ordering that basically would say:


1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on 
this exact date or earlier, within a 24 hour period, you are entitled to a 
full refund.


3. You would not have any kind of special privilege when it comes to 
requesting feature x, but I would certainly pay more attention to 
suggestions from preorder users provided that I personally thought they 
were good ones.


Naturally, if I went down this root I would put up a playable demo of the 
game at the same time as I made preordering available. This would not 
include all the cut scenes etc that the finished game will contain and it 
would still use Sapi, but the game play would stretch as far as level 2 
which is where the real demo will also end.


The reason I am considering this is because the funds for the game are 
running out, and so I cannot justify spending a lot more money on it out 
of my own pocket. But if I had some money from preorders I would be able 
to invest that to make the game the best it can possibly be.


I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-10 Thread Jess Varnell

Very true Phillip. I agree totally. Count me and my wife Angela in.

Smiles,
Jess
- Original Message - 
From: "Cary" 
To: "'Philip Bennefall'" ; "'Gamers Discussion list'" 


Sent: Thursday, November 10, 2011 12:05 AM
Subject: Re: [Audyssey] Perilous Hearts preorders?



Hi Philip,
I would totally preorder.  Although history of preorders in this community
has been a bit rocky, there has been nothing to suggest you personally 
would

scam us.  You've developed quite a few really, really awesome games and I
have faith that this one is going to be even better.  So my answer is yes,
most definitely yes. I would preorder.
Definitely keep the list posted if you do decide to start accepting
preorders, and I'll definitely be one that does. *grin*
-Cary

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Wednesday, November 09, 2011 15:24
To: Gamers Discussion list
Subject: [Audyssey] Perilous Hearts preorders?

Hi all,

I'm really very happy with the response I received for the game audio demo
of Perilous Hearts, and so I wanted to ask the community a question. Would
you consider placing a preorder for this game if the possibility was 
there?
I know that the history of game preorders has been rocky in this 
community,

but the difference in my case would be that you would agree to a small
contract before ordering that basically would say:

1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on 
this

exact date or earlier, within a 24 hour period, you are entitled to a full
refund.

3. You would not have any kind of special privilege when it comes to
requesting feature x, but I would certainly pay more attention to
suggestions from preorder users provided that I personally thought they 
were

good ones.

Naturally, if I went down this root I would put up a playable demo of the
game at the same time as I made preordering available. This would not
include all the cut scenes etc that the finished game will contain and it
would still use Sapi, but the game play would stretch as far as level 2
which is where the real demo will also end.

The reason I am considering this is because the funds for the game are
running out, and so I cannot justify spending a lot more money on it out 
of

my own pocket. But if I had some money from preorders I would be able to
invest that to make the game the best it can possibly be.

I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Valiant8086

Hi.
Don't forget that if you don't have q9, you could purchase that, and 
that would probably help too.


Sent with Thunderbird 3.1.14 portable.

On 11/9/2011 6:16 PM, Curt Taubert wrote:

I would preorder for this game for sure.
- Original Message - From: "Darren Duff" 
To: "'Philip Bennefall'" ; "'Gamers Discussion 
list'" 

Sent: Wednesday, November 09, 2011 5:14 PM
Subject: Re: [Audyssey] Perilous Hearts preorders?



I would be willing to preorder for sure!

-Original Message-
From: gamers-boun...@audyssey.org 
[mailto:gamers-boun...@audyssey.org] On

Behalf Of Philip Bennefall
Sent: Wednesday, November 09, 2011 5:24 PM
To: Gamers Discussion list
Subject: [Audyssey] Perilous Hearts preorders?

Hi all,

I'm really very happy with the response I received for the game audio 
demo
of Perilous Hearts, and so I wanted to ask the community a question. 
Would
you consider placing a preorder for this game if the possibility was 
there?
I know that the history of game preorders has been rocky in this 
community,

but the difference in my case would be that you would agree to a small
contract before ordering that basically would say:

1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released 
on this
exact date or earlier, within a 24 hour period, you are entitled to a 
full

refund.

3. You would not have any kind of special privilege when it comes to
requesting feature x, but I would certainly pay more attention to
suggestions from preorder users provided that I personally thought 
they were

good ones.

Naturally, if I went down this root I would put up a playable demo of 
the

game at the same time as I made preordering available. This would not
include all the cut scenes etc that the finished game will contain 
and it

would still use Sapi, but the game play would stretch as far as level 2
which is where the real demo will also end.

The reason I am considering this is because the funds for the game are
running out, and so I cannot justify spending a lot more money on it 
out of

my own pocket. But if I had some money from preorders I would be able to
invest that to make the game the best it can possibly be.

I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Alfredo_The_Music_maker
Having such a thing take place is a good idea, just let us know when it 
becomes available.


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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread william lomas
that's better, dark i agree. then if not end within a month you specify people 
are not going to complain are they as it a small contract. also you could as i 
say if you wish as an option have a donate to the project button if using 
paypal or something not sure so that those like me who would pay a little extra 
on top of the pre-order price can do so 

On Nov 9, 2011, at 11:27 PM, dark wrote:

> Hi Philip.
> 
> Even though my last preorder, airik the clerric didn't work out particularly 
> well owing to the stupid windows xp bug, I can be certain that perilous 
> hearts will! run without problems sinse it uses bgt which I know is fine.
> 
> On this basis I'd be happy to preorder myself. However, Might I suggest 
> rather than saying "The game will be out on this day or your money back" you 
> might want to offer something that gives you a litle more lee way in case of 
> flood, fire, crashes or something else.
> 
> Something like "the game will be out by the end of January 2012 or your money 
> back" picking the month of the game release rather than a day.
> 
> This covers you in case of accidents of one sort or another and will 
> hopefully prevent all the whiners starting up if an accident does happen.
> 
> Other than that, I'd hate to see the game not get it's ful attention due to 
> lack of funds, so would be glad to contribute financially with a preorder.
> 
> Beware the grue!
> 
> Dark.
> - Original Message - From: "Philip Bennefall" 
> To: "Gamers Discussion list" 
> Sent: Wednesday, November 09, 2011 10:24 PM
> Subject: [Audyssey] Perilous Hearts preorders?
> 
> 
>> Hi all,
>> 
>> I'm really very happy with the response I received for the game audio demo 
>> of Perilous Hearts, and so I wanted to ask the community a question. Would 
>> you consider placing a preorder for this game if the possibility was there? 
>> I know that the history of game preorders has been rocky in this community, 
>> but the difference in my case would be that you would agree to a small 
>> contract before ordering that basically would say:
>> 
>> 1. You get a slightly discounted rate when you preorder.
>> 
>> 2. We give you a definite release date. If the game is not released on this 
>> exact date or earlier, within a 24 hour period, you are entitled to a full 
>> refund.
>> 
>> 3. You would not have any kind of special privilege when it comes to 
>> requesting feature x, but I would certainly pay more attention to 
>> suggestions from preorder users provided that I personally thought they were 
>> good ones.
>> 
>> Naturally, if I went down this root I would put up a playable demo of the 
>> game at the same time as I made preordering available. This would not 
>> include all the cut scenes etc that the finished game will contain and it 
>> would still use Sapi, but the game play would stretch as far as level 2 
>> which is where the real demo will also end.
>> 
>> The reason I am considering this is because the funds for the game are 
>> running out, and so I cannot justify spending a lot more money on it out of 
>> my own pocket. But if I had some money from preorders I would be able to 
>> invest that to make the game the best it can possibly be.
>> 
>> I would very much appreciate feedback on this.
>> 
>> Thanks!
>> 
>> Kind regards,
>> 
>> Philip Bennefall
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
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>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to gamers-ow...@audyssey.org. 
> 
> 
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread william lomas
i would preorder and even donate to the project, seriously. every little helps 
doesn't it?

On Nov 9, 2011, at 10:46 PM, Bryan Peterson wrote:

> I'd certainly preorder it if the option was available.
> They're coming to take me away, ha-haaa!
> - Original Message - From: "Philip Bennefall" 
> To: "Gamers Discussion list" 
> Sent: Wednesday, November 09, 2011 3:24 PM
> Subject: [Audyssey] Perilous Hearts preorders?
> 
> 
>> Hi all,
>> 
>> I'm really very happy with the response I received for the game audio demo 
>> of Perilous Hearts, and so I wanted to ask the community a question. Would 
>> you consider placing a preorder for this game if the possibility was there? 
>> I know that the history of game preorders has been rocky in this community, 
>> but the difference in my case would be that you would agree to a small 
>> contract before ordering that basically would say:
>> 
>> 1. You get a slightly discounted rate when you preorder.
>> 
>> 2. We give you a definite release date. If the game is not released on this 
>> exact date or earlier, within a 24 hour period, you are entitled to a full 
>> refund.
>> 
>> 3. You would not have any kind of special privilege when it comes to 
>> requesting feature x, but I would certainly pay more attention to 
>> suggestions from preorder users provided that I personally thought they were 
>> good ones.
>> 
>> Naturally, if I went down this root I would put up a playable demo of the 
>> game at the same time as I made preordering available. This would not 
>> include all the cut scenes etc that the finished game will contain and it 
>> would still use Sapi, but the game play would stretch as far as level 2 
>> which is where the real demo will also end.
>> 
>> The reason I am considering this is because the funds for the game are 
>> running out, and so I cannot justify spending a lot more money on it out of 
>> my own pocket. But if I had some money from preorders I would be able to 
>> invest that to make the game the best it can possibly be.
>> 
>> I would very much appreciate feedback on this.
>> 
>> Thanks!
>> 
>> Kind regards,
>> 
>> Philip Bennefall
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to 
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the list,
>> please send E-mail to gamers-ow...@audyssey.org. 
> 
> 
> ---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Cary
Hi Philip,
I would totally preorder.  Although history of preorders in this community
has been a bit rocky, there has been nothing to suggest you personally would
scam us.  You've developed quite a few really, really awesome games and I
have faith that this one is going to be even better.  So my answer is yes,
most definitely yes. I would preorder.
Definitely keep the list posted if you do decide to start accepting
preorders, and I'll definitely be one that does. *grin*
-Cary

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Wednesday, November 09, 2011 15:24
To: Gamers Discussion list
Subject: [Audyssey] Perilous Hearts preorders?

Hi all,

I'm really very happy with the response I received for the game audio demo
of Perilous Hearts, and so I wanted to ask the community a question. Would
you consider placing a preorder for this game if the possibility was there?
I know that the history of game preorders has been rocky in this community,
but the difference in my case would be that you would agree to a small
contract before ordering that basically would say:

1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on this
exact date or earlier, within a 24 hour period, you are entitled to a full
refund.

3. You would not have any kind of special privilege when it comes to
requesting feature x, but I would certainly pay more attention to
suggestions from preorder users provided that I personally thought they were
good ones.

Naturally, if I went down this root I would put up a playable demo of the
game at the same time as I made preordering available. This would not
include all the cut scenes etc that the finished game will contain and it
would still use Sapi, but the game play would stretch as far as level 2
which is where the real demo will also end.

The reason I am considering this is because the funds for the game are
running out, and so I cannot justify spending a lot more money on it out of
my own pocket. But if I had some money from preorders I would be able to
invest that to make the game the best it can possibly be.

I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Yohandy

same here! That demo was absolutely amazing.

- Original Message - 
From: "Ian McNamara" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 09, 2011 5:44 PM
Subject: Re: [Audyssey] Perilous Hearts preorders?


Hi phillip heard the demmo of the game and yes would concidder pre 
ordering it deffinatly.


Ian McNamara
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Phil Vlasak

Hi Philip.
I would pre-order Perilous Hearts on one condition.
If you have real SAPI with pitch and volume control rather than pre-recorded 
SAPI clips using Microsoft Sam.

I also wouldn't mind if you used your own voice for the cut scenes.
Phil

- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 09, 2011 5:24 PM
Subject: [Audyssey] Perilous Hearts preorders?



Hi all,

I'm really very happy with the response I received for the game audio demo 
of Perilous Hearts, and so I wanted to ask the community a question. Would 
you consider placing a preorder for this game if the possibility was 
there? I know that the history of game preorders has been rocky in this 
community, but the difference in my case would be that you would agree to 
a small contract before ordering that basically would say:


1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on 
this exact date or earlier, within a 24 hour period, you are entitled to a 
full refund.


3. You would not have any kind of special privilege when it comes to 
requesting feature x, but I would certainly pay more attention to 
suggestions from preorder users provided that I personally thought they 
were good ones.


Naturally, if I went down this root I would put up a playable demo of the 
game at the same time as I made preordering available. This would not 
include all the cut scenes etc that the finished game will contain and it 
would still use Sapi, but the game play would stretch as far as level 2 
which is where the real demo will also end.


The reason I am considering this is because the funds for the game are 
running out, and so I cannot justify spending a lot more money on it out 
of my own pocket. But if I had some money from preorders I would be able 
to invest that to make the game the best it can possibly be.


I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1411 / Virus Database: 2092/4006 - Release Date: 11/09/11




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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Tommy

I would be interesting to pre-order it.

Tommy

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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Willem Venter
Hi pilip.
I would also preorder given the chance. You have been around a long
time and you've invested too much into this community for me not to
trust you with my money.

On 11/10/11, dark  wrote:
> Hi Philip.
>
> Even though my last preorder, airik the clerric didn't work out particularly
> well owing to the stupid windows xp bug, I can be certain that perilous
> hearts will! run without problems sinse it uses bgt which I know is fine.
>
> On this basis I'd be happy to preorder myself. However, Might I suggest
> rather than saying "The game will be out on this day or your money back" you
> might want to offer something that gives you a litle more lee way in case of
> flood, fire, crashes or something else.
>
> Something like "the game will be out by the end of January 2012 or your
> money back" picking the month of the game release rather than a day.
>
> This covers you in case of accidents of one sort or another and will
> hopefully prevent all the whiners starting up if an accident does happen.
>
> Other than that, I'd hate to see the game not get it's ful attention due to
> lack of funds, so would be glad to contribute financially with a preorder.
>
> Beware the grue!
>
> Dark.
> - Original Message -
> From: "Philip Bennefall" 
> To: "Gamers Discussion list" 
> Sent: Wednesday, November 09, 2011 10:24 PM
> Subject: [Audyssey] Perilous Hearts preorders?
>
>
>> Hi all,
>>
>> I'm really very happy with the response I received for the game audio demo
>>
>> of Perilous Hearts, and so I wanted to ask the community a question. Would
>>
>> you consider placing a preorder for this game if the possibility was
>> there? I know that the history of game preorders has been rocky in this
>> community, but the difference in my case would be that you would agree to
>> a small contract before ordering that basically would say:
>>
>> 1. You get a slightly discounted rate when you preorder.
>>
>> 2. We give you a definite release date. If the game is not released on
>> this exact date or earlier, within a 24 hour period, you are entitled to a
>>
>> full refund.
>>
>> 3. You would not have any kind of special privilege when it comes to
>> requesting feature x, but I would certainly pay more attention to
>> suggestions from preorder users provided that I personally thought they
>> were good ones.
>>
>> Naturally, if I went down this root I would put up a playable demo of the
>> game at the same time as I made preordering available. This would not
>> include all the cut scenes etc that the finished game will contain and it
>> would still use Sapi, but the game play would stretch as far as level 2
>> which is where the real demo will also end.
>>
>> The reason I am considering this is because the funds for the game are
>> running out, and so I cannot justify spending a lot more money on it out
>> of my own pocket. But if I had some money from preorders I would be able
>> to invest that to make the game the best it can possibly be.
>>
>> I would very much appreciate feedback on this.
>>
>> Thanks!
>>
>> Kind regards,
>>
>> Philip Bennefall
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the web, at
>> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
>> All messages are archived and can be searched and read at
>> http://www.mail-archive.com/gamers@audyssey.org.
>> If you have any questions or concerns regarding the management of the
>> list,
>> please send E-mail to gamers-ow...@audyssey.org.
>
>
> ---
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> gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread dark

Hi Philip.

Even though my last preorder, airik the clerric didn't work out particularly 
well owing to the stupid windows xp bug, I can be certain that perilous 
hearts will! run without problems sinse it uses bgt which I know is fine.


On this basis I'd be happy to preorder myself. However, Might I suggest 
rather than saying "The game will be out on this day or your money back" you 
might want to offer something that gives you a litle more lee way in case of 
flood, fire, crashes or something else.


Something like "the game will be out by the end of January 2012 or your 
money back" picking the month of the game release rather than a day.


This covers you in case of accidents of one sort or another and will 
hopefully prevent all the whiners starting up if an accident does happen.


Other than that, I'd hate to see the game not get it's ful attention due to 
lack of funds, so would be glad to contribute financially with a preorder.


Beware the grue!

Dark.
- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 09, 2011 10:24 PM
Subject: [Audyssey] Perilous Hearts preorders?



Hi all,

I'm really very happy with the response I received for the game audio demo 
of Perilous Hearts, and so I wanted to ask the community a question. Would 
you consider placing a preorder for this game if the possibility was 
there? I know that the history of game preorders has been rocky in this 
community, but the difference in my case would be that you would agree to 
a small contract before ordering that basically would say:


1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on 
this exact date or earlier, within a 24 hour period, you are entitled to a 
full refund.


3. You would not have any kind of special privilege when it comes to 
requesting feature x, but I would certainly pay more attention to 
suggestions from preorder users provided that I personally thought they 
were good ones.


Naturally, if I went down this root I would put up a playable demo of the 
game at the same time as I made preordering available. This would not 
include all the cut scenes etc that the finished game will contain and it 
would still use Sapi, but the game play would stretch as far as level 2 
which is where the real demo will also end.


The reason I am considering this is because the funds for the game are 
running out, and so I cannot justify spending a lot more money on it out 
of my own pocket. But if I had some money from preorders I would be able 
to invest that to make the game the best it can possibly be.


I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Michael Gauler

Hi again,
I would preorder the game, too.

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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Curt Taubert

I would preorder for this game for sure.
- Original Message - 
From: "Darren Duff" 
To: "'Philip Bennefall'" ; "'Gamers Discussion list'" 


Sent: Wednesday, November 09, 2011 5:14 PM
Subject: Re: [Audyssey] Perilous Hearts preorders?



I would be willing to preorder for sure!

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Wednesday, November 09, 2011 5:24 PM
To: Gamers Discussion list
Subject: [Audyssey] Perilous Hearts preorders?

Hi all,

I'm really very happy with the response I received for the game audio demo
of Perilous Hearts, and so I wanted to ask the community a question. Would
you consider placing a preorder for this game if the possibility was 
there?
I know that the history of game preorders has been rocky in this 
community,

but the difference in my case would be that you would agree to a small
contract before ordering that basically would say:

1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on 
this

exact date or earlier, within a 24 hour period, you are entitled to a full
refund.

3. You would not have any kind of special privilege when it comes to
requesting feature x, but I would certainly pay more attention to
suggestions from preorder users provided that I personally thought they 
were

good ones.

Naturally, if I went down this root I would put up a playable demo of the
game at the same time as I made preordering available. This would not
include all the cut scenes etc that the finished game will contain and it
would still use Sapi, but the game play would stretch as far as level 2
which is where the real demo will also end.

The reason I am considering this is because the funds for the game are
running out, and so I cannot justify spending a lot more money on it out 
of

my own pocket. But if I had some money from preorders I would be able to
invest that to make the game the best it can possibly be.

I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Darren Duff
I would be willing to preorder for sure! 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Wednesday, November 09, 2011 5:24 PM
To: Gamers Discussion list
Subject: [Audyssey] Perilous Hearts preorders?

Hi all,

I'm really very happy with the response I received for the game audio demo
of Perilous Hearts, and so I wanted to ask the community a question. Would
you consider placing a preorder for this game if the possibility was there?
I know that the history of game preorders has been rocky in this community,
but the difference in my case would be that you would agree to a small
contract before ordering that basically would say:

1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on this
exact date or earlier, within a 24 hour period, you are entitled to a full
refund.

3. You would not have any kind of special privilege when it comes to
requesting feature x, but I would certainly pay more attention to
suggestions from preorder users provided that I personally thought they were
good ones.

Naturally, if I went down this root I would put up a playable demo of the
game at the same time as I made preordering available. This would not
include all the cut scenes etc that the finished game will contain and it
would still use Sapi, but the game play would stretch as far as level 2
which is where the real demo will also end.

The reason I am considering this is because the funds for the game are
running out, and so I cannot justify spending a lot more money on it out of
my own pocket. But if I had some money from preorders I would be able to
invest that to make the game the best it can possibly be.

I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Bryan Peterson
I'd have no problem paying forty bucks for a game like that. Heck, even your 
free games are amazing.

They're coming to take me away, ha-haaa!
- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 09, 2011 3:39 PM
Subject: Re: [Audyssey] Perilous Hearts preorders?



Hi Michael,

I am thinking that the preorder price would be between 30 and 35 dollars, 
and the final game would sell for between 35 and 40. That's if I make it 
the size I have planned right now and if I can stay within my budget. I am 
still trying to decide on a reasonable release date, a date that's 
relatively close but still gives me a bit of leg room. Perhaps March?


Kind regards,

Philip Bennefall
- Original Message - 
From: "Michael Gauler" 

To: ; "Gamers Discussion list" 
Sent: Wednesday, November 09, 2011 11:37 PM
Subject: Re: [Audyssey] Perilous Hearts preorders?


Hi Philip,
I don't have problems with a possible preorder of your game and I know how
to deal with SAPI, so even if not all things were spoken by humans, I
wouldn't have any problems with that.
I'd like to know two things, if you can answer (estimates are ok):
1. How much would the game be?
2. How far are you from a final release (weeks, months)?
Regards,
Michael


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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Bryan Peterson

I'd certainly preorder it if the option was available.
They're coming to take me away, ha-haaa!
- Original Message - 
From: "Philip Bennefall" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 09, 2011 3:24 PM
Subject: [Audyssey] Perilous Hearts preorders?



Hi all,

I'm really very happy with the response I received for the game audio demo 
of Perilous Hearts, and so I wanted to ask the community a question. Would 
you consider placing a preorder for this game if the possibility was 
there? I know that the history of game preorders has been rocky in this 
community, but the difference in my case would be that you would agree to 
a small contract before ordering that basically would say:


1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on 
this exact date or earlier, within a 24 hour period, you are entitled to a 
full refund.


3. You would not have any kind of special privilege when it comes to 
requesting feature x, but I would certainly pay more attention to 
suggestions from preorder users provided that I personally thought they 
were good ones.


Naturally, if I went down this root I would put up a playable demo of the 
game at the same time as I made preordering available. This would not 
include all the cut scenes etc that the finished game will contain and it 
would still use Sapi, but the game play would stretch as far as level 2 
which is where the real demo will also end.


The reason I am considering this is because the funds for the game are 
running out, and so I cannot justify spending a lot more money on it out 
of my own pocket. But if I had some money from preorders I would be able 
to invest that to make the game the best it can possibly be.


I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Ian McNamara
Hi phillip heard the demmo of the game and yes would concidder pre ordering it 
deffinatly.

Ian McNamara
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Philip Bennefall

Hi Michael,

I am thinking that the preorder price would be between 30 and 35 dollars, 
and the final game would sell for between 35 and 40. That's if I make it the 
size I have planned right now and if I can stay within my budget. I am still 
trying to decide on a reasonable release date, a date that's relatively 
close but still gives me a bit of leg room. Perhaps March?


Kind regards,

Philip Bennefall
- Original Message - 
From: "Michael Gauler" 

To: ; "Gamers Discussion list" 
Sent: Wednesday, November 09, 2011 11:37 PM
Subject: Re: [Audyssey] Perilous Hearts preorders?


Hi Philip,
I don't have problems with a possible preorder of your game and I know how
to deal with SAPI, so even if not all things were spoken by humans, I
wouldn't have any problems with that.
I'd like to know two things, if you can answer (estimates are ok):
1. How much would the game be?
2. How far are you from a final release (weeks, months)?
Regards,
Michael


---
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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Michael Gauler

Hi Philip,
I don't have problems with a possible preorder of your game and I know how 
to deal with SAPI, so even if not all things were spoken by humans, I 
wouldn't have any problems with that.

I'd like to know two things, if you can answer (estimates are ok):
1. How much would the game be?
2. How far are you from a final release (weeks, months)?
Regards,
Michael 



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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread dan cook
Hi Philip,
i for one would definitely consider pre-ordering, even more so due to
the fact that i'd know i'd be able to give you a little financial help
in the process.

On 11/9/11, Philip Bennefall  wrote:
> Hi all,
>
> I'm really very happy with the response I received for the game audio demo
> of Perilous Hearts, and so I wanted to ask the community a question. Would
> you consider placing a preorder for this game if the possibility was there?
> I know that the history of game preorders has been rocky in this community,
> but the difference in my case would be that you would agree to a small
> contract before ordering that basically would say:
>
> 1. You get a slightly discounted rate when you preorder.
>
> 2. We give you a definite release date. If the game is not released on this
> exact date or earlier, within a 24 hour period, you are entitled to a full
> refund.
>
> 3. You would not have any kind of special privilege when it comes to
> requesting feature x, but I would certainly pay more attention to
> suggestions from preorder users provided that I personally thought they were
> good ones.
>
> Naturally, if I went down this root I would put up a playable demo of the
> game at the same time as I made preordering available. This would not
> include all the cut scenes etc that the finished game will contain and it
> would still use Sapi, but the game play would stretch as far as level 2
> which is where the real demo will also end.
>
> The reason I am considering this is because the funds for the game are
> running out, and so I cannot justify spending a lot more money on it out of
> my own pocket. But if I had some money from preorders I would be able to
> invest that to make the game the best it can possibly be.
>
> I would very much appreciate feedback on this.
>
> Thanks!
>
> Kind regards,
>
> Philip Bennefall
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> please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Shane Davidson
Hi;
As someone that's followed your game development since PB games and tarzan
junior, I'd be interested in preordering the game if that option aws made
available.
Have a wonderful day.
Sincerely;
Shane Davidson
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Wednesday, November 09, 2011 5:24 PM
To: Gamers Discussion list
Subject: [Audyssey] Perilous Hearts preorders?

Hi all,

I'm really very happy with the response I received for the game audio demo
of Perilous Hearts, and so I wanted to ask the community a question. Would
you consider placing a preorder for this game if the possibility was there?
I know that the history of game preorders has been rocky in this community,
but the difference in my case would be that you would agree to a small
contract before ordering that basically would say:

1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on this
exact date or earlier, within a 24 hour period, you are entitled to a full
refund.

3. You would not have any kind of special privilege when it comes to
requesting feature x, but I would certainly pay more attention to
suggestions from preorder users provided that I personally thought they were
good ones.

Naturally, if I went down this root I would put up a playable demo of the
game at the same time as I made preordering available. This would not
include all the cut scenes etc that the finished game will contain and it
would still use Sapi, but the game play would stretch as far as level 2
which is where the real demo will also end.

The reason I am considering this is because the funds for the game are
running out, and so I cannot justify spending a lot more money on it out of
my own pocket. But if I had some money from preorders I would be able to
invest that to make the game the best it can possibly be.

I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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[Audyssey] Perilous Hearts preorders?

2011-11-09 Thread Philip Bennefall
Hi all,

I'm really very happy with the response I received for the game audio demo of 
Perilous Hearts, and so I wanted to ask the community a question. Would you 
consider placing a preorder for this game if the possibility was there? I know 
that the history of game preorders has been rocky in this community, but the 
difference in my case would be that you would agree to a small contract before 
ordering that basically would say:

1. You get a slightly discounted rate when you preorder.

2. We give you a definite release date. If the game is not released on this 
exact date or earlier, within a 24 hour period, you are entitled to a full 
refund.

3. You would not have any kind of special privilege when it comes to requesting 
feature x, but I would certainly pay more attention to suggestions from 
preorder users provided that I personally thought they were good ones.

Naturally, if I went down this root I would put up a playable demo of the game 
at the same time as I made preordering available. This would not include all 
the cut scenes etc that the finished game will contain and it would still use 
Sapi, but the game play would stretch as far as level 2 which is where the real 
demo will also end.

The reason I am considering this is because the funds for the game are running 
out, and so I cannot justify spending a lot more money on it out of my own 
pocket. But if I had some money from preorders I would be able to invest that 
to make the game the best it can possibly be.

I would very much appreciate feedback on this.

Thanks!

Kind regards,

Philip Bennefall
---
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